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1 : //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===//
2 : //
3 : // The LLVM Compiler Infrastructure
4 : //
5 : // This file is distributed under the University of Illinois Open Source
6 : // License. See LICENSE.TXT for details.
7 : //
8 : //===----------------------------------------------------------------------===//
9 : //
10 : // This file defines the RegAllocBase class, which is the skeleton of a basic
11 : // register allocation algorithm and interface for extending it. It provides the
12 : // building blocks on which to construct other experimental allocators and test
13 : // the validity of two principles:
14 : //
15 : // - If virtual and physical register liveness is modeled using intervals, then
16 : // on-the-fly interference checking is cheap. Furthermore, interferences can be
17 : // lazily cached and reused.
18 : //
19 : // - Register allocation complexity, and generated code performance is
20 : // determined by the effectiveness of live range splitting rather than optimal
21 : // coloring.
22 : //
23 : // Following the first principle, interfering checking revolves around the
24 : // LiveIntervalUnion data structure.
25 : //
26 : // To fulfill the second principle, the basic allocator provides a driver for
27 : // incremental splitting. It essentially punts on the problem of register
28 : // coloring, instead driving the assignment of virtual to physical registers by
29 : // the cost of splitting. The basic allocator allows for heuristic reassignment
30 : // of registers, if a more sophisticated allocator chooses to do that.
31 : //
32 : // This framework provides a way to engineer the compile time vs. code
33 : // quality trade-off without relying on a particular theoretical solver.
34 : //
35 : //===----------------------------------------------------------------------===//
36 :
37 : #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H
38 : #define LLVM_LIB_CODEGEN_REGALLOCBASE_H
39 :
40 : #include "llvm/ADT/SmallPtrSet.h"
41 : #include "llvm/CodeGen/RegisterClassInfo.h"
42 :
43 : namespace llvm {
44 :
45 : class LiveInterval;
46 : class LiveIntervals;
47 : class LiveRegMatrix;
48 : class MachineInstr;
49 : class MachineRegisterInfo;
50 : template<typename T> class SmallVectorImpl;
51 : class Spiller;
52 : class TargetRegisterInfo;
53 : class VirtRegMap;
54 :
55 : /// RegAllocBase provides the register allocation driver and interface that can
56 : /// be extended to add interesting heuristics.
57 : ///
58 : /// Register allocators must override the selectOrSplit() method to implement
59 : /// live range splitting. They must also override enqueue/dequeue to provide an
60 : /// assignment order.
61 : class RegAllocBase {
62 : virtual void anchor();
63 :
64 : protected:
65 : const TargetRegisterInfo *TRI = nullptr;
66 : MachineRegisterInfo *MRI = nullptr;
67 : VirtRegMap *VRM = nullptr;
68 : LiveIntervals *LIS = nullptr;
69 : LiveRegMatrix *Matrix = nullptr;
70 : RegisterClassInfo RegClassInfo;
71 :
72 : /// Inst which is a def of an original reg and whose defs are already all
73 : /// dead after remat is saved in DeadRemats. The deletion of such inst is
74 : /// postponed till all the allocations are done, so its remat expr is
75 : /// always available for the remat of all the siblings of the original reg.
76 : SmallPtrSet<MachineInstr *, 32> DeadRemats;
77 :
78 19686 : RegAllocBase() = default;
79 19572 : virtual ~RegAllocBase() = default;
80 :
81 : // A RegAlloc pass should call this before allocatePhysRegs.
82 : void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat);
83 :
84 : // The top-level driver. The output is a VirtRegMap that us updated with
85 : // physical register assignments.
86 : void allocatePhysRegs();
87 :
88 : // Include spiller post optimization and removing dead defs left because of
89 : // rematerialization.
90 : virtual void postOptimization();
91 :
92 : // Get a temporary reference to a Spiller instance.
93 : virtual Spiller &spiller() = 0;
94 :
95 : /// enqueue - Add VirtReg to the priority queue of unassigned registers.
96 : virtual void enqueue(LiveInterval *LI) = 0;
97 :
98 : /// dequeue - Return the next unassigned register, or NULL.
99 : virtual LiveInterval *dequeue() = 0;
100 :
101 : // A RegAlloc pass should override this to provide the allocation heuristics.
102 : // Each call must guarantee forward progess by returning an available PhysReg
103 : // or new set of split live virtual registers. It is up to the splitter to
104 : // converge quickly toward fully spilled live ranges.
105 : virtual unsigned selectOrSplit(LiveInterval &VirtReg,
106 : SmallVectorImpl<unsigned> &splitLVRs) = 0;
107 :
108 : // Use this group name for NamedRegionTimer.
109 : static const char TimerGroupName[];
110 : static const char TimerGroupDescription[];
111 :
112 : /// Method called when the allocator is about to remove a LiveInterval.
113 1 : virtual void aboutToRemoveInterval(LiveInterval &LI) {}
114 :
115 : public:
116 : /// VerifyEnabled - True when -verify-regalloc is given.
117 : static bool VerifyEnabled;
118 :
119 : private:
120 : void seedLiveRegs();
121 : };
122 :
123 : } // end namespace llvm
124 :
125 : #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H
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