LLVM API Documentation
00001 //===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This transform is designed to eliminate unreachable internal globals from the 00011 // program. It uses an aggressive algorithm, searching out globals that are 00012 // known to be alive. After it finds all of the globals which are needed, it 00013 // deletes whatever is left over. This allows it to delete recursive chunks of 00014 // the program which are unreachable. 00015 // 00016 //===----------------------------------------------------------------------===// 00017 00018 #define DEBUG_TYPE "globaldce" 00019 #include "llvm/Transforms/IPO.h" 00020 #include "llvm/ADT/SmallPtrSet.h" 00021 #include "llvm/ADT/Statistic.h" 00022 #include "llvm/IR/Constants.h" 00023 #include "llvm/IR/Module.h" 00024 #include "llvm/Pass.h" 00025 using namespace llvm; 00026 00027 STATISTIC(NumAliases , "Number of global aliases removed"); 00028 STATISTIC(NumFunctions, "Number of functions removed"); 00029 STATISTIC(NumVariables, "Number of global variables removed"); 00030 00031 namespace { 00032 struct GlobalDCE : public ModulePass { 00033 static char ID; // Pass identification, replacement for typeid 00034 GlobalDCE() : ModulePass(ID) { 00035 initializeGlobalDCEPass(*PassRegistry::getPassRegistry()); 00036 } 00037 00038 // run - Do the GlobalDCE pass on the specified module, optionally updating 00039 // the specified callgraph to reflect the changes. 00040 // 00041 bool runOnModule(Module &M); 00042 00043 private: 00044 SmallPtrSet<GlobalValue*, 32> AliveGlobals; 00045 SmallPtrSet<Constant *, 8> SeenConstants; 00046 00047 /// GlobalIsNeeded - mark the specific global value as needed, and 00048 /// recursively mark anything that it uses as also needed. 00049 void GlobalIsNeeded(GlobalValue *GV); 00050 void MarkUsedGlobalsAsNeeded(Constant *C); 00051 00052 bool RemoveUnusedGlobalValue(GlobalValue &GV); 00053 }; 00054 } 00055 00056 char GlobalDCE::ID = 0; 00057 INITIALIZE_PASS(GlobalDCE, "globaldce", 00058 "Dead Global Elimination", false, false) 00059 00060 ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); } 00061 00062 bool GlobalDCE::runOnModule(Module &M) { 00063 bool Changed = false; 00064 00065 // Loop over the module, adding globals which are obviously necessary. 00066 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) { 00067 Changed |= RemoveUnusedGlobalValue(*I); 00068 // Functions with external linkage are needed if they have a body 00069 if (!I->isDiscardableIfUnused() && 00070 !I->isDeclaration() && !I->hasAvailableExternallyLinkage()) 00071 GlobalIsNeeded(I); 00072 } 00073 00074 for (Module::global_iterator I = M.global_begin(), E = M.global_end(); 00075 I != E; ++I) { 00076 Changed |= RemoveUnusedGlobalValue(*I); 00077 // Externally visible & appending globals are needed, if they have an 00078 // initializer. 00079 if (!I->isDiscardableIfUnused() && 00080 !I->isDeclaration() && !I->hasAvailableExternallyLinkage()) 00081 GlobalIsNeeded(I); 00082 } 00083 00084 for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); 00085 I != E; ++I) { 00086 Changed |= RemoveUnusedGlobalValue(*I); 00087 // Externally visible aliases are needed. 00088 if (!I->isDiscardableIfUnused()) 00089 GlobalIsNeeded(I); 00090 } 00091 00092 // Now that all globals which are needed are in the AliveGlobals set, we loop 00093 // through the program, deleting those which are not alive. 00094 // 00095 00096 // The first pass is to drop initializers of global variables which are dead. 00097 std::vector<GlobalVariable*> DeadGlobalVars; // Keep track of dead globals 00098 for (Module::global_iterator I = M.global_begin(), E = M.global_end(); 00099 I != E; ++I) 00100 if (!AliveGlobals.count(I)) { 00101 DeadGlobalVars.push_back(I); // Keep track of dead globals 00102 I->setInitializer(0); 00103 } 00104 00105 // The second pass drops the bodies of functions which are dead... 00106 std::vector<Function*> DeadFunctions; 00107 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) 00108 if (!AliveGlobals.count(I)) { 00109 DeadFunctions.push_back(I); // Keep track of dead globals 00110 if (!I->isDeclaration()) 00111 I->deleteBody(); 00112 } 00113 00114 // The third pass drops targets of aliases which are dead... 00115 std::vector<GlobalAlias*> DeadAliases; 00116 for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E; 00117 ++I) 00118 if (!AliveGlobals.count(I)) { 00119 DeadAliases.push_back(I); 00120 I->setAliasee(0); 00121 } 00122 00123 if (!DeadFunctions.empty()) { 00124 // Now that all interferences have been dropped, delete the actual objects 00125 // themselves. 00126 for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) { 00127 RemoveUnusedGlobalValue(*DeadFunctions[i]); 00128 M.getFunctionList().erase(DeadFunctions[i]); 00129 } 00130 NumFunctions += DeadFunctions.size(); 00131 Changed = true; 00132 } 00133 00134 if (!DeadGlobalVars.empty()) { 00135 for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) { 00136 RemoveUnusedGlobalValue(*DeadGlobalVars[i]); 00137 M.getGlobalList().erase(DeadGlobalVars[i]); 00138 } 00139 NumVariables += DeadGlobalVars.size(); 00140 Changed = true; 00141 } 00142 00143 // Now delete any dead aliases. 00144 if (!DeadAliases.empty()) { 00145 for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) { 00146 RemoveUnusedGlobalValue(*DeadAliases[i]); 00147 M.getAliasList().erase(DeadAliases[i]); 00148 } 00149 NumAliases += DeadAliases.size(); 00150 Changed = true; 00151 } 00152 00153 // Make sure that all memory is released 00154 AliveGlobals.clear(); 00155 SeenConstants.clear(); 00156 00157 return Changed; 00158 } 00159 00160 /// GlobalIsNeeded - the specific global value as needed, and 00161 /// recursively mark anything that it uses as also needed. 00162 void GlobalDCE::GlobalIsNeeded(GlobalValue *G) { 00163 // If the global is already in the set, no need to reprocess it. 00164 if (!AliveGlobals.insert(G)) 00165 return; 00166 00167 if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) { 00168 // If this is a global variable, we must make sure to add any global values 00169 // referenced by the initializer to the alive set. 00170 if (GV->hasInitializer()) 00171 MarkUsedGlobalsAsNeeded(GV->getInitializer()); 00172 } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) { 00173 // The target of a global alias is needed. 00174 MarkUsedGlobalsAsNeeded(GA->getAliasee()); 00175 } else { 00176 // Otherwise this must be a function object. We have to scan the body of 00177 // the function looking for constants and global values which are used as 00178 // operands. Any operands of these types must be processed to ensure that 00179 // any globals used will be marked as needed. 00180 Function *F = cast<Function>(G); 00181 00182 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 00183 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 00184 for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U) 00185 if (GlobalValue *GV = dyn_cast<GlobalValue>(*U)) 00186 GlobalIsNeeded(GV); 00187 else if (Constant *C = dyn_cast<Constant>(*U)) 00188 MarkUsedGlobalsAsNeeded(C); 00189 } 00190 } 00191 00192 void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) { 00193 if (GlobalValue *GV = dyn_cast<GlobalValue>(C)) 00194 return GlobalIsNeeded(GV); 00195 00196 // Loop over all of the operands of the constant, adding any globals they 00197 // use to the list of needed globals. 00198 for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I) { 00199 // If we've already processed this constant there's no need to do it again. 00200 Constant *Op = dyn_cast<Constant>(*I); 00201 if (Op && SeenConstants.insert(Op)) 00202 MarkUsedGlobalsAsNeeded(Op); 00203 } 00204 } 00205 00206 // RemoveUnusedGlobalValue - Loop over all of the uses of the specified 00207 // GlobalValue, looking for the constant pointer ref that may be pointing to it. 00208 // If found, check to see if the constant pointer ref is safe to destroy, and if 00209 // so, nuke it. This will reduce the reference count on the global value, which 00210 // might make it deader. 00211 // 00212 bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) { 00213 if (GV.use_empty()) return false; 00214 GV.removeDeadConstantUsers(); 00215 return GV.use_empty(); 00216 }