LCOV - code coverage report
Current view: top level - lib/CodeGen - StackSlotColoring.cpp (source / functions) Hit Total Coverage
Test: llvm-toolchain.info Lines: 149 189 78.8 %
Date: 2018-10-20 13:21:21 Functions: 10 13 76.9 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===//
       2             : //
       3             : //                     The LLVM Compiler Infrastructure
       4             : //
       5             : // This file is distributed under the University of Illinois Open Source
       6             : // License. See LICENSE.TXT for details.
       7             : //
       8             : //===----------------------------------------------------------------------===//
       9             : //
      10             : // This file implements the stack slot coloring pass.
      11             : //
      12             : //===----------------------------------------------------------------------===//
      13             : 
      14             : #include "llvm/ADT/BitVector.h"
      15             : #include "llvm/ADT/SmallVector.h"
      16             : #include "llvm/ADT/Statistic.h"
      17             : #include "llvm/CodeGen/LiveInterval.h"
      18             : #include "llvm/CodeGen/LiveIntervals.h"
      19             : #include "llvm/CodeGen/LiveStacks.h"
      20             : #include "llvm/CodeGen/MachineBasicBlock.h"
      21             : #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
      22             : #include "llvm/CodeGen/MachineFrameInfo.h"
      23             : #include "llvm/CodeGen/MachineFunction.h"
      24             : #include "llvm/CodeGen/MachineFunctionPass.h"
      25             : #include "llvm/CodeGen/MachineInstr.h"
      26             : #include "llvm/CodeGen/MachineMemOperand.h"
      27             : #include "llvm/CodeGen/MachineOperand.h"
      28             : #include "llvm/CodeGen/Passes.h"
      29             : #include "llvm/CodeGen/PseudoSourceValue.h"
      30             : #include "llvm/CodeGen/SlotIndexes.h"
      31             : #include "llvm/CodeGen/TargetInstrInfo.h"
      32             : #include "llvm/CodeGen/TargetRegisterInfo.h"
      33             : #include "llvm/CodeGen/TargetSubtargetInfo.h"
      34             : #include "llvm/Pass.h"
      35             : #include "llvm/Support/Casting.h"
      36             : #include "llvm/Support/CommandLine.h"
      37             : #include "llvm/Support/Debug.h"
      38             : #include "llvm/Support/raw_ostream.h"
      39             : #include <algorithm>
      40             : #include <cassert>
      41             : #include <cstdint>
      42             : #include <iterator>
      43             : #include <vector>
      44             : 
      45             : using namespace llvm;
      46             : 
      47             : #define DEBUG_TYPE "stack-slot-coloring"
      48             : 
      49             : static cl::opt<bool>
      50             : DisableSharing("no-stack-slot-sharing",
      51             :              cl::init(false), cl::Hidden,
      52             :              cl::desc("Suppress slot sharing during stack coloring"));
      53             : 
      54             : static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
      55             : 
      56             : STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
      57             : STATISTIC(NumDead,       "Number of trivially dead stack accesses eliminated");
      58             : 
      59             : namespace {
      60             : 
      61             :   class StackSlotColoring : public MachineFunctionPass {
      62             :     LiveStacks* LS;
      63             :     MachineFrameInfo *MFI;
      64             :     const TargetInstrInfo  *TII;
      65             :     const MachineBlockFrequencyInfo *MBFI;
      66             : 
      67             :     // SSIntervals - Spill slot intervals.
      68             :     std::vector<LiveInterval*> SSIntervals;
      69             : 
      70             :     // SSRefs - Keep a list of MachineMemOperands for each spill slot.
      71             :     // MachineMemOperands can be shared between instructions, so we need
      72             :     // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
      73             :     // become FI0 -> FI1 -> FI2.
      74             :     SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs;
      75             : 
      76             :     // OrigAlignments - Alignments of stack objects before coloring.
      77             :     SmallVector<unsigned, 16> OrigAlignments;
      78             : 
      79             :     // OrigSizes - Sizess of stack objects before coloring.
      80             :     SmallVector<unsigned, 16> OrigSizes;
      81             : 
      82             :     // AllColors - If index is set, it's a spill slot, i.e. color.
      83             :     // FIXME: This assumes PEI locate spill slot with smaller indices
      84             :     // closest to stack pointer / frame pointer. Therefore, smaller
      85             :     // index == better color. This is per stack ID.
      86             :     SmallVector<BitVector, 2> AllColors;
      87             : 
      88             :     // NextColor - Next "color" that's not yet used. This is per stack ID.
      89             :     SmallVector<int, 2> NextColors = { -1 };
      90             : 
      91             :     // UsedColors - "Colors" that have been assigned. This is per stack ID
      92             :     SmallVector<BitVector, 2> UsedColors;
      93             : 
      94             :     // Assignments - Color to intervals mapping.
      95             :     SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
      96             : 
      97             :   public:
      98             :     static char ID; // Pass identification
      99             : 
     100       19896 :     StackSlotColoring() : MachineFunctionPass(ID) {
     101       19896 :       initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
     102       19896 :     }
     103             : 
     104       19738 :     void getAnalysisUsage(AnalysisUsage &AU) const override {
     105       19738 :       AU.setPreservesCFG();
     106             :       AU.addRequired<SlotIndexes>();
     107             :       AU.addPreserved<SlotIndexes>();
     108             :       AU.addRequired<LiveStacks>();
     109             :       AU.addRequired<MachineBlockFrequencyInfo>();
     110             :       AU.addPreserved<MachineBlockFrequencyInfo>();
     111       19738 :       AU.addPreservedID(MachineDominatorsID);
     112       19738 :       MachineFunctionPass::getAnalysisUsage(AU);
     113       19738 :     }
     114             : 
     115             :     bool runOnMachineFunction(MachineFunction &MF) override;
     116             : 
     117             :   private:
     118             :     void InitializeSlots();
     119             :     void ScanForSpillSlotRefs(MachineFunction &MF);
     120             :     bool OverlapWithAssignments(LiveInterval *li, int Color) const;
     121             :     int ColorSlot(LiveInterval *li);
     122             :     bool ColorSlots(MachineFunction &MF);
     123             :     void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping,
     124             :                             MachineFunction &MF);
     125             :     bool RemoveDeadStores(MachineBasicBlock* MBB);
     126             :   };
     127             : 
     128             : } // end anonymous namespace
     129             : 
     130             : char StackSlotColoring::ID = 0;
     131             : 
     132             : char &llvm::StackSlotColoringID = StackSlotColoring::ID;
     133             : 
     134       31780 : INITIALIZE_PASS_BEGIN(StackSlotColoring, DEBUG_TYPE,
     135             :                 "Stack Slot Coloring", false, false)
     136       31780 : INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
     137       31780 : INITIALIZE_PASS_DEPENDENCY(LiveStacks)
     138       31780 : INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
     139      105043 : INITIALIZE_PASS_END(StackSlotColoring, DEBUG_TYPE,
     140             :                 "Stack Slot Coloring", false, false)
     141             : 
     142             : namespace {
     143             : 
     144             : // IntervalSorter - Comparison predicate that sort live intervals by
     145             : // their weight.
     146             : struct IntervalSorter {
     147           0 :   bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
     148           0 :     return LHS->weight > RHS->weight;
     149             :   }
     150             : };
     151             : 
     152             : } // end anonymous namespace
     153             : 
     154             : /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
     155             : /// references and update spill slot weights.
     156        4167 : void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
     157        8334 :   SSRefs.resize(MFI->getObjectIndexEnd());
     158             : 
     159             :   // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
     160             :   for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
     161      126693 :        MBBI != E; ++MBBI) {
     162             :     MachineBasicBlock *MBB = &*MBBI;
     163             :     for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
     164     1258490 :          MII != EE; ++MII) {
     165             :       MachineInstr &MI = *MII;
     166     6971274 :       for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
     167     5835310 :         MachineOperand &MO = MI.getOperand(i);
     168     5835310 :         if (!MO.isFI())
     169             :           continue;
     170      107527 :         int FI = MO.getIndex();
     171      107527 :         if (FI < 0)
     172             :           continue;
     173      102160 :         if (!LS->hasInterval(FI))
     174             :           continue;
     175       42271 :         LiveInterval &li = LS->getInterval(FI);
     176       42271 :         if (!MI.isDebugValue())
     177       40616 :           li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI);
     178             :       }
     179      658320 :       for (MachineInstr::mmo_iterator MMOI = MI.memoperands_begin(),
     180             :                                       EE = MI.memoperands_end();
     181     1794284 :            MMOI != EE; ++MMOI) {
     182      658320 :         MachineMemOperand *MMO = *MMOI;
     183      606449 :         if (const FixedStackPseudoSourceValue *FSV =
     184             :             dyn_cast_or_null<FixedStackPseudoSourceValue>(
     185             :                 MMO->getPseudoValue())) {
     186       50506 :           int FI = FSV->getFrameIndex();
     187       50506 :           if (FI >= 0)
     188       90946 :             SSRefs[FI].push_back(MMO);
     189             :         }
     190             :       }
     191             :     }
     192             :   }
     193        4167 : }
     194             : 
     195             : /// InitializeSlots - Process all spill stack slot liveintervals and add them
     196             : /// to a sorted (by weight) list.
     197        4167 : void StackSlotColoring::InitializeSlots() {
     198        4167 :   int LastFI = MFI->getObjectIndexEnd();
     199             : 
     200             :   // There is always at least one stack ID.
     201        4167 :   AllColors.resize(1);
     202        4167 :   UsedColors.resize(1);
     203             : 
     204        4167 :   OrigAlignments.resize(LastFI);
     205        4167 :   OrigSizes.resize(LastFI);
     206        4167 :   AllColors[0].resize(LastFI);
     207        4167 :   UsedColors[0].resize(LastFI);
     208        4167 :   Assignments.resize(LastFI);
     209             : 
     210             :   using Pair = std::iterator_traits<LiveStacks::iterator>::value_type;
     211             : 
     212             :   SmallVector<Pair *, 16> Intervals;
     213             : 
     214        4167 :   Intervals.reserve(LS->getNumIntervals());
     215       18511 :   for (auto &I : *LS)
     216       14344 :     Intervals.push_back(&I);
     217             :   llvm::sort(Intervals,
     218           0 :              [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
     219             : 
     220             :   // Gather all spill slots into a list.
     221             :   LLVM_DEBUG(dbgs() << "Spill slot intervals:\n");
     222       18511 :   for (auto *I : Intervals) {
     223       14344 :     LiveInterval &li = I->second;
     224             :     LLVM_DEBUG(li.dump());
     225       14344 :     int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
     226       28688 :     if (MFI->isDeadObjectIndex(FI))
     227             :       continue;
     228             : 
     229       14344 :     SSIntervals.push_back(&li);
     230       14344 :     OrigAlignments[FI] = MFI->getObjectAlignment(FI);
     231       14344 :     OrigSizes[FI]      = MFI->getObjectSize(FI);
     232             : 
     233       14344 :     auto StackID = MFI->getStackID(FI);
     234       14344 :     if (StackID != 0) {
     235         107 :       AllColors.resize(StackID + 1);
     236         107 :       UsedColors.resize(StackID + 1);
     237         214 :       AllColors[StackID].resize(LastFI);
     238         107 :       UsedColors[StackID].resize(LastFI);
     239             :     }
     240             : 
     241       14344 :     AllColors[StackID].set(FI);
     242             :   }
     243             :   LLVM_DEBUG(dbgs() << '\n');
     244             : 
     245             :   // Sort them by weight.
     246        4167 :   std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
     247             : 
     248        8334 :   NextColors.resize(AllColors.size());
     249             : 
     250             :   // Get first "color".
     251        8348 :   for (unsigned I = 0, E = AllColors.size(); I != E; ++I)
     252        8362 :     NextColors[I] = AllColors[I].find_first();
     253        4167 : }
     254             : 
     255             : /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
     256             : /// LiveIntervals that have already been assigned to the specified color.
     257             : bool
     258      331492 : StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
     259      331492 :   const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color];
     260      358888 :   for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
     261      356920 :     LiveInterval *OtherLI = OtherLIs[i];
     262      713840 :     if (OtherLI->overlaps(*li))
     263             :       return true;
     264             :   }
     265             :   return false;
     266             : }
     267             : 
     268             : /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
     269       14344 : int StackSlotColoring::ColorSlot(LiveInterval *li) {
     270             :   int Color = -1;
     271             :   bool Share = false;
     272       14344 :   int FI = TargetRegisterInfo::stackSlot2Index(li->reg);
     273       14344 :   uint8_t StackID = MFI->getStackID(FI);
     274             : 
     275       14344 :   if (!DisableSharing) {
     276             : 
     277             :     // Check if it's possible to reuse any of the used colors.
     278       14340 :     Color = UsedColors[StackID].find_first();
     279      343864 :     while (Color != -1) {
     280      331492 :       if (!OverlapWithAssignments(li, Color)) {
     281             :         Share = true;
     282             :         ++NumEliminated;
     283             :         break;
     284             :       }
     285      329524 :       Color = UsedColors[StackID].find_next(Color);
     286             :     }
     287             :   }
     288             : 
     289       14340 :   if (Color != -1 && MFI->getStackID(Color) != MFI->getStackID(FI)) {
     290             :     LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n");
     291             :     Share = false;
     292             :   }
     293             : 
     294             :   // Assign it to the first available color (assumed to be the best) if it's
     295             :   // not possible to share a used color with other objects.
     296       14344 :   if (!Share) {
     297             :     assert(NextColors[StackID] != -1 && "No more spill slots?");
     298       24752 :     Color = NextColors[StackID];
     299       12376 :     UsedColors[StackID].set(Color);
     300       12376 :     NextColors[StackID] = AllColors[StackID].find_next(NextColors[StackID]);
     301             :   }
     302             : 
     303             :   assert(MFI->getStackID(Color) == MFI->getStackID(FI));
     304             : 
     305             :   // Record the assignment.
     306       28688 :   Assignments[Color].push_back(li);
     307             :   LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
     308             : 
     309             :   // Change size and alignment of the allocated slot. If there are multiple
     310             :   // objects sharing the same slot, then make sure the size and alignment
     311             :   // are large enough for all.
     312       14344 :   unsigned Align = OrigAlignments[FI];
     313       14344 :   if (!Share || Align > MFI->getObjectAlignment(Color))
     314       12419 :     MFI->setObjectAlignment(Color, Align);
     315       14344 :   int64_t Size = OrigSizes[FI];
     316       14344 :   if (!Share || Size > MFI->getObjectSize(Color))
     317       12425 :     MFI->setObjectSize(Color, Size);
     318       14344 :   return Color;
     319             : }
     320             : 
     321             : /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
     322             : /// operands in the function.
     323        4167 : bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
     324        4167 :   unsigned NumObjs = MFI->getObjectIndexEnd();
     325        4167 :   SmallVector<int, 16> SlotMapping(NumObjs, -1);
     326        4167 :   SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
     327        4167 :   SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
     328        4167 :   BitVector UsedColors(NumObjs);
     329             : 
     330             :   LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n");
     331             :   bool Changed = false;
     332       22678 :   for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
     333       14344 :     LiveInterval *li = SSIntervals[i];
     334       14344 :     int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
     335       14344 :     int NewSS = ColorSlot(li);
     336             :     assert(NewSS >= 0 && "Stack coloring failed?");
     337       14344 :     SlotMapping[SS] = NewSS;
     338       28688 :     RevMap[NewSS].push_back(SS);
     339       14344 :     SlotWeights[NewSS] += li->weight;
     340       14344 :     UsedColors.set(NewSS);
     341       14344 :     Changed |= (SS != NewSS);
     342             :   }
     343             : 
     344             :   LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n");
     345       22678 :   for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
     346       14344 :     LiveInterval *li = SSIntervals[i];
     347       14344 :     int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
     348       28688 :     li->weight = SlotWeights[SS];
     349             :   }
     350             :   // Sort them by new weight.
     351        4167 :   std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
     352             : 
     353             : #ifndef NDEBUG
     354             :   for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
     355             :     LLVM_DEBUG(SSIntervals[i]->dump());
     356             :   LLVM_DEBUG(dbgs() << '\n');
     357             : #endif
     358             : 
     359        4167 :   if (!Changed)
     360             :     return false;
     361             : 
     362             :   // Rewrite all MachineMemOperands.
     363       16200 :   for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
     364       15319 :     int NewFI = SlotMapping[SS];
     365       15319 :     if (NewFI == -1 || (NewFI == (int)SS))
     366             :       continue;
     367             : 
     368        6361 :     const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI);
     369             :     SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
     370       27661 :     for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i)
     371       42600 :       RefMMOs[i]->setValue(NewSV);
     372             :   }
     373             : 
     374             :   // Rewrite all MO_FrameIndex operands.  Look for dead stores.
     375       78630 :   for (MachineBasicBlock &MBB : MF) {
     376      799220 :     for (MachineInstr &MI : MBB)
     377      721471 :       RewriteInstruction(MI, SlotMapping, MF);
     378       77749 :     RemoveDeadStores(&MBB);
     379             :   }
     380             : 
     381             :   // Delete unused stack slots.
     382        1766 :   for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) {
     383        1770 :     int NextColor = NextColors[StackID];
     384        2853 :     while (NextColor != -1) {
     385             :       LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
     386        1968 :       MFI->RemoveStackObject(NextColor);
     387             :       NextColor = AllColors[StackID].find_next(NextColor);
     388             :     }
     389             :   }
     390             : 
     391             :   return true;
     392             : }
     393             : 
     394             : /// RewriteInstruction - Rewrite specified instruction by replacing references
     395             : /// to old frame index with new one.
     396           0 : void StackSlotColoring::RewriteInstruction(MachineInstr &MI,
     397             :                                            SmallVectorImpl<int> &SlotMapping,
     398             :                                            MachineFunction &MF) {
     399             :   // Update the operands.
     400           0 :   for (unsigned i = 0, ee = MI.getNumOperands(); i != ee; ++i) {
     401           0 :     MachineOperand &MO = MI.getOperand(i);
     402           0 :     if (!MO.isFI())
     403           0 :       continue;
     404           0 :     int OldFI = MO.getIndex();
     405           0 :     if (OldFI < 0)
     406           0 :       continue;
     407           0 :     int NewFI = SlotMapping[OldFI];
     408           0 :     if (NewFI == -1 || NewFI == OldFI)
     409           0 :       continue;
     410             : 
     411             :     assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI));
     412             :     MO.setIndex(NewFI);
     413             :   }
     414             : 
     415             :   // The MachineMemOperands have already been updated.
     416           0 : }
     417             : 
     418             : /// RemoveDeadStores - Scan through a basic block and look for loads followed
     419             : /// by stores.  If they're both using the same stack slot, then the store is
     420             : /// definitely dead.  This could obviously be much more aggressive (consider
     421             : /// pairs with instructions between them), but such extensions might have a
     422             : /// considerable compile time impact.
     423           0 : bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
     424             :   // FIXME: This could be much more aggressive, but we need to investigate
     425             :   // the compile time impact of doing so.
     426             :   bool changed = false;
     427             : 
     428             :   SmallVector<MachineInstr*, 4> toErase;
     429             : 
     430             :   for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
     431           0 :        I != E; ++I) {
     432           0 :     if (DCELimit != -1 && (int)NumDead >= DCELimit)
     433             :       break;
     434             :     int FirstSS, SecondSS;
     435           0 :     if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS &&
     436             :         FirstSS != -1) {
     437             :       ++NumDead;
     438             :       changed = true;
     439           0 :       toErase.push_back(&*I);
     440           0 :       continue;
     441             :     }
     442             : 
     443           0 :     MachineBasicBlock::iterator NextMI = std::next(I);
     444             :     MachineBasicBlock::iterator ProbableLoadMI = I;
     445             : 
     446             :     unsigned LoadReg = 0;
     447             :     unsigned StoreReg = 0;
     448           0 :     unsigned LoadSize = 0;
     449           0 :     unsigned StoreSize = 0;
     450           0 :     if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS, LoadSize)))
     451           0 :       continue;
     452             :     // Skip the ...pseudo debugging... instructions between a load and store.
     453           0 :     while ((NextMI != E) && NextMI->isDebugInstr()) {
     454             :       ++NextMI;
     455             :       ++I;
     456             :     }
     457           0 :     if (NextMI == E) continue;
     458           0 :     if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS, StoreSize)))
     459           0 :       continue;
     460           0 :     if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 ||
     461           0 :         LoadSize != StoreSize)
     462           0 :       continue;
     463             : 
     464             :     ++NumDead;
     465             :     changed = true;
     466             : 
     467           0 :     if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) {
     468             :       ++NumDead;
     469           0 :       toErase.push_back(&*ProbableLoadMI);
     470             :     }
     471             : 
     472           0 :     toErase.push_back(&*NextMI);
     473             :     ++I;
     474             :   }
     475             : 
     476           0 :   for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(),
     477           0 :        E = toErase.end(); I != E; ++I)
     478           0 :     (*I)->eraseFromParent();
     479             : 
     480           0 :   return changed;
     481             : }
     482             : 
     483      194994 : bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
     484             :   LLVM_DEBUG({
     485             :     dbgs() << "********** Stack Slot Coloring **********\n"
     486             :            << "********** Function: " << MF.getName() << '\n';
     487             :   });
     488             : 
     489      194994 :   if (skipFunction(MF.getFunction()))
     490             :     return false;
     491             : 
     492      194829 :   MFI = &MF.getFrameInfo();
     493      194829 :   TII = MF.getSubtarget().getInstrInfo();
     494      194829 :   LS = &getAnalysis<LiveStacks>();
     495      194829 :   MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
     496             : 
     497             :   bool Changed = false;
     498             : 
     499      194829 :   unsigned NumSlots = LS->getNumIntervals();
     500      194829 :   if (NumSlots == 0)
     501             :     // Nothing to do!
     502             :     return false;
     503             : 
     504             :   // If there are calls to setjmp or sigsetjmp, don't perform stack slot
     505             :   // coloring. The stack could be modified before the longjmp is executed,
     506             :   // resulting in the wrong value being used afterwards. (See
     507             :   // <rdar://problem/8007500>.)
     508        4173 :   if (MF.exposesReturnsTwice())
     509             :     return false;
     510             : 
     511             :   // Gather spill slot references
     512        4167 :   ScanForSpillSlotRefs(MF);
     513        4167 :   InitializeSlots();
     514        4167 :   Changed = ColorSlots(MF);
     515             : 
     516        8348 :   for (int &Next : NextColors)
     517        4181 :     Next = -1;
     518             : 
     519             :   SSIntervals.clear();
     520       30947 :   for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
     521       26780 :     SSRefs[i].clear();
     522        4167 :   SSRefs.clear();
     523             :   OrigAlignments.clear();
     524             :   OrigSizes.clear();
     525        4167 :   AllColors.clear();
     526        4167 :   UsedColors.clear();
     527       30947 :   for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
     528       26780 :     Assignments[i].clear();
     529        4167 :   Assignments.clear();
     530             : 
     531        4167 :   return Changed;
     532             : }

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