LLVM 20.0.0git
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#include "Target/DirectX/DXILShaderFlags.h"
Public Types | |
using | Result = ComputedShaderFlags |
Public Member Functions | |
ShaderFlagsAnalysis ()=default | |
ComputedShaderFlags | run (Module &M, ModuleAnalysisManager &AM) |
Public Member Functions inherited from llvm::PassInfoMixin< DerivedT > | |
void | printPipeline (raw_ostream &OS, function_ref< StringRef(StringRef)> MapClassName2PassName) |
Additional Inherited Members | |
Static Public Member Functions inherited from llvm::AnalysisInfoMixin< ShaderFlagsAnalysis > | |
static AnalysisKey * | ID () |
Returns an opaque, unique ID for this analysis type. | |
Static Public Member Functions inherited from llvm::PassInfoMixin< DerivedT > | |
static StringRef | name () |
Gets the name of the pass we are mixed into. | |
Definition at line 68 of file DXILShaderFlags.h.
Definition at line 75 of file DXILShaderFlags.h.
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default |
ComputedShaderFlags ShaderFlagsAnalysis::run | ( | Module & | M, |
ModuleAnalysisManager & | AM | ||
) |
Definition at line 68 of file DXILShaderFlags.cpp.
References llvm::dxil::ComputedShaderFlags::computeFlags().