LLVM API Documentation

MachineBasicBlock.cpp
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00001 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // Collect the sequence of machine instructions for a basic block.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #include "llvm/CodeGen/MachineBasicBlock.h"
00015 #include "llvm/ADT/SmallPtrSet.h"
00016 #include "llvm/ADT/SmallString.h"
00017 #include "llvm/Assembly/Writer.h"
00018 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
00019 #include "llvm/CodeGen/LiveVariables.h"
00020 #include "llvm/CodeGen/MachineDominators.h"
00021 #include "llvm/CodeGen/MachineFunction.h"
00022 #include "llvm/CodeGen/MachineLoopInfo.h"
00023 #include "llvm/CodeGen/MachineRegisterInfo.h"
00024 #include "llvm/CodeGen/SlotIndexes.h"
00025 #include "llvm/IR/BasicBlock.h"
00026 #include "llvm/IR/DataLayout.h"
00027 #include "llvm/MC/MCAsmInfo.h"
00028 #include "llvm/MC/MCContext.h"
00029 #include "llvm/Support/Debug.h"
00030 #include "llvm/Support/LeakDetector.h"
00031 #include "llvm/Support/raw_ostream.h"
00032 #include "llvm/Target/TargetInstrInfo.h"
00033 #include "llvm/Target/TargetMachine.h"
00034 #include "llvm/Target/TargetRegisterInfo.h"
00035 #include <algorithm>
00036 using namespace llvm;
00037 
00038 MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
00039   : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
00040     AddressTaken(false), CachedMCSymbol(NULL) {
00041   Insts.Parent = this;
00042 }
00043 
00044 MachineBasicBlock::~MachineBasicBlock() {
00045   LeakDetector::removeGarbageObject(this);
00046 }
00047 
00048 /// getSymbol - Return the MCSymbol for this basic block.
00049 ///
00050 MCSymbol *MachineBasicBlock::getSymbol() const {
00051   if (!CachedMCSymbol) {
00052     const MachineFunction *MF = getParent();
00053     MCContext &Ctx = MF->getContext();
00054     const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
00055     CachedMCSymbol = Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
00056                                            Twine(MF->getFunctionNumber()) +
00057                                            "_" + Twine(getNumber()));
00058   }
00059 
00060   return CachedMCSymbol;
00061 }
00062 
00063 
00064 raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
00065   MBB.print(OS);
00066   return OS;
00067 }
00068 
00069 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
00070 /// parent pointer of the MBB, the MBB numbering, and any instructions in the
00071 /// MBB to be on the right operand list for registers.
00072 ///
00073 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
00074 /// gets the next available unique MBB number. If it is removed from a
00075 /// MachineFunction, it goes back to being #-1.
00076 void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
00077   MachineFunction &MF = *N->getParent();
00078   N->Number = MF.addToMBBNumbering(N);
00079 
00080   // Make sure the instructions have their operands in the reginfo lists.
00081   MachineRegisterInfo &RegInfo = MF.getRegInfo();
00082   for (MachineBasicBlock::instr_iterator
00083          I = N->instr_begin(), E = N->instr_end(); I != E; ++I)
00084     I->AddRegOperandsToUseLists(RegInfo);
00085 
00086   LeakDetector::removeGarbageObject(N);
00087 }
00088 
00089 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
00090   N->getParent()->removeFromMBBNumbering(N->Number);
00091   N->Number = -1;
00092   LeakDetector::addGarbageObject(N);
00093 }
00094 
00095 
00096 /// addNodeToList (MI) - When we add an instruction to a basic block
00097 /// list, we update its parent pointer and add its operands from reg use/def
00098 /// lists if appropriate.
00099 void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
00100   assert(N->getParent() == 0 && "machine instruction already in a basic block");
00101   N->setParent(Parent);
00102 
00103   // Add the instruction's register operands to their corresponding
00104   // use/def lists.
00105   MachineFunction *MF = Parent->getParent();
00106   N->AddRegOperandsToUseLists(MF->getRegInfo());
00107 
00108   LeakDetector::removeGarbageObject(N);
00109 }
00110 
00111 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
00112 /// list, we update its parent pointer and remove its operands from reg use/def
00113 /// lists if appropriate.
00114 void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
00115   assert(N->getParent() != 0 && "machine instruction not in a basic block");
00116 
00117   // Remove from the use/def lists.
00118   if (MachineFunction *MF = N->getParent()->getParent())
00119     N->RemoveRegOperandsFromUseLists(MF->getRegInfo());
00120 
00121   N->setParent(0);
00122 
00123   LeakDetector::addGarbageObject(N);
00124 }
00125 
00126 /// transferNodesFromList (MI) - When moving a range of instructions from one
00127 /// MBB list to another, we need to update the parent pointers and the use/def
00128 /// lists.
00129 void ilist_traits<MachineInstr>::
00130 transferNodesFromList(ilist_traits<MachineInstr> &fromList,
00131                       ilist_iterator<MachineInstr> first,
00132                       ilist_iterator<MachineInstr> last) {
00133   assert(Parent->getParent() == fromList.Parent->getParent() &&
00134         "MachineInstr parent mismatch!");
00135 
00136   // Splice within the same MBB -> no change.
00137   if (Parent == fromList.Parent) return;
00138 
00139   // If splicing between two blocks within the same function, just update the
00140   // parent pointers.
00141   for (; first != last; ++first)
00142     first->setParent(Parent);
00143 }
00144 
00145 void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
00146   assert(!MI->getParent() && "MI is still in a block!");
00147   Parent->getParent()->DeleteMachineInstr(MI);
00148 }
00149 
00150 MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
00151   instr_iterator I = instr_begin(), E = instr_end();
00152   while (I != E && I->isPHI())
00153     ++I;
00154   assert((I == E || !I->isInsideBundle()) &&
00155          "First non-phi MI cannot be inside a bundle!");
00156   return I;
00157 }
00158 
00159 MachineBasicBlock::iterator
00160 MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
00161   iterator E = end();
00162   while (I != E && (I->isPHI() || I->isLabel() || I->isDebugValue()))
00163     ++I;
00164   // FIXME: This needs to change if we wish to bundle labels / dbg_values
00165   // inside the bundle.
00166   assert((I == E || !I->isInsideBundle()) &&
00167          "First non-phi / non-label instruction is inside a bundle!");
00168   return I;
00169 }
00170 
00171 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
00172   iterator B = begin(), E = end(), I = E;
00173   while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
00174     ; /*noop */
00175   while (I != E && !I->isTerminator())
00176     ++I;
00177   return I;
00178 }
00179 
00180 MachineBasicBlock::const_iterator
00181 MachineBasicBlock::getFirstTerminator() const {
00182   const_iterator B = begin(), E = end(), I = E;
00183   while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
00184     ; /*noop */
00185   while (I != E && !I->isTerminator())
00186     ++I;
00187   return I;
00188 }
00189 
00190 MachineBasicBlock::instr_iterator MachineBasicBlock::getFirstInstrTerminator() {
00191   instr_iterator B = instr_begin(), E = instr_end(), I = E;
00192   while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
00193     ; /*noop */
00194   while (I != E && !I->isTerminator())
00195     ++I;
00196   return I;
00197 }
00198 
00199 MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
00200   // Skip over end-of-block dbg_value instructions.
00201   instr_iterator B = instr_begin(), I = instr_end();
00202   while (I != B) {
00203     --I;
00204     // Return instruction that starts a bundle.
00205     if (I->isDebugValue() || I->isInsideBundle())
00206       continue;
00207     return I;
00208   }
00209   // The block is all debug values.
00210   return end();
00211 }
00212 
00213 MachineBasicBlock::const_iterator
00214 MachineBasicBlock::getLastNonDebugInstr() const {
00215   // Skip over end-of-block dbg_value instructions.
00216   const_instr_iterator B = instr_begin(), I = instr_end();
00217   while (I != B) {
00218     --I;
00219     // Return instruction that starts a bundle.
00220     if (I->isDebugValue() || I->isInsideBundle())
00221       continue;
00222     return I;
00223   }
00224   // The block is all debug values.
00225   return end();
00226 }
00227 
00228 const MachineBasicBlock *MachineBasicBlock::getLandingPadSuccessor() const {
00229   // A block with a landing pad successor only has one other successor.
00230   if (succ_size() > 2)
00231     return 0;
00232   for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
00233     if ((*I)->isLandingPad())
00234       return *I;
00235   return 0;
00236 }
00237 
00238 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
00239 void MachineBasicBlock::dump() const {
00240   print(dbgs());
00241 }
00242 #endif
00243 
00244 StringRef MachineBasicBlock::getName() const {
00245   if (const BasicBlock *LBB = getBasicBlock())
00246     return LBB->getName();
00247   else
00248     return "(null)";
00249 }
00250 
00251 /// Return a hopefully unique identifier for this block.
00252 std::string MachineBasicBlock::getFullName() const {
00253   std::string Name;
00254   if (getParent())
00255     Name = (getParent()->getName() + ":").str();
00256   if (getBasicBlock())
00257     Name += getBasicBlock()->getName();
00258   else
00259     Name += (Twine("BB") + Twine(getNumber())).str();
00260   return Name;
00261 }
00262 
00263 void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
00264   const MachineFunction *MF = getParent();
00265   if (!MF) {
00266     OS << "Can't print out MachineBasicBlock because parent MachineFunction"
00267        << " is null\n";
00268     return;
00269   }
00270 
00271   if (Indexes)
00272     OS << Indexes->getMBBStartIdx(this) << '\t';
00273 
00274   OS << "BB#" << getNumber() << ": ";
00275 
00276   const char *Comma = "";
00277   if (const BasicBlock *LBB = getBasicBlock()) {
00278     OS << Comma << "derived from LLVM BB ";
00279     WriteAsOperand(OS, LBB, /*PrintType=*/false);
00280     Comma = ", ";
00281   }
00282   if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
00283   if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
00284   if (Alignment)
00285     OS << Comma << "Align " << Alignment << " (" << (1u << Alignment)
00286        << " bytes)";
00287 
00288   OS << '\n';
00289 
00290   const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
00291   if (!livein_empty()) {
00292     if (Indexes) OS << '\t';
00293     OS << "    Live Ins:";
00294     for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
00295       OS << ' ' << PrintReg(*I, TRI);
00296     OS << '\n';
00297   }
00298   // Print the preds of this block according to the CFG.
00299   if (!pred_empty()) {
00300     if (Indexes) OS << '\t';
00301     OS << "    Predecessors according to CFG:";
00302     for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
00303       OS << " BB#" << (*PI)->getNumber();
00304     OS << '\n';
00305   }
00306 
00307   for (const_instr_iterator I = instr_begin(); I != instr_end(); ++I) {
00308     if (Indexes) {
00309       if (Indexes->hasIndex(I))
00310         OS << Indexes->getInstructionIndex(I);
00311       OS << '\t';
00312     }
00313     OS << '\t';
00314     if (I->isInsideBundle())
00315       OS << "  * ";
00316     I->print(OS, &getParent()->getTarget());
00317   }
00318 
00319   // Print the successors of this block according to the CFG.
00320   if (!succ_empty()) {
00321     if (Indexes) OS << '\t';
00322     OS << "    Successors according to CFG:";
00323     for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) {
00324       OS << " BB#" << (*SI)->getNumber();
00325       if (!Weights.empty())
00326         OS << '(' << *getWeightIterator(SI) << ')';
00327     }
00328     OS << '\n';
00329   }
00330 }
00331 
00332 void MachineBasicBlock::removeLiveIn(unsigned Reg) {
00333   std::vector<unsigned>::iterator I =
00334     std::find(LiveIns.begin(), LiveIns.end(), Reg);
00335   if (I != LiveIns.end())
00336     LiveIns.erase(I);
00337 }
00338 
00339 bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
00340   livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
00341   return I != livein_end();
00342 }
00343 
00344 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
00345   getParent()->splice(NewAfter, this);
00346 }
00347 
00348 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
00349   MachineFunction::iterator BBI = NewBefore;
00350   getParent()->splice(++BBI, this);
00351 }
00352 
00353 void MachineBasicBlock::updateTerminator() {
00354   const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
00355   // A block with no successors has no concerns with fall-through edges.
00356   if (this->succ_empty()) return;
00357 
00358   MachineBasicBlock *TBB = 0, *FBB = 0;
00359   SmallVector<MachineOperand, 4> Cond;
00360   DebugLoc dl;  // FIXME: this is nowhere
00361   bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
00362   (void) B;
00363   assert(!B && "UpdateTerminators requires analyzable predecessors!");
00364   if (Cond.empty()) {
00365     if (TBB) {
00366       // The block has an unconditional branch. If its successor is now
00367       // its layout successor, delete the branch.
00368       if (isLayoutSuccessor(TBB))
00369         TII->RemoveBranch(*this);
00370     } else {
00371       // The block has an unconditional fallthrough. If its successor is not
00372       // its layout successor, insert a branch. First we have to locate the
00373       // only non-landing-pad successor, as that is the fallthrough block.
00374       for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
00375         if ((*SI)->isLandingPad())
00376           continue;
00377         assert(!TBB && "Found more than one non-landing-pad successor!");
00378         TBB = *SI;
00379       }
00380 
00381       // If there is no non-landing-pad successor, the block has no
00382       // fall-through edges to be concerned with.
00383       if (!TBB)
00384         return;
00385 
00386       // Finally update the unconditional successor to be reached via a branch
00387       // if it would not be reached by fallthrough.
00388       if (!isLayoutSuccessor(TBB))
00389         TII->InsertBranch(*this, TBB, 0, Cond, dl);
00390     }
00391   } else {
00392     if (FBB) {
00393       // The block has a non-fallthrough conditional branch. If one of its
00394       // successors is its layout successor, rewrite it to a fallthrough
00395       // conditional branch.
00396       if (isLayoutSuccessor(TBB)) {
00397         if (TII->ReverseBranchCondition(Cond))
00398           return;
00399         TII->RemoveBranch(*this);
00400         TII->InsertBranch(*this, FBB, 0, Cond, dl);
00401       } else if (isLayoutSuccessor(FBB)) {
00402         TII->RemoveBranch(*this);
00403         TII->InsertBranch(*this, TBB, 0, Cond, dl);
00404       }
00405     } else {
00406       // Walk through the successors and find the successor which is not
00407       // a landing pad and is not the conditional branch destination (in TBB)
00408       // as the fallthrough successor.
00409       MachineBasicBlock *FallthroughBB = 0;
00410       for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
00411         if ((*SI)->isLandingPad() || *SI == TBB)
00412           continue;
00413         assert(!FallthroughBB && "Found more than one fallthrough successor.");
00414         FallthroughBB = *SI;
00415       }
00416       if (!FallthroughBB && canFallThrough()) {
00417         // We fallthrough to the same basic block as the conditional jump
00418         // targets. Remove the conditional jump, leaving unconditional
00419         // fallthrough.
00420         // FIXME: This does not seem like a reasonable pattern to support, but it
00421         // has been seen in the wild coming out of degenerate ARM test cases.
00422         TII->RemoveBranch(*this);
00423 
00424         // Finally update the unconditional successor to be reached via a branch
00425         // if it would not be reached by fallthrough.
00426         if (!isLayoutSuccessor(TBB))
00427           TII->InsertBranch(*this, TBB, 0, Cond, dl);
00428         return;
00429       }
00430 
00431       // The block has a fallthrough conditional branch.
00432       if (isLayoutSuccessor(TBB)) {
00433         if (TII->ReverseBranchCondition(Cond)) {
00434           // We can't reverse the condition, add an unconditional branch.
00435           Cond.clear();
00436           TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
00437           return;
00438         }
00439         TII->RemoveBranch(*this);
00440         TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
00441       } else if (!isLayoutSuccessor(FallthroughBB)) {
00442         TII->RemoveBranch(*this);
00443         TII->InsertBranch(*this, TBB, FallthroughBB, Cond, dl);
00444       }
00445     }
00446   }
00447 }
00448 
00449 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ, uint32_t weight) {
00450 
00451   // If we see non-zero value for the first time it means we actually use Weight
00452   // list, so we fill all Weights with 0's.
00453   if (weight != 0 && Weights.empty())
00454     Weights.resize(Successors.size());
00455 
00456   if (weight != 0 || !Weights.empty())
00457     Weights.push_back(weight);
00458 
00459    Successors.push_back(succ);
00460    succ->addPredecessor(this);
00461  }
00462 
00463 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
00464   succ->removePredecessor(this);
00465   succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
00466   assert(I != Successors.end() && "Not a current successor!");
00467 
00468   // If Weight list is empty it means we don't use it (disabled optimization).
00469   if (!Weights.empty()) {
00470     weight_iterator WI = getWeightIterator(I);
00471     Weights.erase(WI);
00472   }
00473 
00474   Successors.erase(I);
00475 }
00476 
00477 MachineBasicBlock::succ_iterator
00478 MachineBasicBlock::removeSuccessor(succ_iterator I) {
00479   assert(I != Successors.end() && "Not a current successor!");
00480 
00481   // If Weight list is empty it means we don't use it (disabled optimization).
00482   if (!Weights.empty()) {
00483     weight_iterator WI = getWeightIterator(I);
00484     Weights.erase(WI);
00485   }
00486 
00487   (*I)->removePredecessor(this);
00488   return Successors.erase(I);
00489 }
00490 
00491 void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
00492                                          MachineBasicBlock *New) {
00493   if (Old == New)
00494     return;
00495 
00496   succ_iterator E = succ_end();
00497   succ_iterator NewI = E;
00498   succ_iterator OldI = E;
00499   for (succ_iterator I = succ_begin(); I != E; ++I) {
00500     if (*I == Old) {
00501       OldI = I;
00502       if (NewI != E)
00503         break;
00504     }
00505     if (*I == New) {
00506       NewI = I;
00507       if (OldI != E)
00508         break;
00509     }
00510   }
00511   assert(OldI != E && "Old is not a successor of this block");
00512   Old->removePredecessor(this);
00513 
00514   // If New isn't already a successor, let it take Old's place.
00515   if (NewI == E) {
00516     New->addPredecessor(this);
00517     *OldI = New;
00518     return;
00519   }
00520 
00521   // New is already a successor.
00522   // Update its weight instead of adding a duplicate edge.
00523   if (!Weights.empty()) {
00524     weight_iterator OldWI = getWeightIterator(OldI);
00525     *getWeightIterator(NewI) += *OldWI;
00526     Weights.erase(OldWI);
00527   }
00528   Successors.erase(OldI);
00529 }
00530 
00531 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
00532   Predecessors.push_back(pred);
00533 }
00534 
00535 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
00536   pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), pred);
00537   assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
00538   Predecessors.erase(I);
00539 }
00540 
00541 void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
00542   if (this == fromMBB)
00543     return;
00544 
00545   while (!fromMBB->succ_empty()) {
00546     MachineBasicBlock *Succ = *fromMBB->succ_begin();
00547     uint32_t Weight = 0;
00548 
00549     // If Weight list is empty it means we don't use it (disabled optimization).
00550     if (!fromMBB->Weights.empty())
00551       Weight = *fromMBB->Weights.begin();
00552 
00553     addSuccessor(Succ, Weight);
00554     fromMBB->removeSuccessor(Succ);
00555   }
00556 }
00557 
00558 void
00559 MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
00560   if (this == fromMBB)
00561     return;
00562 
00563   while (!fromMBB->succ_empty()) {
00564     MachineBasicBlock *Succ = *fromMBB->succ_begin();
00565     uint32_t Weight = 0;
00566     if (!fromMBB->Weights.empty())
00567       Weight = *fromMBB->Weights.begin();
00568     addSuccessor(Succ, Weight);
00569     fromMBB->removeSuccessor(Succ);
00570 
00571     // Fix up any PHI nodes in the successor.
00572     for (MachineBasicBlock::instr_iterator MI = Succ->instr_begin(),
00573            ME = Succ->instr_end(); MI != ME && MI->isPHI(); ++MI)
00574       for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
00575         MachineOperand &MO = MI->getOperand(i);
00576         if (MO.getMBB() == fromMBB)
00577           MO.setMBB(this);
00578       }
00579   }
00580 }
00581 
00582 bool MachineBasicBlock::isPredecessor(const MachineBasicBlock *MBB) const {
00583   return std::find(pred_begin(), pred_end(), MBB) != pred_end();
00584 }
00585 
00586 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
00587   return std::find(succ_begin(), succ_end(), MBB) != succ_end();
00588 }
00589 
00590 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
00591   MachineFunction::const_iterator I(this);
00592   return llvm::next(I) == MachineFunction::const_iterator(MBB);
00593 }
00594 
00595 bool MachineBasicBlock::canFallThrough() {
00596   MachineFunction::iterator Fallthrough = this;
00597   ++Fallthrough;
00598   // If FallthroughBlock is off the end of the function, it can't fall through.
00599   if (Fallthrough == getParent()->end())
00600     return false;
00601 
00602   // If FallthroughBlock isn't a successor, no fallthrough is possible.
00603   if (!isSuccessor(Fallthrough))
00604     return false;
00605 
00606   // Analyze the branches, if any, at the end of the block.
00607   MachineBasicBlock *TBB = 0, *FBB = 0;
00608   SmallVector<MachineOperand, 4> Cond;
00609   const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
00610   if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
00611     // If we couldn't analyze the branch, examine the last instruction.
00612     // If the block doesn't end in a known control barrier, assume fallthrough
00613     // is possible. The isPredicated check is needed because this code can be
00614     // called during IfConversion, where an instruction which is normally a
00615     // Barrier is predicated and thus no longer an actual control barrier.
00616     return empty() || !back().isBarrier() || TII->isPredicated(&back());
00617   }
00618 
00619   // If there is no branch, control always falls through.
00620   if (TBB == 0) return true;
00621 
00622   // If there is some explicit branch to the fallthrough block, it can obviously
00623   // reach, even though the branch should get folded to fall through implicitly.
00624   if (MachineFunction::iterator(TBB) == Fallthrough ||
00625       MachineFunction::iterator(FBB) == Fallthrough)
00626     return true;
00627 
00628   // If it's an unconditional branch to some block not the fall through, it
00629   // doesn't fall through.
00630   if (Cond.empty()) return false;
00631 
00632   // Otherwise, if it is conditional and has no explicit false block, it falls
00633   // through.
00634   return FBB == 0;
00635 }
00636 
00637 MachineBasicBlock *
00638 MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
00639   // Splitting the critical edge to a landing pad block is non-trivial. Don't do
00640   // it in this generic function.
00641   if (Succ->isLandingPad())
00642     return NULL;
00643 
00644   MachineFunction *MF = getParent();
00645   DebugLoc dl;  // FIXME: this is nowhere
00646 
00647   // We may need to update this's terminator, but we can't do that if
00648   // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
00649   const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
00650   MachineBasicBlock *TBB = 0, *FBB = 0;
00651   SmallVector<MachineOperand, 4> Cond;
00652   if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
00653     return NULL;
00654 
00655   // Avoid bugpoint weirdness: A block may end with a conditional branch but
00656   // jumps to the same MBB is either case. We have duplicate CFG edges in that
00657   // case that we can't handle. Since this never happens in properly optimized
00658   // code, just skip those edges.
00659   if (TBB && TBB == FBB) {
00660     DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
00661                  << getNumber() << '\n');
00662     return NULL;
00663   }
00664 
00665   MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
00666   MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
00667   DEBUG(dbgs() << "Splitting critical edge:"
00668         " BB#" << getNumber()
00669         << " -- BB#" << NMBB->getNumber()
00670         << " -- BB#" << Succ->getNumber() << '\n');
00671 
00672   LiveIntervals *LIS = P->getAnalysisIfAvailable<LiveIntervals>();
00673   SlotIndexes *Indexes = P->getAnalysisIfAvailable<SlotIndexes>();
00674   if (LIS)
00675     LIS->insertMBBInMaps(NMBB);
00676   else if (Indexes)
00677     Indexes->insertMBBInMaps(NMBB);
00678 
00679   // On some targets like Mips, branches may kill virtual registers. Make sure
00680   // that LiveVariables is properly updated after updateTerminator replaces the
00681   // terminators.
00682   LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();
00683 
00684   // Collect a list of virtual registers killed by the terminators.
00685   SmallVector<unsigned, 4> KilledRegs;
00686   if (LV)
00687     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
00688          I != E; ++I) {
00689       MachineInstr *MI = I;
00690       for (MachineInstr::mop_iterator OI = MI->operands_begin(),
00691            OE = MI->operands_end(); OI != OE; ++OI) {
00692         if (!OI->isReg() || OI->getReg() == 0 ||
00693             !OI->isUse() || !OI->isKill() || OI->isUndef())
00694           continue;
00695         unsigned Reg = OI->getReg();
00696         if (TargetRegisterInfo::isPhysicalRegister(Reg) ||
00697             LV->getVarInfo(Reg).removeKill(MI)) {
00698           KilledRegs.push_back(Reg);
00699           DEBUG(dbgs() << "Removing terminator kill: " << *MI);
00700           OI->setIsKill(false);
00701         }
00702       }
00703     }
00704 
00705   SmallVector<unsigned, 4> UsedRegs;
00706   if (LIS) {
00707     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
00708          I != E; ++I) {
00709       MachineInstr *MI = I;
00710 
00711       for (MachineInstr::mop_iterator OI = MI->operands_begin(),
00712            OE = MI->operands_end(); OI != OE; ++OI) {
00713         if (!OI->isReg() || OI->getReg() == 0)
00714           continue;
00715 
00716         unsigned Reg = OI->getReg();
00717         if (std::find(UsedRegs.begin(), UsedRegs.end(), Reg) == UsedRegs.end())
00718           UsedRegs.push_back(Reg);
00719       }
00720     }
00721   }
00722 
00723   ReplaceUsesOfBlockWith(Succ, NMBB);
00724 
00725   // If updateTerminator() removes instructions, we need to remove them from
00726   // SlotIndexes.
00727   SmallVector<MachineInstr*, 4> Terminators;
00728   if (Indexes) {
00729     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
00730          I != E; ++I)
00731       Terminators.push_back(I);
00732   }
00733 
00734   updateTerminator();
00735 
00736   if (Indexes) {
00737     SmallVector<MachineInstr*, 4> NewTerminators;
00738     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
00739          I != E; ++I)
00740       NewTerminators.push_back(I);
00741 
00742     for (SmallVectorImpl<MachineInstr*>::iterator I = Terminators.begin(),
00743         E = Terminators.end(); I != E; ++I) {
00744       if (std::find(NewTerminators.begin(), NewTerminators.end(), *I) ==
00745           NewTerminators.end())
00746        Indexes->removeMachineInstrFromMaps(*I);
00747     }
00748   }
00749 
00750   // Insert unconditional "jump Succ" instruction in NMBB if necessary.
00751   NMBB->addSuccessor(Succ);
00752   if (!NMBB->isLayoutSuccessor(Succ)) {
00753     Cond.clear();
00754     MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
00755 
00756     if (Indexes) {
00757       for (instr_iterator I = NMBB->instr_begin(), E = NMBB->instr_end();
00758            I != E; ++I) {
00759         // Some instructions may have been moved to NMBB by updateTerminator(),
00760         // so we first remove any instruction that already has an index.
00761         if (Indexes->hasIndex(I))
00762           Indexes->removeMachineInstrFromMaps(I);
00763         Indexes->insertMachineInstrInMaps(I);
00764       }
00765     }
00766   }
00767 
00768   // Fix PHI nodes in Succ so they refer to NMBB instead of this
00769   for (MachineBasicBlock::instr_iterator
00770          i = Succ->instr_begin(),e = Succ->instr_end();
00771        i != e && i->isPHI(); ++i)
00772     for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
00773       if (i->getOperand(ni+1).getMBB() == this)
00774         i->getOperand(ni+1).setMBB(NMBB);
00775 
00776   // Inherit live-ins from the successor
00777   for (MachineBasicBlock::livein_iterator I = Succ->livein_begin(),
00778          E = Succ->livein_end(); I != E; ++I)
00779     NMBB->addLiveIn(*I);
00780 
00781   // Update LiveVariables.
00782   const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
00783   if (LV) {
00784     // Restore kills of virtual registers that were killed by the terminators.
00785     while (!KilledRegs.empty()) {
00786       unsigned Reg = KilledRegs.pop_back_val();
00787       for (instr_iterator I = instr_end(), E = instr_begin(); I != E;) {
00788         if (!(--I)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
00789           continue;
00790         if (TargetRegisterInfo::isVirtualRegister(Reg))
00791           LV->getVarInfo(Reg).Kills.push_back(I);
00792         DEBUG(dbgs() << "Restored terminator kill: " << *I);
00793         break;
00794       }
00795     }
00796     // Update relevant live-through information.
00797     LV->addNewBlock(NMBB, this, Succ);
00798   }
00799 
00800   if (LIS) {
00801     // After splitting the edge and updating SlotIndexes, live intervals may be
00802     // in one of two situations, depending on whether this block was the last in
00803     // the function. If the original block was the last in the function, all live
00804     // intervals will end prior to the beginning of the new split block. If the
00805     // original block was not at the end of the function, all live intervals will
00806     // extend to the end of the new split block.
00807 
00808     bool isLastMBB =
00809       llvm::next(MachineFunction::iterator(NMBB)) == getParent()->end();
00810 
00811     SlotIndex StartIndex = Indexes->getMBBEndIdx(this);
00812     SlotIndex PrevIndex = StartIndex.getPrevSlot();
00813     SlotIndex EndIndex = Indexes->getMBBEndIdx(NMBB);
00814 
00815     // Find the registers used from NMBB in PHIs in Succ.
00816     SmallSet<unsigned, 8> PHISrcRegs;
00817     for (MachineBasicBlock::instr_iterator
00818          I = Succ->instr_begin(), E = Succ->instr_end();
00819          I != E && I->isPHI(); ++I) {
00820       for (unsigned ni = 1, ne = I->getNumOperands(); ni != ne; ni += 2) {
00821         if (I->getOperand(ni+1).getMBB() == NMBB) {
00822           MachineOperand &MO = I->getOperand(ni);
00823           unsigned Reg = MO.getReg();
00824           PHISrcRegs.insert(Reg);
00825           if (MO.isUndef())
00826             continue;
00827 
00828           LiveInterval &LI = LIS->getInterval(Reg);
00829           VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
00830           assert(VNI && "PHI sources should be live out of their predecessors.");
00831           LI.addRange(LiveRange(StartIndex, EndIndex, VNI));
00832         }
00833       }
00834     }
00835 
00836     MachineRegisterInfo *MRI = &getParent()->getRegInfo();
00837     for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
00838       unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
00839       if (PHISrcRegs.count(Reg) || !LIS->hasInterval(Reg))
00840         continue;
00841 
00842       LiveInterval &LI = LIS->getInterval(Reg);
00843       if (!LI.liveAt(PrevIndex))
00844         continue;
00845 
00846       bool isLiveOut = LI.liveAt(LIS->getMBBStartIdx(Succ));
00847       if (isLiveOut && isLastMBB) {
00848         VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
00849         assert(VNI && "LiveInterval should have VNInfo where it is live.");
00850         LI.addRange(LiveRange(StartIndex, EndIndex, VNI));
00851       } else if (!isLiveOut && !isLastMBB) {
00852         LI.removeRange(StartIndex, EndIndex);
00853       }
00854     }
00855 
00856     // Update all intervals for registers whose uses may have been modified by
00857     // updateTerminator().
00858     LIS->repairIntervalsInRange(this, getFirstTerminator(), end(), UsedRegs);
00859   }
00860 
00861   if (MachineDominatorTree *MDT =
00862       P->getAnalysisIfAvailable<MachineDominatorTree>()) {
00863     // Update dominator information.
00864     MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
00865 
00866     bool IsNewIDom = true;
00867     for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
00868          PI != E; ++PI) {
00869       MachineBasicBlock *PredBB = *PI;
00870       if (PredBB == NMBB)
00871         continue;
00872       if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
00873         IsNewIDom = false;
00874         break;
00875       }
00876     }
00877 
00878     // We know "this" dominates the newly created basic block.
00879     MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
00880 
00881     // If all the other predecessors of "Succ" are dominated by "Succ" itself
00882     // then the new block is the new immediate dominator of "Succ". Otherwise,
00883     // the new block doesn't dominate anything.
00884     if (IsNewIDom)
00885       MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
00886   }
00887 
00888   if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
00889     if (MachineLoop *TIL = MLI->getLoopFor(this)) {
00890       // If one or the other blocks were not in a loop, the new block is not
00891       // either, and thus LI doesn't need to be updated.
00892       if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
00893         if (TIL == DestLoop) {
00894           // Both in the same loop, the NMBB joins loop.
00895           DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
00896         } else if (TIL->contains(DestLoop)) {
00897           // Edge from an outer loop to an inner loop.  Add to the outer loop.
00898           TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
00899         } else if (DestLoop->contains(TIL)) {
00900           // Edge from an inner loop to an outer loop.  Add to the outer loop.
00901           DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
00902         } else {
00903           // Edge from two loops with no containment relation.  Because these
00904           // are natural loops, we know that the destination block must be the
00905           // header of its loop (adding a branch into a loop elsewhere would
00906           // create an irreducible loop).
00907           assert(DestLoop->getHeader() == Succ &&
00908                  "Should not create irreducible loops!");
00909           if (MachineLoop *P = DestLoop->getParentLoop())
00910             P->addBasicBlockToLoop(NMBB, MLI->getBase());
00911         }
00912       }
00913     }
00914 
00915   return NMBB;
00916 }
00917 
00918 /// Prepare MI to be removed from its bundle. This fixes bundle flags on MI's
00919 /// neighboring instructions so the bundle won't be broken by removing MI.
00920 static void unbundleSingleMI(MachineInstr *MI) {
00921   // Removing the first instruction in a bundle.
00922   if (MI->isBundledWithSucc() && !MI->isBundledWithPred())
00923     MI->unbundleFromSucc();
00924   // Removing the last instruction in a bundle.
00925   if (MI->isBundledWithPred() && !MI->isBundledWithSucc())
00926     MI->unbundleFromPred();
00927   // If MI is not bundled, or if it is internal to a bundle, the neighbor flags
00928   // are already fine.
00929 }
00930 
00931 MachineBasicBlock::instr_iterator
00932 MachineBasicBlock::erase(MachineBasicBlock::instr_iterator I) {
00933   unbundleSingleMI(I);
00934   return Insts.erase(I);
00935 }
00936 
00937 MachineInstr *MachineBasicBlock::remove_instr(MachineInstr *MI) {
00938   unbundleSingleMI(MI);
00939   MI->clearFlag(MachineInstr::BundledPred);
00940   MI->clearFlag(MachineInstr::BundledSucc);
00941   return Insts.remove(MI);
00942 }
00943 
00944 MachineBasicBlock::instr_iterator
00945 MachineBasicBlock::insert(instr_iterator I, MachineInstr *MI) {
00946   assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
00947          "Cannot insert instruction with bundle flags");
00948   // Set the bundle flags when inserting inside a bundle.
00949   if (I != instr_end() && I->isBundledWithPred()) {
00950     MI->setFlag(MachineInstr::BundledPred);
00951     MI->setFlag(MachineInstr::BundledSucc);
00952   }
00953   return Insts.insert(I, MI);
00954 }
00955 
00956 /// removeFromParent - This method unlinks 'this' from the containing function,
00957 /// and returns it, but does not delete it.
00958 MachineBasicBlock *MachineBasicBlock::removeFromParent() {
00959   assert(getParent() && "Not embedded in a function!");
00960   getParent()->remove(this);
00961   return this;
00962 }
00963 
00964 
00965 /// eraseFromParent - This method unlinks 'this' from the containing function,
00966 /// and deletes it.
00967 void MachineBasicBlock::eraseFromParent() {
00968   assert(getParent() && "Not embedded in a function!");
00969   getParent()->erase(this);
00970 }
00971 
00972 
00973 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
00974 /// 'Old', change the code and CFG so that it branches to 'New' instead.
00975 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
00976                                                MachineBasicBlock *New) {
00977   assert(Old != New && "Cannot replace self with self!");
00978 
00979   MachineBasicBlock::instr_iterator I = instr_end();
00980   while (I != instr_begin()) {
00981     --I;
00982     if (!I->isTerminator()) break;
00983 
00984     // Scan the operands of this machine instruction, replacing any uses of Old
00985     // with New.
00986     for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
00987       if (I->getOperand(i).isMBB() &&
00988           I->getOperand(i).getMBB() == Old)
00989         I->getOperand(i).setMBB(New);
00990   }
00991 
00992   // Update the successor information.
00993   replaceSuccessor(Old, New);
00994 }
00995 
00996 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
00997 /// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
00998 /// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
00999 /// null.
01000 ///
01001 /// Besides DestA and DestB, retain other edges leading to LandingPads
01002 /// (currently there can be only one; we don't check or require that here).
01003 /// Note it is possible that DestA and/or DestB are LandingPads.
01004 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
01005                                              MachineBasicBlock *DestB,
01006                                              bool isCond) {
01007   // The values of DestA and DestB frequently come from a call to the
01008   // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
01009   // values from there.
01010   //
01011   // 1. If both DestA and DestB are null, then the block ends with no branches
01012   //    (it falls through to its successor).
01013   // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
01014   //    with only an unconditional branch.
01015   // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
01016   //    with a conditional branch that falls through to a successor (DestB).
01017   // 4. If DestA and DestB is set and isCond is true, then the block ends with a
01018   //    conditional branch followed by an unconditional branch. DestA is the
01019   //    'true' destination and DestB is the 'false' destination.
01020 
01021   bool Changed = false;
01022 
01023   MachineFunction::iterator FallThru =
01024     llvm::next(MachineFunction::iterator(this));
01025 
01026   if (DestA == 0 && DestB == 0) {
01027     // Block falls through to successor.
01028     DestA = FallThru;
01029     DestB = FallThru;
01030   } else if (DestA != 0 && DestB == 0) {
01031     if (isCond)
01032       // Block ends in conditional jump that falls through to successor.
01033       DestB = FallThru;
01034   } else {
01035     assert(DestA && DestB && isCond &&
01036            "CFG in a bad state. Cannot correct CFG edges");
01037   }
01038 
01039   // Remove superfluous edges. I.e., those which aren't destinations of this
01040   // basic block, duplicate edges, or landing pads.
01041   SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
01042   MachineBasicBlock::succ_iterator SI = succ_begin();
01043   while (SI != succ_end()) {
01044     const MachineBasicBlock *MBB = *SI;
01045     if (!SeenMBBs.insert(MBB) ||
01046         (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
01047       // This is a superfluous edge, remove it.
01048       SI = removeSuccessor(SI);
01049       Changed = true;
01050     } else {
01051       ++SI;
01052     }
01053   }
01054 
01055   return Changed;
01056 }
01057 
01058 /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
01059 /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
01060 DebugLoc
01061 MachineBasicBlock::findDebugLoc(instr_iterator MBBI) {
01062   DebugLoc DL;
01063   instr_iterator E = instr_end();
01064   if (MBBI == E)
01065     return DL;
01066 
01067   // Skip debug declarations, we don't want a DebugLoc from them.
01068   while (MBBI != E && MBBI->isDebugValue())
01069     MBBI++;
01070   if (MBBI != E)
01071     DL = MBBI->getDebugLoc();
01072   return DL;
01073 }
01074 
01075 /// getSuccWeight - Return weight of the edge from this block to MBB.
01076 ///
01077 uint32_t MachineBasicBlock::getSuccWeight(const_succ_iterator Succ) const {
01078   if (Weights.empty())
01079     return 0;
01080 
01081   return *getWeightIterator(Succ);
01082 }
01083 
01084 /// getWeightIterator - Return wight iterator corresonding to the I successor
01085 /// iterator
01086 MachineBasicBlock::weight_iterator MachineBasicBlock::
01087 getWeightIterator(MachineBasicBlock::succ_iterator I) {
01088   assert(Weights.size() == Successors.size() && "Async weight list!");
01089   size_t index = std::distance(Successors.begin(), I);
01090   assert(index < Weights.size() && "Not a current successor!");
01091   return Weights.begin() + index;
01092 }
01093 
01094 /// getWeightIterator - Return wight iterator corresonding to the I successor
01095 /// iterator
01096 MachineBasicBlock::const_weight_iterator MachineBasicBlock::
01097 getWeightIterator(MachineBasicBlock::const_succ_iterator I) const {
01098   assert(Weights.size() == Successors.size() && "Async weight list!");
01099   const size_t index = std::distance(Successors.begin(), I);
01100   assert(index < Weights.size() && "Not a current successor!");
01101   return Weights.begin() + index;
01102 }
01103 
01104 /// Return whether (physical) register "Reg" has been <def>ined and not <kill>ed
01105 /// as of just before "MI".
01106 /// 
01107 /// Search is localised to a neighborhood of
01108 /// Neighborhood instructions before (searching for defs or kills) and N
01109 /// instructions after (searching just for defs) MI.
01110 MachineBasicBlock::LivenessQueryResult
01111 MachineBasicBlock::computeRegisterLiveness(const TargetRegisterInfo *TRI,
01112                                            unsigned Reg, MachineInstr *MI,
01113                                            unsigned Neighborhood) {
01114   unsigned N = Neighborhood;
01115   MachineBasicBlock *MBB = MI->getParent();
01116 
01117   // Start by searching backwards from MI, looking for kills, reads or defs.
01118 
01119   MachineBasicBlock::iterator I(MI);
01120   // If this is the first insn in the block, don't search backwards.
01121   if (I != MBB->begin()) {
01122     do {
01123       --I;
01124 
01125       MachineOperandIteratorBase::PhysRegInfo Analysis =
01126         MIOperands(I).analyzePhysReg(Reg, TRI);
01127 
01128       if (Analysis.Defines)
01129         // Outputs happen after inputs so they take precedence if both are
01130         // present.
01131         return Analysis.DefinesDead ? LQR_Dead : LQR_Live;
01132 
01133       if (Analysis.Kills || Analysis.Clobbers)
01134         // Register killed, so isn't live.
01135         return LQR_Dead;
01136 
01137       else if (Analysis.ReadsOverlap)
01138         // Defined or read without a previous kill - live.
01139         return Analysis.Reads ? LQR_Live : LQR_OverlappingLive;
01140 
01141     } while (I != MBB->begin() && --N > 0);
01142   }
01143 
01144   // Did we get to the start of the block?
01145   if (I == MBB->begin()) {
01146     // If so, the register's state is definitely defined by the live-in state.
01147     for (MCRegAliasIterator RAI(Reg, TRI, /*IncludeSelf=*/true);
01148          RAI.isValid(); ++RAI) {
01149       if (MBB->isLiveIn(*RAI))
01150         return (*RAI == Reg) ? LQR_Live : LQR_OverlappingLive;
01151     }
01152 
01153     return LQR_Dead;
01154   }
01155 
01156   N = Neighborhood;
01157 
01158   // Try searching forwards from MI, looking for reads or defs.
01159   I = MachineBasicBlock::iterator(MI);
01160   // If this is the last insn in the block, don't search forwards.
01161   if (I != MBB->end()) {
01162     for (++I; I != MBB->end() && N > 0; ++I, --N) {
01163       MachineOperandIteratorBase::PhysRegInfo Analysis =
01164         MIOperands(I).analyzePhysReg(Reg, TRI);
01165 
01166       if (Analysis.ReadsOverlap)
01167         // Used, therefore must have been live.
01168         return (Analysis.Reads) ?
01169           LQR_Live : LQR_OverlappingLive;
01170 
01171       else if (Analysis.Clobbers || Analysis.Defines)
01172         // Defined (but not read) therefore cannot have been live.
01173         return LQR_Dead;
01174     }
01175   }
01176 
01177   // At this point we have no idea of the liveness of the register.
01178   return LQR_Unknown;
01179 }
01180 
01181 void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
01182                           bool t) {
01183   OS << "BB#" << MBB->getNumber();
01184 }
01185