LLVM  3.7.0
Public Member Functions | List of all members
llvm::AMDGPUFrameLowering Class Reference

Information about the stack frame layout on the AMDGPU targets. More...

#include <AMDGPUFrameLowering.h>

Inheritance diagram for llvm::AMDGPUFrameLowering:
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Collaboration diagram for llvm::AMDGPUFrameLowering:
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Public Member Functions

 AMDGPUFrameLowering (StackDirection D, unsigned StackAl, int LAO, unsigned TransAl=1)
 
virtual ~AMDGPUFrameLowering ()
 
unsigned getStackWidth (const MachineFunction &MF) const
 
int getFrameIndexOffset (const MachineFunction &MF, int FI) const override
 
const SpillSlotgetCalleeSavedSpillSlots (unsigned &NumEntries) const override
 getCalleeSavedSpillSlots - This method returns a pointer to an array of pairs, that contains an entry for each callee saved register that must be spilled to a particular stack location if it is spilled. More...
 
void emitPrologue (MachineFunction &MF, MachineBasicBlock &MBB) const override
 emitProlog/emitEpilog - These methods insert prolog and epilog code into the function. More...
 
void emitEpilogue (MachineFunction &MF, MachineBasicBlock &MBB) const override
 
bool hasFP (const MachineFunction &MF) const override
 hasFP - Return true if the specified function should have a dedicated frame pointer register. More...
 
- Public Member Functions inherited from llvm::TargetFrameLowering
 TargetFrameLowering (StackDirection D, unsigned StackAl, int LAO, unsigned TransAl=1, bool StackReal=true)
 
virtual ~TargetFrameLowering ()
 
StackDirection getStackGrowthDirection () const
 getStackGrowthDirection - Return the direction the stack grows More...
 
unsigned getStackAlignment () const
 getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligned on entry to a function. More...
 
unsigned getTransientStackAlignment () const
 getTransientStackAlignment - This method returns the number of bytes to which the stack pointer must be aligned at all times, even between calls. More...
 
bool isStackRealignable () const
 isStackRealignable - This method returns whether the stack can be realigned. More...
 
int getOffsetOfLocalArea () const
 getOffsetOfLocalArea - This method returns the offset of the local area from the stack pointer on entrance to a function. More...
 
virtual bool isFPCloseToIncomingSP () const
 isFPCloseToIncomingSP - Return true if the frame pointer is close to the incoming stack pointer, false if it is close to the post-prologue stack pointer. More...
 
virtual bool assignCalleeSavedSpillSlots (MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const
 assignCalleeSavedSpillSlots - Allows target to override spill slot assignment logic. More...
 
virtual bool targetHandlesStackFrameRounding () const
 targetHandlesStackFrameRounding - Returns true if the target is responsible for rounding up the stack frame (probably at emitPrologue time). More...
 
virtual void adjustForSegmentedStacks (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const
 Adjust the prologue to have the function use segmented stacks. More...
 
virtual void adjustForHiPEPrologue (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const
 Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in the assembly prologue to explicitly handle the stack. More...
 
virtual void adjustForFrameAllocatePrologue (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const
 Adjust the prologue to add an allocation at a fixed offset from the frame pointer. More...
 
virtual bool spillCalleeSavedRegisters (MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector< CalleeSavedInfo > &CSI, const TargetRegisterInfo *TRI) const
 spillCalleeSavedRegisters - Issues instruction(s) to spill all callee saved registers and returns true if it isn't possible / profitable to do so by issuing a series of store instructions via storeRegToStackSlot(). More...
 
virtual bool restoreCalleeSavedRegisters (MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector< CalleeSavedInfo > &CSI, const TargetRegisterInfo *TRI) const
 restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee saved registers and returns true if it isn't possible / profitable to do so by issuing a series of load instructions via loadRegToStackSlot(). More...
 
virtual bool noFramePointerElim (const MachineFunction &MF) const
 Return true if the target needs to disable frame pointer elimination. More...
 
virtual bool hasReservedCallFrame (const MachineFunction &MF) const
 hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required, we reserve argument space for call sites in the function immediately on entry to the current function. More...
 
virtual bool canSimplifyCallFramePseudos (const MachineFunction &MF) const
 canSimplifyCallFramePseudos - When possible, it's best to simplify the call frame pseudo ops before doing frame index elimination. More...
 
virtual bool needsFrameIndexResolution (const MachineFunction &MF) const
 
virtual int getFrameIndexReference (const MachineFunction &MF, int FI, unsigned &FrameReg) const
 getFrameIndexReference - This method should return the base register and offset used to reference a frame index location. More...
 
virtual int getFrameIndexReferenceFromSP (const MachineFunction &MF, int FI, unsigned &FrameReg) const
 Same as above, except that the 'base register' will always be RSP, not RBP on x86. More...
 
virtual void determineCalleeSaves (MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
 This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() should actually get saved. More...
 
virtual void processFunctionBeforeFrameFinalized (MachineFunction &MF, RegScavenger *RS=nullptr) const
 processFunctionBeforeFrameFinalized - This method is called immediately before the specified function's frame layout (MF.getFrameInfo()) is finalized. More...
 
virtual void eliminateCallFramePseudoInstr (MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const
 eliminateCallFramePseudoInstr - This method is called during prolog/epilog code insertion to eliminate call frame setup and destroy pseudo instructions (but only if the Target is using them). More...
 
virtual bool canUseAsPrologue (const MachineBasicBlock &MBB) const
 Check whether or not the given MBB can be used as a prologue for the target. More...
 
virtual bool canUseAsEpilogue (const MachineBasicBlock &MBB) const
 Check whether or not the given MBB can be used as a epilogue for the target. More...
 

Additional Inherited Members

- Public Types inherited from llvm::TargetFrameLowering
enum  StackDirection { StackGrowsUp, StackGrowsDown }
 

Detailed Description

Information about the stack frame layout on the AMDGPU targets.

It holds the direction of the stack growth, the known stack alignment on entry to each function, and the offset to the locals area. See TargetFrameInfo for more comments.

Definition at line 28 of file AMDGPUFrameLowering.h.

Constructor & Destructor Documentation

AMDGPUFrameLowering::AMDGPUFrameLowering ( StackDirection  D,
unsigned  StackAl,
int  LAO,
unsigned  TransAl = 1 
)

Definition at line 21 of file AMDGPUFrameLowering.cpp.

AMDGPUFrameLowering::~AMDGPUFrameLowering ( )
virtual

Definition at line 25 of file AMDGPUFrameLowering.cpp.

Member Function Documentation

void AMDGPUFrameLowering::emitEpilogue ( MachineFunction MF,
MachineBasicBlock MBB 
) const
overridevirtual

Implements llvm::TargetFrameLowering.

Definition at line 105 of file AMDGPUFrameLowering.cpp.

void AMDGPUFrameLowering::emitPrologue ( MachineFunction MF,
MachineBasicBlock MBB 
) const
overridevirtual

emitProlog/emitEpilog - These methods insert prolog and epilog code into the function.

Implements llvm::TargetFrameLowering.

Definition at line 102 of file AMDGPUFrameLowering.cpp.

const TargetFrameLowering::SpillSlot * AMDGPUFrameLowering::getCalleeSavedSpillSlots ( unsigned NumEntries) const
overridevirtual

getCalleeSavedSpillSlots - This method returns a pointer to an array of pairs, that contains an entry for each callee saved register that must be spilled to a particular stack location if it is spilled.

Each entry in this array contains a <register,offset> pair, indicating the fixed offset from the incoming stack pointer that each register should be spilled at. If a register is not listed here, the code generator is allowed to spill it anywhere it chooses.

Reimplemented from llvm::TargetFrameLowering.

Definition at line 98 of file AMDGPUFrameLowering.cpp.

int AMDGPUFrameLowering::getFrameIndexOffset ( const MachineFunction MF,
int  FI 
) const
overridevirtual
unsigned AMDGPUFrameLowering::getStackWidth ( const MachineFunction MF) const
Returns
The number of 32-bit sub-registers that are used when storing values to the stack.

Definition at line 27 of file AMDGPUFrameLowering.cpp.

Referenced by getFrameIndexOffset(), and llvm::R600InstrInfo::reserveIndirectRegisters().

bool AMDGPUFrameLowering::hasFP ( const MachineFunction MF) const
overridevirtual

hasFP - Return true if the specified function should have a dedicated frame pointer register.

For most targets this is true only if the function has variable sized allocas or if frame pointer elimination is disabled.

Implements llvm::TargetFrameLowering.

Definition at line 110 of file AMDGPUFrameLowering.cpp.


The documentation for this class was generated from the following files: