LLVM API Documentation
00001 //===- JumpThreading.cpp - Thread control through conditional blocks ------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file implements the Jump Threading pass. 00011 // 00012 //===----------------------------------------------------------------------===// 00013 00014 #define DEBUG_TYPE "jump-threading" 00015 #include "llvm/Transforms/Scalar.h" 00016 #include "llvm/ADT/DenseMap.h" 00017 #include "llvm/ADT/DenseSet.h" 00018 #include "llvm/ADT/STLExtras.h" 00019 #include "llvm/ADT/SmallPtrSet.h" 00020 #include "llvm/ADT/SmallSet.h" 00021 #include "llvm/ADT/Statistic.h" 00022 #include "llvm/Analysis/ConstantFolding.h" 00023 #include "llvm/Analysis/InstructionSimplify.h" 00024 #include "llvm/Analysis/LazyValueInfo.h" 00025 #include "llvm/Analysis/Loads.h" 00026 #include "llvm/IR/DataLayout.h" 00027 #include "llvm/IR/IntrinsicInst.h" 00028 #include "llvm/IR/LLVMContext.h" 00029 #include "llvm/Pass.h" 00030 #include "llvm/Support/CommandLine.h" 00031 #include "llvm/Support/Debug.h" 00032 #include "llvm/Support/ValueHandle.h" 00033 #include "llvm/Support/raw_ostream.h" 00034 #include "llvm/Target/TargetLibraryInfo.h" 00035 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 00036 #include "llvm/Transforms/Utils/Local.h" 00037 #include "llvm/Transforms/Utils/SSAUpdater.h" 00038 using namespace llvm; 00039 00040 STATISTIC(NumThreads, "Number of jumps threaded"); 00041 STATISTIC(NumFolds, "Number of terminators folded"); 00042 STATISTIC(NumDupes, "Number of branch blocks duplicated to eliminate phi"); 00043 00044 static cl::opt<unsigned> 00045 Threshold("jump-threading-threshold", 00046 cl::desc("Max block size to duplicate for jump threading"), 00047 cl::init(6), cl::Hidden); 00048 00049 namespace { 00050 // These are at global scope so static functions can use them too. 00051 typedef SmallVectorImpl<std::pair<Constant*, BasicBlock*> > PredValueInfo; 00052 typedef SmallVector<std::pair<Constant*, BasicBlock*>, 8> PredValueInfoTy; 00053 00054 // This is used to keep track of what kind of constant we're currently hoping 00055 // to find. 00056 enum ConstantPreference { 00057 WantInteger, 00058 WantBlockAddress 00059 }; 00060 00061 /// This pass performs 'jump threading', which looks at blocks that have 00062 /// multiple predecessors and multiple successors. If one or more of the 00063 /// predecessors of the block can be proven to always jump to one of the 00064 /// successors, we forward the edge from the predecessor to the successor by 00065 /// duplicating the contents of this block. 00066 /// 00067 /// An example of when this can occur is code like this: 00068 /// 00069 /// if () { ... 00070 /// X = 4; 00071 /// } 00072 /// if (X < 3) { 00073 /// 00074 /// In this case, the unconditional branch at the end of the first if can be 00075 /// revectored to the false side of the second if. 00076 /// 00077 class JumpThreading : public FunctionPass { 00078 DataLayout *TD; 00079 TargetLibraryInfo *TLI; 00080 LazyValueInfo *LVI; 00081 #ifdef NDEBUG 00082 SmallPtrSet<BasicBlock*, 16> LoopHeaders; 00083 #else 00084 SmallSet<AssertingVH<BasicBlock>, 16> LoopHeaders; 00085 #endif 00086 DenseSet<std::pair<Value*, BasicBlock*> > RecursionSet; 00087 00088 // RAII helper for updating the recursion stack. 00089 struct RecursionSetRemover { 00090 DenseSet<std::pair<Value*, BasicBlock*> > &TheSet; 00091 std::pair<Value*, BasicBlock*> ThePair; 00092 00093 RecursionSetRemover(DenseSet<std::pair<Value*, BasicBlock*> > &S, 00094 std::pair<Value*, BasicBlock*> P) 00095 : TheSet(S), ThePair(P) { } 00096 00097 ~RecursionSetRemover() { 00098 TheSet.erase(ThePair); 00099 } 00100 }; 00101 public: 00102 static char ID; // Pass identification 00103 JumpThreading() : FunctionPass(ID) { 00104 initializeJumpThreadingPass(*PassRegistry::getPassRegistry()); 00105 } 00106 00107 bool runOnFunction(Function &F); 00108 00109 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 00110 AU.addRequired<LazyValueInfo>(); 00111 AU.addPreserved<LazyValueInfo>(); 00112 AU.addRequired<TargetLibraryInfo>(); 00113 } 00114 00115 void FindLoopHeaders(Function &F); 00116 bool ProcessBlock(BasicBlock *BB); 00117 bool ThreadEdge(BasicBlock *BB, const SmallVectorImpl<BasicBlock*> &PredBBs, 00118 BasicBlock *SuccBB); 00119 bool DuplicateCondBranchOnPHIIntoPred(BasicBlock *BB, 00120 const SmallVectorImpl<BasicBlock *> &PredBBs); 00121 00122 bool ComputeValueKnownInPredecessors(Value *V, BasicBlock *BB, 00123 PredValueInfo &Result, 00124 ConstantPreference Preference); 00125 bool ProcessThreadableEdges(Value *Cond, BasicBlock *BB, 00126 ConstantPreference Preference); 00127 00128 bool ProcessBranchOnPHI(PHINode *PN); 00129 bool ProcessBranchOnXOR(BinaryOperator *BO); 00130 00131 bool SimplifyPartiallyRedundantLoad(LoadInst *LI); 00132 }; 00133 } 00134 00135 char JumpThreading::ID = 0; 00136 INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading", 00137 "Jump Threading", false, false) 00138 INITIALIZE_PASS_DEPENDENCY(LazyValueInfo) 00139 INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo) 00140 INITIALIZE_PASS_END(JumpThreading, "jump-threading", 00141 "Jump Threading", false, false) 00142 00143 // Public interface to the Jump Threading pass 00144 FunctionPass *llvm::createJumpThreadingPass() { return new JumpThreading(); } 00145 00146 /// runOnFunction - Top level algorithm. 00147 /// 00148 bool JumpThreading::runOnFunction(Function &F) { 00149 DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n"); 00150 TD = getAnalysisIfAvailable<DataLayout>(); 00151 TLI = &getAnalysis<TargetLibraryInfo>(); 00152 LVI = &getAnalysis<LazyValueInfo>(); 00153 00154 FindLoopHeaders(F); 00155 00156 bool Changed, EverChanged = false; 00157 do { 00158 Changed = false; 00159 for (Function::iterator I = F.begin(), E = F.end(); I != E;) { 00160 BasicBlock *BB = I; 00161 // Thread all of the branches we can over this block. 00162 while (ProcessBlock(BB)) 00163 Changed = true; 00164 00165 ++I; 00166 00167 // If the block is trivially dead, zap it. This eliminates the successor 00168 // edges which simplifies the CFG. 00169 if (pred_begin(BB) == pred_end(BB) && 00170 BB != &BB->getParent()->getEntryBlock()) { 00171 DEBUG(dbgs() << " JT: Deleting dead block '" << BB->getName() 00172 << "' with terminator: " << *BB->getTerminator() << '\n'); 00173 LoopHeaders.erase(BB); 00174 LVI->eraseBlock(BB); 00175 DeleteDeadBlock(BB); 00176 Changed = true; 00177 continue; 00178 } 00179 00180 BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()); 00181 00182 // Can't thread an unconditional jump, but if the block is "almost 00183 // empty", we can replace uses of it with uses of the successor and make 00184 // this dead. 00185 if (BI && BI->isUnconditional() && 00186 BB != &BB->getParent()->getEntryBlock() && 00187 // If the terminator is the only non-phi instruction, try to nuke it. 00188 BB->getFirstNonPHIOrDbg()->isTerminator()) { 00189 // Since TryToSimplifyUncondBranchFromEmptyBlock may delete the 00190 // block, we have to make sure it isn't in the LoopHeaders set. We 00191 // reinsert afterward if needed. 00192 bool ErasedFromLoopHeaders = LoopHeaders.erase(BB); 00193 BasicBlock *Succ = BI->getSuccessor(0); 00194 00195 // FIXME: It is always conservatively correct to drop the info 00196 // for a block even if it doesn't get erased. This isn't totally 00197 // awesome, but it allows us to use AssertingVH to prevent nasty 00198 // dangling pointer issues within LazyValueInfo. 00199 LVI->eraseBlock(BB); 00200 if (TryToSimplifyUncondBranchFromEmptyBlock(BB)) { 00201 Changed = true; 00202 // If we deleted BB and BB was the header of a loop, then the 00203 // successor is now the header of the loop. 00204 BB = Succ; 00205 } 00206 00207 if (ErasedFromLoopHeaders) 00208 LoopHeaders.insert(BB); 00209 } 00210 } 00211 EverChanged |= Changed; 00212 } while (Changed); 00213 00214 LoopHeaders.clear(); 00215 return EverChanged; 00216 } 00217 00218 /// getJumpThreadDuplicationCost - Return the cost of duplicating this block to 00219 /// thread across it. Stop scanning the block when passing the threshold. 00220 static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB, 00221 unsigned Threshold) { 00222 /// Ignore PHI nodes, these will be flattened when duplication happens. 00223 BasicBlock::const_iterator I = BB->getFirstNonPHI(); 00224 00225 // FIXME: THREADING will delete values that are just used to compute the 00226 // branch, so they shouldn't count against the duplication cost. 00227 00228 // Sum up the cost of each instruction until we get to the terminator. Don't 00229 // include the terminator because the copy won't include it. 00230 unsigned Size = 0; 00231 for (; !isa<TerminatorInst>(I); ++I) { 00232 00233 // Stop scanning the block if we've reached the threshold. 00234 if (Size > Threshold) 00235 return Size; 00236 00237 // Debugger intrinsics don't incur code size. 00238 if (isa<DbgInfoIntrinsic>(I)) continue; 00239 00240 // If this is a pointer->pointer bitcast, it is free. 00241 if (isa<BitCastInst>(I) && I->getType()->isPointerTy()) 00242 continue; 00243 00244 // All other instructions count for at least one unit. 00245 ++Size; 00246 00247 // Calls are more expensive. If they are non-intrinsic calls, we model them 00248 // as having cost of 4. If they are a non-vector intrinsic, we model them 00249 // as having cost of 2 total, and if they are a vector intrinsic, we model 00250 // them as having cost 1. 00251 if (const CallInst *CI = dyn_cast<CallInst>(I)) { 00252 if (CI->hasFnAttr(Attribute::NoDuplicate)) 00253 // Blocks with NoDuplicate are modelled as having infinite cost, so they 00254 // are never duplicated. 00255 return ~0U; 00256 else if (!isa<IntrinsicInst>(CI)) 00257 Size += 3; 00258 else if (!CI->getType()->isVectorTy()) 00259 Size += 1; 00260 } 00261 } 00262 00263 // Threading through a switch statement is particularly profitable. If this 00264 // block ends in a switch, decrease its cost to make it more likely to happen. 00265 if (isa<SwitchInst>(I)) 00266 Size = Size > 6 ? Size-6 : 0; 00267 00268 // The same holds for indirect branches, but slightly more so. 00269 if (isa<IndirectBrInst>(I)) 00270 Size = Size > 8 ? Size-8 : 0; 00271 00272 return Size; 00273 } 00274 00275 /// FindLoopHeaders - We do not want jump threading to turn proper loop 00276 /// structures into irreducible loops. Doing this breaks up the loop nesting 00277 /// hierarchy and pessimizes later transformations. To prevent this from 00278 /// happening, we first have to find the loop headers. Here we approximate this 00279 /// by finding targets of backedges in the CFG. 00280 /// 00281 /// Note that there definitely are cases when we want to allow threading of 00282 /// edges across a loop header. For example, threading a jump from outside the 00283 /// loop (the preheader) to an exit block of the loop is definitely profitable. 00284 /// It is also almost always profitable to thread backedges from within the loop 00285 /// to exit blocks, and is often profitable to thread backedges to other blocks 00286 /// within the loop (forming a nested loop). This simple analysis is not rich 00287 /// enough to track all of these properties and keep it up-to-date as the CFG 00288 /// mutates, so we don't allow any of these transformations. 00289 /// 00290 void JumpThreading::FindLoopHeaders(Function &F) { 00291 SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges; 00292 FindFunctionBackedges(F, Edges); 00293 00294 for (unsigned i = 0, e = Edges.size(); i != e; ++i) 00295 LoopHeaders.insert(const_cast<BasicBlock*>(Edges[i].second)); 00296 } 00297 00298 /// getKnownConstant - Helper method to determine if we can thread over a 00299 /// terminator with the given value as its condition, and if so what value to 00300 /// use for that. What kind of value this is depends on whether we want an 00301 /// integer or a block address, but an undef is always accepted. 00302 /// Returns null if Val is null or not an appropriate constant. 00303 static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) { 00304 if (!Val) 00305 return 0; 00306 00307 // Undef is "known" enough. 00308 if (UndefValue *U = dyn_cast<UndefValue>(Val)) 00309 return U; 00310 00311 if (Preference == WantBlockAddress) 00312 return dyn_cast<BlockAddress>(Val->stripPointerCasts()); 00313 00314 return dyn_cast<ConstantInt>(Val); 00315 } 00316 00317 /// ComputeValueKnownInPredecessors - Given a basic block BB and a value V, see 00318 /// if we can infer that the value is a known ConstantInt/BlockAddress or undef 00319 /// in any of our predecessors. If so, return the known list of value and pred 00320 /// BB in the result vector. 00321 /// 00322 /// This returns true if there were any known values. 00323 /// 00324 bool JumpThreading:: 00325 ComputeValueKnownInPredecessors(Value *V, BasicBlock *BB, PredValueInfo &Result, 00326 ConstantPreference Preference) { 00327 // This method walks up use-def chains recursively. Because of this, we could 00328 // get into an infinite loop going around loops in the use-def chain. To 00329 // prevent this, keep track of what (value, block) pairs we've already visited 00330 // and terminate the search if we loop back to them 00331 if (!RecursionSet.insert(std::make_pair(V, BB)).second) 00332 return false; 00333 00334 // An RAII help to remove this pair from the recursion set once the recursion 00335 // stack pops back out again. 00336 RecursionSetRemover remover(RecursionSet, std::make_pair(V, BB)); 00337 00338 // If V is a constant, then it is known in all predecessors. 00339 if (Constant *KC = getKnownConstant(V, Preference)) { 00340 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) 00341 Result.push_back(std::make_pair(KC, *PI)); 00342 00343 return true; 00344 } 00345 00346 // If V is a non-instruction value, or an instruction in a different block, 00347 // then it can't be derived from a PHI. 00348 Instruction *I = dyn_cast<Instruction>(V); 00349 if (I == 0 || I->getParent() != BB) { 00350 00351 // Okay, if this is a live-in value, see if it has a known value at the end 00352 // of any of our predecessors. 00353 // 00354 // FIXME: This should be an edge property, not a block end property. 00355 /// TODO: Per PR2563, we could infer value range information about a 00356 /// predecessor based on its terminator. 00357 // 00358 // FIXME: change this to use the more-rich 'getPredicateOnEdge' method if 00359 // "I" is a non-local compare-with-a-constant instruction. This would be 00360 // able to handle value inequalities better, for example if the compare is 00361 // "X < 4" and "X < 3" is known true but "X < 4" itself is not available. 00362 // Perhaps getConstantOnEdge should be smart enough to do this? 00363 00364 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) { 00365 BasicBlock *P = *PI; 00366 // If the value is known by LazyValueInfo to be a constant in a 00367 // predecessor, use that information to try to thread this block. 00368 Constant *PredCst = LVI->getConstantOnEdge(V, P, BB); 00369 if (Constant *KC = getKnownConstant(PredCst, Preference)) 00370 Result.push_back(std::make_pair(KC, P)); 00371 } 00372 00373 return !Result.empty(); 00374 } 00375 00376 /// If I is a PHI node, then we know the incoming values for any constants. 00377 if (PHINode *PN = dyn_cast<PHINode>(I)) { 00378 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 00379 Value *InVal = PN->getIncomingValue(i); 00380 if (Constant *KC = getKnownConstant(InVal, Preference)) { 00381 Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i))); 00382 } else { 00383 Constant *CI = LVI->getConstantOnEdge(InVal, 00384 PN->getIncomingBlock(i), BB); 00385 if (Constant *KC = getKnownConstant(CI, Preference)) 00386 Result.push_back(std::make_pair(KC, PN->getIncomingBlock(i))); 00387 } 00388 } 00389 00390 return !Result.empty(); 00391 } 00392 00393 PredValueInfoTy LHSVals, RHSVals; 00394 00395 // Handle some boolean conditions. 00396 if (I->getType()->getPrimitiveSizeInBits() == 1) { 00397 assert(Preference == WantInteger && "One-bit non-integer type?"); 00398 // X | true -> true 00399 // X & false -> false 00400 if (I->getOpcode() == Instruction::Or || 00401 I->getOpcode() == Instruction::And) { 00402 ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals, 00403 WantInteger); 00404 ComputeValueKnownInPredecessors(I->getOperand(1), BB, RHSVals, 00405 WantInteger); 00406 00407 if (LHSVals.empty() && RHSVals.empty()) 00408 return false; 00409 00410 ConstantInt *InterestingVal; 00411 if (I->getOpcode() == Instruction::Or) 00412 InterestingVal = ConstantInt::getTrue(I->getContext()); 00413 else 00414 InterestingVal = ConstantInt::getFalse(I->getContext()); 00415 00416 SmallPtrSet<BasicBlock*, 4> LHSKnownBBs; 00417 00418 // Scan for the sentinel. If we find an undef, force it to the 00419 // interesting value: x|undef -> true and x&undef -> false. 00420 for (unsigned i = 0, e = LHSVals.size(); i != e; ++i) 00421 if (LHSVals[i].first == InterestingVal || 00422 isa<UndefValue>(LHSVals[i].first)) { 00423 Result.push_back(LHSVals[i]); 00424 Result.back().first = InterestingVal; 00425 LHSKnownBBs.insert(LHSVals[i].second); 00426 } 00427 for (unsigned i = 0, e = RHSVals.size(); i != e; ++i) 00428 if (RHSVals[i].first == InterestingVal || 00429 isa<UndefValue>(RHSVals[i].first)) { 00430 // If we already inferred a value for this block on the LHS, don't 00431 // re-add it. 00432 if (!LHSKnownBBs.count(RHSVals[i].second)) { 00433 Result.push_back(RHSVals[i]); 00434 Result.back().first = InterestingVal; 00435 } 00436 } 00437 00438 return !Result.empty(); 00439 } 00440 00441 // Handle the NOT form of XOR. 00442 if (I->getOpcode() == Instruction::Xor && 00443 isa<ConstantInt>(I->getOperand(1)) && 00444 cast<ConstantInt>(I->getOperand(1))->isOne()) { 00445 ComputeValueKnownInPredecessors(I->getOperand(0), BB, Result, 00446 WantInteger); 00447 if (Result.empty()) 00448 return false; 00449 00450 // Invert the known values. 00451 for (unsigned i = 0, e = Result.size(); i != e; ++i) 00452 Result[i].first = ConstantExpr::getNot(Result[i].first); 00453 00454 return true; 00455 } 00456 00457 // Try to simplify some other binary operator values. 00458 } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) { 00459 assert(Preference != WantBlockAddress 00460 && "A binary operator creating a block address?"); 00461 if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) { 00462 PredValueInfoTy LHSVals; 00463 ComputeValueKnownInPredecessors(BO->getOperand(0), BB, LHSVals, 00464 WantInteger); 00465 00466 // Try to use constant folding to simplify the binary operator. 00467 for (unsigned i = 0, e = LHSVals.size(); i != e; ++i) { 00468 Constant *V = LHSVals[i].first; 00469 Constant *Folded = ConstantExpr::get(BO->getOpcode(), V, CI); 00470 00471 if (Constant *KC = getKnownConstant(Folded, WantInteger)) 00472 Result.push_back(std::make_pair(KC, LHSVals[i].second)); 00473 } 00474 } 00475 00476 return !Result.empty(); 00477 } 00478 00479 // Handle compare with phi operand, where the PHI is defined in this block. 00480 if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) { 00481 assert(Preference == WantInteger && "Compares only produce integers"); 00482 PHINode *PN = dyn_cast<PHINode>(Cmp->getOperand(0)); 00483 if (PN && PN->getParent() == BB) { 00484 // We can do this simplification if any comparisons fold to true or false. 00485 // See if any do. 00486 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 00487 BasicBlock *PredBB = PN->getIncomingBlock(i); 00488 Value *LHS = PN->getIncomingValue(i); 00489 Value *RHS = Cmp->getOperand(1)->DoPHITranslation(BB, PredBB); 00490 00491 Value *Res = SimplifyCmpInst(Cmp->getPredicate(), LHS, RHS, TD); 00492 if (Res == 0) { 00493 if (!isa<Constant>(RHS)) 00494 continue; 00495 00496 LazyValueInfo::Tristate 00497 ResT = LVI->getPredicateOnEdge(Cmp->getPredicate(), LHS, 00498 cast<Constant>(RHS), PredBB, BB); 00499 if (ResT == LazyValueInfo::Unknown) 00500 continue; 00501 Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT); 00502 } 00503 00504 if (Constant *KC = getKnownConstant(Res, WantInteger)) 00505 Result.push_back(std::make_pair(KC, PredBB)); 00506 } 00507 00508 return !Result.empty(); 00509 } 00510 00511 00512 // If comparing a live-in value against a constant, see if we know the 00513 // live-in value on any predecessors. 00514 if (isa<Constant>(Cmp->getOperand(1)) && Cmp->getType()->isIntegerTy()) { 00515 if (!isa<Instruction>(Cmp->getOperand(0)) || 00516 cast<Instruction>(Cmp->getOperand(0))->getParent() != BB) { 00517 Constant *RHSCst = cast<Constant>(Cmp->getOperand(1)); 00518 00519 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB);PI != E; ++PI){ 00520 BasicBlock *P = *PI; 00521 // If the value is known by LazyValueInfo to be a constant in a 00522 // predecessor, use that information to try to thread this block. 00523 LazyValueInfo::Tristate Res = 00524 LVI->getPredicateOnEdge(Cmp->getPredicate(), Cmp->getOperand(0), 00525 RHSCst, P, BB); 00526 if (Res == LazyValueInfo::Unknown) 00527 continue; 00528 00529 Constant *ResC = ConstantInt::get(Cmp->getType(), Res); 00530 Result.push_back(std::make_pair(ResC, P)); 00531 } 00532 00533 return !Result.empty(); 00534 } 00535 00536 // Try to find a constant value for the LHS of a comparison, 00537 // and evaluate it statically if we can. 00538 if (Constant *CmpConst = dyn_cast<Constant>(Cmp->getOperand(1))) { 00539 PredValueInfoTy LHSVals; 00540 ComputeValueKnownInPredecessors(I->getOperand(0), BB, LHSVals, 00541 WantInteger); 00542 00543 for (unsigned i = 0, e = LHSVals.size(); i != e; ++i) { 00544 Constant *V = LHSVals[i].first; 00545 Constant *Folded = ConstantExpr::getCompare(Cmp->getPredicate(), 00546 V, CmpConst); 00547 if (Constant *KC = getKnownConstant(Folded, WantInteger)) 00548 Result.push_back(std::make_pair(KC, LHSVals[i].second)); 00549 } 00550 00551 return !Result.empty(); 00552 } 00553 } 00554 } 00555 00556 if (SelectInst *SI = dyn_cast<SelectInst>(I)) { 00557 // Handle select instructions where at least one operand is a known constant 00558 // and we can figure out the condition value for any predecessor block. 00559 Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference); 00560 Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference); 00561 PredValueInfoTy Conds; 00562 if ((TrueVal || FalseVal) && 00563 ComputeValueKnownInPredecessors(SI->getCondition(), BB, Conds, 00564 WantInteger)) { 00565 for (unsigned i = 0, e = Conds.size(); i != e; ++i) { 00566 Constant *Cond = Conds[i].first; 00567 00568 // Figure out what value to use for the condition. 00569 bool KnownCond; 00570 if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) { 00571 // A known boolean. 00572 KnownCond = CI->isOne(); 00573 } else { 00574 assert(isa<UndefValue>(Cond) && "Unexpected condition value"); 00575 // Either operand will do, so be sure to pick the one that's a known 00576 // constant. 00577 // FIXME: Do this more cleverly if both values are known constants? 00578 KnownCond = (TrueVal != 0); 00579 } 00580 00581 // See if the select has a known constant value for this predecessor. 00582 if (Constant *Val = KnownCond ? TrueVal : FalseVal) 00583 Result.push_back(std::make_pair(Val, Conds[i].second)); 00584 } 00585 00586 return !Result.empty(); 00587 } 00588 } 00589 00590 // If all else fails, see if LVI can figure out a constant value for us. 00591 Constant *CI = LVI->getConstant(V, BB); 00592 if (Constant *KC = getKnownConstant(CI, Preference)) { 00593 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) 00594 Result.push_back(std::make_pair(KC, *PI)); 00595 } 00596 00597 return !Result.empty(); 00598 } 00599 00600 00601 00602 /// GetBestDestForBranchOnUndef - If we determine that the specified block ends 00603 /// in an undefined jump, decide which block is best to revector to. 00604 /// 00605 /// Since we can pick an arbitrary destination, we pick the successor with the 00606 /// fewest predecessors. This should reduce the in-degree of the others. 00607 /// 00608 static unsigned GetBestDestForJumpOnUndef(BasicBlock *BB) { 00609 TerminatorInst *BBTerm = BB->getTerminator(); 00610 unsigned MinSucc = 0; 00611 BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc); 00612 // Compute the successor with the minimum number of predecessors. 00613 unsigned MinNumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB)); 00614 for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) { 00615 TestBB = BBTerm->getSuccessor(i); 00616 unsigned NumPreds = std::distance(pred_begin(TestBB), pred_end(TestBB)); 00617 if (NumPreds < MinNumPreds) { 00618 MinSucc = i; 00619 MinNumPreds = NumPreds; 00620 } 00621 } 00622 00623 return MinSucc; 00624 } 00625 00626 static bool hasAddressTakenAndUsed(BasicBlock *BB) { 00627 if (!BB->hasAddressTaken()) return false; 00628 00629 // If the block has its address taken, it may be a tree of dead constants 00630 // hanging off of it. These shouldn't keep the block alive. 00631 BlockAddress *BA = BlockAddress::get(BB); 00632 BA->removeDeadConstantUsers(); 00633 return !BA->use_empty(); 00634 } 00635 00636 /// ProcessBlock - If there are any predecessors whose control can be threaded 00637 /// through to a successor, transform them now. 00638 bool JumpThreading::ProcessBlock(BasicBlock *BB) { 00639 // If the block is trivially dead, just return and let the caller nuke it. 00640 // This simplifies other transformations. 00641 if (pred_begin(BB) == pred_end(BB) && 00642 BB != &BB->getParent()->getEntryBlock()) 00643 return false; 00644 00645 // If this block has a single predecessor, and if that pred has a single 00646 // successor, merge the blocks. This encourages recursive jump threading 00647 // because now the condition in this block can be threaded through 00648 // predecessors of our predecessor block. 00649 if (BasicBlock *SinglePred = BB->getSinglePredecessor()) { 00650 if (SinglePred->getTerminator()->getNumSuccessors() == 1 && 00651 SinglePred != BB && !hasAddressTakenAndUsed(BB)) { 00652 // If SinglePred was a loop header, BB becomes one. 00653 if (LoopHeaders.erase(SinglePred)) 00654 LoopHeaders.insert(BB); 00655 00656 // Remember if SinglePred was the entry block of the function. If so, we 00657 // will need to move BB back to the entry position. 00658 bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock(); 00659 LVI->eraseBlock(SinglePred); 00660 MergeBasicBlockIntoOnlyPred(BB); 00661 00662 if (isEntry && BB != &BB->getParent()->getEntryBlock()) 00663 BB->moveBefore(&BB->getParent()->getEntryBlock()); 00664 return true; 00665 } 00666 } 00667 00668 // What kind of constant we're looking for. 00669 ConstantPreference Preference = WantInteger; 00670 00671 // Look to see if the terminator is a conditional branch, switch or indirect 00672 // branch, if not we can't thread it. 00673 Value *Condition; 00674 Instruction *Terminator = BB->getTerminator(); 00675 if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) { 00676 // Can't thread an unconditional jump. 00677 if (BI->isUnconditional()) return false; 00678 Condition = BI->getCondition(); 00679 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) { 00680 Condition = SI->getCondition(); 00681 } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) { 00682 // Can't thread indirect branch with no successors. 00683 if (IB->getNumSuccessors() == 0) return false; 00684 Condition = IB->getAddress()->stripPointerCasts(); 00685 Preference = WantBlockAddress; 00686 } else { 00687 return false; // Must be an invoke. 00688 } 00689 00690 // Run constant folding to see if we can reduce the condition to a simple 00691 // constant. 00692 if (Instruction *I = dyn_cast<Instruction>(Condition)) { 00693 Value *SimpleVal = ConstantFoldInstruction(I, TD, TLI); 00694 if (SimpleVal) { 00695 I->replaceAllUsesWith(SimpleVal); 00696 I->eraseFromParent(); 00697 Condition = SimpleVal; 00698 } 00699 } 00700 00701 // If the terminator is branching on an undef, we can pick any of the 00702 // successors to branch to. Let GetBestDestForJumpOnUndef decide. 00703 if (isa<UndefValue>(Condition)) { 00704 unsigned BestSucc = GetBestDestForJumpOnUndef(BB); 00705 00706 // Fold the branch/switch. 00707 TerminatorInst *BBTerm = BB->getTerminator(); 00708 for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) { 00709 if (i == BestSucc) continue; 00710 BBTerm->getSuccessor(i)->removePredecessor(BB, true); 00711 } 00712 00713 DEBUG(dbgs() << " In block '" << BB->getName() 00714 << "' folding undef terminator: " << *BBTerm << '\n'); 00715 BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm); 00716 BBTerm->eraseFromParent(); 00717 return true; 00718 } 00719 00720 // If the terminator of this block is branching on a constant, simplify the 00721 // terminator to an unconditional branch. This can occur due to threading in 00722 // other blocks. 00723 if (getKnownConstant(Condition, Preference)) { 00724 DEBUG(dbgs() << " In block '" << BB->getName() 00725 << "' folding terminator: " << *BB->getTerminator() << '\n'); 00726 ++NumFolds; 00727 ConstantFoldTerminator(BB, true); 00728 return true; 00729 } 00730 00731 Instruction *CondInst = dyn_cast<Instruction>(Condition); 00732 00733 // All the rest of our checks depend on the condition being an instruction. 00734 if (CondInst == 0) { 00735 // FIXME: Unify this with code below. 00736 if (ProcessThreadableEdges(Condition, BB, Preference)) 00737 return true; 00738 return false; 00739 } 00740 00741 00742 if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondInst)) { 00743 // For a comparison where the LHS is outside this block, it's possible 00744 // that we've branched on it before. Used LVI to see if we can simplify 00745 // the branch based on that. 00746 BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); 00747 Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1)); 00748 pred_iterator PI = pred_begin(BB), PE = pred_end(BB); 00749 if (CondBr && CondConst && CondBr->isConditional() && PI != PE && 00750 (!isa<Instruction>(CondCmp->getOperand(0)) || 00751 cast<Instruction>(CondCmp->getOperand(0))->getParent() != BB)) { 00752 // For predecessor edge, determine if the comparison is true or false 00753 // on that edge. If they're all true or all false, we can simplify the 00754 // branch. 00755 // FIXME: We could handle mixed true/false by duplicating code. 00756 LazyValueInfo::Tristate Baseline = 00757 LVI->getPredicateOnEdge(CondCmp->getPredicate(), CondCmp->getOperand(0), 00758 CondConst, *PI, BB); 00759 if (Baseline != LazyValueInfo::Unknown) { 00760 // Check that all remaining incoming values match the first one. 00761 while (++PI != PE) { 00762 LazyValueInfo::Tristate Ret = 00763 LVI->getPredicateOnEdge(CondCmp->getPredicate(), 00764 CondCmp->getOperand(0), CondConst, *PI, BB); 00765 if (Ret != Baseline) break; 00766 } 00767 00768 // If we terminated early, then one of the values didn't match. 00769 if (PI == PE) { 00770 unsigned ToRemove = Baseline == LazyValueInfo::True ? 1 : 0; 00771 unsigned ToKeep = Baseline == LazyValueInfo::True ? 0 : 1; 00772 CondBr->getSuccessor(ToRemove)->removePredecessor(BB, true); 00773 BranchInst::Create(CondBr->getSuccessor(ToKeep), CondBr); 00774 CondBr->eraseFromParent(); 00775 return true; 00776 } 00777 } 00778 } 00779 } 00780 00781 // Check for some cases that are worth simplifying. Right now we want to look 00782 // for loads that are used by a switch or by the condition for the branch. If 00783 // we see one, check to see if it's partially redundant. If so, insert a PHI 00784 // which can then be used to thread the values. 00785 // 00786 Value *SimplifyValue = CondInst; 00787 if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue)) 00788 if (isa<Constant>(CondCmp->getOperand(1))) 00789 SimplifyValue = CondCmp->getOperand(0); 00790 00791 // TODO: There are other places where load PRE would be profitable, such as 00792 // more complex comparisons. 00793 if (LoadInst *LI = dyn_cast<LoadInst>(SimplifyValue)) 00794 if (SimplifyPartiallyRedundantLoad(LI)) 00795 return true; 00796 00797 00798 // Handle a variety of cases where we are branching on something derived from 00799 // a PHI node in the current block. If we can prove that any predecessors 00800 // compute a predictable value based on a PHI node, thread those predecessors. 00801 // 00802 if (ProcessThreadableEdges(CondInst, BB, Preference)) 00803 return true; 00804 00805 // If this is an otherwise-unfoldable branch on a phi node in the current 00806 // block, see if we can simplify. 00807 if (PHINode *PN = dyn_cast<PHINode>(CondInst)) 00808 if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator())) 00809 return ProcessBranchOnPHI(PN); 00810 00811 00812 // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify. 00813 if (CondInst->getOpcode() == Instruction::Xor && 00814 CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator())) 00815 return ProcessBranchOnXOR(cast<BinaryOperator>(CondInst)); 00816 00817 00818 // TODO: If we have: "br (X > 0)" and we have a predecessor where we know 00819 // "(X == 4)", thread through this block. 00820 00821 return false; 00822 } 00823 00824 00825 /// SimplifyPartiallyRedundantLoad - If LI is an obviously partially redundant 00826 /// load instruction, eliminate it by replacing it with a PHI node. This is an 00827 /// important optimization that encourages jump threading, and needs to be run 00828 /// interlaced with other jump threading tasks. 00829 bool JumpThreading::SimplifyPartiallyRedundantLoad(LoadInst *LI) { 00830 // Don't hack volatile/atomic loads. 00831 if (!LI->isSimple()) return false; 00832 00833 // If the load is defined in a block with exactly one predecessor, it can't be 00834 // partially redundant. 00835 BasicBlock *LoadBB = LI->getParent(); 00836 if (LoadBB->getSinglePredecessor()) 00837 return false; 00838 00839 Value *LoadedPtr = LI->getOperand(0); 00840 00841 // If the loaded operand is defined in the LoadBB, it can't be available. 00842 // TODO: Could do simple PHI translation, that would be fun :) 00843 if (Instruction *PtrOp = dyn_cast<Instruction>(LoadedPtr)) 00844 if (PtrOp->getParent() == LoadBB) 00845 return false; 00846 00847 // Scan a few instructions up from the load, to see if it is obviously live at 00848 // the entry to its block. 00849 BasicBlock::iterator BBIt = LI; 00850 00851 if (Value *AvailableVal = 00852 FindAvailableLoadedValue(LoadedPtr, LoadBB, BBIt, 6)) { 00853 // If the value if the load is locally available within the block, just use 00854 // it. This frequently occurs for reg2mem'd allocas. 00855 //cerr << "LOAD ELIMINATED:\n" << *BBIt << *LI << "\n"; 00856 00857 // If the returned value is the load itself, replace with an undef. This can 00858 // only happen in dead loops. 00859 if (AvailableVal == LI) AvailableVal = UndefValue::get(LI->getType()); 00860 LI->replaceAllUsesWith(AvailableVal); 00861 LI->eraseFromParent(); 00862 return true; 00863 } 00864 00865 // Otherwise, if we scanned the whole block and got to the top of the block, 00866 // we know the block is locally transparent to the load. If not, something 00867 // might clobber its value. 00868 if (BBIt != LoadBB->begin()) 00869 return false; 00870 00871 // If all of the loads and stores that feed the value have the same TBAA tag, 00872 // then we can propagate it onto any newly inserted loads. 00873 MDNode *TBAATag = LI->getMetadata(LLVMContext::MD_tbaa); 00874 00875 SmallPtrSet<BasicBlock*, 8> PredsScanned; 00876 typedef SmallVector<std::pair<BasicBlock*, Value*>, 8> AvailablePredsTy; 00877 AvailablePredsTy AvailablePreds; 00878 BasicBlock *OneUnavailablePred = 0; 00879 00880 // If we got here, the loaded value is transparent through to the start of the 00881 // block. Check to see if it is available in any of the predecessor blocks. 00882 for (pred_iterator PI = pred_begin(LoadBB), PE = pred_end(LoadBB); 00883 PI != PE; ++PI) { 00884 BasicBlock *PredBB = *PI; 00885 00886 // If we already scanned this predecessor, skip it. 00887 if (!PredsScanned.insert(PredBB)) 00888 continue; 00889 00890 // Scan the predecessor to see if the value is available in the pred. 00891 BBIt = PredBB->end(); 00892 MDNode *ThisTBAATag = 0; 00893 Value *PredAvailable = FindAvailableLoadedValue(LoadedPtr, PredBB, BBIt, 6, 00894 0, &ThisTBAATag); 00895 if (!PredAvailable) { 00896 OneUnavailablePred = PredBB; 00897 continue; 00898 } 00899 00900 // If tbaa tags disagree or are not present, forget about them. 00901 if (TBAATag != ThisTBAATag) TBAATag = 0; 00902 00903 // If so, this load is partially redundant. Remember this info so that we 00904 // can create a PHI node. 00905 AvailablePreds.push_back(std::make_pair(PredBB, PredAvailable)); 00906 } 00907 00908 // If the loaded value isn't available in any predecessor, it isn't partially 00909 // redundant. 00910 if (AvailablePreds.empty()) return false; 00911 00912 // Okay, the loaded value is available in at least one (and maybe all!) 00913 // predecessors. If the value is unavailable in more than one unique 00914 // predecessor, we want to insert a merge block for those common predecessors. 00915 // This ensures that we only have to insert one reload, thus not increasing 00916 // code size. 00917 BasicBlock *UnavailablePred = 0; 00918 00919 // If there is exactly one predecessor where the value is unavailable, the 00920 // already computed 'OneUnavailablePred' block is it. If it ends in an 00921 // unconditional branch, we know that it isn't a critical edge. 00922 if (PredsScanned.size() == AvailablePreds.size()+1 && 00923 OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) { 00924 UnavailablePred = OneUnavailablePred; 00925 } else if (PredsScanned.size() != AvailablePreds.size()) { 00926 // Otherwise, we had multiple unavailable predecessors or we had a critical 00927 // edge from the one. 00928 SmallVector<BasicBlock*, 8> PredsToSplit; 00929 SmallPtrSet<BasicBlock*, 8> AvailablePredSet; 00930 00931 for (unsigned i = 0, e = AvailablePreds.size(); i != e; ++i) 00932 AvailablePredSet.insert(AvailablePreds[i].first); 00933 00934 // Add all the unavailable predecessors to the PredsToSplit list. 00935 for (pred_iterator PI = pred_begin(LoadBB), PE = pred_end(LoadBB); 00936 PI != PE; ++PI) { 00937 BasicBlock *P = *PI; 00938 // If the predecessor is an indirect goto, we can't split the edge. 00939 if (isa<IndirectBrInst>(P->getTerminator())) 00940 return false; 00941 00942 if (!AvailablePredSet.count(P)) 00943 PredsToSplit.push_back(P); 00944 } 00945 00946 // Split them out to their own block. 00947 UnavailablePred = 00948 SplitBlockPredecessors(LoadBB, PredsToSplit, "thread-pre-split", this); 00949 } 00950 00951 // If the value isn't available in all predecessors, then there will be 00952 // exactly one where it isn't available. Insert a load on that edge and add 00953 // it to the AvailablePreds list. 00954 if (UnavailablePred) { 00955 assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 && 00956 "Can't handle critical edge here!"); 00957 LoadInst *NewVal = new LoadInst(LoadedPtr, LI->getName()+".pr", false, 00958 LI->getAlignment(), 00959 UnavailablePred->getTerminator()); 00960 NewVal->setDebugLoc(LI->getDebugLoc()); 00961 if (TBAATag) 00962 NewVal->setMetadata(LLVMContext::MD_tbaa, TBAATag); 00963 00964 AvailablePreds.push_back(std::make_pair(UnavailablePred, NewVal)); 00965 } 00966 00967 // Now we know that each predecessor of this block has a value in 00968 // AvailablePreds, sort them for efficient access as we're walking the preds. 00969 array_pod_sort(AvailablePreds.begin(), AvailablePreds.end()); 00970 00971 // Create a PHI node at the start of the block for the PRE'd load value. 00972 pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB); 00973 PHINode *PN = PHINode::Create(LI->getType(), std::distance(PB, PE), "", 00974 LoadBB->begin()); 00975 PN->takeName(LI); 00976 PN->setDebugLoc(LI->getDebugLoc()); 00977 00978 // Insert new entries into the PHI for each predecessor. A single block may 00979 // have multiple entries here. 00980 for (pred_iterator PI = PB; PI != PE; ++PI) { 00981 BasicBlock *P = *PI; 00982 AvailablePredsTy::iterator I = 00983 std::lower_bound(AvailablePreds.begin(), AvailablePreds.end(), 00984 std::make_pair(P, (Value*)0)); 00985 00986 assert(I != AvailablePreds.end() && I->first == P && 00987 "Didn't find entry for predecessor!"); 00988 00989 PN->addIncoming(I->second, I->first); 00990 } 00991 00992 //cerr << "PRE: " << *LI << *PN << "\n"; 00993 00994 LI->replaceAllUsesWith(PN); 00995 LI->eraseFromParent(); 00996 00997 return true; 00998 } 00999 01000 /// FindMostPopularDest - The specified list contains multiple possible 01001 /// threadable destinations. Pick the one that occurs the most frequently in 01002 /// the list. 01003 static BasicBlock * 01004 FindMostPopularDest(BasicBlock *BB, 01005 const SmallVectorImpl<std::pair<BasicBlock*, 01006 BasicBlock*> > &PredToDestList) { 01007 assert(!PredToDestList.empty()); 01008 01009 // Determine popularity. If there are multiple possible destinations, we 01010 // explicitly choose to ignore 'undef' destinations. We prefer to thread 01011 // blocks with known and real destinations to threading undef. We'll handle 01012 // them later if interesting. 01013 DenseMap<BasicBlock*, unsigned> DestPopularity; 01014 for (unsigned i = 0, e = PredToDestList.size(); i != e; ++i) 01015 if (PredToDestList[i].second) 01016 DestPopularity[PredToDestList[i].second]++; 01017 01018 // Find the most popular dest. 01019 DenseMap<BasicBlock*, unsigned>::iterator DPI = DestPopularity.begin(); 01020 BasicBlock *MostPopularDest = DPI->first; 01021 unsigned Popularity = DPI->second; 01022 SmallVector<BasicBlock*, 4> SamePopularity; 01023 01024 for (++DPI; DPI != DestPopularity.end(); ++DPI) { 01025 // If the popularity of this entry isn't higher than the popularity we've 01026 // seen so far, ignore it. 01027 if (DPI->second < Popularity) 01028 ; // ignore. 01029 else if (DPI->second == Popularity) { 01030 // If it is the same as what we've seen so far, keep track of it. 01031 SamePopularity.push_back(DPI->first); 01032 } else { 01033 // If it is more popular, remember it. 01034 SamePopularity.clear(); 01035 MostPopularDest = DPI->first; 01036 Popularity = DPI->second; 01037 } 01038 } 01039 01040 // Okay, now we know the most popular destination. If there is more than one 01041 // destination, we need to determine one. This is arbitrary, but we need 01042 // to make a deterministic decision. Pick the first one that appears in the 01043 // successor list. 01044 if (!SamePopularity.empty()) { 01045 SamePopularity.push_back(MostPopularDest); 01046 TerminatorInst *TI = BB->getTerminator(); 01047 for (unsigned i = 0; ; ++i) { 01048 assert(i != TI->getNumSuccessors() && "Didn't find any successor!"); 01049 01050 if (std::find(SamePopularity.begin(), SamePopularity.end(), 01051 TI->getSuccessor(i)) == SamePopularity.end()) 01052 continue; 01053 01054 MostPopularDest = TI->getSuccessor(i); 01055 break; 01056 } 01057 } 01058 01059 // Okay, we have finally picked the most popular destination. 01060 return MostPopularDest; 01061 } 01062 01063 bool JumpThreading::ProcessThreadableEdges(Value *Cond, BasicBlock *BB, 01064 ConstantPreference Preference) { 01065 // If threading this would thread across a loop header, don't even try to 01066 // thread the edge. 01067 if (LoopHeaders.count(BB)) 01068 return false; 01069 01070 PredValueInfoTy PredValues; 01071 if (!ComputeValueKnownInPredecessors(Cond, BB, PredValues, Preference)) 01072 return false; 01073 01074 assert(!PredValues.empty() && 01075 "ComputeValueKnownInPredecessors returned true with no values"); 01076 01077 DEBUG(dbgs() << "IN BB: " << *BB; 01078 for (unsigned i = 0, e = PredValues.size(); i != e; ++i) { 01079 dbgs() << " BB '" << BB->getName() << "': FOUND condition = " 01080 << *PredValues[i].first 01081 << " for pred '" << PredValues[i].second->getName() << "'.\n"; 01082 }); 01083 01084 // Decide what we want to thread through. Convert our list of known values to 01085 // a list of known destinations for each pred. This also discards duplicate 01086 // predecessors and keeps track of the undefined inputs (which are represented 01087 // as a null dest in the PredToDestList). 01088 SmallPtrSet<BasicBlock*, 16> SeenPreds; 01089 SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList; 01090 01091 BasicBlock *OnlyDest = 0; 01092 BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL; 01093 01094 for (unsigned i = 0, e = PredValues.size(); i != e; ++i) { 01095 BasicBlock *Pred = PredValues[i].second; 01096 if (!SeenPreds.insert(Pred)) 01097 continue; // Duplicate predecessor entry. 01098 01099 // If the predecessor ends with an indirect goto, we can't change its 01100 // destination. 01101 if (isa<IndirectBrInst>(Pred->getTerminator())) 01102 continue; 01103 01104 Constant *Val = PredValues[i].first; 01105 01106 BasicBlock *DestBB; 01107 if (isa<UndefValue>(Val)) 01108 DestBB = 0; 01109 else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) 01110 DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero()); 01111 else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { 01112 DestBB = SI->findCaseValue(cast<ConstantInt>(Val)).getCaseSuccessor(); 01113 } else { 01114 assert(isa<IndirectBrInst>(BB->getTerminator()) 01115 && "Unexpected terminator"); 01116 DestBB = cast<BlockAddress>(Val)->getBasicBlock(); 01117 } 01118 01119 // If we have exactly one destination, remember it for efficiency below. 01120 if (PredToDestList.empty()) 01121 OnlyDest = DestBB; 01122 else if (OnlyDest != DestBB) 01123 OnlyDest = MultipleDestSentinel; 01124 01125 PredToDestList.push_back(std::make_pair(Pred, DestBB)); 01126 } 01127 01128 // If all edges were unthreadable, we fail. 01129 if (PredToDestList.empty()) 01130 return false; 01131 01132 // Determine which is the most common successor. If we have many inputs and 01133 // this block is a switch, we want to start by threading the batch that goes 01134 // to the most popular destination first. If we only know about one 01135 // threadable destination (the common case) we can avoid this. 01136 BasicBlock *MostPopularDest = OnlyDest; 01137 01138 if (MostPopularDest == MultipleDestSentinel) 01139 MostPopularDest = FindMostPopularDest(BB, PredToDestList); 01140 01141 // Now that we know what the most popular destination is, factor all 01142 // predecessors that will jump to it into a single predecessor. 01143 SmallVector<BasicBlock*, 16> PredsToFactor; 01144 for (unsigned i = 0, e = PredToDestList.size(); i != e; ++i) 01145 if (PredToDestList[i].second == MostPopularDest) { 01146 BasicBlock *Pred = PredToDestList[i].first; 01147 01148 // This predecessor may be a switch or something else that has multiple 01149 // edges to the block. Factor each of these edges by listing them 01150 // according to # occurrences in PredsToFactor. 01151 TerminatorInst *PredTI = Pred->getTerminator(); 01152 for (unsigned i = 0, e = PredTI->getNumSuccessors(); i != e; ++i) 01153 if (PredTI->getSuccessor(i) == BB) 01154 PredsToFactor.push_back(Pred); 01155 } 01156 01157 // If the threadable edges are branching on an undefined value, we get to pick 01158 // the destination that these predecessors should get to. 01159 if (MostPopularDest == 0) 01160 MostPopularDest = BB->getTerminator()-> 01161 getSuccessor(GetBestDestForJumpOnUndef(BB)); 01162 01163 // Ok, try to thread it! 01164 return ThreadEdge(BB, PredsToFactor, MostPopularDest); 01165 } 01166 01167 /// ProcessBranchOnPHI - We have an otherwise unthreadable conditional branch on 01168 /// a PHI node in the current block. See if there are any simplifications we 01169 /// can do based on inputs to the phi node. 01170 /// 01171 bool JumpThreading::ProcessBranchOnPHI(PHINode *PN) { 01172 BasicBlock *BB = PN->getParent(); 01173 01174 // TODO: We could make use of this to do it once for blocks with common PHI 01175 // values. 01176 SmallVector<BasicBlock*, 1> PredBBs; 01177 PredBBs.resize(1); 01178 01179 // If any of the predecessor blocks end in an unconditional branch, we can 01180 // *duplicate* the conditional branch into that block in order to further 01181 // encourage jump threading and to eliminate cases where we have branch on a 01182 // phi of an icmp (branch on icmp is much better). 01183 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 01184 BasicBlock *PredBB = PN->getIncomingBlock(i); 01185 if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator())) 01186 if (PredBr->isUnconditional()) { 01187 PredBBs[0] = PredBB; 01188 // Try to duplicate BB into PredBB. 01189 if (DuplicateCondBranchOnPHIIntoPred(BB, PredBBs)) 01190 return true; 01191 } 01192 } 01193 01194 return false; 01195 } 01196 01197 /// ProcessBranchOnXOR - We have an otherwise unthreadable conditional branch on 01198 /// a xor instruction in the current block. See if there are any 01199 /// simplifications we can do based on inputs to the xor. 01200 /// 01201 bool JumpThreading::ProcessBranchOnXOR(BinaryOperator *BO) { 01202 BasicBlock *BB = BO->getParent(); 01203 01204 // If either the LHS or RHS of the xor is a constant, don't do this 01205 // optimization. 01206 if (isa<ConstantInt>(BO->getOperand(0)) || 01207 isa<ConstantInt>(BO->getOperand(1))) 01208 return false; 01209 01210 // If the first instruction in BB isn't a phi, we won't be able to infer 01211 // anything special about any particular predecessor. 01212 if (!isa<PHINode>(BB->front())) 01213 return false; 01214 01215 // If we have a xor as the branch input to this block, and we know that the 01216 // LHS or RHS of the xor in any predecessor is true/false, then we can clone 01217 // the condition into the predecessor and fix that value to true, saving some 01218 // logical ops on that path and encouraging other paths to simplify. 01219 // 01220 // This copies something like this: 01221 // 01222 // BB: 01223 // %X = phi i1 [1], [%X'] 01224 // %Y = icmp eq i32 %A, %B 01225 // %Z = xor i1 %X, %Y 01226 // br i1 %Z, ... 01227 // 01228 // Into: 01229 // BB': 01230 // %Y = icmp ne i32 %A, %B 01231 // br i1 %Z, ... 01232 01233 PredValueInfoTy XorOpValues; 01234 bool isLHS = true; 01235 if (!ComputeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues, 01236 WantInteger)) { 01237 assert(XorOpValues.empty()); 01238 if (!ComputeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues, 01239 WantInteger)) 01240 return false; 01241 isLHS = false; 01242 } 01243 01244 assert(!XorOpValues.empty() && 01245 "ComputeValueKnownInPredecessors returned true with no values"); 01246 01247 // Scan the information to see which is most popular: true or false. The 01248 // predecessors can be of the set true, false, or undef. 01249 unsigned NumTrue = 0, NumFalse = 0; 01250 for (unsigned i = 0, e = XorOpValues.size(); i != e; ++i) { 01251 if (isa<UndefValue>(XorOpValues[i].first)) 01252 // Ignore undefs for the count. 01253 continue; 01254 if (cast<ConstantInt>(XorOpValues[i].first)->isZero()) 01255 ++NumFalse; 01256 else 01257 ++NumTrue; 01258 } 01259 01260 // Determine which value to split on, true, false, or undef if neither. 01261 ConstantInt *SplitVal = 0; 01262 if (NumTrue > NumFalse) 01263 SplitVal = ConstantInt::getTrue(BB->getContext()); 01264 else if (NumTrue != 0 || NumFalse != 0) 01265 SplitVal = ConstantInt::getFalse(BB->getContext()); 01266 01267 // Collect all of the blocks that this can be folded into so that we can 01268 // factor this once and clone it once. 01269 SmallVector<BasicBlock*, 8> BlocksToFoldInto; 01270 for (unsigned i = 0, e = XorOpValues.size(); i != e; ++i) { 01271 if (XorOpValues[i].first != SplitVal && 01272 !isa<UndefValue>(XorOpValues[i].first)) 01273 continue; 01274 01275 BlocksToFoldInto.push_back(XorOpValues[i].second); 01276 } 01277 01278 // If we inferred a value for all of the predecessors, then duplication won't 01279 // help us. However, we can just replace the LHS or RHS with the constant. 01280 if (BlocksToFoldInto.size() == 01281 cast<PHINode>(BB->front()).getNumIncomingValues()) { 01282 if (SplitVal == 0) { 01283 // If all preds provide undef, just nuke the xor, because it is undef too. 01284 BO->replaceAllUsesWith(UndefValue::get(BO->getType())); 01285 BO->eraseFromParent(); 01286 } else if (SplitVal->isZero()) { 01287 // If all preds provide 0, replace the xor with the other input. 01288 BO->replaceAllUsesWith(BO->getOperand(isLHS)); 01289 BO->eraseFromParent(); 01290 } else { 01291 // If all preds provide 1, set the computed value to 1. 01292 BO->setOperand(!isLHS, SplitVal); 01293 } 01294 01295 return true; 01296 } 01297 01298 // Try to duplicate BB into PredBB. 01299 return DuplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto); 01300 } 01301 01302 01303 /// AddPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new 01304 /// predecessor to the PHIBB block. If it has PHI nodes, add entries for 01305 /// NewPred using the entries from OldPred (suitably mapped). 01306 static void AddPHINodeEntriesForMappedBlock(BasicBlock *PHIBB, 01307 BasicBlock *OldPred, 01308 BasicBlock *NewPred, 01309 DenseMap<Instruction*, Value*> &ValueMap) { 01310 for (BasicBlock::iterator PNI = PHIBB->begin(); 01311 PHINode *PN = dyn_cast<PHINode>(PNI); ++PNI) { 01312 // Ok, we have a PHI node. Figure out what the incoming value was for the 01313 // DestBlock. 01314 Value *IV = PN->getIncomingValueForBlock(OldPred); 01315 01316 // Remap the value if necessary. 01317 if (Instruction *Inst = dyn_cast<Instruction>(IV)) { 01318 DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst); 01319 if (I != ValueMap.end()) 01320 IV = I->second; 01321 } 01322 01323 PN->addIncoming(IV, NewPred); 01324 } 01325 } 01326 01327 /// ThreadEdge - We have decided that it is safe and profitable to factor the 01328 /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB 01329 /// across BB. Transform the IR to reflect this change. 01330 bool JumpThreading::ThreadEdge(BasicBlock *BB, 01331 const SmallVectorImpl<BasicBlock*> &PredBBs, 01332 BasicBlock *SuccBB) { 01333 // If threading to the same block as we come from, we would infinite loop. 01334 if (SuccBB == BB) { 01335 DEBUG(dbgs() << " Not threading across BB '" << BB->getName() 01336 << "' - would thread to self!\n"); 01337 return false; 01338 } 01339 01340 // If threading this would thread across a loop header, don't thread the edge. 01341 // See the comments above FindLoopHeaders for justifications and caveats. 01342 if (LoopHeaders.count(BB)) { 01343 DEBUG(dbgs() << " Not threading across loop header BB '" << BB->getName() 01344 << "' to dest BB '" << SuccBB->getName() 01345 << "' - it might create an irreducible loop!\n"); 01346 return false; 01347 } 01348 01349 unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB, Threshold); 01350 if (JumpThreadCost > Threshold) { 01351 DEBUG(dbgs() << " Not threading BB '" << BB->getName() 01352 << "' - Cost is too high: " << JumpThreadCost << "\n"); 01353 return false; 01354 } 01355 01356 // And finally, do it! Start by factoring the predecessors is needed. 01357 BasicBlock *PredBB; 01358 if (PredBBs.size() == 1) 01359 PredBB = PredBBs[0]; 01360 else { 01361 DEBUG(dbgs() << " Factoring out " << PredBBs.size() 01362 << " common predecessors.\n"); 01363 PredBB = SplitBlockPredecessors(BB, PredBBs, ".thr_comm", this); 01364 } 01365 01366 // And finally, do it! 01367 DEBUG(dbgs() << " Threading edge from '" << PredBB->getName() << "' to '" 01368 << SuccBB->getName() << "' with cost: " << JumpThreadCost 01369 << ", across block:\n " 01370 << *BB << "\n"); 01371 01372 LVI->threadEdge(PredBB, BB, SuccBB); 01373 01374 // We are going to have to map operands from the original BB block to the new 01375 // copy of the block 'NewBB'. If there are PHI nodes in BB, evaluate them to 01376 // account for entry from PredBB. 01377 DenseMap<Instruction*, Value*> ValueMapping; 01378 01379 BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), 01380 BB->getName()+".thread", 01381 BB->getParent(), BB); 01382 NewBB->moveAfter(PredBB); 01383 01384 BasicBlock::iterator BI = BB->begin(); 01385 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) 01386 ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); 01387 01388 // Clone the non-phi instructions of BB into NewBB, keeping track of the 01389 // mapping and using it to remap operands in the cloned instructions. 01390 for (; !isa<TerminatorInst>(BI); ++BI) { 01391 Instruction *New = BI->clone(); 01392 New->setName(BI->getName()); 01393 NewBB->getInstList().push_back(New); 01394 ValueMapping[BI] = New; 01395 01396 // Remap operands to patch up intra-block references. 01397 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 01398 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 01399 DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); 01400 if (I != ValueMapping.end()) 01401 New->setOperand(i, I->second); 01402 } 01403 } 01404 01405 // We didn't copy the terminator from BB over to NewBB, because there is now 01406 // an unconditional jump to SuccBB. Insert the unconditional jump. 01407 BranchInst *NewBI =BranchInst::Create(SuccBB, NewBB); 01408 NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc()); 01409 01410 // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the 01411 // PHI nodes for NewBB now. 01412 AddPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping); 01413 01414 // If there were values defined in BB that are used outside the block, then we 01415 // now have to update all uses of the value to use either the original value, 01416 // the cloned value, or some PHI derived value. This can require arbitrary 01417 // PHI insertion, of which we are prepared to do, clean these up now. 01418 SSAUpdater SSAUpdate; 01419 SmallVector<Use*, 16> UsesToRename; 01420 for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { 01421 // Scan all uses of this instruction to see if it is used outside of its 01422 // block, and if so, record them in UsesToRename. 01423 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; 01424 ++UI) { 01425 Instruction *User = cast<Instruction>(*UI); 01426 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 01427 if (UserPN->getIncomingBlock(UI) == BB) 01428 continue; 01429 } else if (User->getParent() == BB) 01430 continue; 01431 01432 UsesToRename.push_back(&UI.getUse()); 01433 } 01434 01435 // If there are no uses outside the block, we're done with this instruction. 01436 if (UsesToRename.empty()) 01437 continue; 01438 01439 DEBUG(dbgs() << "JT: Renaming non-local uses of: " << *I << "\n"); 01440 01441 // We found a use of I outside of BB. Rename all uses of I that are outside 01442 // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks 01443 // with the two values we know. 01444 SSAUpdate.Initialize(I->getType(), I->getName()); 01445 SSAUpdate.AddAvailableValue(BB, I); 01446 SSAUpdate.AddAvailableValue(NewBB, ValueMapping[I]); 01447 01448 while (!UsesToRename.empty()) 01449 SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); 01450 DEBUG(dbgs() << "\n"); 01451 } 01452 01453 01454 // Ok, NewBB is good to go. Update the terminator of PredBB to jump to 01455 // NewBB instead of BB. This eliminates predecessors from BB, which requires 01456 // us to simplify any PHI nodes in BB. 01457 TerminatorInst *PredTerm = PredBB->getTerminator(); 01458 for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i) 01459 if (PredTerm->getSuccessor(i) == BB) { 01460 BB->removePredecessor(PredBB, true); 01461 PredTerm->setSuccessor(i, NewBB); 01462 } 01463 01464 // At this point, the IR is fully up to date and consistent. Do a quick scan 01465 // over the new instructions and zap any that are constants or dead. This 01466 // frequently happens because of phi translation. 01467 SimplifyInstructionsInBlock(NewBB, TD, TLI); 01468 01469 // Threaded an edge! 01470 ++NumThreads; 01471 return true; 01472 } 01473 01474 /// DuplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch 01475 /// to BB which contains an i1 PHI node and a conditional branch on that PHI. 01476 /// If we can duplicate the contents of BB up into PredBB do so now, this 01477 /// improves the odds that the branch will be on an analyzable instruction like 01478 /// a compare. 01479 bool JumpThreading::DuplicateCondBranchOnPHIIntoPred(BasicBlock *BB, 01480 const SmallVectorImpl<BasicBlock *> &PredBBs) { 01481 assert(!PredBBs.empty() && "Can't handle an empty set"); 01482 01483 // If BB is a loop header, then duplicating this block outside the loop would 01484 // cause us to transform this into an irreducible loop, don't do this. 01485 // See the comments above FindLoopHeaders for justifications and caveats. 01486 if (LoopHeaders.count(BB)) { 01487 DEBUG(dbgs() << " Not duplicating loop header '" << BB->getName() 01488 << "' into predecessor block '" << PredBBs[0]->getName() 01489 << "' - it might create an irreducible loop!\n"); 01490 return false; 01491 } 01492 01493 unsigned DuplicationCost = getJumpThreadDuplicationCost(BB, Threshold); 01494 if (DuplicationCost > Threshold) { 01495 DEBUG(dbgs() << " Not duplicating BB '" << BB->getName() 01496 << "' - Cost is too high: " << DuplicationCost << "\n"); 01497 return false; 01498 } 01499 01500 // And finally, do it! Start by factoring the predecessors is needed. 01501 BasicBlock *PredBB; 01502 if (PredBBs.size() == 1) 01503 PredBB = PredBBs[0]; 01504 else { 01505 DEBUG(dbgs() << " Factoring out " << PredBBs.size() 01506 << " common predecessors.\n"); 01507 PredBB = SplitBlockPredecessors(BB, PredBBs, ".thr_comm", this); 01508 } 01509 01510 // Okay, we decided to do this! Clone all the instructions in BB onto the end 01511 // of PredBB. 01512 DEBUG(dbgs() << " Duplicating block '" << BB->getName() << "' into end of '" 01513 << PredBB->getName() << "' to eliminate branch on phi. Cost: " 01514 << DuplicationCost << " block is:" << *BB << "\n"); 01515 01516 // Unless PredBB ends with an unconditional branch, split the edge so that we 01517 // can just clone the bits from BB into the end of the new PredBB. 01518 BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator()); 01519 01520 if (OldPredBranch == 0 || !OldPredBranch->isUnconditional()) { 01521 PredBB = SplitEdge(PredBB, BB, this); 01522 OldPredBranch = cast<BranchInst>(PredBB->getTerminator()); 01523 } 01524 01525 // We are going to have to map operands from the original BB block into the 01526 // PredBB block. Evaluate PHI nodes in BB. 01527 DenseMap<Instruction*, Value*> ValueMapping; 01528 01529 BasicBlock::iterator BI = BB->begin(); 01530 for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) 01531 ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); 01532 01533 // Clone the non-phi instructions of BB into PredBB, keeping track of the 01534 // mapping and using it to remap operands in the cloned instructions. 01535 for (; BI != BB->end(); ++BI) { 01536 Instruction *New = BI->clone(); 01537 01538 // Remap operands to patch up intra-block references. 01539 for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) 01540 if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { 01541 DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); 01542 if (I != ValueMapping.end()) 01543 New->setOperand(i, I->second); 01544 } 01545 01546 // If this instruction can be simplified after the operands are updated, 01547 // just use the simplified value instead. This frequently happens due to 01548 // phi translation. 01549 if (Value *IV = SimplifyInstruction(New, TD)) { 01550 delete New; 01551 ValueMapping[BI] = IV; 01552 } else { 01553 // Otherwise, insert the new instruction into the block. 01554 New->setName(BI->getName()); 01555 PredBB->getInstList().insert(OldPredBranch, New); 01556 ValueMapping[BI] = New; 01557 } 01558 } 01559 01560 // Check to see if the targets of the branch had PHI nodes. If so, we need to 01561 // add entries to the PHI nodes for branch from PredBB now. 01562 BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator()); 01563 AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB, 01564 ValueMapping); 01565 AddPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB, 01566 ValueMapping); 01567 01568 // If there were values defined in BB that are used outside the block, then we 01569 // now have to update all uses of the value to use either the original value, 01570 // the cloned value, or some PHI derived value. This can require arbitrary 01571 // PHI insertion, of which we are prepared to do, clean these up now. 01572 SSAUpdater SSAUpdate; 01573 SmallVector<Use*, 16> UsesToRename; 01574 for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { 01575 // Scan all uses of this instruction to see if it is used outside of its 01576 // block, and if so, record them in UsesToRename. 01577 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; 01578 ++UI) { 01579 Instruction *User = cast<Instruction>(*UI); 01580 if (PHINode *UserPN = dyn_cast<PHINode>(User)) { 01581 if (UserPN->getIncomingBlock(UI) == BB) 01582 continue; 01583 } else if (User->getParent() == BB) 01584 continue; 01585 01586 UsesToRename.push_back(&UI.getUse()); 01587 } 01588 01589 // If there are no uses outside the block, we're done with this instruction. 01590 if (UsesToRename.empty()) 01591 continue; 01592 01593 DEBUG(dbgs() << "JT: Renaming non-local uses of: " << *I << "\n"); 01594 01595 // We found a use of I outside of BB. Rename all uses of I that are outside 01596 // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks 01597 // with the two values we know. 01598 SSAUpdate.Initialize(I->getType(), I->getName()); 01599 SSAUpdate.AddAvailableValue(BB, I); 01600 SSAUpdate.AddAvailableValue(PredBB, ValueMapping[I]); 01601 01602 while (!UsesToRename.empty()) 01603 SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); 01604 DEBUG(dbgs() << "\n"); 01605 } 01606 01607 // PredBB no longer jumps to BB, remove entries in the PHI node for the edge 01608 // that we nuked. 01609 BB->removePredecessor(PredBB, true); 01610 01611 // Remove the unconditional branch at the end of the PredBB block. 01612 OldPredBranch->eraseFromParent(); 01613 01614 ++NumDupes; 01615 return true; 01616 } 01617 01618