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1 : //===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
2 : //
3 : // The LLVM Compiler Infrastructure
4 : //
5 : // This file is distributed under the University of Illinois Open Source
6 : // License. See LICENSE.TXT for details.
7 : //
8 : //===----------------------------------------------------------------------===//
9 : //
10 : // This file defines manifest constants for the wasm object file format.
11 : // See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
12 : //
13 : //===----------------------------------------------------------------------===//
14 :
15 : #ifndef LLVM_BINARYFORMAT_WASM_H
16 : #define LLVM_BINARYFORMAT_WASM_H
17 :
18 : #include "llvm/ADT/ArrayRef.h"
19 : #include "llvm/ADT/SmallVector.h"
20 :
21 : namespace llvm {
22 : namespace wasm {
23 :
24 : // Object file magic string.
25 : const char WasmMagic[] = {'\0', 'a', 's', 'm'};
26 : // Wasm binary format version
27 : const uint32_t WasmVersion = 0x1;
28 : // Wasm linking metadata version
29 : const uint32_t WasmMetadataVersion = 0x1;
30 : // Wasm uses a 64k page size
31 : const uint32_t WasmPageSize = 65536;
32 :
33 : struct WasmObjectHeader {
34 : StringRef Magic;
35 : uint32_t Version;
36 : };
37 :
38 : struct WasmExport {
39 : StringRef Name;
40 : uint8_t Kind;
41 : uint32_t Index;
42 : };
43 :
44 : struct WasmLimits {
45 : uint8_t Flags;
46 : uint32_t Initial;
47 : uint32_t Maximum;
48 : };
49 :
50 : struct WasmTable {
51 : uint8_t ElemType;
52 : WasmLimits Limits;
53 : };
54 :
55 : struct WasmInitExpr {
56 : uint8_t Opcode;
57 : union {
58 : int32_t Int32;
59 : int64_t Int64;
60 : int32_t Float32;
61 : int64_t Float64;
62 : uint32_t Global;
63 : } Value;
64 : };
65 :
66 : struct WasmGlobalType {
67 : uint8_t Type;
68 : bool Mutable;
69 : };
70 :
71 : struct WasmGlobal {
72 : uint32_t Index;
73 : WasmGlobalType Type;
74 : WasmInitExpr InitExpr;
75 : StringRef SymbolName; // from the "linking" section
76 : };
77 :
78 : struct WasmImport {
79 : StringRef Module;
80 : StringRef Field;
81 : uint8_t Kind;
82 : union {
83 : uint32_t SigIndex;
84 : WasmGlobalType Global;
85 : WasmTable Table;
86 : WasmLimits Memory;
87 : };
88 : };
89 :
90 : struct WasmLocalDecl {
91 : uint8_t Type;
92 : uint32_t Count;
93 : };
94 :
95 4154 : struct WasmFunction {
96 : uint32_t Index;
97 : std::vector<WasmLocalDecl> Locals;
98 : ArrayRef<uint8_t> Body;
99 : uint32_t CodeSectionOffset;
100 : uint32_t Size;
101 : uint32_t CodeOffset; // start of Locals and Body
102 : StringRef SymbolName; // from the "linking" section
103 : StringRef DebugName; // from the "name" section
104 : uint32_t Comdat; // from the "comdat info" section
105 : };
106 :
107 : struct WasmDataSegment {
108 : uint32_t MemoryIndex;
109 : WasmInitExpr Offset;
110 : ArrayRef<uint8_t> Content;
111 : StringRef Name; // from the "segment info" section
112 : uint32_t Alignment;
113 : uint32_t Flags;
114 : uint32_t Comdat; // from the "comdat info" section
115 : };
116 :
117 102 : struct WasmElemSegment {
118 : uint32_t TableIndex;
119 : WasmInitExpr Offset;
120 : std::vector<uint32_t> Functions;
121 : };
122 :
123 : // Represents the location of a Wasm data symbol within a WasmDataSegment, as
124 : // the index of the segment, and the offset and size within the segment.
125 : struct WasmDataReference {
126 : uint32_t Segment;
127 : uint32_t Offset;
128 : uint32_t Size;
129 : };
130 :
131 : struct WasmRelocation {
132 : uint8_t Type; // The type of the relocation.
133 : uint32_t Index; // Index into either symbol or type index space.
134 : uint64_t Offset; // Offset from the start of the section.
135 : int64_t Addend; // A value to add to the symbol.
136 : };
137 :
138 : struct WasmInitFunc {
139 : uint32_t Priority;
140 : uint32_t Symbol;
141 : };
142 :
143 : struct WasmSymbolInfo {
144 : StringRef Name;
145 : uint8_t Kind;
146 : uint32_t Flags;
147 : StringRef Module; // For undefined symbols the module name of the import
148 : union {
149 : // For function or global symbols, the index in function or global index
150 : // space.
151 : uint32_t ElementIndex;
152 : // For a data symbols, the address of the data relative to segment.
153 : WasmDataReference DataRef;
154 : };
155 : };
156 :
157 : struct WasmFunctionName {
158 : uint32_t Index;
159 : StringRef Name;
160 : };
161 :
162 : struct WasmLinkingData {
163 : uint32_t Version;
164 : std::vector<WasmInitFunc> InitFunctions;
165 : std::vector<StringRef> Comdats;
166 : std::vector<WasmSymbolInfo> SymbolTable;
167 : };
168 :
169 : enum : unsigned {
170 : WASM_SEC_CUSTOM = 0, // Custom / User-defined section
171 : WASM_SEC_TYPE = 1, // Function signature declarations
172 : WASM_SEC_IMPORT = 2, // Import declarations
173 : WASM_SEC_FUNCTION = 3, // Function declarations
174 : WASM_SEC_TABLE = 4, // Indirect function table and other tables
175 : WASM_SEC_MEMORY = 5, // Memory attributes
176 : WASM_SEC_GLOBAL = 6, // Global declarations
177 : WASM_SEC_EXPORT = 7, // Exports
178 : WASM_SEC_START = 8, // Start function declaration
179 : WASM_SEC_ELEM = 9, // Elements section
180 : WASM_SEC_CODE = 10, // Function bodies (code)
181 : WASM_SEC_DATA = 11 // Data segments
182 : };
183 :
184 : // Type immediate encodings used in various contexts.
185 : enum : unsigned {
186 : WASM_TYPE_I32 = 0x7F,
187 : WASM_TYPE_I64 = 0x7E,
188 : WASM_TYPE_F32 = 0x7D,
189 : WASM_TYPE_F64 = 0x7C,
190 : WASM_TYPE_V128 = 0x7B,
191 : WASM_TYPE_ANYFUNC = 0x70,
192 : WASM_TYPE_EXCEPT_REF = 0x68,
193 : WASM_TYPE_FUNC = 0x60,
194 : WASM_TYPE_NORESULT = 0x40, // for blocks with no result values
195 : };
196 :
197 : // Kinds of externals (for imports and exports).
198 : enum : unsigned {
199 : WASM_EXTERNAL_FUNCTION = 0x0,
200 : WASM_EXTERNAL_TABLE = 0x1,
201 : WASM_EXTERNAL_MEMORY = 0x2,
202 : WASM_EXTERNAL_GLOBAL = 0x3,
203 : };
204 :
205 : // Opcodes used in initializer expressions.
206 : enum : unsigned {
207 : WASM_OPCODE_END = 0x0b,
208 : WASM_OPCODE_GET_GLOBAL = 0x23,
209 : WASM_OPCODE_I32_CONST = 0x41,
210 : WASM_OPCODE_I64_CONST = 0x42,
211 : WASM_OPCODE_F32_CONST = 0x43,
212 : WASM_OPCODE_F64_CONST = 0x44,
213 : };
214 :
215 : enum : unsigned {
216 : WASM_LIMITS_FLAG_HAS_MAX = 0x1,
217 : };
218 :
219 : // Kind codes used in the custom "name" section
220 : enum : unsigned {
221 : WASM_NAMES_FUNCTION = 0x1,
222 : WASM_NAMES_LOCAL = 0x2,
223 : };
224 :
225 : // Kind codes used in the custom "linking" section
226 : enum : unsigned {
227 : WASM_SEGMENT_INFO = 0x5,
228 : WASM_INIT_FUNCS = 0x6,
229 : WASM_COMDAT_INFO = 0x7,
230 : WASM_SYMBOL_TABLE = 0x8,
231 : };
232 :
233 : // Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO
234 : enum : unsigned {
235 : WASM_COMDAT_DATA = 0x0,
236 : WASM_COMDAT_FUNCTION = 0x1,
237 : };
238 :
239 : // Kind codes used in the custom "linking" section in the WASM_SYMBOL_TABLE
240 : enum WasmSymbolType : unsigned {
241 : WASM_SYMBOL_TYPE_FUNCTION = 0x0,
242 : WASM_SYMBOL_TYPE_DATA = 0x1,
243 : WASM_SYMBOL_TYPE_GLOBAL = 0x2,
244 : WASM_SYMBOL_TYPE_SECTION = 0x3,
245 : };
246 :
247 : const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
248 : const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0xc;
249 :
250 : const unsigned WASM_SYMBOL_BINDING_GLOBAL = 0x0;
251 : const unsigned WASM_SYMBOL_BINDING_WEAK = 0x1;
252 : const unsigned WASM_SYMBOL_BINDING_LOCAL = 0x2;
253 : const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0;
254 : const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4;
255 : const unsigned WASM_SYMBOL_UNDEFINED = 0x10;
256 :
257 : #define WASM_RELOC(name, value) name = value,
258 :
259 : enum : unsigned {
260 : #include "WasmRelocs.def"
261 : };
262 :
263 : #undef WASM_RELOC
264 :
265 : // Subset of types that a value can have
266 : enum class ValType {
267 : I32 = WASM_TYPE_I32,
268 : I64 = WASM_TYPE_I64,
269 : F32 = WASM_TYPE_F32,
270 : F64 = WASM_TYPE_F64,
271 : V128 = WASM_TYPE_V128,
272 : EXCEPT_REF = WASM_TYPE_EXCEPT_REF,
273 : };
274 :
275 0 : struct WasmSignature {
276 : SmallVector<wasm::ValType, 1> Returns;
277 : SmallVector<wasm::ValType, 4> Params;
278 : // Support empty and tombstone instances, needed by DenseMap.
279 : enum { Plain, Empty, Tombstone } State = Plain;
280 :
281 285 : WasmSignature(SmallVector<wasm::ValType, 1> &&InReturns,
282 : SmallVector<wasm::ValType, 4> &&InParams)
283 285 : : Returns(InReturns), Params(InParams) {}
284 505 : WasmSignature() = default;
285 : };
286 :
287 : // Useful comparison operators
288 7894 : inline bool operator==(const WasmSignature &LHS, const WasmSignature &RHS) {
289 22577 : return LHS.State == RHS.State && LHS.Returns == RHS.Returns &&
290 7894 : LHS.Params == RHS.Params;
291 : }
292 :
293 : inline bool operator!=(const WasmSignature &LHS, const WasmSignature &RHS) {
294 65 : return !(LHS == RHS);
295 : }
296 :
297 0 : inline bool operator==(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
298 3 : return LHS.Type == RHS.Type && LHS.Mutable == RHS.Mutable;
299 : }
300 :
301 : inline bool operator!=(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
302 3 : return !(LHS == RHS);
303 : }
304 :
305 : std::string toString(wasm::WasmSymbolType type);
306 : std::string relocTypetoString(uint32_t type);
307 :
308 : } // end namespace wasm
309 : } // end namespace llvm
310 :
311 : #endif
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