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RuntimeDyld.cpp
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00001 //===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // Implementation of the MC-JIT runtime dynamic linker.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #define DEBUG_TYPE "dyld"
00015 #include "llvm/ExecutionEngine/RuntimeDyld.h"
00016 #include "ObjectImageCommon.h"
00017 #include "RuntimeDyldELF.h"
00018 #include "RuntimeDyldImpl.h"
00019 #include "RuntimeDyldMachO.h"
00020 #include "llvm/Support/MathExtras.h"
00021 #include "llvm/Support/Path.h"
00022 
00023 using namespace llvm;
00024 using namespace llvm::object;
00025 
00026 // Empty out-of-line virtual destructor as the key function.
00027 RuntimeDyldImpl::~RuntimeDyldImpl() {}
00028 
00029 namespace llvm {
00030 
00031 StringRef RuntimeDyldImpl::getEHFrameSection() {
00032   return StringRef();
00033 }
00034 
00035 // Resolve the relocations for all symbols we currently know about.
00036 void RuntimeDyldImpl::resolveRelocations() {
00037   // First, resolve relocations associated with external symbols.
00038   resolveExternalSymbols();
00039 
00040   // Just iterate over the sections we have and resolve all the relocations
00041   // in them. Gross overkill, but it gets the job done.
00042   for (int i = 0, e = Sections.size(); i != e; ++i) {
00043     uint64_t Addr = Sections[i].LoadAddress;
00044     DEBUG(dbgs() << "Resolving relocations Section #" << i
00045             << "\t" << format("%p", (uint8_t *)Addr)
00046             << "\n");
00047     resolveRelocationList(Relocations[i], Addr);
00048   }
00049 }
00050 
00051 void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress,
00052                                         uint64_t TargetAddress) {
00053   for (unsigned i = 0, e = Sections.size(); i != e; ++i) {
00054     if (Sections[i].Address == LocalAddress) {
00055       reassignSectionAddress(i, TargetAddress);
00056       return;
00057     }
00058   }
00059   llvm_unreachable("Attempting to remap address of unknown section!");
00060 }
00061 
00062 // Subclasses can implement this method to create specialized image instances.
00063 // The caller owns the pointer that is returned.
00064 ObjectImage *RuntimeDyldImpl::createObjectImage(ObjectBuffer *InputBuffer) {
00065   return new ObjectImageCommon(InputBuffer);
00066 }
00067 
00068 ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
00069   OwningPtr<ObjectImage> obj(createObjectImage(InputBuffer));
00070   if (!obj)
00071     report_fatal_error("Unable to create object image from memory buffer!");
00072 
00073   Arch = (Triple::ArchType)obj->getArch();
00074 
00075   // Symbols found in this object
00076   StringMap<SymbolLoc> LocalSymbols;
00077   // Used sections from the object file
00078   ObjSectionToIDMap LocalSections;
00079 
00080   // Common symbols requiring allocation, with their sizes and alignments
00081   CommonSymbolMap CommonSymbols;
00082   // Maximum required total memory to allocate all common symbols
00083   uint64_t CommonSize = 0;
00084 
00085   error_code err;
00086   // Parse symbols
00087   DEBUG(dbgs() << "Parse symbols:\n");
00088   for (symbol_iterator i = obj->begin_symbols(), e = obj->end_symbols();
00089        i != e; i.increment(err)) {
00090     Check(err);
00091     object::SymbolRef::Type SymType;
00092     StringRef Name;
00093     Check(i->getType(SymType));
00094     Check(i->getName(Name));
00095 
00096     uint32_t flags;
00097     Check(i->getFlags(flags));
00098 
00099     bool isCommon = flags & SymbolRef::SF_Common;
00100     if (isCommon) {
00101       // Add the common symbols to a list.  We'll allocate them all below.
00102       uint32_t Align;
00103       Check(i->getAlignment(Align));
00104       uint64_t Size = 0;
00105       Check(i->getSize(Size));
00106       CommonSize += Size + Align;
00107       CommonSymbols[*i] = CommonSymbolInfo(Size, Align);
00108     } else {
00109       if (SymType == object::SymbolRef::ST_Function ||
00110           SymType == object::SymbolRef::ST_Data ||
00111           SymType == object::SymbolRef::ST_Unknown) {
00112         uint64_t FileOffset;
00113         StringRef SectionData;
00114         bool IsCode;
00115         section_iterator si = obj->end_sections();
00116         Check(i->getFileOffset(FileOffset));
00117         Check(i->getSection(si));
00118         if (si == obj->end_sections()) continue;
00119         Check(si->getContents(SectionData));
00120         Check(si->isText(IsCode));
00121         const uint8_t* SymPtr = (const uint8_t*)InputBuffer->getBufferStart() +
00122                                 (uintptr_t)FileOffset;
00123         uintptr_t SectOffset = (uintptr_t)(SymPtr -
00124                                            (const uint8_t*)SectionData.begin());
00125         unsigned SectionID = findOrEmitSection(*obj, *si, IsCode, LocalSections);
00126         LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
00127         DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset)
00128                      << " flags: " << flags
00129                      << " SID: " << SectionID
00130                      << " Offset: " << format("%p", SectOffset));
00131         GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
00132       }
00133     }
00134     DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n");
00135   }
00136 
00137   // Allocate common symbols
00138   if (CommonSize != 0)
00139     emitCommonSymbols(*obj, CommonSymbols, CommonSize, LocalSymbols);
00140 
00141   // Parse and process relocations
00142   DEBUG(dbgs() << "Parse relocations:\n");
00143   for (section_iterator si = obj->begin_sections(),
00144        se = obj->end_sections(); si != se; si.increment(err)) {
00145     Check(err);
00146     bool isFirstRelocation = true;
00147     unsigned SectionID = 0;
00148     StubMap Stubs;
00149 
00150     for (relocation_iterator i = si->begin_relocations(),
00151          e = si->end_relocations(); i != e; i.increment(err)) {
00152       Check(err);
00153 
00154       // If it's the first relocation in this section, find its SectionID
00155       if (isFirstRelocation) {
00156         SectionID = findOrEmitSection(*obj, *si, true, LocalSections);
00157         DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n");
00158         isFirstRelocation = false;
00159       }
00160 
00161       processRelocationRef(SectionID, *i, *obj, LocalSections, LocalSymbols,
00162          Stubs);
00163     }
00164   }
00165 
00166   return obj.take();
00167 }
00168 
00169 void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
00170                                         const CommonSymbolMap &CommonSymbols,
00171                                         uint64_t TotalSize,
00172                                         SymbolTableMap &SymbolTable) {
00173   // Allocate memory for the section
00174   unsigned SectionID = Sections.size();
00175   uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void*),
00176                                               SectionID, false);
00177   if (!Addr)
00178     report_fatal_error("Unable to allocate memory for common symbols!");
00179   uint64_t Offset = 0;
00180   Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0));
00181   memset(Addr, 0, TotalSize);
00182 
00183   DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID
00184                << " new addr: " << format("%p", Addr)
00185                << " DataSize: " << TotalSize
00186                << "\n");
00187 
00188   // Assign the address of each symbol
00189   for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(),
00190        itEnd = CommonSymbols.end(); it != itEnd; it++) {
00191     uint64_t Size = it->second.first;
00192     uint64_t Align = it->second.second;
00193     StringRef Name;
00194     it->first.getName(Name);
00195     if (Align) {
00196       // This symbol has an alignment requirement.
00197       uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align);
00198       Addr += AlignOffset;
00199       Offset += AlignOffset;
00200       DEBUG(dbgs() << "Allocating common symbol " << Name << " address " <<
00201                       format("%p\n", Addr));
00202     }
00203     Obj.updateSymbolAddress(it->first, (uint64_t)Addr);
00204     SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset);
00205     Offset += Size;
00206     Addr += Size;
00207   }
00208 }
00209 
00210 unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
00211                                       const SectionRef &Section,
00212                                       bool IsCode) {
00213 
00214   unsigned StubBufSize = 0,
00215            StubSize = getMaxStubSize();
00216   error_code err;
00217   if (StubSize > 0) {
00218     for (relocation_iterator i = Section.begin_relocations(),
00219          e = Section.end_relocations(); i != e; i.increment(err), Check(err))
00220       StubBufSize += StubSize;
00221   }
00222   StringRef data;
00223   uint64_t Alignment64;
00224   Check(Section.getContents(data));
00225   Check(Section.getAlignment(Alignment64));
00226 
00227   unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
00228   bool IsRequired;
00229   bool IsVirtual;
00230   bool IsZeroInit;
00231   bool IsReadOnly;
00232   uint64_t DataSize;
00233   StringRef Name;
00234   Check(Section.isRequiredForExecution(IsRequired));
00235   Check(Section.isVirtual(IsVirtual));
00236   Check(Section.isZeroInit(IsZeroInit));
00237   Check(Section.isReadOnlyData(IsReadOnly));
00238   Check(Section.getSize(DataSize));
00239   Check(Section.getName(Name));
00240   if (StubSize > 0) {
00241     unsigned StubAlignment = getStubAlignment();
00242     unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment);
00243     if (StubAlignment > EndAlignment)
00244       StubBufSize += StubAlignment - EndAlignment;
00245   }
00246 
00247   unsigned Allocate;
00248   unsigned SectionID = Sections.size();
00249   uint8_t *Addr;
00250   const char *pData = 0;
00251 
00252   // Some sections, such as debug info, don't need to be loaded for execution.
00253   // Leave those where they are.
00254   if (IsRequired) {
00255     Allocate = DataSize + StubBufSize;
00256     Addr = IsCode
00257       ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID)
00258       : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, IsReadOnly);
00259     if (!Addr)
00260       report_fatal_error("Unable to allocate section memory!");
00261 
00262     // Virtual sections have no data in the object image, so leave pData = 0
00263     if (!IsVirtual)
00264       pData = data.data();
00265 
00266     // Zero-initialize or copy the data from the image
00267     if (IsZeroInit || IsVirtual)
00268       memset(Addr, 0, DataSize);
00269     else
00270       memcpy(Addr, pData, DataSize);
00271 
00272     DEBUG(dbgs() << "emitSection SectionID: " << SectionID
00273                  << " Name: " << Name
00274                  << " obj addr: " << format("%p", pData)
00275                  << " new addr: " << format("%p", Addr)
00276                  << " DataSize: " << DataSize
00277                  << " StubBufSize: " << StubBufSize
00278                  << " Allocate: " << Allocate
00279                  << "\n");
00280     Obj.updateSectionAddress(Section, (uint64_t)Addr);
00281   }
00282   else {
00283     // Even if we didn't load the section, we need to record an entry for it
00284     // to handle later processing (and by 'handle' I mean don't do anything
00285     // with these sections).
00286     Allocate = 0;
00287     Addr = 0;
00288     DEBUG(dbgs() << "emitSection SectionID: " << SectionID
00289                  << " Name: " << Name
00290                  << " obj addr: " << format("%p", data.data())
00291                  << " new addr: 0"
00292                  << " DataSize: " << DataSize
00293                  << " StubBufSize: " << StubBufSize
00294                  << " Allocate: " << Allocate
00295                  << "\n");
00296   }
00297 
00298   Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData));
00299   return SectionID;
00300 }
00301 
00302 unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj,
00303                                             const SectionRef &Section,
00304                                             bool IsCode,
00305                                             ObjSectionToIDMap &LocalSections) {
00306 
00307   unsigned SectionID = 0;
00308   ObjSectionToIDMap::iterator i = LocalSections.find(Section);
00309   if (i != LocalSections.end())
00310     SectionID = i->second;
00311   else {
00312     SectionID = emitSection(Obj, Section, IsCode);
00313     LocalSections[Section] = SectionID;
00314   }
00315   return SectionID;
00316 }
00317 
00318 void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE,
00319                                               unsigned SectionID) {
00320   Relocations[SectionID].push_back(RE);
00321 }
00322 
00323 void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE,
00324                                              StringRef SymbolName) {
00325   // Relocation by symbol.  If the symbol is found in the global symbol table,
00326   // create an appropriate section relocation.  Otherwise, add it to
00327   // ExternalSymbolRelocations.
00328   SymbolTableMap::const_iterator Loc =
00329       GlobalSymbolTable.find(SymbolName);
00330   if (Loc == GlobalSymbolTable.end()) {
00331     ExternalSymbolRelocations[SymbolName].push_back(RE);
00332   } else {
00333     // Copy the RE since we want to modify its addend.
00334     RelocationEntry RECopy = RE;
00335     RECopy.Addend += Loc->second.second;
00336     Relocations[Loc->second.first].push_back(RECopy);
00337   }
00338 }
00339 
00340 uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) {
00341   if (Arch == Triple::aarch64) {
00342     // This stub has to be able to access the full address space,
00343     // since symbol lookup won't necessarily find a handy, in-range,
00344     // PLT stub for functions which could be anywhere.
00345     uint32_t *StubAddr = (uint32_t*)Addr;
00346 
00347     // Stub can use ip0 (== x16) to calculate address
00348     *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr>
00349     StubAddr++;
00350     *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr>
00351     StubAddr++;
00352     *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr>
00353     StubAddr++;
00354     *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr>
00355     StubAddr++;
00356     *StubAddr = 0xd61f0200; // br ip0
00357 
00358     return Addr;
00359   } else if (Arch == Triple::arm) {
00360     // TODO: There is only ARM far stub now. We should add the Thumb stub,
00361     // and stubs for branches Thumb - ARM and ARM - Thumb.
00362     uint32_t *StubAddr = (uint32_t*)Addr;
00363     *StubAddr = 0xe51ff004; // ldr pc,<label>
00364     return (uint8_t*)++StubAddr;
00365   } else if (Arch == Triple::mipsel || Arch == Triple::mips) {
00366     uint32_t *StubAddr = (uint32_t*)Addr;
00367     // 0:   3c190000        lui     t9,%hi(addr).
00368     // 4:   27390000        addiu   t9,t9,%lo(addr).
00369     // 8:   03200008        jr      t9.
00370     // c:   00000000        nop.
00371     const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000;
00372     const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0;
00373 
00374     *StubAddr = LuiT9Instr;
00375     StubAddr++;
00376     *StubAddr = AdduiT9Instr;
00377     StubAddr++;
00378     *StubAddr = JrT9Instr;
00379     StubAddr++;
00380     *StubAddr = NopInstr;
00381     return Addr;
00382   } else if (Arch == Triple::ppc64) {
00383     // PowerPC64 stub: the address points to a function descriptor
00384     // instead of the function itself. Load the function address
00385     // on r11 and sets it to control register. Also loads the function
00386     // TOC in r2 and environment pointer to r11.
00387     writeInt32BE(Addr,    0x3D800000); // lis   r12, highest(addr)
00388     writeInt32BE(Addr+4,  0x618C0000); // ori   r12, higher(addr)
00389     writeInt32BE(Addr+8,  0x798C07C6); // sldi  r12, r12, 32
00390     writeInt32BE(Addr+12, 0x658C0000); // oris  r12, r12, h(addr)
00391     writeInt32BE(Addr+16, 0x618C0000); // ori   r12, r12, l(addr)
00392     writeInt32BE(Addr+20, 0xF8410028); // std   r2,  40(r1)
00393     writeInt32BE(Addr+24, 0xE96C0000); // ld    r11, 0(r12)
00394     writeInt32BE(Addr+28, 0xE84C0008); // ld    r2,  0(r12)
00395     writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11
00396     writeInt32BE(Addr+36, 0xE96C0010); // ld    r11, 16(r2)
00397     writeInt32BE(Addr+40, 0x4E800420); // bctr
00398 
00399     return Addr;
00400   } else if (Arch == Triple::systemz) {
00401     writeInt16BE(Addr,    0xC418);     // lgrl %r1,.+8
00402     writeInt16BE(Addr+2,  0x0000);
00403     writeInt16BE(Addr+4,  0x0004);
00404     writeInt16BE(Addr+6,  0x07F1);     // brc 15,%r1
00405     // 8-byte address stored at Addr + 8
00406     return Addr;
00407   }
00408   return Addr;
00409 }
00410 
00411 // Assign an address to a symbol name and resolve all the relocations
00412 // associated with it.
00413 void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID,
00414                                              uint64_t Addr) {
00415   // The address to use for relocation resolution is not
00416   // the address of the local section buffer. We must be doing
00417   // a remote execution environment of some sort. Relocations can't
00418   // be applied until all the sections have been moved.  The client must
00419   // trigger this with a call to MCJIT::finalize() or
00420   // RuntimeDyld::resolveRelocations().
00421   //
00422   // Addr is a uint64_t because we can't assume the pointer width
00423   // of the target is the same as that of the host. Just use a generic
00424   // "big enough" type.
00425   Sections[SectionID].LoadAddress = Addr;
00426 }
00427 
00428 void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs,
00429                                             uint64_t Value) {
00430   for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
00431     const RelocationEntry &RE = Relocs[i];
00432     // Ignore relocations for sections that were not loaded
00433     if (Sections[RE.SectionID].Address == 0)
00434       continue;
00435     resolveRelocation(RE, Value);
00436   }
00437 }
00438 
00439 void RuntimeDyldImpl::resolveExternalSymbols() {
00440   StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(),
00441                                       e = ExternalSymbolRelocations.end();
00442   for (; i != e; i++) {
00443     StringRef Name = i->first();
00444     RelocationList &Relocs = i->second;
00445     SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name);
00446     if (Loc == GlobalSymbolTable.end()) {
00447       if (Name.size() == 0) {
00448         // This is an absolute symbol, use an address of zero.
00449         DEBUG(dbgs() << "Resolving absolute relocations." << "\n");
00450         resolveRelocationList(Relocs, 0);
00451       } else {
00452         // This is an external symbol, try to get its address from
00453         // MemoryManager.
00454         uint8_t *Addr = (uint8_t*) MemMgr->getPointerToNamedFunction(Name.data(),
00455                                                                    true);
00456         DEBUG(dbgs() << "Resolving relocations Name: " << Name
00457                 << "\t" << format("%p", Addr)
00458                 << "\n");
00459         resolveRelocationList(Relocs, (uintptr_t)Addr);
00460       }
00461     } else {
00462       report_fatal_error("Expected external symbol");
00463     }
00464   }
00465 }
00466 
00467 
00468 //===----------------------------------------------------------------------===//
00469 // RuntimeDyld class implementation
00470 RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) {
00471   // FIXME: There's a potential issue lurking here if a single instance of
00472   // RuntimeDyld is used to load multiple objects.  The current implementation
00473   // associates a single memory manager with a RuntimeDyld instance.  Even
00474   // though the public class spawns a new 'impl' instance for each load,
00475   // they share a single memory manager.  This can become a problem when page
00476   // permissions are applied.
00477   Dyld = 0;
00478   MM = mm;
00479 }
00480 
00481 RuntimeDyld::~RuntimeDyld() {
00482   delete Dyld;
00483 }
00484 
00485 ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) {
00486   if (!Dyld) {
00487     sys::LLVMFileType type = sys::IdentifyFileType(
00488             InputBuffer->getBufferStart(),
00489             static_cast<unsigned>(InputBuffer->getBufferSize()));
00490     switch (type) {
00491       case sys::ELF_Relocatable_FileType:
00492       case sys::ELF_Executable_FileType:
00493       case sys::ELF_SharedObject_FileType:
00494       case sys::ELF_Core_FileType:
00495         Dyld = new RuntimeDyldELF(MM);
00496         break;
00497       case sys::Mach_O_Object_FileType:
00498       case sys::Mach_O_Executable_FileType:
00499       case sys::Mach_O_FixedVirtualMemorySharedLib_FileType:
00500       case sys::Mach_O_Core_FileType:
00501       case sys::Mach_O_PreloadExecutable_FileType:
00502       case sys::Mach_O_DynamicallyLinkedSharedLib_FileType:
00503       case sys::Mach_O_DynamicLinker_FileType:
00504       case sys::Mach_O_Bundle_FileType:
00505       case sys::Mach_O_DynamicallyLinkedSharedLibStub_FileType:
00506       case sys::Mach_O_DSYMCompanion_FileType:
00507         Dyld = new RuntimeDyldMachO(MM);
00508         break;
00509       case sys::Unknown_FileType:
00510       case sys::Bitcode_FileType:
00511       case sys::Archive_FileType:
00512       case sys::COFF_FileType:
00513         report_fatal_error("Incompatible object format!");
00514     }
00515   } else {
00516     if (!Dyld->isCompatibleFormat(InputBuffer))
00517       report_fatal_error("Incompatible object format!");
00518   }
00519 
00520   return Dyld->loadObject(InputBuffer);
00521 }
00522 
00523 void *RuntimeDyld::getSymbolAddress(StringRef Name) {
00524   return Dyld->getSymbolAddress(Name);
00525 }
00526 
00527 uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) {
00528   return Dyld->getSymbolLoadAddress(Name);
00529 }
00530 
00531 void RuntimeDyld::resolveRelocations() {
00532   Dyld->resolveRelocations();
00533 }
00534 
00535 void RuntimeDyld::reassignSectionAddress(unsigned SectionID,
00536                                          uint64_t Addr) {
00537   Dyld->reassignSectionAddress(SectionID, Addr);
00538 }
00539 
00540 void RuntimeDyld::mapSectionAddress(const void *LocalAddress,
00541                                     uint64_t TargetAddress) {
00542   Dyld->mapSectionAddress(LocalAddress, TargetAddress);
00543 }
00544 
00545 StringRef RuntimeDyld::getErrorString() {
00546   return Dyld->getErrorString();
00547 }
00548 
00549 StringRef RuntimeDyld::getEHFrameSection() {
00550   return Dyld->getEHFrameSection();
00551 }
00552 
00553 } // end namespace llvm