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1 : //===- ObjectTransformLayer.h - Run all objects through functor -*- C++ -*-===//
2 : //
3 : // The LLVM Compiler Infrastructure
4 : //
5 : // This file is distributed under the University of Illinois Open Source
6 : // License. See LICENSE.TXT for details.
7 : //
8 : //===----------------------------------------------------------------------===//
9 : //
10 : // Run all objects passed in through a user supplied functor.
11 : //
12 : //===----------------------------------------------------------------------===//
13 :
14 : #ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
15 : #define LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
16 :
17 : #include "llvm/ExecutionEngine/JITSymbol.h"
18 : #include "llvm/ExecutionEngine/Orc/Layer.h"
19 : #include <algorithm>
20 : #include <memory>
21 : #include <string>
22 :
23 : namespace llvm {
24 : namespace orc {
25 :
26 : class ObjectTransformLayer : public ObjectLayer {
27 : public:
28 : using TransformFunction =
29 : std::function<Expected<std::unique_ptr<MemoryBuffer>>(
30 : std::unique_ptr<MemoryBuffer>)>;
31 :
32 : ObjectTransformLayer(ExecutionSession &ES, ObjectLayer &BaseLayer,
33 : TransformFunction Transform);
34 :
35 : void emit(MaterializationResponsibility R,
36 : std::unique_ptr<MemoryBuffer> O) override;
37 :
38 : private:
39 : ObjectLayer &BaseLayer;
40 : TransformFunction Transform;
41 : };
42 :
43 : /// Object mutating layer.
44 : ///
45 : /// This layer accepts sets of ObjectFiles (via addObject). It
46 : /// immediately applies the user supplied functor to each object, then adds
47 : /// the set of transformed objects to the layer below.
48 : template <typename BaseLayerT, typename TransformFtor>
49 1 : class LegacyObjectTransformLayer {
50 : public:
51 : /// Construct an ObjectTransformLayer with the given BaseLayer
52 0 : LegacyObjectTransformLayer(BaseLayerT &BaseLayer,
53 : TransformFtor Transform = TransformFtor())
54 1 : : BaseLayer(BaseLayer), Transform(std::move(Transform)) {}
55 0 :
56 : /// Apply the transform functor to each object in the object set, then
57 0 : /// add the resulting set of objects to the base layer, along with the
58 0 : /// memory manager and symbol resolver.
59 : ///
60 0 : /// @return A handle for the added objects.
61 : template <typename ObjectPtr> Error addObject(VModuleKey K, ObjectPtr Obj) {
62 : return BaseLayer.addObject(std::move(K), Transform(std::move(Obj)));
63 : }
64 :
65 : /// Remove the object set associated with the VModuleKey K.
66 : Error removeObject(VModuleKey K) { return BaseLayer.removeObject(K); }
67 1 :
68 3 : /// Search for the given named symbol.
69 : /// @param Name The name of the symbol to search for.
70 0 : /// @param ExportedSymbolsOnly If true, search only for exported symbols.
71 0 : /// @return A handle for the given named symbol, if it exists.
72 : JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
73 1 : return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
74 3 : }
75 :
76 0 : /// Get the address of the given symbol in the context of the set of
77 0 : /// objects represented by the VModuleKey K. This call is forwarded to
78 : /// the base layer's implementation.
79 : /// @param K The VModuleKey associated with the object set to search in.
80 : /// @param Name The name of the symbol to search for.
81 1 : /// @param ExportedSymbolsOnly If true, search only for exported symbols.
82 : /// @return A handle for the given named symbol, if it is found in the
83 : /// given object set.
84 : JITSymbol findSymbolIn(VModuleKey K, const std::string &Name,
85 : bool ExportedSymbolsOnly) {
86 : return BaseLayer.findSymbolIn(K, Name, ExportedSymbolsOnly);
87 : }
88 1 :
89 : /// Immediately emit and finalize the object set represented by the
90 : /// given VModuleKey K.
91 : Error emitAndFinalize(VModuleKey K) { return BaseLayer.emitAndFinalize(K); }
92 :
93 : /// Map section addresses for the objects associated with the
94 : /// VModuleKey K.
95 : void mapSectionAddress(VModuleKey K, const void *LocalAddress,
96 : JITTargetAddress TargetAddr) {
97 : BaseLayer.mapSectionAddress(K, LocalAddress, TargetAddr);
98 : }
99 0 :
100 : /// Access the transform functor directly.
101 1 : TransformFtor &getTransform() { return Transform; }
102 :
103 : /// Access the mumate functor directly.
104 : const TransformFtor &getTransform() const { return Transform; }
105 :
106 1 : private:
107 : BaseLayerT &BaseLayer;
108 : TransformFtor Transform;
109 : };
110 0 :
111 : } // end namespace orc
112 1 : } // end namespace llvm
113 0 :
114 0 : #endif // LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
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