LLVM API Documentation
00001 //===-- Local.cpp - Functions to perform local transformations ------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This family of functions perform various local transformations to the 00011 // program. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #include "llvm/Transforms/Utils/Local.h" 00016 #include "llvm/ADT/DenseMap.h" 00017 #include "llvm/ADT/STLExtras.h" 00018 #include "llvm/ADT/SmallPtrSet.h" 00019 #include "llvm/Analysis/Dominators.h" 00020 #include "llvm/Analysis/InstructionSimplify.h" 00021 #include "llvm/Analysis/MemoryBuiltins.h" 00022 #include "llvm/Analysis/ProfileInfo.h" 00023 #include "llvm/Analysis/ValueTracking.h" 00024 #include "llvm/DIBuilder.h" 00025 #include "llvm/DebugInfo.h" 00026 #include "llvm/IR/Constants.h" 00027 #include "llvm/IR/DataLayout.h" 00028 #include "llvm/IR/DerivedTypes.h" 00029 #include "llvm/IR/GlobalAlias.h" 00030 #include "llvm/IR/GlobalVariable.h" 00031 #include "llvm/IR/IRBuilder.h" 00032 #include "llvm/IR/Instructions.h" 00033 #include "llvm/IR/IntrinsicInst.h" 00034 #include "llvm/IR/Intrinsics.h" 00035 #include "llvm/IR/MDBuilder.h" 00036 #include "llvm/IR/Metadata.h" 00037 #include "llvm/IR/Operator.h" 00038 #include "llvm/Support/CFG.h" 00039 #include "llvm/Support/Debug.h" 00040 #include "llvm/Support/GetElementPtrTypeIterator.h" 00041 #include "llvm/Support/MathExtras.h" 00042 #include "llvm/Support/ValueHandle.h" 00043 #include "llvm/Support/raw_ostream.h" 00044 using namespace llvm; 00045 00046 //===----------------------------------------------------------------------===// 00047 // Local constant propagation. 00048 // 00049 00050 /// ConstantFoldTerminator - If a terminator instruction is predicated on a 00051 /// constant value, convert it into an unconditional branch to the constant 00052 /// destination. This is a nontrivial operation because the successors of this 00053 /// basic block must have their PHI nodes updated. 00054 /// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch 00055 /// conditions and indirectbr addresses this might make dead if 00056 /// DeleteDeadConditions is true. 00057 bool llvm::ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions, 00058 const TargetLibraryInfo *TLI) { 00059 TerminatorInst *T = BB->getTerminator(); 00060 IRBuilder<> Builder(T); 00061 00062 // Branch - See if we are conditional jumping on constant 00063 if (BranchInst *BI = dyn_cast<BranchInst>(T)) { 00064 if (BI->isUnconditional()) return false; // Can't optimize uncond branch 00065 BasicBlock *Dest1 = BI->getSuccessor(0); 00066 BasicBlock *Dest2 = BI->getSuccessor(1); 00067 00068 if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) { 00069 // Are we branching on constant? 00070 // YES. Change to unconditional branch... 00071 BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2; 00072 BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1; 00073 00074 //cerr << "Function: " << T->getParent()->getParent() 00075 // << "\nRemoving branch from " << T->getParent() 00076 // << "\n\nTo: " << OldDest << endl; 00077 00078 // Let the basic block know that we are letting go of it. Based on this, 00079 // it will adjust it's PHI nodes. 00080 OldDest->removePredecessor(BB); 00081 00082 // Replace the conditional branch with an unconditional one. 00083 Builder.CreateBr(Destination); 00084 BI->eraseFromParent(); 00085 return true; 00086 } 00087 00088 if (Dest2 == Dest1) { // Conditional branch to same location? 00089 // This branch matches something like this: 00090 // br bool %cond, label %Dest, label %Dest 00091 // and changes it into: br label %Dest 00092 00093 // Let the basic block know that we are letting go of one copy of it. 00094 assert(BI->getParent() && "Terminator not inserted in block!"); 00095 Dest1->removePredecessor(BI->getParent()); 00096 00097 // Replace the conditional branch with an unconditional one. 00098 Builder.CreateBr(Dest1); 00099 Value *Cond = BI->getCondition(); 00100 BI->eraseFromParent(); 00101 if (DeleteDeadConditions) 00102 RecursivelyDeleteTriviallyDeadInstructions(Cond, TLI); 00103 return true; 00104 } 00105 return false; 00106 } 00107 00108 if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) { 00109 // If we are switching on a constant, we can convert the switch into a 00110 // single branch instruction! 00111 ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition()); 00112 BasicBlock *TheOnlyDest = SI->getDefaultDest(); 00113 BasicBlock *DefaultDest = TheOnlyDest; 00114 00115 // Figure out which case it goes to. 00116 for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); 00117 i != e; ++i) { 00118 // Found case matching a constant operand? 00119 if (i.getCaseValue() == CI) { 00120 TheOnlyDest = i.getCaseSuccessor(); 00121 break; 00122 } 00123 00124 // Check to see if this branch is going to the same place as the default 00125 // dest. If so, eliminate it as an explicit compare. 00126 if (i.getCaseSuccessor() == DefaultDest) { 00127 MDNode* MD = SI->getMetadata(LLVMContext::MD_prof); 00128 // MD should have 2 + NumCases operands. 00129 if (MD && MD->getNumOperands() == 2 + SI->getNumCases()) { 00130 // Collect branch weights into a vector. 00131 SmallVector<uint32_t, 8> Weights; 00132 for (unsigned MD_i = 1, MD_e = MD->getNumOperands(); MD_i < MD_e; 00133 ++MD_i) { 00134 ConstantInt* CI = dyn_cast<ConstantInt>(MD->getOperand(MD_i)); 00135 assert(CI); 00136 Weights.push_back(CI->getValue().getZExtValue()); 00137 } 00138 // Merge weight of this case to the default weight. 00139 unsigned idx = i.getCaseIndex(); 00140 Weights[0] += Weights[idx+1]; 00141 // Remove weight for this case. 00142 std::swap(Weights[idx+1], Weights.back()); 00143 Weights.pop_back(); 00144 SI->setMetadata(LLVMContext::MD_prof, 00145 MDBuilder(BB->getContext()). 00146 createBranchWeights(Weights)); 00147 } 00148 // Remove this entry. 00149 DefaultDest->removePredecessor(SI->getParent()); 00150 SI->removeCase(i); 00151 --i; --e; 00152 continue; 00153 } 00154 00155 // Otherwise, check to see if the switch only branches to one destination. 00156 // We do this by reseting "TheOnlyDest" to null when we find two non-equal 00157 // destinations. 00158 if (i.getCaseSuccessor() != TheOnlyDest) TheOnlyDest = 0; 00159 } 00160 00161 if (CI && !TheOnlyDest) { 00162 // Branching on a constant, but not any of the cases, go to the default 00163 // successor. 00164 TheOnlyDest = SI->getDefaultDest(); 00165 } 00166 00167 // If we found a single destination that we can fold the switch into, do so 00168 // now. 00169 if (TheOnlyDest) { 00170 // Insert the new branch. 00171 Builder.CreateBr(TheOnlyDest); 00172 BasicBlock *BB = SI->getParent(); 00173 00174 // Remove entries from PHI nodes which we no longer branch to... 00175 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) { 00176 // Found case matching a constant operand? 00177 BasicBlock *Succ = SI->getSuccessor(i); 00178 if (Succ == TheOnlyDest) 00179 TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest 00180 else 00181 Succ->removePredecessor(BB); 00182 } 00183 00184 // Delete the old switch. 00185 Value *Cond = SI->getCondition(); 00186 SI->eraseFromParent(); 00187 if (DeleteDeadConditions) 00188 RecursivelyDeleteTriviallyDeadInstructions(Cond, TLI); 00189 return true; 00190 } 00191 00192 if (SI->getNumCases() == 1) { 00193 // Otherwise, we can fold this switch into a conditional branch 00194 // instruction if it has only one non-default destination. 00195 SwitchInst::CaseIt FirstCase = SI->case_begin(); 00196 IntegersSubset& Case = FirstCase.getCaseValueEx(); 00197 if (Case.isSingleNumber()) { 00198 // FIXME: Currently work with ConstantInt based numbers. 00199 Value *Cond = Builder.CreateICmpEQ(SI->getCondition(), 00200 Case.getSingleNumber(0).toConstantInt(), 00201 "cond"); 00202 00203 // Insert the new branch. 00204 BranchInst *NewBr = Builder.CreateCondBr(Cond, 00205 FirstCase.getCaseSuccessor(), 00206 SI->getDefaultDest()); 00207 MDNode* MD = SI->getMetadata(LLVMContext::MD_prof); 00208 if (MD && MD->getNumOperands() == 3) { 00209 ConstantInt *SICase = dyn_cast<ConstantInt>(MD->getOperand(2)); 00210 ConstantInt *SIDef = dyn_cast<ConstantInt>(MD->getOperand(1)); 00211 assert(SICase && SIDef); 00212 // The TrueWeight should be the weight for the single case of SI. 00213 NewBr->setMetadata(LLVMContext::MD_prof, 00214 MDBuilder(BB->getContext()). 00215 createBranchWeights(SICase->getValue().getZExtValue(), 00216 SIDef->getValue().getZExtValue())); 00217 } 00218 00219 // Delete the old switch. 00220 SI->eraseFromParent(); 00221 return true; 00222 } 00223 } 00224 return false; 00225 } 00226 00227 if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(T)) { 00228 // indirectbr blockaddress(@F, @BB) -> br label @BB 00229 if (BlockAddress *BA = 00230 dyn_cast<BlockAddress>(IBI->getAddress()->stripPointerCasts())) { 00231 BasicBlock *TheOnlyDest = BA->getBasicBlock(); 00232 // Insert the new branch. 00233 Builder.CreateBr(TheOnlyDest); 00234 00235 for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) { 00236 if (IBI->getDestination(i) == TheOnlyDest) 00237 TheOnlyDest = 0; 00238 else 00239 IBI->getDestination(i)->removePredecessor(IBI->getParent()); 00240 } 00241 Value *Address = IBI->getAddress(); 00242 IBI->eraseFromParent(); 00243 if (DeleteDeadConditions) 00244 RecursivelyDeleteTriviallyDeadInstructions(Address, TLI); 00245 00246 // If we didn't find our destination in the IBI successor list, then we 00247 // have undefined behavior. Replace the unconditional branch with an 00248 // 'unreachable' instruction. 00249 if (TheOnlyDest) { 00250 BB->getTerminator()->eraseFromParent(); 00251 new UnreachableInst(BB->getContext(), BB); 00252 } 00253 00254 return true; 00255 } 00256 } 00257 00258 return false; 00259 } 00260 00261 00262 //===----------------------------------------------------------------------===// 00263 // Local dead code elimination. 00264 // 00265 00266 /// isInstructionTriviallyDead - Return true if the result produced by the 00267 /// instruction is not used, and the instruction has no side effects. 00268 /// 00269 bool llvm::isInstructionTriviallyDead(Instruction *I, 00270 const TargetLibraryInfo *TLI) { 00271 if (!I->use_empty() || isa<TerminatorInst>(I)) return false; 00272 00273 // We don't want the landingpad instruction removed by anything this general. 00274 if (isa<LandingPadInst>(I)) 00275 return false; 00276 00277 // We don't want debug info removed by anything this general, unless 00278 // debug info is empty. 00279 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(I)) { 00280 if (DDI->getAddress()) 00281 return false; 00282 return true; 00283 } 00284 if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(I)) { 00285 if (DVI->getValue()) 00286 return false; 00287 return true; 00288 } 00289 00290 if (!I->mayHaveSideEffects()) return true; 00291 00292 // Special case intrinsics that "may have side effects" but can be deleted 00293 // when dead. 00294 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { 00295 // Safe to delete llvm.stacksave if dead. 00296 if (II->getIntrinsicID() == Intrinsic::stacksave) 00297 return true; 00298 00299 // Lifetime intrinsics are dead when their right-hand is undef. 00300 if (II->getIntrinsicID() == Intrinsic::lifetime_start || 00301 II->getIntrinsicID() == Intrinsic::lifetime_end) 00302 return isa<UndefValue>(II->getArgOperand(1)); 00303 } 00304 00305 if (isAllocLikeFn(I, TLI)) return true; 00306 00307 if (CallInst *CI = isFreeCall(I, TLI)) 00308 if (Constant *C = dyn_cast<Constant>(CI->getArgOperand(0))) 00309 return C->isNullValue() || isa<UndefValue>(C); 00310 00311 return false; 00312 } 00313 00314 /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a 00315 /// trivially dead instruction, delete it. If that makes any of its operands 00316 /// trivially dead, delete them too, recursively. Return true if any 00317 /// instructions were deleted. 00318 bool 00319 llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V, 00320 const TargetLibraryInfo *TLI) { 00321 Instruction *I = dyn_cast<Instruction>(V); 00322 if (!I || !I->use_empty() || !isInstructionTriviallyDead(I, TLI)) 00323 return false; 00324 00325 SmallVector<Instruction*, 16> DeadInsts; 00326 DeadInsts.push_back(I); 00327 00328 do { 00329 I = DeadInsts.pop_back_val(); 00330 00331 // Null out all of the instruction's operands to see if any operand becomes 00332 // dead as we go. 00333 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 00334 Value *OpV = I->getOperand(i); 00335 I->setOperand(i, 0); 00336 00337 if (!OpV->use_empty()) continue; 00338 00339 // If the operand is an instruction that became dead as we nulled out the 00340 // operand, and if it is 'trivially' dead, delete it in a future loop 00341 // iteration. 00342 if (Instruction *OpI = dyn_cast<Instruction>(OpV)) 00343 if (isInstructionTriviallyDead(OpI, TLI)) 00344 DeadInsts.push_back(OpI); 00345 } 00346 00347 I->eraseFromParent(); 00348 } while (!DeadInsts.empty()); 00349 00350 return true; 00351 } 00352 00353 /// areAllUsesEqual - Check whether the uses of a value are all the same. 00354 /// This is similar to Instruction::hasOneUse() except this will also return 00355 /// true when there are no uses or multiple uses that all refer to the same 00356 /// value. 00357 static bool areAllUsesEqual(Instruction *I) { 00358 Value::use_iterator UI = I->use_begin(); 00359 Value::use_iterator UE = I->use_end(); 00360 if (UI == UE) 00361 return true; 00362 00363 User *TheUse = *UI; 00364 for (++UI; UI != UE; ++UI) { 00365 if (*UI != TheUse) 00366 return false; 00367 } 00368 return true; 00369 } 00370 00371 /// RecursivelyDeleteDeadPHINode - If the specified value is an effectively 00372 /// dead PHI node, due to being a def-use chain of single-use nodes that 00373 /// either forms a cycle or is terminated by a trivially dead instruction, 00374 /// delete it. If that makes any of its operands trivially dead, delete them 00375 /// too, recursively. Return true if a change was made. 00376 bool llvm::RecursivelyDeleteDeadPHINode(PHINode *PN, 00377 const TargetLibraryInfo *TLI) { 00378 SmallPtrSet<Instruction*, 4> Visited; 00379 for (Instruction *I = PN; areAllUsesEqual(I) && !I->mayHaveSideEffects(); 00380 I = cast<Instruction>(*I->use_begin())) { 00381 if (I->use_empty()) 00382 return RecursivelyDeleteTriviallyDeadInstructions(I, TLI); 00383 00384 // If we find an instruction more than once, we're on a cycle that 00385 // won't prove fruitful. 00386 if (!Visited.insert(I)) { 00387 // Break the cycle and delete the instruction and its operands. 00388 I->replaceAllUsesWith(UndefValue::get(I->getType())); 00389 (void)RecursivelyDeleteTriviallyDeadInstructions(I, TLI); 00390 return true; 00391 } 00392 } 00393 return false; 00394 } 00395 00396 /// SimplifyInstructionsInBlock - Scan the specified basic block and try to 00397 /// simplify any instructions in it and recursively delete dead instructions. 00398 /// 00399 /// This returns true if it changed the code, note that it can delete 00400 /// instructions in other blocks as well in this block. 00401 bool llvm::SimplifyInstructionsInBlock(BasicBlock *BB, const DataLayout *TD, 00402 const TargetLibraryInfo *TLI) { 00403 bool MadeChange = false; 00404 00405 #ifndef NDEBUG 00406 // In debug builds, ensure that the terminator of the block is never replaced 00407 // or deleted by these simplifications. The idea of simplification is that it 00408 // cannot introduce new instructions, and there is no way to replace the 00409 // terminator of a block without introducing a new instruction. 00410 AssertingVH<Instruction> TerminatorVH(--BB->end()); 00411 #endif 00412 00413 for (BasicBlock::iterator BI = BB->begin(), E = --BB->end(); BI != E; ) { 00414 assert(!BI->isTerminator()); 00415 Instruction *Inst = BI++; 00416 00417 WeakVH BIHandle(BI); 00418 if (recursivelySimplifyInstruction(Inst, TD)) { 00419 MadeChange = true; 00420 if (BIHandle != BI) 00421 BI = BB->begin(); 00422 continue; 00423 } 00424 00425 MadeChange |= RecursivelyDeleteTriviallyDeadInstructions(Inst, TLI); 00426 if (BIHandle != BI) 00427 BI = BB->begin(); 00428 } 00429 return MadeChange; 00430 } 00431 00432 //===----------------------------------------------------------------------===// 00433 // Control Flow Graph Restructuring. 00434 // 00435 00436 00437 /// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this 00438 /// method is called when we're about to delete Pred as a predecessor of BB. If 00439 /// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred. 00440 /// 00441 /// Unlike the removePredecessor method, this attempts to simplify uses of PHI 00442 /// nodes that collapse into identity values. For example, if we have: 00443 /// x = phi(1, 0, 0, 0) 00444 /// y = and x, z 00445 /// 00446 /// .. and delete the predecessor corresponding to the '1', this will attempt to 00447 /// recursively fold the and to 0. 00448 void llvm::RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred, 00449 DataLayout *TD) { 00450 // This only adjusts blocks with PHI nodes. 00451 if (!isa<PHINode>(BB->begin())) 00452 return; 00453 00454 // Remove the entries for Pred from the PHI nodes in BB, but do not simplify 00455 // them down. This will leave us with single entry phi nodes and other phis 00456 // that can be removed. 00457 BB->removePredecessor(Pred, true); 00458 00459 WeakVH PhiIt = &BB->front(); 00460 while (PHINode *PN = dyn_cast<PHINode>(PhiIt)) { 00461 PhiIt = &*++BasicBlock::iterator(cast<Instruction>(PhiIt)); 00462 Value *OldPhiIt = PhiIt; 00463 00464 if (!recursivelySimplifyInstruction(PN, TD)) 00465 continue; 00466 00467 // If recursive simplification ended up deleting the next PHI node we would 00468 // iterate to, then our iterator is invalid, restart scanning from the top 00469 // of the block. 00470 if (PhiIt != OldPhiIt) PhiIt = &BB->front(); 00471 } 00472 } 00473 00474 00475 /// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its 00476 /// predecessor is known to have one successor (DestBB!). Eliminate the edge 00477 /// between them, moving the instructions in the predecessor into DestBB and 00478 /// deleting the predecessor block. 00479 /// 00480 void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB, Pass *P) { 00481 // If BB has single-entry PHI nodes, fold them. 00482 while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) { 00483 Value *NewVal = PN->getIncomingValue(0); 00484 // Replace self referencing PHI with undef, it must be dead. 00485 if (NewVal == PN) NewVal = UndefValue::get(PN->getType()); 00486 PN->replaceAllUsesWith(NewVal); 00487 PN->eraseFromParent(); 00488 } 00489 00490 BasicBlock *PredBB = DestBB->getSinglePredecessor(); 00491 assert(PredBB && "Block doesn't have a single predecessor!"); 00492 00493 // Zap anything that took the address of DestBB. Not doing this will give the 00494 // address an invalid value. 00495 if (DestBB->hasAddressTaken()) { 00496 BlockAddress *BA = BlockAddress::get(DestBB); 00497 Constant *Replacement = 00498 ConstantInt::get(llvm::Type::getInt32Ty(BA->getContext()), 1); 00499 BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement, 00500 BA->getType())); 00501 BA->destroyConstant(); 00502 } 00503 00504 // Anything that branched to PredBB now branches to DestBB. 00505 PredBB->replaceAllUsesWith(DestBB); 00506 00507 // Splice all the instructions from PredBB to DestBB. 00508 PredBB->getTerminator()->eraseFromParent(); 00509 DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList()); 00510 00511 if (P) { 00512 DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>(); 00513 if (DT) { 00514 BasicBlock *PredBBIDom = DT->getNode(PredBB)->getIDom()->getBlock(); 00515 DT->changeImmediateDominator(DestBB, PredBBIDom); 00516 DT->eraseNode(PredBB); 00517 } 00518 ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>(); 00519 if (PI) { 00520 PI->replaceAllUses(PredBB, DestBB); 00521 PI->removeEdge(ProfileInfo::getEdge(PredBB, DestBB)); 00522 } 00523 } 00524 // Nuke BB. 00525 PredBB->eraseFromParent(); 00526 } 00527 00528 /// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an 00529 /// almost-empty BB ending in an unconditional branch to Succ, into succ. 00530 /// 00531 /// Assumption: Succ is the single successor for BB. 00532 /// 00533 static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) { 00534 assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!"); 00535 00536 DEBUG(dbgs() << "Looking to fold " << BB->getName() << " into " 00537 << Succ->getName() << "\n"); 00538 // Shortcut, if there is only a single predecessor it must be BB and merging 00539 // is always safe 00540 if (Succ->getSinglePredecessor()) return true; 00541 00542 // Make a list of the predecessors of BB 00543 SmallPtrSet<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB)); 00544 00545 // Look at all the phi nodes in Succ, to see if they present a conflict when 00546 // merging these blocks 00547 for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) { 00548 PHINode *PN = cast<PHINode>(I); 00549 00550 // If the incoming value from BB is again a PHINode in 00551 // BB which has the same incoming value for *PI as PN does, we can 00552 // merge the phi nodes and then the blocks can still be merged 00553 PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB)); 00554 if (BBPN && BBPN->getParent() == BB) { 00555 for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) { 00556 BasicBlock *IBB = PN->getIncomingBlock(PI); 00557 if (BBPreds.count(IBB) && 00558 BBPN->getIncomingValueForBlock(IBB) != PN->getIncomingValue(PI)) { 00559 DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in " 00560 << Succ->getName() << " is conflicting with " 00561 << BBPN->getName() << " with regard to common predecessor " 00562 << IBB->getName() << "\n"); 00563 return false; 00564 } 00565 } 00566 } else { 00567 Value* Val = PN->getIncomingValueForBlock(BB); 00568 for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) { 00569 // See if the incoming value for the common predecessor is equal to the 00570 // one for BB, in which case this phi node will not prevent the merging 00571 // of the block. 00572 BasicBlock *IBB = PN->getIncomingBlock(PI); 00573 if (BBPreds.count(IBB) && Val != PN->getIncomingValue(PI)) { 00574 DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in " 00575 << Succ->getName() << " is conflicting with regard to common " 00576 << "predecessor " << IBB->getName() << "\n"); 00577 return false; 00578 } 00579 } 00580 } 00581 } 00582 00583 return true; 00584 } 00585 00586 /// TryToSimplifyUncondBranchFromEmptyBlock - BB is known to contain an 00587 /// unconditional branch, and contains no instructions other than PHI nodes, 00588 /// potential side-effect free intrinsics and the branch. If possible, 00589 /// eliminate BB by rewriting all the predecessors to branch to the successor 00590 /// block and return true. If we can't transform, return false. 00591 bool llvm::TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB) { 00592 assert(BB != &BB->getParent()->getEntryBlock() && 00593 "TryToSimplifyUncondBranchFromEmptyBlock called on entry block!"); 00594 00595 // We can't eliminate infinite loops. 00596 BasicBlock *Succ = cast<BranchInst>(BB->getTerminator())->getSuccessor(0); 00597 if (BB == Succ) return false; 00598 00599 // Check to see if merging these blocks would cause conflicts for any of the 00600 // phi nodes in BB or Succ. If not, we can safely merge. 00601 if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false; 00602 00603 // Check for cases where Succ has multiple predecessors and a PHI node in BB 00604 // has uses which will not disappear when the PHI nodes are merged. It is 00605 // possible to handle such cases, but difficult: it requires checking whether 00606 // BB dominates Succ, which is non-trivial to calculate in the case where 00607 // Succ has multiple predecessors. Also, it requires checking whether 00608 // constructing the necessary self-referential PHI node doesn't introduce any 00609 // conflicts; this isn't too difficult, but the previous code for doing this 00610 // was incorrect. 00611 // 00612 // Note that if this check finds a live use, BB dominates Succ, so BB is 00613 // something like a loop pre-header (or rarely, a part of an irreducible CFG); 00614 // folding the branch isn't profitable in that case anyway. 00615 if (!Succ->getSinglePredecessor()) { 00616 BasicBlock::iterator BBI = BB->begin(); 00617 while (isa<PHINode>(*BBI)) { 00618 for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end(); 00619 UI != E; ++UI) { 00620 if (PHINode* PN = dyn_cast<PHINode>(*UI)) { 00621 if (PN->getIncomingBlock(UI) != BB) 00622 return false; 00623 } else { 00624 return false; 00625 } 00626 } 00627 ++BBI; 00628 } 00629 } 00630 00631 DEBUG(dbgs() << "Killing Trivial BB: \n" << *BB); 00632 00633 if (isa<PHINode>(Succ->begin())) { 00634 // If there is more than one pred of succ, and there are PHI nodes in 00635 // the successor, then we need to add incoming edges for the PHI nodes 00636 // 00637 const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB)); 00638 00639 // Loop over all of the PHI nodes in the successor of BB. 00640 for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) { 00641 PHINode *PN = cast<PHINode>(I); 00642 Value *OldVal = PN->removeIncomingValue(BB, false); 00643 assert(OldVal && "No entry in PHI for Pred BB!"); 00644 00645 // If this incoming value is one of the PHI nodes in BB, the new entries 00646 // in the PHI node are the entries from the old PHI. 00647 if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) { 00648 PHINode *OldValPN = cast<PHINode>(OldVal); 00649 for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i) 00650 // Note that, since we are merging phi nodes and BB and Succ might 00651 // have common predecessors, we could end up with a phi node with 00652 // identical incoming branches. This will be cleaned up later (and 00653 // will trigger asserts if we try to clean it up now, without also 00654 // simplifying the corresponding conditional branch). 00655 PN->addIncoming(OldValPN->getIncomingValue(i), 00656 OldValPN->getIncomingBlock(i)); 00657 } else { 00658 // Add an incoming value for each of the new incoming values. 00659 for (unsigned i = 0, e = BBPreds.size(); i != e; ++i) 00660 PN->addIncoming(OldVal, BBPreds[i]); 00661 } 00662 } 00663 } 00664 00665 if (Succ->getSinglePredecessor()) { 00666 // BB is the only predecessor of Succ, so Succ will end up with exactly 00667 // the same predecessors BB had. 00668 00669 // Copy over any phi, debug or lifetime instruction. 00670 BB->getTerminator()->eraseFromParent(); 00671 Succ->getInstList().splice(Succ->getFirstNonPHI(), BB->getInstList()); 00672 } else { 00673 while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) { 00674 // We explicitly check for such uses in CanPropagatePredecessorsForPHIs. 00675 assert(PN->use_empty() && "There shouldn't be any uses here!"); 00676 PN->eraseFromParent(); 00677 } 00678 } 00679 00680 // Everything that jumped to BB now goes to Succ. 00681 BB->replaceAllUsesWith(Succ); 00682 if (!Succ->hasName()) Succ->takeName(BB); 00683 BB->eraseFromParent(); // Delete the old basic block. 00684 return true; 00685 } 00686 00687 /// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI 00688 /// nodes in this block. This doesn't try to be clever about PHI nodes 00689 /// which differ only in the order of the incoming values, but instcombine 00690 /// orders them so it usually won't matter. 00691 /// 00692 bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) { 00693 bool Changed = false; 00694 00695 // This implementation doesn't currently consider undef operands 00696 // specially. Theoretically, two phis which are identical except for 00697 // one having an undef where the other doesn't could be collapsed. 00698 00699 // Map from PHI hash values to PHI nodes. If multiple PHIs have 00700 // the same hash value, the element is the first PHI in the 00701 // linked list in CollisionMap. 00702 DenseMap<uintptr_t, PHINode *> HashMap; 00703 00704 // Maintain linked lists of PHI nodes with common hash values. 00705 DenseMap<PHINode *, PHINode *> CollisionMap; 00706 00707 // Examine each PHI. 00708 for (BasicBlock::iterator I = BB->begin(); 00709 PHINode *PN = dyn_cast<PHINode>(I++); ) { 00710 // Compute a hash value on the operands. Instcombine will likely have sorted 00711 // them, which helps expose duplicates, but we have to check all the 00712 // operands to be safe in case instcombine hasn't run. 00713 uintptr_t Hash = 0; 00714 // This hash algorithm is quite weak as hash functions go, but it seems 00715 // to do a good enough job for this particular purpose, and is very quick. 00716 for (User::op_iterator I = PN->op_begin(), E = PN->op_end(); I != E; ++I) { 00717 Hash ^= reinterpret_cast<uintptr_t>(static_cast<Value *>(*I)); 00718 Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7)); 00719 } 00720 for (PHINode::block_iterator I = PN->block_begin(), E = PN->block_end(); 00721 I != E; ++I) { 00722 Hash ^= reinterpret_cast<uintptr_t>(static_cast<BasicBlock *>(*I)); 00723 Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7)); 00724 } 00725 // Avoid colliding with the DenseMap sentinels ~0 and ~0-1. 00726 Hash >>= 1; 00727 // If we've never seen this hash value before, it's a unique PHI. 00728 std::pair<DenseMap<uintptr_t, PHINode *>::iterator, bool> Pair = 00729 HashMap.insert(std::make_pair(Hash, PN)); 00730 if (Pair.second) continue; 00731 // Otherwise it's either a duplicate or a hash collision. 00732 for (PHINode *OtherPN = Pair.first->second; ; ) { 00733 if (OtherPN->isIdenticalTo(PN)) { 00734 // A duplicate. Replace this PHI with its duplicate. 00735 PN->replaceAllUsesWith(OtherPN); 00736 PN->eraseFromParent(); 00737 Changed = true; 00738 break; 00739 } 00740 // A non-duplicate hash collision. 00741 DenseMap<PHINode *, PHINode *>::iterator I = CollisionMap.find(OtherPN); 00742 if (I == CollisionMap.end()) { 00743 // Set this PHI to be the head of the linked list of colliding PHIs. 00744 PHINode *Old = Pair.first->second; 00745 Pair.first->second = PN; 00746 CollisionMap[PN] = Old; 00747 break; 00748 } 00749 // Proceed to the next PHI in the list. 00750 OtherPN = I->second; 00751 } 00752 } 00753 00754 return Changed; 00755 } 00756 00757 /// enforceKnownAlignment - If the specified pointer points to an object that 00758 /// we control, modify the object's alignment to PrefAlign. This isn't 00759 /// often possible though. If alignment is important, a more reliable approach 00760 /// is to simply align all global variables and allocation instructions to 00761 /// their preferred alignment from the beginning. 00762 /// 00763 static unsigned enforceKnownAlignment(Value *V, unsigned Align, 00764 unsigned PrefAlign, const DataLayout *TD) { 00765 V = V->stripPointerCasts(); 00766 00767 if (AllocaInst *AI = dyn_cast<AllocaInst>(V)) { 00768 // If the preferred alignment is greater than the natural stack alignment 00769 // then don't round up. This avoids dynamic stack realignment. 00770 if (TD && TD->exceedsNaturalStackAlignment(PrefAlign)) 00771 return Align; 00772 // If there is a requested alignment and if this is an alloca, round up. 00773 if (AI->getAlignment() >= PrefAlign) 00774 return AI->getAlignment(); 00775 AI->setAlignment(PrefAlign); 00776 return PrefAlign; 00777 } 00778 00779 if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) { 00780 // If there is a large requested alignment and we can, bump up the alignment 00781 // of the global. 00782 if (GV->isDeclaration()) return Align; 00783 // If the memory we set aside for the global may not be the memory used by 00784 // the final program then it is impossible for us to reliably enforce the 00785 // preferred alignment. 00786 if (GV->isWeakForLinker()) return Align; 00787 00788 if (GV->getAlignment() >= PrefAlign) 00789 return GV->getAlignment(); 00790 // We can only increase the alignment of the global if it has no alignment 00791 // specified or if it is not assigned a section. If it is assigned a 00792 // section, the global could be densely packed with other objects in the 00793 // section, increasing the alignment could cause padding issues. 00794 if (!GV->hasSection() || GV->getAlignment() == 0) 00795 GV->setAlignment(PrefAlign); 00796 return GV->getAlignment(); 00797 } 00798 00799 return Align; 00800 } 00801 00802 /// getOrEnforceKnownAlignment - If the specified pointer has an alignment that 00803 /// we can determine, return it, otherwise return 0. If PrefAlign is specified, 00804 /// and it is more than the alignment of the ultimate object, see if we can 00805 /// increase the alignment of the ultimate object, making this check succeed. 00806 unsigned llvm::getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign, 00807 const DataLayout *TD) { 00808 assert(V->getType()->isPointerTy() && 00809 "getOrEnforceKnownAlignment expects a pointer!"); 00810 unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64; 00811 APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0); 00812 ComputeMaskedBits(V, KnownZero, KnownOne, TD); 00813 unsigned TrailZ = KnownZero.countTrailingOnes(); 00814 00815 // Avoid trouble with rediculously large TrailZ values, such as 00816 // those computed from a null pointer. 00817 TrailZ = std::min(TrailZ, unsigned(sizeof(unsigned) * CHAR_BIT - 1)); 00818 00819 unsigned Align = 1u << std::min(BitWidth - 1, TrailZ); 00820 00821 // LLVM doesn't support alignments larger than this currently. 00822 Align = std::min(Align, +Value::MaximumAlignment); 00823 00824 if (PrefAlign > Align) 00825 Align = enforceKnownAlignment(V, Align, PrefAlign, TD); 00826 00827 // We don't need to make any adjustment. 00828 return Align; 00829 } 00830 00831 ///===---------------------------------------------------------------------===// 00832 /// Dbg Intrinsic utilities 00833 /// 00834 00835 /// See if there is a dbg.value intrinsic for DIVar before I. 00836 static bool LdStHasDebugValue(DIVariable &DIVar, Instruction *I) { 00837 // Since we can't guarantee that the original dbg.declare instrinsic 00838 // is removed by LowerDbgDeclare(), we need to make sure that we are 00839 // not inserting the same dbg.value intrinsic over and over. 00840 llvm::BasicBlock::InstListType::iterator PrevI(I); 00841 if (PrevI != I->getParent()->getInstList().begin()) { 00842 --PrevI; 00843 if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(PrevI)) 00844 if (DVI->getValue() == I->getOperand(0) && 00845 DVI->getOffset() == 0 && 00846 DVI->getVariable() == DIVar) 00847 return true; 00848 } 00849 return false; 00850 } 00851 00852 /// Inserts a llvm.dbg.value intrinsic before a store to an alloca'd value 00853 /// that has an associated llvm.dbg.decl intrinsic. 00854 bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI, 00855 StoreInst *SI, DIBuilder &Builder) { 00856 DIVariable DIVar(DDI->getVariable()); 00857 if (!DIVar.Verify()) 00858 return false; 00859 00860 if (LdStHasDebugValue(DIVar, SI)) 00861 return true; 00862 00863 Instruction *DbgVal = NULL; 00864 // If an argument is zero extended then use argument directly. The ZExt 00865 // may be zapped by an optimization pass in future. 00866 Argument *ExtendedArg = NULL; 00867 if (ZExtInst *ZExt = dyn_cast<ZExtInst>(SI->getOperand(0))) 00868 ExtendedArg = dyn_cast<Argument>(ZExt->getOperand(0)); 00869 if (SExtInst *SExt = dyn_cast<SExtInst>(SI->getOperand(0))) 00870 ExtendedArg = dyn_cast<Argument>(SExt->getOperand(0)); 00871 if (ExtendedArg) 00872 DbgVal = Builder.insertDbgValueIntrinsic(ExtendedArg, 0, DIVar, SI); 00873 else 00874 DbgVal = Builder.insertDbgValueIntrinsic(SI->getOperand(0), 0, DIVar, SI); 00875 00876 // Propagate any debug metadata from the store onto the dbg.value. 00877 DebugLoc SIDL = SI->getDebugLoc(); 00878 if (!SIDL.isUnknown()) 00879 DbgVal->setDebugLoc(SIDL); 00880 // Otherwise propagate debug metadata from dbg.declare. 00881 else 00882 DbgVal->setDebugLoc(DDI->getDebugLoc()); 00883 return true; 00884 } 00885 00886 /// Inserts a llvm.dbg.value intrinsic before a load of an alloca'd value 00887 /// that has an associated llvm.dbg.decl intrinsic. 00888 bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI, 00889 LoadInst *LI, DIBuilder &Builder) { 00890 DIVariable DIVar(DDI->getVariable()); 00891 if (!DIVar.Verify()) 00892 return false; 00893 00894 if (LdStHasDebugValue(DIVar, LI)) 00895 return true; 00896 00897 Instruction *DbgVal = 00898 Builder.insertDbgValueIntrinsic(LI->getOperand(0), 0, 00899 DIVar, LI); 00900 00901 // Propagate any debug metadata from the store onto the dbg.value. 00902 DebugLoc LIDL = LI->getDebugLoc(); 00903 if (!LIDL.isUnknown()) 00904 DbgVal->setDebugLoc(LIDL); 00905 // Otherwise propagate debug metadata from dbg.declare. 00906 else 00907 DbgVal->setDebugLoc(DDI->getDebugLoc()); 00908 return true; 00909 } 00910 00911 /// LowerDbgDeclare - Lowers llvm.dbg.declare intrinsics into appropriate set 00912 /// of llvm.dbg.value intrinsics. 00913 bool llvm::LowerDbgDeclare(Function &F) { 00914 DIBuilder DIB(*F.getParent()); 00915 SmallVector<DbgDeclareInst *, 4> Dbgs; 00916 for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) 00917 for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ++BI) { 00918 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(BI)) 00919 Dbgs.push_back(DDI); 00920 } 00921 if (Dbgs.empty()) 00922 return false; 00923 00924 for (SmallVector<DbgDeclareInst *, 4>::iterator I = Dbgs.begin(), 00925 E = Dbgs.end(); I != E; ++I) { 00926 DbgDeclareInst *DDI = *I; 00927 if (AllocaInst *AI = dyn_cast_or_null<AllocaInst>(DDI->getAddress())) { 00928 // We only remove the dbg.declare intrinsic if all uses are 00929 // converted to dbg.value intrinsics. 00930 bool RemoveDDI = true; 00931 for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); 00932 UI != E; ++UI) 00933 if (StoreInst *SI = dyn_cast<StoreInst>(*UI)) 00934 ConvertDebugDeclareToDebugValue(DDI, SI, DIB); 00935 else if (LoadInst *LI = dyn_cast<LoadInst>(*UI)) 00936 ConvertDebugDeclareToDebugValue(DDI, LI, DIB); 00937 else 00938 RemoveDDI = false; 00939 if (RemoveDDI) 00940 DDI->eraseFromParent(); 00941 } 00942 } 00943 return true; 00944 } 00945 00946 /// FindAllocaDbgDeclare - Finds the llvm.dbg.declare intrinsic describing the 00947 /// alloca 'V', if any. 00948 DbgDeclareInst *llvm::FindAllocaDbgDeclare(Value *V) { 00949 if (MDNode *DebugNode = MDNode::getIfExists(V->getContext(), V)) 00950 for (Value::use_iterator UI = DebugNode->use_begin(), 00951 E = DebugNode->use_end(); UI != E; ++UI) 00952 if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(*UI)) 00953 return DDI; 00954 00955 return 0; 00956 } 00957 00958 bool llvm::replaceDbgDeclareForAlloca(AllocaInst *AI, Value *NewAllocaAddress, 00959 DIBuilder &Builder) { 00960 DbgDeclareInst *DDI = FindAllocaDbgDeclare(AI); 00961 if (!DDI) 00962 return false; 00963 DIVariable DIVar(DDI->getVariable()); 00964 if (!DIVar.Verify()) 00965 return false; 00966 00967 // Create a copy of the original DIDescriptor for user variable, appending 00968 // "deref" operation to a list of address elements, as new llvm.dbg.declare 00969 // will take a value storing address of the memory for variable, not 00970 // alloca itself. 00971 Type *Int64Ty = Type::getInt64Ty(AI->getContext()); 00972 SmallVector<Value*, 4> NewDIVarAddress; 00973 if (DIVar.hasComplexAddress()) { 00974 for (unsigned i = 0, n = DIVar.getNumAddrElements(); i < n; ++i) { 00975 NewDIVarAddress.push_back( 00976 ConstantInt::get(Int64Ty, DIVar.getAddrElement(i))); 00977 } 00978 } 00979 NewDIVarAddress.push_back(ConstantInt::get(Int64Ty, DIBuilder::OpDeref)); 00980 DIVariable NewDIVar = Builder.createComplexVariable( 00981 DIVar.getTag(), DIVar.getContext(), DIVar.getName(), 00982 DIVar.getFile(), DIVar.getLineNumber(), DIVar.getType(), 00983 NewDIVarAddress, DIVar.getArgNumber()); 00984 00985 // Insert llvm.dbg.declare in the same basic block as the original alloca, 00986 // and remove old llvm.dbg.declare. 00987 BasicBlock *BB = AI->getParent(); 00988 Builder.insertDeclare(NewAllocaAddress, NewDIVar, BB); 00989 DDI->eraseFromParent(); 00990 return true; 00991 } 00992 00993 bool llvm::removeUnreachableBlocks(Function &F) { 00994 SmallPtrSet<BasicBlock*, 16> Reachable; 00995 SmallVector<BasicBlock*, 128> Worklist; 00996 Worklist.push_back(&F.getEntryBlock()); 00997 Reachable.insert(&F.getEntryBlock()); 00998 do { 00999 BasicBlock *BB = Worklist.pop_back_val(); 01000 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) 01001 if (Reachable.insert(*SI)) 01002 Worklist.push_back(*SI); 01003 } while (!Worklist.empty()); 01004 01005 if (Reachable.size() == F.size()) 01006 return false; 01007 01008 assert(Reachable.size() < F.size()); 01009 for (Function::iterator I = llvm::next(F.begin()), E = F.end(); I != E; ++I) { 01010 if (Reachable.count(I)) 01011 continue; 01012 01013 for (succ_iterator SI = succ_begin(I), SE = succ_end(I); SI != SE; ++SI) 01014 if (Reachable.count(*SI)) 01015 (*SI)->removePredecessor(I); 01016 I->dropAllReferences(); 01017 } 01018 01019 for (Function::iterator I = llvm::next(F.begin()), E=F.end(); I != E;) 01020 if (!Reachable.count(I)) 01021 I = F.getBasicBlockList().erase(I); 01022 else 01023 ++I; 01024 01025 return true; 01026 }