LLVM 20.0.0git
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#include "Target/SystemZ/SystemZFrameLowering.h"
Public Member Functions | |
SystemZFrameLowering (StackDirection D, Align StackAl, int LAO, Align TransAl, bool StackReal, unsigned PointerSize) | |
bool | allocateScavengingFrameIndexesNearIncomingSP (const MachineFunction &MF) const override |
Control the placement of special register scavenging spill slots when allocating a stack frame. | |
bool | hasReservedCallFrame (const MachineFunction &MF) const override |
hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required, we reserve argument space for call sites in the function immediately on entry to the current function. | |
virtual unsigned | getBackchainOffset (MachineFunction &MF) const =0 |
virtual int | getReturnAddressOffset (MachineFunction &MF) const =0 |
virtual int | getOrCreateFramePointerSaveIndex (MachineFunction &MF) const =0 |
unsigned | getPointerSize () const |
Public Member Functions inherited from llvm::TargetFrameLowering | |
TargetFrameLowering (StackDirection D, Align StackAl, int LAO, Align TransAl=Align(1), bool StackReal=true) | |
virtual | ~TargetFrameLowering () |
StackDirection | getStackGrowthDirection () const |
getStackGrowthDirection - Return the direction the stack grows | |
unsigned | getStackAlignment () const |
getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligned on entry to a function. | |
Align | getStackAlign () const |
getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligned on entry to a function. | |
virtual uint64_t | getStackThreshold () const |
getStackThreshold - Return the maximum stack size | |
int | alignSPAdjust (int SPAdj) const |
alignSPAdjust - This method aligns the stack adjustment to the correct alignment. | |
Align | getTransientStackAlign () const |
getTransientStackAlignment - This method returns the number of bytes to which the stack pointer must be aligned at all times, even between calls. | |
bool | isStackRealignable () const |
isStackRealignable - This method returns whether the stack can be realigned. | |
virtual bool | isStackIdSafeForLocalArea (unsigned StackId) const |
This method returns whether or not it is safe for an object with the given stack id to be bundled into the local area. | |
int | getOffsetOfLocalArea () const |
getOffsetOfLocalArea - This method returns the offset of the local area from the stack pointer on entrance to a function. | |
virtual bool | allocateScavengingFrameIndexesNearIncomingSP (const MachineFunction &MF) const |
Control the placement of special register scavenging spill slots when allocating a stack frame. | |
virtual bool | assignCalleeSavedSpillSlots (MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI, unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex) const |
assignCalleeSavedSpillSlots - Allows target to override spill slot assignment logic. | |
virtual bool | assignCalleeSavedSpillSlots (MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const |
virtual const SpillSlot * | getCalleeSavedSpillSlots (unsigned &NumEntries) const |
getCalleeSavedSpillSlots - This method returns a pointer to an array of pairs, that contains an entry for each callee saved register that must be spilled to a particular stack location if it is spilled. | |
virtual bool | targetHandlesStackFrameRounding () const |
targetHandlesStackFrameRounding - Returns true if the target is responsible for rounding up the stack frame (probably at emitPrologue time). | |
virtual bool | enableShrinkWrapping (const MachineFunction &MF) const |
Returns true if the target will correctly handle shrink wrapping. | |
virtual bool | enableStackSlotScavenging (const MachineFunction &MF) const |
Returns true if the stack slot holes in the fixed and callee-save stack area should be used when allocating other stack locations to reduce stack size. | |
virtual bool | enableCalleeSaveSkip (const MachineFunction &MF) const |
Returns true if the target can safely skip saving callee-saved registers for noreturn nounwind functions. | |
virtual void | emitPrologue (MachineFunction &MF, MachineBasicBlock &MBB) const =0 |
emitProlog/emitEpilog - These methods insert prolog and epilog code into the function. | |
virtual void | emitEpilogue (MachineFunction &MF, MachineBasicBlock &MBB) const =0 |
virtual void | emitZeroCallUsedRegs (BitVector RegsToZero, MachineBasicBlock &MBB) const |
emitZeroCallUsedRegs - Zeros out call used registers. | |
virtual void | emitCalleeSavedFrameMovesFullCFA (MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI) const |
With basic block sections, emit callee saved frame moves for basic blocks that are in a different section. | |
virtual bool | enableCFIFixup (MachineFunction &MF) const |
Returns true if we may need to fix the unwind information for the function. | |
virtual void | resetCFIToInitialState (MachineBasicBlock &MBB) const |
Emit CFI instructions that recreate the state of the unwind information upon fucntion entry. | |
virtual void | inlineStackProbe (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const |
Replace a StackProbe stub (if any) with the actual probe code inline. | |
virtual bool | stackProbeFunctionModifiesSP () const |
Does the stack probe function call return with a modified stack pointer? | |
virtual void | adjustForSegmentedStacks (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const |
Adjust the prologue to have the function use segmented stacks. | |
virtual void | adjustForHiPEPrologue (MachineFunction &MF, MachineBasicBlock &PrologueMBB) const |
Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in the assembly prologue to explicitly handle the stack. | |
virtual bool | spillCalleeSavedRegisters (MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, ArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const |
spillCalleeSavedRegisters - Issues instruction(s) to spill all callee saved registers and returns true if it isn't possible / profitable to do so by issuing a series of store instructions via storeRegToStackSlot(). | |
virtual bool | restoreCalleeSavedRegisters (MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, MutableArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const |
restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee saved registers and returns true if it isn't possible / profitable to do so by issuing a series of load instructions via loadRegToStackSlot(). | |
virtual bool | keepFramePointer (const MachineFunction &MF) const |
Return true if the target wants to keep the frame pointer regardless of the function attribute "frame-pointer". | |
virtual bool | hasFP (const MachineFunction &MF) const =0 |
hasFP - Return true if the specified function should have a dedicated frame pointer register. | |
virtual bool | hasReservedCallFrame (const MachineFunction &MF) const |
hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required, we reserve argument space for call sites in the function immediately on entry to the current function. | |
virtual bool | canSimplifyCallFramePseudos (const MachineFunction &MF) const |
canSimplifyCallFramePseudos - When possible, it's best to simplify the call frame pseudo ops before doing frame index elimination. | |
virtual bool | needsFrameIndexResolution (const MachineFunction &MF) const |
virtual StackOffset | getFrameIndexReference (const MachineFunction &MF, int FI, Register &FrameReg) const |
getFrameIndexReference - This method should return the base register and offset used to reference a frame index location. | |
virtual StackOffset | getFrameIndexReferencePreferSP (const MachineFunction &MF, int FI, Register &FrameReg, bool IgnoreSPUpdates) const |
Same as getFrameIndexReference , except that the stack pointer (as opposed to the frame pointer) will be the preferred value for FrameReg . | |
virtual StackOffset | getNonLocalFrameIndexReference (const MachineFunction &MF, int FI) const |
getNonLocalFrameIndexReference - This method returns the offset used to reference a frame index location. | |
virtual StackOffset | getFrameIndexReferenceFromSP (const MachineFunction &MF, int FI) const |
getFrameIndexReferenceFromSP - This method returns the offset from the stack pointer to the slot of the specified index. | |
virtual void | getCalleeSaves (const MachineFunction &MF, BitVector &SavedRegs) const |
Returns the callee-saved registers as computed by determineCalleeSaves in the BitVector SavedRegs . | |
virtual void | determineCalleeSaves (MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const |
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() should actually get saved. | |
virtual void | processFunctionBeforeFrameFinalized (MachineFunction &MF, RegScavenger *RS=nullptr) const |
processFunctionBeforeFrameFinalized - This method is called immediately before the specified function's frame layout (MF.getFrameInfo()) is finalized. | |
virtual void | processFunctionBeforeFrameIndicesReplaced (MachineFunction &MF, RegScavenger *RS=nullptr) const |
processFunctionBeforeFrameIndicesReplaced - This method is called immediately before MO_FrameIndex operands are eliminated, but after the frame is finalized. | |
virtual unsigned | getWinEHParentFrameOffset (const MachineFunction &MF) const |
virtual MachineBasicBlock::iterator | eliminateCallFramePseudoInstr (MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const |
This method is called during prolog/epilog code insertion to eliminate call frame setup and destroy pseudo instructions (but only if the Target is using them). | |
virtual void | orderFrameObjects (const MachineFunction &MF, SmallVectorImpl< int > &objectsToAllocate) const |
Order the symbols in the local stack frame. | |
virtual bool | canUseAsPrologue (const MachineBasicBlock &MBB) const |
Check whether or not the given MBB can be used as a prologue for the target. | |
virtual bool | canUseAsEpilogue (const MachineBasicBlock &MBB) const |
Check whether or not the given MBB can be used as a epilogue for the target. | |
virtual TargetStackID::Value | getStackIDForScalableVectors () const |
Returns the StackID that scalable vectors should be associated with. | |
virtual bool | isSupportedStackID (TargetStackID::Value ID) const |
virtual bool | isProfitableForNoCSROpt (const Function &F) const |
Check if the no-CSR optimisation is profitable for the given function. | |
virtual int | getInitialCFAOffset (const MachineFunction &MF) const |
Return initial CFA offset value i.e. | |
virtual Register | getInitialCFARegister (const MachineFunction &MF) const |
Return initial CFA register value i.e. | |
virtual DwarfFrameBase | getDwarfFrameBase (const MachineFunction &MF) const |
Return the frame base information to be encoded in the DWARF subprogram debug info. | |
virtual void | spillFPBP (MachineFunction &MF) const |
If frame pointer or base pointer is clobbered by an instruction, we should spill/restore it around that instruction. | |
virtual void | emitRemarks (const MachineFunction &MF, MachineOptimizationRemarkEmitter *ORE) const |
This method is called at the end of prolog/epilog code insertion, so targets can emit remarks based on the final frame layout. | |
Static Public Member Functions | |
static std::unique_ptr< SystemZFrameLowering > | create (const SystemZSubtarget &STI) |
Static Public Member Functions inherited from llvm::TargetFrameLowering | |
static bool | isSafeForNoCSROpt (const Function &F) |
Check if given function is safe for not having callee saved registers. | |
Additional Inherited Members | |
Public Types inherited from llvm::TargetFrameLowering | |
enum | StackDirection { StackGrowsUp , StackGrowsDown } |
Definition at line 22 of file SystemZFrameLowering.h.
SystemZFrameLowering::SystemZFrameLowering | ( | StackDirection | D, |
Align | StackAl, | ||
int | LAO, | ||
Align | TransAl, | ||
bool | StackReal, | ||
unsigned | PointerSize | ||
) |
Definition at line 57 of file SystemZFrameLowering.cpp.
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inlineoverridevirtual |
Control the placement of special register scavenging spill slots when allocating a stack frame.
If this returns true, the frame indexes used by the RegScavenger will be allocated closest to the incoming stack pointer.
Reimplemented from llvm::TargetFrameLowering.
Definition at line 31 of file SystemZFrameLowering.h.
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static |
Definition at line 64 of file SystemZFrameLowering.cpp.
References llvm::TargetMachine::getPointerSize(), llvm::SystemZSubtarget::getTargetLowering(), llvm::TargetLoweringBase::getTargetMachine(), and llvm::SystemZSubtarget::isTargetXPLINK64().
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pure virtual |
Implemented in llvm::SystemZELFFrameLowering, and llvm::SystemZXPLINKFrameLowering.
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pure virtual |
Implemented in llvm::SystemZELFFrameLowering, and llvm::SystemZXPLINKFrameLowering.
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inline |
Definition at line 55 of file SystemZFrameLowering.h.
Referenced by llvm::SystemZELFFrameLowering::assignCalleeSavedSpillSlots(), llvm::SystemZXPLINKFrameLowering::assignCalleeSavedSpillSlots(), llvm::SystemZXPLINKFrameLowering::emitPrologue(), llvm::SystemZELFFrameLowering::getOrCreateFramePointerSaveIndex(), llvm::SystemZXPLINKFrameLowering::getOrCreateFramePointerSaveIndex(), llvm::SystemZELFFrameLowering::getReturnAddressOffset(), llvm::SystemZXPLINKFrameLowering::getReturnAddressOffset(), and llvm::SystemZELFFrameLowering::processFunctionBeforeFrameFinalized().
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pure virtual |
Implemented in llvm::SystemZELFFrameLowering, and llvm::SystemZXPLINKFrameLowering.
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overridevirtual |
hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required, we reserve argument space for call sites in the function immediately on entry to the current function.
This eliminates the need for add/sub sp brackets around call sites. Returns true if the call frame is included as part of the stack frame.
Reimplemented from llvm::TargetFrameLowering.
Definition at line 153 of file SystemZFrameLowering.cpp.