LCOV - code coverage report
Current view: top level - include/llvm/Analysis - EHPersonalities.h (source / functions) Hit Total Coverage
Test: llvm-toolchain.info Lines: 5 5 100.0 %
Date: 2018-10-20 13:21:21 Functions: 0 0 -
Legend: Lines: hit not hit

          Line data    Source code
       1             : //===- EHPersonalities.h - Compute EH-related information -----------------===//
       2             : //
       3             : //                     The LLVM Compiler Infrastructure
       4             : //
       5             : // This file is distributed under the University of Illinois Open Source
       6             : // License. See LICENSE.TXT for details.
       7             : //
       8             : //===----------------------------------------------------------------------===//
       9             : 
      10             : #ifndef LLVM_ANALYSIS_EHPERSONALITIES_H
      11             : #define LLVM_ANALYSIS_EHPERSONALITIES_H
      12             : 
      13             : #include "llvm/ADT/DenseMap.h"
      14             : #include "llvm/ADT/TinyPtrVector.h"
      15             : #include "llvm/ADT/Triple.h"
      16             : #include "llvm/Support/ErrorHandling.h"
      17             : 
      18             : namespace llvm {
      19             : class BasicBlock;
      20             : class Function;
      21             : class Value;
      22             : 
      23             : enum class EHPersonality {
      24             :   Unknown,
      25             :   GNU_Ada,
      26             :   GNU_C,
      27             :   GNU_C_SjLj,
      28             :   GNU_CXX,
      29             :   GNU_CXX_SjLj,
      30             :   GNU_ObjC,
      31             :   MSVC_X86SEH,
      32             :   MSVC_Win64SEH,
      33             :   MSVC_CXX,
      34             :   CoreCLR,
      35             :   Rust,
      36             :   Wasm_CXX
      37             : };
      38             : 
      39             : /// See if the given exception handling personality function is one
      40             : /// that we understand.  If so, return a description of it; otherwise return
      41             : /// Unknown.
      42             : EHPersonality classifyEHPersonality(const Value *Pers);
      43             : 
      44             : StringRef getEHPersonalityName(EHPersonality Pers);
      45             : 
      46             : EHPersonality getDefaultEHPersonality(const Triple &T);
      47             : 
      48             : /// Returns true if this personality function catches asynchronous
      49             : /// exceptions.
      50             : inline bool isAsynchronousEHPersonality(EHPersonality Pers) {
      51             :   // The two SEH personality functions can catch asynch exceptions. We assume
      52             :   // unknown personalities don't catch asynch exceptions.
      53      506167 :   switch (Pers) {
      54             :   case EHPersonality::MSVC_X86SEH:
      55             :   case EHPersonality::MSVC_Win64SEH:
      56             :     return true;
      57      505574 :   default:
      58             :     return false;
      59             :   }
      60             :   llvm_unreachable("invalid enum");
      61             : }
      62             : 
      63             : /// Returns true if this is a personality function that invokes
      64             : /// handler funclets (which must return to it).
      65             : inline bool isFuncletEHPersonality(EHPersonality Pers) {
      66     1241665 :   switch (Pers) {
      67             :   case EHPersonality::MSVC_CXX:
      68             :   case EHPersonality::MSVC_X86SEH:
      69             :   case EHPersonality::MSVC_Win64SEH:
      70             :   case EHPersonality::CoreCLR:
      71             :     return true;
      72             :   default:
      73             :     return false;
      74             :   }
      75             :   llvm_unreachable("invalid enum");
      76             : }
      77             : 
      78             : /// Returns true if this personality uses scope-style EH IR instructions:
      79             : /// catchswitch, catchpad/ret, and cleanuppad/ret.
      80             : inline bool isScopedEHPersonality(EHPersonality Pers) {
      81             :   switch (Pers) {
      82             :   case EHPersonality::MSVC_CXX:
      83             :   case EHPersonality::MSVC_X86SEH:
      84             :   case EHPersonality::MSVC_Win64SEH:
      85             :   case EHPersonality::CoreCLR:
      86             :   case EHPersonality::Wasm_CXX:
      87             :     return true;
      88             :   default:
      89             :     return false;
      90             :   }
      91             :   llvm_unreachable("invalid enum");
      92             : }
      93             : 
      94             : /// Return true if this personality may be safely removed if there
      95             : /// are no invoke instructions remaining in the current function.
      96             : inline bool isNoOpWithoutInvoke(EHPersonality Pers) {
      97       84184 :   switch (Pers) {
      98             :   case EHPersonality::Unknown:
      99             :     return false;
     100             :   // All known personalities currently have this behavior
     101       24414 :   default:
     102             :     return true;
     103             :   }
     104             :   llvm_unreachable("invalid enum");
     105             : }
     106             : 
     107             : bool canSimplifyInvokeNoUnwind(const Function *F);
     108             : 
     109             : typedef TinyPtrVector<BasicBlock *> ColorVector;
     110             : 
     111             : /// If an EH funclet personality is in use (see isFuncletEHPersonality),
     112             : /// this will recompute which blocks are in which funclet. It is possible that
     113             : /// some blocks are in multiple funclets. Consider this analysis to be
     114             : /// expensive.
     115             : DenseMap<BasicBlock *, ColorVector> colorEHFunclets(Function &F);
     116             : 
     117             : } // end namespace llvm
     118             : 
     119             : #endif

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