clang  9.0.0
InitHeaderSearch.cpp
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1 //===--- InitHeaderSearch.cpp - Initialize header search paths ------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements the InitHeaderSearch class.
10 //
11 //===----------------------------------------------------------------------===//
12 
15 #include "clang/Config/config.h" // C_INCLUDE_DIRS
17 #include "clang/Frontend/Utils.h"
18 #include "clang/Lex/HeaderMap.h"
19 #include "clang/Lex/HeaderSearch.h"
21 #include "llvm/ADT/SmallPtrSet.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/ADT/SmallVector.h"
24 #include "llvm/ADT/StringExtras.h"
25 #include "llvm/ADT/Triple.h"
26 #include "llvm/ADT/Twine.h"
27 #include "llvm/Support/ErrorHandling.h"
28 #include "llvm/Support/Path.h"
29 #include "llvm/Support/raw_ostream.h"
30 
31 using namespace clang;
32 using namespace clang::frontend;
33 
34 namespace {
35 
36 /// InitHeaderSearch - This class makes it easier to set the search paths of
37 /// a HeaderSearch object. InitHeaderSearch stores several search path lists
38 /// internally, which can be sent to a HeaderSearch object in one swoop.
39 class InitHeaderSearch {
40  std::vector<std::pair<IncludeDirGroup, DirectoryLookup> > IncludePath;
41  typedef std::vector<std::pair<IncludeDirGroup,
42  DirectoryLookup> >::const_iterator path_iterator;
43  std::vector<std::pair<std::string, bool> > SystemHeaderPrefixes;
44  HeaderSearch &Headers;
45  bool Verbose;
46  std::string IncludeSysroot;
47  bool HasSysroot;
48 
49 public:
50 
51  InitHeaderSearch(HeaderSearch &HS, bool verbose, StringRef sysroot)
52  : Headers(HS), Verbose(verbose), IncludeSysroot(sysroot),
53  HasSysroot(!(sysroot.empty() || sysroot == "/")) {
54  }
55 
56  /// AddPath - Add the specified path to the specified group list, prefixing
57  /// the sysroot if used.
58  /// Returns true if the path exists, false if it was ignored.
59  bool AddPath(const Twine &Path, IncludeDirGroup Group, bool isFramework);
60 
61  /// AddUnmappedPath - Add the specified path to the specified group list,
62  /// without performing any sysroot remapping.
63  /// Returns true if the path exists, false if it was ignored.
64  bool AddUnmappedPath(const Twine &Path, IncludeDirGroup Group,
65  bool isFramework);
66 
67  /// AddSystemHeaderPrefix - Add the specified prefix to the system header
68  /// prefix list.
69  void AddSystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader) {
70  SystemHeaderPrefixes.emplace_back(Prefix, IsSystemHeader);
71  }
72 
73  /// AddGnuCPlusPlusIncludePaths - Add the necessary paths to support a gnu
74  /// libstdc++.
75  /// Returns true if the \p Base path was found, false if it does not exist.
76  bool AddGnuCPlusPlusIncludePaths(StringRef Base, StringRef ArchDir,
77  StringRef Dir32, StringRef Dir64,
78  const llvm::Triple &triple);
79 
80  /// AddMinGWCPlusPlusIncludePaths - Add the necessary paths to support a MinGW
81  /// libstdc++.
82  void AddMinGWCPlusPlusIncludePaths(StringRef Base,
83  StringRef Arch,
84  StringRef Version);
85 
86  // AddDefaultCIncludePaths - Add paths that should always be searched.
87  void AddDefaultCIncludePaths(const llvm::Triple &triple,
88  const HeaderSearchOptions &HSOpts);
89 
90  // AddDefaultCPlusPlusIncludePaths - Add paths that should be searched when
91  // compiling c++.
92  void AddDefaultCPlusPlusIncludePaths(const LangOptions &LangOpts,
93  const llvm::Triple &triple,
94  const HeaderSearchOptions &HSOpts);
95 
96  /// AddDefaultSystemIncludePaths - Adds the default system include paths so
97  /// that e.g. stdio.h is found.
98  void AddDefaultIncludePaths(const LangOptions &Lang,
99  const llvm::Triple &triple,
100  const HeaderSearchOptions &HSOpts);
101 
102  /// Realize - Merges all search path lists into one list and send it to
103  /// HeaderSearch.
104  void Realize(const LangOptions &Lang);
105 };
106 
107 } // end anonymous namespace.
108 
109 static bool CanPrefixSysroot(StringRef Path) {
110 #if defined(_WIN32)
111  return !Path.empty() && llvm::sys::path::is_separator(Path[0]);
112 #else
113  return llvm::sys::path::is_absolute(Path);
114 #endif
115 }
116 
117 bool InitHeaderSearch::AddPath(const Twine &Path, IncludeDirGroup Group,
118  bool isFramework) {
119  // Add the path with sysroot prepended, if desired and this is a system header
120  // group.
121  if (HasSysroot) {
122  SmallString<256> MappedPathStorage;
123  StringRef MappedPathStr = Path.toStringRef(MappedPathStorage);
124  if (CanPrefixSysroot(MappedPathStr)) {
125  return AddUnmappedPath(IncludeSysroot + Path, Group, isFramework);
126  }
127  }
128 
129  return AddUnmappedPath(Path, Group, isFramework);
130 }
131 
132 bool InitHeaderSearch::AddUnmappedPath(const Twine &Path, IncludeDirGroup Group,
133  bool isFramework) {
134  assert(!Path.isTriviallyEmpty() && "can't handle empty path here");
135 
136  FileManager &FM = Headers.getFileMgr();
137  SmallString<256> MappedPathStorage;
138  StringRef MappedPathStr = Path.toStringRef(MappedPathStorage);
139 
140  // Compute the DirectoryLookup type.
142  if (Group == Quoted || Group == Angled || Group == IndexHeaderMap) {
143  Type = SrcMgr::C_User;
144  } else if (Group == ExternCSystem) {
146  } else {
147  Type = SrcMgr::C_System;
148  }
149 
150  // If the directory exists, add it.
151  if (const DirectoryEntry *DE = FM.getDirectory(MappedPathStr)) {
152  IncludePath.push_back(
153  std::make_pair(Group, DirectoryLookup(DE, Type, isFramework)));
154  return true;
155  }
156 
157  // Check to see if this is an apple-style headermap (which are not allowed to
158  // be frameworks).
159  if (!isFramework) {
160  if (const FileEntry *FE = FM.getFile(MappedPathStr)) {
161  if (const HeaderMap *HM = Headers.CreateHeaderMap(FE)) {
162  // It is a headermap, add it to the search path.
163  IncludePath.push_back(
164  std::make_pair(Group,
165  DirectoryLookup(HM, Type, Group == IndexHeaderMap)));
166  return true;
167  }
168  }
169  }
170 
171  if (Verbose)
172  llvm::errs() << "ignoring nonexistent directory \""
173  << MappedPathStr << "\"\n";
174  return false;
175 }
176 
177 bool InitHeaderSearch::AddGnuCPlusPlusIncludePaths(StringRef Base,
178  StringRef ArchDir,
179  StringRef Dir32,
180  StringRef Dir64,
181  const llvm::Triple &triple) {
182  // Add the base dir
183  bool IsBaseFound = AddPath(Base, CXXSystem, false);
184 
185  // Add the multilib dirs
186  llvm::Triple::ArchType arch = triple.getArch();
187  bool is64bit = arch == llvm::Triple::ppc64 || arch == llvm::Triple::x86_64;
188  if (is64bit)
189  AddPath(Base + "/" + ArchDir + "/" + Dir64, CXXSystem, false);
190  else
191  AddPath(Base + "/" + ArchDir + "/" + Dir32, CXXSystem, false);
192 
193  // Add the backward dir
194  AddPath(Base + "/backward", CXXSystem, false);
195  return IsBaseFound;
196 }
197 
198 void InitHeaderSearch::AddMinGWCPlusPlusIncludePaths(StringRef Base,
199  StringRef Arch,
200  StringRef Version) {
201  AddPath(Base + "/" + Arch + "/" + Version + "/include/c++",
202  CXXSystem, false);
203  AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/" + Arch,
204  CXXSystem, false);
205  AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/backward",
206  CXXSystem, false);
207 }
208 
209 void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple,
210  const HeaderSearchOptions &HSOpts) {
211  llvm::Triple::OSType os = triple.getOS();
212 
213  if (triple.isOSDarwin()) {
214  llvm_unreachable("Include management is handled in the driver.");
215  }
216 
217  if (HSOpts.UseStandardSystemIncludes) {
218  switch (os) {
219  case llvm::Triple::CloudABI:
220  case llvm::Triple::FreeBSD:
221  case llvm::Triple::NetBSD:
222  case llvm::Triple::OpenBSD:
223  case llvm::Triple::NaCl:
224  case llvm::Triple::PS4:
225  case llvm::Triple::ELFIAMCU:
226  case llvm::Triple::Fuchsia:
227  break;
228  case llvm::Triple::Win32:
229  if (triple.getEnvironment() != llvm::Triple::Cygnus)
230  break;
231  LLVM_FALLTHROUGH;
232  default:
233  // FIXME: temporary hack: hard-coded paths.
234  AddPath("/usr/local/include", System, false);
235  break;
236  }
237  }
238 
239  // Builtin includes use #include_next directives and should be positioned
240  // just prior C include dirs.
241  if (HSOpts.UseBuiltinIncludes) {
242  // Ignore the sys root, we *always* look for clang headers relative to
243  // supplied path.
244  SmallString<128> P = StringRef(HSOpts.ResourceDir);
245  llvm::sys::path::append(P, "include");
246  AddUnmappedPath(P, ExternCSystem, false);
247  }
248 
249  // All remaining additions are for system include directories, early exit if
250  // we aren't using them.
251  if (!HSOpts.UseStandardSystemIncludes)
252  return;
253 
254  // Add dirs specified via 'configure --with-c-include-dirs'.
255  StringRef CIncludeDirs(C_INCLUDE_DIRS);
256  if (CIncludeDirs != "") {
258  CIncludeDirs.split(dirs, ":");
259  for (StringRef dir : dirs)
260  AddPath(dir, ExternCSystem, false);
261  return;
262  }
263 
264  switch (os) {
265  case llvm::Triple::Linux:
266  case llvm::Triple::Hurd:
267  case llvm::Triple::Solaris:
268  llvm_unreachable("Include management is handled in the driver.");
269 
270  case llvm::Triple::CloudABI: {
271  // <sysroot>/<triple>/include
272  SmallString<128> P = StringRef(HSOpts.ResourceDir);
273  llvm::sys::path::append(P, "../../..", triple.str(), "include");
274  AddPath(P, System, false);
275  break;
276  }
277 
278  case llvm::Triple::Haiku:
279  AddPath("/boot/system/non-packaged/develop/headers", System, false);
280  AddPath("/boot/system/develop/headers/os", System, false);
281  AddPath("/boot/system/develop/headers/os/app", System, false);
282  AddPath("/boot/system/develop/headers/os/arch", System, false);
283  AddPath("/boot/system/develop/headers/os/device", System, false);
284  AddPath("/boot/system/develop/headers/os/drivers", System, false);
285  AddPath("/boot/system/develop/headers/os/game", System, false);
286  AddPath("/boot/system/develop/headers/os/interface", System, false);
287  AddPath("/boot/system/develop/headers/os/kernel", System, false);
288  AddPath("/boot/system/develop/headers/os/locale", System, false);
289  AddPath("/boot/system/develop/headers/os/mail", System, false);
290  AddPath("/boot/system/develop/headers/os/media", System, false);
291  AddPath("/boot/system/develop/headers/os/midi", System, false);
292  AddPath("/boot/system/develop/headers/os/midi2", System, false);
293  AddPath("/boot/system/develop/headers/os/net", System, false);
294  AddPath("/boot/system/develop/headers/os/opengl", System, false);
295  AddPath("/boot/system/develop/headers/os/storage", System, false);
296  AddPath("/boot/system/develop/headers/os/support", System, false);
297  AddPath("/boot/system/develop/headers/os/translation", System, false);
298  AddPath("/boot/system/develop/headers/os/add-ons/graphics", System, false);
299  AddPath("/boot/system/develop/headers/os/add-ons/input_server", System, false);
300  AddPath("/boot/system/develop/headers/os/add-ons/mail_daemon", System, false);
301  AddPath("/boot/system/develop/headers/os/add-ons/registrar", System, false);
302  AddPath("/boot/system/develop/headers/os/add-ons/screen_saver", System, false);
303  AddPath("/boot/system/develop/headers/os/add-ons/tracker", System, false);
304  AddPath("/boot/system/develop/headers/os/be_apps/Deskbar", System, false);
305  AddPath("/boot/system/develop/headers/os/be_apps/NetPositive", System, false);
306  AddPath("/boot/system/develop/headers/os/be_apps/Tracker", System, false);
307  AddPath("/boot/system/develop/headers/3rdparty", System, false);
308  AddPath("/boot/system/develop/headers/bsd", System, false);
309  AddPath("/boot/system/develop/headers/glibc", System, false);
310  AddPath("/boot/system/develop/headers/posix", System, false);
311  AddPath("/boot/system/develop/headers", System, false);
312  break;
313  case llvm::Triple::RTEMS:
314  break;
315  case llvm::Triple::Win32:
316  switch (triple.getEnvironment()) {
317  default: llvm_unreachable("Include management is handled in the driver.");
318  case llvm::Triple::Cygnus:
319  AddPath("/usr/include/w32api", System, false);
320  break;
321  case llvm::Triple::GNU:
322  break;
323  }
324  break;
325  default:
326  break;
327  }
328 
329  switch (os) {
330  case llvm::Triple::CloudABI:
331  case llvm::Triple::RTEMS:
332  case llvm::Triple::NaCl:
333  case llvm::Triple::ELFIAMCU:
334  case llvm::Triple::Fuchsia:
335  break;
336  case llvm::Triple::PS4: {
337  // <isysroot> gets prepended later in AddPath().
338  std::string BaseSDKPath = "";
339  if (!HasSysroot) {
340  const char *envValue = getenv("SCE_ORBIS_SDK_DIR");
341  if (envValue)
342  BaseSDKPath = envValue;
343  else {
344  // HSOpts.ResourceDir variable contains the location of Clang's
345  // resource files.
346  // Assuming that Clang is configured for PS4 without
347  // --with-clang-resource-dir option, the location of Clang's resource
348  // files is <SDK_DIR>/host_tools/lib/clang
349  SmallString<128> P = StringRef(HSOpts.ResourceDir);
350  llvm::sys::path::append(P, "../../..");
351  BaseSDKPath = P.str();
352  }
353  }
354  AddPath(BaseSDKPath + "/target/include", System, false);
355  if (triple.isPS4CPU())
356  AddPath(BaseSDKPath + "/target/include_common", System, false);
357  LLVM_FALLTHROUGH;
358  }
359  default:
360  AddPath("/usr/include", ExternCSystem, false);
361  break;
362  }
363 }
364 
365 void InitHeaderSearch::AddDefaultCPlusPlusIncludePaths(
366  const LangOptions &LangOpts, const llvm::Triple &triple,
367  const HeaderSearchOptions &HSOpts) {
368  llvm::Triple::OSType os = triple.getOS();
369  // FIXME: temporary hack: hard-coded paths.
370 
371  if (triple.isOSDarwin()) {
372  llvm_unreachable("Include management is handled in the driver.");
373  }
374 
375  switch (os) {
376  case llvm::Triple::Linux:
377  case llvm::Triple::Hurd:
378  case llvm::Triple::Solaris:
379  llvm_unreachable("Include management is handled in the driver.");
380  break;
381  case llvm::Triple::Win32:
382  switch (triple.getEnvironment()) {
383  default: llvm_unreachable("Include management is handled in the driver.");
384  case llvm::Triple::Cygnus:
385  // Cygwin-1.7
386  AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.7.3");
387  AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.5.3");
388  AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.4");
389  // g++-4 / Cygwin-1.5
390  AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.2");
391  break;
392  }
393  break;
394  case llvm::Triple::DragonFly:
395  AddPath("/usr/include/c++/5.0", CXXSystem, false);
396  break;
397  case llvm::Triple::Minix:
398  AddGnuCPlusPlusIncludePaths("/usr/gnu/include/c++/4.4.3",
399  "", "", "", triple);
400  break;
401  default:
402  break;
403  }
404 }
405 
406 void InitHeaderSearch::AddDefaultIncludePaths(const LangOptions &Lang,
407  const llvm::Triple &triple,
408  const HeaderSearchOptions &HSOpts) {
409  // NB: This code path is going away. All of the logic is moving into the
410  // driver which has the information necessary to do target-specific
411  // selections of default include paths. Each target which moves there will be
412  // exempted from this logic here until we can delete the entire pile of code.
413  switch (triple.getOS()) {
414  default:
415  break; // Everything else continues to use this routine's logic.
416 
417  case llvm::Triple::Emscripten:
418  case llvm::Triple::Linux:
419  case llvm::Triple::Hurd:
420  case llvm::Triple::Solaris:
421  case llvm::Triple::WASI:
422  return;
423 
424  case llvm::Triple::Win32:
425  if (triple.getEnvironment() != llvm::Triple::Cygnus ||
426  triple.isOSBinFormatMachO())
427  return;
428  break;
429 
430  case llvm::Triple::UnknownOS:
431  if (triple.getArch() == llvm::Triple::wasm32 ||
432  triple.getArch() == llvm::Triple::wasm64)
433  return;
434  break;
435  }
436 
437  // All header search logic is handled in the Driver for Darwin.
438  if (triple.isOSDarwin()) {
439  if (HSOpts.UseStandardSystemIncludes) {
440  // Add the default framework include paths on Darwin.
441  AddPath("/System/Library/Frameworks", System, true);
442  AddPath("/Library/Frameworks", System, true);
443  }
444  return;
445  }
446 
447  if (Lang.CPlusPlus && !Lang.AsmPreprocessor &&
449  if (HSOpts.UseLibcxx) {
450  AddPath("/usr/include/c++/v1", CXXSystem, false);
451  } else {
452  AddDefaultCPlusPlusIncludePaths(Lang, triple, HSOpts);
453  }
454  }
455 
456  AddDefaultCIncludePaths(triple, HSOpts);
457 }
458 
459 /// RemoveDuplicates - If there are duplicate directory entries in the specified
460 /// search list, remove the later (dead) ones. Returns the number of non-system
461 /// headers removed, which is used to update NumAngled.
462 static unsigned RemoveDuplicates(std::vector<DirectoryLookup> &SearchList,
463  unsigned First, bool Verbose) {
464  llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenDirs;
465  llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenFrameworkDirs;
466  llvm::SmallPtrSet<const HeaderMap *, 8> SeenHeaderMaps;
467  unsigned NonSystemRemoved = 0;
468  for (unsigned i = First; i != SearchList.size(); ++i) {
469  unsigned DirToRemove = i;
470 
471  const DirectoryLookup &CurEntry = SearchList[i];
472 
473  if (CurEntry.isNormalDir()) {
474  // If this isn't the first time we've seen this dir, remove it.
475  if (SeenDirs.insert(CurEntry.getDir()).second)
476  continue;
477  } else if (CurEntry.isFramework()) {
478  // If this isn't the first time we've seen this framework dir, remove it.
479  if (SeenFrameworkDirs.insert(CurEntry.getFrameworkDir()).second)
480  continue;
481  } else {
482  assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
483  // If this isn't the first time we've seen this headermap, remove it.
484  if (SeenHeaderMaps.insert(CurEntry.getHeaderMap()).second)
485  continue;
486  }
487 
488  // If we have a normal #include dir/framework/headermap that is shadowed
489  // later in the chain by a system include location, we actually want to
490  // ignore the user's request and drop the user dir... keeping the system
491  // dir. This is weird, but required to emulate GCC's search path correctly.
492  //
493  // Since dupes of system dirs are rare, just rescan to find the original
494  // that we're nuking instead of using a DenseMap.
495  if (CurEntry.getDirCharacteristic() != SrcMgr::C_User) {
496  // Find the dir that this is the same of.
497  unsigned FirstDir;
498  for (FirstDir = First;; ++FirstDir) {
499  assert(FirstDir != i && "Didn't find dupe?");
500 
501  const DirectoryLookup &SearchEntry = SearchList[FirstDir];
502 
503  // If these are different lookup types, then they can't be the dupe.
504  if (SearchEntry.getLookupType() != CurEntry.getLookupType())
505  continue;
506 
507  bool isSame;
508  if (CurEntry.isNormalDir())
509  isSame = SearchEntry.getDir() == CurEntry.getDir();
510  else if (CurEntry.isFramework())
511  isSame = SearchEntry.getFrameworkDir() == CurEntry.getFrameworkDir();
512  else {
513  assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
514  isSame = SearchEntry.getHeaderMap() == CurEntry.getHeaderMap();
515  }
516 
517  if (isSame)
518  break;
519  }
520 
521  // If the first dir in the search path is a non-system dir, zap it
522  // instead of the system one.
523  if (SearchList[FirstDir].getDirCharacteristic() == SrcMgr::C_User)
524  DirToRemove = FirstDir;
525  }
526 
527  if (Verbose) {
528  llvm::errs() << "ignoring duplicate directory \""
529  << CurEntry.getName() << "\"\n";
530  if (DirToRemove != i)
531  llvm::errs() << " as it is a non-system directory that duplicates "
532  << "a system directory\n";
533  }
534  if (DirToRemove != i)
535  ++NonSystemRemoved;
536 
537  // This is reached if the current entry is a duplicate. Remove the
538  // DirToRemove (usually the current dir).
539  SearchList.erase(SearchList.begin()+DirToRemove);
540  --i;
541  }
542  return NonSystemRemoved;
543 }
544 
545 
546 void InitHeaderSearch::Realize(const LangOptions &Lang) {
547  // Concatenate ANGLE+SYSTEM+AFTER chains together into SearchList.
548  std::vector<DirectoryLookup> SearchList;
549  SearchList.reserve(IncludePath.size());
550 
551  // Quoted arguments go first.
552  for (auto &Include : IncludePath)
553  if (Include.first == Quoted)
554  SearchList.push_back(Include.second);
555 
556  // Deduplicate and remember index.
557  RemoveDuplicates(SearchList, 0, Verbose);
558  unsigned NumQuoted = SearchList.size();
559 
560  for (auto &Include : IncludePath)
561  if (Include.first == Angled || Include.first == IndexHeaderMap)
562  SearchList.push_back(Include.second);
563 
564  RemoveDuplicates(SearchList, NumQuoted, Verbose);
565  unsigned NumAngled = SearchList.size();
566 
567  for (auto &Include : IncludePath)
568  if (Include.first == System || Include.first == ExternCSystem ||
569  (!Lang.ObjC && !Lang.CPlusPlus && Include.first == CSystem) ||
570  (/*FIXME !Lang.ObjC && */ Lang.CPlusPlus &&
571  Include.first == CXXSystem) ||
572  (Lang.ObjC && !Lang.CPlusPlus && Include.first == ObjCSystem) ||
573  (Lang.ObjC && Lang.CPlusPlus && Include.first == ObjCXXSystem))
574  SearchList.push_back(Include.second);
575 
576  for (auto &Include : IncludePath)
577  if (Include.first == After)
578  SearchList.push_back(Include.second);
579 
580  // Remove duplicates across both the Angled and System directories. GCC does
581  // this and failing to remove duplicates across these two groups breaks
582  // #include_next.
583  unsigned NonSystemRemoved = RemoveDuplicates(SearchList, NumQuoted, Verbose);
584  NumAngled -= NonSystemRemoved;
585 
586  bool DontSearchCurDir = false; // TODO: set to true if -I- is set?
587  Headers.SetSearchPaths(SearchList, NumQuoted, NumAngled, DontSearchCurDir);
588 
589  Headers.SetSystemHeaderPrefixes(SystemHeaderPrefixes);
590 
591  // If verbose, print the list of directories that will be searched.
592  if (Verbose) {
593  llvm::errs() << "#include \"...\" search starts here:\n";
594  for (unsigned i = 0, e = SearchList.size(); i != e; ++i) {
595  if (i == NumQuoted)
596  llvm::errs() << "#include <...> search starts here:\n";
597  StringRef Name = SearchList[i].getName();
598  const char *Suffix;
599  if (SearchList[i].isNormalDir())
600  Suffix = "";
601  else if (SearchList[i].isFramework())
602  Suffix = " (framework directory)";
603  else {
604  assert(SearchList[i].isHeaderMap() && "Unknown DirectoryLookup");
605  Suffix = " (headermap)";
606  }
607  llvm::errs() << " " << Name << Suffix << "\n";
608  }
609  llvm::errs() << "End of search list.\n";
610  }
611 }
612 
614  const HeaderSearchOptions &HSOpts,
615  const LangOptions &Lang,
616  const llvm::Triple &Triple) {
617  InitHeaderSearch Init(HS, HSOpts.Verbose, HSOpts.Sysroot);
618 
619  // Add the user defined entries.
620  for (unsigned i = 0, e = HSOpts.UserEntries.size(); i != e; ++i) {
621  const HeaderSearchOptions::Entry &E = HSOpts.UserEntries[i];
622  if (E.IgnoreSysRoot) {
623  Init.AddUnmappedPath(E.Path, E.Group, E.IsFramework);
624  } else {
625  Init.AddPath(E.Path, E.Group, E.IsFramework);
626  }
627  }
628 
629  Init.AddDefaultIncludePaths(Lang, Triple, HSOpts);
630 
631  for (unsigned i = 0, e = HSOpts.SystemHeaderPrefixes.size(); i != e; ++i)
632  Init.AddSystemHeaderPrefix(HSOpts.SystemHeaderPrefixes[i].Prefix,
633  HSOpts.SystemHeaderPrefixes[i].IsSystemHeader);
634 
635  if (HSOpts.UseBuiltinIncludes) {
636  // Set up the builtin include directory in the module map.
637  SmallString<128> P = StringRef(HSOpts.ResourceDir);
638  llvm::sys::path::append(P, "include");
639  if (const DirectoryEntry *Dir = HS.getFileMgr().getDirectory(P))
641  }
642 
643  Init.Realize(Lang);
644 }
Paths for &#39;#include <>&#39; added by &#39;-I&#39;.
unsigned UseLibcxx
Use libc++ instead of the default libstdc++.
Implements support for file system lookup, file system caching, and directory search management...
Definition: FileManager.h:116
Defines the clang::FileManager interface and associated types.
Like System, but headers are implicitly wrapped in extern "C".
Like System, but only used for C++.
StringRef P
The base class of the type hierarchy.
Definition: Type.h:1433
Like System, but only used for ObjC++.
StringRef getName() const
getName - Return the directory or filename corresponding to this lookup object.
CharacteristicKind
Indicates whether a file or directory holds normal user code, system code, or system code which is im...
Definition: SourceManager.h:77
ModuleMap & getModuleMap()
Retrieve the module map.
Definition: HeaderSearch.h:660
Like System, but searched after the system directories.
long i
Definition: xmmintrin.h:1456
This class represents an Apple concept known as a &#39;header map&#39;.
Definition: HeaderMap.h:66
bool isHeaderMap() const
isHeaderMap - Return true if this is a header map, not a normal directory.
std::vector< Entry > UserEntries
User specified include entries.
std::vector< SystemHeaderPrefix > SystemHeaderPrefixes
User-specified system header prefixes.
FileManager & getFileMgr() const
Definition: HeaderSearch.h:270
Keeps track of the various options that can be enabled, which controls the dialect of C or C++ that i...
Definition: LangOptions.h:49
std::string ResourceDir
The directory which holds the compiler resource files (builtin includes, etc.).
Encapsulates the information needed to find the file referenced by a #include or #include_next, (sub-)framework lookup, etc.
Definition: HeaderSearch.h:158
const DirectoryEntry * getDirectory(StringRef DirName, bool CacheFailure=true)
Lookup, cache, and verify the specified directory (real or virtual).
unsigned IgnoreSysRoot
IgnoreSysRoot - This is false if an absolute path should be treated relative to the sysroot...
Defines the clang::LangOptions interface.
IncludeDirGroup
IncludeDirGroup - Identifies the group an include Entry belongs to, representing its relative positiv...
bool isNormalDir() const
isNormalDir - Return true if this is a normal directory, not a header map.
bool isFramework() const
isFramework - True if this is a framework directory.
unsigned UseBuiltinIncludes
Include the compiler builtin includes.
DirectoryLookup - This class represents one entry in the search list that specifies the search order ...
void setBuiltinIncludeDir(const DirectoryEntry *Dir)
Set the directory that contains Clang-supplied include files, such as our stdarg.h or tgmath...
Definition: ModuleMap.h:400
void ApplyHeaderSearchOptions(HeaderSearch &HS, const HeaderSearchOptions &HSOpts, const LangOptions &Lang, const llvm::Triple &triple)
Apply the header search options to get given HeaderSearch object.
unsigned UseStandardSystemIncludes
Include the system standard include search directories.
LookupType_t getLookupType() const
getLookupType - Return the kind of directory lookup that this is: either a normal directory...
Cached information about one file (either on disk or in the virtual file system). ...
Definition: FileManager.h:59
unsigned Verbose
Whether header search information should be output as for -v.
SrcMgr::CharacteristicKind getDirCharacteristic() const
DirCharacteristic - The type of directory this is, one of the DirType enum values.
frontend::IncludeDirGroup Group
Like System, but only used for ObjC.
&#39;#include ""&#39; paths, added by &#39;gcc -iquote&#39;.
const HeaderMap * getHeaderMap() const
getHeaderMap - Return the directory that this entry refers to.
Like Angled, but marks system directories.
Dataflow Directional Tag Classes.
Like System, but only used for C.
const DirectoryEntry * getDir() const
getDir - Return the directory that this entry refers to.
static unsigned RemoveDuplicates(std::vector< DirectoryLookup > &SearchList, unsigned First, bool Verbose)
RemoveDuplicates - If there are duplicate directory entries in the specified search list...
Cached information about one directory (either on disk or in the virtual file system).
Definition: FileManager.h:45
HeaderSearchOptions - Helper class for storing options related to the initialization of the HeaderSea...
Like Angled, but marks header maps used when building frameworks.
std::string Sysroot
If non-empty, the directory to use as a "virtual system root" for include paths.
static bool CanPrefixSysroot(StringRef Path)
unsigned UseStandardCXXIncludes
Include the system standard C++ library include search directories.
const DirectoryEntry * getFrameworkDir() const
getFrameworkDir - Return the directory that this framework refers to.