LLVM 20.0.0git
ScheduleDAGInstrs.h
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1//===- ScheduleDAGInstrs.h - MachineInstr Scheduling ------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9/// \file Implements the ScheduleDAGInstrs class, which implements scheduling
10/// for a MachineInstr-based dependency graph.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
15#define LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
16
17#include "llvm/ADT/DenseMap.h"
21#include "llvm/ADT/identity.h"
27#include "llvm/MC/LaneBitmask.h"
28#include <cassert>
29#include <cstdint>
30#include <list>
31#include <string>
32#include <utility>
33#include <vector>
34
35namespace llvm {
36
37 class AAResults;
38 class LiveIntervals;
39 class MachineFrameInfo;
40 class MachineFunction;
41 class MachineInstr;
42 class MachineLoopInfo;
43 class MachineOperand;
44 struct MCSchedClassDesc;
45 class PressureDiffs;
46 class PseudoSourceValue;
47 class RegPressureTracker;
48 class UndefValue;
49 class Value;
50
51 /// An individual mapping from virtual register number to SUnit.
52 struct VReg2SUnit {
53 unsigned VirtReg;
56
58 : VirtReg(VReg), LaneMask(LaneMask), SU(SU) {}
59
60 unsigned getSparseSetIndex() const {
62 }
63 };
64
65 /// Mapping from virtual register to SUnit including an operand index.
66 struct VReg2SUnitOperIdx : public VReg2SUnit {
67 unsigned OperandIndex;
68
70 unsigned OperandIndex, SUnit *SU)
72 };
73
74 /// Record a physical register access.
75 /// For non-data-dependent uses, OpIdx == -1.
78 int OpIdx;
79 unsigned RegUnit;
80
81 PhysRegSUOper(SUnit *su, int op, unsigned R)
82 : SU(su), OpIdx(op), RegUnit(R) {}
83
84 unsigned getSparseSetIndex() const { return RegUnit; }
85 };
86
87 /// Use a SparseMultiSet to track physical registers. Storage is only
88 /// allocated once for the pass. It can be cleared in constant time and reused
89 /// without any frees.
92
93 /// Track local uses of virtual registers. These uses are gathered by the DAG
94 /// builder and may be consulted by the scheduler to avoid iterating an entire
95 /// vreg use list.
97
100
102
103 struct UnderlyingObject : PointerIntPair<ValueType, 1, bool> {
104 UnderlyingObject(ValueType V, bool MayAlias)
105 : PointerIntPair<ValueType, 1, bool>(V, MayAlias) {}
106
107 ValueType getValue() const { return getPointer(); }
108 bool mayAlias() const { return getInt(); }
109 };
110
112
113 /// A ScheduleDAG for scheduling lists of MachineInstr.
115 protected:
116 const MachineLoopInfo *MLI = nullptr;
118
119 /// TargetSchedModel provides an interface to the machine model.
121
122 /// True if the DAG builder should remove kill flags (in preparation for
123 /// rescheduling).
125
126 /// The standard DAG builder does not normally include terminators as DAG
127 /// nodes because it does not create the necessary dependencies to prevent
128 /// reordering. A specialized scheduler can override
129 /// TargetInstrInfo::isSchedulingBoundary then enable this flag to indicate
130 /// it has taken responsibility for scheduling the terminator correctly.
132
133 /// Whether lane masks should get tracked.
134 bool TrackLaneMasks = false;
135
136 // State specific to the current scheduling region.
137 // ------------------------------------------------
138
139 /// The block in which to insert instructions
141
142 /// The beginning of the range to be scheduled.
144
145 /// The end of the range to be scheduled.
147
148 /// Instructions in this region (distance(RegionBegin, RegionEnd)).
149 unsigned NumRegionInstrs = 0;
150
151 /// After calling BuildSchedGraph, each machine instruction in the current
152 /// scheduling region is mapped to an SUnit.
154
155 // State internal to DAG building.
156 // -------------------------------
157
158 /// Defs, Uses - Remember where defs and uses of each register are as we
159 /// iterate upward through the instructions. This is allocated here instead
160 /// of inside BuildSchedGraph to avoid the need for it to be initialized and
161 /// destructed for each block.
164
165 /// Tracks the last instruction(s) in this region defining each virtual
166 /// register. There may be multiple current definitions for a register with
167 /// disjunct lanemasks.
169 /// Tracks the last instructions in this region using each virtual register.
171
172 AAResults *AAForDep = nullptr;
173
174 /// Remember a generic side-effecting instruction as we proceed.
175 /// No other SU ever gets scheduled around it (except in the special
176 /// case of a huge region that gets reduced).
177 SUnit *BarrierChain = nullptr;
178
179 public:
180 /// A list of SUnits, used in Value2SUsMap, during DAG construction.
181 /// Note: to gain speed it might be worth investigating an optimized
182 /// implementation of this data structure, such as a singly linked list
183 /// with a memory pool (SmallVector was tried but slow and SparseSet is not
184 /// applicable).
185 using SUList = std::list<SUnit *>;
186
187 /// The direction that should be used to dump the scheduled Sequence.
193 };
194
196
197 protected:
199
200 /// A map from ValueType to SUList, used during DAG construction, as
201 /// a means of remembering which SUs depend on which memory locations.
202 class Value2SUsMap;
203
204 /// Reduces maps in FIFO order, by N SUs. This is better than turning
205 /// every Nth memory SU into BarrierChain in buildSchedGraph(), since
206 /// it avoids unnecessary edges between seen SUs above the new BarrierChain,
207 /// and those below it.
209 Value2SUsMap &loads, unsigned N);
210
211 /// Adds a chain edge between SUa and SUb, but only if both
212 /// AAResults and Target fail to deny the dependency.
213 void addChainDependency(SUnit *SUa, SUnit *SUb,
214 unsigned Latency = 0);
215
216 /// Adds dependencies as needed from all SUs in list to SU.
217 void addChainDependencies(SUnit *SU, SUList &SUs, unsigned Latency) {
218 for (SUnit *Entry : SUs)
219 addChainDependency(SU, Entry, Latency);
220 }
221
222 /// Adds dependencies as needed from all SUs in map, to SU.
223 void addChainDependencies(SUnit *SU, Value2SUsMap &Val2SUsMap);
224
225 /// Adds dependencies as needed to SU, from all SUs mapped to V.
226 void addChainDependencies(SUnit *SU, Value2SUsMap &Val2SUsMap,
227 ValueType V);
228
229 /// Adds barrier chain edges from all SUs in map, and then clear the map.
230 /// This is equivalent to insertBarrierChain(), but optimized for the common
231 /// case where the new BarrierChain (a global memory object) has a higher
232 /// NodeNum than all SUs in map. It is assumed BarrierChain has been set
233 /// before calling this.
234 void addBarrierChain(Value2SUsMap &map);
235
236 /// Inserts a barrier chain in a huge region, far below current SU.
237 /// Adds barrier chain edges from all SUs in map with higher NodeNums than
238 /// this new BarrierChain, and remove them from map. It is assumed
239 /// BarrierChain has been set before calling this.
240 void insertBarrierChain(Value2SUsMap &map);
241
242 /// For an unanalyzable memory access, this Value is used in maps.
244
245
246 /// Topo - A topological ordering for SUnits which permits fast IsReachable
247 /// and similar queries.
249
251 std::vector<std::pair<MachineInstr *, MachineInstr *>>;
252 /// Remember instruction that precedes DBG_VALUE.
253 /// These are generated by buildSchedGraph but persist so they can be
254 /// referenced when emitting the final schedule.
257
258 /// Set of live physical registers for updating kill flags.
260
261 public:
263 const MachineLoopInfo *mli,
264 bool RemoveKillFlags = false);
265
266 ~ScheduleDAGInstrs() override = default;
267
268 /// Gets the machine model for instruction scheduling.
269 const TargetSchedModel *getSchedModel() const { return &SchedModel; }
270
271 /// Resolves and cache a resolved scheduling class for an SUnit.
275 return SU->SchedClass;
276 }
277
278 /// IsReachable - Checks if SU is reachable from TargetSU.
279 bool IsReachable(SUnit *SU, SUnit *TargetSU) {
280 return Topo.IsReachable(SU, TargetSU);
281 }
282
283 /// Returns an iterator to the top of the current scheduling region.
285
286 /// Returns an iterator to the bottom of the current scheduling region.
288
289 /// Creates a new SUnit and return a ptr to it.
291
292 /// Returns an existing SUnit for this MI, or nullptr.
293 SUnit *getSUnit(MachineInstr *MI) const;
294
295 /// If this method returns true, handling of the scheduling regions
296 /// themselves (in case of a scheduling boundary in MBB) will be done
297 /// beginning with the topmost region of MBB.
298 virtual bool doMBBSchedRegionsTopDown() const { return false; }
299
300 /// Prepares to perform scheduling in the given block.
301 virtual void startBlock(MachineBasicBlock *BB);
302
303 /// Cleans up after scheduling in the given block.
304 virtual void finishBlock();
305
306 /// Initialize the DAG and common scheduler state for a new
307 /// scheduling region. This does not actually create the DAG, only clears
308 /// it. The scheduling driver may call BuildSchedGraph multiple times per
309 /// scheduling region.
310 virtual void enterRegion(MachineBasicBlock *bb,
313 unsigned regioninstrs);
314
315 /// Called when the scheduler has finished scheduling the current region.
316 virtual void exitRegion();
317
318 /// Builds SUnits for the current region.
319 /// If \p RPTracker is non-null, compute register pressure as a side effect.
320 /// The DAG builder is an efficient place to do it because it already visits
321 /// operands.
322 void buildSchedGraph(AAResults *AA,
323 RegPressureTracker *RPTracker = nullptr,
324 PressureDiffs *PDiffs = nullptr,
325 LiveIntervals *LIS = nullptr,
326 bool TrackLaneMasks = false);
327
328 /// Adds dependencies from instructions in the current list of
329 /// instructions being scheduled to scheduling barrier. We want to make sure
330 /// instructions which define registers that are either used by the
331 /// terminator or are live-out are properly scheduled. This is especially
332 /// important when the definition latency of the return value(s) are too
333 /// high to be hidden by the branch or when the liveout registers used by
334 /// instructions in the fallthrough block.
335 void addSchedBarrierDeps();
336
337 /// Orders nodes according to selected style.
338 ///
339 /// Typically, a scheduling algorithm will implement schedule() without
340 /// overriding enterRegion() or exitRegion().
341 virtual void schedule() = 0;
342
343 /// Allow targets to perform final scheduling actions at the level of the
344 /// whole MachineFunction. By default does nothing.
345 virtual void finalizeSchedule() {}
346
347 void dumpNode(const SUnit &SU) const override;
348 void dump() const override;
349
350 /// Returns a label for a DAG node that points to an instruction.
351 std::string getGraphNodeLabel(const SUnit *SU) const override;
352
353 /// Returns a label for the region of code covered by the DAG.
354 std::string getDAGName() const override;
355
356 /// Fixes register kill flags that scheduling has made invalid.
358
359 /// True if an edge can be added from PredSU to SuccSU without creating
360 /// a cycle.
361 bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
362
363 /// Add a DAG edge to the given SU with the given predecessor
364 /// dependence data.
365 ///
366 /// \returns true if the edge may be added without creating a cycle OR if an
367 /// equivalent edge already existed (false indicates failure).
368 bool addEdge(SUnit *SuccSU, const SDep &PredDep);
369
370 protected:
371 void initSUnits();
372 void addPhysRegDataDeps(SUnit *SU, unsigned OperIdx);
373 void addPhysRegDeps(SUnit *SU, unsigned OperIdx);
374 void addVRegDefDeps(SUnit *SU, unsigned OperIdx);
375 void addVRegUseDeps(SUnit *SU, unsigned OperIdx);
376
377 /// Returns a mask for which lanes get read/written by the given (register)
378 /// machine operand.
380
381 /// Returns true if the def register in \p MO has no uses.
382 bool deadDefHasNoUse(const MachineOperand &MO);
383 };
384
385 /// Creates a new SUnit and return a ptr to it.
387#ifndef NDEBUG
388 const SUnit *Addr = SUnits.empty() ? nullptr : &SUnits[0];
389#endif
390 SUnits.emplace_back(MI, (unsigned)SUnits.size());
391 assert((Addr == nullptr || Addr == &SUnits[0]) &&
392 "SUnits std::vector reallocated on the fly!");
393 return &SUnits.back();
394 }
395
396 /// Returns an existing SUnit for this MI, or nullptr.
398 return MISUnitMap.lookup(MI);
399 }
400
401} // end namespace llvm
402
403#endif // LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
MachineBasicBlock & MBB
static GCRegistry::Add< StatepointGC > D("statepoint-example", "an example strategy for statepoint")
This file defines the DenseMap class.
uint64_t Addr
#define op(i)
hexagon widen stores
IRTranslator LLVM IR MI
A common definition of LaneBitmask for use in TableGen and CodeGen.
A set of register units.
This file defines the PointerIntPair class.
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This file defines the SmallVector class.
This file defines the SparseMultiSet class, which adds multiset behavior to the SparseSet.
A set of register units used to track register liveness.
Definition: LiveRegUnits.h:30
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
Representation of each machine instruction.
Definition: MachineInstr.h:69
MachineOperand class - Representation of each machine instruction operand.
PointerIntPair - This class implements a pair of a pointer and small integer.
Array of PressureDiffs.
Track the current register pressure at some position in the instruction stream, and remember the high...
static unsigned virtReg2Index(Register Reg)
Convert a virtual register number to a 0-based index.
Definition: Register.h:77
Scheduling dependency.
Definition: ScheduleDAG.h:49
Scheduling unit. This is a node in the scheduling DAG.
Definition: ScheduleDAG.h:242
const MCSchedClassDesc * SchedClass
nullptr or resolved SchedClass.
Definition: ScheduleDAG.h:255
MachineInstr * getInstr() const
Returns the representative MachineInstr for this SUnit.
Definition: ScheduleDAG.h:390
A ScheduleDAG for scheduling lists of MachineInstr.
LiveRegUnits LiveRegs
Set of live physical registers for updating kill flags.
DenseMap< MachineInstr *, SUnit * > MISUnitMap
After calling BuildSchedGraph, each machine instruction in the current scheduling region is mapped to...
void addVRegUseDeps(SUnit *SU, unsigned OperIdx)
Adds a register data dependency if the instruction that defines the virtual register used at OperIdx ...
void addVRegDefDeps(SUnit *SU, unsigned OperIdx)
Adds register output and data dependencies from this SUnit to instructions that occur later in the sa...
virtual void finishBlock()
Cleans up after scheduling in the given block.
MachineBasicBlock::iterator end() const
Returns an iterator to the bottom of the current scheduling region.
std::string getDAGName() const override
Returns a label for the region of code covered by the DAG.
MachineBasicBlock * BB
The block in which to insert instructions.
virtual void startBlock(MachineBasicBlock *BB)
Prepares to perform scheduling in the given block.
bool CanHandleTerminators
The standard DAG builder does not normally include terminators as DAG nodes because it does not creat...
void addBarrierChain(Value2SUsMap &map)
Adds barrier chain edges from all SUs in map, and then clear the map.
void reduceHugeMemNodeMaps(Value2SUsMap &stores, Value2SUsMap &loads, unsigned N)
Reduces maps in FIFO order, by N SUs.
void addPhysRegDeps(SUnit *SU, unsigned OperIdx)
Adds register dependencies (data, anti, and output) from this SUnit to following instructions in the ...
const TargetSchedModel * getSchedModel() const
Gets the machine model for instruction scheduling.
MachineBasicBlock::iterator RegionEnd
The end of the range to be scheduled.
VReg2SUnitOperIdxMultiMap CurrentVRegUses
Tracks the last instructions in this region using each virtual register.
void addChainDependencies(SUnit *SU, SUList &SUs, unsigned Latency)
Adds dependencies as needed from all SUs in list to SU.
const MCSchedClassDesc * getSchedClass(SUnit *SU) const
Resolves and cache a resolved scheduling class for an SUnit.
void fixupKills(MachineBasicBlock &MBB)
Fixes register kill flags that scheduling has made invalid.
~ScheduleDAGInstrs() override=default
void addPhysRegDataDeps(SUnit *SU, unsigned OperIdx)
MO is an operand of SU's instruction that defines a physical register.
std::vector< std::pair< MachineInstr *, MachineInstr * > > DbgValueVector
LaneBitmask getLaneMaskForMO(const MachineOperand &MO) const
Returns a mask for which lanes get read/written by the given (register) machine operand.
DbgValueVector DbgValues
Remember instruction that precedes DBG_VALUE.
SUnit * newSUnit(MachineInstr *MI)
Creates a new SUnit and return a ptr to it.
void initSUnits()
Creates an SUnit for each real instruction, numbered in top-down topological order.
virtual void finalizeSchedule()
Allow targets to perform final scheduling actions at the level of the whole MachineFunction.
bool addEdge(SUnit *SuccSU, const SDep &PredDep)
Add a DAG edge to the given SU with the given predecessor dependence data.
ScheduleDAGTopologicalSort Topo
Topo - A topological ordering for SUnits which permits fast IsReachable and similar queries.
DumpDirection
The direction that should be used to dump the scheduled Sequence.
std::list< SUnit * > SUList
A list of SUnits, used in Value2SUsMap, during DAG construction.
SUnit * BarrierChain
Remember a generic side-effecting instruction as we proceed.
bool TrackLaneMasks
Whether lane masks should get tracked.
void dumpNode(const SUnit &SU) const override
bool IsReachable(SUnit *SU, SUnit *TargetSU)
IsReachable - Checks if SU is reachable from TargetSU.
RegUnit2SUnitsMap Defs
Defs, Uses - Remember where defs and uses of each register are as we iterate upward through the instr...
UndefValue * UnknownValue
For an unanalyzable memory access, this Value is used in maps.
VReg2SUnitMultiMap CurrentVRegDefs
Tracks the last instruction(s) in this region defining each virtual register.
MachineBasicBlock::iterator begin() const
Returns an iterator to the top of the current scheduling region.
void buildSchedGraph(AAResults *AA, RegPressureTracker *RPTracker=nullptr, PressureDiffs *PDiffs=nullptr, LiveIntervals *LIS=nullptr, bool TrackLaneMasks=false)
Builds SUnits for the current region.
SUnit * getSUnit(MachineInstr *MI) const
Returns an existing SUnit for this MI, or nullptr.
TargetSchedModel SchedModel
TargetSchedModel provides an interface to the machine model.
virtual void exitRegion()
Called when the scheduler has finished scheduling the current region.
virtual void schedule()=0
Orders nodes according to selected style.
bool canAddEdge(SUnit *SuccSU, SUnit *PredSU)
True if an edge can be added from PredSU to SuccSU without creating a cycle.
void insertBarrierChain(Value2SUsMap &map)
Inserts a barrier chain in a huge region, far below current SU.
const MachineLoopInfo * MLI
bool RemoveKillFlags
True if the DAG builder should remove kill flags (in preparation for rescheduling).
MachineBasicBlock::iterator RegionBegin
The beginning of the range to be scheduled.
void addSchedBarrierDeps()
Adds dependencies from instructions in the current list of instructions being scheduled to scheduling...
virtual void enterRegion(MachineBasicBlock *bb, MachineBasicBlock::iterator begin, MachineBasicBlock::iterator end, unsigned regioninstrs)
Initialize the DAG and common scheduler state for a new scheduling region.
void dump() const override
void addChainDependency(SUnit *SUa, SUnit *SUb, unsigned Latency=0)
Adds a chain edge between SUa and SUb, but only if both AAResults and Target fail to deny the depende...
unsigned NumRegionInstrs
Instructions in this region (distance(RegionBegin, RegionEnd)).
const MachineFrameInfo & MFI
virtual bool doMBBSchedRegionsTopDown() const
If this method returns true, handling of the scheduling regions themselves (in case of a scheduling b...
bool deadDefHasNoUse(const MachineOperand &MO)
Returns true if the def register in MO has no uses.
std::string getGraphNodeLabel(const SUnit *SU) const override
Returns a label for a DAG node that points to an instruction.
void setDumpDirection(DumpDirection D)
This class can compute a topological ordering for SUnits and provides methods for dynamically updatin...
Definition: ScheduleDAG.h:720
bool IsReachable(const SUnit *SU, const SUnit *TargetSU)
Checks if SU is reachable from TargetSU.
std::vector< SUnit > SUnits
The scheduling units.
Definition: ScheduleDAG.h:579
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
Definition: SmallVector.h:1209
Provide an instruction scheduling machine model to CodeGen passes.
bool hasInstrSchedModel() const
Return true if this machine model includes an instruction-level scheduling model.
const MCSchedClassDesc * resolveSchedClass(const MachineInstr *MI) const
Return the MCSchedClassDesc for this instruction.
'undef' values are things that do not have specified contents.
Definition: Constants.h:1398
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
#define N
Summarize the scheduling resources required for an instruction of a particular scheduling class.
Definition: MCSchedule.h:118
Record a physical register access.
unsigned getSparseSetIndex() const
PhysRegSUOper(SUnit *su, int op, unsigned R)
UnderlyingObject(ValueType V, bool MayAlias)
ValueType getValue() const
Mapping from virtual register to SUnit including an operand index.
VReg2SUnitOperIdx(unsigned VReg, LaneBitmask LaneMask, unsigned OperandIndex, SUnit *SU)
An individual mapping from virtual register number to SUnit.
LaneBitmask LaneMask
unsigned getSparseSetIndex() const
VReg2SUnit(unsigned VReg, LaneBitmask LaneMask, SUnit *SU)