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RegAllocGreedy.cpp
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00001 //===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file defines the RAGreedy function pass for register allocation in
00011 // optimized builds.
00012 //
00013 //===----------------------------------------------------------------------===//
00014 
00015 #define DEBUG_TYPE "regalloc"
00016 #include "llvm/CodeGen/Passes.h"
00017 #include "AllocationOrder.h"
00018 #include "InterferenceCache.h"
00019 #include "LiveDebugVariables.h"
00020 #include "RegAllocBase.h"
00021 #include "SpillPlacement.h"
00022 #include "Spiller.h"
00023 #include "SplitKit.h"
00024 #include "llvm/ADT/Statistic.h"
00025 #include "llvm/Analysis/AliasAnalysis.h"
00026 #include "llvm/CodeGen/CalcSpillWeights.h"
00027 #include "llvm/CodeGen/EdgeBundles.h"
00028 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
00029 #include "llvm/CodeGen/LiveRangeEdit.h"
00030 #include "llvm/CodeGen/LiveRegMatrix.h"
00031 #include "llvm/CodeGen/LiveStackAnalysis.h"
00032 #include "llvm/CodeGen/MachineDominators.h"
00033 #include "llvm/CodeGen/MachineFunctionPass.h"
00034 #include "llvm/CodeGen/MachineLoopInfo.h"
00035 #include "llvm/CodeGen/MachineRegisterInfo.h"
00036 #include "llvm/CodeGen/RegAllocRegistry.h"
00037 #include "llvm/CodeGen/VirtRegMap.h"
00038 #include "llvm/PassAnalysisSupport.h"
00039 #include "llvm/Support/CommandLine.h"
00040 #include "llvm/Support/Debug.h"
00041 #include "llvm/Support/ErrorHandling.h"
00042 #include "llvm/Support/Timer.h"
00043 #include "llvm/Support/raw_ostream.h"
00044 #include <queue>
00045 
00046 using namespace llvm;
00047 
00048 STATISTIC(NumGlobalSplits, "Number of split global live ranges");
00049 STATISTIC(NumLocalSplits,  "Number of split local live ranges");
00050 STATISTIC(NumEvicted,      "Number of interferences evicted");
00051 
00052 static cl::opt<SplitEditor::ComplementSpillMode>
00053 SplitSpillMode("split-spill-mode", cl::Hidden,
00054   cl::desc("Spill mode for splitting live ranges"),
00055   cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"),
00056              clEnumValN(SplitEditor::SM_Size,  "size",  "Optimize for size"),
00057              clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for speed"),
00058              clEnumValEnd),
00059   cl::init(SplitEditor::SM_Partition));
00060 
00061 static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
00062                                        createGreedyRegisterAllocator);
00063 
00064 namespace {
00065 class RAGreedy : public MachineFunctionPass,
00066                  public RegAllocBase,
00067                  private LiveRangeEdit::Delegate {
00068 
00069   // context
00070   MachineFunction *MF;
00071 
00072   // analyses
00073   SlotIndexes *Indexes;
00074   MachineDominatorTree *DomTree;
00075   MachineLoopInfo *Loops;
00076   EdgeBundles *Bundles;
00077   SpillPlacement *SpillPlacer;
00078   LiveDebugVariables *DebugVars;
00079 
00080   // state
00081   OwningPtr<Spiller> SpillerInstance;
00082   std::priority_queue<std::pair<unsigned, unsigned> > Queue;
00083   unsigned NextCascade;
00084 
00085   // Live ranges pass through a number of stages as we try to allocate them.
00086   // Some of the stages may also create new live ranges:
00087   //
00088   // - Region splitting.
00089   // - Per-block splitting.
00090   // - Local splitting.
00091   // - Spilling.
00092   //
00093   // Ranges produced by one of the stages skip the previous stages when they are
00094   // dequeued. This improves performance because we can skip interference checks
00095   // that are unlikely to give any results. It also guarantees that the live
00096   // range splitting algorithm terminates, something that is otherwise hard to
00097   // ensure.
00098   enum LiveRangeStage {
00099     /// Newly created live range that has never been queued.
00100     RS_New,
00101 
00102     /// Only attempt assignment and eviction. Then requeue as RS_Split.
00103     RS_Assign,
00104 
00105     /// Attempt live range splitting if assignment is impossible.
00106     RS_Split,
00107 
00108     /// Attempt more aggressive live range splitting that is guaranteed to make
00109     /// progress.  This is used for split products that may not be making
00110     /// progress.
00111     RS_Split2,
00112 
00113     /// Live range will be spilled.  No more splitting will be attempted.
00114     RS_Spill,
00115 
00116     /// There is nothing more we can do to this live range.  Abort compilation
00117     /// if it can't be assigned.
00118     RS_Done
00119   };
00120 
00121   static const char *const StageName[];
00122 
00123   // RegInfo - Keep additional information about each live range.
00124   struct RegInfo {
00125     LiveRangeStage Stage;
00126 
00127     // Cascade - Eviction loop prevention. See canEvictInterference().
00128     unsigned Cascade;
00129 
00130     RegInfo() : Stage(RS_New), Cascade(0) {}
00131   };
00132 
00133   IndexedMap<RegInfo, VirtReg2IndexFunctor> ExtraRegInfo;
00134 
00135   LiveRangeStage getStage(const LiveInterval &VirtReg) const {
00136     return ExtraRegInfo[VirtReg.reg].Stage;
00137   }
00138 
00139   void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) {
00140     ExtraRegInfo.resize(MRI->getNumVirtRegs());
00141     ExtraRegInfo[VirtReg.reg].Stage = Stage;
00142   }
00143 
00144   template<typename Iterator>
00145   void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
00146     ExtraRegInfo.resize(MRI->getNumVirtRegs());
00147     for (;Begin != End; ++Begin) {
00148       unsigned Reg = (*Begin)->reg;
00149       if (ExtraRegInfo[Reg].Stage == RS_New)
00150         ExtraRegInfo[Reg].Stage = NewStage;
00151     }
00152   }
00153 
00154   /// Cost of evicting interference.
00155   struct EvictionCost {
00156     unsigned BrokenHints; ///< Total number of broken hints.
00157     float MaxWeight;      ///< Maximum spill weight evicted.
00158 
00159     EvictionCost(unsigned B = 0) : BrokenHints(B), MaxWeight(0) {}
00160 
00161     bool operator<(const EvictionCost &O) const {
00162       if (BrokenHints != O.BrokenHints)
00163         return BrokenHints < O.BrokenHints;
00164       return MaxWeight < O.MaxWeight;
00165     }
00166   };
00167 
00168   // splitting state.
00169   OwningPtr<SplitAnalysis> SA;
00170   OwningPtr<SplitEditor> SE;
00171 
00172   /// Cached per-block interference maps
00173   InterferenceCache IntfCache;
00174 
00175   /// All basic blocks where the current register has uses.
00176   SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
00177 
00178   /// Global live range splitting candidate info.
00179   struct GlobalSplitCandidate {
00180     // Register intended for assignment, or 0.
00181     unsigned PhysReg;
00182 
00183     // SplitKit interval index for this candidate.
00184     unsigned IntvIdx;
00185 
00186     // Interference for PhysReg.
00187     InterferenceCache::Cursor Intf;
00188 
00189     // Bundles where this candidate should be live.
00190     BitVector LiveBundles;
00191     SmallVector<unsigned, 8> ActiveBlocks;
00192 
00193     void reset(InterferenceCache &Cache, unsigned Reg) {
00194       PhysReg = Reg;
00195       IntvIdx = 0;
00196       Intf.setPhysReg(Cache, Reg);
00197       LiveBundles.clear();
00198       ActiveBlocks.clear();
00199     }
00200 
00201     // Set B[i] = C for every live bundle where B[i] was NoCand.
00202     unsigned getBundles(SmallVectorImpl<unsigned> &B, unsigned C) {
00203       unsigned Count = 0;
00204       for (int i = LiveBundles.find_first(); i >= 0;
00205            i = LiveBundles.find_next(i))
00206         if (B[i] == NoCand) {
00207           B[i] = C;
00208           Count++;
00209         }
00210       return Count;
00211     }
00212   };
00213 
00214   /// Candidate info for for each PhysReg in AllocationOrder.
00215   /// This vector never shrinks, but grows to the size of the largest register
00216   /// class.
00217   SmallVector<GlobalSplitCandidate, 32> GlobalCand;
00218 
00219   enum { NoCand = ~0u };
00220 
00221   /// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to
00222   /// NoCand which indicates the stack interval.
00223   SmallVector<unsigned, 32> BundleCand;
00224 
00225 public:
00226   RAGreedy();
00227 
00228   /// Return the pass name.
00229   virtual const char* getPassName() const {
00230     return "Greedy Register Allocator";
00231   }
00232 
00233   /// RAGreedy analysis usage.
00234   virtual void getAnalysisUsage(AnalysisUsage &AU) const;
00235   virtual void releaseMemory();
00236   virtual Spiller &spiller() { return *SpillerInstance; }
00237   virtual void enqueue(LiveInterval *LI);
00238   virtual LiveInterval *dequeue();
00239   virtual unsigned selectOrSplit(LiveInterval&,
00240                                  SmallVectorImpl<LiveInterval*>&);
00241 
00242   /// Perform register allocation.
00243   virtual bool runOnMachineFunction(MachineFunction &mf);
00244 
00245   static char ID;
00246 
00247 private:
00248   bool LRE_CanEraseVirtReg(unsigned);
00249   void LRE_WillShrinkVirtReg(unsigned);
00250   void LRE_DidCloneVirtReg(unsigned, unsigned);
00251 
00252   float calcSpillCost();
00253   bool addSplitConstraints(InterferenceCache::Cursor, float&);
00254   void addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>);
00255   void growRegion(GlobalSplitCandidate &Cand);
00256   float calcGlobalSplitCost(GlobalSplitCandidate&);
00257   bool calcCompactRegion(GlobalSplitCandidate&);
00258   void splitAroundRegion(LiveRangeEdit&, ArrayRef<unsigned>);
00259   void calcGapWeights(unsigned, SmallVectorImpl<float>&);
00260   bool shouldEvict(LiveInterval &A, bool, LiveInterval &B, bool);
00261   bool canEvictInterference(LiveInterval&, unsigned, bool, EvictionCost&);
00262   void evictInterference(LiveInterval&, unsigned,
00263                          SmallVectorImpl<LiveInterval*>&);
00264 
00265   unsigned tryAssign(LiveInterval&, AllocationOrder&,
00266                      SmallVectorImpl<LiveInterval*>&);
00267   unsigned tryEvict(LiveInterval&, AllocationOrder&,
00268                     SmallVectorImpl<LiveInterval*>&, unsigned = ~0u);
00269   unsigned tryRegionSplit(LiveInterval&, AllocationOrder&,
00270                           SmallVectorImpl<LiveInterval*>&);
00271   unsigned tryBlockSplit(LiveInterval&, AllocationOrder&,
00272                          SmallVectorImpl<LiveInterval*>&);
00273   unsigned tryInstructionSplit(LiveInterval&, AllocationOrder&,
00274                                SmallVectorImpl<LiveInterval*>&);
00275   unsigned tryLocalSplit(LiveInterval&, AllocationOrder&,
00276     SmallVectorImpl<LiveInterval*>&);
00277   unsigned trySplit(LiveInterval&, AllocationOrder&,
00278                     SmallVectorImpl<LiveInterval*>&);
00279 };
00280 } // end anonymous namespace
00281 
00282 char RAGreedy::ID = 0;
00283 
00284 #ifndef NDEBUG
00285 const char *const RAGreedy::StageName[] = {
00286     "RS_New",
00287     "RS_Assign",
00288     "RS_Split",
00289     "RS_Split2",
00290     "RS_Spill",
00291     "RS_Done"
00292 };
00293 #endif
00294 
00295 // Hysteresis to use when comparing floats.
00296 // This helps stabilize decisions based on float comparisons.
00297 const float Hysteresis = 0.98f;
00298 
00299 
00300 FunctionPass* llvm::createGreedyRegisterAllocator() {
00301   return new RAGreedy();
00302 }
00303 
00304 RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
00305   initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
00306   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
00307   initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
00308   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
00309   initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
00310   initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
00311   initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
00312   initializeLiveStacksPass(*PassRegistry::getPassRegistry());
00313   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
00314   initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
00315   initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
00316   initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry());
00317   initializeEdgeBundlesPass(*PassRegistry::getPassRegistry());
00318   initializeSpillPlacementPass(*PassRegistry::getPassRegistry());
00319 }
00320 
00321 void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
00322   AU.setPreservesCFG();
00323   AU.addRequired<AliasAnalysis>();
00324   AU.addPreserved<AliasAnalysis>();
00325   AU.addRequired<LiveIntervals>();
00326   AU.addPreserved<LiveIntervals>();
00327   AU.addRequired<SlotIndexes>();
00328   AU.addPreserved<SlotIndexes>();
00329   AU.addRequired<LiveDebugVariables>();
00330   AU.addPreserved<LiveDebugVariables>();
00331   AU.addRequired<LiveStacks>();
00332   AU.addPreserved<LiveStacks>();
00333   AU.addRequired<CalculateSpillWeights>();
00334   AU.addRequired<MachineDominatorTree>();
00335   AU.addPreserved<MachineDominatorTree>();
00336   AU.addRequired<MachineLoopInfo>();
00337   AU.addPreserved<MachineLoopInfo>();
00338   AU.addRequired<VirtRegMap>();
00339   AU.addPreserved<VirtRegMap>();
00340   AU.addRequired<LiveRegMatrix>();
00341   AU.addPreserved<LiveRegMatrix>();
00342   AU.addRequired<EdgeBundles>();
00343   AU.addRequired<SpillPlacement>();
00344   MachineFunctionPass::getAnalysisUsage(AU);
00345 }
00346 
00347 
00348 //===----------------------------------------------------------------------===//
00349 //                     LiveRangeEdit delegate methods
00350 //===----------------------------------------------------------------------===//
00351 
00352 bool RAGreedy::LRE_CanEraseVirtReg(unsigned VirtReg) {
00353   if (VRM->hasPhys(VirtReg)) {
00354     Matrix->unassign(LIS->getInterval(VirtReg));
00355     return true;
00356   }
00357   // Unassigned virtreg is probably in the priority queue.
00358   // RegAllocBase will erase it after dequeueing.
00359   return false;
00360 }
00361 
00362 void RAGreedy::LRE_WillShrinkVirtReg(unsigned VirtReg) {
00363   if (!VRM->hasPhys(VirtReg))
00364     return;
00365 
00366   // Register is assigned, put it back on the queue for reassignment.
00367   LiveInterval &LI = LIS->getInterval(VirtReg);
00368   Matrix->unassign(LI);
00369   enqueue(&LI);
00370 }
00371 
00372 void RAGreedy::LRE_DidCloneVirtReg(unsigned New, unsigned Old) {
00373   // Cloning a register we haven't even heard about yet?  Just ignore it.
00374   if (!ExtraRegInfo.inBounds(Old))
00375     return;
00376 
00377   // LRE may clone a virtual register because dead code elimination causes it to
00378   // be split into connected components. The new components are much smaller
00379   // than the original, so they should get a new chance at being assigned.
00380   // same stage as the parent.
00381   ExtraRegInfo[Old].Stage = RS_Assign;
00382   ExtraRegInfo.grow(New);
00383   ExtraRegInfo[New] = ExtraRegInfo[Old];
00384 }
00385 
00386 void RAGreedy::releaseMemory() {
00387   SpillerInstance.reset(0);
00388   ExtraRegInfo.clear();
00389   GlobalCand.clear();
00390 }
00391 
00392 void RAGreedy::enqueue(LiveInterval *LI) {
00393   // Prioritize live ranges by size, assigning larger ranges first.
00394   // The queue holds (size, reg) pairs.
00395   const unsigned Size = LI->getSize();
00396   const unsigned Reg = LI->reg;
00397   assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
00398          "Can only enqueue virtual registers");
00399   unsigned Prio;
00400 
00401   ExtraRegInfo.grow(Reg);
00402   if (ExtraRegInfo[Reg].Stage == RS_New)
00403     ExtraRegInfo[Reg].Stage = RS_Assign;
00404 
00405   if (ExtraRegInfo[Reg].Stage == RS_Split) {
00406     // Unsplit ranges that couldn't be allocated immediately are deferred until
00407     // everything else has been allocated.
00408     Prio = Size;
00409   } else {
00410     // Everything is allocated in long->short order. Long ranges that don't fit
00411     // should be spilled (or split) ASAP so they don't create interference.
00412     Prio = (1u << 31) + Size;
00413 
00414     // Boost ranges that have a physical register hint.
00415     if (VRM->hasKnownPreference(Reg))
00416       Prio |= (1u << 30);
00417   }
00418 
00419   Queue.push(std::make_pair(Prio, ~Reg));
00420 }
00421 
00422 LiveInterval *RAGreedy::dequeue() {
00423   if (Queue.empty())
00424     return 0;
00425   LiveInterval *LI = &LIS->getInterval(~Queue.top().second);
00426   Queue.pop();
00427   return LI;
00428 }
00429 
00430 
00431 //===----------------------------------------------------------------------===//
00432 //                            Direct Assignment
00433 //===----------------------------------------------------------------------===//
00434 
00435 /// tryAssign - Try to assign VirtReg to an available register.
00436 unsigned RAGreedy::tryAssign(LiveInterval &VirtReg,
00437                              AllocationOrder &Order,
00438                              SmallVectorImpl<LiveInterval*> &NewVRegs) {
00439   Order.rewind();
00440   unsigned PhysReg;
00441   while ((PhysReg = Order.next()))
00442     if (!Matrix->checkInterference(VirtReg, PhysReg))
00443       break;
00444   if (!PhysReg || Order.isHint())
00445     return PhysReg;
00446 
00447   // PhysReg is available, but there may be a better choice.
00448 
00449   // If we missed a simple hint, try to cheaply evict interference from the
00450   // preferred register.
00451   if (unsigned Hint = MRI->getSimpleHint(VirtReg.reg))
00452     if (Order.isHint(Hint)) {
00453       DEBUG(dbgs() << "missed hint " << PrintReg(Hint, TRI) << '\n');
00454       EvictionCost MaxCost(1);
00455       if (canEvictInterference(VirtReg, Hint, true, MaxCost)) {
00456         evictInterference(VirtReg, Hint, NewVRegs);
00457         return Hint;
00458       }
00459     }
00460 
00461   // Try to evict interference from a cheaper alternative.
00462   unsigned Cost = TRI->getCostPerUse(PhysReg);
00463 
00464   // Most registers have 0 additional cost.
00465   if (!Cost)
00466     return PhysReg;
00467 
00468   DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is available at cost " << Cost
00469                << '\n');
00470   unsigned CheapReg = tryEvict(VirtReg, Order, NewVRegs, Cost);
00471   return CheapReg ? CheapReg : PhysReg;
00472 }
00473 
00474 
00475 //===----------------------------------------------------------------------===//
00476 //                         Interference eviction
00477 //===----------------------------------------------------------------------===//
00478 
00479 /// shouldEvict - determine if A should evict the assigned live range B. The
00480 /// eviction policy defined by this function together with the allocation order
00481 /// defined by enqueue() decides which registers ultimately end up being split
00482 /// and spilled.
00483 ///
00484 /// Cascade numbers are used to prevent infinite loops if this function is a
00485 /// cyclic relation.
00486 ///
00487 /// @param A          The live range to be assigned.
00488 /// @param IsHint     True when A is about to be assigned to its preferred
00489 ///                   register.
00490 /// @param B          The live range to be evicted.
00491 /// @param BreaksHint True when B is already assigned to its preferred register.
00492 bool RAGreedy::shouldEvict(LiveInterval &A, bool IsHint,
00493                            LiveInterval &B, bool BreaksHint) {
00494   bool CanSplit = getStage(B) < RS_Spill;
00495 
00496   // Be fairly aggressive about following hints as long as the evictee can be
00497   // split.
00498   if (CanSplit && IsHint && !BreaksHint)
00499     return true;
00500 
00501   return A.weight > B.weight;
00502 }
00503 
00504 /// canEvictInterference - Return true if all interferences between VirtReg and
00505 /// PhysReg can be evicted.  When OnlyCheap is set, don't do anything
00506 ///
00507 /// @param VirtReg Live range that is about to be assigned.
00508 /// @param PhysReg Desired register for assignment.
00509 /// @param IsHint  True when PhysReg is VirtReg's preferred register.
00510 /// @param MaxCost Only look for cheaper candidates and update with new cost
00511 ///                when returning true.
00512 /// @returns True when interference can be evicted cheaper than MaxCost.
00513 bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg,
00514                                     bool IsHint, EvictionCost &MaxCost) {
00515   // It is only possible to evict virtual register interference.
00516   if (Matrix->checkInterference(VirtReg, PhysReg) > LiveRegMatrix::IK_VirtReg)
00517     return false;
00518 
00519   // Find VirtReg's cascade number. This will be unassigned if VirtReg was never
00520   // involved in an eviction before. If a cascade number was assigned, deny
00521   // evicting anything with the same or a newer cascade number. This prevents
00522   // infinite eviction loops.
00523   //
00524   // This works out so a register without a cascade number is allowed to evict
00525   // anything, and it can be evicted by anything.
00526   unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade;
00527   if (!Cascade)
00528     Cascade = NextCascade;
00529 
00530   EvictionCost Cost;
00531   for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
00532     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
00533     // If there is 10 or more interferences, chances are one is heavier.
00534     if (Q.collectInterferingVRegs(10) >= 10)
00535       return false;
00536 
00537     // Check if any interfering live range is heavier than MaxWeight.
00538     for (unsigned i = Q.interferingVRegs().size(); i; --i) {
00539       LiveInterval *Intf = Q.interferingVRegs()[i - 1];
00540       assert(TargetRegisterInfo::isVirtualRegister(Intf->reg) &&
00541              "Only expecting virtual register interference from query");
00542       // Never evict spill products. They cannot split or spill.
00543       if (getStage(*Intf) == RS_Done)
00544         return false;
00545       // Once a live range becomes small enough, it is urgent that we find a
00546       // register for it. This is indicated by an infinite spill weight. These
00547       // urgent live ranges get to evict almost anything.
00548       //
00549       // Also allow urgent evictions of unspillable ranges from a strictly
00550       // larger allocation order.
00551       bool Urgent = !VirtReg.isSpillable() &&
00552         (Intf->isSpillable() ||
00553          RegClassInfo.getNumAllocatableRegs(MRI->getRegClass(VirtReg.reg)) <
00554          RegClassInfo.getNumAllocatableRegs(MRI->getRegClass(Intf->reg)));
00555       // Only evict older cascades or live ranges without a cascade.
00556       unsigned IntfCascade = ExtraRegInfo[Intf->reg].Cascade;
00557       if (Cascade <= IntfCascade) {
00558         if (!Urgent)
00559           return false;
00560         // We permit breaking cascades for urgent evictions. It should be the
00561         // last resort, though, so make it really expensive.
00562         Cost.BrokenHints += 10;
00563       }
00564       // Would this break a satisfied hint?
00565       bool BreaksHint = VRM->hasPreferredPhys(Intf->reg);
00566       // Update eviction cost.
00567       Cost.BrokenHints += BreaksHint;
00568       Cost.MaxWeight = std::max(Cost.MaxWeight, Intf->weight);
00569       // Abort if this would be too expensive.
00570       if (!(Cost < MaxCost))
00571         return false;
00572       // Finally, apply the eviction policy for non-urgent evictions.
00573       if (!Urgent && !shouldEvict(VirtReg, IsHint, *Intf, BreaksHint))
00574         return false;
00575     }
00576   }
00577   MaxCost = Cost;
00578   return true;
00579 }
00580 
00581 /// evictInterference - Evict any interferring registers that prevent VirtReg
00582 /// from being assigned to Physreg. This assumes that canEvictInterference
00583 /// returned true.
00584 void RAGreedy::evictInterference(LiveInterval &VirtReg, unsigned PhysReg,
00585                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
00586   // Make sure that VirtReg has a cascade number, and assign that cascade
00587   // number to every evicted register. These live ranges than then only be
00588   // evicted by a newer cascade, preventing infinite loops.
00589   unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade;
00590   if (!Cascade)
00591     Cascade = ExtraRegInfo[VirtReg.reg].Cascade = NextCascade++;
00592 
00593   DEBUG(dbgs() << "evicting " << PrintReg(PhysReg, TRI)
00594                << " interference: Cascade " << Cascade << '\n');
00595 
00596   // Collect all interfering virtregs first.
00597   SmallVector<LiveInterval*, 8> Intfs;
00598   for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
00599     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
00600     assert(Q.seenAllInterferences() && "Didn't check all interfererences.");
00601     ArrayRef<LiveInterval*> IVR = Q.interferingVRegs();
00602     Intfs.append(IVR.begin(), IVR.end());
00603   }
00604 
00605   // Evict them second. This will invalidate the queries.
00606   for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
00607     LiveInterval *Intf = Intfs[i];
00608     // The same VirtReg may be present in multiple RegUnits. Skip duplicates.
00609     if (!VRM->hasPhys(Intf->reg))
00610       continue;
00611     Matrix->unassign(*Intf);
00612     assert((ExtraRegInfo[Intf->reg].Cascade < Cascade ||
00613             VirtReg.isSpillable() < Intf->isSpillable()) &&
00614            "Cannot decrease cascade number, illegal eviction");
00615     ExtraRegInfo[Intf->reg].Cascade = Cascade;
00616     ++NumEvicted;
00617     NewVRegs.push_back(Intf);
00618   }
00619 }
00620 
00621 /// tryEvict - Try to evict all interferences for a physreg.
00622 /// @param  VirtReg Currently unassigned virtual register.
00623 /// @param  Order   Physregs to try.
00624 /// @return         Physreg to assign VirtReg, or 0.
00625 unsigned RAGreedy::tryEvict(LiveInterval &VirtReg,
00626                             AllocationOrder &Order,
00627                             SmallVectorImpl<LiveInterval*> &NewVRegs,
00628                             unsigned CostPerUseLimit) {
00629   NamedRegionTimer T("Evict", TimerGroupName, TimePassesIsEnabled);
00630 
00631   // Keep track of the cheapest interference seen so far.
00632   EvictionCost BestCost(~0u);
00633   unsigned BestPhys = 0;
00634   unsigned OrderLimit = Order.getOrder().size();
00635 
00636   // When we are just looking for a reduced cost per use, don't break any
00637   // hints, and only evict smaller spill weights.
00638   if (CostPerUseLimit < ~0u) {
00639     BestCost.BrokenHints = 0;
00640     BestCost.MaxWeight = VirtReg.weight;
00641 
00642     // Check of any registers in RC are below CostPerUseLimit.
00643     const TargetRegisterClass *RC = MRI->getRegClass(VirtReg.reg);
00644     unsigned MinCost = RegClassInfo.getMinCost(RC);
00645     if (MinCost >= CostPerUseLimit) {
00646       DEBUG(dbgs() << RC->getName() << " minimum cost = " << MinCost
00647                    << ", no cheaper registers to be found.\n");
00648       return 0;
00649     }
00650 
00651     // It is normal for register classes to have a long tail of registers with
00652     // the same cost. We don't need to look at them if they're too expensive.
00653     if (TRI->getCostPerUse(Order.getOrder().back()) >= CostPerUseLimit) {
00654       OrderLimit = RegClassInfo.getLastCostChange(RC);
00655       DEBUG(dbgs() << "Only trying the first " << OrderLimit << " regs.\n");
00656     }
00657   }
00658 
00659   Order.rewind();
00660   while (unsigned PhysReg = Order.nextWithDups(OrderLimit)) {
00661     if (TRI->getCostPerUse(PhysReg) >= CostPerUseLimit)
00662       continue;
00663     // The first use of a callee-saved register in a function has cost 1.
00664     // Don't start using a CSR when the CostPerUseLimit is low.
00665     if (CostPerUseLimit == 1)
00666      if (unsigned CSR = RegClassInfo.getLastCalleeSavedAlias(PhysReg))
00667        if (!MRI->isPhysRegUsed(CSR)) {
00668          DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " would clobber CSR "
00669                       << PrintReg(CSR, TRI) << '\n');
00670          continue;
00671        }
00672 
00673     if (!canEvictInterference(VirtReg, PhysReg, false, BestCost))
00674       continue;
00675 
00676     // Best so far.
00677     BestPhys = PhysReg;
00678 
00679     // Stop if the hint can be used.
00680     if (Order.isHint())
00681       break;
00682   }
00683 
00684   if (!BestPhys)
00685     return 0;
00686 
00687   evictInterference(VirtReg, BestPhys, NewVRegs);
00688   return BestPhys;
00689 }
00690 
00691 
00692 //===----------------------------------------------------------------------===//
00693 //                              Region Splitting
00694 //===----------------------------------------------------------------------===//
00695 
00696 /// addSplitConstraints - Fill out the SplitConstraints vector based on the
00697 /// interference pattern in Physreg and its aliases. Add the constraints to
00698 /// SpillPlacement and return the static cost of this split in Cost, assuming
00699 /// that all preferences in SplitConstraints are met.
00700 /// Return false if there are no bundles with positive bias.
00701 bool RAGreedy::addSplitConstraints(InterferenceCache::Cursor Intf,
00702                                    float &Cost) {
00703   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
00704 
00705   // Reset interference dependent info.
00706   SplitConstraints.resize(UseBlocks.size());
00707   float StaticCost = 0;
00708   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
00709     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
00710     SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
00711 
00712     BC.Number = BI.MBB->getNumber();
00713     Intf.moveToBlock(BC.Number);
00714     BC.Entry = BI.LiveIn ? SpillPlacement::PrefReg : SpillPlacement::DontCare;
00715     BC.Exit = BI.LiveOut ? SpillPlacement::PrefReg : SpillPlacement::DontCare;
00716     BC.ChangesValue = BI.FirstDef.isValid();
00717 
00718     if (!Intf.hasInterference())
00719       continue;
00720 
00721     // Number of spill code instructions to insert.
00722     unsigned Ins = 0;
00723 
00724     // Interference for the live-in value.
00725     if (BI.LiveIn) {
00726       if (Intf.first() <= Indexes->getMBBStartIdx(BC.Number))
00727         BC.Entry = SpillPlacement::MustSpill, ++Ins;
00728       else if (Intf.first() < BI.FirstInstr)
00729         BC.Entry = SpillPlacement::PrefSpill, ++Ins;
00730       else if (Intf.first() < BI.LastInstr)
00731         ++Ins;
00732     }
00733 
00734     // Interference for the live-out value.
00735     if (BI.LiveOut) {
00736       if (Intf.last() >= SA->getLastSplitPoint(BC.Number))
00737         BC.Exit = SpillPlacement::MustSpill, ++Ins;
00738       else if (Intf.last() > BI.LastInstr)
00739         BC.Exit = SpillPlacement::PrefSpill, ++Ins;
00740       else if (Intf.last() > BI.FirstInstr)
00741         ++Ins;
00742     }
00743 
00744     // Accumulate the total frequency of inserted spill code.
00745     if (Ins)
00746       StaticCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
00747   }
00748   Cost = StaticCost;
00749 
00750   // Add constraints for use-blocks. Note that these are the only constraints
00751   // that may add a positive bias, it is downhill from here.
00752   SpillPlacer->addConstraints(SplitConstraints);
00753   return SpillPlacer->scanActiveBundles();
00754 }
00755 
00756 
00757 /// addThroughConstraints - Add constraints and links to SpillPlacer from the
00758 /// live-through blocks in Blocks.
00759 void RAGreedy::addThroughConstraints(InterferenceCache::Cursor Intf,
00760                                      ArrayRef<unsigned> Blocks) {
00761   const unsigned GroupSize = 8;
00762   SpillPlacement::BlockConstraint BCS[GroupSize];
00763   unsigned TBS[GroupSize];
00764   unsigned B = 0, T = 0;
00765 
00766   for (unsigned i = 0; i != Blocks.size(); ++i) {
00767     unsigned Number = Blocks[i];
00768     Intf.moveToBlock(Number);
00769 
00770     if (!Intf.hasInterference()) {
00771       assert(T < GroupSize && "Array overflow");
00772       TBS[T] = Number;
00773       if (++T == GroupSize) {
00774         SpillPlacer->addLinks(makeArrayRef(TBS, T));
00775         T = 0;
00776       }
00777       continue;
00778     }
00779 
00780     assert(B < GroupSize && "Array overflow");
00781     BCS[B].Number = Number;
00782 
00783     // Interference for the live-in value.
00784     if (Intf.first() <= Indexes->getMBBStartIdx(Number))
00785       BCS[B].Entry = SpillPlacement::MustSpill;
00786     else
00787       BCS[B].Entry = SpillPlacement::PrefSpill;
00788 
00789     // Interference for the live-out value.
00790     if (Intf.last() >= SA->getLastSplitPoint(Number))
00791       BCS[B].Exit = SpillPlacement::MustSpill;
00792     else
00793       BCS[B].Exit = SpillPlacement::PrefSpill;
00794 
00795     if (++B == GroupSize) {
00796       ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B);
00797       SpillPlacer->addConstraints(Array);
00798       B = 0;
00799     }
00800   }
00801 
00802   ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B);
00803   SpillPlacer->addConstraints(Array);
00804   SpillPlacer->addLinks(makeArrayRef(TBS, T));
00805 }
00806 
00807 void RAGreedy::growRegion(GlobalSplitCandidate &Cand) {
00808   // Keep track of through blocks that have not been added to SpillPlacer.
00809   BitVector Todo = SA->getThroughBlocks();
00810   SmallVectorImpl<unsigned> &ActiveBlocks = Cand.ActiveBlocks;
00811   unsigned AddedTo = 0;
00812 #ifndef NDEBUG
00813   unsigned Visited = 0;
00814 #endif
00815 
00816   for (;;) {
00817     ArrayRef<unsigned> NewBundles = SpillPlacer->getRecentPositive();
00818     // Find new through blocks in the periphery of PrefRegBundles.
00819     for (int i = 0, e = NewBundles.size(); i != e; ++i) {
00820       unsigned Bundle = NewBundles[i];
00821       // Look at all blocks connected to Bundle in the full graph.
00822       ArrayRef<unsigned> Blocks = Bundles->getBlocks(Bundle);
00823       for (ArrayRef<unsigned>::iterator I = Blocks.begin(), E = Blocks.end();
00824            I != E; ++I) {
00825         unsigned Block = *I;
00826         if (!Todo.test(Block))
00827           continue;
00828         Todo.reset(Block);
00829         // This is a new through block. Add it to SpillPlacer later.
00830         ActiveBlocks.push_back(Block);
00831 #ifndef NDEBUG
00832         ++Visited;
00833 #endif
00834       }
00835     }
00836     // Any new blocks to add?
00837     if (ActiveBlocks.size() == AddedTo)
00838       break;
00839 
00840     // Compute through constraints from the interference, or assume that all
00841     // through blocks prefer spilling when forming compact regions.
00842     ArrayRef<unsigned> NewBlocks = makeArrayRef(ActiveBlocks).slice(AddedTo);
00843     if (Cand.PhysReg)
00844       addThroughConstraints(Cand.Intf, NewBlocks);
00845     else
00846       // Provide a strong negative bias on through blocks to prevent unwanted
00847       // liveness on loop backedges.
00848       SpillPlacer->addPrefSpill(NewBlocks, /* Strong= */ true);
00849     AddedTo = ActiveBlocks.size();
00850 
00851     // Perhaps iterating can enable more bundles?
00852     SpillPlacer->iterate();
00853   }
00854   DEBUG(dbgs() << ", v=" << Visited);
00855 }
00856 
00857 /// calcCompactRegion - Compute the set of edge bundles that should be live
00858 /// when splitting the current live range into compact regions.  Compact
00859 /// regions can be computed without looking at interference.  They are the
00860 /// regions formed by removing all the live-through blocks from the live range.
00861 ///
00862 /// Returns false if the current live range is already compact, or if the
00863 /// compact regions would form single block regions anyway.
00864 bool RAGreedy::calcCompactRegion(GlobalSplitCandidate &Cand) {
00865   // Without any through blocks, the live range is already compact.
00866   if (!SA->getNumThroughBlocks())
00867     return false;
00868 
00869   // Compact regions don't correspond to any physreg.
00870   Cand.reset(IntfCache, 0);
00871 
00872   DEBUG(dbgs() << "Compact region bundles");
00873 
00874   // Use the spill placer to determine the live bundles. GrowRegion pretends
00875   // that all the through blocks have interference when PhysReg is unset.
00876   SpillPlacer->prepare(Cand.LiveBundles);
00877 
00878   // The static split cost will be zero since Cand.Intf reports no interference.
00879   float Cost;
00880   if (!addSplitConstraints(Cand.Intf, Cost)) {
00881     DEBUG(dbgs() << ", none.\n");
00882     return false;
00883   }
00884 
00885   growRegion(Cand);
00886   SpillPlacer->finish();
00887 
00888   if (!Cand.LiveBundles.any()) {
00889     DEBUG(dbgs() << ", none.\n");
00890     return false;
00891   }
00892 
00893   DEBUG({
00894     for (int i = Cand.LiveBundles.find_first(); i>=0;
00895          i = Cand.LiveBundles.find_next(i))
00896     dbgs() << " EB#" << i;
00897     dbgs() << ".\n";
00898   });
00899   return true;
00900 }
00901 
00902 /// calcSpillCost - Compute how expensive it would be to split the live range in
00903 /// SA around all use blocks instead of forming bundle regions.
00904 float RAGreedy::calcSpillCost() {
00905   float Cost = 0;
00906   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
00907   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
00908     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
00909     unsigned Number = BI.MBB->getNumber();
00910     // We normally only need one spill instruction - a load or a store.
00911     Cost += SpillPlacer->getBlockFrequency(Number);
00912 
00913     // Unless the value is redefined in the block.
00914     if (BI.LiveIn && BI.LiveOut && BI.FirstDef)
00915       Cost += SpillPlacer->getBlockFrequency(Number);
00916   }
00917   return Cost;
00918 }
00919 
00920 /// calcGlobalSplitCost - Return the global split cost of following the split
00921 /// pattern in LiveBundles. This cost should be added to the local cost of the
00922 /// interference pattern in SplitConstraints.
00923 ///
00924 float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand) {
00925   float GlobalCost = 0;
00926   const BitVector &LiveBundles = Cand.LiveBundles;
00927   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
00928   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
00929     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
00930     SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
00931     bool RegIn  = LiveBundles[Bundles->getBundle(BC.Number, 0)];
00932     bool RegOut = LiveBundles[Bundles->getBundle(BC.Number, 1)];
00933     unsigned Ins = 0;
00934 
00935     if (BI.LiveIn)
00936       Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg);
00937     if (BI.LiveOut)
00938       Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg);
00939     if (Ins)
00940       GlobalCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
00941   }
00942 
00943   for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) {
00944     unsigned Number = Cand.ActiveBlocks[i];
00945     bool RegIn  = LiveBundles[Bundles->getBundle(Number, 0)];
00946     bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)];
00947     if (!RegIn && !RegOut)
00948       continue;
00949     if (RegIn && RegOut) {
00950       // We need double spill code if this block has interference.
00951       Cand.Intf.moveToBlock(Number);
00952       if (Cand.Intf.hasInterference())
00953         GlobalCost += 2*SpillPlacer->getBlockFrequency(Number);
00954       continue;
00955     }
00956     // live-in / stack-out or stack-in live-out.
00957     GlobalCost += SpillPlacer->getBlockFrequency(Number);
00958   }
00959   return GlobalCost;
00960 }
00961 
00962 /// splitAroundRegion - Split the current live range around the regions
00963 /// determined by BundleCand and GlobalCand.
00964 ///
00965 /// Before calling this function, GlobalCand and BundleCand must be initialized
00966 /// so each bundle is assigned to a valid candidate, or NoCand for the
00967 /// stack-bound bundles.  The shared SA/SE SplitAnalysis and SplitEditor
00968 /// objects must be initialized for the current live range, and intervals
00969 /// created for the used candidates.
00970 ///
00971 /// @param LREdit    The LiveRangeEdit object handling the current split.
00972 /// @param UsedCands List of used GlobalCand entries. Every BundleCand value
00973 ///                  must appear in this list.
00974 void RAGreedy::splitAroundRegion(LiveRangeEdit &LREdit,
00975                                  ArrayRef<unsigned> UsedCands) {
00976   // These are the intervals created for new global ranges. We may create more
00977   // intervals for local ranges.
00978   const unsigned NumGlobalIntvs = LREdit.size();
00979   DEBUG(dbgs() << "splitAroundRegion with " << NumGlobalIntvs << " globals.\n");
00980   assert(NumGlobalIntvs && "No global intervals configured");
00981 
00982   // Isolate even single instructions when dealing with a proper sub-class.
00983   // That guarantees register class inflation for the stack interval because it
00984   // is all copies.
00985   unsigned Reg = SA->getParent().reg;
00986   bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg));
00987 
00988   // First handle all the blocks with uses.
00989   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
00990   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
00991     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
00992     unsigned Number = BI.MBB->getNumber();
00993     unsigned IntvIn = 0, IntvOut = 0;
00994     SlotIndex IntfIn, IntfOut;
00995     if (BI.LiveIn) {
00996       unsigned CandIn = BundleCand[Bundles->getBundle(Number, 0)];
00997       if (CandIn != NoCand) {
00998         GlobalSplitCandidate &Cand = GlobalCand[CandIn];
00999         IntvIn = Cand.IntvIdx;
01000         Cand.Intf.moveToBlock(Number);
01001         IntfIn = Cand.Intf.first();
01002       }
01003     }
01004     if (BI.LiveOut) {
01005       unsigned CandOut = BundleCand[Bundles->getBundle(Number, 1)];
01006       if (CandOut != NoCand) {
01007         GlobalSplitCandidate &Cand = GlobalCand[CandOut];
01008         IntvOut = Cand.IntvIdx;
01009         Cand.Intf.moveToBlock(Number);
01010         IntfOut = Cand.Intf.last();
01011       }
01012     }
01013 
01014     // Create separate intervals for isolated blocks with multiple uses.
01015     if (!IntvIn && !IntvOut) {
01016       DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " isolated.\n");
01017       if (SA->shouldSplitSingleBlock(BI, SingleInstrs))
01018         SE->splitSingleBlock(BI);
01019       continue;
01020     }
01021 
01022     if (IntvIn && IntvOut)
01023       SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut);
01024     else if (IntvIn)
01025       SE->splitRegInBlock(BI, IntvIn, IntfIn);
01026     else
01027       SE->splitRegOutBlock(BI, IntvOut, IntfOut);
01028   }
01029 
01030   // Handle live-through blocks. The relevant live-through blocks are stored in
01031   // the ActiveBlocks list with each candidate. We need to filter out
01032   // duplicates.
01033   BitVector Todo = SA->getThroughBlocks();
01034   for (unsigned c = 0; c != UsedCands.size(); ++c) {
01035     ArrayRef<unsigned> Blocks = GlobalCand[UsedCands[c]].ActiveBlocks;
01036     for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
01037       unsigned Number = Blocks[i];
01038       if (!Todo.test(Number))
01039         continue;
01040       Todo.reset(Number);
01041 
01042       unsigned IntvIn = 0, IntvOut = 0;
01043       SlotIndex IntfIn, IntfOut;
01044 
01045       unsigned CandIn = BundleCand[Bundles->getBundle(Number, 0)];
01046       if (CandIn != NoCand) {
01047         GlobalSplitCandidate &Cand = GlobalCand[CandIn];
01048         IntvIn = Cand.IntvIdx;
01049         Cand.Intf.moveToBlock(Number);
01050         IntfIn = Cand.Intf.first();
01051       }
01052 
01053       unsigned CandOut = BundleCand[Bundles->getBundle(Number, 1)];
01054       if (CandOut != NoCand) {
01055         GlobalSplitCandidate &Cand = GlobalCand[CandOut];
01056         IntvOut = Cand.IntvIdx;
01057         Cand.Intf.moveToBlock(Number);
01058         IntfOut = Cand.Intf.last();
01059       }
01060       if (!IntvIn && !IntvOut)
01061         continue;
01062       SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut);
01063     }
01064   }
01065 
01066   ++NumGlobalSplits;
01067 
01068   SmallVector<unsigned, 8> IntvMap;
01069   SE->finish(&IntvMap);
01070   DebugVars->splitRegister(Reg, LREdit.regs());
01071 
01072   ExtraRegInfo.resize(MRI->getNumVirtRegs());
01073   unsigned OrigBlocks = SA->getNumLiveBlocks();
01074 
01075   // Sort out the new intervals created by splitting. We get four kinds:
01076   // - Remainder intervals should not be split again.
01077   // - Candidate intervals can be assigned to Cand.PhysReg.
01078   // - Block-local splits are candidates for local splitting.
01079   // - DCE leftovers should go back on the queue.
01080   for (unsigned i = 0, e = LREdit.size(); i != e; ++i) {
01081     LiveInterval &Reg = *LREdit.get(i);
01082 
01083     // Ignore old intervals from DCE.
01084     if (getStage(Reg) != RS_New)
01085       continue;
01086 
01087     // Remainder interval. Don't try splitting again, spill if it doesn't
01088     // allocate.
01089     if (IntvMap[i] == 0) {
01090       setStage(Reg, RS_Spill);
01091       continue;
01092     }
01093 
01094     // Global intervals. Allow repeated splitting as long as the number of live
01095     // blocks is strictly decreasing.
01096     if (IntvMap[i] < NumGlobalIntvs) {
01097       if (SA->countLiveBlocks(&Reg) >= OrigBlocks) {
01098         DEBUG(dbgs() << "Main interval covers the same " << OrigBlocks
01099                      << " blocks as original.\n");
01100         // Don't allow repeated splitting as a safe guard against looping.
01101         setStage(Reg, RS_Split2);
01102       }
01103       continue;
01104     }
01105 
01106     // Other intervals are treated as new. This includes local intervals created
01107     // for blocks with multiple uses, and anything created by DCE.
01108   }
01109 
01110   if (VerifyEnabled)
01111     MF->verify(this, "After splitting live range around region");
01112 }
01113 
01114 unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order,
01115                                   SmallVectorImpl<LiveInterval*> &NewVRegs) {
01116   unsigned NumCands = 0;
01117   unsigned BestCand = NoCand;
01118   float BestCost;
01119   SmallVector<unsigned, 8> UsedCands;
01120 
01121   // Check if we can split this live range around a compact region.
01122   bool HasCompact = calcCompactRegion(GlobalCand.front());
01123   if (HasCompact) {
01124     // Yes, keep GlobalCand[0] as the compact region candidate.
01125     NumCands = 1;
01126     BestCost = HUGE_VALF;
01127   } else {
01128     // No benefit from the compact region, our fallback will be per-block
01129     // splitting. Make sure we find a solution that is cheaper than spilling.
01130     BestCost = Hysteresis * calcSpillCost();
01131     DEBUG(dbgs() << "Cost of isolating all blocks = " << BestCost << '\n');
01132   }
01133 
01134   Order.rewind();
01135   while (unsigned PhysReg = Order.next()) {
01136     // Discard bad candidates before we run out of interference cache cursors.
01137     // This will only affect register classes with a lot of registers (>32).
01138     if (NumCands == IntfCache.getMaxCursors()) {
01139       unsigned WorstCount = ~0u;
01140       unsigned Worst = 0;
01141       for (unsigned i = 0; i != NumCands; ++i) {
01142         if (i == BestCand || !GlobalCand[i].PhysReg)
01143           continue;
01144         unsigned Count = GlobalCand[i].LiveBundles.count();
01145         if (Count < WorstCount)
01146           Worst = i, WorstCount = Count;
01147       }
01148       --NumCands;
01149       GlobalCand[Worst] = GlobalCand[NumCands];
01150       if (BestCand == NumCands)
01151         BestCand = Worst;
01152     }
01153 
01154     if (GlobalCand.size() <= NumCands)
01155       GlobalCand.resize(NumCands+1);
01156     GlobalSplitCandidate &Cand = GlobalCand[NumCands];
01157     Cand.reset(IntfCache, PhysReg);
01158 
01159     SpillPlacer->prepare(Cand.LiveBundles);
01160     float Cost;
01161     if (!addSplitConstraints(Cand.Intf, Cost)) {
01162       DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tno positive bundles\n");
01163       continue;
01164     }
01165     DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tstatic = " << Cost);
01166     if (Cost >= BestCost) {
01167       DEBUG({
01168         if (BestCand == NoCand)
01169           dbgs() << " worse than no bundles\n";
01170         else
01171           dbgs() << " worse than "
01172                  << PrintReg(GlobalCand[BestCand].PhysReg, TRI) << '\n';
01173       });
01174       continue;
01175     }
01176     growRegion(Cand);
01177 
01178     SpillPlacer->finish();
01179 
01180     // No live bundles, defer to splitSingleBlocks().
01181     if (!Cand.LiveBundles.any()) {
01182       DEBUG(dbgs() << " no bundles.\n");
01183       continue;
01184     }
01185 
01186     Cost += calcGlobalSplitCost(Cand);
01187     DEBUG({
01188       dbgs() << ", total = " << Cost << " with bundles";
01189       for (int i = Cand.LiveBundles.find_first(); i>=0;
01190            i = Cand.LiveBundles.find_next(i))
01191         dbgs() << " EB#" << i;
01192       dbgs() << ".\n";
01193     });
01194     if (Cost < BestCost) {
01195       BestCand = NumCands;
01196       BestCost = Hysteresis * Cost; // Prevent rounding effects.
01197     }
01198     ++NumCands;
01199   }
01200 
01201   // No solutions found, fall back to single block splitting.
01202   if (!HasCompact && BestCand == NoCand)
01203     return 0;
01204 
01205   // Prepare split editor.
01206   LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
01207   SE->reset(LREdit, SplitSpillMode);
01208 
01209   // Assign all edge bundles to the preferred candidate, or NoCand.
01210   BundleCand.assign(Bundles->getNumBundles(), NoCand);
01211 
01212   // Assign bundles for the best candidate region.
01213   if (BestCand != NoCand) {
01214     GlobalSplitCandidate &Cand = GlobalCand[BestCand];
01215     if (unsigned B = Cand.getBundles(BundleCand, BestCand)) {
01216       UsedCands.push_back(BestCand);
01217       Cand.IntvIdx = SE->openIntv();
01218       DEBUG(dbgs() << "Split for " << PrintReg(Cand.PhysReg, TRI) << " in "
01219                    << B << " bundles, intv " << Cand.IntvIdx << ".\n");
01220       (void)B;
01221     }
01222   }
01223 
01224   // Assign bundles for the compact region.
01225   if (HasCompact) {
01226     GlobalSplitCandidate &Cand = GlobalCand.front();
01227     assert(!Cand.PhysReg && "Compact region has no physreg");
01228     if (unsigned B = Cand.getBundles(BundleCand, 0)) {
01229       UsedCands.push_back(0);
01230       Cand.IntvIdx = SE->openIntv();
01231       DEBUG(dbgs() << "Split for compact region in " << B << " bundles, intv "
01232                    << Cand.IntvIdx << ".\n");
01233       (void)B;
01234     }
01235   }
01236 
01237   splitAroundRegion(LREdit, UsedCands);
01238   return 0;
01239 }
01240 
01241 
01242 //===----------------------------------------------------------------------===//
01243 //                            Per-Block Splitting
01244 //===----------------------------------------------------------------------===//
01245 
01246 /// tryBlockSplit - Split a global live range around every block with uses. This
01247 /// creates a lot of local live ranges, that will be split by tryLocalSplit if
01248 /// they don't allocate.
01249 unsigned RAGreedy::tryBlockSplit(LiveInterval &VirtReg, AllocationOrder &Order,
01250                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
01251   assert(&SA->getParent() == &VirtReg && "Live range wasn't analyzed");
01252   unsigned Reg = VirtReg.reg;
01253   bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg));
01254   LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
01255   SE->reset(LREdit, SplitSpillMode);
01256   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
01257   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
01258     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
01259     if (SA->shouldSplitSingleBlock(BI, SingleInstrs))
01260       SE->splitSingleBlock(BI);
01261   }
01262   // No blocks were split.
01263   if (LREdit.empty())
01264     return 0;
01265 
01266   // We did split for some blocks.
01267   SmallVector<unsigned, 8> IntvMap;
01268   SE->finish(&IntvMap);
01269 
01270   // Tell LiveDebugVariables about the new ranges.
01271   DebugVars->splitRegister(Reg, LREdit.regs());
01272 
01273   ExtraRegInfo.resize(MRI->getNumVirtRegs());
01274 
01275   // Sort out the new intervals created by splitting. The remainder interval
01276   // goes straight to spilling, the new local ranges get to stay RS_New.
01277   for (unsigned i = 0, e = LREdit.size(); i != e; ++i) {
01278     LiveInterval &LI = *LREdit.get(i);
01279     if (getStage(LI) == RS_New && IntvMap[i] == 0)
01280       setStage(LI, RS_Spill);
01281   }
01282 
01283   if (VerifyEnabled)
01284     MF->verify(this, "After splitting live range around basic blocks");
01285   return 0;
01286 }
01287 
01288 
01289 //===----------------------------------------------------------------------===//
01290 //                         Per-Instruction Splitting
01291 //===----------------------------------------------------------------------===//
01292 
01293 /// tryInstructionSplit - Split a live range around individual instructions.
01294 /// This is normally not worthwhile since the spiller is doing essentially the
01295 /// same thing. However, when the live range is in a constrained register
01296 /// class, it may help to insert copies such that parts of the live range can
01297 /// be moved to a larger register class.
01298 ///
01299 /// This is similar to spilling to a larger register class.
01300 unsigned
01301 RAGreedy::tryInstructionSplit(LiveInterval &VirtReg, AllocationOrder &Order,
01302                               SmallVectorImpl<LiveInterval*> &NewVRegs) {
01303   // There is no point to this if there are no larger sub-classes.
01304   if (!RegClassInfo.isProperSubClass(MRI->getRegClass(VirtReg.reg)))
01305     return 0;
01306 
01307   // Always enable split spill mode, since we're effectively spilling to a
01308   // register.
01309   LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
01310   SE->reset(LREdit, SplitEditor::SM_Size);
01311 
01312   ArrayRef<SlotIndex> Uses = SA->getUseSlots();
01313   if (Uses.size() <= 1)
01314     return 0;
01315 
01316   DEBUG(dbgs() << "Split around " << Uses.size() << " individual instrs.\n");
01317 
01318   // Split around every non-copy instruction.
01319   for (unsigned i = 0; i != Uses.size(); ++i) {
01320     if (const MachineInstr *MI = Indexes->getInstructionFromIndex(Uses[i]))
01321       if (MI->isFullCopy()) {
01322         DEBUG(dbgs() << "    skip:\t" << Uses[i] << '\t' << *MI);
01323         continue;
01324       }
01325     SE->openIntv();
01326     SlotIndex SegStart = SE->enterIntvBefore(Uses[i]);
01327     SlotIndex SegStop  = SE->leaveIntvAfter(Uses[i]);
01328     SE->useIntv(SegStart, SegStop);
01329   }
01330 
01331   if (LREdit.empty()) {
01332     DEBUG(dbgs() << "All uses were copies.\n");
01333     return 0;
01334   }
01335 
01336   SmallVector<unsigned, 8> IntvMap;
01337   SE->finish(&IntvMap);
01338   DebugVars->splitRegister(VirtReg.reg, LREdit.regs());
01339   ExtraRegInfo.resize(MRI->getNumVirtRegs());
01340 
01341   // Assign all new registers to RS_Spill. This was the last chance.
01342   setStage(LREdit.begin(), LREdit.end(), RS_Spill);
01343   return 0;
01344 }
01345 
01346 
01347 //===----------------------------------------------------------------------===//
01348 //                             Local Splitting
01349 //===----------------------------------------------------------------------===//
01350 
01351 
01352 /// calcGapWeights - Compute the maximum spill weight that needs to be evicted
01353 /// in order to use PhysReg between two entries in SA->UseSlots.
01354 ///
01355 /// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1].
01356 ///
01357 void RAGreedy::calcGapWeights(unsigned PhysReg,
01358                               SmallVectorImpl<float> &GapWeight) {
01359   assert(SA->getUseBlocks().size() == 1 && "Not a local interval");
01360   const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front();
01361   ArrayRef<SlotIndex> Uses = SA->getUseSlots();
01362   const unsigned NumGaps = Uses.size()-1;
01363 
01364   // Start and end points for the interference check.
01365   SlotIndex StartIdx =
01366     BI.LiveIn ? BI.FirstInstr.getBaseIndex() : BI.FirstInstr;
01367   SlotIndex StopIdx =
01368     BI.LiveOut ? BI.LastInstr.getBoundaryIndex() : BI.LastInstr;
01369 
01370   GapWeight.assign(NumGaps, 0.0f);
01371 
01372   // Add interference from each overlapping register.
01373   for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
01374     if (!Matrix->query(const_cast<LiveInterval&>(SA->getParent()), *Units)
01375           .checkInterference())
01376       continue;
01377 
01378     // We know that VirtReg is a continuous interval from FirstInstr to
01379     // LastInstr, so we don't need InterferenceQuery.
01380     //
01381     // Interference that overlaps an instruction is counted in both gaps
01382     // surrounding the instruction. The exception is interference before
01383     // StartIdx and after StopIdx.
01384     //
01385     LiveIntervalUnion::SegmentIter IntI =
01386       Matrix->getLiveUnions()[*Units] .find(StartIdx);
01387     for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) {
01388       // Skip the gaps before IntI.
01389       while (Uses[Gap+1].getBoundaryIndex() < IntI.start())
01390         if (++Gap == NumGaps)
01391           break;
01392       if (Gap == NumGaps)
01393         break;
01394 
01395       // Update the gaps covered by IntI.
01396       const float weight = IntI.value()->weight;
01397       for (; Gap != NumGaps; ++Gap) {
01398         GapWeight[Gap] = std::max(GapWeight[Gap], weight);
01399         if (Uses[Gap+1].getBaseIndex() >= IntI.stop())
01400           break;
01401       }
01402       if (Gap == NumGaps)
01403         break;
01404     }
01405   }
01406 
01407   // Add fixed interference.
01408   for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
01409     const LiveInterval &LI = LIS->getRegUnit(*Units);
01410     LiveInterval::const_iterator I = LI.find(StartIdx);
01411     LiveInterval::const_iterator E = LI.end();
01412 
01413     // Same loop as above. Mark any overlapped gaps as HUGE_VALF.
01414     for (unsigned Gap = 0; I != E && I->start < StopIdx; ++I) {
01415       while (Uses[Gap+1].getBoundaryIndex() < I->start)
01416         if (++Gap == NumGaps)
01417           break;
01418       if (Gap == NumGaps)
01419         break;
01420 
01421       for (; Gap != NumGaps; ++Gap) {
01422         GapWeight[Gap] = HUGE_VALF;
01423         if (Uses[Gap+1].getBaseIndex() >= I->end)
01424           break;
01425       }
01426       if (Gap == NumGaps)
01427         break;
01428     }
01429   }
01430 }
01431 
01432 /// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only
01433 /// basic block.
01434 ///
01435 unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order,
01436                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
01437   assert(SA->getUseBlocks().size() == 1 && "Not a local interval");
01438   const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front();
01439 
01440   // Note that it is possible to have an interval that is live-in or live-out
01441   // while only covering a single block - A phi-def can use undef values from
01442   // predecessors, and the block could be a single-block loop.
01443   // We don't bother doing anything clever about such a case, we simply assume
01444   // that the interval is continuous from FirstInstr to LastInstr. We should
01445   // make sure that we don't do anything illegal to such an interval, though.
01446 
01447   ArrayRef<SlotIndex> Uses = SA->getUseSlots();
01448   if (Uses.size() <= 2)
01449     return 0;
01450   const unsigned NumGaps = Uses.size()-1;
01451 
01452   DEBUG({
01453     dbgs() << "tryLocalSplit: ";
01454     for (unsigned i = 0, e = Uses.size(); i != e; ++i)
01455       dbgs() << ' ' << Uses[i];
01456     dbgs() << '\n';
01457   });
01458 
01459   // If VirtReg is live across any register mask operands, compute a list of
01460   // gaps with register masks.
01461   SmallVector<unsigned, 8> RegMaskGaps;
01462   if (Matrix->checkRegMaskInterference(VirtReg)) {
01463     // Get regmask slots for the whole block.
01464     ArrayRef<SlotIndex> RMS = LIS->getRegMaskSlotsInBlock(BI.MBB->getNumber());
01465     DEBUG(dbgs() << RMS.size() << " regmasks in block:");
01466     // Constrain to VirtReg's live range.
01467     unsigned ri = std::lower_bound(RMS.begin(), RMS.end(),
01468                                    Uses.front().getRegSlot()) - RMS.begin();
01469     unsigned re = RMS.size();
01470     for (unsigned i = 0; i != NumGaps && ri != re; ++i) {
01471       // Look for Uses[i] <= RMS <= Uses[i+1].
01472       assert(!SlotIndex::isEarlierInstr(RMS[ri], Uses[i]));
01473       if (SlotIndex::isEarlierInstr(Uses[i+1], RMS[ri]))
01474         continue;
01475       // Skip a regmask on the same instruction as the last use. It doesn't
01476       // overlap the live range.
01477       if (SlotIndex::isSameInstr(Uses[i+1], RMS[ri]) && i+1 == NumGaps)
01478         break;
01479       DEBUG(dbgs() << ' ' << RMS[ri] << ':' << Uses[i] << '-' << Uses[i+1]);
01480       RegMaskGaps.push_back(i);
01481       // Advance ri to the next gap. A regmask on one of the uses counts in
01482       // both gaps.
01483       while (ri != re && SlotIndex::isEarlierInstr(RMS[ri], Uses[i+1]))
01484         ++ri;
01485     }
01486     DEBUG(dbgs() << '\n');
01487   }
01488 
01489   // Since we allow local split results to be split again, there is a risk of
01490   // creating infinite loops. It is tempting to require that the new live
01491   // ranges have less instructions than the original. That would guarantee
01492   // convergence, but it is too strict. A live range with 3 instructions can be
01493   // split 2+3 (including the COPY), and we want to allow that.
01494   //
01495   // Instead we use these rules:
01496   //
01497   // 1. Allow any split for ranges with getStage() < RS_Split2. (Except for the
01498   //    noop split, of course).
01499   // 2. Require progress be made for ranges with getStage() == RS_Split2. All
01500   //    the new ranges must have fewer instructions than before the split.
01501   // 3. New ranges with the same number of instructions are marked RS_Split2,
01502   //    smaller ranges are marked RS_New.
01503   //
01504   // These rules allow a 3 -> 2+3 split once, which we need. They also prevent
01505   // excessive splitting and infinite loops.
01506   //
01507   bool ProgressRequired = getStage(VirtReg) >= RS_Split2;
01508 
01509   // Best split candidate.
01510   unsigned BestBefore = NumGaps;
01511   unsigned BestAfter = 0;
01512   float BestDiff = 0;
01513 
01514   const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB->getNumber());
01515   SmallVector<float, 8> GapWeight;
01516 
01517   Order.rewind();
01518   while (unsigned PhysReg = Order.next()) {
01519     // Keep track of the largest spill weight that would need to be evicted in
01520     // order to make use of PhysReg between UseSlots[i] and UseSlots[i+1].
01521     calcGapWeights(PhysReg, GapWeight);
01522 
01523     // Remove any gaps with regmask clobbers.
01524     if (Matrix->checkRegMaskInterference(VirtReg, PhysReg))
01525       for (unsigned i = 0, e = RegMaskGaps.size(); i != e; ++i)
01526         GapWeight[RegMaskGaps[i]] = HUGE_VALF;
01527 
01528     // Try to find the best sequence of gaps to close.
01529     // The new spill weight must be larger than any gap interference.
01530 
01531     // We will split before Uses[SplitBefore] and after Uses[SplitAfter].
01532     unsigned SplitBefore = 0, SplitAfter = 1;
01533 
01534     // MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]).
01535     // It is the spill weight that needs to be evicted.
01536     float MaxGap = GapWeight[0];
01537 
01538     for (;;) {
01539       // Live before/after split?
01540       const bool LiveBefore = SplitBefore != 0 || BI.LiveIn;
01541       const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut;
01542 
01543       DEBUG(dbgs() << PrintReg(PhysReg, TRI) << ' '
01544                    << Uses[SplitBefore] << '-' << Uses[SplitAfter]
01545                    << " i=" << MaxGap);
01546 
01547       // Stop before the interval gets so big we wouldn't be making progress.
01548       if (!LiveBefore && !LiveAfter) {
01549         DEBUG(dbgs() << " all\n");
01550         break;
01551       }
01552       // Should the interval be extended or shrunk?
01553       bool Shrink = true;
01554 
01555       // How many gaps would the new range have?
01556       unsigned NewGaps = LiveBefore + SplitAfter - SplitBefore + LiveAfter;
01557 
01558       // Legally, without causing looping?
01559       bool Legal = !ProgressRequired || NewGaps < NumGaps;
01560 
01561       if (Legal && MaxGap < HUGE_VALF) {
01562         // Estimate the new spill weight. Each instruction reads or writes the
01563         // register. Conservatively assume there are no read-modify-write
01564         // instructions.
01565         //
01566         // Try to guess the size of the new interval.
01567         const float EstWeight = normalizeSpillWeight(blockFreq * (NewGaps + 1),
01568                                  Uses[SplitBefore].distance(Uses[SplitAfter]) +
01569                                  (LiveBefore + LiveAfter)*SlotIndex::InstrDist);
01570         // Would this split be possible to allocate?
01571         // Never allocate all gaps, we wouldn't be making progress.
01572         DEBUG(dbgs() << " w=" << EstWeight);
01573         if (EstWeight * Hysteresis >= MaxGap) {
01574           Shrink = false;
01575           float Diff = EstWeight - MaxGap;
01576           if (Diff > BestDiff) {
01577             DEBUG(dbgs() << " (best)");
01578             BestDiff = Hysteresis * Diff;
01579             BestBefore = SplitBefore;
01580             BestAfter = SplitAfter;
01581           }
01582         }
01583       }
01584 
01585       // Try to shrink.
01586       if (Shrink) {
01587         if (++SplitBefore < SplitAfter) {
01588           DEBUG(dbgs() << " shrink\n");
01589           // Recompute the max when necessary.
01590           if (GapWeight[SplitBefore - 1] >= MaxGap) {
01591             MaxGap = GapWeight[SplitBefore];
01592             for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i)
01593               MaxGap = std::max(MaxGap, GapWeight[i]);
01594           }
01595           continue;
01596         }
01597         MaxGap = 0;
01598       }
01599 
01600       // Try to extend the interval.
01601       if (SplitAfter >= NumGaps) {
01602         DEBUG(dbgs() << " end\n");
01603         break;
01604       }
01605 
01606       DEBUG(dbgs() << " extend\n");
01607       MaxGap = std::max(MaxGap, GapWeight[SplitAfter++]);
01608     }
01609   }
01610 
01611   // Didn't find any candidates?
01612   if (BestBefore == NumGaps)
01613     return 0;
01614 
01615   DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore]
01616                << '-' << Uses[BestAfter] << ", " << BestDiff
01617                << ", " << (BestAfter - BestBefore + 1) << " instrs\n");
01618 
01619   LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
01620   SE->reset(LREdit);
01621 
01622   SE->openIntv();
01623   SlotIndex SegStart = SE->enterIntvBefore(Uses[BestBefore]);
01624   SlotIndex SegStop  = SE->leaveIntvAfter(Uses[BestAfter]);
01625   SE->useIntv(SegStart, SegStop);
01626   SmallVector<unsigned, 8> IntvMap;
01627   SE->finish(&IntvMap);
01628   DebugVars->splitRegister(VirtReg.reg, LREdit.regs());
01629 
01630   // If the new range has the same number of instructions as before, mark it as
01631   // RS_Split2 so the next split will be forced to make progress. Otherwise,
01632   // leave the new intervals as RS_New so they can compete.
01633   bool LiveBefore = BestBefore != 0 || BI.LiveIn;
01634   bool LiveAfter = BestAfter != NumGaps || BI.LiveOut;
01635   unsigned NewGaps = LiveBefore + BestAfter - BestBefore + LiveAfter;
01636   if (NewGaps >= NumGaps) {
01637     DEBUG(dbgs() << "Tagging non-progress ranges: ");
01638     assert(!ProgressRequired && "Didn't make progress when it was required.");
01639     for (unsigned i = 0, e = IntvMap.size(); i != e; ++i)
01640       if (IntvMap[i] == 1) {
01641         setStage(*LREdit.get(i), RS_Split2);
01642         DEBUG(dbgs() << PrintReg(LREdit.get(i)->reg));
01643       }
01644     DEBUG(dbgs() << '\n');
01645   }
01646   ++NumLocalSplits;
01647 
01648   return 0;
01649 }
01650 
01651 //===----------------------------------------------------------------------===//
01652 //                          Live Range Splitting
01653 //===----------------------------------------------------------------------===//
01654 
01655 /// trySplit - Try to split VirtReg or one of its interferences, making it
01656 /// assignable.
01657 /// @return Physreg when VirtReg may be assigned and/or new NewVRegs.
01658 unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order,
01659                             SmallVectorImpl<LiveInterval*>&NewVRegs) {
01660   // Ranges must be Split2 or less.
01661   if (getStage(VirtReg) >= RS_Spill)
01662     return 0;
01663 
01664   // Local intervals are handled separately.
01665   if (LIS->intervalIsInOneMBB(VirtReg)) {
01666     NamedRegionTimer T("Local Splitting", TimerGroupName, TimePassesIsEnabled);
01667     SA->analyze(&VirtReg);
01668     unsigned PhysReg = tryLocalSplit(VirtReg, Order, NewVRegs);
01669     if (PhysReg || !NewVRegs.empty())
01670       return PhysReg;
01671     return tryInstructionSplit(VirtReg, Order, NewVRegs);
01672   }
01673 
01674   NamedRegionTimer T("Global Splitting", TimerGroupName, TimePassesIsEnabled);
01675 
01676   SA->analyze(&VirtReg);
01677 
01678   // FIXME: SplitAnalysis may repair broken live ranges coming from the
01679   // coalescer. That may cause the range to become allocatable which means that
01680   // tryRegionSplit won't be making progress. This check should be replaced with
01681   // an assertion when the coalescer is fixed.
01682   if (SA->didRepairRange()) {
01683     // VirtReg has changed, so all cached queries are invalid.
01684     Matrix->invalidateVirtRegs();
01685     if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs))
01686       return PhysReg;
01687   }
01688 
01689   // First try to split around a region spanning multiple blocks. RS_Split2
01690   // ranges already made dubious progress with region splitting, so they go
01691   // straight to single block splitting.
01692   if (getStage(VirtReg) < RS_Split2) {
01693     unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs);
01694     if (PhysReg || !NewVRegs.empty())
01695       return PhysReg;
01696   }
01697 
01698   // Then isolate blocks.
01699   return tryBlockSplit(VirtReg, Order, NewVRegs);
01700 }
01701 
01702 
01703 //===----------------------------------------------------------------------===//
01704 //                            Main Entry Point
01705 //===----------------------------------------------------------------------===//
01706 
01707 unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
01708                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
01709   // First try assigning a free register.
01710   AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo);
01711   if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs))
01712     return PhysReg;
01713 
01714   LiveRangeStage Stage = getStage(VirtReg);
01715   DEBUG(dbgs() << StageName[Stage]
01716                << " Cascade " << ExtraRegInfo[VirtReg.reg].Cascade << '\n');
01717 
01718   // Try to evict a less worthy live range, but only for ranges from the primary
01719   // queue. The RS_Split ranges already failed to do this, and they should not
01720   // get a second chance until they have been split.
01721   if (Stage != RS_Split)
01722     if (unsigned PhysReg = tryEvict(VirtReg, Order, NewVRegs))
01723       return PhysReg;
01724 
01725   assert(NewVRegs.empty() && "Cannot append to existing NewVRegs");
01726 
01727   // The first time we see a live range, don't try to split or spill.
01728   // Wait until the second time, when all smaller ranges have been allocated.
01729   // This gives a better picture of the interference to split around.
01730   if (Stage < RS_Split) {
01731     setStage(VirtReg, RS_Split);
01732     DEBUG(dbgs() << "wait for second round\n");
01733     NewVRegs.push_back(&VirtReg);
01734     return 0;
01735   }
01736 
01737   // If we couldn't allocate a register from spilling, there is probably some
01738   // invalid inline assembly. The base class wil report it.
01739   if (Stage >= RS_Done || !VirtReg.isSpillable())
01740     return ~0u;
01741 
01742   // Try splitting VirtReg or interferences.
01743   unsigned PhysReg = trySplit(VirtReg, Order, NewVRegs);
01744   if (PhysReg || !NewVRegs.empty())
01745     return PhysReg;
01746 
01747   // Finally spill VirtReg itself.
01748   NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled);
01749   LiveRangeEdit LRE(&VirtReg, NewVRegs, *MF, *LIS, VRM, this);
01750   spiller().spill(LRE);
01751   setStage(NewVRegs.begin(), NewVRegs.end(), RS_Done);
01752 
01753   if (VerifyEnabled)
01754     MF->verify(this, "After spilling");
01755 
01756   // The live virtual register requesting allocation was spilled, so tell
01757   // the caller not to allocate anything during this round.
01758   return 0;
01759 }
01760 
01761 bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
01762   DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
01763                << "********** Function: " << mf.getName() << '\n');
01764 
01765   MF = &mf;
01766   if (VerifyEnabled)
01767     MF->verify(this, "Before greedy register allocator");
01768 
01769   RegAllocBase::init(getAnalysis<VirtRegMap>(),
01770                      getAnalysis<LiveIntervals>(),
01771                      getAnalysis<LiveRegMatrix>());
01772   Indexes = &getAnalysis<SlotIndexes>();
01773   DomTree = &getAnalysis<MachineDominatorTree>();
01774   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
01775   Loops = &getAnalysis<MachineLoopInfo>();
01776   Bundles = &getAnalysis<EdgeBundles>();
01777   SpillPlacer = &getAnalysis<SpillPlacement>();
01778   DebugVars = &getAnalysis<LiveDebugVariables>();
01779 
01780   SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops));
01781   SE.reset(new SplitEditor(*SA, *LIS, *VRM, *DomTree));
01782   ExtraRegInfo.clear();
01783   ExtraRegInfo.resize(MRI->getNumVirtRegs());
01784   NextCascade = 1;
01785   IntfCache.init(MF, Matrix->getLiveUnions(), Indexes, LIS, TRI);
01786   GlobalCand.resize(32);  // This will grow as needed.
01787 
01788   allocatePhysRegs();
01789   releaseMemory();
01790   return true;
01791 }