LLVM 15.0.0git Release Notes

Warning

These are in-progress notes for the upcoming LLVM 15 release. Release notes for previous releases can be found on the Download Page.

Introduction

This document contains the release notes for the LLVM Compiler Infrastructure, release 15.0.0git. Here we describe the status of LLVM, including major improvements from the previous release, improvements in various subprojects of LLVM, and some of the current users of the code. All LLVM releases may be downloaded from the LLVM releases web site.

For more information about LLVM, including information about the latest release, please check out the main LLVM web site. If you have questions or comments, the LLVM Developer’s Mailing List is a good place to send them.

Note that if you are reading this file from a Git checkout or the main LLVM web page, this document applies to the next release, not the current one. To see the release notes for a specific release, please see the releases page.

Non-comprehensive list of changes in this release

Update on required toolchains to build LLVM

With LLVM 15.x we will raise the version requirements of the toolchain used to build LLVM. The new requirements are as follows:

  • GCC >= 7.1
  • Clang >= 5.0
  • Apple Clang >= 9.3
  • Visual Studio 2019 >= 16.7

In LLVM 15.x these requirements will be “soft” requirements and the version check can be skipped by passing -DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=ON to CMake.

With the release of LLVM 16.x these requirements will be hard and LLVM developers can start using C++17 features, making it impossible to build with older versions of these toolchains.

Changes to the LLVM IR

  • Renamed llvm.experimental.vector.extract intrinsic to llvm.vector.extract.
  • Renamed llvm.experimental.vector.insert intrinsic to llvm.vector.insert.
  • The constant expression variants of the following instructions have been removed: * extractvalue * insertvalue * udiv * sdiv * urem * srem
  • Added the support for fmax and fmin in atomicrmw instruction. The comparison is expected to match the behavior of llvm.maxnum.* and llvm.minnum.* respectively.

Changes to building LLVM

  • Omitting CMAKE_BUILD_TYPE when using a single configuration generator is now an error. You now have to pass -DCMAKE_BUILD_TYPE=<type> in order to configure LLVM. This is done to help new users of LLVM select the correct type: since building LLVM in Debug mode is very resource intensive, we want to make sure that new users make the choice that lines up with their usage. We have also improved documentation around this setting that should help new users. You can find this documentation here.

Changes to the AMDGPU Backend

  • 8 and 16-bit atomic loads and stores are now supported

Changes to the ARM Backend

  • Added support for the Armv9-A, Armv9.1-A and Armv9.2-A architectures.
  • Added support for the Armv8.1-M PACBTI-M extension.
  • Added support for the Armv9-A, Armv9.1-A and Armv9.2-A architectures.
  • Added support for the Armv8.1-M PACBTI-M extension.
  • Removed the deprecation of ARMv8-A T32 Complex IT blocks. No deprecation warnings will be generated and -mrestrict-it is now always off by default. Previously it was on by default for Armv8 and off for all other architecture versions.
  • Added a pass to workaround Cortex-A57 Erratum 1742098 and Cortex-A72 Erratum 1655431. This is enabled by default when targeting either CPU.
  • Implemented generation of Windows SEH unwind information.
  • Switched the MinGW target to use SEH instead of DWARF for unwind information.
  • Added support for the Cortex-M85 CPU.
  • Added support for a new -mframe-chain=(none|aapcs|aapcs+leaf) command-line option, which controls the generation of AAPCS-compliant Frame Records.

Changes to the DirectX Backend

  • DirectX has been added as an experimental target. Specify -DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=DirectX in your CMake configuration to enable it. The target is not packaged in pre-built binaries.
  • The DirectX backend supports the dxil architecture which is based on LLVM 3.6 IR encoded as bitcode and is the format used for DirectX GPU Shader programs.

Changes to the RISC-V Backend

  • The Zvfh extension was added.

Changes to the X86 Backend

  • Support half type on SSE2 and above targets.
  • Support rdpru instruction on Zen2 and above targets.

Changes to the C API

  • Add LLVMGetCastOpcode function to aid users of LLVMBuildCast in resolving the best cast operation given a source value and destination type. This function is a direct wrapper of CastInst::getCastOpcode.
  • Add LLVMGetAggregateElement function as a wrapper for Constant::getAggregateElement, which can be used to fetch an element of a constant struct, array or vector, independently of the underlying representation. The LLVMGetElementAsConstant function is deprecated in favor of the new function, which works on all constant aggregates, rather than only instances of ConstantDataSequential.
  • The following functions for creating constant expressions have been removed, because the underlying constant expressions are no longer supported. Instead, an instruction should be created using the LLVMBuildXYZ APIs, which will constant fold the operands if possible and create an instruction otherwise: * LLVMConstExtractValue * LLVMConstInsertValue * LLVMConstUDiv * LLVMConstExactUDiv * LLVMConstSDiv * LLVMConstExactSDiv * LLVMConstURem * LLVMConstSRem
  • Add LLVMDeleteInstruction function which allows deleting instructions that are not inserted into a basic block.

Changes to the Debug Info

During this release …

Changes to the LLVM tools

Changes to LLDB

  • The “memory region” command now has a “–all” option to list all memory regions (including unmapped ranges). This is the equivalent of using address 0 then repeating the command until all regions have been listed.
  • Added “–show-tags” option to the “memory find” command. This is off by default. When enabled, if the target value is found in tagged memory, the tags for that memory will be shown inline with the memory contents.
  • Various memory related parts of LLDB have been updated to handle non-address bits (such as AArch64 pointer signatures):
    • “memory read”, “memory write” and “memory find” can now be used with addresses with non-address bits.
    • All the read and write memory methods on SBProccess and SBTarget can be used with addreses with non-address bits.
    • When printing a pointer expression, LLDB can now dereference the result even if it has non-address bits.
    • The memory cache now ignores non-address bits when looking up memory locations. This prevents us reading locations multiple times, or not writing out new values if the addresses have different non-address bits.

Other Changes

  • The code for the LLVM Visual Studio integration has been removed. This had been obsolete and abandoned since Visual Studio started including an integration by default in 2019.

Additional Information

A wide variety of additional information is available on the LLVM web page, in particular in the documentation section. The web page also contains versions of the API documentation which is up-to-date with the Git version of the source code. You can access versions of these documents specific to this release by going into the llvm/docs/ directory in the LLVM tree.

If you have any questions or comments about LLVM, please feel free to contact us via the mailing lists.