LLVM API Documentation

CloneFunction.cpp
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00001 //===- CloneFunction.cpp - Clone a function into another function ---------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements the CloneFunctionInto interface, which is used as the
00011 // low-level function cloner.  This is used by the CloneFunction and function
00012 // inliner to do the dirty work of copying the body of a function around.
00013 //
00014 //===----------------------------------------------------------------------===//
00015 
00016 #include "llvm/Transforms/Utils/Cloning.h"
00017 #include "llvm/ADT/SmallVector.h"
00018 #include "llvm/Analysis/ConstantFolding.h"
00019 #include "llvm/Analysis/InstructionSimplify.h"
00020 #include "llvm/DebugInfo.h"
00021 #include "llvm/IR/Constants.h"
00022 #include "llvm/IR/DerivedTypes.h"
00023 #include "llvm/IR/Function.h"
00024 #include "llvm/IR/GlobalVariable.h"
00025 #include "llvm/IR/Instructions.h"
00026 #include "llvm/IR/IntrinsicInst.h"
00027 #include "llvm/IR/LLVMContext.h"
00028 #include "llvm/IR/Metadata.h"
00029 #include "llvm/Support/CFG.h"
00030 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
00031 #include "llvm/Transforms/Utils/Local.h"
00032 #include "llvm/Transforms/Utils/ValueMapper.h"
00033 #include <map>
00034 using namespace llvm;
00035 
00036 // CloneBasicBlock - See comments in Cloning.h
00037 BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB,
00038                                   ValueToValueMapTy &VMap,
00039                                   const Twine &NameSuffix, Function *F,
00040                                   ClonedCodeInfo *CodeInfo) {
00041   BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "", F);
00042   if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
00043 
00044   bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
00045   
00046   // Loop over all instructions, and copy them over.
00047   for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
00048        II != IE; ++II) {
00049     Instruction *NewInst = II->clone();
00050     if (II->hasName())
00051       NewInst->setName(II->getName()+NameSuffix);
00052     NewBB->getInstList().push_back(NewInst);
00053     VMap[II] = NewInst;                // Add instruction map to value.
00054     
00055     hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
00056     if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
00057       if (isa<ConstantInt>(AI->getArraySize()))
00058         hasStaticAllocas = true;
00059       else
00060         hasDynamicAllocas = true;
00061     }
00062   }
00063   
00064   if (CodeInfo) {
00065     CodeInfo->ContainsCalls          |= hasCalls;
00066     CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
00067     CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 
00068                                         BB != &BB->getParent()->getEntryBlock();
00069   }
00070   return NewBB;
00071 }
00072 
00073 // Clone OldFunc into NewFunc, transforming the old arguments into references to
00074 // VMap values.
00075 //
00076 void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
00077                              ValueToValueMapTy &VMap,
00078                              bool ModuleLevelChanges,
00079                              SmallVectorImpl<ReturnInst*> &Returns,
00080                              const char *NameSuffix, ClonedCodeInfo *CodeInfo,
00081                              ValueMapTypeRemapper *TypeMapper) {
00082   assert(NameSuffix && "NameSuffix cannot be null!");
00083 
00084 #ifndef NDEBUG
00085   for (Function::const_arg_iterator I = OldFunc->arg_begin(), 
00086        E = OldFunc->arg_end(); I != E; ++I)
00087     assert(VMap.count(I) && "No mapping from source argument specified!");
00088 #endif
00089 
00090   AttributeSet OldAttrs = OldFunc->getAttributes();
00091   // Clone any argument attributes that are present in the VMap.
00092   for (Function::const_arg_iterator I = OldFunc->arg_begin(),
00093                                     E = OldFunc->arg_end();
00094        I != E; ++I)
00095     if (Argument *Anew = dyn_cast<Argument>(VMap[I])) {
00096       AttributeSet attrs =
00097           OldAttrs.getParamAttributes(I->getArgNo() + 1);
00098       if (attrs.getNumSlots() > 0)
00099         Anew->addAttr(attrs);
00100     }
00101 
00102   NewFunc->setAttributes(NewFunc->getAttributes()
00103                          .addAttributes(NewFunc->getContext(),
00104                                         AttributeSet::ReturnIndex,
00105                                         OldAttrs.getRetAttributes()));
00106   NewFunc->setAttributes(NewFunc->getAttributes()
00107                          .addAttributes(NewFunc->getContext(),
00108                                         AttributeSet::FunctionIndex,
00109                                         OldAttrs.getFnAttributes()));
00110 
00111   // Loop over all of the basic blocks in the function, cloning them as
00112   // appropriate.  Note that we save BE this way in order to handle cloning of
00113   // recursive functions into themselves.
00114   //
00115   for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
00116        BI != BE; ++BI) {
00117     const BasicBlock &BB = *BI;
00118 
00119     // Create a new basic block and copy instructions into it!
00120     BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc, CodeInfo);
00121 
00122     // Add basic block mapping.
00123     VMap[&BB] = CBB;
00124 
00125     // It is only legal to clone a function if a block address within that
00126     // function is never referenced outside of the function.  Given that, we
00127     // want to map block addresses from the old function to block addresses in
00128     // the clone. (This is different from the generic ValueMapper
00129     // implementation, which generates an invalid blockaddress when
00130     // cloning a function.)
00131     if (BB.hasAddressTaken()) {
00132       Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc),
00133                                               const_cast<BasicBlock*>(&BB));
00134       VMap[OldBBAddr] = BlockAddress::get(NewFunc, CBB);                                         
00135     }
00136 
00137     // Note return instructions for the caller.
00138     if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
00139       Returns.push_back(RI);
00140   }
00141 
00142   // Loop over all of the instructions in the function, fixing up operand
00143   // references as we go.  This uses VMap to do all the hard work.
00144   for (Function::iterator BB = cast<BasicBlock>(VMap[OldFunc->begin()]),
00145          BE = NewFunc->end(); BB != BE; ++BB)
00146     // Loop over all instructions, fixing each one as we find it...
00147     for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II)
00148       RemapInstruction(II, VMap,
00149                        ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges,
00150                        TypeMapper);
00151 }
00152 
00153 /// CloneFunction - Return a copy of the specified function, but without
00154 /// embedding the function into another module.  Also, any references specified
00155 /// in the VMap are changed to refer to their mapped value instead of the
00156 /// original one.  If any of the arguments to the function are in the VMap,
00157 /// the arguments are deleted from the resultant function.  The VMap is
00158 /// updated to include mappings from all of the instructions and basicblocks in
00159 /// the function from their old to new values.
00160 ///
00161 Function *llvm::CloneFunction(const Function *F, ValueToValueMapTy &VMap,
00162                               bool ModuleLevelChanges,
00163                               ClonedCodeInfo *CodeInfo) {
00164   std::vector<Type*> ArgTypes;
00165 
00166   // The user might be deleting arguments to the function by specifying them in
00167   // the VMap.  If so, we need to not add the arguments to the arg ty vector
00168   //
00169   for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
00170        I != E; ++I)
00171     if (VMap.count(I) == 0)  // Haven't mapped the argument to anything yet?
00172       ArgTypes.push_back(I->getType());
00173 
00174   // Create a new function type...
00175   FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
00176                                     ArgTypes, F->getFunctionType()->isVarArg());
00177 
00178   // Create the new function...
00179   Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName());
00180 
00181   // Loop over the arguments, copying the names of the mapped arguments over...
00182   Function::arg_iterator DestI = NewF->arg_begin();
00183   for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
00184        I != E; ++I)
00185     if (VMap.count(I) == 0) {   // Is this argument preserved?
00186       DestI->setName(I->getName()); // Copy the name over...
00187       VMap[I] = DestI++;        // Add mapping to VMap
00188     }
00189 
00190   SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
00191   CloneFunctionInto(NewF, F, VMap, ModuleLevelChanges, Returns, "", CodeInfo);
00192   return NewF;
00193 }
00194 
00195 
00196 
00197 namespace {
00198   /// PruningFunctionCloner - This class is a private class used to implement
00199   /// the CloneAndPruneFunctionInto method.
00200   struct PruningFunctionCloner {
00201     Function *NewFunc;
00202     const Function *OldFunc;
00203     ValueToValueMapTy &VMap;
00204     bool ModuleLevelChanges;
00205     const char *NameSuffix;
00206     ClonedCodeInfo *CodeInfo;
00207     const DataLayout *TD;
00208   public:
00209     PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
00210                           ValueToValueMapTy &valueMap,
00211                           bool moduleLevelChanges,
00212                           const char *nameSuffix, 
00213                           ClonedCodeInfo *codeInfo,
00214                           const DataLayout *td)
00215     : NewFunc(newFunc), OldFunc(oldFunc),
00216       VMap(valueMap), ModuleLevelChanges(moduleLevelChanges),
00217       NameSuffix(nameSuffix), CodeInfo(codeInfo), TD(td) {
00218     }
00219 
00220     /// CloneBlock - The specified block is found to be reachable, clone it and
00221     /// anything that it can reach.
00222     void CloneBlock(const BasicBlock *BB,
00223                     std::vector<const BasicBlock*> &ToClone);
00224   };
00225 }
00226 
00227 /// CloneBlock - The specified block is found to be reachable, clone it and
00228 /// anything that it can reach.
00229 void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
00230                                        std::vector<const BasicBlock*> &ToClone){
00231   WeakVH &BBEntry = VMap[BB];
00232 
00233   // Have we already cloned this block?
00234   if (BBEntry) return;
00235   
00236   // Nope, clone it now.
00237   BasicBlock *NewBB;
00238   BBEntry = NewBB = BasicBlock::Create(BB->getContext());
00239   if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
00240 
00241   // It is only legal to clone a function if a block address within that
00242   // function is never referenced outside of the function.  Given that, we
00243   // want to map block addresses from the old function to block addresses in
00244   // the clone. (This is different from the generic ValueMapper
00245   // implementation, which generates an invalid blockaddress when
00246   // cloning a function.)
00247   //
00248   // Note that we don't need to fix the mapping for unreachable blocks;
00249   // the default mapping there is safe.
00250   if (BB->hasAddressTaken()) {
00251     Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc),
00252                                             const_cast<BasicBlock*>(BB));
00253     VMap[OldBBAddr] = BlockAddress::get(NewFunc, NewBB);
00254   }
00255     
00256 
00257   bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
00258   
00259   // Loop over all instructions, and copy them over, DCE'ing as we go.  This
00260   // loop doesn't include the terminator.
00261   for (BasicBlock::const_iterator II = BB->begin(), IE = --BB->end();
00262        II != IE; ++II) {
00263     Instruction *NewInst = II->clone();
00264 
00265     // Eagerly remap operands to the newly cloned instruction, except for PHI
00266     // nodes for which we defer processing until we update the CFG.
00267     if (!isa<PHINode>(NewInst)) {
00268       RemapInstruction(NewInst, VMap,
00269                        ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
00270 
00271       // If we can simplify this instruction to some other value, simply add
00272       // a mapping to that value rather than inserting a new instruction into
00273       // the basic block.
00274       if (Value *V = SimplifyInstruction(NewInst, TD)) {
00275         // On the off-chance that this simplifies to an instruction in the old
00276         // function, map it back into the new function.
00277         if (Value *MappedV = VMap.lookup(V))
00278           V = MappedV;
00279 
00280         VMap[II] = V;
00281         delete NewInst;
00282         continue;
00283       }
00284     }
00285 
00286     if (II->hasName())
00287       NewInst->setName(II->getName()+NameSuffix);
00288     VMap[II] = NewInst;                // Add instruction map to value.
00289     NewBB->getInstList().push_back(NewInst);
00290     hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
00291     if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
00292       if (isa<ConstantInt>(AI->getArraySize()))
00293         hasStaticAllocas = true;
00294       else
00295         hasDynamicAllocas = true;
00296     }
00297   }
00298   
00299   // Finally, clone over the terminator.
00300   const TerminatorInst *OldTI = BB->getTerminator();
00301   bool TerminatorDone = false;
00302   if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) {
00303     if (BI->isConditional()) {
00304       // If the condition was a known constant in the callee...
00305       ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition());
00306       // Or is a known constant in the caller...
00307       if (Cond == 0) {
00308         Value *V = VMap[BI->getCondition()];
00309         Cond = dyn_cast_or_null<ConstantInt>(V);
00310       }
00311 
00312       // Constant fold to uncond branch!
00313       if (Cond) {
00314         BasicBlock *Dest = BI->getSuccessor(!Cond->getZExtValue());
00315         VMap[OldTI] = BranchInst::Create(Dest, NewBB);
00316         ToClone.push_back(Dest);
00317         TerminatorDone = true;
00318       }
00319     }
00320   } else if (const SwitchInst *SI = dyn_cast<SwitchInst>(OldTI)) {
00321     // If switching on a value known constant in the caller.
00322     ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition());
00323     if (Cond == 0) { // Or known constant after constant prop in the callee...
00324       Value *V = VMap[SI->getCondition()];
00325       Cond = dyn_cast_or_null<ConstantInt>(V);
00326     }
00327     if (Cond) {     // Constant fold to uncond branch!
00328       SwitchInst::ConstCaseIt Case = SI->findCaseValue(Cond);
00329       BasicBlock *Dest = const_cast<BasicBlock*>(Case.getCaseSuccessor());
00330       VMap[OldTI] = BranchInst::Create(Dest, NewBB);
00331       ToClone.push_back(Dest);
00332       TerminatorDone = true;
00333     }
00334   }
00335   
00336   if (!TerminatorDone) {
00337     Instruction *NewInst = OldTI->clone();
00338     if (OldTI->hasName())
00339       NewInst->setName(OldTI->getName()+NameSuffix);
00340     NewBB->getInstList().push_back(NewInst);
00341     VMap[OldTI] = NewInst;             // Add instruction map to value.
00342     
00343     // Recursively clone any reachable successor blocks.
00344     const TerminatorInst *TI = BB->getTerminator();
00345     for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
00346       ToClone.push_back(TI->getSuccessor(i));
00347   }
00348   
00349   if (CodeInfo) {
00350     CodeInfo->ContainsCalls          |= hasCalls;
00351     CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
00352     CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 
00353       BB != &BB->getParent()->front();
00354   }
00355 }
00356 
00357 /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
00358 /// except that it does some simple constant prop and DCE on the fly.  The
00359 /// effect of this is to copy significantly less code in cases where (for
00360 /// example) a function call with constant arguments is inlined, and those
00361 /// constant arguments cause a significant amount of code in the callee to be
00362 /// dead.  Since this doesn't produce an exact copy of the input, it can't be
00363 /// used for things like CloneFunction or CloneModule.
00364 void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
00365                                      ValueToValueMapTy &VMap,
00366                                      bool ModuleLevelChanges,
00367                                      SmallVectorImpl<ReturnInst*> &Returns,
00368                                      const char *NameSuffix, 
00369                                      ClonedCodeInfo *CodeInfo,
00370                                      const DataLayout *TD,
00371                                      Instruction *TheCall) {
00372   assert(NameSuffix && "NameSuffix cannot be null!");
00373   
00374 #ifndef NDEBUG
00375   for (Function::const_arg_iterator II = OldFunc->arg_begin(), 
00376        E = OldFunc->arg_end(); II != E; ++II)
00377     assert(VMap.count(II) && "No mapping from source argument specified!");
00378 #endif
00379 
00380   PruningFunctionCloner PFC(NewFunc, OldFunc, VMap, ModuleLevelChanges,
00381                             NameSuffix, CodeInfo, TD);
00382 
00383   // Clone the entry block, and anything recursively reachable from it.
00384   std::vector<const BasicBlock*> CloneWorklist;
00385   CloneWorklist.push_back(&OldFunc->getEntryBlock());
00386   while (!CloneWorklist.empty()) {
00387     const BasicBlock *BB = CloneWorklist.back();
00388     CloneWorklist.pop_back();
00389     PFC.CloneBlock(BB, CloneWorklist);
00390   }
00391   
00392   // Loop over all of the basic blocks in the old function.  If the block was
00393   // reachable, we have cloned it and the old block is now in the value map:
00394   // insert it into the new function in the right order.  If not, ignore it.
00395   //
00396   // Defer PHI resolution until rest of function is resolved.
00397   SmallVector<const PHINode*, 16> PHIToResolve;
00398   for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
00399        BI != BE; ++BI) {
00400     Value *V = VMap[BI];
00401     BasicBlock *NewBB = cast_or_null<BasicBlock>(V);
00402     if (NewBB == 0) continue;  // Dead block.
00403 
00404     // Add the new block to the new function.
00405     NewFunc->getBasicBlockList().push_back(NewBB);
00406 
00407     // Handle PHI nodes specially, as we have to remove references to dead
00408     // blocks.
00409     for (BasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I)
00410       if (const PHINode *PN = dyn_cast<PHINode>(I))
00411         PHIToResolve.push_back(PN);
00412       else
00413         break;
00414 
00415     // Finally, remap the terminator instructions, as those can't be remapped
00416     // until all BBs are mapped.
00417     RemapInstruction(NewBB->getTerminator(), VMap,
00418                      ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
00419   }
00420   
00421   // Defer PHI resolution until rest of function is resolved, PHI resolution
00422   // requires the CFG to be up-to-date.
00423   for (unsigned phino = 0, e = PHIToResolve.size(); phino != e; ) {
00424     const PHINode *OPN = PHIToResolve[phino];
00425     unsigned NumPreds = OPN->getNumIncomingValues();
00426     const BasicBlock *OldBB = OPN->getParent();
00427     BasicBlock *NewBB = cast<BasicBlock>(VMap[OldBB]);
00428 
00429     // Map operands for blocks that are live and remove operands for blocks
00430     // that are dead.
00431     for (; phino != PHIToResolve.size() &&
00432          PHIToResolve[phino]->getParent() == OldBB; ++phino) {
00433       OPN = PHIToResolve[phino];
00434       PHINode *PN = cast<PHINode>(VMap[OPN]);
00435       for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
00436         Value *V = VMap[PN->getIncomingBlock(pred)];
00437         if (BasicBlock *MappedBlock = cast_or_null<BasicBlock>(V)) {
00438           Value *InVal = MapValue(PN->getIncomingValue(pred),
00439                                   VMap, 
00440                         ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
00441           assert(InVal && "Unknown input value?");
00442           PN->setIncomingValue(pred, InVal);
00443           PN->setIncomingBlock(pred, MappedBlock);
00444         } else {
00445           PN->removeIncomingValue(pred, false);
00446           --pred, --e;  // Revisit the next entry.
00447         }
00448       } 
00449     }
00450     
00451     // The loop above has removed PHI entries for those blocks that are dead
00452     // and has updated others.  However, if a block is live (i.e. copied over)
00453     // but its terminator has been changed to not go to this block, then our
00454     // phi nodes will have invalid entries.  Update the PHI nodes in this
00455     // case.
00456     PHINode *PN = cast<PHINode>(NewBB->begin());
00457     NumPreds = std::distance(pred_begin(NewBB), pred_end(NewBB));
00458     if (NumPreds != PN->getNumIncomingValues()) {
00459       assert(NumPreds < PN->getNumIncomingValues());
00460       // Count how many times each predecessor comes to this block.
00461       std::map<BasicBlock*, unsigned> PredCount;
00462       for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
00463            PI != E; ++PI)
00464         --PredCount[*PI];
00465       
00466       // Figure out how many entries to remove from each PHI.
00467       for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
00468         ++PredCount[PN->getIncomingBlock(i)];
00469       
00470       // At this point, the excess predecessor entries are positive in the
00471       // map.  Loop over all of the PHIs and remove excess predecessor
00472       // entries.
00473       BasicBlock::iterator I = NewBB->begin();
00474       for (; (PN = dyn_cast<PHINode>(I)); ++I) {
00475         for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
00476              E = PredCount.end(); PCI != E; ++PCI) {
00477           BasicBlock *Pred     = PCI->first;
00478           for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
00479             PN->removeIncomingValue(Pred, false);
00480         }
00481       }
00482     }
00483     
00484     // If the loops above have made these phi nodes have 0 or 1 operand,
00485     // replace them with undef or the input value.  We must do this for
00486     // correctness, because 0-operand phis are not valid.
00487     PN = cast<PHINode>(NewBB->begin());
00488     if (PN->getNumIncomingValues() == 0) {
00489       BasicBlock::iterator I = NewBB->begin();
00490       BasicBlock::const_iterator OldI = OldBB->begin();
00491       while ((PN = dyn_cast<PHINode>(I++))) {
00492         Value *NV = UndefValue::get(PN->getType());
00493         PN->replaceAllUsesWith(NV);
00494         assert(VMap[OldI] == PN && "VMap mismatch");
00495         VMap[OldI] = NV;
00496         PN->eraseFromParent();
00497         ++OldI;
00498       }
00499     }
00500   }
00501 
00502   // Make a second pass over the PHINodes now that all of them have been
00503   // remapped into the new function, simplifying the PHINode and performing any
00504   // recursive simplifications exposed. This will transparently update the
00505   // WeakVH in the VMap. Notably, we rely on that so that if we coalesce
00506   // two PHINodes, the iteration over the old PHIs remains valid, and the
00507   // mapping will just map us to the new node (which may not even be a PHI
00508   // node).
00509   for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx)
00510     if (PHINode *PN = dyn_cast<PHINode>(VMap[PHIToResolve[Idx]]))
00511       recursivelySimplifyInstruction(PN, TD);
00512 
00513   // Now that the inlined function body has been fully constructed, go through
00514   // and zap unconditional fall-through branches.  This happen all the time when
00515   // specializing code: code specialization turns conditional branches into
00516   // uncond branches, and this code folds them.
00517   Function::iterator Begin = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
00518   Function::iterator I = Begin;
00519   while (I != NewFunc->end()) {
00520     // Check if this block has become dead during inlining or other
00521     // simplifications. Note that the first block will appear dead, as it has
00522     // not yet been wired up properly.
00523     if (I != Begin && (pred_begin(I) == pred_end(I) ||
00524                        I->getSinglePredecessor() == I)) {
00525       BasicBlock *DeadBB = I++;
00526       DeleteDeadBlock(DeadBB);
00527       continue;
00528     }
00529 
00530     // We need to simplify conditional branches and switches with a constant
00531     // operand. We try to prune these out when cloning, but if the
00532     // simplification required looking through PHI nodes, those are only
00533     // available after forming the full basic block. That may leave some here,
00534     // and we still want to prune the dead code as early as possible.
00535     ConstantFoldTerminator(I);
00536 
00537     BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
00538     if (!BI || BI->isConditional()) { ++I; continue; }
00539     
00540     BasicBlock *Dest = BI->getSuccessor(0);
00541     if (!Dest->getSinglePredecessor()) {
00542       ++I; continue;
00543     }
00544 
00545     // We shouldn't be able to get single-entry PHI nodes here, as instsimplify
00546     // above should have zapped all of them..
00547     assert(!isa<PHINode>(Dest->begin()));
00548 
00549     // We know all single-entry PHI nodes in the inlined function have been
00550     // removed, so we just need to splice the blocks.
00551     BI->eraseFromParent();
00552     
00553     // Make all PHI nodes that referred to Dest now refer to I as their source.
00554     Dest->replaceAllUsesWith(I);
00555 
00556     // Move all the instructions in the succ to the pred.
00557     I->getInstList().splice(I->end(), Dest->getInstList());
00558     
00559     // Remove the dest block.
00560     Dest->eraseFromParent();
00561     
00562     // Do not increment I, iteratively merge all things this block branches to.
00563   }
00564 
00565   // Make a final pass over the basic blocks from theh old function to gather
00566   // any return instructions which survived folding. We have to do this here
00567   // because we can iteratively remove and merge returns above.
00568   for (Function::iterator I = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]),
00569                           E = NewFunc->end();
00570        I != E; ++I)
00571     if (ReturnInst *RI = dyn_cast<ReturnInst>(I->getTerminator()))
00572       Returns.push_back(RI);
00573 }