LLVM  8.0.0svn
DebugCounter.h
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1 //===- llvm/Support/DebugCounter.h - Debug counter support ------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 /// \file
10 /// This file provides an implementation of debug counters. Debug
11 /// counters are a tool that let you narrow down a miscompilation to a specific
12 /// thing happening.
13 ///
14 /// To give a use case: Imagine you have a file, very large, and you
15 /// are trying to understand the minimal transformation that breaks it. Bugpoint
16 /// and bisection is often helpful here in narrowing it down to a specific pass,
17 /// but it's still a very large file, and a very complicated pass to try to
18 /// debug. That is where debug counting steps in. You can instrument the pass
19 /// with a debug counter before it does a certain thing, and depending on the
20 /// counts, it will either execute that thing or not. The debug counter itself
21 /// consists of a skip and a count. Skip is the number of times shouldExecute
22 /// needs to be called before it returns true. Count is the number of times to
23 /// return true once Skip is 0. So a skip=47, count=2 ,would skip the first 47
24 /// executions by returning false from shouldExecute, then execute twice, and
25 /// then return false again.
26 /// Note that a counter set to a negative number will always execute.
27 /// For a concrete example, during predicateinfo creation, the renaming pass
28 /// replaces each use with a renamed use.
29 ////
30 /// If I use DEBUG_COUNTER to create a counter called "predicateinfo", and
31 /// variable name RenameCounter, and then instrument this renaming with a debug
32 /// counter, like so:
33 ///
34 /// if (!DebugCounter::shouldExecute(RenameCounter)
35 /// <continue or return or whatever not executing looks like>
36 ///
37 /// Now I can, from the command line, make it rename or not rename certain uses
38 /// by setting the skip and count.
39 /// So for example
40 /// bin/opt -debug-counter=predicateinfo-skip=47,predicateinfo-count=1
41 /// will skip renaming the first 47 uses, then rename one, then skip the rest.
42 //===----------------------------------------------------------------------===//
43 
44 #ifndef LLVM_SUPPORT_DEBUGCOUNTER_H
45 #define LLVM_SUPPORT_DEBUGCOUNTER_H
46 
47 #include "llvm/ADT/DenseMap.h"
48 #include "llvm/ADT/UniqueVector.h"
50 #include "llvm/Support/Debug.h"
52 #include <string>
53 
54 namespace llvm {
55 
56 class DebugCounter {
57 public:
58  /// Returns a reference to the singleton instance.
59  static DebugCounter &instance();
60 
61  // Used by the command line option parser to push a new value it parsed.
62  void push_back(const std::string &);
63 
64  // Register a counter with the specified name.
65  //
66  // FIXME: Currently, counter registration is required to happen before command
67  // line option parsing. The main reason to register counters is to produce a
68  // nice list of them on the command line, but i'm not sure this is worth it.
69  static unsigned registerCounter(StringRef Name, StringRef Desc) {
70  return instance().addCounter(Name, Desc);
71  }
72  inline static bool shouldExecute(unsigned CounterName) {
73  if (!isCountingEnabled())
74  return true;
75 
76  auto &Us = instance();
77  auto Result = Us.Counters.find(CounterName);
78  if (Result != Us.Counters.end()) {
79  auto &CounterInfo = Result->second;
80  ++CounterInfo.Count;
81 
82  // We only execute while the Skip is not smaller than Count,
83  // and the StopAfter + Skip is larger than Count.
84  // Negative counters always execute.
85  if (CounterInfo.Skip < 0)
86  return true;
87  if (CounterInfo.Skip >= CounterInfo.Count)
88  return false;
89  if (CounterInfo.StopAfter < 0)
90  return true;
91  return CounterInfo.StopAfter + CounterInfo.Skip >= CounterInfo.Count;
92  }
93  // Didn't find the counter, should we warn?
94  return true;
95  }
96 
97  // Return true if a given counter had values set (either programatically or on
98  // the command line). This will return true even if those values are
99  // currently in a state where the counter will always execute.
100  static bool isCounterSet(unsigned ID) {
101  return instance().Counters[ID].IsSet;
102  }
103 
104  // Return the Count for a counter. This only works for set counters.
105  static int64_t getCounterValue(unsigned ID) {
106  auto &Us = instance();
107  auto Result = Us.Counters.find(ID);
108  assert(Result != Us.Counters.end() && "Asking about a non-set counter");
109  return Result->second.Count;
110  }
111 
112  // Set a registered counter to a given Count value.
113  static void setCounterValue(unsigned ID, int64_t Count) {
114  auto &Us = instance();
115  Us.Counters[ID].Count = Count;
116  }
117 
118  // Dump or print the current counter set into llvm::dbgs().
119  LLVM_DUMP_METHOD void dump() const;
120 
121  void print(raw_ostream &OS) const;
122 
123  // Get the counter ID for a given named counter, or return 0 if none is found.
124  unsigned getCounterId(const std::string &Name) const {
125  return RegisteredCounters.idFor(Name);
126  }
127 
128  // Return the number of registered counters.
129  unsigned int getNumCounters() const { return RegisteredCounters.size(); }
130 
131  // Return the name and description of the counter with the given ID.
132  std::pair<std::string, std::string> getCounterInfo(unsigned ID) const {
133  return std::make_pair(RegisteredCounters[ID], Counters.lookup(ID).Desc);
134  }
135 
136  // Iterate through the registered counters
139  return RegisteredCounters.begin();
140  }
141  CounterVector::const_iterator end() const { return RegisteredCounters.end(); }
142 
143  // Force-enables counting all DebugCounters.
144  //
145  // Since DebugCounters are incompatible with threading (not only do they not
146  // make sense, but we'll also see data races), this should only be used in
147  // contexts where we're certain we won't spawn threads.
148  static void enableAllCounters() { instance().Enabled = true; }
149 
150 private:
151  static bool isCountingEnabled() {
152 // Compile to nothing when debugging is off
153 #ifdef NDEBUG
154  return false;
155 #else
156  return instance().Enabled;
157 #endif
158  }
159 
160  unsigned addCounter(const std::string &Name, const std::string &Desc) {
161  unsigned Result = RegisteredCounters.insert(Name);
162  Counters[Result] = {};
163  Counters[Result].Desc = Desc;
164  return Result;
165  }
166  // Struct to store counter info.
167  struct CounterInfo {
168  int64_t Count = 0;
169  int64_t Skip = 0;
170  int64_t StopAfter = -1;
171  bool IsSet = false;
172  std::string Desc;
173  };
175  CounterVector RegisteredCounters;
176 
177  // Whether we should do DebugCounting at all. DebugCounters aren't
178  // thread-safe, so this should always be false in multithreaded scenarios.
179  bool Enabled = false;
180 };
181 
182 #define DEBUG_COUNTER(VARNAME, COUNTERNAME, DESC) \
183  static const unsigned VARNAME = \
184  DebugCounter::registerCounter(COUNTERNAME, DESC)
185 
186 } // namespace llvm
187 #endif
LLVM_DUMP_METHOD void dump() const
Compute iterated dominance frontiers using a linear time algorithm.
Definition: AllocatorList.h:24
static void enableAllCounters()
Definition: DebugCounter.h:148
UniqueVector< std::string > CounterVector
Definition: DebugCounter.h:137
static DebugCounter & instance()
Returns a reference to the singleton instance.
static unsigned registerCounter(StringRef Name, StringRef Desc)
Definition: DebugCounter.h:69
std::pair< std::string, std::string > getCounterInfo(unsigned ID) const
Definition: DebugCounter.h:132
#define LLVM_DUMP_METHOD
Definition: Compiler.h:74
unsigned idFor(const T &Entry) const
idFor - return the ID for an existing entry.
Definition: UniqueVector.h:58
CounterVector::const_iterator end() const
Definition: DebugCounter.h:141
static bool isCounterSet(unsigned ID)
Definition: DebugCounter.h:100
unsigned int getNumCounters() const
Definition: DebugCounter.h:129
typename VectorType::const_iterator const_iterator
Definition: UniqueVector.h:29
static void setCounterValue(unsigned ID, int64_t Count)
Definition: DebugCounter.h:113
static int64_t getCounterValue(unsigned ID)
Definition: DebugCounter.h:105
iterator begin()
Return an iterator to the start of the vector.
Definition: UniqueVector.h:76
static bool shouldExecute(unsigned CounterName)
Definition: DebugCounter.h:72
size_t size() const
size - Returns the number of entries in the vector.
Definition: UniqueVector.h:88
iterator end()
Return an iterator to the end of the vector.
Definition: UniqueVector.h:82
void print(raw_ostream &OS) const
CounterVector::const_iterator begin() const
Definition: DebugCounter.h:138
unsigned getCounterId(const std::string &Name) const
Definition: DebugCounter.h:124
void push_back(const std::string &)
unsigned insert(const T &Entry)
insert - Append entry to the vector if it doesn&#39;t already exist.
Definition: UniqueVector.h:41
ValueT lookup(const_arg_type_t< KeyT > Val) const
lookup - Return the entry for the specified key, or a default constructed value if no such entry exis...
Definition: DenseMap.h:181
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This class implements an extremely fast bulk output stream that can only output to a stream...
Definition: raw_ostream.h:46
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:49