LLVM 20.0.0git
MachineInstrBuilder.h
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1//===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file exposes a function named BuildMI, which is useful for dramatically
10// simplifying how MachineInstr's are created. It allows use of code like this:
11//
12// MIMetadata MIMD(MI); // Propagates DebugLoc and other metadata
13// M = BuildMI(MBB, MI, MIMD, TII.get(X86::ADD8rr), Dst)
14// .addReg(argVal1)
15// .addReg(argVal2);
16//
17//===----------------------------------------------------------------------===//
18
19#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
20#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
21
22#include "llvm/ADT/ArrayRef.h"
30#include "llvm/IR/InstrTypes.h"
31#include "llvm/IR/Intrinsics.h"
33#include <cassert>
34#include <cstdint>
35
36namespace llvm {
37
38class MCInstrDesc;
39class MDNode;
40
41namespace RegState {
42
43// Keep this in sync with the table in MIRLangRef.rst.
44enum {
45 /// Register definition.
46 Define = 0x2,
47 /// Not emitted register (e.g. carry, or temporary result).
48 Implicit = 0x4,
49 /// The last use of a register.
50 Kill = 0x8,
51 /// Unused definition.
52 Dead = 0x10,
53 /// Value of the register doesn't matter.
54 Undef = 0x20,
55 /// Register definition happens before uses.
57 /// Register 'use' is for debugging purpose.
58 Debug = 0x80,
59 /// Register reads a value that is defined inside the same instruction or
60 /// bundle.
61 InternalRead = 0x100,
62 /// Register that may be renamed.
63 Renamable = 0x200,
67};
68
69} // end namespace RegState
70
72 MachineFunction *MF = nullptr;
73 MachineInstr *MI = nullptr;
74
75public:
77
78 /// Create a MachineInstrBuilder for manipulating an existing instruction.
79 /// F must be the machine function that was used to allocate I.
82 : MF(&F), MI(&*I) {}
83
84 /// Allow automatic conversion to the machine instruction we are working on.
85 operator MachineInstr*() const { return MI; }
86 MachineInstr *operator->() const { return MI; }
87 operator MachineBasicBlock::iterator() const { return MI; }
88
89 /// If conversion operators fail, use this method to get the MachineInstr
90 /// explicitly.
91 MachineInstr *getInstr() const { return MI; }
92
93 /// Get the register for the operand index.
94 /// The operand at the index should be a register (asserted by
95 /// MachineOperand).
96 Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); }
97
98 /// Add a new virtual register operand.
99 const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0,
100 unsigned SubReg = 0) const {
101 assert((flags & 0x1) == 0 &&
102 "Passing in 'true' to addReg is forbidden! Use enums instead.");
103 MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
104 flags & RegState::Define,
105 flags & RegState::Implicit,
106 flags & RegState::Kill,
107 flags & RegState::Dead,
108 flags & RegState::Undef,
110 SubReg,
111 flags & RegState::Debug,
113 flags & RegState::Renamable));
114 return *this;
115 }
116
117 /// Add a virtual register definition operand.
118 const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0,
119 unsigned SubReg = 0) const {
120 return addReg(RegNo, Flags | RegState::Define, SubReg);
121 }
122
123 /// Add a virtual register use operand. It is an error for Flags to contain
124 /// `RegState::Define` when calling this function.
125 const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0,
126 unsigned SubReg = 0) const {
127 assert(!(Flags & RegState::Define) &&
128 "Misleading addUse defines register, use addReg instead.");
129 return addReg(RegNo, Flags, SubReg);
130 }
131
132 /// Add a new immediate operand.
133 const MachineInstrBuilder &addImm(int64_t Val) const {
134 MI->addOperand(*MF, MachineOperand::CreateImm(Val));
135 return *this;
136 }
137
138 const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
139 MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
140 return *this;
141 }
142
143 const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
144 MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
145 return *this;
146 }
147
149 unsigned TargetFlags = 0) const {
150 MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
151 return *this;
152 }
153
155 MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
156 return *this;
157 }
158
159 const MachineInstrBuilder &
160 addConstantPoolIndex(unsigned Idx, int Offset = 0,
161 unsigned TargetFlags = 0) const {
162 MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
163 return *this;
164 }
165
166 const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
167 unsigned TargetFlags = 0) const {
169 TargetFlags));
170 return *this;
171 }
172
174 unsigned TargetFlags = 0) const {
175 MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
176 return *this;
177 }
178
180 int64_t Offset = 0,
181 unsigned TargetFlags = 0) const {
182 MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
183 return *this;
184 }
185
186 const MachineInstrBuilder &addExternalSymbol(const char *FnName,
187 unsigned TargetFlags = 0) const {
188 MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
189 return *this;
190 }
191
193 int64_t Offset = 0,
194 unsigned TargetFlags = 0) const {
195 MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
196 return *this;
197 }
198
199 const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
200 MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
201 return *this;
202 }
203
205 MI->addMemOperand(*MF, MMO);
206 return *this;
207 }
208
209 const MachineInstrBuilder &
211 MI->setMemRefs(*MF, MMOs);
212 return *this;
213 }
214
215 const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const {
216 MI->cloneMemRefs(*MF, OtherMI);
217 return *this;
218 }
219
220 const MachineInstrBuilder &
222 MI->cloneMergedMemRefs(*MF, OtherMIs);
223 return *this;
224 }
225
226 const MachineInstrBuilder &add(const MachineOperand &MO) const {
227 MI->addOperand(*MF, MO);
228 return *this;
229 }
230
232 for (const MachineOperand &MO : MOs) {
233 MI->addOperand(*MF, MO);
234 }
235 return *this;
236 }
237
238 const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
239 MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
240 assert((MI->isDebugValueLike() ? static_cast<bool>(MI->getDebugVariable())
241 : true) &&
242 "first MDNode argument of a DBG_VALUE not a variable");
243 assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel())
244 : true) &&
245 "first MDNode argument of a DBG_LABEL not a label");
246 return *this;
247 }
248
249 const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
250 MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
251 return *this;
252 }
253
255 MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID));
256 return *this;
257 }
258
260 MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred));
261 return *this;
262 }
263
265 MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val));
266 return *this;
267 }
268
270 unsigned char TargetFlags = 0) const {
271 MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags));
272 return *this;
273 }
274
275 const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
276 MI->setFlags(Flags);
277 return *this;
278 }
279
281 MI->setFlag(Flag);
282 return *this;
283 }
284
285 const MachineInstrBuilder &setOperandDead(unsigned OpIdx) const {
286 MI->getOperand(OpIdx).setIsDead();
287 return *this;
288 }
289
290 // Add a displacement from an existing MachineOperand with an added offset.
291 const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
292 unsigned char TargetFlags = 0) const {
293 // If caller specifies new TargetFlags then use it, otherwise the
294 // default behavior is to copy the target flags from the existing
295 // MachineOperand. This means if the caller wants to clear the
296 // target flags it needs to do so explicitly.
297 if (0 == TargetFlags)
298 TargetFlags = Disp.getTargetFlags();
299
300 switch (Disp.getType()) {
301 default:
302 llvm_unreachable("Unhandled operand type in addDisp()");
304 return addImm(Disp.getImm() + off);
306 return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off,
307 TargetFlags);
309 return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
310 TargetFlags);
312 return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off,
313 TargetFlags);
315 assert(off == 0 && "cannot create offset into jump tables");
316 return addJumpTableIndex(Disp.getIndex(), TargetFlags);
317 }
318 }
319
321 if (MD)
322 MI->setPCSections(*MF, MD);
323 return *this;
324 }
325
327 if (MMRA)
328 MI->setMMRAMetadata(*MF, MMRA);
329 return *this;
330 }
331
332 /// Copy all the implicit operands from OtherMI onto this one.
333 const MachineInstrBuilder &
334 copyImplicitOps(const MachineInstr &OtherMI) const {
335 MI->copyImplicitOps(*MF, OtherMI);
336 return *this;
337 }
338
340 const TargetRegisterInfo &TRI,
341 const RegisterBankInfo &RBI) const {
343 }
344};
345
346/// Set of metadata that should be preserved when using BuildMI(). This provides
347/// a more convenient way of preserving DebugLoc, PCSections and MMRA.
349public:
350 MIMetadata() = default;
351 MIMetadata(DebugLoc DL, MDNode *PCSections = nullptr, MDNode *MMRA = nullptr)
352 : DL(std::move(DL)), PCSections(PCSections), MMRA(MMRA) {}
353 MIMetadata(const DILocation *DI, MDNode *PCSections = nullptr,
354 MDNode *MMRA = nullptr)
355 : DL(DI), PCSections(PCSections), MMRA(MMRA) {}
356 explicit MIMetadata(const Instruction &From)
357 : DL(From.getDebugLoc()),
358 PCSections(From.getMetadata(LLVMContext::MD_pcsections)) {}
359 explicit MIMetadata(const MachineInstr &From)
360 : DL(From.getDebugLoc()), PCSections(From.getPCSections()) {}
361
362 const DebugLoc &getDL() const { return DL; }
363 MDNode *getPCSections() const { return PCSections; }
364 MDNode *getMMRAMetadata() const { return MMRA; }
365
366private:
367 DebugLoc DL;
368 MDNode *PCSections = nullptr;
369 MDNode *MMRA = nullptr;
370};
371
372/// Builder interface. Specify how to create the initial instruction itself.
374 const MCInstrDesc &MCID) {
375 return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
378}
379
380/// This version of the builder sets up the first operand as a
381/// destination virtual register.
383 const MCInstrDesc &MCID, Register DestReg) {
384 return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
387 .addReg(DestReg, RegState::Define);
388}
389
390/// This version of the builder inserts the newly-built instruction before
391/// the given position in the given MachineBasicBlock, and sets up the first
392/// operand as a destination virtual register.
395 const MIMetadata &MIMD,
396 const MCInstrDesc &MCID, Register DestReg) {
397 MachineFunction &MF = *BB.getParent();
398 MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
399 BB.insert(I, MI);
400 return MachineInstrBuilder(MF, MI)
403 .addReg(DestReg, RegState::Define);
404}
405
406/// This version of the builder inserts the newly-built instruction before
407/// the given position in the given MachineBasicBlock, and sets up the first
408/// operand as a destination virtual register.
409///
410/// If \c I is inside a bundle, then the newly inserted \a MachineInstr is
411/// added to the same bundle.
414 const MIMetadata &MIMD,
415 const MCInstrDesc &MCID, Register DestReg) {
416 MachineFunction &MF = *BB.getParent();
417 MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
418 BB.insert(I, MI);
419 return MachineInstrBuilder(MF, MI)
422 .addReg(DestReg, RegState::Define);
423}
424
426 const MIMetadata &MIMD,
427 const MCInstrDesc &MCID, Register DestReg) {
428 // Calling the overload for instr_iterator is always correct. However, the
429 // definition is not available in headers, so inline the check.
430 if (I.isInsideBundle())
431 return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID,
432 DestReg);
433 return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID, DestReg);
434}
435
437 const MIMetadata &MIMD,
438 const MCInstrDesc &MCID, Register DestReg) {
439 return BuildMI(BB, *I, MIMD, MCID, DestReg);
440}
441
442/// This version of the builder inserts the newly-built instruction before the
443/// given position in the given MachineBasicBlock, and does NOT take a
444/// destination register.
447 const MIMetadata &MIMD,
448 const MCInstrDesc &MCID) {
449 MachineFunction &MF = *BB.getParent();
450 MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
451 BB.insert(I, MI);
452 return MachineInstrBuilder(MF, MI)
455}
456
459 const MIMetadata &MIMD,
460 const MCInstrDesc &MCID) {
461 MachineFunction &MF = *BB.getParent();
462 MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
463 BB.insert(I, MI);
464 return MachineInstrBuilder(MF, MI)
467}
468
470 const MIMetadata &MIMD,
471 const MCInstrDesc &MCID) {
472 // Calling the overload for instr_iterator is always correct. However, the
473 // definition is not available in headers, so inline the check.
474 if (I.isInsideBundle())
475 return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID);
476 return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID);
477}
478
480 const MIMetadata &MIMD,
481 const MCInstrDesc &MCID) {
482 return BuildMI(BB, *I, MIMD, MCID);
483}
484
485/// This version of the builder inserts the newly-built instruction at the end
486/// of the given MachineBasicBlock, and does NOT take a destination register.
488 const MIMetadata &MIMD,
489 const MCInstrDesc &MCID) {
490 return BuildMI(*BB, BB->end(), MIMD, MCID);
491}
492
493/// This version of the builder inserts the newly-built instruction at the
494/// end of the given MachineBasicBlock, and sets up the first operand as a
495/// destination virtual register.
497 const MIMetadata &MIMD,
498 const MCInstrDesc &MCID, Register DestReg) {
499 return BuildMI(*BB, BB->end(), MIMD, MCID, DestReg);
500}
501
502/// This version of the builder builds a DBG_VALUE intrinsic
503/// for either a value in a register or a register-indirect
504/// address. The convention is that a DBG_VALUE is indirect iff the
505/// second operand is an immediate.
506MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
507 const MCInstrDesc &MCID, bool IsIndirect,
508 Register Reg, const MDNode *Variable,
509 const MDNode *Expr);
510
511/// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic
512/// for a MachineOperand.
513MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
514 const MCInstrDesc &MCID, bool IsIndirect,
515 ArrayRef<MachineOperand> MOs,
516 const MDNode *Variable, const MDNode *Expr);
517
518/// This version of the builder builds a DBG_VALUE intrinsic
519/// for either a value in a register or a register-indirect
520/// address and inserts it at position I.
521MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
522 MachineBasicBlock::iterator I, const DebugLoc &DL,
523 const MCInstrDesc &MCID, bool IsIndirect,
524 Register Reg, const MDNode *Variable,
525 const MDNode *Expr);
526
527/// This version of the builder builds a DBG_VALUE, DBG_INSTR_REF, or
528/// DBG_VALUE_LIST intrinsic for a machine operand and inserts it at position I.
529MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
530 MachineBasicBlock::iterator I, const DebugLoc &DL,
531 const MCInstrDesc &MCID, bool IsIndirect,
532 ArrayRef<MachineOperand> MOs,
533 const MDNode *Variable, const MDNode *Expr);
534
535/// Clone a DBG_VALUE whose value has been spilled to FrameIndex.
536MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB,
538 const MachineInstr &Orig, int FrameIndex,
539 Register SpillReg);
540MachineInstr *buildDbgValueForSpill(
541 MachineBasicBlock &BB, MachineBasicBlock::iterator I,
542 const MachineInstr &Orig, int FrameIndex,
543 const SmallVectorImpl<const MachineOperand *> &SpilledOperands);
544
545/// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when
546/// modifying an instruction in place while iterating over a basic block.
547void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg);
548
549inline unsigned getDefRegState(bool B) {
550 return B ? RegState::Define : 0;
551}
552inline unsigned getImplRegState(bool B) {
553 return B ? RegState::Implicit : 0;
554}
555inline unsigned getKillRegState(bool B) {
556 return B ? RegState::Kill : 0;
557}
558inline unsigned getDeadRegState(bool B) {
559 return B ? RegState::Dead : 0;
560}
561inline unsigned getUndefRegState(bool B) {
562 return B ? RegState::Undef : 0;
563}
564inline unsigned getInternalReadRegState(bool B) {
565 return B ? RegState::InternalRead : 0;
566}
567inline unsigned getDebugRegState(bool B) {
568 return B ? RegState::Debug : 0;
569}
570inline unsigned getRenamableRegState(bool B) {
571 return B ? RegState::Renamable : 0;
572}
573
574/// Get all register state flags from machine operand \p RegOp.
575inline unsigned getRegState(const MachineOperand &RegOp) {
576 assert(RegOp.isReg() && "Not a register operand");
577 return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) |
578 getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) |
579 getUndefRegState(RegOp.isUndef()) |
581 getDebugRegState(RegOp.isDebug()) |
583 RegOp.isRenamable());
584}
585
586/// Helper class for constructing bundles of MachineInstrs.
587///
588/// MIBundleBuilder can create a bundle from scratch by inserting new
589/// MachineInstrs one at a time, or it can create a bundle from a sequence of
590/// existing MachineInstrs in a basic block.
595
596public:
597 /// Create an MIBundleBuilder that inserts instructions into a new bundle in
598 /// BB above the bundle or instruction at Pos.
600 : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
601
602 /// Create a bundle from the sequence of instructions between B and E.
605 : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
606 assert(B != E && "No instructions to bundle");
607 ++B;
608 while (B != E) {
609 MachineInstr &MI = *B;
610 ++B;
611 MI.bundleWithPred();
612 }
613 }
614
615 /// Create an MIBundleBuilder representing an existing instruction or bundle
616 /// that has MI as its head.
618 : MBB(*MI->getParent()), Begin(MI),
619 End(getBundleEnd(MI->getIterator())) {}
620
621 /// Return a reference to the basic block containing this bundle.
622 MachineBasicBlock &getMBB() const { return MBB; }
623
624 /// Return true if no instructions have been inserted in this bundle yet.
625 /// Empty bundles aren't representable in a MachineBasicBlock.
626 bool empty() const { return Begin == End; }
627
628 /// Return an iterator to the first bundled instruction.
629 MachineBasicBlock::instr_iterator begin() const { return Begin; }
630
631 /// Return an iterator beyond the last bundled instruction.
633
634 /// Insert MI into this bundle before I which must point to an instruction in
635 /// the bundle, or end().
637 MachineInstr *MI) {
638 MBB.insert(I, MI);
639 if (I == Begin) {
640 if (!empty())
641 MI->bundleWithSucc();
642 Begin = MI->getIterator();
643 return *this;
644 }
645 if (I == End) {
646 MI->bundleWithPred();
647 return *this;
648 }
649 // MI was inserted in the middle of the bundle, so its neighbors' flags are
650 // already fine. Update MI's bundle flags manually.
653 return *this;
654 }
655
656 /// Insert MI into MBB by prepending it to the instructions in the bundle.
657 /// MI will become the first instruction in the bundle.
659 return insert(begin(), MI);
660 }
661
662 /// Insert MI into MBB by appending it to the instructions in the bundle.
663 /// MI will become the last instruction in the bundle.
665 return insert(end(), MI);
666 }
667};
668
669} // end namespace llvm
670
671#endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H
unsigned SubReg
MachineBasicBlock & MBB
MachineBasicBlock MachineBasicBlock::iterator DebugLoc DL
static const Function * getParent(const Value *V)
BlockVerifier::State From
static GCRegistry::Add< OcamlGC > B("ocaml", "ocaml 3.10-compatible GC")
static GCRegistry::Add< CoreCLRGC > E("coreclr", "CoreCLR-compatible GC")
Returns the sub type a function will return at a given Idx Should correspond to the result type of an ExtractValue instruction executed with just that one unsigned Idx
bool End
Definition: ELF_riscv.cpp:480
Symbol * Sym
Definition: ELF_riscv.cpp:479
const HexagonInstrInfo * TII
IRTranslator LLVM IR MI
#define F(x, y, z)
Definition: MD5.cpp:55
#define I(x, y, z)
Definition: MD5.cpp:58
static DebugLoc getDebugLoc(MachineBasicBlock::instr_iterator FirstMI, MachineBasicBlock::instr_iterator LastMI)
Return the first found DebugLoc that has a DILocation, given a range of instructions.
unsigned const TargetRegisterInfo * TRI
unsigned Reg
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
Definition: ArrayRef.h:41
The address of a basic block.
Definition: Constants.h:890
Predicate
This enumeration lists the possible predicates for CmpInst subclasses.
Definition: InstrTypes.h:757
ConstantFP - Floating Point Values [float, double].
Definition: Constants.h:269
This is the shared class of boolean and integer constants.
Definition: Constants.h:81
Debug location.
A debug info location.
Definition: DebugLoc.h:33
This is an important class for using LLVM in a threaded context.
Definition: LLVMContext.h:67
Describe properties that are true of each instruction in the target description file.
Definition: MCInstrDesc.h:198
MCSymbol - Instances of this class represent a symbol name in the MC file, and MCSymbols are created ...
Definition: MCSymbol.h:41
Metadata node.
Definition: Metadata.h:1069
Helper class for constructing bundles of MachineInstrs.
MachineBasicBlock::instr_iterator end() const
Return an iterator beyond the last bundled instruction.
MachineBasicBlock::instr_iterator begin() const
Return an iterator to the first bundled instruction.
MIBundleBuilder & append(MachineInstr *MI)
Insert MI into MBB by appending it to the instructions in the bundle.
MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B, MachineBasicBlock::iterator E)
Create a bundle from the sequence of instructions between B and E.
MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos)
Create an MIBundleBuilder that inserts instructions into a new bundle in BB above the bundle or instr...
MIBundleBuilder & insert(MachineBasicBlock::instr_iterator I, MachineInstr *MI)
Insert MI into this bundle before I which must point to an instruction in the bundle,...
MachineBasicBlock & getMBB() const
Return a reference to the basic block containing this bundle.
MIBundleBuilder & prepend(MachineInstr *MI)
Insert MI into MBB by prepending it to the instructions in the bundle.
bool empty() const
Return true if no instructions have been inserted in this bundle yet.
MIBundleBuilder(MachineInstr *MI)
Create an MIBundleBuilder representing an existing instruction or bundle that has MI as its head.
Set of metadata that should be preserved when using BuildMI().
const DebugLoc & getDL() const
MIMetadata()=default
MIMetadata(const DILocation *DI, MDNode *PCSections=nullptr, MDNode *MMRA=nullptr)
MDNode * getMMRAMetadata() const
MIMetadata(DebugLoc DL, MDNode *PCSections=nullptr, MDNode *MMRA=nullptr)
MIMetadata(const Instruction &From)
MIMetadata(const MachineInstr &From)
MDNode * getPCSections() const
instr_iterator insert(instr_iterator I, MachineInstr *M)
Insert MI into the instruction list before I, possibly inside a bundle.
Instructions::iterator instr_iterator
const MachineFunction * getParent() const
Return the MachineFunction containing this basic block.
MachineInstrBundleIterator< MachineInstr > iterator
MachineInstr * CreateMachineInstr(const MCInstrDesc &MCID, DebugLoc DL, bool NoImplicit=false)
CreateMachineInstr - Allocate a new MachineInstr.
const MachineInstrBuilder & cloneMergedMemRefs(ArrayRef< const MachineInstr * > OtherMIs) const
const MachineInstrBuilder & addTargetIndex(unsigned Idx, int64_t Offset=0, unsigned TargetFlags=0) const
Register getReg(unsigned Idx) const
Get the register for the operand index.
const MachineInstrBuilder & setMemRefs(ArrayRef< MachineMemOperand * > MMOs) const
const MachineInstrBuilder & addExternalSymbol(const char *FnName, unsigned TargetFlags=0) const
const MachineInstrBuilder & addCImm(const ConstantInt *Val) const
const MachineInstrBuilder & addCFIIndex(unsigned CFIIndex) const
const MachineInstrBuilder & setOperandDead(unsigned OpIdx) const
MachineInstrBuilder(MachineFunction &F, MachineInstr *I)
Create a MachineInstrBuilder for manipulating an existing instruction.
const MachineInstrBuilder & setMIFlag(MachineInstr::MIFlag Flag) const
MachineInstr * operator->() const
const MachineInstrBuilder & addImm(int64_t Val) const
Add a new immediate operand.
const MachineInstrBuilder & addPredicate(CmpInst::Predicate Pred) const
const MachineInstrBuilder & addBlockAddress(const BlockAddress *BA, int64_t Offset=0, unsigned TargetFlags=0) const
const MachineInstrBuilder & add(const MachineOperand &MO) const
const MachineInstrBuilder & setMMRAMetadata(MDNode *MMRA) const
const MachineInstrBuilder & addIntrinsicID(Intrinsic::ID ID) const
const MachineInstrBuilder & addMetadata(const MDNode *MD) const
const MachineInstrBuilder & addSym(MCSymbol *Sym, unsigned char TargetFlags=0) const
const MachineInstrBuilder & addShuffleMask(ArrayRef< int > Val) const
MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I)
const MachineInstrBuilder & addFrameIndex(int Idx) const
const MachineInstrBuilder & addConstantPoolIndex(unsigned Idx, int Offset=0, unsigned TargetFlags=0) const
const MachineInstrBuilder & addRegMask(const uint32_t *Mask) const
const MachineInstrBuilder & add(ArrayRef< MachineOperand > MOs) const
const MachineInstrBuilder & addGlobalAddress(const GlobalValue *GV, int64_t Offset=0, unsigned TargetFlags=0) const
const MachineInstrBuilder & addDisp(const MachineOperand &Disp, int64_t off, unsigned char TargetFlags=0) const
const MachineInstrBuilder & addReg(Register RegNo, unsigned flags=0, unsigned SubReg=0) const
Add a new virtual register operand.
const MachineInstrBuilder & addFPImm(const ConstantFP *Val) const
bool constrainAllUses(const TargetInstrInfo &TII, const TargetRegisterInfo &TRI, const RegisterBankInfo &RBI) const
const MachineInstrBuilder & addJumpTableIndex(unsigned Idx, unsigned TargetFlags=0) const
const MachineInstrBuilder & setPCSections(MDNode *MD) const
const MachineInstrBuilder & addMBB(MachineBasicBlock *MBB, unsigned TargetFlags=0) const
const MachineInstrBuilder & cloneMemRefs(const MachineInstr &OtherMI) const
const MachineInstrBuilder & addUse(Register RegNo, unsigned Flags=0, unsigned SubReg=0) const
Add a virtual register use operand.
const MachineInstrBuilder & setMIFlags(unsigned Flags) const
const MachineInstrBuilder & copyImplicitOps(const MachineInstr &OtherMI) const
Copy all the implicit operands from OtherMI onto this one.
const MachineInstrBuilder & addMemOperand(MachineMemOperand *MMO) const
MachineInstr * getInstr() const
If conversion operators fail, use this method to get the MachineInstr explicitly.
const MachineInstrBuilder & addDef(Register RegNo, unsigned Flags=0, unsigned SubReg=0) const
Add a virtual register definition operand.
Representation of each machine instruction.
Definition: MachineInstr.h:69
A description of a memory reference used in the backend.
MachineOperand class - Representation of each machine instruction operand.
static MachineOperand CreateMCSymbol(MCSymbol *Sym, unsigned TargetFlags=0)
const GlobalValue * getGlobal() const
static MachineOperand CreateES(const char *SymName, unsigned TargetFlags=0)
static MachineOperand CreateFPImm(const ConstantFP *CFP)
int64_t getImm() const
bool isImplicit() const
static MachineOperand CreateCFIIndex(unsigned CFIIndex)
static MachineOperand CreateRegMask(const uint32_t *Mask)
CreateRegMask - Creates a register mask operand referencing Mask.
bool isReg() const
isReg - Tests if this is a MO_Register operand.
static MachineOperand CreateCImm(const ConstantInt *CI)
bool isRenamable() const
isRenamable - Returns true if this register may be renamed, i.e.
static MachineOperand CreateMetadata(const MDNode *Meta)
const BlockAddress * getBlockAddress() const
static MachineOperand CreatePredicate(unsigned Pred)
unsigned getTargetFlags() const
static MachineOperand CreateImm(int64_t Val)
static MachineOperand CreateShuffleMask(ArrayRef< int > Mask)
MachineOperandType getType() const
getType - Returns the MachineOperandType for this operand.
static MachineOperand CreateJTI(unsigned Idx, unsigned TargetFlags=0)
Register getReg() const
getReg - Returns the register number.
static MachineOperand CreateGA(const GlobalValue *GV, int64_t Offset, unsigned TargetFlags=0)
bool isInternalRead() const
static MachineOperand CreateBA(const BlockAddress *BA, int64_t Offset, unsigned TargetFlags=0)
static MachineOperand CreateCPI(unsigned Idx, int Offset, unsigned TargetFlags=0)
@ MO_Immediate
Immediate operand.
@ MO_ConstantPoolIndex
Address of indexed Constant in Constant Pool.
@ MO_GlobalAddress
Address of a global value.
@ MO_BlockAddress
Address of a basic block.
@ MO_JumpTableIndex
Address of indexed Jump Table for switch.
static MachineOperand CreateReg(Register Reg, bool isDef, bool isImp=false, bool isKill=false, bool isDead=false, bool isUndef=false, bool isEarlyClobber=false, unsigned SubReg=0, bool isDebug=false, bool isInternalRead=false, bool isRenamable=false)
static MachineOperand CreateTargetIndex(unsigned Idx, int64_t Offset, unsigned TargetFlags=0)
static MachineOperand CreateMBB(MachineBasicBlock *MBB, unsigned TargetFlags=0)
int64_t getOffset() const
Return the offset from the symbol in this operand.
static MachineOperand CreateIntrinsicID(Intrinsic::ID ID)
static MachineOperand CreateFI(int Idx)
Holds all the information related to register banks.
Wrapper class representing virtual and physical registers.
Definition: Register.h:19
constexpr bool isPhysical() const
Return true if the specified register number is in the physical register namespace.
Definition: Register.h:95
TargetInstrInfo - Interface to description of machine instruction set.
TargetRegisterInfo base class - We assume that the target defines a static array of TargetRegisterDes...
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
@ Implicit
Not emitted register (e.g. carry, or temporary result).
@ Debug
Register 'use' is for debugging purpose.
@ Dead
Unused definition.
@ Renamable
Register that may be renamed.
@ Define
Register definition.
@ InternalRead
Register reads a value that is defined inside the same instruction or bundle.
@ Kill
The last use of a register.
@ Undef
Value of the register doesn't matter.
@ EarlyClobber
Register definition happens before uses.
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
@ Offset
Definition: DWP.cpp:480
MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, const MCInstrDesc &MCID)
Builder interface. Specify how to create the initial instruction itself.
void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg)
Update a DBG_VALUE whose value has been spilled to FrameIndex.
bool constrainSelectedInstRegOperands(MachineInstr &I, const TargetInstrInfo &TII, const TargetRegisterInfo &TRI, const RegisterBankInfo &RBI)
Mutate the newly-selected instruction I to constrain its (possibly generic) virtual register operands...
Definition: Utils.cpp:155
unsigned getDeadRegState(bool B)
unsigned getImplRegState(bool B)
MachineBasicBlock::instr_iterator getBundleEnd(MachineBasicBlock::instr_iterator I)
Returns an iterator pointing beyond the bundle containing I.
unsigned getInternalReadRegState(bool B)
unsigned getDebugRegState(bool B)
unsigned getUndefRegState(bool B)
unsigned getRegState(const MachineOperand &RegOp)
Get all register state flags from machine operand RegOp.
unsigned getDefRegState(bool B)
unsigned getKillRegState(bool B)
unsigned getRenamableRegState(bool B)
OutputIt move(R &&Range, OutputIt Out)
Provide wrappers to std::move which take ranges instead of having to pass begin/end explicitly.
Definition: STLExtras.h:1856
MachineInstr * buildDbgValueForSpill(MachineBasicBlock &BB, MachineBasicBlock::iterator I, const MachineInstr &Orig, int FrameIndex, Register SpillReg)
Clone a DBG_VALUE whose value has been spilled to FrameIndex.
Implement std::hash so that hash_code can be used in STL containers.
Definition: BitVector.h:858