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| | R600FrameLowering (StackDirection D, unsigned StackAl, int LAO, unsigned TransAl=1) |
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| | ~R600FrameLowering () override |
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| void | emitPrologue (MachineFunction &MF, MachineBasicBlock &MBB) const override |
| | emitProlog/emitEpilog - These methods insert prolog and epilog code into the function. More...
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| void | emitEpilogue (MachineFunction &MF, MachineBasicBlock &MBB) const override |
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| | AMDGPUFrameLowering (StackDirection D, unsigned StackAl, int LAO, unsigned TransAl=1) |
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| | ~AMDGPUFrameLowering () override |
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| unsigned | getStackWidth (const MachineFunction &MF) const |
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| int | getFrameIndexReference (const MachineFunction &MF, int FI, unsigned &FrameReg) const override |
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| bool | hasFP (const MachineFunction &MF) const override |
| | hasFP - Return true if the specified function should have a dedicated frame pointer register. More...
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| | TargetFrameLowering (StackDirection D, unsigned StackAl, int LAO, unsigned TransAl=1, bool StackReal=true) |
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| virtual | ~TargetFrameLowering () |
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| StackDirection | getStackGrowthDirection () const |
| | getStackGrowthDirection - Return the direction the stack grows More...
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| unsigned | getStackAlignment () const |
| | getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligned on entry to a function. More...
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| int | alignSPAdjust (int SPAdj) const |
| | alignSPAdjust - This method aligns the stack adjustment to the correct alignment. More...
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| unsigned | getTransientStackAlignment () const |
| | getTransientStackAlignment - This method returns the number of bytes to which the stack pointer must be aligned at all times, even between calls. More...
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| bool | isStackRealignable () const |
| | isStackRealignable - This method returns whether the stack can be realigned. More...
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| virtual unsigned | getStackAlignmentSkew (const MachineFunction &MF) const |
| | Return the skew that has to be applied to stack alignment under certain conditions (e.g. More...
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| int | getOffsetOfLocalArea () const |
| | getOffsetOfLocalArea - This method returns the offset of the local area from the stack pointer on entrance to a function. More...
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| virtual bool | isFPCloseToIncomingSP () const |
| | isFPCloseToIncomingSP - Return true if the frame pointer is close to the incoming stack pointer, false if it is close to the post-prologue stack pointer. More...
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| virtual bool | assignCalleeSavedSpillSlots (MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const |
| | assignCalleeSavedSpillSlots - Allows target to override spill slot assignment logic. More...
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| virtual const SpillSlot * | getCalleeSavedSpillSlots (unsigned &NumEntries) const |
| | getCalleeSavedSpillSlots - This method returns a pointer to an array of pairs, that contains an entry for each callee saved register that must be spilled to a particular stack location if it is spilled. More...
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| virtual bool | targetHandlesStackFrameRounding () const |
| | targetHandlesStackFrameRounding - Returns true if the target is responsible for rounding up the stack frame (probably at emitPrologue time). More...
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| virtual bool | enableShrinkWrapping (const MachineFunction &MF) const |
| | Returns true if the target will correctly handle shrink wrapping. More...
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| virtual bool | enableStackSlotScavenging (const MachineFunction &MF) const |
| | Returns true if the stack slot holes in the fixed and callee-save stack area should be used when allocating other stack locations to reduce stack size. More...
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| virtual void | inlineStackProbe (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const |
| | Replace a StackProbe stub (if any) with the actual probe code inline. More...
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| virtual void | adjustForSegmentedStacks (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const |
| | Adjust the prologue to have the function use segmented stacks. More...
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| virtual void | adjustForHiPEPrologue (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const |
| | Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in the assembly prologue to explicitly handle the stack. More...
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| virtual bool | spillCalleeSavedRegisters (MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector< CalleeSavedInfo > &CSI, const TargetRegisterInfo *TRI) const |
| | spillCalleeSavedRegisters - Issues instruction(s) to spill all callee saved registers and returns true if it isn't possible / profitable to do so by issuing a series of store instructions via storeRegToStackSlot(). More...
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| virtual bool | restoreCalleeSavedRegisters (MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector< CalleeSavedInfo > &CSI, const TargetRegisterInfo *TRI) const |
| | restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee saved registers and returns true if it isn't possible / profitable to do so by issuing a series of load instructions via loadRegToStackSlot(). More...
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| virtual bool | noFramePointerElim (const MachineFunction &MF) const |
| | Return true if the target needs to disable frame pointer elimination. More...
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| virtual bool | hasReservedCallFrame (const MachineFunction &MF) const |
| | hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required, we reserve argument space for call sites in the function immediately on entry to the current function. More...
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| virtual bool | canSimplifyCallFramePseudos (const MachineFunction &MF) const |
| | canSimplifyCallFramePseudos - When possible, it's best to simplify the call frame pseudo ops before doing frame index elimination. More...
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| virtual bool | needsFrameIndexResolution (const MachineFunction &MF) const |
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| virtual int | getFrameIndexReferencePreferSP (const MachineFunction &MF, int FI, unsigned &FrameReg, bool IgnoreSPUpdates) const |
| | Same as getFrameIndexReference, except that the stack pointer (as opposed to the frame pointer) will be the preferred value for FrameReg. More...
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| virtual void | determineCalleeSaves (MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const |
| | This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() should actually get saved. More...
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| virtual void | processFunctionBeforeFrameFinalized (MachineFunction &MF, RegScavenger *RS=nullptr) const |
| | processFunctionBeforeFrameFinalized - This method is called immediately before the specified function's frame layout (MF.getFrameInfo()) is finalized. More...
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| virtual unsigned | getWinEHParentFrameOffset (const MachineFunction &MF) const |
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| virtual MachineBasicBlock::iterator | eliminateCallFramePseudoInstr (MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const |
| | This method is called during prolog/epilog code insertion to eliminate call frame setup and destroy pseudo instructions (but only if the Target is using them). More...
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| virtual void | orderFrameObjects (const MachineFunction &MF, SmallVectorImpl< int > &objectsToAllocate) const |
| | Order the symbols in the local stack frame. More...
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| virtual bool | canUseAsPrologue (const MachineBasicBlock &MBB) const |
| | Check whether or not the given MBB can be used as a prologue for the target. More...
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| virtual bool | canUseAsEpilogue (const MachineBasicBlock &MBB) const |
| | Check whether or not the given MBB can be used as a epilogue for the target. More...
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Definition at line 17 of file R600FrameLowering.h.