26 {
"SPV_EXT_shader_atomic_float_add",
27 SPIRV::Extension::Extension::SPV_EXT_shader_atomic_float_add},
28 {
"SPV_EXT_shader_atomic_float16_add",
29 SPIRV::Extension::Extension::SPV_EXT_shader_atomic_float16_add},
30 {
"SPV_EXT_shader_atomic_float_min_max",
31 SPIRV::Extension::Extension::SPV_EXT_shader_atomic_float_min_max},
32 {
"SPV_INTEL_16bit_atomics",
33 SPIRV::Extension::Extension::SPV_INTEL_16bit_atomics},
34 {
"SPV_EXT_arithmetic_fence",
35 SPIRV::Extension::Extension::SPV_EXT_arithmetic_fence},
36 {
"SPV_EXT_demote_to_helper_invocation",
37 SPIRV::Extension::Extension::SPV_EXT_demote_to_helper_invocation},
38 {
"SPV_EXT_descriptor_indexing",
39 SPIRV::Extension::Extension::SPV_EXT_descriptor_indexing},
40 {
"SPV_EXT_fragment_fully_covered",
41 SPIRV::Extension::Extension::SPV_EXT_fragment_fully_covered},
42 {
"SPV_EXT_fragment_invocation_density",
43 SPIRV::Extension::Extension::SPV_EXT_fragment_invocation_density},
44 {
"SPV_EXT_fragment_shader_interlock",
45 SPIRV::Extension::Extension::SPV_EXT_fragment_shader_interlock},
46 {
"SPV_EXT_mesh_shader",
47 SPIRV::Extension::Extension::SPV_EXT_mesh_shader},
48 {
"SPV_EXT_shader_stencil_export",
49 SPIRV::Extension::Extension::SPV_EXT_shader_stencil_export},
50 {
"SPV_EXT_shader_viewport_index_layer",
51 SPIRV::Extension::Extension::SPV_EXT_shader_viewport_index_layer},
52 {
"SPV_GOOGLE_hlsl_functionality1",
53 SPIRV::Extension::Extension::SPV_GOOGLE_hlsl_functionality1},
54 {
"SPV_GOOGLE_user_type",
55 SPIRV::Extension::Extension::SPV_GOOGLE_user_type},
56 {
"SPV_INTEL_arbitrary_precision_integers",
57 SPIRV::Extension::Extension::SPV_INTEL_arbitrary_precision_integers},
58 {
"SPV_INTEL_cache_controls",
59 SPIRV::Extension::Extension::SPV_INTEL_cache_controls},
60 {
"SPV_INTEL_float_controls2",
61 SPIRV::Extension::Extension::SPV_INTEL_float_controls2},
62 {
"SPV_INTEL_global_variable_fpga_decorations",
63 SPIRV::Extension::Extension::
64 SPV_INTEL_global_variable_fpga_decorations},
65 {
"SPV_INTEL_global_variable_host_access",
66 SPIRV::Extension::Extension::SPV_INTEL_global_variable_host_access},
67 {
"SPV_INTEL_optnone", SPIRV::Extension::Extension::SPV_INTEL_optnone},
68 {
"SPV_EXT_optnone", SPIRV::Extension::Extension::SPV_EXT_optnone},
69 {
"SPV_INTEL_usm_storage_classes",
70 SPIRV::Extension::Extension::SPV_INTEL_usm_storage_classes},
71 {
"SPV_INTEL_split_barrier",
72 SPIRV::Extension::Extension::SPV_INTEL_split_barrier},
73 {
"SPV_INTEL_subgroups",
74 SPIRV::Extension::Extension::SPV_INTEL_subgroups},
75 {
"SPV_INTEL_media_block_io",
76 SPIRV::Extension::Extension::SPV_INTEL_media_block_io},
77 {
"SPV_INTEL_memory_access_aliasing",
78 SPIRV::Extension::Extension::SPV_INTEL_memory_access_aliasing},
79 {
"SPV_INTEL_joint_matrix",
80 SPIRV::Extension::Extension::SPV_INTEL_joint_matrix},
81 {
"SPV_KHR_16bit_storage",
82 SPIRV::Extension::Extension::SPV_KHR_16bit_storage},
83 {
"SPV_KHR_device_group",
84 SPIRV::Extension::Extension::SPV_KHR_device_group},
85 {
"SPV_KHR_fragment_shading_rate",
86 SPIRV::Extension::Extension::SPV_KHR_fragment_shading_rate},
87 {
"SPV_KHR_multiview", SPIRV::Extension::Extension::SPV_KHR_multiview},
88 {
"SPV_KHR_post_depth_coverage",
89 SPIRV::Extension::Extension::SPV_KHR_post_depth_coverage},
90 {
"SPV_KHR_shader_draw_parameters",
91 SPIRV::Extension::Extension::SPV_KHR_shader_draw_parameters},
92 {
"SPV_KHR_ray_tracing",
93 SPIRV::Extension::Extension::SPV_KHR_ray_tracing},
94 {
"SPV_KHR_uniform_group_instructions",
95 SPIRV::Extension::Extension::SPV_KHR_uniform_group_instructions},
96 {
"SPV_KHR_no_integer_wrap_decoration",
97 SPIRV::Extension::Extension::SPV_KHR_no_integer_wrap_decoration},
98 {
"SPV_KHR_float_controls",
99 SPIRV::Extension::Extension::SPV_KHR_float_controls},
100 {
"SPV_KHR_expect_assume",
101 SPIRV::Extension::Extension::SPV_KHR_expect_assume},
102 {
"SPV_KHR_bit_instructions",
103 SPIRV::Extension::Extension::SPV_KHR_bit_instructions},
104 {
"SPV_KHR_integer_dot_product",
105 SPIRV::Extension::Extension::SPV_KHR_integer_dot_product},
106 {
"SPV_KHR_linkonce_odr",
107 SPIRV::Extension::Extension::SPV_KHR_linkonce_odr},
108 {
"SPV_INTEL_inline_assembly",
109 SPIRV::Extension::Extension::SPV_INTEL_inline_assembly},
110 {
"SPV_INTEL_bindless_images",
111 SPIRV::Extension::Extension::SPV_INTEL_bindless_images},
112 {
"SPV_INTEL_bfloat16_arithmetic",
113 SPIRV::Extension::Extension::SPV_INTEL_bfloat16_arithmetic},
114 {
"SPV_INTEL_bfloat16_conversion",
115 SPIRV::Extension::Extension::SPV_INTEL_bfloat16_conversion},
116 {
"SPV_KHR_subgroup_rotate",
117 SPIRV::Extension::Extension::SPV_KHR_subgroup_rotate},
118 {
"SPV_INTEL_variable_length_array",
119 SPIRV::Extension::Extension::SPV_INTEL_variable_length_array},
120 {
"SPV_INTEL_function_pointers",
121 SPIRV::Extension::Extension::SPV_INTEL_function_pointers},
122 {
"SPV_KHR_shader_clock",
123 SPIRV::Extension::Extension::SPV_KHR_shader_clock},
124 {
"SPV_KHR_cooperative_matrix",
125 SPIRV::Extension::Extension::SPV_KHR_cooperative_matrix},
126 {
"SPV_KHR_non_semantic_info",
127 SPIRV::Extension::Extension::SPV_KHR_non_semantic_info},
128 {
"SPV_KHR_ray_query", SPIRV::Extension::Extension::SPV_KHR_ray_query},
129 {
"SPV_EXT_shader_image_int64",
130 SPIRV::Extension::Extension::SPV_EXT_shader_image_int64},
131 {
"SPV_KHR_fragment_shader_barycentric",
132 SPIRV::Extension::Extension::SPV_KHR_fragment_shader_barycentric},
133 {
"SPV_KHR_physical_storage_buffer",
134 SPIRV::Extension::Extension::SPV_KHR_physical_storage_buffer},
135 {
"SPV_KHR_vulkan_memory_model",
136 SPIRV::Extension::Extension::SPV_KHR_vulkan_memory_model},
137 {
"SPV_NV_shader_subgroup_partitioned",
138 SPIRV::Extension::Extension::SPV_NV_shader_subgroup_partitioned},
139 {
"SPV_INTEL_long_composites",
140 SPIRV::Extension::Extension::SPV_INTEL_long_composites},
141 {
"SPV_INTEL_fp_max_error",
142 SPIRV::Extension::Extension::SPV_INTEL_fp_max_error},
143 {
"SPV_INTEL_subgroup_matrix_multiply_accumulate",
144 SPIRV::Extension::Extension::
145 SPV_INTEL_subgroup_matrix_multiply_accumulate},
146 {
"SPV_INTEL_ternary_bitwise_function",
147 SPIRV::Extension::Extension::SPV_INTEL_ternary_bitwise_function},
148 {
"SPV_INTEL_2d_block_io",
149 SPIRV::Extension::Extension::SPV_INTEL_2d_block_io},
150 {
"SPV_INTEL_int4", SPIRV::Extension::Extension::SPV_INTEL_int4},
151 {
"SPV_KHR_float_controls2",
152 SPIRV::Extension::Extension::SPV_KHR_float_controls2},
153 {
"SPV_INTEL_tensor_float32_conversion",
154 SPIRV::Extension::Extension::SPV_INTEL_tensor_float32_conversion},
155 {
"SPV_KHR_bfloat16", SPIRV::Extension::Extension::SPV_KHR_bfloat16},
156 {
"SPV_EXT_relaxed_printf_string_address_space",
157 SPIRV::Extension::Extension::
158 SPV_EXT_relaxed_printf_string_address_space},
159 {
"SPV_INTEL_predicated_io",
160 SPIRV::Extension::Extension::SPV_INTEL_predicated_io},
161 {
"SPV_KHR_maximal_reconvergence",
162 SPIRV::Extension::Extension::SPV_KHR_maximal_reconvergence},
163 {
"SPV_INTEL_kernel_attributes",
164 SPIRV::Extension::Extension::SPV_INTEL_kernel_attributes},
165 {
"SPV_ALTERA_blocking_pipes",
166 SPIRV::Extension::Extension::SPV_ALTERA_blocking_pipes}};