LLVM  6.0.0svn
Classes | Namespaces | Macros | Typedefs | Functions
Value.h File Reference
#include "llvm-c/Types.h"
#include "llvm/ADT/iterator_range.h"
#include "llvm/IR/Use.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/Casting.h"
#include <cassert>
#include <iterator>
#include <memory>
#include "llvm/IR/Value.def"
Include dependency graph for Value.h:

Go to the source code of this file.


class  llvm::StringMapEntry< ValueTy >
 StringMapEntry - This is used to represent one value that is inserted into a StringMap. More...
class  llvm::Value
 LLVM Value Representation. More...
struct  llvm::ValueDeleter
struct  llvm::isa_impl< Constant, Value >
struct  llvm::isa_impl< ConstantData, Value >
struct  llvm::isa_impl< ConstantAggregate, Value >
struct  llvm::isa_impl< Argument, Value >
struct  llvm::isa_impl< InlineAsm, Value >
struct  llvm::isa_impl< Instruction, Value >
struct  llvm::isa_impl< BasicBlock, Value >
struct  llvm::isa_impl< Function, Value >
struct  llvm::isa_impl< GlobalVariable, Value >
struct  llvm::isa_impl< GlobalAlias, Value >
struct  llvm::isa_impl< GlobalIFunc, Value >
struct  llvm::isa_impl< GlobalIndirectSymbol, Value >
struct  llvm::isa_impl< GlobalValue, Value >
struct  llvm::isa_impl< GlobalObject, Value >


 Compute iterated dominance frontiers using a linear time algorithm.


#define HANDLE_VALUE(Name)   Name##Val,
#define HANDLE_CONSTANT_MARKER(Marker, Constant)   Marker = Constant##Val,


using llvm::ValueName = StringMapEntry< Value * >
using llvm::unique_value = std::unique_ptr< Value, ValueDeleter >
 Use this instead of std::unique_ptr<Value> or std::unique_ptr<Instruction>. More...


raw_ostream & llvm::operator<< (raw_ostream &OS, const Value &V)
Value ** llvm::unwrap (LLVMValueRef *Vals)
template<typename T >
T ** llvm::unwrap (LLVMValueRef *Vals, unsigned Length)
LLVMValueRefllvm::wrap (const Value **Vals)

Macro Definition Documentation


#define HANDLE_CONSTANT_MARKER (   Marker,
)    Marker = Constant##Val,

Definition at line 445 of file Value.h.


#define HANDLE_VALUE (   Name)    Name##Val,

Definition at line 441 of file Value.h.