LLVM 22.0.0git
llvm::dxil::ShaderFlagsAnalysis Class Reference

#include "Target/DirectX/DXILShaderFlags.h"

Inheritance diagram for llvm::dxil::ShaderFlagsAnalysis:
[legend]

Public Types

using Result = ModuleShaderFlags

Public Member Functions

 ShaderFlagsAnalysis ()=default
ModuleShaderFlags run (Module &M, ModuleAnalysisManager &AM)
Public Member Functions inherited from llvm::PassInfoMixin< ShaderFlagsAnalysis >
void printPipeline (raw_ostream &OS, function_ref< StringRef(StringRef)> MapClassName2PassName)

Additional Inherited Members

Static Public Member Functions inherited from llvm::AnalysisInfoMixin< ShaderFlagsAnalysis >
static AnalysisKeyID ()
 Returns an opaque, unique ID for this analysis type.
Static Public Member Functions inherited from llvm::PassInfoMixin< ShaderFlagsAnalysis >
static StringRef name ()
 Gets the name of the pass we are mixed into.

Detailed Description

Definition at line 111 of file DXILShaderFlags.h.

Member Typedef Documentation

◆ Result

Constructor & Destructor Documentation

◆ ShaderFlagsAnalysis()

llvm::dxil::ShaderFlagsAnalysis::ShaderFlagsAnalysis ( )
default

Member Function Documentation

◆ run()


The documentation for this class was generated from the following files: