LLVM 22.0.0git
llvm::ThreadPoolStrategy Class Reference

This tells how a thread pool will be used. More...

#include "llvm/Support/Threading.h"

Public Member Functions

LLVM_ABI unsigned compute_thread_count () const
 Retrieves the max available threads for the current strategy.
LLVM_ABI void apply_thread_strategy (unsigned ThreadPoolNum) const
 Assign the current thread to an ideal hardware CPU or NUMA node.
LLVM_ABI std::optional< unsignedcompute_cpu_socket (unsigned ThreadPoolNum) const
 Finds the CPU socket where a thread should go.

Public Attributes

unsigned ThreadsRequested = 0
bool UseHyperThreads = true
bool Limit = false

Detailed Description

This tells how a thread pool will be used.

Definition at line 115 of file Threading.h.

Member Function Documentation

◆ apply_thread_strategy()

LLVM_ABI void llvm::ThreadPoolStrategy::apply_thread_strategy ( unsigned ThreadPoolNum) const

Assign the current thread to an ideal hardware CPU or NUMA node.

In a multi-socket system, this ensures threads are assigned to all CPU sockets. ThreadPoolNum represents a number bounded by [0, compute_thread_count()).

References LLVM_ABI.

◆ compute_cpu_socket()

LLVM_ABI std::optional< unsigned > llvm::ThreadPoolStrategy::compute_cpu_socket ( unsigned ThreadPoolNum) const

Finds the CPU socket where a thread should go.

Returns 'std::nullopt' if the thread shall remain on the actual CPU socket.

◆ compute_thread_count()

unsigned llvm::ThreadPoolStrategy::compute_thread_count ( ) const

Retrieves the max available threads for the current strategy.

This accounts for affinity masks and takes advantage of all CPU sockets.

Definition at line 41 of file Threading.cpp.

Referenced by llvm::SingleThreadExecutor::SingleThreadExecutor().

Member Data Documentation

◆ Limit

bool llvm::ThreadPoolStrategy::Limit = false

Definition at line 129 of file Threading.h.

Referenced by llvm::optimal_concurrency().

◆ ThreadsRequested

unsigned llvm::ThreadPoolStrategy::ThreadsRequested = 0

◆ UseHyperThreads

bool llvm::ThreadPoolStrategy::UseHyperThreads = true

Definition at line 125 of file Threading.h.

Referenced by llvm::heavyweight_hardware_concurrency().


The documentation for this class was generated from the following files: