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LLVM 24.0.0git
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#include "SPIRVFinalizeShaderLinkage.h"#include "SPIRV.h"#include "SPIRVSubtarget.h"#include "SPIRVTargetMachine.h"#include "SPIRVUtils.h"#include "llvm/ADT/STLExtras.h"#include "llvm/IR/Function.h"#include "llvm/IR/GlobalValue.h"#include "llvm/IR/Module.h"#include "llvm/Pass.h"Go to the source code of this file.
Macros | |
| #define | DEBUG_TYPE "spirv-finalize-shader-linkage" |
Functions | |
| INITIALIZE_PASS (SPIRVFinalizeShaderLinkageLegacy, "spirv-finalize-shader-linkage", "Finalize SPIR-V shader linkage", false, false) ModulePass *llvm | |
| #define DEBUG_TYPE "spirv-finalize-shader-linkage" |
Definition at line 25 of file SPIRVFinalizeShaderLinkage.cpp.
| INITIALIZE_PASS | ( | SPIRVFinalizeShaderLinkageLegacy | , |
| "spirv-finalize-shader-linkage" | , | ||
| "Finalize SPIR-V shader linkage" | , | ||
| false | , | ||
| false | ) |
Definition at line 87 of file SPIRVFinalizeShaderLinkage.cpp.
References const, and llvm::createSPIRVFinalizeShaderLinkagePass().