LCOV - code coverage report
Current view: top level - clang/tools/extra/include-fixer/find-all-symbols - SymbolInfo.h (source / functions) Hit Total Coverage
Test: llvm-toolchain.info Lines: 3 3 100.0 %
Date: 2018-10-20 13:21:21 Functions: 0 0 -
Legend: Lines: hit not hit

          Line data    Source code
       1             : //===-- SymbolInfo.h - Symbol Info ------------------------------*- C++ -*-===//
       2             : //
       3             : //                     The LLVM Compiler Infrastructure
       4             : //
       5             : // This file is distributed under the University of Illinois Open Source
       6             : // License. See LICENSE.TXT for details.
       7             : //
       8             : //===----------------------------------------------------------------------===//
       9             : 
      10             : #ifndef LLVM_CLANG_TOOLS_EXTRA_INCLUDE_FIXER_FIND_ALL_SYMBOLS_SYMBOLINFO_H
      11             : #define LLVM_CLANG_TOOLS_EXTRA_INCLUDE_FIXER_FIND_ALL_SYMBOLS_SYMBOLINFO_H
      12             : 
      13             : #include "llvm/ADT/Optional.h"
      14             : #include "llvm/ADT/StringRef.h"
      15             : #include "llvm/Support/YAMLTraits.h"
      16             : #include "llvm/Support/raw_ostream.h"
      17             : #include <set>
      18             : #include <string>
      19             : #include <vector>
      20             : 
      21             : namespace clang {
      22             : namespace find_all_symbols {
      23             : /// \brief Describes a named symbol from a header.
      24             : /// Symbols with the same qualified name and type (e.g. function overloads)
      25             : /// that appear in the same header are represented by a single SymbolInfo.
      26             : ///
      27             : /// TODO: keep track of instances, e.g. overload locations and signatures.
      28             : class SymbolInfo {
      29             : public:
      30             :   /// \brief The SymbolInfo Type.
      31             :   enum class SymbolKind {
      32             :     Function,
      33             :     Class,
      34             :     Variable,
      35             :     TypedefName,
      36             :     EnumDecl,
      37             :     EnumConstantDecl,
      38             :     Macro,
      39             :     Unknown,
      40             :   };
      41             : 
      42             :   /// \brief The Context Type.
      43             :   enum class ContextType {
      44             :     Namespace, // Symbols declared in a namespace.
      45             :     Record,    // Symbols declared in a class.
      46             :     EnumDecl,  // Enum constants declared in a enum declaration.
      47             :   };
      48             : 
      49             :   /// \brief A pair of <ContextType, ContextName>.
      50             :   typedef std::pair<ContextType, std::string> Context;
      51             : 
      52             :   // \brief Signals are signals gathered by observing how a symbol is used.
      53             :   // These are used to rank results.
      54             :   struct Signals {
      55         350 :     Signals() {}
      56         100 :     Signals(unsigned Seen, unsigned Used) : Seen(Seen), Used(Used) {}
      57             : 
      58             :     // Number of times this symbol was visible to a TU.
      59             :     unsigned Seen = 0;
      60             : 
      61             :     // Number of times this symbol was referenced a TU's main file.
      62             :     unsigned Used = 0;
      63             : 
      64             :     Signals &operator+=(const Signals &RHS);
      65             :     Signals operator+(const Signals &RHS) const;
      66             :     bool operator==(const Signals &RHS) const;
      67             :   };
      68             : 
      69             :   using SignalMap = std::map<SymbolInfo, Signals>;
      70             : 
      71             :   // The default constructor is required by YAML traits in
      72             :   // LLVM_YAML_IS_DOCUMENT_LIST_VECTOR.
      73             :   SymbolInfo() : Type(SymbolKind::Unknown) {}
      74             : 
      75             :   SymbolInfo(llvm::StringRef Name, SymbolKind Type, llvm::StringRef FilePath,
      76             :              const std::vector<Context> &Contexts);
      77             : 
      78             :   void SetFilePath(llvm::StringRef Path) { FilePath = Path; }
      79             : 
      80             :   /// \brief Get symbol name.
      81             :   llvm::StringRef getName() const { return Name; }
      82             : 
      83             :   /// \brief Get the fully-qualified symbol name.
      84             :   std::string getQualifiedName() const;
      85             : 
      86             :   /// \brief Get symbol type.
      87             :   SymbolKind getSymbolKind() const { return Type; }
      88             : 
      89             :   /// \brief Get a relative file path where symbol comes from.
      90             :   llvm::StringRef getFilePath() const { return FilePath; }
      91             : 
      92             :   /// \brief Get symbol contexts.
      93             :   const std::vector<SymbolInfo::Context> &getContexts() const {
      94             :     return Contexts;
      95             :   }
      96             : 
      97             :   bool operator<(const SymbolInfo &Symbol) const;
      98             : 
      99             :   bool operator==(const SymbolInfo &Symbol) const;
     100             : 
     101             : private:
     102             :   friend struct llvm::yaml::MappingTraits<struct SymbolAndSignals>;
     103             : 
     104             :   /// \brief Identifier name.
     105             :   std::string Name;
     106             : 
     107             :   /// \brief Symbol type.
     108             :   SymbolKind Type;
     109             : 
     110             :   /// \brief The file path where the symbol comes from. It's a relative file
     111             :   /// path based on the build directory.
     112             :   std::string FilePath;
     113             : 
     114             :   /// \brief Contains information about symbol contexts. Context information is
     115             :   /// stored from the inner-most level to outer-most level.
     116             :   ///
     117             :   /// For example, if a symbol 'x' is declared as:
     118             :   ///     namespace na { namespace nb { class A { int x; } } }
     119             :   /// The contexts would be { {RECORD, "A"}, {NAMESPACE, "nb"}, {NAMESPACE,
     120             :   /// "na"} }.
     121             :   /// The name of an anonymous namespace is "".
     122             :   ///
     123             :   /// If the symbol is declared in `TranslationUnitDecl`, it has no context.
     124             :   std::vector<Context> Contexts;
     125             : };
     126             : 
     127        3300 : struct SymbolAndSignals {
     128             :   SymbolInfo Symbol;
     129             :   SymbolInfo::Signals Signals;
     130             :   bool operator==(const SymbolAndSignals& RHS) const;
     131             : };
     132             : 
     133             : /// \brief Write SymbolInfos to a stream (YAML format).
     134             : bool WriteSymbolInfosToStream(llvm::raw_ostream &OS,
     135             :                               const SymbolInfo::SignalMap &Symbols);
     136             : 
     137             : /// \brief Read SymbolInfos from a YAML document.
     138             : std::vector<SymbolAndSignals> ReadSymbolInfosFromYAML(llvm::StringRef Yaml);
     139             : 
     140             : } // namespace find_all_symbols
     141             : } // namespace clang
     142             : 
     143             : #endif // LLVM_CLANG_TOOLS_EXTRA_INCLUDE_FIXER_FIND_ALL_SYMBOLS_SYMBOLINFO_H

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