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1 : //===-- llvm/CodeGen/AllocationOrder.h - Allocation Order -*- C++ -*-------===//
2 : //
3 : // The LLVM Compiler Infrastructure
4 : //
5 : // This file is distributed under the University of Illinois Open Source
6 : // License. See LICENSE.TXT for details.
7 : //
8 : //===----------------------------------------------------------------------===//
9 : //
10 : // This file implements an allocation order for virtual registers.
11 : //
12 : // The preferred allocation order for a virtual register depends on allocation
13 : // hints and target hooks. The AllocationOrder class encapsulates all of that.
14 : //
15 : //===----------------------------------------------------------------------===//
16 :
17 : #ifndef LLVM_LIB_CODEGEN_ALLOCATIONORDER_H
18 : #define LLVM_LIB_CODEGEN_ALLOCATIONORDER_H
19 :
20 : #include "llvm/ADT/ArrayRef.h"
21 : #include "llvm/ADT/STLExtras.h"
22 : #include "llvm/MC/MCRegisterInfo.h"
23 :
24 : namespace llvm {
25 :
26 : class RegisterClassInfo;
27 : class VirtRegMap;
28 : class LiveRegMatrix;
29 :
30 5035 : class LLVM_LIBRARY_VISIBILITY AllocationOrder {
31 : SmallVector<MCPhysReg, 16> Hints;
32 : ArrayRef<MCPhysReg> Order;
33 : int Pos;
34 :
35 : // If HardHints is true, *only* Hints will be returned.
36 : bool HardHints;
37 :
38 : public:
39 :
40 : /// Create a new AllocationOrder for VirtReg.
41 : /// @param VirtReg Virtual register to allocate for.
42 : /// @param VRM Virtual register map for function.
43 : /// @param RegClassInfo Information about reserved and allocatable registers.
44 : AllocationOrder(unsigned VirtReg,
45 : const VirtRegMap &VRM,
46 : const RegisterClassInfo &RegClassInfo,
47 : const LiveRegMatrix *Matrix);
48 :
49 : /// Get the allocation order without reordered hints.
50 0 : ArrayRef<MCPhysReg> getOrder() const { return Order; }
51 :
52 : /// Return the next physical register in the allocation order, or 0.
53 : /// It is safe to call next() again after it returned 0, it will keep
54 : /// returning 0 until rewind() is called.
55 25540618 : unsigned next(unsigned Limit = 0) {
56 25540618 : if (Pos < 0)
57 824558 : return Hints.end()[Pos++];
58 24716060 : if (HardHints)
59 : return 0;
60 24716060 : if (!Limit)
61 22926470 : Limit = Order.size();
62 24951990 : while (Pos < int(Limit)) {
63 49082564 : unsigned Reg = Order[Pos++];
64 24541282 : if (!isHint(Reg))
65 24305352 : return Reg;
66 : }
67 : return 0;
68 : }
69 :
70 : /// As next(), but allow duplicates to be returned, and stop before the
71 : /// Limit'th register in the RegisterClassInfo allocation order.
72 : ///
73 : /// This can produce more than Limit registers if there are hints.
74 : unsigned nextWithDups(unsigned Limit) {
75 : if (Pos < 0)
76 : return Hints.end()[Pos++];
77 : if (HardHints)
78 : return 0;
79 : if (Pos < int(Limit))
80 : return Order[Pos++];
81 : return 0;
82 : }
83 :
84 : /// Start over from the beginning.
85 3413631 : void rewind() { Pos = -int(Hints.size()); }
86 :
87 : /// Return true if the last register returned from next() was a preferred register.
88 0 : bool isHint() const { return Pos <= 0; }
89 :
90 : /// Return true if PhysReg is a preferred register.
91 : bool isHint(unsigned PhysReg) const { return is_contained(Hints, PhysReg); }
92 : };
93 :
94 : } // end namespace llvm
95 :
96 : #endif
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