LCOV - code coverage report
Current view: top level - include/llvm/FuzzMutate - IRMutator.h (source / functions) Hit Total Coverage
Test: llvm-toolchain.info Lines: 5 9 55.6 %
Date: 2018-10-20 13:21:21 Functions: 1 4 25.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //===-- IRMutator.h - Mutation engine for fuzzing IR ------------*- C++ -*-===//
       2             : //
       3             : //                     The LLVM Compiler Infrastructure
       4             : //
       5             : // This file is distributed under the University of Illinois Open Source
       6             : // License. See LICENSE.TXT for details.
       7             : //
       8             : //===----------------------------------------------------------------------===//
       9             : //
      10             : // Provides the IRMutator class, which drives mutations on IR based on a
      11             : // configurable set of strategies. Some common strategies are also included
      12             : // here.
      13             : //
      14             : //===----------------------------------------------------------------------===//
      15             : 
      16             : #ifndef LLVM_FUZZMUTATE_IRMUTATOR_H
      17             : #define LLVM_FUZZMUTATE_IRMUTATOR_H
      18             : 
      19             : #include "llvm/ADT/Optional.h"
      20             : #include "llvm/FuzzMutate/OpDescriptor.h"
      21             : #include "llvm/Support/ErrorHandling.h"
      22             : 
      23             : namespace llvm {
      24             : class BasicBlock;
      25             : class Function;
      26             : class Instruction;
      27             : class Module;
      28             : 
      29             : struct RandomIRBuilder;
      30             : 
      31             : /// Base class for describing how to mutate a module. mutation functions for
      32             : /// each IR unit forward to the contained unit.
      33             : class IRMutationStrategy {
      34             : public:
      35           0 :   virtual ~IRMutationStrategy() = default;
      36             : 
      37             :   /// Provide a weight to bias towards choosing this strategy for a mutation.
      38             :   ///
      39             :   /// The value of the weight is arbitrary, but a good default is "the number of
      40             :   /// distinct ways in which this strategy can mutate a unit". This can also be
      41             :   /// used to prefer strategies that shrink the overall size of the result when
      42             :   /// we start getting close to \c MaxSize.
      43             :   virtual uint64_t getWeight(size_t CurrentSize, size_t MaxSize,
      44             :                              uint64_t CurrentWeight) = 0;
      45             : 
      46             :   /// @{
      47             :   /// Mutators for each IR unit. By default these forward to a contained
      48             :   /// instance of the next smaller unit.
      49             :   virtual void mutate(Module &M, RandomIRBuilder &IB);
      50             :   virtual void mutate(Function &F, RandomIRBuilder &IB);
      51             :   virtual void mutate(BasicBlock &BB, RandomIRBuilder &IB);
      52           0 :   virtual void mutate(Instruction &I, RandomIRBuilder &IB) {
      53           0 :     llvm_unreachable("Strategy does not implement any mutators");
      54             :   }
      55             :   /// @}
      56             : };
      57             : 
      58             : using TypeGetter = std::function<Type *(LLVMContext &)>;
      59             : 
      60             : /// Entry point for configuring and running IR mutations.
      61           0 : class IRMutator {
      62             :   std::vector<TypeGetter> AllowedTypes;
      63             :   std::vector<std::unique_ptr<IRMutationStrategy>> Strategies;
      64             : 
      65             : public:
      66             :   IRMutator(std::vector<TypeGetter> &&AllowedTypes,
      67             :             std::vector<std::unique_ptr<IRMutationStrategy>> &&Strategies)
      68          10 :       : AllowedTypes(std::move(AllowedTypes)),
      69             :         Strategies(std::move(Strategies)) {}
      70             : 
      71             :   void mutateModule(Module &M, int Seed, size_t CurSize, size_t MaxSize);
      72             : };
      73             : 
      74             : /// Strategy that injects operations into the function.
      75             : class InjectorIRStrategy : public IRMutationStrategy {
      76             :   std::vector<fuzzerop::OpDescriptor> Operations;
      77             : 
      78             :   Optional<fuzzerop::OpDescriptor> chooseOperation(Value *Src,
      79             :                                                    RandomIRBuilder &IB);
      80             : 
      81             : public:
      82             :   InjectorIRStrategy(std::vector<fuzzerop::OpDescriptor> &&Operations)
      83           8 :       : Operations(std::move(Operations)) {}
      84             :   static std::vector<fuzzerop::OpDescriptor> getDefaultOps();
      85             : 
      86           1 :   uint64_t getWeight(size_t CurrentSize, size_t MaxSize,
      87             :                      uint64_t CurrentWeight) override {
      88           2 :     return Operations.size();
      89             :   }
      90             : 
      91             :   using IRMutationStrategy::mutate;
      92             :   void mutate(Function &F, RandomIRBuilder &IB) override;
      93             :   void mutate(BasicBlock &BB, RandomIRBuilder &IB) override;
      94             : };
      95             : 
      96           9 : class InstDeleterIRStrategy : public IRMutationStrategy {
      97             : public:
      98             :   uint64_t getWeight(size_t CurrentSize, size_t MaxSize,
      99             :                      uint64_t CurrentWeight) override;
     100             : 
     101             :   using IRMutationStrategy::mutate;
     102             :   void mutate(Function &F, RandomIRBuilder &IB) override;
     103             :   void mutate(Instruction &Inst, RandomIRBuilder &IB) override;
     104             : };
     105             : 
     106             : } // end llvm namespace
     107             : 
     108             : #endif // LLVM_FUZZMUTATE_IRMUTATOR_H

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