LCOV - code coverage report
Current view: top level - lib/CodeGen - InlineSpiller.cpp (source / functions) Hit Total Coverage
Test: llvm-toolchain.info Lines: 343 490 70.0 %
Date: 2018-10-20 13:21:21 Functions: 22 30 73.3 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //===- InlineSpiller.cpp - Insert spills and restores inline --------------===//
       2             : //
       3             : //                     The LLVM Compiler Infrastructure
       4             : //
       5             : // This file is distributed under the University of Illinois Open Source
       6             : // License. See LICENSE.TXT for details.
       7             : //
       8             : //===----------------------------------------------------------------------===//
       9             : //
      10             : // The inline spiller modifies the machine function directly instead of
      11             : // inserting spills and restores in VirtRegMap.
      12             : //
      13             : //===----------------------------------------------------------------------===//
      14             : 
      15             : #include "LiveRangeCalc.h"
      16             : #include "Spiller.h"
      17             : #include "SplitKit.h"
      18             : #include "llvm/ADT/ArrayRef.h"
      19             : #include "llvm/ADT/DenseMap.h"
      20             : #include "llvm/ADT/MapVector.h"
      21             : #include "llvm/ADT/None.h"
      22             : #include "llvm/ADT/STLExtras.h"
      23             : #include "llvm/ADT/SetVector.h"
      24             : #include "llvm/ADT/SmallPtrSet.h"
      25             : #include "llvm/ADT/SmallVector.h"
      26             : #include "llvm/ADT/Statistic.h"
      27             : #include "llvm/Analysis/AliasAnalysis.h"
      28             : #include "llvm/CodeGen/LiveInterval.h"
      29             : #include "llvm/CodeGen/LiveIntervals.h"
      30             : #include "llvm/CodeGen/LiveRangeEdit.h"
      31             : #include "llvm/CodeGen/LiveStacks.h"
      32             : #include "llvm/CodeGen/MachineBasicBlock.h"
      33             : #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
      34             : #include "llvm/CodeGen/MachineDominators.h"
      35             : #include "llvm/CodeGen/MachineFunction.h"
      36             : #include "llvm/CodeGen/MachineFunctionPass.h"
      37             : #include "llvm/CodeGen/MachineInstr.h"
      38             : #include "llvm/CodeGen/MachineInstrBuilder.h"
      39             : #include "llvm/CodeGen/MachineInstrBundle.h"
      40             : #include "llvm/CodeGen/MachineLoopInfo.h"
      41             : #include "llvm/CodeGen/MachineOperand.h"
      42             : #include "llvm/CodeGen/MachineRegisterInfo.h"
      43             : #include "llvm/CodeGen/SlotIndexes.h"
      44             : #include "llvm/CodeGen/TargetInstrInfo.h"
      45             : #include "llvm/CodeGen/TargetOpcodes.h"
      46             : #include "llvm/CodeGen/TargetRegisterInfo.h"
      47             : #include "llvm/CodeGen/TargetSubtargetInfo.h"
      48             : #include "llvm/CodeGen/VirtRegMap.h"
      49             : #include "llvm/Config/llvm-config.h"
      50             : #include "llvm/Support/BlockFrequency.h"
      51             : #include "llvm/Support/BranchProbability.h"
      52             : #include "llvm/Support/CommandLine.h"
      53             : #include "llvm/Support/Compiler.h"
      54             : #include "llvm/Support/Debug.h"
      55             : #include "llvm/Support/ErrorHandling.h"
      56             : #include "llvm/Support/raw_ostream.h"
      57             : #include <cassert>
      58             : #include <iterator>
      59             : #include <tuple>
      60             : #include <utility>
      61             : #include <vector>
      62             : 
      63             : using namespace llvm;
      64             : 
      65             : #define DEBUG_TYPE "regalloc"
      66             : 
      67             : STATISTIC(NumSpilledRanges,   "Number of spilled live ranges");
      68             : STATISTIC(NumSnippets,        "Number of spilled snippets");
      69             : STATISTIC(NumSpills,          "Number of spills inserted");
      70             : STATISTIC(NumSpillsRemoved,   "Number of spills removed");
      71             : STATISTIC(NumReloads,         "Number of reloads inserted");
      72             : STATISTIC(NumReloadsRemoved,  "Number of reloads removed");
      73             : STATISTIC(NumFolded,          "Number of folded stack accesses");
      74             : STATISTIC(NumFoldedLoads,     "Number of folded loads");
      75             : STATISTIC(NumRemats,          "Number of rematerialized defs for spilling");
      76             : 
      77             : static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
      78             :                                      cl::desc("Disable inline spill hoisting"));
      79             : 
      80             : namespace {
      81             : 
      82             : class HoistSpillHelper : private LiveRangeEdit::Delegate {
      83             :   MachineFunction &MF;
      84             :   LiveIntervals &LIS;
      85             :   LiveStacks &LSS;
      86             :   AliasAnalysis *AA;
      87             :   MachineDominatorTree &MDT;
      88             :   MachineLoopInfo &Loops;
      89             :   VirtRegMap &VRM;
      90             :   MachineRegisterInfo &MRI;
      91             :   const TargetInstrInfo &TII;
      92             :   const TargetRegisterInfo &TRI;
      93             :   const MachineBlockFrequencyInfo &MBFI;
      94             : 
      95             :   InsertPointAnalysis IPA;
      96             : 
      97             :   // Map from StackSlot to the LiveInterval of the original register.
      98             :   // Note the LiveInterval of the original register may have been deleted
      99             :   // after it is spilled. We keep a copy here to track the range where
     100             :   // spills can be moved.
     101             :   DenseMap<int, std::unique_ptr<LiveInterval>> StackSlotToOrigLI;
     102             : 
     103             :   // Map from pair of (StackSlot and Original VNI) to a set of spills which
     104             :   // have the same stackslot and have equal values defined by Original VNI.
     105             :   // These spills are mergeable and are hoist candiates.
     106             :   using MergeableSpillsMap =
     107             :       MapVector<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *, 16>>;
     108             :   MergeableSpillsMap MergeableSpills;
     109             : 
     110             :   /// This is the map from original register to a set containing all its
     111             :   /// siblings. To hoist a spill to another BB, we need to find out a live
     112             :   /// sibling there and use it as the source of the new spill.
     113             :   DenseMap<unsigned, SmallSetVector<unsigned, 16>> Virt2SiblingsMap;
     114             : 
     115             :   bool isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI,
     116             :                      MachineBasicBlock &BB, unsigned &LiveReg);
     117             : 
     118             :   void rmRedundantSpills(
     119             :       SmallPtrSet<MachineInstr *, 16> &Spills,
     120             :       SmallVectorImpl<MachineInstr *> &SpillsToRm,
     121             :       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
     122             : 
     123             :   void getVisitOrders(
     124             :       MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
     125             :       SmallVectorImpl<MachineDomTreeNode *> &Orders,
     126             :       SmallVectorImpl<MachineInstr *> &SpillsToRm,
     127             :       DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
     128             :       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
     129             : 
     130             :   void runHoistSpills(LiveInterval &OrigLI, VNInfo &OrigVNI,
     131             :                       SmallPtrSet<MachineInstr *, 16> &Spills,
     132             :                       SmallVectorImpl<MachineInstr *> &SpillsToRm,
     133             :                       DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns);
     134             : 
     135             : public:
     136      193999 :   HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf,
     137             :                    VirtRegMap &vrm)
     138      387998 :       : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
     139      193999 :         LSS(pass.getAnalysis<LiveStacks>()),
     140      193999 :         AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
     141      193999 :         MDT(pass.getAnalysis<MachineDominatorTree>()),
     142      193999 :         Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
     143      387998 :         MRI(mf.getRegInfo()), TII(*mf.getSubtarget().getInstrInfo()),
     144      193999 :         TRI(*mf.getSubtarget().getRegisterInfo()),
     145      193999 :         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
     146      387998 :         IPA(LIS, mf.getNumBlockIDs()) {}
     147             : 
     148             :   void addToMergeableSpills(MachineInstr &Spill, int StackSlot,
     149             :                             unsigned Original);
     150             :   bool rmFromMergeableSpills(MachineInstr &Spill, int StackSlot);
     151             :   void hoistAllSpills();
     152             :   void LRE_DidCloneVirtReg(unsigned, unsigned) override;
     153             : };
     154             : 
     155             : class InlineSpiller : public Spiller {
     156             :   MachineFunction &MF;
     157             :   LiveIntervals &LIS;
     158             :   LiveStacks &LSS;
     159             :   AliasAnalysis *AA;
     160             :   MachineDominatorTree &MDT;
     161             :   MachineLoopInfo &Loops;
     162             :   VirtRegMap &VRM;
     163             :   MachineRegisterInfo &MRI;
     164             :   const TargetInstrInfo &TII;
     165             :   const TargetRegisterInfo &TRI;
     166             :   const MachineBlockFrequencyInfo &MBFI;
     167             : 
     168             :   // Variables that are valid during spill(), but used by multiple methods.
     169             :   LiveRangeEdit *Edit;
     170             :   LiveInterval *StackInt;
     171             :   int StackSlot;
     172             :   unsigned Original;
     173             : 
     174             :   // All registers to spill to StackSlot, including the main register.
     175             :   SmallVector<unsigned, 8> RegsToSpill;
     176             : 
     177             :   // All COPY instructions to/from snippets.
     178             :   // They are ignored since both operands refer to the same stack slot.
     179             :   SmallPtrSet<MachineInstr*, 8> SnippetCopies;
     180             : 
     181             :   // Values that failed to remat at some point.
     182             :   SmallPtrSet<VNInfo*, 8> UsedValues;
     183             : 
     184             :   // Dead defs generated during spilling.
     185             :   SmallVector<MachineInstr*, 8> DeadDefs;
     186             : 
     187             :   // Object records spills information and does the hoisting.
     188             :   HoistSpillHelper HSpiller;
     189             : 
     190      581986 :   ~InlineSpiller() override = default;
     191             : 
     192             : public:
     193      193999 :   InlineSpiller(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
     194      387998 :       : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
     195      193999 :         LSS(pass.getAnalysis<LiveStacks>()),
     196      193999 :         AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()),
     197      193999 :         MDT(pass.getAnalysis<MachineDominatorTree>()),
     198      193999 :         Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm),
     199      387998 :         MRI(mf.getRegInfo()), TII(*mf.getSubtarget().getInstrInfo()),
     200      193999 :         TRI(*mf.getSubtarget().getRegisterInfo()),
     201      193999 :         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
     202      193999 :         HSpiller(pass, mf, vrm) {}
     203             : 
     204             :   void spill(LiveRangeEdit &) override;
     205             :   void postOptimization() override;
     206             : 
     207             : private:
     208             :   bool isSnippet(const LiveInterval &SnipLI);
     209             :   void collectRegsToSpill();
     210             : 
     211             :   bool isRegToSpill(unsigned Reg) { return is_contained(RegsToSpill, Reg); }
     212             : 
     213             :   bool isSibling(unsigned Reg);
     214             :   bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI);
     215             :   void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
     216             : 
     217             :   void markValueUsed(LiveInterval*, VNInfo*);
     218             :   bool reMaterializeFor(LiveInterval &, MachineInstr &MI);
     219             :   void reMaterializeAll();
     220             : 
     221             :   bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
     222             :   bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>>,
     223             :                          MachineInstr *LoadMI = nullptr);
     224             :   void insertReload(unsigned VReg, SlotIndex, MachineBasicBlock::iterator MI);
     225             :   void insertSpill(unsigned VReg, bool isKill, MachineBasicBlock::iterator MI);
     226             : 
     227             :   void spillAroundUses(unsigned Reg);
     228             :   void spillAll();
     229             : };
     230             : 
     231             : } // end anonymous namespace
     232             : 
     233             : Spiller::~Spiller() = default;
     234             : 
     235           0 : void Spiller::anchor() {}
     236             : 
     237      193999 : Spiller *llvm::createInlineSpiller(MachineFunctionPass &pass,
     238             :                                    MachineFunction &mf,
     239             :                                    VirtRegMap &vrm) {
     240      193999 :   return new InlineSpiller(pass, mf, vrm);
     241             : }
     242             : 
     243             : //===----------------------------------------------------------------------===//
     244             : //                                Snippets
     245             : //===----------------------------------------------------------------------===//
     246             : 
     247             : // When spilling a virtual register, we also spill any snippets it is connected
     248             : // to. The snippets are small live ranges that only have a single real use,
     249             : // leftovers from live range splitting. Spilling them enables memory operand
     250             : // folding or tightens the live range around the single use.
     251             : //
     252             : // This minimizes register pressure and maximizes the store-to-load distance for
     253             : // spill slots which can be important in tight loops.
     254             : 
     255             : /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
     256             : /// otherwise return 0.
     257             : static unsigned isFullCopyOf(const MachineInstr &MI, unsigned Reg) {
     258             :   if (!MI.isFullCopy())
     259             :     return 0;
     260       71962 :   if (MI.getOperand(0).getReg() == Reg)
     261       27006 :     return MI.getOperand(1).getReg();
     262       44956 :   if (MI.getOperand(1).getReg() == Reg)
     263             :     return MI.getOperand(0).getReg();
     264             :   return 0;
     265             : }
     266             : 
     267             : /// isSnippet - Identify if a live interval is a snippet that should be spilled.
     268             : /// It is assumed that SnipLI is a virtual register with the same original as
     269             : /// Edit->getReg().
     270       24326 : bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
     271       24326 :   unsigned Reg = Edit->getReg();
     272             : 
     273             :   // A snippet is a tiny live range with only a single instruction using it
     274             :   // besides copies to/from Reg or spills/fills. We accept:
     275             :   //
     276             :   //   %snip = COPY %Reg / FILL fi#
     277             :   //   %snip = USE %snip
     278             :   //   %Reg = COPY %snip / SPILL %snip, fi#
     279             :   //
     280       24326 :   if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
     281       12474 :     return false;
     282             : 
     283             :   MachineInstr *UseMI = nullptr;
     284             : 
     285             :   // Check that all uses satisfy our criteria.
     286             :   for (MachineRegisterInfo::reg_instr_nodbg_iterator
     287       11852 :        RI = MRI.reg_instr_nodbg_begin(SnipLI.reg),
     288       30297 :        E = MRI.reg_instr_nodbg_end(); RI != E; ) {
     289             :     MachineInstr &MI = *RI++;
     290             : 
     291             :     // Allow copies to/from Reg.
     292        5131 :     if (isFullCopyOf(MI, Reg))
     293        6055 :       continue;
     294             : 
     295             :     // Allow stack slot loads.
     296             :     int FI;
     297       24174 :     if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
     298             :       continue;
     299             : 
     300             :     // Allow stack slot stores.
     301       23638 :     if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
     302             :       continue;
     303             : 
     304             :     // Allow a single additional instruction.
     305       23250 :     if (UseMI && &MI != UseMI)
     306       10860 :       return false;
     307             :     UseMI = &MI;
     308             :   }
     309             :   return true;
     310             : }
     311             : 
     312             : /// collectRegsToSpill - Collect live range snippets that only have a single
     313             : /// real use.
     314       30076 : void InlineSpiller::collectRegsToSpill() {
     315       30076 :   unsigned Reg = Edit->getReg();
     316             : 
     317             :   // Main register always spills.
     318       30076 :   RegsToSpill.assign(1, Reg);
     319       30076 :   SnippetCopies.clear();
     320             : 
     321             :   // Snippets all have the same original, so there can't be any for an original
     322             :   // register.
     323       30076 :   if (Original == Reg)
     324       14260 :     return;
     325             : 
     326             :   for (MachineRegisterInfo::reg_instr_iterator
     327       80387 :        RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end(); RI != E; ) {
     328             :     MachineInstr &MI = *RI++;
     329       76327 :     unsigned SnipReg = isFullCopyOf(MI, Reg);
     330             :     if (!isSibling(SnipReg))
     331       47767 :       continue;
     332       24326 :     LiveInterval &SnipLI = LIS.getInterval(SnipReg);
     333       24326 :     if (!isSnippet(SnipLI))
     334             :       continue;
     335         992 :     SnippetCopies.insert(&MI);
     336        1984 :     if (isRegToSpill(SnipReg))
     337             :       continue;
     338         988 :     RegsToSpill.push_back(SnipReg);
     339             :     LLVM_DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
     340             :     ++NumSnippets;
     341             :   }
     342             : }
     343             : 
     344           0 : bool InlineSpiller::isSibling(unsigned Reg) {
     345       82811 :   return TargetRegisterInfo::isVirtualRegister(Reg) &&
     346       52146 :            VRM.getOriginal(Reg) == Original;
     347             : }
     348             : 
     349             : /// It is beneficial to spill to earlier place in the same BB in case
     350             : /// as follows:
     351             : /// There is an alternative def earlier in the same MBB.
     352             : /// Hoist the spill as far as possible in SpillMBB. This can ease
     353             : /// register pressure:
     354             : ///
     355             : ///   x = def
     356             : ///   y = use x
     357             : ///   s = copy x
     358             : ///
     359             : /// Hoisting the spill of s to immediately after the def removes the
     360             : /// interference between x and y:
     361             : ///
     362             : ///   x = def
     363             : ///   spill x
     364             : ///   y = use killed x
     365             : ///
     366             : /// This hoist only helps when the copy kills its source.
     367             : ///
     368           0 : bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI,
     369             :                                        MachineInstr &CopyMI) {
     370           0 :   SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
     371             : #ifndef NDEBUG
     372             :   VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
     373             :   assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
     374             : #endif
     375             : 
     376           0 :   unsigned SrcReg = CopyMI.getOperand(1).getReg();
     377           0 :   LiveInterval &SrcLI = LIS.getInterval(SrcReg);
     378           0 :   VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx);
     379           0 :   LiveQueryResult SrcQ = SrcLI.Query(Idx);
     380           0 :   MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def);
     381           0 :   if (DefMBB != CopyMI.getParent() || !SrcQ.isKill())
     382           0 :     return false;
     383             : 
     384             :   // Conservatively extend the stack slot range to the range of the original
     385             :   // value. We may be able to do better with stack slot coloring by being more
     386             :   // careful here.
     387             :   assert(StackInt && "No stack slot assigned yet.");
     388           0 :   LiveInterval &OrigLI = LIS.getInterval(Original);
     389           0 :   VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
     390           0 :   StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
     391             :   LLVM_DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
     392             :                     << *StackInt << '\n');
     393             : 
     394             :   // We are going to spill SrcVNI immediately after its def, so clear out
     395             :   // any later spills of the same value.
     396           0 :   eliminateRedundantSpills(SrcLI, SrcVNI);
     397             : 
     398           0 :   MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def);
     399             :   MachineBasicBlock::iterator MII;
     400           0 :   if (SrcVNI->isPHIDef())
     401           0 :     MII = MBB->SkipPHIsLabelsAndDebug(MBB->begin());
     402             :   else {
     403             :     MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def);
     404             :     assert(DefMI && "Defining instruction disappeared");
     405             :     MII = DefMI;
     406             :     ++MII;
     407             :   }
     408             :   // Insert spill without kill flag immediately after def.
     409           0 :   TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot,
     410           0 :                           MRI.getRegClass(SrcReg), &TRI);
     411             :   --MII; // Point to store instruction.
     412           0 :   LIS.InsertMachineInstrInMaps(*MII);
     413             :   LLVM_DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII);
     414             : 
     415           0 :   HSpiller.addToMergeableSpills(*MII, StackSlot, Original);
     416             :   ++NumSpills;
     417           0 :   return true;
     418             : }
     419             : 
     420             : /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
     421             : /// redundant spills of this value in SLI.reg and sibling copies.
     422       11204 : void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
     423             :   assert(VNI && "Missing value");
     424             :   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
     425       11204 :   WorkList.push_back(std::make_pair(&SLI, VNI));
     426             :   assert(StackInt && "No stack slot assigned yet.");
     427             : 
     428             :   do {
     429             :     LiveInterval *LI;
     430             :     std::tie(LI, VNI) = WorkList.pop_back_val();
     431       17821 :     unsigned Reg = LI->reg;
     432             :     LLVM_DEBUG(dbgs() << "Checking redundant spills for " << VNI->id << '@'
     433             :                       << VNI->def << " in " << *LI << '\n');
     434             : 
     435             :     // Regs to spill are taken care of.
     436       17821 :     if (isRegToSpill(Reg))
     437        4616 :       continue;
     438             : 
     439             :     // Add all of VNI's live range to StackInt.
     440       26410 :     StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
     441             :     LLVM_DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
     442             : 
     443             :     // Find all spills and copies of VNI.
     444             :     for (MachineRegisterInfo::use_instr_nodbg_iterator
     445       13205 :          UI = MRI.use_instr_nodbg_begin(Reg), E = MRI.use_instr_nodbg_end();
     446       69736 :          UI != E; ) {
     447             :       MachineInstr &MI = *UI++;
     448       56531 :       if (!MI.isCopy() && !MI.mayStore())
     449       52118 :         continue;
     450       30191 :       SlotIndex Idx = LIS.getInstructionIndex(MI);
     451       30191 :       if (LI->getVNInfoAt(Idx) != VNI)
     452             :         continue;
     453             : 
     454             :       // Follow sibling copies down the dominator tree.
     455       10237 :       if (unsigned DstReg = isFullCopyOf(MI, Reg)) {
     456             :         if (isSibling(DstReg)) {
     457        6617 :            LiveInterval &DstLI = LIS.getInterval(DstReg);
     458        6617 :            VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getRegSlot());
     459             :            assert(DstVNI && "Missing defined value");
     460             :            assert(DstVNI->def == Idx.getRegSlot() && "Wrong copy def slot");
     461        6617 :            WorkList.push_back(std::make_pair(&DstLI, DstVNI));
     462             :         }
     463       10237 :         continue;
     464             :       }
     465             : 
     466             :       // Erase spills.
     467             :       int FI;
     468        4413 :       if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
     469             :         LLVM_DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << MI);
     470             :         // eliminateDeadDefs won't normally remove stores, so switch opcode.
     471         409 :         MI.setDesc(TII.get(TargetOpcode::KILL));
     472         409 :         DeadDefs.push_back(&MI);
     473             :         ++NumSpillsRemoved;
     474         409 :         if (HSpiller.rmFromMergeableSpills(MI, StackSlot))
     475             :           --NumSpills;
     476             :       }
     477             :     }
     478       17821 :   } while (!WorkList.empty());
     479       11204 : }
     480             : 
     481             : //===----------------------------------------------------------------------===//
     482             : //                            Rematerialization
     483             : //===----------------------------------------------------------------------===//
     484             : 
     485             : /// markValueUsed - Remember that VNI failed to rematerialize, so its defining
     486             : /// instruction cannot be eliminated. See through snippet copies
     487        1365 : void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
     488             :   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
     489        1365 :   WorkList.push_back(std::make_pair(LI, VNI));
     490             :   do {
     491             :     std::tie(LI, VNI) = WorkList.pop_back_val();
     492        3896 :     if (!UsedValues.insert(VNI).second)
     493             :       continue;
     494             : 
     495        2938 :     if (VNI->isPHIDef()) {
     496        1048 :       MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
     497        3433 :       for (MachineBasicBlock *P : MBB->predecessors()) {
     498        4770 :         VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(P));
     499        2385 :         if (PVNI)
     500        2385 :           WorkList.push_back(std::make_pair(LI, PVNI));
     501             :       }
     502             :       continue;
     503             :     }
     504             : 
     505             :     // Follow snippet copies.
     506             :     MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
     507        1890 :     if (!SnippetCopies.count(MI))
     508             :       continue;
     509         146 :     LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
     510             :     assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy");
     511         146 :     VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getRegSlot(true));
     512             :     assert(SnipVNI && "Snippet undefined before copy");
     513         146 :     WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
     514        3896 :   } while (!WorkList.empty());
     515        1365 : }
     516             : 
     517             : /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
     518       46161 : bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) {
     519             :   // Analyze instruction
     520             :   SmallVector<std::pair<MachineInstr *, unsigned>, 8> Ops;
     521             :   MIBundleOperands::VirtRegInfo RI =
     522       46161 :       MIBundleOperands(MI).analyzeVirtReg(VirtReg.reg, &Ops);
     523             : 
     524       46161 :   if (!RI.Reads)
     525             :     return false;
     526             : 
     527       29879 :   SlotIndex UseIdx = LIS.getInstructionIndex(MI).getRegSlot(true);
     528       29879 :   VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex());
     529             : 
     530       29879 :   if (!ParentVNI) {
     531             :     LLVM_DEBUG(dbgs() << "\tadding <undef> flags: ");
     532           0 :     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
     533           0 :       MachineOperand &MO = MI.getOperand(i);
     534           0 :       if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg)
     535             :         MO.setIsUndef();
     536             :     }
     537             :     LLVM_DEBUG(dbgs() << UseIdx << '\t' << MI);
     538             :     return true;
     539             :   }
     540             : 
     541       29879 :   if (SnippetCopies.count(&MI))
     542             :     return false;
     543             : 
     544       29473 :   LiveInterval &OrigLI = LIS.getInterval(Original);
     545       58946 :   VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
     546             :   LiveRangeEdit::Remat RM(ParentVNI);
     547       29473 :   RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
     548             : 
     549       29473 :   if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) {
     550        1141 :     markValueUsed(&VirtReg, ParentVNI);
     551             :     LLVM_DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
     552        1141 :     return false;
     553             :   }
     554             : 
     555             :   // If the instruction also writes VirtReg.reg, it had better not require the
     556             :   // same register for uses and defs.
     557       28332 :   if (RI.Tied) {
     558         224 :     markValueUsed(&VirtReg, ParentVNI);
     559             :     LLVM_DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << MI);
     560         224 :     return false;
     561             :   }
     562             : 
     563             :   // Before rematerializing into a register for a single instruction, try to
     564             :   // fold a load into the instruction. That avoids allocating a new register.
     565       34470 :   if (RM.OrigMI->canFoldAsLoad() &&
     566       12724 :       foldMemoryOperand(Ops, RM.OrigMI)) {
     567        2407 :     Edit->markRematerialized(RM.ParentVNI);
     568             :     ++NumFoldedLoads;
     569        2407 :     return true;
     570             :   }
     571             : 
     572             :   // Allocate a new register for the remat.
     573       25701 :   unsigned NewVReg = Edit->createFrom(Original);
     574             : 
     575             :   // Finally we can rematerialize OrigMI before MI.
     576             :   SlotIndex DefIdx =
     577       51402 :       Edit->rematerializeAt(*MI.getParent(), MI, NewVReg, RM, TRI);
     578             : 
     579             :   // We take the DebugLoc from MI, since OrigMI may be attributed to a
     580             :   // different source location.
     581             :   auto *NewMI = LIS.getInstructionFromIndex(DefIdx);
     582       25701 :   NewMI->setDebugLoc(MI.getDebugLoc());
     583             : 
     584             :   (void)DefIdx;
     585             :   LLVM_DEBUG(dbgs() << "\tremat:  " << DefIdx << '\t'
     586             :                     << *LIS.getInstructionFromIndex(DefIdx));
     587             : 
     588             :   // Replace operands
     589       51408 :   for (const auto &OpPair : Ops) {
     590       25707 :     MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
     591       25707 :     if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
     592       25707 :       MO.setReg(NewVReg);
     593             :       MO.setIsKill();
     594             :     }
     595             :   }
     596             :   LLVM_DEBUG(dbgs() << "\t        " << UseIdx << '\t' << MI << '\n');
     597             : 
     598             :   ++NumRemats;
     599             :   return true;
     600             : }
     601             : 
     602             : /// reMaterializeAll - Try to rematerialize as many uses as possible,
     603             : /// and trim the live ranges after.
     604       30076 : void InlineSpiller::reMaterializeAll() {
     605       30076 :   if (!Edit->anyRematerializable(AA))
     606             :     return;
     607             : 
     608       14366 :   UsedValues.clear();
     609             : 
     610             :   // Try to remat before all uses of snippets.
     611             :   bool anyRemat = false;
     612       29137 :   for (unsigned Reg : RegsToSpill) {
     613       14771 :     LiveInterval &LI = LIS.getInterval(Reg);
     614             :     for (MachineRegisterInfo::reg_bundle_iterator
     615       29542 :            RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end();
     616       60932 :          RegI != E; ) {
     617             :       MachineInstr &MI = *RegI++;
     618             : 
     619             :       // Debug values are not allowed to affect codegen.
     620       46161 :       if (MI.isDebugValue())
     621             :         continue;
     622             : 
     623             :       assert(!MI.isDebugInstr() && "Did not expect to find a use in debug "
     624             :              "instruction that isn't a DBG_VALUE");
     625             : 
     626       46161 :       anyRemat |= reMaterializeFor(LI, MI);
     627             :     }
     628             :   }
     629       14366 :   if (!anyRemat)
     630             :     return;
     631             : 
     632             :   // Remove any values that were completely rematted.
     633       27488 :   for (unsigned Reg : RegsToSpill) {
     634       13880 :     LiveInterval &LI = LIS.getInterval(Reg);
     635       15415 :     for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end();
     636       29295 :          I != E; ++I) {
     637       15415 :       VNInfo *VNI = *I;
     638       15415 :       if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
     639         848 :         continue;
     640       14567 :       MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
     641       14567 :       MI->addRegisterDead(Reg, &TRI);
     642       14567 :       if (!MI->allDefsAreDead())
     643             :         continue;
     644             :       LLVM_DEBUG(dbgs() << "All defs dead: " << *MI);
     645       14567 :       DeadDefs.push_back(MI);
     646             :     }
     647             :   }
     648             : 
     649             :   // Eliminate dead code after remat. Note that some snippet copies may be
     650             :   // deleted here.
     651       13608 :   if (DeadDefs.empty())
     652             :     return;
     653             :   LLVM_DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
     654       27148 :   Edit->eliminateDeadDefs(DeadDefs, RegsToSpill, AA);
     655             : 
     656             :   // LiveRangeEdit::eliminateDeadDef is used to remove dead define instructions
     657             :   // after rematerialization.  To remove a VNI for a vreg from its LiveInterval,
     658             :   // LiveIntervals::removeVRegDefAt is used. However, after non-PHI VNIs are all
     659             :   // removed, PHI VNI are still left in the LiveInterval.
     660             :   // So to get rid of unused reg, we need to check whether it has non-dbg
     661             :   // reference instead of whether it has non-empty interval.
     662             :   unsigned ResultPos = 0;
     663       27408 :   for (unsigned Reg : RegsToSpill) {
     664       13834 :     if (MRI.reg_nodbg_empty(Reg)) {
     665       13832 :       Edit->eraseVirtReg(Reg);
     666       13832 :       continue;
     667             :     }
     668             : 
     669             :     assert(LIS.hasInterval(Reg) &&
     670             :            (!LIS.getInterval(Reg).empty() || !MRI.reg_nodbg_empty(Reg)) &&
     671             :            "Empty and not used live-range?!");
     672             : 
     673           4 :     RegsToSpill[ResultPos++] = Reg;
     674             :   }
     675       27148 :   RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end());
     676             :   LLVM_DEBUG(dbgs() << RegsToSpill.size()
     677             :                     << " registers to spill after remat.\n");
     678             : }
     679             : 
     680             : //===----------------------------------------------------------------------===//
     681             : //                                 Spilling
     682             : //===----------------------------------------------------------------------===//
     683             : 
     684             : /// If MI is a load or store of StackSlot, it can be removed.
     685       43682 : bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
     686       43682 :   int FI = 0;
     687       43682 :   unsigned InstrReg = TII.isLoadFromStackSlot(*MI, FI);
     688             :   bool IsLoad = InstrReg;
     689       43682 :   if (!IsLoad)
     690       42906 :     InstrReg = TII.isStoreToStackSlot(*MI, FI);
     691             : 
     692             :   // We have a stack access. Is it the right register and slot?
     693       43682 :   if (InstrReg != Reg || FI != StackSlot)
     694             :     return false;
     695             : 
     696         660 :   if (!IsLoad)
     697         460 :     HSpiller.rmFromMergeableSpills(*MI, StackSlot);
     698             : 
     699             :   LLVM_DEBUG(dbgs() << "Coalescing stack access: " << *MI);
     700         660 :   LIS.RemoveMachineInstrFromMaps(*MI);
     701         660 :   MI->eraseFromParent();
     702             : 
     703             :   if (IsLoad) {
     704             :     ++NumReloadsRemoved;
     705             :     --NumReloads;
     706             :   } else {
     707             :     ++NumSpillsRemoved;
     708             :     --NumSpills;
     709             :   }
     710             : 
     711         660 :   return true;
     712             : }
     713             : 
     714             : #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
     715             : LLVM_DUMP_METHOD
     716             : // Dump the range of instructions from B to E with their slot indexes.
     717             : static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B,
     718             :                                                MachineBasicBlock::iterator E,
     719             :                                                LiveIntervals const &LIS,
     720             :                                                const char *const header,
     721             :                                                unsigned VReg =0) {
     722             :   char NextLine = '\n';
     723             :   char SlotIndent = '\t';
     724             : 
     725             :   if (std::next(B) == E) {
     726             :     NextLine = ' ';
     727             :     SlotIndent = ' ';
     728             :   }
     729             : 
     730             :   dbgs() << '\t' << header << ": " << NextLine;
     731             : 
     732             :   for (MachineBasicBlock::iterator I = B; I != E; ++I) {
     733             :     SlotIndex Idx = LIS.getInstructionIndex(*I).getRegSlot();
     734             : 
     735             :     // If a register was passed in and this instruction has it as a
     736             :     // destination that is marked as an early clobber, print the
     737             :     // early-clobber slot index.
     738             :     if (VReg) {
     739             :       MachineOperand *MO = I->findRegisterDefOperand(VReg);
     740             :       if (MO && MO->isEarlyClobber())
     741             :         Idx = Idx.getRegSlot(true);
     742             :     }
     743             : 
     744             :     dbgs() << SlotIndent << Idx << '\t' << *I;
     745             :   }
     746             : }
     747             : #endif
     748             : 
     749             : /// foldMemoryOperand - Try folding stack slot references in Ops into their
     750             : /// instructions.
     751             : ///
     752             : /// @param Ops    Operand indices from analyzeVirtReg().
     753             : /// @param LoadMI Load instruction to use instead of stack slot when non-null.
     754             : /// @return       True on success.
     755       44768 : bool InlineSpiller::
     756             : foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>> Ops,
     757             :                   MachineInstr *LoadMI) {
     758       44768 :   if (Ops.empty())
     759             :     return false;
     760             :   // Don't attempt folding in bundles.
     761       44768 :   MachineInstr *MI = Ops.front().first;
     762       44768 :   if (Ops.back().first != MI || MI->isBundled())
     763             :     return false;
     764             : 
     765             :   bool WasCopy = MI->isCopy();
     766             :   unsigned ImpReg = 0;
     767             : 
     768             :   // Spill subregs if the target allows it.
     769             :   // We always want to spill subregs for stackmap/patchpoint pseudos.
     770       51632 :   bool SpillSubRegs = TII.isSubregFoldable() ||
     771        6870 :                       MI->getOpcode() == TargetOpcode::STATEPOINT ||
     772       51580 :                       MI->getOpcode() == TargetOpcode::PATCHPOINT ||
     773             :                       MI->getOpcode() == TargetOpcode::STACKMAP;
     774             : 
     775             :   // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
     776             :   // operands.
     777             :   SmallVector<unsigned, 8> FoldOps;
     778       90370 :   for (const auto &OpPair : Ops) {
     779       45681 :     unsigned Idx = OpPair.second;
     780             :     assert(MI == OpPair.first && "Instruction conflict during operand folding");
     781       45681 :     MachineOperand &MO = MI->getOperand(Idx);
     782       45681 :     if (MO.isImplicit()) {
     783           7 :       ImpReg = MO.getReg();
     784           7 :       continue;
     785             :     }
     786             : 
     787       45674 :     if (!SpillSubRegs && MO.getSubReg())
     788          73 :       return false;
     789             :     // We cannot fold a load instruction into a def.
     790       45601 :     if (LoadMI && MO.isDef())
     791             :       return false;
     792             :     // Tied use operands should not be passed to foldMemoryOperand.
     793       45601 :     if (!MI->isRegTiedToDefOperand(Idx))
     794       44891 :       FoldOps.push_back(Idx);
     795             :   }
     796             : 
     797             :   // If we only have implicit uses, we won't be able to fold that.
     798             :   // Moreover, TargetInstrInfo::foldMemoryOperand will assert if we try!
     799       44689 :   if (FoldOps.empty())
     800             :     return false;
     801             : 
     802       44682 :   MachineInstrSpan MIS(MI);
     803             : 
     804             :   MachineInstr *FoldMI =
     805       44682 :       LoadMI ? TII.foldMemoryOperand(*MI, FoldOps, *LoadMI, &LIS)
     806       76640 :              : TII.foldMemoryOperand(*MI, FoldOps, StackSlot, &LIS);
     807       44682 :   if (!FoldMI)
     808             :     return false;
     809             : 
     810             :   // Remove LIS for any dead defs in the original MI not in FoldMI.
     811       97453 :   for (MIBundleOperands MO(*MI); MO.isValid(); ++MO) {
     812       69538 :     if (!MO->isReg())
     813       69356 :       continue;
     814       67593 :     unsigned Reg = MO->getReg();
     815       67593 :     if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) ||
     816       12526 :         MRI.isReserved(Reg)) {
     817             :       continue;
     818             :     }
     819             :     // Skip non-Defs, including undef uses and internal reads.
     820       11361 :     if (MO->isUse())
     821             :       continue;
     822             :     MIBundleOperands::PhysRegInfo RI =
     823        4930 :         MIBundleOperands(*FoldMI).analyzePhysReg(Reg, &TRI);
     824        4930 :     if (RI.FullyDefined)
     825             :       continue;
     826             :     // FoldMI does not define this physreg. Remove the LI segment.
     827             :     assert(MO->isDead() && "Cannot fold physreg def");
     828         182 :     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
     829         182 :     LIS.removePhysRegDefAt(Reg, Idx);
     830             :   }
     831             : 
     832             :   int FI;
     833       27915 :   if (TII.isStoreToStackSlot(*MI, FI) &&
     834           3 :       HSpiller.rmFromMergeableSpills(*MI, FI))
     835             :     --NumSpills;
     836       27915 :   LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI);
     837       27915 :   MI->eraseFromParent();
     838             : 
     839             :   // Insert any new instructions other than FoldMI into the LIS maps.
     840             :   assert(!MIS.empty() && "Unexpected empty span of instructions!");
     841       55830 :   for (MachineInstr &MI : MIS)
     842       27915 :     if (&MI != FoldMI)
     843           0 :       LIS.InsertMachineInstrInMaps(MI);
     844             : 
     845             :   // TII.foldMemoryOperand may have left some implicit operands on the
     846             :   // instruction.  Strip them.
     847       27915 :   if (ImpReg)
     848           0 :     for (unsigned i = FoldMI->getNumOperands(); i; --i) {
     849           0 :       MachineOperand &MO = FoldMI->getOperand(i - 1);
     850           0 :       if (!MO.isReg() || !MO.isImplicit())
     851             :         break;
     852           0 :       if (MO.getReg() == ImpReg)
     853           0 :         FoldMI->RemoveOperand(i - 1);
     854             :     }
     855             : 
     856             :   LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS,
     857             :                                                 "folded"));
     858             : 
     859       27915 :   if (!WasCopy)
     860             :     ++NumFolded;
     861       19096 :   else if (Ops.front().second == 0) {
     862             :     ++NumSpills;
     863        9189 :     HSpiller.addToMergeableSpills(*FoldMI, StackSlot, Original);
     864             :   } else
     865             :     ++NumReloads;
     866             :   return true;
     867             : }
     868             : 
     869           0 : void InlineSpiller::insertReload(unsigned NewVReg,
     870             :                                  SlotIndex Idx,
     871             :                                  MachineBasicBlock::iterator MI) {
     872           0 :   MachineBasicBlock &MBB = *MI->getParent();
     873             : 
     874           0 :   MachineInstrSpan MIS(MI);
     875           0 :   TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot,
     876           0 :                            MRI.getRegClass(NewVReg), &TRI);
     877             : 
     878           0 :   LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI);
     879             : 
     880             :   LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload",
     881             :                                                 NewVReg));
     882             :   ++NumReloads;
     883           0 : }
     884             : 
     885             : /// Check if \p Def fully defines a VReg with an undefined value.
     886             : /// If that's the case, that means the value of VReg is actually
     887             : /// not relevant.
     888             : static bool isFullUndefDef(const MachineInstr &Def) {
     889        5334 :   if (!Def.isImplicitDef())
     890             :     return false;
     891             :   assert(Def.getNumOperands() == 1 &&
     892             :          "Implicit def with more than one definition");
     893             :   // We can say that the VReg defined by Def is undef, only if it is
     894             :   // fully defined by Def. Otherwise, some of the lanes may not be
     895             :   // undef and the value of the VReg matters.
     896          12 :   return !Def.getOperand(0).getSubReg();
     897             : }
     898             : 
     899             : /// insertSpill - Insert a spill of NewVReg after MI.
     900        5334 : void InlineSpiller::insertSpill(unsigned NewVReg, bool isKill,
     901             :                                  MachineBasicBlock::iterator MI) {
     902        5334 :   MachineBasicBlock &MBB = *MI->getParent();
     903             : 
     904        5334 :   MachineInstrSpan MIS(MI);
     905             :   bool IsRealSpill = true;
     906          12 :   if (isFullUndefDef(*MI)) {
     907             :     // Don't spill undef value.
     908             :     // Anything works for undef, in particular keeping the memory
     909             :     // uninitialized is a viable option and it saves code size and
     910             :     // run time.
     911          24 :     BuildMI(MBB, std::next(MI), MI->getDebugLoc(), TII.get(TargetOpcode::KILL))
     912          12 :         .addReg(NewVReg, getKillRegState(isKill));
     913             :     IsRealSpill = false;
     914             :   } else
     915        5322 :     TII.storeRegToStackSlot(MBB, std::next(MI), NewVReg, isKill, StackSlot,
     916        5322 :                             MRI.getRegClass(NewVReg), &TRI);
     917             : 
     918        5334 :   LIS.InsertMachineInstrRangeInMaps(std::next(MI), MIS.end());
     919             : 
     920             :   LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(), LIS,
     921             :                                                 "spill"));
     922             :   ++NumSpills;
     923        5334 :   if (IsRealSpill)
     924        5322 :     HSpiller.addToMergeableSpills(*std::next(MI), StackSlot, Original);
     925        5334 : }
     926             : 
     927             : /// spillAroundUses - insert spill code around each use of Reg.
     928       17232 : void InlineSpiller::spillAroundUses(unsigned Reg) {
     929             :   LLVM_DEBUG(dbgs() << "spillAroundUses " << printReg(Reg) << '\n');
     930       17232 :   LiveInterval &OldLI = LIS.getInterval(Reg);
     931             : 
     932             :   // Iterate over instructions using Reg.
     933             :   for (MachineRegisterInfo::reg_bundle_iterator
     934       34464 :        RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end();
     935       62378 :        RegI != E; ) {
     936       45146 :     MachineInstr *MI = &*(RegI++);
     937             : 
     938             :     // Debug values are not allowed to affect codegen.
     939       45146 :     if (MI->isDebugValue()) {
     940             :       // Modify DBG_VALUE now that the value is in a spill slot.
     941           0 :       MachineBasicBlock *MBB = MI->getParent();
     942             :       LLVM_DEBUG(dbgs() << "Modifying debug info due to spill:\t" << *MI);
     943           0 :       buildDbgValueForSpill(*MBB, MI, *MI, StackSlot);
     944           0 :       MBB->erase(MI);
     945       32248 :       continue;
     946             :     }
     947             : 
     948             :     assert(!MI->isDebugInstr() && "Did not expect to find a use in debug "
     949             :            "instruction that isn't a DBG_VALUE");
     950             : 
     951             :     // Ignore copies to/from snippets. We'll delete them.
     952       45146 :     if (SnippetCopies.count(MI))
     953             :       continue;
     954             : 
     955             :     // Stack slot accesses may coalesce away.
     956       43682 :     if (coalesceStackAccess(MI, Reg))
     957             :       continue;
     958             : 
     959             :     // Analyze instruction.
     960             :     SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
     961             :     MIBundleOperands::VirtRegInfo RI =
     962       43022 :         MIBundleOperands(*MI).analyzeVirtReg(Reg, &Ops);
     963             : 
     964             :     // Find the slot index where this instruction reads and writes OldLI.
     965             :     // This is usually the def slot, except for tied early clobbers.
     966       43022 :     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
     967       86044 :     if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true)))
     968       23522 :       if (SlotIndex::isSameInstr(Idx, VNI->def))
     969             :         Idx = VNI->def;
     970             : 
     971             :     // Check for a sibling copy.
     972       43022 :     unsigned SibReg = isFullCopyOf(*MI, Reg);
     973       23819 :     if (SibReg && isSibling(SibReg)) {
     974             :       // This may actually be a copy between snippets.
     975       15189 :       if (isRegToSpill(SibReg)) {
     976             :         LLVM_DEBUG(dbgs() << "Found new snippet copy: " << *MI);
     977           0 :         SnippetCopies.insert(MI);
     978           0 :         continue;
     979             :       }
     980       15189 :       if (RI.Writes) {
     981        8601 :         if (hoistSpillInsideBB(OldLI, *MI)) {
     982             :           // This COPY is now dead, the value is already in the stack slot.
     983        4616 :           MI->getOperand(0).setIsDead();
     984        4616 :           DeadDefs.push_back(MI);
     985        4616 :           continue;
     986             :         }
     987             :       } else {
     988             :         // This is a reload for a sib-reg copy. Drop spills downstream.
     989        6588 :         LiveInterval &SibLI = LIS.getInterval(SibReg);
     990       13176 :         eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
     991             :         // The COPY will fold to a reload below.
     992             :       }
     993             :     }
     994             : 
     995             :     // Attempt to fold memory ops.
     996       38406 :     if (foldMemoryOperand(Ops))
     997             :       continue;
     998             : 
     999             :     // Create a new virtual register for spill/fill.
    1000             :     // FIXME: Infer regclass from instruction alone.
    1001       12898 :     unsigned NewVReg = Edit->createFrom(Reg);
    1002             : 
    1003       12898 :     if (RI.Reads)
    1004       15630 :       insertReload(NewVReg, Idx, MI);
    1005             : 
    1006             :     // Rewrite instruction operands.
    1007             :     bool hasLiveDef = false;
    1008       26101 :     for (const auto &OpPair : Ops) {
    1009       13203 :       MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
    1010       13203 :       MO.setReg(NewVReg);
    1011       13203 :       if (MO.isUse()) {
    1012        7847 :         if (!OpPair.first->isRegTiedToDefOperand(OpPair.second))
    1013             :           MO.setIsKill();
    1014             :       } else {
    1015        5356 :         if (!MO.isDead())
    1016             :           hasLiveDef = true;
    1017             :       }
    1018             :     }
    1019             :     LLVM_DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI << '\n');
    1020             : 
    1021             :     // FIXME: Use a second vreg if instruction has no tied ops.
    1022       12898 :     if (RI.Writes)
    1023        5353 :       if (hasLiveDef)
    1024       10668 :         insertSpill(NewVReg, true, MI);
    1025             :   }
    1026       17232 : }
    1027             : 
    1028             : /// spillAll - Spill all registers remaining after rematerialization.
    1029       16504 : void InlineSpiller::spillAll() {
    1030             :   // Update LiveStacks now that we are committed to spilling.
    1031       16504 :   if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
    1032       14514 :     StackSlot = VRM.assignVirt2StackSlot(Original);
    1033       29028 :     StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
    1034       29028 :     StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
    1035             :   } else
    1036        3980 :     StackInt = &LSS.getInterval(StackSlot);
    1037             : 
    1038       33008 :   if (Original != Edit->getReg())
    1039        9375 :     VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
    1040             : 
    1041             :   assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
    1042       33736 :   for (unsigned Reg : RegsToSpill)
    1043       34464 :     StackInt->MergeSegmentsInAsValue(LIS.getInterval(Reg),
    1044             :                                      StackInt->getValNumInfo(0));
    1045             :   LLVM_DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
    1046             : 
    1047             :   // Spill around uses of all RegsToSpill.
    1048       33736 :   for (unsigned Reg : RegsToSpill)
    1049       17232 :     spillAroundUses(Reg);
    1050             : 
    1051             :   // Hoisted spills may cause dead code.
    1052       16504 :   if (!DeadDefs.empty()) {
    1053             :     LLVM_DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
    1054        9218 :     Edit->eliminateDeadDefs(DeadDefs, RegsToSpill, AA);
    1055             :   }
    1056             : 
    1057             :   // Finally delete the SnippetCopies.
    1058       33736 :   for (unsigned Reg : RegsToSpill) {
    1059         732 :     for (MachineRegisterInfo::reg_instr_iterator
    1060       17232 :          RI = MRI.reg_instr_begin(Reg), E = MRI.reg_instr_end();
    1061       17964 :          RI != E; ) {
    1062             :       MachineInstr &MI = *(RI++);
    1063             :       assert(SnippetCopies.count(&MI) && "Remaining use wasn't a snippet copy");
    1064             :       // FIXME: Do this with a LiveRangeEdit callback.
    1065         732 :       LIS.RemoveMachineInstrFromMaps(MI);
    1066         732 :       MI.eraseFromParent();
    1067             :     }
    1068             :   }
    1069             : 
    1070             :   // Delete all spilled registers.
    1071       33736 :   for (unsigned Reg : RegsToSpill)
    1072       17232 :     Edit->eraseVirtReg(Reg);
    1073       16504 : }
    1074             : 
    1075       30076 : void InlineSpiller::spill(LiveRangeEdit &edit) {
    1076             :   ++NumSpilledRanges;
    1077       30076 :   Edit = &edit;
    1078             :   assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
    1079             :          && "Trying to spill a stack slot.");
    1080             :   // Share a stack slot among all descendants of Original.
    1081       44336 :   Original = VRM.getOriginal(edit.getReg());
    1082       30076 :   StackSlot = VRM.getStackSlot(Original);
    1083       30076 :   StackInt = nullptr;
    1084             : 
    1085             :   LLVM_DEBUG(dbgs() << "Inline spilling "
    1086             :                     << TRI.getRegClassName(MRI.getRegClass(edit.getReg()))
    1087             :                     << ':' << edit.getParent() << "\nFrom original "
    1088             :                     << printReg(Original) << '\n');
    1089             :   assert(edit.getParent().isSpillable() &&
    1090             :          "Attempting to spill already spilled value.");
    1091             :   assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
    1092             : 
    1093       30076 :   collectRegsToSpill();
    1094       30076 :   reMaterializeAll();
    1095             : 
    1096             :   // Remat may handle everything.
    1097       30076 :   if (!RegsToSpill.empty())
    1098       16504 :     spillAll();
    1099             : 
    1100       30076 :   Edit->calculateRegClassAndHint(MF, Loops, MBFI);
    1101       30076 : }
    1102             : 
    1103             : /// Optimizations after all the reg selections and spills are done.
    1104      193995 : void InlineSpiller::postOptimization() { HSpiller.hoistAllSpills(); }
    1105             : 
    1106             : /// When a spill is inserted, add the spill to MergeableSpills map.
    1107       19127 : void HoistSpillHelper::addToMergeableSpills(MachineInstr &Spill, int StackSlot,
    1108             :                                             unsigned Original) {
    1109       19127 :   BumpPtrAllocator &Allocator = LIS.getVNInfoAllocator();
    1110       19127 :   LiveInterval &OrigLI = LIS.getInterval(Original);
    1111             :   // save a copy of LiveInterval in StackSlotToOrigLI because the original
    1112             :   // LiveInterval may be cleared after all its references are spilled.
    1113       19127 :   if (StackSlotToOrigLI.find(StackSlot) == StackSlotToOrigLI.end()) {
    1114       14093 :     auto LI = llvm::make_unique<LiveInterval>(OrigLI.reg, OrigLI.weight);
    1115       14093 :     LI->assign(OrigLI, Allocator);
    1116             :     StackSlotToOrigLI[StackSlot] = std::move(LI);
    1117             :   }
    1118       19127 :   SlotIndex Idx = LIS.getInstructionIndex(Spill);
    1119       19127 :   VNInfo *OrigVNI = StackSlotToOrigLI[StackSlot]->getVNInfoAt(Idx.getRegSlot());
    1120       19127 :   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
    1121       19127 :   MergeableSpills[MIdx].insert(&Spill);
    1122       19127 : }
    1123             : 
    1124             : /// When a spill is removed, remove the spill from MergeableSpills map.
    1125             : /// Return true if the spill is removed successfully.
    1126         872 : bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr &Spill,
    1127             :                                              int StackSlot) {
    1128         872 :   auto It = StackSlotToOrigLI.find(StackSlot);
    1129         872 :   if (It == StackSlotToOrigLI.end())
    1130             :     return false;
    1131         872 :   SlotIndex Idx = LIS.getInstructionIndex(Spill);
    1132         872 :   VNInfo *OrigVNI = It->second->getVNInfoAt(Idx.getRegSlot());
    1133         872 :   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
    1134        1744 :   return MergeableSpills[MIdx].erase(&Spill);
    1135             : }
    1136             : 
    1137             : /// Check BB to see if it is a possible target BB to place a hoisted spill,
    1138             : /// i.e., there should be a living sibling of OrigReg at the insert point.
    1139           0 : bool HoistSpillHelper::isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI,
    1140             :                                      MachineBasicBlock &BB, unsigned &LiveReg) {
    1141             :   SlotIndex Idx;
    1142           0 :   unsigned OrigReg = OrigLI.reg;
    1143           0 :   MachineBasicBlock::iterator MI = IPA.getLastInsertPointIter(OrigLI, BB);
    1144           0 :   if (MI != BB.end())
    1145           0 :     Idx = LIS.getInstructionIndex(*MI);
    1146             :   else
    1147           0 :     Idx = LIS.getMBBEndIdx(&BB).getPrevSlot();
    1148           0 :   SmallSetVector<unsigned, 16> &Siblings = Virt2SiblingsMap[OrigReg];
    1149             :   assert(OrigLI.getVNInfoAt(Idx) == &OrigVNI && "Unexpected VNI");
    1150             : 
    1151           0 :   for (auto const SibReg : Siblings) {
    1152           0 :     LiveInterval &LI = LIS.getInterval(SibReg);
    1153           0 :     VNInfo *VNI = LI.getVNInfoAt(Idx);
    1154           0 :     if (VNI) {
    1155           0 :       LiveReg = SibReg;
    1156           0 :       return true;
    1157             :     }
    1158             :   }
    1159             :   return false;
    1160             : }
    1161             : 
    1162             : /// Remove redundant spills in the same BB. Save those redundant spills in
    1163             : /// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map.
    1164           0 : void HoistSpillHelper::rmRedundantSpills(
    1165             :     SmallPtrSet<MachineInstr *, 16> &Spills,
    1166             :     SmallVectorImpl<MachineInstr *> &SpillsToRm,
    1167             :     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
    1168             :   // For each spill saw, check SpillBBToSpill[] and see if its BB already has
    1169             :   // another spill inside. If a BB contains more than one spill, only keep the
    1170             :   // earlier spill with smaller SlotIndex.
    1171           0 :   for (const auto CurrentSpill : Spills) {
    1172           0 :     MachineBasicBlock *Block = CurrentSpill->getParent();
    1173           0 :     MachineDomTreeNode *Node = MDT.getBase().getNode(Block);
    1174           0 :     MachineInstr *PrevSpill = SpillBBToSpill[Node];
    1175           0 :     if (PrevSpill) {
    1176           0 :       SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill);
    1177           0 :       SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill);
    1178           0 :       MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill;
    1179           0 :       MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill : CurrentSpill;
    1180           0 :       SpillsToRm.push_back(SpillToRm);
    1181           0 :       SpillBBToSpill[MDT.getBase().getNode(Block)] = SpillToKeep;
    1182             :     } else {
    1183           0 :       SpillBBToSpill[MDT.getBase().getNode(Block)] = CurrentSpill;
    1184             :     }
    1185             :   }
    1186           0 :   for (const auto SpillToRm : SpillsToRm)
    1187             :     Spills.erase(SpillToRm);
    1188           0 : }
    1189             : 
    1190             : /// Starting from \p Root find a top-down traversal order of the dominator
    1191             : /// tree to visit all basic blocks containing the elements of \p Spills.
    1192             : /// Redundant spills will be found and put into \p SpillsToRm at the same
    1193             : /// time. \p SpillBBToSpill will be populated as part of the process and
    1194             : /// maps a basic block to the first store occurring in the basic block.
    1195             : /// \post SpillsToRm.union(Spills\@post) == Spills\@pre
    1196           0 : void HoistSpillHelper::getVisitOrders(
    1197             :     MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
    1198             :     SmallVectorImpl<MachineDomTreeNode *> &Orders,
    1199             :     SmallVectorImpl<MachineInstr *> &SpillsToRm,
    1200             :     DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
    1201             :     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
    1202             :   // The set contains all the possible BB nodes to which we may hoist
    1203             :   // original spills.
    1204             :   SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
    1205             :   // Save the BB nodes on the path from the first BB node containing
    1206             :   // non-redundant spill to the Root node.
    1207             :   SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
    1208             :   // All the spills to be hoisted must originate from a single def instruction
    1209             :   // to the OrigReg. It means the def instruction should dominate all the spills
    1210             :   // to be hoisted. We choose the BB where the def instruction is located as
    1211             :   // the Root.
    1212           0 :   MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom();
    1213             :   // For every node on the dominator tree with spill, walk up on the dominator
    1214             :   // tree towards the Root node until it is reached. If there is other node
    1215             :   // containing spill in the middle of the path, the previous spill saw will
    1216             :   // be redundant and the node containing it will be removed. All the nodes on
    1217             :   // the path starting from the first node with non-redundant spill to the Root
    1218             :   // node will be added to the WorkSet, which will contain all the possible
    1219             :   // locations where spills may be hoisted to after the loop below is done.
    1220           0 :   for (const auto Spill : Spills) {
    1221           0 :     MachineBasicBlock *Block = Spill->getParent();
    1222           0 :     MachineDomTreeNode *Node = MDT[Block];
    1223           0 :     MachineInstr *SpillToRm = nullptr;
    1224           0 :     while (Node != RootIDomNode) {
    1225             :       // If Node dominates Block, and it already contains a spill, the spill in
    1226             :       // Block will be redundant.
    1227           0 :       if (Node != MDT[Block] && SpillBBToSpill[Node]) {
    1228           0 :         SpillToRm = SpillBBToSpill[MDT[Block]];
    1229           0 :         break;
    1230             :         /// If we see the Node already in WorkSet, the path from the Node to
    1231             :         /// the Root node must already be traversed by another spill.
    1232             :         /// Then no need to repeat.
    1233           0 :       } else if (WorkSet.count(Node)) {
    1234             :         break;
    1235             :       } else {
    1236           0 :         NodesOnPath.insert(Node);
    1237             :       }
    1238           0 :       Node = Node->getIDom();
    1239             :     }
    1240           0 :     if (SpillToRm) {
    1241           0 :       SpillsToRm.push_back(SpillToRm);
    1242             :     } else {
    1243             :       // Add a BB containing the original spills to SpillsToKeep -- i.e.,
    1244             :       // set the initial status before hoisting start. The value of BBs
    1245             :       // containing original spills is set to 0, in order to descriminate
    1246             :       // with BBs containing hoisted spills which will be inserted to
    1247             :       // SpillsToKeep later during hoisting.
    1248           0 :       SpillsToKeep[MDT[Block]] = 0;
    1249           0 :       WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end());
    1250             :     }
    1251           0 :     NodesOnPath.clear();
    1252             :   }
    1253             : 
    1254             :   // Sort the nodes in WorkSet in top-down order and save the nodes
    1255             :   // in Orders. Orders will be used for hoisting in runHoistSpills.
    1256             :   unsigned idx = 0;
    1257           0 :   Orders.push_back(MDT.getBase().getNode(Root));
    1258             :   do {
    1259           0 :     MachineDomTreeNode *Node = Orders[idx++];
    1260             :     const std::vector<MachineDomTreeNode *> &Children = Node->getChildren();
    1261           0 :     unsigned NumChildren = Children.size();
    1262           0 :     for (unsigned i = 0; i != NumChildren; ++i) {
    1263           0 :       MachineDomTreeNode *Child = Children[i];
    1264           0 :       if (WorkSet.count(Child))
    1265           0 :         Orders.push_back(Child);
    1266             :     }
    1267           0 :   } while (idx != Orders.size());
    1268             :   assert(Orders.size() == WorkSet.size() &&
    1269             :          "Orders have different size with WorkSet");
    1270             : 
    1271             : #ifndef NDEBUG
    1272             :   LLVM_DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n");
    1273             :   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
    1274             :   for (; RIt != Orders.rend(); RIt++)
    1275             :     LLVM_DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ",");
    1276             :   LLVM_DEBUG(dbgs() << "\n");
    1277             : #endif
    1278           0 : }
    1279             : 
    1280             : /// Try to hoist spills according to BB hotness. The spills to removed will
    1281             : /// be saved in \p SpillsToRm. The spills to be inserted will be saved in
    1282             : /// \p SpillsToIns.
    1283           0 : void HoistSpillHelper::runHoistSpills(
    1284             :     LiveInterval &OrigLI, VNInfo &OrigVNI,
    1285             :     SmallPtrSet<MachineInstr *, 16> &Spills,
    1286             :     SmallVectorImpl<MachineInstr *> &SpillsToRm,
    1287             :     DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) {
    1288             :   // Visit order of dominator tree nodes.
    1289             :   SmallVector<MachineDomTreeNode *, 32> Orders;
    1290             :   // SpillsToKeep contains all the nodes where spills are to be inserted
    1291             :   // during hoisting. If the spill to be inserted is an original spill
    1292             :   // (not a hoisted one), the value of the map entry is 0. If the spill
    1293             :   // is a hoisted spill, the value of the map entry is the VReg to be used
    1294             :   // as the source of the spill.
    1295             :   DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep;
    1296             :   // Map from BB to the first spill inside of it.
    1297             :   DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill;
    1298             : 
    1299           0 :   rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill);
    1300             : 
    1301           0 :   MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def);
    1302           0 :   getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep,
    1303             :                  SpillBBToSpill);
    1304             : 
    1305             :   // SpillsInSubTreeMap keeps the map from a dom tree node to a pair of
    1306             :   // nodes set and the cost of all the spills inside those nodes.
    1307             :   // The nodes set are the locations where spills are to be inserted
    1308             :   // in the subtree of current node.
    1309             :   using NodesCostPair =
    1310             :       std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency>;
    1311             :   DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap;
    1312             : 
    1313             :   // Iterate Orders set in reverse order, which will be a bottom-up order
    1314             :   // in the dominator tree. Once we visit a dom tree node, we know its
    1315             :   // children have already been visited and the spill locations in the
    1316             :   // subtrees of all the children have been determined.
    1317             :   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
    1318           0 :   for (; RIt != Orders.rend(); RIt++) {
    1319           0 :     MachineBasicBlock *Block = (*RIt)->getBlock();
    1320             : 
    1321             :     // If Block contains an original spill, simply continue.
    1322           0 :     if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() && !SpillsToKeep[*RIt]) {
    1323           0 :       SpillsInSubTreeMap[*RIt].first.insert(*RIt);
    1324             :       // SpillsInSubTreeMap[*RIt].second contains the cost of spill.
    1325           0 :       SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block);
    1326           0 :       continue;
    1327             :     }
    1328             : 
    1329             :     // Collect spills in subtree of current node (*RIt) to
    1330             :     // SpillsInSubTreeMap[*RIt].first.
    1331           0 :     const std::vector<MachineDomTreeNode *> &Children = (*RIt)->getChildren();
    1332           0 :     unsigned NumChildren = Children.size();
    1333           0 :     for (unsigned i = 0; i != NumChildren; ++i) {
    1334           0 :       MachineDomTreeNode *Child = Children[i];
    1335           0 :       if (SpillsInSubTreeMap.find(Child) == SpillsInSubTreeMap.end())
    1336           0 :         continue;
    1337             :       // The stmt "SpillsInSubTree = SpillsInSubTreeMap[*RIt].first" below
    1338             :       // should be placed before getting the begin and end iterators of
    1339             :       // SpillsInSubTreeMap[Child].first, or else the iterators may be
    1340             :       // invalidated when SpillsInSubTreeMap[*RIt] is seen the first time
    1341             :       // and the map grows and then the original buckets in the map are moved.
    1342             :       SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
    1343             :           SpillsInSubTreeMap[*RIt].first;
    1344           0 :       BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
    1345           0 :       SubTreeCost += SpillsInSubTreeMap[Child].second;
    1346           0 :       auto BI = SpillsInSubTreeMap[Child].first.begin();
    1347           0 :       auto EI = SpillsInSubTreeMap[Child].first.end();
    1348           0 :       SpillsInSubTree.insert(BI, EI);
    1349           0 :       SpillsInSubTreeMap.erase(Child);
    1350             :     }
    1351             : 
    1352             :     SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
    1353             :           SpillsInSubTreeMap[*RIt].first;
    1354           0 :     BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
    1355             :     // No spills in subtree, simply continue.
    1356           0 :     if (SpillsInSubTree.empty())
    1357           0 :       continue;
    1358             : 
    1359             :     // Check whether Block is a possible candidate to insert spill.
    1360           0 :     unsigned LiveReg = 0;
    1361           0 :     if (!isSpillCandBB(OrigLI, OrigVNI, *Block, LiveReg))
    1362           0 :       continue;
    1363             : 
    1364             :     // If there are multiple spills that could be merged, bias a little
    1365             :     // to hoist the spill.
    1366           0 :     BranchProbability MarginProb = (SpillsInSubTree.size() > 1)
    1367             :                                        ? BranchProbability(9, 10)
    1368           0 :                                        : BranchProbability(1, 1);
    1369           0 :     if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) {
    1370             :       // Hoist: Move spills to current Block.
    1371           0 :       for (const auto SpillBB : SpillsInSubTree) {
    1372             :         // When SpillBB is a BB contains original spill, insert the spill
    1373             :         // to SpillsToRm.
    1374           0 :         if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() &&
    1375           0 :             !SpillsToKeep[SpillBB]) {
    1376           0 :           MachineInstr *SpillToRm = SpillBBToSpill[SpillBB];
    1377           0 :           SpillsToRm.push_back(SpillToRm);
    1378             :         }
    1379             :         // SpillBB will not contain spill anymore, remove it from SpillsToKeep.
    1380           0 :         SpillsToKeep.erase(SpillBB);
    1381             :       }
    1382             :       // Current Block is the BB containing the new hoisted spill. Add it to
    1383             :       // SpillsToKeep. LiveReg is the source of the new spill.
    1384           0 :       SpillsToKeep[*RIt] = LiveReg;
    1385             :       LLVM_DEBUG({
    1386             :         dbgs() << "spills in BB: ";
    1387             :         for (const auto Rspill : SpillsInSubTree)
    1388             :           dbgs() << Rspill->getBlock()->getNumber() << " ";
    1389             :         dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber()
    1390             :                << "\n";
    1391             :       });
    1392           0 :       SpillsInSubTree.clear();
    1393           0 :       SpillsInSubTree.insert(*RIt);
    1394           0 :       SubTreeCost = MBFI.getBlockFreq(Block);
    1395             :     }
    1396             :   }
    1397             :   // For spills in SpillsToKeep with LiveReg set (i.e., not original spill),
    1398             :   // save them to SpillsToIns.
    1399           0 :   for (const auto Ent : SpillsToKeep) {
    1400           0 :     if (Ent.second)
    1401           0 :       SpillsToIns[Ent.first->getBlock()] = Ent.second;
    1402             :   }
    1403           0 : }
    1404             : 
    1405             : /// For spills with equal values, remove redundant spills and hoist those left
    1406             : /// to less hot spots.
    1407             : ///
    1408             : /// Spills with equal values will be collected into the same set in
    1409             : /// MergeableSpills when spill is inserted. These equal spills are originated
    1410             : /// from the same defining instruction and are dominated by the instruction.
    1411             : /// Before hoisting all the equal spills, redundant spills inside in the same
    1412             : /// BB are first marked to be deleted. Then starting from the spills left, walk
    1413             : /// up on the dominator tree towards the Root node where the define instruction
    1414             : /// is located, mark the dominated spills to be deleted along the way and
    1415             : /// collect the BB nodes on the path from non-dominated spills to the define
    1416             : /// instruction into a WorkSet. The nodes in WorkSet are the candidate places
    1417             : /// where we are considering to hoist the spills. We iterate the WorkSet in
    1418             : /// bottom-up order, and for each node, we will decide whether to hoist spills
    1419             : /// inside its subtree to that node. In this way, we can get benefit locally
    1420             : /// even if hoisting all the equal spills to one cold place is impossible.
    1421      193995 : void HoistSpillHelper::hoistAllSpills() {
    1422             :   SmallVector<unsigned, 4> NewVRegs;
    1423      387991 :   LiveRangeEdit Edit(nullptr, NewVRegs, MF, LIS, &VRM, this);
    1424             : 
    1425     3197391 :   for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
    1426     3003395 :     unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
    1427     3003395 :     unsigned Original = VRM.getPreSplitReg(Reg);
    1428     3003395 :     if (!MRI.def_empty(Reg))
    1429     1409128 :       Virt2SiblingsMap[Original].insert(Reg);
    1430             :   }
    1431             : 
    1432             :   // Each entry in MergeableSpills contains a spill set with equal values.
    1433      210945 :   for (auto &Ent : MergeableSpills) {
    1434       16949 :     int Slot = Ent.first.first;
    1435       16949 :     LiveInterval &OrigLI = *StackSlotToOrigLI[Slot];
    1436       16949 :     VNInfo *OrigVNI = Ent.first.second;
    1437       16949 :     SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second;
    1438       16949 :     if (Ent.second.empty())
    1439          19 :       continue;
    1440             : 
    1441             :     LLVM_DEBUG({
    1442             :       dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n"
    1443             :              << "Equal spills in BB: ";
    1444             :       for (const auto spill : EqValSpills)
    1445             :         dbgs() << spill->getParent()->getNumber() << " ";
    1446             :       dbgs() << "\n";
    1447             :     });
    1448             : 
    1449             :     // SpillsToRm is the spill set to be removed from EqValSpills.
    1450             :     SmallVector<MachineInstr *, 16> SpillsToRm;
    1451             :     // SpillsToIns is the spill set to be newly inserted after hoisting.
    1452             :     DenseMap<MachineBasicBlock *, unsigned> SpillsToIns;
    1453             : 
    1454       16930 :     runHoistSpills(OrigLI, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns);
    1455             : 
    1456             :     LLVM_DEBUG({
    1457             :       dbgs() << "Finally inserted spills in BB: ";
    1458             :       for (const auto Ispill : SpillsToIns)
    1459             :         dbgs() << Ispill.first->getNumber() << " ";
    1460             :       dbgs() << "\nFinally removed spills in BB: ";
    1461             :       for (const auto Rspill : SpillsToRm)
    1462             :         dbgs() << Rspill->getParent()->getNumber() << " ";
    1463             :       dbgs() << "\n";
    1464             :     });
    1465             : 
    1466             :     // Stack live range update.
    1467       33860 :     LiveInterval &StackIntvl = LSS.getInterval(Slot);
    1468       16930 :     if (!SpillsToIns.empty() || !SpillsToRm.empty())
    1469        1548 :       StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI,
    1470             :                                      StackIntvl.getValNumInfo(0));
    1471             : 
    1472             :     // Insert hoisted spills.
    1473       17433 :     for (auto const Insert : SpillsToIns) {
    1474             :       MachineBasicBlock *BB = Insert.first;
    1475             :       unsigned LiveReg = Insert.second;
    1476         503 :       MachineBasicBlock::iterator MI = IPA.getLastInsertPointIter(OrigLI, *BB);
    1477         503 :       TII.storeRegToStackSlot(*BB, MI, LiveReg, false, Slot,
    1478         503 :                               MRI.getRegClass(LiveReg), &TRI);
    1479         503 :       LIS.InsertMachineInstrRangeInMaps(std::prev(MI), MI);
    1480             :       ++NumSpills;
    1481             :     }
    1482             : 
    1483             :     // Remove redundant spills or change them to dead instructions.
    1484       16930 :     NumSpills -= SpillsToRm.size();
    1485       18610 :     for (auto const RMEnt : SpillsToRm) {
    1486        1680 :       RMEnt->setDesc(TII.get(TargetOpcode::KILL));
    1487       11320 :       for (unsigned i = RMEnt->getNumOperands(); i; --i) {
    1488        9640 :         MachineOperand &MO = RMEnt->getOperand(i - 1);
    1489        9640 :         if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead())
    1490          35 :           RMEnt->RemoveOperand(i - 1);
    1491             :       }
    1492             :     }
    1493       33860 :     Edit.eliminateDeadDefs(SpillsToRm, None, AA);
    1494             :   }
    1495      193996 : }
    1496             : 
    1497             : /// For VirtReg clone, the \p New register should have the same physreg or
    1498             : /// stackslot as the \p old register.
    1499          32 : void HoistSpillHelper::LRE_DidCloneVirtReg(unsigned New, unsigned Old) {
    1500          64 :   if (VRM.hasPhys(Old))
    1501          32 :     VRM.assignVirt2Phys(New, VRM.getPhys(Old));
    1502           0 :   else if (VRM.getStackSlot(Old) != VirtRegMap::NO_STACK_SLOT)
    1503           0 :     VRM.assignVirt2StackSlot(New, VRM.getStackSlot(Old));
    1504             :   else
    1505           0 :     llvm_unreachable("VReg should be assigned either physreg or stackslot");
    1506          32 : }

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