LLVM API Documentation
00001 //===- SparsePropagation.cpp - Sparse Conditional Property Propagation ----===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file implements an abstract sparse conditional propagation algorithm, 00011 // modeled after SCCP, but with a customizable lattice function. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #define DEBUG_TYPE "sparseprop" 00016 #include "llvm/Analysis/SparsePropagation.h" 00017 #include "llvm/IR/Constants.h" 00018 #include "llvm/IR/Function.h" 00019 #include "llvm/IR/Instructions.h" 00020 #include "llvm/Support/Debug.h" 00021 #include "llvm/Support/raw_ostream.h" 00022 using namespace llvm; 00023 00024 //===----------------------------------------------------------------------===// 00025 // AbstractLatticeFunction Implementation 00026 //===----------------------------------------------------------------------===// 00027 00028 AbstractLatticeFunction::~AbstractLatticeFunction() {} 00029 00030 /// PrintValue - Render the specified lattice value to the specified stream. 00031 void AbstractLatticeFunction::PrintValue(LatticeVal V, raw_ostream &OS) { 00032 if (V == UndefVal) 00033 OS << "undefined"; 00034 else if (V == OverdefinedVal) 00035 OS << "overdefined"; 00036 else if (V == UntrackedVal) 00037 OS << "untracked"; 00038 else 00039 OS << "unknown lattice value"; 00040 } 00041 00042 //===----------------------------------------------------------------------===// 00043 // SparseSolver Implementation 00044 //===----------------------------------------------------------------------===// 00045 00046 /// getOrInitValueState - Return the LatticeVal object that corresponds to the 00047 /// value, initializing the value's state if it hasn't been entered into the 00048 /// map yet. This function is necessary because not all values should start 00049 /// out in the underdefined state... Arguments should be overdefined, and 00050 /// constants should be marked as constants. 00051 /// 00052 SparseSolver::LatticeVal SparseSolver::getOrInitValueState(Value *V) { 00053 DenseMap<Value*, LatticeVal>::iterator I = ValueState.find(V); 00054 if (I != ValueState.end()) return I->second; // Common case, in the map 00055 00056 LatticeVal LV; 00057 if (LatticeFunc->IsUntrackedValue(V)) 00058 return LatticeFunc->getUntrackedVal(); 00059 else if (Constant *C = dyn_cast<Constant>(V)) 00060 LV = LatticeFunc->ComputeConstant(C); 00061 else if (Argument *A = dyn_cast<Argument>(V)) 00062 LV = LatticeFunc->ComputeArgument(A); 00063 else if (!isa<Instruction>(V)) 00064 // All other non-instructions are overdefined. 00065 LV = LatticeFunc->getOverdefinedVal(); 00066 else 00067 // All instructions are underdefined by default. 00068 LV = LatticeFunc->getUndefVal(); 00069 00070 // If this value is untracked, don't add it to the map. 00071 if (LV == LatticeFunc->getUntrackedVal()) 00072 return LV; 00073 return ValueState[V] = LV; 00074 } 00075 00076 /// UpdateState - When the state for some instruction is potentially updated, 00077 /// this function notices and adds I to the worklist if needed. 00078 void SparseSolver::UpdateState(Instruction &Inst, LatticeVal V) { 00079 DenseMap<Value*, LatticeVal>::iterator I = ValueState.find(&Inst); 00080 if (I != ValueState.end() && I->second == V) 00081 return; // No change. 00082 00083 // An update. Visit uses of I. 00084 ValueState[&Inst] = V; 00085 InstWorkList.push_back(&Inst); 00086 } 00087 00088 /// MarkBlockExecutable - This method can be used by clients to mark all of 00089 /// the blocks that are known to be intrinsically live in the processed unit. 00090 void SparseSolver::MarkBlockExecutable(BasicBlock *BB) { 00091 DEBUG(dbgs() << "Marking Block Executable: " << BB->getName() << "\n"); 00092 BBExecutable.insert(BB); // Basic block is executable! 00093 BBWorkList.push_back(BB); // Add the block to the work list! 00094 } 00095 00096 /// markEdgeExecutable - Mark a basic block as executable, adding it to the BB 00097 /// work list if it is not already executable... 00098 void SparseSolver::markEdgeExecutable(BasicBlock *Source, BasicBlock *Dest) { 00099 if (!KnownFeasibleEdges.insert(Edge(Source, Dest)).second) 00100 return; // This edge is already known to be executable! 00101 00102 DEBUG(dbgs() << "Marking Edge Executable: " << Source->getName() 00103 << " -> " << Dest->getName() << "\n"); 00104 00105 if (BBExecutable.count(Dest)) { 00106 // The destination is already executable, but we just made an edge 00107 // feasible that wasn't before. Revisit the PHI nodes in the block 00108 // because they have potentially new operands. 00109 for (BasicBlock::iterator I = Dest->begin(); isa<PHINode>(I); ++I) 00110 visitPHINode(*cast<PHINode>(I)); 00111 00112 } else { 00113 MarkBlockExecutable(Dest); 00114 } 00115 } 00116 00117 00118 /// getFeasibleSuccessors - Return a vector of booleans to indicate which 00119 /// successors are reachable from a given terminator instruction. 00120 void SparseSolver::getFeasibleSuccessors(TerminatorInst &TI, 00121 SmallVectorImpl<bool> &Succs, 00122 bool AggressiveUndef) { 00123 Succs.resize(TI.getNumSuccessors()); 00124 if (TI.getNumSuccessors() == 0) return; 00125 00126 if (BranchInst *BI = dyn_cast<BranchInst>(&TI)) { 00127 if (BI->isUnconditional()) { 00128 Succs[0] = true; 00129 return; 00130 } 00131 00132 LatticeVal BCValue; 00133 if (AggressiveUndef) 00134 BCValue = getOrInitValueState(BI->getCondition()); 00135 else 00136 BCValue = getLatticeState(BI->getCondition()); 00137 00138 if (BCValue == LatticeFunc->getOverdefinedVal() || 00139 BCValue == LatticeFunc->getUntrackedVal()) { 00140 // Overdefined condition variables can branch either way. 00141 Succs[0] = Succs[1] = true; 00142 return; 00143 } 00144 00145 // If undefined, neither is feasible yet. 00146 if (BCValue == LatticeFunc->getUndefVal()) 00147 return; 00148 00149 Constant *C = LatticeFunc->GetConstant(BCValue, BI->getCondition(), *this); 00150 if (C == 0 || !isa<ConstantInt>(C)) { 00151 // Non-constant values can go either way. 00152 Succs[0] = Succs[1] = true; 00153 return; 00154 } 00155 00156 // Constant condition variables mean the branch can only go a single way 00157 Succs[C->isNullValue()] = true; 00158 return; 00159 } 00160 00161 if (isa<InvokeInst>(TI)) { 00162 // Invoke instructions successors are always executable. 00163 // TODO: Could ask the lattice function if the value can throw. 00164 Succs[0] = Succs[1] = true; 00165 return; 00166 } 00167 00168 if (isa<IndirectBrInst>(TI)) { 00169 Succs.assign(Succs.size(), true); 00170 return; 00171 } 00172 00173 SwitchInst &SI = cast<SwitchInst>(TI); 00174 LatticeVal SCValue; 00175 if (AggressiveUndef) 00176 SCValue = getOrInitValueState(SI.getCondition()); 00177 else 00178 SCValue = getLatticeState(SI.getCondition()); 00179 00180 if (SCValue == LatticeFunc->getOverdefinedVal() || 00181 SCValue == LatticeFunc->getUntrackedVal()) { 00182 // All destinations are executable! 00183 Succs.assign(TI.getNumSuccessors(), true); 00184 return; 00185 } 00186 00187 // If undefined, neither is feasible yet. 00188 if (SCValue == LatticeFunc->getUndefVal()) 00189 return; 00190 00191 Constant *C = LatticeFunc->GetConstant(SCValue, SI.getCondition(), *this); 00192 if (C == 0 || !isa<ConstantInt>(C)) { 00193 // All destinations are executable! 00194 Succs.assign(TI.getNumSuccessors(), true); 00195 return; 00196 } 00197 SwitchInst::CaseIt Case = SI.findCaseValue(cast<ConstantInt>(C)); 00198 Succs[Case.getSuccessorIndex()] = true; 00199 } 00200 00201 00202 /// isEdgeFeasible - Return true if the control flow edge from the 'From' 00203 /// basic block to the 'To' basic block is currently feasible... 00204 bool SparseSolver::isEdgeFeasible(BasicBlock *From, BasicBlock *To, 00205 bool AggressiveUndef) { 00206 SmallVector<bool, 16> SuccFeasible; 00207 TerminatorInst *TI = From->getTerminator(); 00208 getFeasibleSuccessors(*TI, SuccFeasible, AggressiveUndef); 00209 00210 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) 00211 if (TI->getSuccessor(i) == To && SuccFeasible[i]) 00212 return true; 00213 00214 return false; 00215 } 00216 00217 void SparseSolver::visitTerminatorInst(TerminatorInst &TI) { 00218 SmallVector<bool, 16> SuccFeasible; 00219 getFeasibleSuccessors(TI, SuccFeasible, true); 00220 00221 BasicBlock *BB = TI.getParent(); 00222 00223 // Mark all feasible successors executable... 00224 for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i) 00225 if (SuccFeasible[i]) 00226 markEdgeExecutable(BB, TI.getSuccessor(i)); 00227 } 00228 00229 void SparseSolver::visitPHINode(PHINode &PN) { 00230 // The lattice function may store more information on a PHINode than could be 00231 // computed from its incoming values. For example, SSI form stores its sigma 00232 // functions as PHINodes with a single incoming value. 00233 if (LatticeFunc->IsSpecialCasedPHI(&PN)) { 00234 LatticeVal IV = LatticeFunc->ComputeInstructionState(PN, *this); 00235 if (IV != LatticeFunc->getUntrackedVal()) 00236 UpdateState(PN, IV); 00237 return; 00238 } 00239 00240 LatticeVal PNIV = getOrInitValueState(&PN); 00241 LatticeVal Overdefined = LatticeFunc->getOverdefinedVal(); 00242 00243 // If this value is already overdefined (common) just return. 00244 if (PNIV == Overdefined || PNIV == LatticeFunc->getUntrackedVal()) 00245 return; // Quick exit 00246 00247 // Super-extra-high-degree PHI nodes are unlikely to ever be interesting, 00248 // and slow us down a lot. Just mark them overdefined. 00249 if (PN.getNumIncomingValues() > 64) { 00250 UpdateState(PN, Overdefined); 00251 return; 00252 } 00253 00254 // Look at all of the executable operands of the PHI node. If any of them 00255 // are overdefined, the PHI becomes overdefined as well. Otherwise, ask the 00256 // transfer function to give us the merge of the incoming values. 00257 for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i) { 00258 // If the edge is not yet known to be feasible, it doesn't impact the PHI. 00259 if (!isEdgeFeasible(PN.getIncomingBlock(i), PN.getParent(), true)) 00260 continue; 00261 00262 // Merge in this value. 00263 LatticeVal OpVal = getOrInitValueState(PN.getIncomingValue(i)); 00264 if (OpVal != PNIV) 00265 PNIV = LatticeFunc->MergeValues(PNIV, OpVal); 00266 00267 if (PNIV == Overdefined) 00268 break; // Rest of input values don't matter. 00269 } 00270 00271 // Update the PHI with the compute value, which is the merge of the inputs. 00272 UpdateState(PN, PNIV); 00273 } 00274 00275 00276 void SparseSolver::visitInst(Instruction &I) { 00277 // PHIs are handled by the propagation logic, they are never passed into the 00278 // transfer functions. 00279 if (PHINode *PN = dyn_cast<PHINode>(&I)) 00280 return visitPHINode(*PN); 00281 00282 // Otherwise, ask the transfer function what the result is. If this is 00283 // something that we care about, remember it. 00284 LatticeVal IV = LatticeFunc->ComputeInstructionState(I, *this); 00285 if (IV != LatticeFunc->getUntrackedVal()) 00286 UpdateState(I, IV); 00287 00288 if (TerminatorInst *TI = dyn_cast<TerminatorInst>(&I)) 00289 visitTerminatorInst(*TI); 00290 } 00291 00292 void SparseSolver::Solve(Function &F) { 00293 MarkBlockExecutable(&F.getEntryBlock()); 00294 00295 // Process the work lists until they are empty! 00296 while (!BBWorkList.empty() || !InstWorkList.empty()) { 00297 // Process the instruction work list. 00298 while (!InstWorkList.empty()) { 00299 Instruction *I = InstWorkList.back(); 00300 InstWorkList.pop_back(); 00301 00302 DEBUG(dbgs() << "\nPopped off I-WL: " << *I << "\n"); 00303 00304 // "I" got into the work list because it made a transition. See if any 00305 // users are both live and in need of updating. 00306 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); 00307 UI != E; ++UI) { 00308 Instruction *U = cast<Instruction>(*UI); 00309 if (BBExecutable.count(U->getParent())) // Inst is executable? 00310 visitInst(*U); 00311 } 00312 } 00313 00314 // Process the basic block work list. 00315 while (!BBWorkList.empty()) { 00316 BasicBlock *BB = BBWorkList.back(); 00317 BBWorkList.pop_back(); 00318 00319 DEBUG(dbgs() << "\nPopped off BBWL: " << *BB); 00320 00321 // Notify all instructions in this basic block that they are newly 00322 // executable. 00323 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 00324 visitInst(*I); 00325 } 00326 } 00327 } 00328 00329 void SparseSolver::Print(Function &F, raw_ostream &OS) const { 00330 OS << "\nFUNCTION: " << F.getName() << "\n"; 00331 for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { 00332 if (!BBExecutable.count(BB)) 00333 OS << "INFEASIBLE: "; 00334 OS << "\t"; 00335 if (BB->hasName()) 00336 OS << BB->getName() << ":\n"; 00337 else 00338 OS << "; anon bb\n"; 00339 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { 00340 LatticeFunc->PrintValue(getLatticeState(I), OS); 00341 OS << *I << "\n"; 00342 } 00343 00344 OS << "\n"; 00345 } 00346 } 00347