LLVM 24.0.0git
llvm::SPIRVFinalizeShaderLinkage Class Reference

#include "Target/SPIRV/SPIRVFinalizeShaderLinkage.h"

Inheritance diagram for llvm::SPIRVFinalizeShaderLinkage:
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Public Member Functions

 SPIRVFinalizeShaderLinkage (const SPIRVTargetMachine &TM)
PreservedAnalyses run (Module &M, ModuleAnalysisManager &AM)
Public Member Functions inherited from llvm::PassInfoMixin< SPIRVFinalizeShaderLinkage >
void printPipeline (raw_ostream &OS, function_ref< StringRef(StringRef)> MapClassName2PassName)

Additional Inherited Members

Static Public Member Functions inherited from llvm::OptionalPassInfoMixin< SPIRVFinalizeShaderLinkage >
static bool isRequired ()
Static Public Member Functions inherited from llvm::PassInfoMixin< SPIRVFinalizeShaderLinkage >
static bool isRequired ()
Static Public Member Functions inherited from llvm::detail::InfoMixin< SPIRVFinalizeShaderLinkage >
static StringRef name ()
 Gets the name of the pass we are mixed into.

Detailed Description

Definition at line 23 of file SPIRVFinalizeShaderLinkage.h.

Constructor & Destructor Documentation

◆ SPIRVFinalizeShaderLinkage()

llvm::SPIRVFinalizeShaderLinkage::SPIRVFinalizeShaderLinkage ( const SPIRVTargetMachine & TM)
inline

Definition at line 28 of file SPIRVFinalizeShaderLinkage.h.

Member Function Documentation

◆ run()

PreservedAnalyses SPIRVFinalizeShaderLinkage::run ( Module & M,
ModuleAnalysisManager & AM )

The documentation for this class was generated from the following files: