LLVM API Documentation
00001 //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 /// @file 00011 /// This file declares the MachineConstantPool class which is an abstract 00012 /// constant pool to keep track of constants referenced by a function. 00013 // 00014 //===----------------------------------------------------------------------===// 00015 00016 #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H 00017 #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H 00018 00019 #include "llvm/ADT/DenseSet.h" 00020 #include <cassert> 00021 #include <climits> 00022 #include <vector> 00023 00024 namespace llvm { 00025 00026 class Constant; 00027 class FoldingSetNodeID; 00028 class DataLayout; 00029 class TargetMachine; 00030 class Type; 00031 class MachineConstantPool; 00032 class raw_ostream; 00033 00034 /// Abstract base class for all machine specific constantpool value subclasses. 00035 /// 00036 class MachineConstantPoolValue { 00037 virtual void anchor(); 00038 Type *Ty; 00039 00040 public: 00041 explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {} 00042 virtual ~MachineConstantPoolValue() {} 00043 00044 /// getType - get type of this MachineConstantPoolValue. 00045 /// 00046 Type *getType() const { return Ty; } 00047 00048 00049 /// getRelocationInfo - This method classifies the entry according to 00050 /// whether or not it may generate a relocation entry. This must be 00051 /// conservative, so if it might codegen to a relocatable entry, it should say 00052 /// so. The return values are the same as Constant::getRelocationInfo(). 00053 virtual unsigned getRelocationInfo() const = 0; 00054 00055 virtual int getExistingMachineCPValue(MachineConstantPool *CP, 00056 unsigned Alignment) = 0; 00057 00058 virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; 00059 00060 /// print - Implement operator<< 00061 virtual void print(raw_ostream &O) const = 0; 00062 }; 00063 00064 inline raw_ostream &operator<<(raw_ostream &OS, 00065 const MachineConstantPoolValue &V) { 00066 V.print(OS); 00067 return OS; 00068 } 00069 00070 00071 /// This class is a data container for one entry in a MachineConstantPool. 00072 /// It contains a pointer to the value and an offset from the start of 00073 /// the constant pool. 00074 /// @brief An entry in a MachineConstantPool 00075 class MachineConstantPoolEntry { 00076 public: 00077 /// The constant itself. 00078 union { 00079 const Constant *ConstVal; 00080 MachineConstantPoolValue *MachineCPVal; 00081 } Val; 00082 00083 /// The required alignment for this entry. The top bit is set when Val is 00084 /// a target specific MachineConstantPoolValue. 00085 unsigned Alignment; 00086 00087 MachineConstantPoolEntry(const Constant *V, unsigned A) 00088 : Alignment(A) { 00089 Val.ConstVal = V; 00090 } 00091 MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A) 00092 : Alignment(A) { 00093 Val.MachineCPVal = V; 00094 Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1); 00095 } 00096 00097 /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry 00098 /// is indeed a target specific constantpool entry, not a wrapper over a 00099 /// Constant. 00100 bool isMachineConstantPoolEntry() const { 00101 return (int)Alignment < 0; 00102 } 00103 00104 int getAlignment() const { 00105 return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1)); 00106 } 00107 00108 Type *getType() const; 00109 00110 /// getRelocationInfo - This method classifies the entry according to 00111 /// whether or not it may generate a relocation entry. This must be 00112 /// conservative, so if it might codegen to a relocatable entry, it should say 00113 /// so. The return values are: 00114 /// 00115 /// 0: This constant pool entry is guaranteed to never have a relocation 00116 /// applied to it (because it holds a simple constant like '4'). 00117 /// 1: This entry has relocations, but the entries are guaranteed to be 00118 /// resolvable by the static linker, so the dynamic linker will never see 00119 /// them. 00120 /// 2: This entry may have arbitrary relocations. 00121 unsigned getRelocationInfo() const; 00122 }; 00123 00124 /// The MachineConstantPool class keeps track of constants referenced by a 00125 /// function which must be spilled to memory. This is used for constants which 00126 /// are unable to be used directly as operands to instructions, which typically 00127 /// include floating point and large integer constants. 00128 /// 00129 /// Instructions reference the address of these constant pool constants through 00130 /// the use of MO_ConstantPoolIndex values. When emitting assembly or machine 00131 /// code, these virtual address references are converted to refer to the 00132 /// address of the function constant pool values. 00133 /// @brief The machine constant pool. 00134 class MachineConstantPool { 00135 const TargetMachine &TM; ///< The target machine. 00136 unsigned PoolAlignment; ///< The alignment for the pool. 00137 std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants. 00138 /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry. 00139 DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries; 00140 00141 const DataLayout *getDataLayout() const; 00142 public: 00143 /// @brief The only constructor. 00144 explicit MachineConstantPool(const TargetMachine &TM) 00145 : TM(TM), PoolAlignment(1) {} 00146 ~MachineConstantPool(); 00147 00148 /// getConstantPoolAlignment - Return the alignment required by 00149 /// the whole constant pool, of which the first element must be aligned. 00150 unsigned getConstantPoolAlignment() const { return PoolAlignment; } 00151 00152 /// getConstantPoolIndex - Create a new entry in the constant pool or return 00153 /// an existing one. User must specify the minimum required alignment for 00154 /// the object. 00155 unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment); 00156 unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); 00157 00158 /// isEmpty - Return true if this constant pool contains no constants. 00159 bool isEmpty() const { return Constants.empty(); } 00160 00161 const std::vector<MachineConstantPoolEntry> &getConstants() const { 00162 return Constants; 00163 } 00164 00165 /// print - Used by the MachineFunction printer to print information about 00166 /// constant pool objects. Implemented in MachineFunction.cpp 00167 /// 00168 void print(raw_ostream &OS) const; 00169 00170 /// dump - Call print(cerr) to be called from the debugger. 00171 void dump() const; 00172 }; 00173 00174 } // End llvm namespace 00175 00176 #endif