LLVM API Documentation
00001 //===- RegionInfo.cpp - SESE region detection analysis --------------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // Detects single entry single exit regions in the control flow graph. 00010 //===----------------------------------------------------------------------===// 00011 00012 #include "llvm/Analysis/RegionInfo.h" 00013 #include "llvm/ADT/PostOrderIterator.h" 00014 #include "llvm/ADT/Statistic.h" 00015 #include "llvm/Analysis/LoopInfo.h" 00016 #include "llvm/Analysis/RegionIterator.h" 00017 #include "llvm/Assembly/Writer.h" 00018 #include "llvm/Support/CommandLine.h" 00019 #include "llvm/Support/ErrorHandling.h" 00020 00021 #define DEBUG_TYPE "region" 00022 #include "llvm/Support/Debug.h" 00023 00024 #include <set> 00025 #include <algorithm> 00026 00027 using namespace llvm; 00028 00029 // Always verify if expensive checking is enabled. 00030 #ifdef XDEBUG 00031 static bool VerifyRegionInfo = true; 00032 #else 00033 static bool VerifyRegionInfo = false; 00034 #endif 00035 00036 static cl::opt<bool,true> 00037 VerifyRegionInfoX("verify-region-info", cl::location(VerifyRegionInfo), 00038 cl::desc("Verify region info (time consuming)")); 00039 00040 STATISTIC(numRegions, "The # of regions"); 00041 STATISTIC(numSimpleRegions, "The # of simple regions"); 00042 00043 static cl::opt<enum Region::PrintStyle> printStyle("print-region-style", 00044 cl::Hidden, 00045 cl::desc("style of printing regions"), 00046 cl::values( 00047 clEnumValN(Region::PrintNone, "none", "print no details"), 00048 clEnumValN(Region::PrintBB, "bb", 00049 "print regions in detail with block_iterator"), 00050 clEnumValN(Region::PrintRN, "rn", 00051 "print regions in detail with element_iterator"), 00052 clEnumValEnd)); 00053 //===----------------------------------------------------------------------===// 00054 /// Region Implementation 00055 Region::Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RInfo, 00056 DominatorTree *dt, Region *Parent) 00057 : RegionNode(Parent, Entry, 1), RI(RInfo), DT(dt), exit(Exit) {} 00058 00059 Region::~Region() { 00060 // Free the cached nodes. 00061 for (BBNodeMapT::iterator it = BBNodeMap.begin(), 00062 ie = BBNodeMap.end(); it != ie; ++it) 00063 delete it->second; 00064 00065 // Only clean the cache for this Region. Caches of child Regions will be 00066 // cleaned when the child Regions are deleted. 00067 BBNodeMap.clear(); 00068 00069 for (iterator I = begin(), E = end(); I != E; ++I) 00070 delete *I; 00071 } 00072 00073 void Region::replaceEntry(BasicBlock *BB) { 00074 entry.setPointer(BB); 00075 } 00076 00077 void Region::replaceExit(BasicBlock *BB) { 00078 assert(exit && "No exit to replace!"); 00079 exit = BB; 00080 } 00081 00082 void Region::replaceEntryRecursive(BasicBlock *NewEntry) { 00083 std::vector<Region *> RegionQueue; 00084 BasicBlock *OldEntry = getEntry(); 00085 00086 RegionQueue.push_back(this); 00087 while (!RegionQueue.empty()) { 00088 Region *R = RegionQueue.back(); 00089 RegionQueue.pop_back(); 00090 00091 R->replaceEntry(NewEntry); 00092 for (Region::const_iterator RI = R->begin(), RE = R->end(); RI != RE; ++RI) 00093 if ((*RI)->getEntry() == OldEntry) 00094 RegionQueue.push_back(*RI); 00095 } 00096 } 00097 00098 void Region::replaceExitRecursive(BasicBlock *NewExit) { 00099 std::vector<Region *> RegionQueue; 00100 BasicBlock *OldExit = getExit(); 00101 00102 RegionQueue.push_back(this); 00103 while (!RegionQueue.empty()) { 00104 Region *R = RegionQueue.back(); 00105 RegionQueue.pop_back(); 00106 00107 R->replaceExit(NewExit); 00108 for (Region::const_iterator RI = R->begin(), RE = R->end(); RI != RE; ++RI) 00109 if ((*RI)->getExit() == OldExit) 00110 RegionQueue.push_back(*RI); 00111 } 00112 } 00113 00114 bool Region::contains(const BasicBlock *B) const { 00115 BasicBlock *BB = const_cast<BasicBlock*>(B); 00116 00117 if (!DT->getNode(BB)) 00118 return false; 00119 00120 BasicBlock *entry = getEntry(), *exit = getExit(); 00121 00122 // Toplevel region. 00123 if (!exit) 00124 return true; 00125 00126 return (DT->dominates(entry, BB) 00127 && !(DT->dominates(exit, BB) && DT->dominates(entry, exit))); 00128 } 00129 00130 bool Region::contains(const Loop *L) const { 00131 // BBs that are not part of any loop are element of the Loop 00132 // described by the NULL pointer. This loop is not part of any region, 00133 // except if the region describes the whole function. 00134 if (L == 0) 00135 return getExit() == 0; 00136 00137 if (!contains(L->getHeader())) 00138 return false; 00139 00140 SmallVector<BasicBlock *, 8> ExitingBlocks; 00141 L->getExitingBlocks(ExitingBlocks); 00142 00143 for (SmallVectorImpl<BasicBlock*>::iterator BI = ExitingBlocks.begin(), 00144 BE = ExitingBlocks.end(); BI != BE; ++BI) 00145 if (!contains(*BI)) 00146 return false; 00147 00148 return true; 00149 } 00150 00151 Loop *Region::outermostLoopInRegion(Loop *L) const { 00152 if (!contains(L)) 00153 return 0; 00154 00155 while (L && contains(L->getParentLoop())) { 00156 L = L->getParentLoop(); 00157 } 00158 00159 return L; 00160 } 00161 00162 Loop *Region::outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const { 00163 assert(LI && BB && "LI and BB cannot be null!"); 00164 Loop *L = LI->getLoopFor(BB); 00165 return outermostLoopInRegion(L); 00166 } 00167 00168 BasicBlock *Region::getEnteringBlock() const { 00169 BasicBlock *entry = getEntry(); 00170 BasicBlock *Pred; 00171 BasicBlock *enteringBlock = 0; 00172 00173 for (pred_iterator PI = pred_begin(entry), PE = pred_end(entry); PI != PE; 00174 ++PI) { 00175 Pred = *PI; 00176 if (DT->getNode(Pred) && !contains(Pred)) { 00177 if (enteringBlock) 00178 return 0; 00179 00180 enteringBlock = Pred; 00181 } 00182 } 00183 00184 return enteringBlock; 00185 } 00186 00187 BasicBlock *Region::getExitingBlock() const { 00188 BasicBlock *exit = getExit(); 00189 BasicBlock *Pred; 00190 BasicBlock *exitingBlock = 0; 00191 00192 if (!exit) 00193 return 0; 00194 00195 for (pred_iterator PI = pred_begin(exit), PE = pred_end(exit); PI != PE; 00196 ++PI) { 00197 Pred = *PI; 00198 if (contains(Pred)) { 00199 if (exitingBlock) 00200 return 0; 00201 00202 exitingBlock = Pred; 00203 } 00204 } 00205 00206 return exitingBlock; 00207 } 00208 00209 bool Region::isSimple() const { 00210 return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock(); 00211 } 00212 00213 std::string Region::getNameStr() const { 00214 std::string exitName; 00215 std::string entryName; 00216 00217 if (getEntry()->getName().empty()) { 00218 raw_string_ostream OS(entryName); 00219 00220 WriteAsOperand(OS, getEntry(), false); 00221 } else 00222 entryName = getEntry()->getName(); 00223 00224 if (getExit()) { 00225 if (getExit()->getName().empty()) { 00226 raw_string_ostream OS(exitName); 00227 00228 WriteAsOperand(OS, getExit(), false); 00229 } else 00230 exitName = getExit()->getName(); 00231 } else 00232 exitName = "<Function Return>"; 00233 00234 return entryName + " => " + exitName; 00235 } 00236 00237 void Region::verifyBBInRegion(BasicBlock *BB) const { 00238 if (!contains(BB)) 00239 llvm_unreachable("Broken region found!"); 00240 00241 BasicBlock *entry = getEntry(), *exit = getExit(); 00242 00243 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) 00244 if (!contains(*SI) && exit != *SI) 00245 llvm_unreachable("Broken region found!"); 00246 00247 if (entry != BB) 00248 for (pred_iterator SI = pred_begin(BB), SE = pred_end(BB); SI != SE; ++SI) 00249 if (!contains(*SI)) 00250 llvm_unreachable("Broken region found!"); 00251 } 00252 00253 void Region::verifyWalk(BasicBlock *BB, std::set<BasicBlock*> *visited) const { 00254 BasicBlock *exit = getExit(); 00255 00256 visited->insert(BB); 00257 00258 verifyBBInRegion(BB); 00259 00260 for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) 00261 if (*SI != exit && visited->find(*SI) == visited->end()) 00262 verifyWalk(*SI, visited); 00263 } 00264 00265 void Region::verifyRegion() const { 00266 // Only do verification when user wants to, otherwise this expensive 00267 // check will be invoked by PassManager. 00268 if (!VerifyRegionInfo) return; 00269 00270 std::set<BasicBlock*> visited; 00271 verifyWalk(getEntry(), &visited); 00272 } 00273 00274 void Region::verifyRegionNest() const { 00275 for (Region::const_iterator RI = begin(), RE = end(); RI != RE; ++RI) 00276 (*RI)->verifyRegionNest(); 00277 00278 verifyRegion(); 00279 } 00280 00281 Region::element_iterator Region::element_begin() { 00282 return GraphTraits<Region*>::nodes_begin(this); 00283 } 00284 00285 Region::element_iterator Region::element_end() { 00286 return GraphTraits<Region*>::nodes_end(this); 00287 } 00288 00289 Region::const_element_iterator Region::element_begin() const { 00290 return GraphTraits<const Region*>::nodes_begin(this); 00291 } 00292 00293 Region::const_element_iterator Region::element_end() const { 00294 return GraphTraits<const Region*>::nodes_end(this); 00295 } 00296 00297 Region* Region::getSubRegionNode(BasicBlock *BB) const { 00298 Region *R = RI->getRegionFor(BB); 00299 00300 if (!R || R == this) 00301 return 0; 00302 00303 // If we pass the BB out of this region, that means our code is broken. 00304 assert(contains(R) && "BB not in current region!"); 00305 00306 while (contains(R->getParent()) && R->getParent() != this) 00307 R = R->getParent(); 00308 00309 if (R->getEntry() != BB) 00310 return 0; 00311 00312 return R; 00313 } 00314 00315 RegionNode* Region::getBBNode(BasicBlock *BB) const { 00316 assert(contains(BB) && "Can get BB node out of this region!"); 00317 00318 BBNodeMapT::const_iterator at = BBNodeMap.find(BB); 00319 00320 if (at != BBNodeMap.end()) 00321 return at->second; 00322 00323 RegionNode *NewNode = new RegionNode(const_cast<Region*>(this), BB); 00324 BBNodeMap.insert(std::make_pair(BB, NewNode)); 00325 return NewNode; 00326 } 00327 00328 RegionNode* Region::getNode(BasicBlock *BB) const { 00329 assert(contains(BB) && "Can get BB node out of this region!"); 00330 if (Region* Child = getSubRegionNode(BB)) 00331 return Child->getNode(); 00332 00333 return getBBNode(BB); 00334 } 00335 00336 void Region::transferChildrenTo(Region *To) { 00337 for (iterator I = begin(), E = end(); I != E; ++I) { 00338 (*I)->parent = To; 00339 To->children.push_back(*I); 00340 } 00341 children.clear(); 00342 } 00343 00344 void Region::addSubRegion(Region *SubRegion, bool moveChildren) { 00345 assert(SubRegion->parent == 0 && "SubRegion already has a parent!"); 00346 assert(std::find(begin(), end(), SubRegion) == children.end() 00347 && "Subregion already exists!"); 00348 00349 SubRegion->parent = this; 00350 children.push_back(SubRegion); 00351 00352 if (!moveChildren) 00353 return; 00354 00355 assert(SubRegion->children.size() == 0 00356 && "SubRegions that contain children are not supported"); 00357 00358 for (element_iterator I = element_begin(), E = element_end(); I != E; ++I) 00359 if (!(*I)->isSubRegion()) { 00360 BasicBlock *BB = (*I)->getNodeAs<BasicBlock>(); 00361 00362 if (SubRegion->contains(BB)) 00363 RI->setRegionFor(BB, SubRegion); 00364 } 00365 00366 std::vector<Region*> Keep; 00367 for (iterator I = begin(), E = end(); I != E; ++I) 00368 if (SubRegion->contains(*I) && *I != SubRegion) { 00369 SubRegion->children.push_back(*I); 00370 (*I)->parent = SubRegion; 00371 } else 00372 Keep.push_back(*I); 00373 00374 children.clear(); 00375 children.insert(children.begin(), Keep.begin(), Keep.end()); 00376 } 00377 00378 00379 Region *Region::removeSubRegion(Region *Child) { 00380 assert(Child->parent == this && "Child is not a child of this region!"); 00381 Child->parent = 0; 00382 RegionSet::iterator I = std::find(children.begin(), children.end(), Child); 00383 assert(I != children.end() && "Region does not exit. Unable to remove."); 00384 children.erase(children.begin()+(I-begin())); 00385 return Child; 00386 } 00387 00388 unsigned Region::getDepth() const { 00389 unsigned Depth = 0; 00390 00391 for (Region *R = parent; R != 0; R = R->parent) 00392 ++Depth; 00393 00394 return Depth; 00395 } 00396 00397 Region *Region::getExpandedRegion() const { 00398 unsigned NumSuccessors = exit->getTerminator()->getNumSuccessors(); 00399 00400 if (NumSuccessors == 0) 00401 return NULL; 00402 00403 for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit()); 00404 PI != PE; ++PI) 00405 if (!DT->dominates(getEntry(), *PI)) 00406 return NULL; 00407 00408 Region *R = RI->getRegionFor(exit); 00409 00410 if (R->getEntry() != exit) { 00411 if (exit->getTerminator()->getNumSuccessors() == 1) 00412 return new Region(getEntry(), *succ_begin(exit), RI, DT); 00413 else 00414 return NULL; 00415 } 00416 00417 while (R->getParent() && R->getParent()->getEntry() == exit) 00418 R = R->getParent(); 00419 00420 if (!DT->dominates(getEntry(), R->getExit())) 00421 for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit()); 00422 PI != PE; ++PI) 00423 if (!DT->dominates(R->getExit(), *PI)) 00424 return NULL; 00425 00426 return new Region(getEntry(), R->getExit(), RI, DT); 00427 } 00428 00429 void Region::print(raw_ostream &OS, bool print_tree, unsigned level, 00430 enum PrintStyle Style) const { 00431 if (print_tree) 00432 OS.indent(level*2) << "[" << level << "] " << getNameStr(); 00433 else 00434 OS.indent(level*2) << getNameStr(); 00435 00436 OS << "\n"; 00437 00438 00439 if (Style != PrintNone) { 00440 OS.indent(level*2) << "{\n"; 00441 OS.indent(level*2 + 2); 00442 00443 if (Style == PrintBB) { 00444 for (const_block_iterator I = block_begin(), E = block_end(); I != E; ++I) 00445 OS << (*I)->getName() << ", "; // TODO: remove the last "," 00446 } else if (Style == PrintRN) { 00447 for (const_element_iterator I = element_begin(), E = element_end(); I!=E; ++I) 00448 OS << **I << ", "; // TODO: remove the last ", 00449 } 00450 00451 OS << "\n"; 00452 } 00453 00454 if (print_tree) 00455 for (const_iterator RI = begin(), RE = end(); RI != RE; ++RI) 00456 (*RI)->print(OS, print_tree, level+1, Style); 00457 00458 if (Style != PrintNone) 00459 OS.indent(level*2) << "} \n"; 00460 } 00461 00462 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 00463 void Region::dump() const { 00464 print(dbgs(), true, getDepth(), printStyle.getValue()); 00465 } 00466 #endif 00467 00468 void Region::clearNodeCache() { 00469 // Free the cached nodes. 00470 for (BBNodeMapT::iterator I = BBNodeMap.begin(), 00471 IE = BBNodeMap.end(); I != IE; ++I) 00472 delete I->second; 00473 00474 BBNodeMap.clear(); 00475 for (Region::iterator RI = begin(), RE = end(); RI != RE; ++RI) 00476 (*RI)->clearNodeCache(); 00477 } 00478 00479 //===----------------------------------------------------------------------===// 00480 // RegionInfo implementation 00481 // 00482 00483 bool RegionInfo::isCommonDomFrontier(BasicBlock *BB, BasicBlock *entry, 00484 BasicBlock *exit) const { 00485 for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) { 00486 BasicBlock *P = *PI; 00487 if (DT->dominates(entry, P) && !DT->dominates(exit, P)) 00488 return false; 00489 } 00490 return true; 00491 } 00492 00493 bool RegionInfo::isRegion(BasicBlock *entry, BasicBlock *exit) const { 00494 assert(entry && exit && "entry and exit must not be null!"); 00495 typedef DominanceFrontier::DomSetType DST; 00496 00497 DST *entrySuccs = &DF->find(entry)->second; 00498 00499 // Exit is the header of a loop that contains the entry. In this case, 00500 // the dominance frontier must only contain the exit. 00501 if (!DT->dominates(entry, exit)) { 00502 for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end(); 00503 SI != SE; ++SI) 00504 if (*SI != exit && *SI != entry) 00505 return false; 00506 00507 return true; 00508 } 00509 00510 DST *exitSuccs = &DF->find(exit)->second; 00511 00512 // Do not allow edges leaving the region. 00513 for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end(); 00514 SI != SE; ++SI) { 00515 if (*SI == exit || *SI == entry) 00516 continue; 00517 if (exitSuccs->find(*SI) == exitSuccs->end()) 00518 return false; 00519 if (!isCommonDomFrontier(*SI, entry, exit)) 00520 return false; 00521 } 00522 00523 // Do not allow edges pointing into the region. 00524 for (DST::iterator SI = exitSuccs->begin(), SE = exitSuccs->end(); 00525 SI != SE; ++SI) 00526 if (DT->properlyDominates(entry, *SI) && *SI != exit) 00527 return false; 00528 00529 00530 return true; 00531 } 00532 00533 void RegionInfo::insertShortCut(BasicBlock *entry, BasicBlock *exit, 00534 BBtoBBMap *ShortCut) const { 00535 assert(entry && exit && "entry and exit must not be null!"); 00536 00537 BBtoBBMap::iterator e = ShortCut->find(exit); 00538 00539 if (e == ShortCut->end()) 00540 // No further region at exit available. 00541 (*ShortCut)[entry] = exit; 00542 else { 00543 // We found a region e that starts at exit. Therefore (entry, e->second) 00544 // is also a region, that is larger than (entry, exit). Insert the 00545 // larger one. 00546 BasicBlock *BB = e->second; 00547 (*ShortCut)[entry] = BB; 00548 } 00549 } 00550 00551 DomTreeNode* RegionInfo::getNextPostDom(DomTreeNode* N, 00552 BBtoBBMap *ShortCut) const { 00553 BBtoBBMap::iterator e = ShortCut->find(N->getBlock()); 00554 00555 if (e == ShortCut->end()) 00556 return N->getIDom(); 00557 00558 return PDT->getNode(e->second)->getIDom(); 00559 } 00560 00561 bool RegionInfo::isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const { 00562 assert(entry && exit && "entry and exit must not be null!"); 00563 00564 unsigned num_successors = succ_end(entry) - succ_begin(entry); 00565 00566 if (num_successors <= 1 && exit == *(succ_begin(entry))) 00567 return true; 00568 00569 return false; 00570 } 00571 00572 void RegionInfo::updateStatistics(Region *R) { 00573 ++numRegions; 00574 00575 // TODO: Slow. Should only be enabled if -stats is used. 00576 if (R->isSimple()) ++numSimpleRegions; 00577 } 00578 00579 Region *RegionInfo::createRegion(BasicBlock *entry, BasicBlock *exit) { 00580 assert(entry && exit && "entry and exit must not be null!"); 00581 00582 if (isTrivialRegion(entry, exit)) 00583 return 0; 00584 00585 Region *region = new Region(entry, exit, this, DT); 00586 BBtoRegion.insert(std::make_pair(entry, region)); 00587 00588 #ifdef XDEBUG 00589 region->verifyRegion(); 00590 #else 00591 DEBUG(region->verifyRegion()); 00592 #endif 00593 00594 updateStatistics(region); 00595 return region; 00596 } 00597 00598 void RegionInfo::findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut) { 00599 assert(entry); 00600 00601 DomTreeNode *N = PDT->getNode(entry); 00602 00603 if (!N) 00604 return; 00605 00606 Region *lastRegion= 0; 00607 BasicBlock *lastExit = entry; 00608 00609 // As only a BasicBlock that postdominates entry can finish a region, walk the 00610 // post dominance tree upwards. 00611 while ((N = getNextPostDom(N, ShortCut))) { 00612 BasicBlock *exit = N->getBlock(); 00613 00614 if (!exit) 00615 break; 00616 00617 if (isRegion(entry, exit)) { 00618 Region *newRegion = createRegion(entry, exit); 00619 00620 if (lastRegion) 00621 newRegion->addSubRegion(lastRegion); 00622 00623 lastRegion = newRegion; 00624 lastExit = exit; 00625 } 00626 00627 // This can never be a region, so stop the search. 00628 if (!DT->dominates(entry, exit)) 00629 break; 00630 } 00631 00632 // Tried to create regions from entry to lastExit. Next time take a 00633 // shortcut from entry to lastExit. 00634 if (lastExit != entry) 00635 insertShortCut(entry, lastExit, ShortCut); 00636 } 00637 00638 void RegionInfo::scanForRegions(Function &F, BBtoBBMap *ShortCut) { 00639 BasicBlock *entry = &(F.getEntryBlock()); 00640 DomTreeNode *N = DT->getNode(entry); 00641 00642 // Iterate over the dominance tree in post order to start with the small 00643 // regions from the bottom of the dominance tree. If the small regions are 00644 // detected first, detection of bigger regions is faster, as we can jump 00645 // over the small regions. 00646 for (po_iterator<DomTreeNode*> FI = po_begin(N), FE = po_end(N); FI != FE; 00647 ++FI) { 00648 findRegionsWithEntry(FI->getBlock(), ShortCut); 00649 } 00650 } 00651 00652 Region *RegionInfo::getTopMostParent(Region *region) { 00653 while (region->parent) 00654 region = region->getParent(); 00655 00656 return region; 00657 } 00658 00659 void RegionInfo::buildRegionsTree(DomTreeNode *N, Region *region) { 00660 BasicBlock *BB = N->getBlock(); 00661 00662 // Passed region exit 00663 while (BB == region->getExit()) 00664 region = region->getParent(); 00665 00666 BBtoRegionMap::iterator it = BBtoRegion.find(BB); 00667 00668 // This basic block is a start block of a region. It is already in the 00669 // BBtoRegion relation. Only the child basic blocks have to be updated. 00670 if (it != BBtoRegion.end()) { 00671 Region *newRegion = it->second; 00672 region->addSubRegion(getTopMostParent(newRegion)); 00673 region = newRegion; 00674 } else { 00675 BBtoRegion[BB] = region; 00676 } 00677 00678 for (DomTreeNode::iterator CI = N->begin(), CE = N->end(); CI != CE; ++CI) 00679 buildRegionsTree(*CI, region); 00680 } 00681 00682 void RegionInfo::releaseMemory() { 00683 BBtoRegion.clear(); 00684 if (TopLevelRegion) 00685 delete TopLevelRegion; 00686 TopLevelRegion = 0; 00687 } 00688 00689 RegionInfo::RegionInfo() : FunctionPass(ID) { 00690 initializeRegionInfoPass(*PassRegistry::getPassRegistry()); 00691 TopLevelRegion = 0; 00692 } 00693 00694 RegionInfo::~RegionInfo() { 00695 releaseMemory(); 00696 } 00697 00698 void RegionInfo::Calculate(Function &F) { 00699 // ShortCut a function where for every BB the exit of the largest region 00700 // starting with BB is stored. These regions can be threated as single BBS. 00701 // This improves performance on linear CFGs. 00702 BBtoBBMap ShortCut; 00703 00704 scanForRegions(F, &ShortCut); 00705 BasicBlock *BB = &F.getEntryBlock(); 00706 buildRegionsTree(DT->getNode(BB), TopLevelRegion); 00707 } 00708 00709 bool RegionInfo::runOnFunction(Function &F) { 00710 releaseMemory(); 00711 00712 DT = &getAnalysis<DominatorTree>(); 00713 PDT = &getAnalysis<PostDominatorTree>(); 00714 DF = &getAnalysis<DominanceFrontier>(); 00715 00716 TopLevelRegion = new Region(&F.getEntryBlock(), 0, this, DT, 0); 00717 updateStatistics(TopLevelRegion); 00718 00719 Calculate(F); 00720 00721 return false; 00722 } 00723 00724 void RegionInfo::getAnalysisUsage(AnalysisUsage &AU) const { 00725 AU.setPreservesAll(); 00726 AU.addRequiredTransitive<DominatorTree>(); 00727 AU.addRequired<PostDominatorTree>(); 00728 AU.addRequired<DominanceFrontier>(); 00729 } 00730 00731 void RegionInfo::print(raw_ostream &OS, const Module *) const { 00732 OS << "Region tree:\n"; 00733 TopLevelRegion->print(OS, true, 0, printStyle.getValue()); 00734 OS << "End region tree\n"; 00735 } 00736 00737 void RegionInfo::verifyAnalysis() const { 00738 // Only do verification when user wants to, otherwise this expensive check 00739 // will be invoked by PMDataManager::verifyPreservedAnalysis when 00740 // a regionpass (marked PreservedAll) finish. 00741 if (!VerifyRegionInfo) return; 00742 00743 TopLevelRegion->verifyRegionNest(); 00744 } 00745 00746 // Region pass manager support. 00747 Region *RegionInfo::getRegionFor(BasicBlock *BB) const { 00748 BBtoRegionMap::const_iterator I= 00749 BBtoRegion.find(BB); 00750 return I != BBtoRegion.end() ? I->second : 0; 00751 } 00752 00753 void RegionInfo::setRegionFor(BasicBlock *BB, Region *R) { 00754 BBtoRegion[BB] = R; 00755 } 00756 00757 Region *RegionInfo::operator[](BasicBlock *BB) const { 00758 return getRegionFor(BB); 00759 } 00760 00761 BasicBlock *RegionInfo::getMaxRegionExit(BasicBlock *BB) const { 00762 BasicBlock *Exit = NULL; 00763 00764 while (true) { 00765 // Get largest region that starts at BB. 00766 Region *R = getRegionFor(BB); 00767 while (R && R->getParent() && R->getParent()->getEntry() == BB) 00768 R = R->getParent(); 00769 00770 // Get the single exit of BB. 00771 if (R && R->getEntry() == BB) 00772 Exit = R->getExit(); 00773 else if (++succ_begin(BB) == succ_end(BB)) 00774 Exit = *succ_begin(BB); 00775 else // No single exit exists. 00776 return Exit; 00777 00778 // Get largest region that starts at Exit. 00779 Region *ExitR = getRegionFor(Exit); 00780 while (ExitR && ExitR->getParent() 00781 && ExitR->getParent()->getEntry() == Exit) 00782 ExitR = ExitR->getParent(); 00783 00784 for (pred_iterator PI = pred_begin(Exit), PE = pred_end(Exit); PI != PE; 00785 ++PI) 00786 if (!R->contains(*PI) && !ExitR->contains(*PI)) 00787 break; 00788 00789 // This stops infinite cycles. 00790 if (DT->dominates(Exit, BB)) 00791 break; 00792 00793 BB = Exit; 00794 } 00795 00796 return Exit; 00797 } 00798 00799 Region* 00800 RegionInfo::getCommonRegion(Region *A, Region *B) const { 00801 assert (A && B && "One of the Regions is NULL"); 00802 00803 if (A->contains(B)) return A; 00804 00805 while (!B->contains(A)) 00806 B = B->getParent(); 00807 00808 return B; 00809 } 00810 00811 Region* 00812 RegionInfo::getCommonRegion(SmallVectorImpl<Region*> &Regions) const { 00813 Region* ret = Regions.back(); 00814 Regions.pop_back(); 00815 00816 for (SmallVectorImpl<Region*>::const_iterator I = Regions.begin(), 00817 E = Regions.end(); I != E; ++I) 00818 ret = getCommonRegion(ret, *I); 00819 00820 return ret; 00821 } 00822 00823 Region* 00824 RegionInfo::getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const { 00825 Region* ret = getRegionFor(BBs.back()); 00826 BBs.pop_back(); 00827 00828 for (SmallVectorImpl<BasicBlock*>::const_iterator I = BBs.begin(), 00829 E = BBs.end(); I != E; ++I) 00830 ret = getCommonRegion(ret, getRegionFor(*I)); 00831 00832 return ret; 00833 } 00834 00835 void RegionInfo::splitBlock(BasicBlock* NewBB, BasicBlock *OldBB) 00836 { 00837 Region *R = getRegionFor(OldBB); 00838 00839 setRegionFor(NewBB, R); 00840 00841 while (R->getEntry() == OldBB && !R->isTopLevelRegion()) { 00842 R->replaceEntry(NewBB); 00843 R = R->getParent(); 00844 } 00845 00846 setRegionFor(OldBB, R); 00847 } 00848 00849 char RegionInfo::ID = 0; 00850 INITIALIZE_PASS_BEGIN(RegionInfo, "regions", 00851 "Detect single entry single exit regions", true, true) 00852 INITIALIZE_PASS_DEPENDENCY(DominatorTree) 00853 INITIALIZE_PASS_DEPENDENCY(PostDominatorTree) 00854 INITIALIZE_PASS_DEPENDENCY(DominanceFrontier) 00855 INITIALIZE_PASS_END(RegionInfo, "regions", 00856 "Detect single entry single exit regions", true, true) 00857 00858 // Create methods available outside of this file, to use them 00859 // "include/llvm/LinkAllPasses.h". Otherwise the pass would be deleted by 00860 // the link time optimization. 00861 00862 namespace llvm { 00863 FunctionPass *createRegionInfoPass() { 00864 return new RegionInfo(); 00865 } 00866 } 00867