LCOV - code coverage report
Current view: top level - include/llvm/CodeGen - MachineConstantPool.h (source / functions) Hit Total Coverage
Test: llvm-toolchain.info Lines: 9 15 60.0 %
Date: 2018-10-20 13:21:21 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //===- CodeGen/MachineConstantPool.h - Abstract Constant Pool ---*- C++ -*-===//
       2             : //
       3             : //                     The LLVM Compiler Infrastructure
       4             : //
       5             : // This file is distributed under the University of Illinois Open Source
       6             : // License. See LICENSE.TXT for details.
       7             : //
       8             : //===----------------------------------------------------------------------===//
       9             : //
      10             : /// @file
      11             : /// This file declares the MachineConstantPool class which is an abstract
      12             : /// constant pool to keep track of constants referenced by a function.
      13             : //
      14             : //===----------------------------------------------------------------------===//
      15             : 
      16             : #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
      17             : #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
      18             : 
      19             : #include "llvm/ADT/DenseSet.h"
      20             : #include "llvm/MC/SectionKind.h"
      21             : #include <climits>
      22             : #include <vector>
      23             : 
      24             : namespace llvm {
      25             : 
      26             : class Constant;
      27             : class DataLayout;
      28             : class FoldingSetNodeID;
      29             : class MachineConstantPool;
      30             : class raw_ostream;
      31             : class Type;
      32             : 
      33             : /// Abstract base class for all machine specific constantpool value subclasses.
      34             : ///
      35             : class MachineConstantPoolValue {
      36             :   virtual void anchor();
      37             : 
      38             :   Type *Ty;
      39             : 
      40             : public:
      41         698 :   explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
      42           0 :   virtual ~MachineConstantPoolValue() = default;
      43             : 
      44             :   /// getType - get type of this MachineConstantPoolValue.
      45             :   ///
      46           0 :   Type *getType() const { return Ty; }
      47             : 
      48             :   virtual int getExistingMachineCPValue(MachineConstantPool *CP,
      49             :                                         unsigned Alignment) = 0;
      50             : 
      51             :   virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
      52             : 
      53             :   /// print - Implement operator<<
      54             :   virtual void print(raw_ostream &O) const = 0;
      55             : };
      56             : 
      57             : inline raw_ostream &operator<<(raw_ostream &OS,
      58             :                                const MachineConstantPoolValue &V) {
      59           0 :   V.print(OS);
      60             :   return OS;
      61             : }
      62             : 
      63             : /// This class is a data container for one entry in a MachineConstantPool.
      64             : /// It contains a pointer to the value and an offset from the start of
      65             : /// the constant pool.
      66             : /// An entry in a MachineConstantPool
      67             : class MachineConstantPoolEntry {
      68             : public:
      69             :   /// The constant itself.
      70             :   union {
      71             :     const Constant *ConstVal;
      72             :     MachineConstantPoolValue *MachineCPVal;
      73             :   } Val;
      74             : 
      75             :   /// The required alignment for this entry. The top bit is set when Val is
      76             :   /// a target specific MachineConstantPoolValue.
      77             :   unsigned Alignment;
      78             : 
      79             :   MachineConstantPoolEntry(const Constant *V, unsigned A)
      80       32426 :     : Alignment(A) {
      81       32426 :     Val.ConstVal = V;
      82             :   }
      83             : 
      84             :   MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
      85         691 :       : Alignment(A) {
      86         691 :     Val.MachineCPVal = V;
      87         691 :     Alignment |= 1U << (sizeof(unsigned) * CHAR_BIT - 1);
      88             :   }
      89             : 
      90             :   /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
      91             :   /// is indeed a target specific constantpool entry, not a wrapper over a
      92             :   /// Constant.
      93           0 :   bool isMachineConstantPoolEntry() const {
      94      337932 :     return (int)Alignment < 0;
      95             :   }
      96             : 
      97           0 :   int getAlignment() const {
      98       88537 :     return Alignment & ~(1 << (sizeof(unsigned) * CHAR_BIT - 1));
      99             :   }
     100             : 
     101             :   Type *getType() const;
     102             : 
     103             :   /// This method classifies the entry according to whether or not it may
     104             :   /// generate a relocation entry.  This must be conservative, so if it might
     105             :   /// codegen to a relocatable entry, it should say so.
     106             :   bool needsRelocation() const;
     107             : 
     108             :   SectionKind getSectionKind(const DataLayout *DL) const;
     109             : };
     110             : 
     111             : /// The MachineConstantPool class keeps track of constants referenced by a
     112             : /// function which must be spilled to memory.  This is used for constants which
     113             : /// are unable to be used directly as operands to instructions, which typically
     114             : /// include floating point and large integer constants.
     115             : ///
     116             : /// Instructions reference the address of these constant pool constants through
     117             : /// the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
     118             : /// code, these virtual address references are converted to refer to the
     119             : /// address of the function constant pool values.
     120             : /// The machine constant pool.
     121             : class MachineConstantPool {
     122             :   unsigned PoolAlignment;       ///< The alignment for the pool.
     123             :   std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
     124             :   /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry.
     125             :   DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries;
     126             :   const DataLayout &DL;
     127             : 
     128             :   const DataLayout &getDataLayout() const { return DL; }
     129             : 
     130             : public:
     131             :   /// The only constructor.
     132             :   explicit MachineConstantPool(const DataLayout &DL)
     133      411212 :       : PoolAlignment(1), DL(DL) {}
     134             :   ~MachineConstantPool();
     135             : 
     136             :   /// getConstantPoolAlignment - Return the alignment required by
     137             :   /// the whole constant pool, of which the first element must be aligned.
     138           0 :   unsigned getConstantPoolAlignment() const { return PoolAlignment; }
     139             : 
     140             :   /// getConstantPoolIndex - Create a new entry in the constant pool or return
     141             :   /// an existing one.  User must specify the minimum required alignment for
     142             :   /// the object.
     143             :   unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment);
     144             :   unsigned getConstantPoolIndex(MachineConstantPoolValue *V,
     145             :                                 unsigned Alignment);
     146             : 
     147             :   /// isEmpty - Return true if this constant pool contains no constants.
     148             :   bool isEmpty() const { return Constants.empty(); }
     149             : 
     150             :   const std::vector<MachineConstantPoolEntry> &getConstants() const {
     151             :     return Constants;
     152             :   }
     153             : 
     154             :   /// print - Used by the MachineFunction printer to print information about
     155             :   /// constant pool objects.  Implemented in MachineFunction.cpp
     156             :   void print(raw_ostream &OS) const;
     157             : 
     158             :   /// dump - Call print(cerr) to be called from the debugger.
     159             :   void dump() const;
     160             : };
     161             : 
     162             : } // end namespace llvm
     163             : 
     164             : #endif // LLVM_CODEGEN_MACHINECONSTANTPOOL_H

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