#include "DXILShaderFlags.h"
#include "DirectX.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/FormatVariadic.h"
#include "llvm/BinaryFormat/DXContainerConstants.def"
Go to the source code of this file.
◆ DXIL_MODULE_FLAG
#define DXIL_MODULE_FLAG |
( |
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DxilModuleBit, |
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FlagName, |
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Str |
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) |
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Value: if (FlagName) \
(
OS <<
";").indent(7) << Str <<
"\n";
◆ SHADER_FEATURE_FLAG
#define SHADER_FEATURE_FLAG |
( |
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FeatureBit, |
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DxilModuleNum, |
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FlagName, |
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Str |
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) |
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Value: if (FlagName) \
(
OS <<
";").indent(7) << Str <<
"\n";
◆ updateFlags()