LLVM 22.0.0git
TargetDataLayout.cpp
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1//===--- TargetDataLayout.cpp - Map Triple to LLVM data layout string -----===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
13#include <cstring>
14using namespace llvm;
15
17 if (T.isOSBinFormatGOFF())
18 return "-m:l";
19 if (T.isOSBinFormatMachO())
20 return "-m:o";
21 if ((T.isOSWindows() || T.isUEFI()) && T.isOSBinFormatCOFF())
22 return T.getArch() == Triple::x86 ? "-m:x" : "-m:w";
23 if (T.isOSBinFormatXCOFF())
24 return "-m:a";
25 return "-m:e";
26}
27
28static std::string computeARMDataLayout(const Triple &TT, StringRef ABIName) {
29 auto ABI = ARM::computeTargetABI(TT, ABIName);
30 std::string Ret;
31
32 if (TT.isLittleEndian())
33 // Little endian.
34 Ret += "e";
35 else
36 // Big endian.
37 Ret += "E";
38
39 Ret += getManglingComponent(TT);
40
41 // Pointers are 32 bits and aligned to 32 bits.
42 Ret += "-p:32:32";
43
44 // Function pointers are aligned to 8 bits (because the LSB stores the
45 // ARM/Thumb state).
46 Ret += "-Fi8";
47
48 // ABIs other than APCS have 64 bit integers with natural alignment.
49 if (ABI != ARM::ARM_ABI_APCS)
50 Ret += "-i64:64";
51
52 // We have 64 bits floats. The APCS ABI requires them to be aligned to 32
53 // bits, others to 64 bits. We always try to align to 64 bits.
54 if (ABI == ARM::ARM_ABI_APCS)
55 Ret += "-f64:32:64";
56
57 // We have 128 and 64 bit vectors. The APCS ABI aligns them to 32 bits, others
58 // to 64. We always ty to give them natural alignment.
59 if (ABI == ARM::ARM_ABI_APCS)
60 Ret += "-v64:32:64-v128:32:128";
61 else if (ABI != ARM::ARM_ABI_AAPCS16)
62 Ret += "-v128:64:128";
63
64 // Try to align aggregates to 32 bits (the default is 64 bits, which has no
65 // particular hardware support on 32-bit ARM).
66 Ret += "-a:0:32";
67
68 // Integer registers are 32 bits.
69 Ret += "-n32";
70
71 // The stack is 64 bit aligned on AAPCS and 32 bit aligned everywhere else.
72 if (ABI == ARM::ARM_ABI_AAPCS16)
73 Ret += "-S128";
74 else if (ABI == ARM::ARM_ABI_AAPCS)
75 Ret += "-S64";
76 else
77 Ret += "-S32";
78
79 return Ret;
80}
81
82// Helper function to build a DataLayout string
83static std::string computeAArch64DataLayout(const Triple &TT) {
84 if (TT.isOSBinFormatMachO()) {
85 if (TT.getArch() == Triple::aarch64_32)
86 return "e-m:o-p:32:32-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-"
87 "n32:64-S128-Fn32";
88 return "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-"
89 "Fn32";
90 }
91 if (TT.isOSBinFormatCOFF())
92 return "e-m:w-p270:32:32-p271:32:32-p272:64:64-p:64:64-i32:32-i64:64-i128:"
93 "128-n32:64-S128-Fn32";
94 std::string Endian = TT.isLittleEndian() ? "e" : "E";
95 std::string Ptr32 = TT.getEnvironment() == Triple::GNUILP32 ? "-p:32:32" : "";
96 return Endian + "-m:e" + Ptr32 +
97 "-p270:32:32-p271:32:32-p272:64:64-i8:8:32-i16:16:32-i64:64-i128:128-"
98 "n32:64-S128-Fn32";
99}
100
101// DataLayout: little or big endian
102static std::string computeBPFDataLayout(const Triple &TT) {
103 if (TT.getArch() == Triple::bpfeb)
104 return "E-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
105 else
106 return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
107}
108
109static std::string computeCSKYDataLayout(const Triple &TT) {
110 // CSKY is always 32-bit target with the CSKYv2 ABI as prefer now.
111 // It's a 4-byte aligned stack with ELF mangling only.
112 // Only support little endian for now.
113 // TODO: Add support for big endian.
114 return "e-m:e-S32-p:32:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:32:32"
115 "-v128:32:32-a:0:32-Fi32-n32";
116}
117
118static std::string computeLoongArchDataLayout(const Triple &TT) {
119 if (TT.isLoongArch64())
120 return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
121 assert(TT.isLoongArch32() && "only LA32 and LA64 are currently supported");
122 return "e-m:e-p:32:32-i64:64-n32-S128";
123}
124
125static std::string computeM68kDataLayout(const Triple &TT) {
126 std::string Ret = "";
127 // M68k is Big Endian
128 Ret += "E";
129
130 // FIXME how to wire it with the used object format?
131 Ret += "-m:e";
132
133 // M68k pointers are always 32 bit wide even for 16-bit CPUs.
134 // The ABI only specifies 16-bit alignment.
135 // On at least the 68020+ with a 32-bit bus, there is a performance benefit
136 // to having 32-bit alignment.
137 Ret += "-p:32:16:32";
138
139 // Bytes do not require special alignment, words are word aligned and
140 // long words are word aligned at minimum.
141 Ret += "-i8:8:8-i16:16:16-i32:16:32";
142
143 // FIXME no floats at the moment
144
145 // The registers can hold 8, 16, 32 bits
146 Ret += "-n8:16:32";
147
148 Ret += "-a:0:16-S16";
149
150 return Ret;
151}
152
153namespace {
154enum class MipsABI { Unknown, O32, N32, N64 };
155}
156
157// FIXME: This duplicates MipsABIInfo::computeTargetABI, but duplicating this is
158// preferable to violating layering rules. Ideally that information should live
159// in LLVM TargetParser, but for now we just duplicate some ABI name string
160// logic for simplicity.
161static MipsABI getMipsABI(const Triple &TT, StringRef ABIName) {
162 if (ABIName.starts_with("o32"))
163 return MipsABI::O32;
164 if (ABIName.starts_with("n32"))
165 return MipsABI::N32;
166 if (ABIName.starts_with("n64"))
167 return MipsABI::N64;
168 if (TT.isABIN32())
169 return MipsABI::N32;
170 assert(ABIName.empty() && "Unknown ABI option for MIPS");
171
172 if (TT.isMIPS64())
173 return MipsABI::N64;
174 return MipsABI::O32;
175}
176
177static std::string computeMipsDataLayout(const Triple &TT, StringRef ABIName) {
178 std::string Ret;
179 MipsABI ABI = getMipsABI(TT, ABIName);
180
181 // There are both little and big endian mips.
182 if (TT.isLittleEndian())
183 Ret += "e";
184 else
185 Ret += "E";
186
187 if (ABI == MipsABI::O32)
188 Ret += "-m:m";
189 else
190 Ret += "-m:e";
191
192 // Pointers are 32 bit on some ABIs.
193 if (ABI != MipsABI::N64)
194 Ret += "-p:32:32";
195
196 // 8 and 16 bit integers only need to have natural alignment, but try to
197 // align them to 32 bits. 64 bit integers have natural alignment.
198 Ret += "-i8:8:32-i16:16:32-i64:64";
199
200 // 32 bit registers are always available and the stack is at least 64 bit
201 // aligned. On N64 64 bit registers are also available and the stack is
202 // 128 bit aligned.
203 if (ABI == MipsABI::N64 || ABI == MipsABI::N32)
204 Ret += "-i128:128-n32:64-S128";
205 else
206 Ret += "-n32-S64";
207
208 return Ret;
209}
210
211static std::string computePowerDataLayout(const Triple &T, StringRef ABIName) {
212 bool is64Bit = T.isPPC64();
213 std::string Ret;
214
215 // Most PPC* platforms are big endian, PPC(64)LE is little endian.
216 if (T.isLittleEndian())
217 Ret = "e";
218 else
219 Ret = "E";
220
221 Ret += getManglingComponent(T);
222
223 // PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit
224 // pointers.
225 if (!is64Bit || T.getOS() == Triple::Lv2)
226 Ret += "-p:32:32";
227
228 // If the target ABI uses function descriptors, then the alignment of function
229 // pointers depends on the alignment used to emit the descriptor. Otherwise,
230 // function pointers are aligned to 32 bits because the instructions must be.
231 if ((T.getArch() == Triple::ppc64 &&
232 (!T.isPPC64ELFv2ABI() && ABIName != "elfv2"))) {
233 Ret += "-Fi64";
234 } else if (T.isOSAIX()) {
235 Ret += is64Bit ? "-Fi64" : "-Fi32";
236 } else {
237 Ret += "-Fn32";
238 }
239
240 // Note, the alignment values for f64 and i64 on ppc64 in Darwin
241 // documentation are wrong; these are correct (i.e. "what gcc does").
242 Ret += "-i64:64";
243
244 // PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones.
245 if (is64Bit)
246 Ret += "-i128:128-n32:64";
247 else
248 Ret += "-n32";
249
250 // The ABI alignment for doubles on AIX is 4 bytes.
251 if (T.isOSAIX())
252 Ret += "-f64:32:64";
253
254 // Specify the vector alignment explicitly. For v256i1 and v512i1, the
255 // calculated alignment would be 256*alignment(i1) and 512*alignment(i1),
256 // which is 256 and 512 bytes - way over aligned.
257 if (is64Bit && (T.isOSAIX() || T.isOSLinux()))
258 Ret += "-S128-v256:256:256-v512:512:512";
259
260 return Ret;
261}
262
263static std::string computeAMDDataLayout(const Triple &TT) {
264 if (TT.getArch() == Triple::r600) {
265 // 32-bit pointers.
266 return "e-m:e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128"
267 "-v192:256-v256:256-v512:512-v1024:1024-v2048:2048-n32:64-S32-A5-G1";
268 }
269
270 // 32-bit private, local, and region pointers. 64-bit global, constant and
271 // flat. 160-bit non-integral fat buffer pointers that include a 128-bit
272 // buffer descriptor and a 32-bit offset, which are indexed by 32-bit values
273 // (address space 7), and 128-bit non-integral buffer resourcees (address
274 // space 8) which cannot be non-trivilally accessed by LLVM memory operations
275 // like getelementptr.
276 return "e-m:e-p:64:64-p1:64:64-p2:32:32-p3:32:32-p4:64:64-p5:32:32-p6:32:32"
277 "-p7:160:256:256:32-p8:128:128:128:48-p9:192:256:256:32-i64:64-"
278 "v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-v512:512-"
279 "v1024:1024-v2048:2048-n32:64-S32-A5-G1-ni:7:8:9";
280}
281
282static std::string computeRISCVDataLayout(const Triple &TT, StringRef ABIName) {
283 std::string Ret;
284
285 if (TT.isLittleEndian())
286 Ret += "e";
287 else
288 Ret += "E";
289
290 Ret += "-m:e";
291
292 // Pointer and integer sizes.
293 if (TT.isRISCV64()) {
294 Ret += "-p:64:64-i64:64-i128:128";
295 Ret += "-n32:64";
296 } else {
297 assert(TT.isRISCV32() && "only RV32 and RV64 are currently supported");
298 Ret += "-p:32:32-i64:64";
299 Ret += "-n32";
300 }
301
302 // Stack alignment based on ABI.
303 StringRef ABI = ABIName;
304 if (ABI == "ilp32e")
305 Ret += "-S32";
306 else if (ABI == "lp64e")
307 Ret += "-S64";
308 else
309 Ret += "-S128";
310
311 return Ret;
312}
313
314static std::string computeSparcDataLayout(const Triple &T) {
315 const bool Is64Bit = T.isSPARC64();
316
317 // Sparc is typically big endian, but some are little.
318 std::string Ret = T.getArch() == Triple::sparcel ? "e" : "E";
319 Ret += "-m:e";
320
321 // Some ABIs have 32bit pointers.
322 if (!Is64Bit)
323 Ret += "-p:32:32";
324
325 // Alignments for 64 bit integers.
326 Ret += "-i64:64";
327
328 // Alignments for 128 bit integers.
329 // This is not specified in the ABI document but is the de facto standard.
330 Ret += "-i128:128";
331
332 // On SparcV9 128 floats are aligned to 128 bits, on others only to 64.
333 // On SparcV9 registers can hold 64 or 32 bits, on others only 32.
334 if (Is64Bit)
335 Ret += "-n32:64";
336 else
337 Ret += "-f128:64-n32";
338
339 if (Is64Bit)
340 Ret += "-S128";
341 else
342 Ret += "-S64";
343
344 return Ret;
345}
346
347static std::string computeSystemZDataLayout(const Triple &TT) {
348 std::string Ret;
349
350 // Big endian.
351 Ret += "E";
352
353 // Data mangling.
354 Ret += getManglingComponent(TT);
355
356 // Special features for z/OS.
357 if (TT.isOSzOS()) {
358 // Custom address space for ptr32.
359 Ret += "-p1:32:32";
360 }
361
362 // Make sure that global data has at least 16 bits of alignment by
363 // default, so that we can refer to it using LARL. We don't have any
364 // special requirements for stack variables though.
365 Ret += "-i1:8:16-i8:8:16";
366
367 // 64-bit integers are naturally aligned.
368 Ret += "-i64:64";
369
370 // 128-bit floats are aligned only to 64 bits.
371 Ret += "-f128:64";
372
373 // The DataLayout string always holds a vector alignment of 64 bits, see
374 // comment in clang/lib/Basic/Targets/SystemZ.h.
375 Ret += "-v128:64";
376
377 // We prefer 16 bits of aligned for all globals; see above.
378 Ret += "-a:8:16";
379
380 // Integer registers are 32 or 64 bits.
381 Ret += "-n32:64";
382
383 return Ret;
384}
385
386static std::string computeX86DataLayout(const Triple &TT) {
387 bool Is64Bit = TT.isX86_64();
388
389 // X86 is little endian
390 std::string Ret = "e";
391
392 Ret += getManglingComponent(TT);
393 // X86 and x32 have 32 bit pointers.
394 if (!Is64Bit || TT.isX32())
395 Ret += "-p:32:32";
396
397 // Address spaces for 32 bit signed, 32 bit unsigned, and 64 bit pointers.
398 Ret += "-p270:32:32-p271:32:32-p272:64:64";
399
400 // Some ABIs align 64 bit integers and doubles to 64 bits, others to 32.
401 // 128 bit integers are not specified in the 32-bit ABIs but are used
402 // internally for lowering f128, so we match the alignment to that.
403 if (Is64Bit || TT.isOSWindows())
404 Ret += "-i64:64-i128:128";
405 else if (TT.isOSIAMCU())
406 Ret += "-i64:32-f64:32";
407 else
408 Ret += "-i128:128-f64:32:64";
409
410 // Some ABIs align long double to 128 bits, others to 32.
411 if (TT.isOSIAMCU())
412 ; // No f80
413 else if (Is64Bit || TT.isOSDarwin() || TT.isWindowsMSVCEnvironment())
414 Ret += "-f80:128";
415 else
416 Ret += "-f80:32";
417
418 if (TT.isOSIAMCU())
419 Ret += "-f128:32";
420
421 // The registers can hold 8, 16, 32 or, in x86-64, 64 bits.
422 if (Is64Bit)
423 Ret += "-n8:16:32:64";
424 else
425 Ret += "-n8:16:32";
426
427 // The stack is aligned to 32 bits on some ABIs and 128 bits on others.
428 if ((!Is64Bit && TT.isOSWindows()) || TT.isOSIAMCU())
429 Ret += "-a:0:32-S32";
430 else
431 Ret += "-S128";
432
433 return Ret;
434}
435
436static std::string computeNVPTXDataLayout(const Triple &T, StringRef ABIName) {
437 bool Is64Bit = T.getArch() == Triple::nvptx64;
438 std::string Ret = "e";
439
440 // Tensor Memory (addrspace:6) is always 32-bits.
441 // Distributed Shared Memory (addrspace:7) follows shared memory
442 // (addrspace:3).
443 if (!Is64Bit)
444 Ret += "-p:32:32-p6:32:32-p7:32:32";
445 else if (ABIName == "shortptr")
446 Ret += "-p3:32:32-p4:32:32-p5:32:32-p6:32:32-p7:32:32";
447 else
448 Ret += "-p6:32:32";
449
450 Ret += "-i64:64-i128:128-i256:256-v16:16-v32:32-n16:32:64";
451
452 return Ret;
453}
454
455static std::string computeSPIRVDataLayout(const Triple &TT) {
456 const auto Arch = TT.getArch();
457 // TODO: this probably needs to be revisited:
458 // Logical SPIR-V has no pointer size, so any fixed pointer size would be
459 // wrong. The choice to default to 32 or 64 is just motivated by another
460 // memory model used for graphics: PhysicalStorageBuffer64. But it shouldn't
461 // mean anything.
462 if (Arch == Triple::spirv32)
463 return "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-"
464 "v256:256-v512:512-v1024:1024-n8:16:32:64-G1";
465 if (Arch == Triple::spirv)
466 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
467 "v512:512-v1024:1024-n8:16:32:64-G10";
468 if (TT.getVendor() == Triple::VendorType::AMD &&
469 TT.getOS() == Triple::OSType::AMDHSA)
470 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
471 "v512:512-v1024:1024-n32:64-S32-G1-P4-A0";
472 if (TT.getVendor() == Triple::VendorType::Intel)
473 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
474 "v512:512-v1024:1024-n8:16:32:64-G1-P9-A0";
475 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
476 "v512:512-v1024:1024-n8:16:32:64-G1";
477}
478
479static std::string computeLanaiDataLayout() {
480 // Data layout (keep in sync with clang/lib/Basic/Targets.cpp)
481 return "E" // Big endian
482 "-m:e" // ELF name manging
483 "-p:32:32" // 32-bit pointers, 32 bit aligned
484 "-i64:64" // 64 bit integers, 64 bit aligned
485 "-a:0:32" // 32 bit alignment of objects of aggregate type
486 "-n32" // 32 bit native integer width
487 "-S64"; // 64 bit natural stack alignment
488}
489
490static std::string computeWebAssemblyDataLayout(const Triple &TT) {
491 return TT.getArch() == Triple::wasm64
492 ? (TT.isOSEmscripten() ? "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-"
493 "i128:128-f128:64-n32:64-S128-ni:1:10:20"
494 : "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-"
495 "i128:128-n32:64-S128-ni:1:10:20")
496 : (TT.isOSEmscripten() ? "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-"
497 "i128:128-f128:64-n32:64-S128-ni:1:10:20"
498 : "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-"
499 "i128:128-n32:64-S128-ni:1:10:20");
500}
501
502static std::string computeVEDataLayout(const Triple &T) {
503 // Aurora VE is little endian
504 std::string Ret = "e";
505
506 // Use ELF mangling
507 Ret += "-m:e";
508
509 // Alignments for 64 bit integers.
510 Ret += "-i64:64";
511
512 // VE supports 32 bit and 64 bits integer on registers
513 Ret += "-n32:64";
514
515 // Stack alignment is 128 bits
516 Ret += "-S128";
517
518 // Vector alignments are 64 bits
519 // Need to define all of them. Otherwise, each alignment becomes
520 // the size of each data by default.
521 Ret += "-v64:64:64"; // for v2f32
522 Ret += "-v128:64:64";
523 Ret += "-v256:64:64";
524 Ret += "-v512:64:64";
525 Ret += "-v1024:64:64";
526 Ret += "-v2048:64:64";
527 Ret += "-v4096:64:64";
528 Ret += "-v8192:64:64";
529 Ret += "-v16384:64:64"; // for v256f64
530
531 return Ret;
532}
533
534std::string Triple::computeDataLayout(StringRef ABIName) const {
535 switch (getArch()) {
536 case Triple::arm:
537 case Triple::armeb:
538 case Triple::thumb:
539 case Triple::thumbeb:
540 return computeARMDataLayout(*this, ABIName);
541 case Triple::aarch64:
544 return computeAArch64DataLayout(*this);
545 case Triple::arc:
546 return "e-m:e-p:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-"
547 "f32:32:32-i64:32-f64:32-a:0:32-n32";
548 case Triple::avr:
549 return "e-P1-p:16:8-i8:8-i16:8-i32:8-i64:8-f32:8-f64:8-n8:16-a:8";
550 case Triple::bpfel:
551 case Triple::bpfeb:
552 return computeBPFDataLayout(*this);
553 case Triple::csky:
554 return computeCSKYDataLayout(*this);
555 case Triple::dxil:
556 // TODO: We need to align vectors on the element size generally, but for now
557 // we hard code this for 3-element 32- and 64-bit vectors as a workaround.
558 // See https://github.com/llvm/llvm-project/issues/123968
559 return "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-"
560 "f32:32-f64:64-n8:16:32:64-v48:16:16-v96:32:32-v192:64:64";
561 case Triple::hexagon:
562 return "e-m:e-p:32:32:32-a:0-n16:32-"
563 "i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-"
564 "v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048";
567 return computeLoongArchDataLayout(*this);
568 case Triple::m68k:
569 return computeM68kDataLayout(*this);
570 case Triple::mips:
571 case Triple::mipsel:
572 case Triple::mips64:
573 case Triple::mips64el:
574 return computeMipsDataLayout(*this, ABIName);
575 case Triple::msp430:
576 return "e-m:e-p:16:16-i32:16-i64:16-f32:16-f64:16-a:8-n8:16-S16";
577 case Triple::ppc:
578 case Triple::ppcle:
579 case Triple::ppc64:
580 case Triple::ppc64le:
581 return computePowerDataLayout(*this, ABIName);
582 case Triple::r600:
583 case Triple::amdgcn:
584 return computeAMDDataLayout(*this);
585 case Triple::riscv32:
586 case Triple::riscv64:
589 return computeRISCVDataLayout(*this, ABIName);
590 case Triple::sparc:
591 case Triple::sparcv9:
592 case Triple::sparcel:
593 return computeSparcDataLayout(*this);
594 case Triple::systemz:
595 return computeSystemZDataLayout(*this);
596 case Triple::tce:
597 case Triple::tcele:
598 case Triple::x86:
599 case Triple::x86_64:
600 return computeX86DataLayout(*this);
601 case Triple::xcore:
602 return "e-m:e-p:32:32-i1:8:32-i8:8:32-i16:16:32-i64:32-f64:32-a:0:32-n32";
603 case Triple::xtensa:
604 return "e-m:e-p:32:32-i8:8:32-i16:16:32-i64:64-n32";
605 case Triple::nvptx:
606 case Triple::nvptx64:
607 return computeNVPTXDataLayout(*this, ABIName);
608 case Triple::spir:
609 case Triple::spir64:
610 case Triple::spirv:
611 case Triple::spirv32:
612 case Triple::spirv64:
613 return computeSPIRVDataLayout(*this);
614 case Triple::lanai:
615 return computeLanaiDataLayout();
616 case Triple::wasm32:
617 case Triple::wasm64:
618 return computeWebAssemblyDataLayout(*this);
619 case Triple::ve:
620 return computeVEDataLayout(*this);
621
622 case Triple::amdil:
623 case Triple::amdil64:
624 case Triple::hsail:
625 case Triple::hsail64:
626 case Triple::kalimba:
627 case Triple::shave:
630 // These are all virtual ISAs with no LLVM backend, and therefore no fixed
631 // LLVM data layout.
632 return "";
633
635 return "";
636 }
637 llvm_unreachable("Invalid arch");
638}
assert(UImm &&(UImm !=~static_cast< T >(0)) &&"Invalid immediate!")
#define T
static std::string computeX86DataLayout(const Triple &TT)
static std::string computeNVPTXDataLayout(const Triple &T, StringRef ABIName)
static std::string computePowerDataLayout(const Triple &T, StringRef ABIName)
static std::string computeSystemZDataLayout(const Triple &TT)
static std::string computeAMDDataLayout(const Triple &TT)
static std::string computeMipsDataLayout(const Triple &TT, StringRef ABIName)
static std::string computeBPFDataLayout(const Triple &TT)
static std::string computeSPIRVDataLayout(const Triple &TT)
static std::string computeWebAssemblyDataLayout(const Triple &TT)
static StringRef getManglingComponent(const Triple &T)
static std::string computeCSKYDataLayout(const Triple &TT)
static std::string computeLanaiDataLayout()
static std::string computeM68kDataLayout(const Triple &TT)
static std::string computeARMDataLayout(const Triple &TT, StringRef ABIName)
static MipsABI getMipsABI(const Triple &TT, StringRef ABIName)
static std::string computeLoongArchDataLayout(const Triple &TT)
static std::string computeVEDataLayout(const Triple &T)
static std::string computeSparcDataLayout(const Triple &T)
static std::string computeRISCVDataLayout(const Triple &TT, StringRef ABIName)
static std::string computeAArch64DataLayout(const Triple &TT)
static bool is64Bit(const char *name)
StringRef - Represent a constant reference to a string, i.e.
Definition StringRef.h:55
bool starts_with(StringRef Prefix) const
Check if this string starts with the given Prefix.
Definition StringRef.h:261
constexpr bool empty() const
empty - Check if the string is empty.
Definition StringRef.h:143
Triple - Helper class for working with autoconf configuration names.
Definition Triple.h:47
LLVM_ABI std::string computeDataLayout(StringRef ABIName="") const
Compute the LLVM IR data layout string based on the triple.
@ loongarch32
Definition Triple.h:64
@ renderscript64
Definition Triple.h:111
@ UnknownArch
Definition Triple.h:50
@ loongarch64
Definition Triple.h:65
@ renderscript32
Definition Triple.h:110
ArchType getArch() const
Get the parsed architecture type of this triple.
Definition Triple.h:413
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
LLVM_ABI LLVM_READONLY ARMABI computeTargetABI(const Triple &TT, StringRef ABIName="")
This is an optimization pass for GlobalISel generic memory operations.