LLVM 22.0.0git
TargetDataLayout.cpp
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1//===--- TargetDataLayout.cpp - Map Triple to LLVM data layout string -----===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
13#include <cstring>
14using namespace llvm;
15
17 if (T.isOSBinFormatGOFF())
18 return "-m:l";
19 if (T.isOSBinFormatMachO())
20 return "-m:o";
21 if ((T.isOSWindows() || T.isUEFI()) && T.isOSBinFormatCOFF())
22 return T.getArch() == Triple::x86 ? "-m:x" : "-m:w";
23 if (T.isOSBinFormatXCOFF())
24 return "-m:a";
25 return "-m:e";
26}
27
28static std::string computeARMDataLayout(const Triple &TT, StringRef ABIName) {
29 auto ABI = ARM::computeTargetABI(TT, ABIName);
30 std::string Ret;
31
32 if (TT.isLittleEndian())
33 // Little endian.
34 Ret += "e";
35 else
36 // Big endian.
37 Ret += "E";
38
39 Ret += getManglingComponent(TT);
40
41 // Pointers are 32 bits and aligned to 32 bits.
42 Ret += "-p:32:32";
43
44 // Function pointers are aligned to 8 bits (because the LSB stores the
45 // ARM/Thumb state).
46 Ret += "-Fi8";
47
48 // ABIs other than APCS have 64 bit integers with natural alignment.
49 if (ABI != ARM::ARM_ABI_APCS)
50 Ret += "-i64:64";
51
52 // We have 64 bits floats. The APCS ABI requires them to be aligned to 32
53 // bits, others to 64 bits. We always try to align to 64 bits.
54 if (ABI == ARM::ARM_ABI_APCS)
55 Ret += "-f64:32:64";
56
57 // We have 128 and 64 bit vectors. The APCS ABI aligns them to 32 bits, others
58 // to 64. We always ty to give them natural alignment.
59 if (ABI == ARM::ARM_ABI_APCS)
60 Ret += "-v64:32:64-v128:32:128";
61 else if (ABI != ARM::ARM_ABI_AAPCS16)
62 Ret += "-v128:64:128";
63
64 // Try to align aggregates to 32 bits (the default is 64 bits, which has no
65 // particular hardware support on 32-bit ARM).
66 Ret += "-a:0:32";
67
68 // Integer registers are 32 bits.
69 Ret += "-n32";
70
71 // The stack is 64 bit aligned on AAPCS and 32 bit aligned everywhere else.
72 if (ABI == ARM::ARM_ABI_AAPCS16)
73 Ret += "-S128";
74 else if (ABI == ARM::ARM_ABI_AAPCS)
75 Ret += "-S64";
76 else
77 Ret += "-S32";
78
79 return Ret;
80}
81
82// Helper function to build a DataLayout string
83static std::string computeAArch64DataLayout(const Triple &TT) {
84 if (TT.isOSBinFormatMachO()) {
85 if (TT.getArch() == Triple::aarch64_32)
86 return "e-m:o-p:32:32-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-"
87 "n32:64-S128-Fn32";
88 return "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-"
89 "Fn32";
90 }
91 if (TT.isOSBinFormatCOFF())
92 return "e-m:w-p270:32:32-p271:32:32-p272:64:64-p:64:64-i32:32-i64:64-i128:"
93 "128-n32:64-S128-Fn32";
94 std::string Endian = TT.isLittleEndian() ? "e" : "E";
95 std::string Ptr32 = TT.getEnvironment() == Triple::GNUILP32 ? "-p:32:32" : "";
96 return Endian + "-m:e" + Ptr32 +
97 "-p270:32:32-p271:32:32-p272:64:64-i8:8:32-i16:16:32-i64:64-i128:128-"
98 "n32:64-S128-Fn32";
99}
100
101// DataLayout: little or big endian
102static std::string computeBPFDataLayout(const Triple &TT) {
103 if (TT.getArch() == Triple::bpfeb)
104 return "E-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
105 else
106 return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
107}
108
109static std::string computeCSKYDataLayout(const Triple &TT) {
110 // CSKY is always 32-bit target with the CSKYv2 ABI as prefer now.
111 // It's a 4-byte aligned stack with ELF mangling only.
112 // Only support little endian for now.
113 // TODO: Add support for big endian.
114 return "e-m:e-S32-p:32:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:32:32"
115 "-v128:32:32-a:0:32-Fi32-n32";
116}
117
118static std::string computeLoongArchDataLayout(const Triple &TT) {
119 if (TT.isLoongArch64())
120 return "e-m:e-p:64:64-i64:64-i128:128-n32:64-S128";
121 assert(TT.isLoongArch32() && "only LA32 and LA64 are currently supported");
122 return "e-m:e-p:32:32-i64:64-n32-S128";
123}
124
125static std::string computeM68kDataLayout(const Triple &TT) {
126 std::string Ret = "";
127 // M68k is Big Endian
128 Ret += "E";
129
130 // FIXME how to wire it with the used object format?
131 Ret += "-m:e";
132
133 // M68k pointers are always 32 bit wide even for 16-bit CPUs.
134 // The ABI only specifies 16-bit alignment.
135 // On at least the 68020+ with a 32-bit bus, there is a performance benefit
136 // to having 32-bit alignment.
137 Ret += "-p:32:16:32";
138
139 // Bytes do not require special alignment, words are word aligned and
140 // long words are word aligned at minimum.
141 Ret += "-i8:8:8-i16:16:16-i32:16:32";
142
143 // FIXME no floats at the moment
144
145 // The registers can hold 8, 16, 32 bits
146 Ret += "-n8:16:32";
147
148 Ret += "-a:0:16-S16";
149
150 return Ret;
151}
152
153namespace {
154enum class MipsABI { Unknown, O32, N32, N64 };
155}
156
157// FIXME: This duplicates MipsABIInfo::computeTargetABI, but duplicating this is
158// preferable to violating layering rules. Ideally that information should live
159// in LLVM TargetParser, but for now we just duplicate some ABI name string
160// logic for simplicity.
161static MipsABI getMipsABI(const Triple &TT, StringRef ABIName) {
162 if (ABIName.starts_with("o32"))
163 return MipsABI::O32;
164 if (ABIName.starts_with("n32"))
165 return MipsABI::N32;
166 if (ABIName.starts_with("n64"))
167 return MipsABI::N64;
168 if (TT.isABIN32())
169 return MipsABI::N32;
170 assert(ABIName.empty() && "Unknown ABI option for MIPS");
171
172 if (TT.isMIPS64())
173 return MipsABI::N64;
174 return MipsABI::O32;
175}
176
177static std::string computeMipsDataLayout(const Triple &TT, StringRef ABIName) {
178 std::string Ret;
179 MipsABI ABI = getMipsABI(TT, ABIName);
180
181 // There are both little and big endian mips.
182 if (TT.isLittleEndian())
183 Ret += "e";
184 else
185 Ret += "E";
186
187 if (ABI == MipsABI::O32)
188 Ret += "-m:m";
189 else
190 Ret += "-m:e";
191
192 // Pointers are 32 bit on some ABIs.
193 if (ABI != MipsABI::N64)
194 Ret += "-p:32:32";
195
196 // 8 and 16 bit integers only need to have natural alignment, but try to
197 // align them to 32 bits. 64 bit integers have natural alignment.
198 Ret += "-i8:8:32-i16:16:32-i64:64";
199
200 // 32 bit registers are always available and the stack is at least 64 bit
201 // aligned. On N64 64 bit registers are also available and the stack is
202 // 128 bit aligned.
203 if (ABI == MipsABI::N64 || ABI == MipsABI::N32)
204 Ret += "-i128:128-n32:64-S128";
205 else
206 Ret += "-n32-S64";
207
208 return Ret;
209}
210
211static std::string computePowerDataLayout(const Triple &T) {
212 bool is64Bit = T.isPPC64();
213 std::string Ret;
214
215 // Most PPC* platforms are big endian, PPC(64)LE is little endian.
216 if (T.isLittleEndian())
217 Ret = "e";
218 else
219 Ret = "E";
220
221 Ret += getManglingComponent(T);
222
223 // PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit
224 // pointers.
225 if (!is64Bit || T.getOS() == Triple::Lv2)
226 Ret += "-p:32:32";
227
228 // If the target ABI uses function descriptors, then the alignment of function
229 // pointers depends on the alignment used to emit the descriptor. Otherwise,
230 // function pointers are aligned to 32 bits because the instructions must be.
231 if ((T.getArch() == Triple::ppc64 && !T.isPPC64ELFv2ABI())) {
232 Ret += "-Fi64";
233 } else if (T.isOSAIX()) {
234 Ret += is64Bit ? "-Fi64" : "-Fi32";
235 } else {
236 Ret += "-Fn32";
237 }
238
239 // Note, the alignment values for f64 and i64 on ppc64 in Darwin
240 // documentation are wrong; these are correct (i.e. "what gcc does").
241 Ret += "-i64:64";
242
243 // PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones.
244 if (is64Bit)
245 Ret += "-i128:128-n32:64";
246 else
247 Ret += "-n32";
248
249 // Specify the vector alignment explicitly. For v256i1 and v512i1, the
250 // calculated alignment would be 256*alignment(i1) and 512*alignment(i1),
251 // which is 256 and 512 bytes - way over aligned.
252 if (is64Bit && (T.isOSAIX() || T.isOSLinux()))
253 Ret += "-S128-v256:256:256-v512:512:512";
254
255 return Ret;
256}
257
258static std::string computeAMDDataLayout(const Triple &TT) {
259 if (TT.getArch() == Triple::r600) {
260 // 32-bit pointers.
261 return "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128"
262 "-v192:256-v256:256-v512:512-v1024:1024-v2048:2048-n32:64-S32-A5-G1";
263 }
264
265 // 32-bit private, local, and region pointers. 64-bit global, constant and
266 // flat. 160-bit non-integral fat buffer pointers that include a 128-bit
267 // buffer descriptor and a 32-bit offset, which are indexed by 32-bit values
268 // (address space 7), and 128-bit non-integral buffer resourcees (address
269 // space 8) which cannot be non-trivilally accessed by LLVM memory operations
270 // like getelementptr.
271 return "e-p:64:64-p1:64:64-p2:32:32-p3:32:32-p4:64:64-p5:32:32-p6:32:32"
272 "-p7:160:256:256:32-p8:128:128:128:48-p9:192:256:256:32-i64:64-"
273 "v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-v512:512-"
274 "v1024:1024-v2048:2048-n32:64-S32-A5-G1-ni:7:8:9";
275}
276
277static std::string computeRISCVDataLayout(const Triple &TT, StringRef ABIName) {
278 std::string Ret;
279
280 if (TT.isLittleEndian())
281 Ret += "e";
282 else
283 Ret += "E";
284
285 Ret += "-m:e";
286
287 // Pointer and integer sizes.
288 if (TT.isRISCV64()) {
289 Ret += "-p:64:64-i64:64-i128:128";
290 Ret += "-n32:64";
291 } else {
292 assert(TT.isRISCV32() && "only RV32 and RV64 are currently supported");
293 Ret += "-p:32:32-i64:64";
294 Ret += "-n32";
295 }
296
297 // Stack alignment based on ABI.
298 StringRef ABI = ABIName;
299 if (ABI == "ilp32e")
300 Ret += "-S32";
301 else if (ABI == "lp64e")
302 Ret += "-S64";
303 else
304 Ret += "-S128";
305
306 return Ret;
307}
308
309static std::string computeSparcDataLayout(const Triple &T) {
310 const bool Is64Bit = T.isSPARC64();
311
312 // Sparc is typically big endian, but some are little.
313 std::string Ret = T.getArch() == Triple::sparcel ? "e" : "E";
314 Ret += "-m:e";
315
316 // Some ABIs have 32bit pointers.
317 if (!Is64Bit)
318 Ret += "-p:32:32";
319
320 // Alignments for 64 bit integers.
321 Ret += "-i64:64";
322
323 // Alignments for 128 bit integers.
324 // This is not specified in the ABI document but is the de facto standard.
325 Ret += "-i128:128";
326
327 // On SparcV9 128 floats are aligned to 128 bits, on others only to 64.
328 // On SparcV9 registers can hold 64 or 32 bits, on others only 32.
329 if (Is64Bit)
330 Ret += "-n32:64";
331 else
332 Ret += "-f128:64-n32";
333
334 if (Is64Bit)
335 Ret += "-S128";
336 else
337 Ret += "-S64";
338
339 return Ret;
340}
341
342static std::string computeSystemZDataLayout(const Triple &TT) {
343 std::string Ret;
344
345 // Big endian.
346 Ret += "E";
347
348 // Data mangling.
349 Ret += getManglingComponent(TT);
350
351 // Special features for z/OS.
352 if (TT.isOSzOS()) {
353 // Custom address space for ptr32.
354 Ret += "-p1:32:32";
355 }
356
357 // Make sure that global data has at least 16 bits of alignment by
358 // default, so that we can refer to it using LARL. We don't have any
359 // special requirements for stack variables though.
360 Ret += "-i1:8:16-i8:8:16";
361
362 // 64-bit integers are naturally aligned.
363 Ret += "-i64:64";
364
365 // 128-bit floats are aligned only to 64 bits.
366 Ret += "-f128:64";
367
368 // The DataLayout string always holds a vector alignment of 64 bits, see
369 // comment in clang/lib/Basic/Targets/SystemZ.h.
370 Ret += "-v128:64";
371
372 // We prefer 16 bits of aligned for all globals; see above.
373 Ret += "-a:8:16";
374
375 // Integer registers are 32 or 64 bits.
376 Ret += "-n32:64";
377
378 return Ret;
379}
380
381static std::string computeX86DataLayout(const Triple &TT) {
382 bool Is64Bit = TT.getArch() == Triple::x86_64;
383
384 // X86 is little endian
385 std::string Ret = "e";
386
387 Ret += getManglingComponent(TT);
388 // X86 and x32 have 32 bit pointers.
389 if (!Is64Bit || TT.isX32())
390 Ret += "-p:32:32";
391
392 // Address spaces for 32 bit signed, 32 bit unsigned, and 64 bit pointers.
393 Ret += "-p270:32:32-p271:32:32-p272:64:64";
394
395 // Some ABIs align 64 bit integers and doubles to 64 bits, others to 32.
396 // 128 bit integers are not specified in the 32-bit ABIs but are used
397 // internally for lowering f128, so we match the alignment to that.
398 if (Is64Bit || TT.isOSWindows())
399 Ret += "-i64:64-i128:128";
400 else if (TT.isOSIAMCU())
401 Ret += "-i64:32-f64:32";
402 else
403 Ret += "-i128:128-f64:32:64";
404
405 // Some ABIs align long double to 128 bits, others to 32.
406 if (TT.isOSIAMCU())
407 ; // No f80
408 else if (Is64Bit || TT.isOSDarwin() || TT.isWindowsMSVCEnvironment())
409 Ret += "-f80:128";
410 else
411 Ret += "-f80:32";
412
413 if (TT.isOSIAMCU())
414 Ret += "-f128:32";
415
416 // The registers can hold 8, 16, 32 or, in x86-64, 64 bits.
417 if (Is64Bit)
418 Ret += "-n8:16:32:64";
419 else
420 Ret += "-n8:16:32";
421
422 // The stack is aligned to 32 bits on some ABIs and 128 bits on others.
423 if ((!Is64Bit && TT.isOSWindows()) || TT.isOSIAMCU())
424 Ret += "-a:0:32-S32";
425 else
426 Ret += "-S128";
427
428 return Ret;
429}
430
431static std::string computeNVPTXDataLayout(const Triple &T, StringRef ABIName) {
432 bool Is64Bit = T.getArch() == Triple::nvptx64;
433 std::string Ret = "e";
434
435 // Tensor Memory (addrspace:6) is always 32-bits.
436 // Distributed Shared Memory (addrspace:7) follows shared memory
437 // (addrspace:3).
438 if (!Is64Bit)
439 Ret += "-p:32:32-p6:32:32-p7:32:32";
440 else if (ABIName == "shortptr")
441 Ret += "-p3:32:32-p4:32:32-p5:32:32-p6:32:32-p7:32:32";
442 else
443 Ret += "-p6:32:32";
444
445 Ret += "-i64:64-i128:128-i256:256-v16:16-v32:32-n16:32:64";
446
447 return Ret;
448}
449
450static std::string computeSPIRVDataLayout(const Triple &TT) {
451 const auto Arch = TT.getArch();
452 // TODO: this probably needs to be revisited:
453 // Logical SPIR-V has no pointer size, so any fixed pointer size would be
454 // wrong. The choice to default to 32 or 64 is just motivated by another
455 // memory model used for graphics: PhysicalStorageBuffer64. But it shouldn't
456 // mean anything.
457 if (Arch == Triple::spirv32)
458 return "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-"
459 "v256:256-v512:512-v1024:1024-n8:16:32:64-G1";
460 if (Arch == Triple::spirv)
461 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
462 "v512:512-v1024:1024-n8:16:32:64-G10";
463 if (TT.getVendor() == Triple::VendorType::AMD &&
464 TT.getOS() == Triple::OSType::AMDHSA)
465 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
466 "v512:512-v1024:1024-n32:64-S32-G1-P4-A0";
467 if (TT.getVendor() == Triple::VendorType::Intel)
468 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
469 "v512:512-v1024:1024-n8:16:32:64-G1-P9-A0";
470 return "e-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-"
471 "v512:512-v1024:1024-n8:16:32:64-G1";
472}
473
474static std::string computeLanaiDataLayout() {
475 // Data layout (keep in sync with clang/lib/Basic/Targets.cpp)
476 return "E" // Big endian
477 "-m:e" // ELF name manging
478 "-p:32:32" // 32-bit pointers, 32 bit aligned
479 "-i64:64" // 64 bit integers, 64 bit aligned
480 "-a:0:32" // 32 bit alignment of objects of aggregate type
481 "-n32" // 32 bit native integer width
482 "-S64"; // 64 bit natural stack alignment
483}
484
485static std::string computeWebAssemblyDataLayout(const Triple &TT) {
486 return TT.getArch() == Triple::wasm64
487 ? (TT.isOSEmscripten() ? "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-"
488 "i128:128-f128:64-n32:64-S128-ni:1:10:20"
489 : "e-m:e-p:64:64-p10:8:8-p20:8:8-i64:64-"
490 "i128:128-n32:64-S128-ni:1:10:20")
491 : (TT.isOSEmscripten() ? "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-"
492 "i128:128-f128:64-n32:64-S128-ni:1:10:20"
493 : "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-"
494 "i128:128-n32:64-S128-ni:1:10:20");
495}
496
497static std::string computeVEDataLayout(const Triple &T) {
498 // Aurora VE is little endian
499 std::string Ret = "e";
500
501 // Use ELF mangling
502 Ret += "-m:e";
503
504 // Alignments for 64 bit integers.
505 Ret += "-i64:64";
506
507 // VE supports 32 bit and 64 bits integer on registers
508 Ret += "-n32:64";
509
510 // Stack alignment is 128 bits
511 Ret += "-S128";
512
513 // Vector alignments are 64 bits
514 // Need to define all of them. Otherwise, each alignment becomes
515 // the size of each data by default.
516 Ret += "-v64:64:64"; // for v2f32
517 Ret += "-v128:64:64";
518 Ret += "-v256:64:64";
519 Ret += "-v512:64:64";
520 Ret += "-v1024:64:64";
521 Ret += "-v2048:64:64";
522 Ret += "-v4096:64:64";
523 Ret += "-v8192:64:64";
524 Ret += "-v16384:64:64"; // for v256f64
525
526 return Ret;
527}
528
529std::string Triple::computeDataLayout(StringRef ABIName) const {
530 switch (getArch()) {
531 case Triple::arm:
532 case Triple::armeb:
533 case Triple::thumb:
534 case Triple::thumbeb:
535 return computeARMDataLayout(*this, ABIName);
536 case Triple::aarch64:
539 return computeAArch64DataLayout(*this);
540 case Triple::arc:
541 return "e-m:e-p:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-"
542 "f32:32:32-i64:32-f64:32-a:0:32-n32";
543 case Triple::avr:
544 return "e-P1-p:16:8-i8:8-i16:8-i32:8-i64:8-f32:8-f64:8-n8:16-a:8";
545 case Triple::bpfel:
546 case Triple::bpfeb:
547 return computeBPFDataLayout(*this);
548 case Triple::csky:
549 return computeCSKYDataLayout(*this);
550 case Triple::dxil:
551 return "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-"
552 "f32:32-f64:64-n8:16:32:64";
553 case Triple::hexagon:
554 return "e-m:e-p:32:32:32-a:0-n16:32-"
555 "i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-"
556 "v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048";
559 return computeLoongArchDataLayout(*this);
560 case Triple::m68k:
561 return computeM68kDataLayout(*this);
562 case Triple::mips:
563 case Triple::mipsel:
564 case Triple::mips64:
565 case Triple::mips64el:
566 return computeMipsDataLayout(*this, ABIName);
567 case Triple::msp430:
568 return "e-m:e-p:16:16-i32:16-i64:16-f32:16-f64:16-a:8-n8:16-S16";
569 case Triple::ppc:
570 case Triple::ppcle:
571 case Triple::ppc64:
572 case Triple::ppc64le:
573 return computePowerDataLayout(*this);
574 case Triple::r600:
575 case Triple::amdgcn:
576 return computeAMDDataLayout(*this);
577 case Triple::riscv32:
578 case Triple::riscv64:
581 return computeRISCVDataLayout(*this, ABIName);
582 case Triple::sparc:
583 case Triple::sparcv9:
584 case Triple::sparcel:
585 return computeSparcDataLayout(*this);
586 case Triple::systemz:
587 return computeSystemZDataLayout(*this);
588 case Triple::tce:
589 case Triple::tcele:
590 case Triple::x86:
591 case Triple::x86_64:
592 return computeX86DataLayout(*this);
593 case Triple::xcore:
594 case Triple::xtensa:
595 return "e-m:e-p:32:32-i8:8:32-i16:16:32-i64:64-n32";
596 case Triple::nvptx:
597 case Triple::nvptx64:
598 return computeNVPTXDataLayout(*this, ABIName);
599 case Triple::spir:
600 case Triple::spir64:
601 case Triple::spirv:
602 case Triple::spirv32:
603 case Triple::spirv64:
604 return computeSPIRVDataLayout(*this);
605 case Triple::lanai:
606 return computeLanaiDataLayout();
607 case Triple::wasm32:
608 case Triple::wasm64:
609 return computeWebAssemblyDataLayout(*this);
610 case Triple::ve:
611 return computeVEDataLayout(*this);
612
613 case Triple::amdil:
614 case Triple::amdil64:
615 case Triple::hsail:
616 case Triple::hsail64:
617 case Triple::kalimba:
618 case Triple::shave:
621 // These are all virtual ISAs with no LLVM backend, and therefore no fixed
622 // LLVM data layout.
623 return "";
624
626 return "";
627 }
628 llvm_unreachable("Invalid arch");
629}
assert(UImm &&(UImm !=~static_cast< T >(0)) &&"Invalid immediate!")
#define T
static std::string computeX86DataLayout(const Triple &TT)
static std::string computeNVPTXDataLayout(const Triple &T, StringRef ABIName)
static std::string computeSystemZDataLayout(const Triple &TT)
static std::string computeAMDDataLayout(const Triple &TT)
static std::string computeMipsDataLayout(const Triple &TT, StringRef ABIName)
static std::string computeBPFDataLayout(const Triple &TT)
static std::string computeSPIRVDataLayout(const Triple &TT)
static std::string computeWebAssemblyDataLayout(const Triple &TT)
static StringRef getManglingComponent(const Triple &T)
static std::string computeCSKYDataLayout(const Triple &TT)
static std::string computePowerDataLayout(const Triple &T)
static std::string computeLanaiDataLayout()
static std::string computeM68kDataLayout(const Triple &TT)
static std::string computeARMDataLayout(const Triple &TT, StringRef ABIName)
static MipsABI getMipsABI(const Triple &TT, StringRef ABIName)
static std::string computeLoongArchDataLayout(const Triple &TT)
static std::string computeVEDataLayout(const Triple &T)
static std::string computeSparcDataLayout(const Triple &T)
static std::string computeRISCVDataLayout(const Triple &TT, StringRef ABIName)
static std::string computeAArch64DataLayout(const Triple &TT)
static bool is64Bit(const char *name)
StringRef - Represent a constant reference to a string, i.e.
Definition StringRef.h:55
bool starts_with(StringRef Prefix) const
Check if this string starts with the given Prefix.
Definition StringRef.h:269
constexpr bool empty() const
empty - Check if the string is empty.
Definition StringRef.h:151
Triple - Helper class for working with autoconf configuration names.
Definition Triple.h:47
LLVM_ABI std::string computeDataLayout(StringRef ABIName="") const
Compute the LLVM IR data layout string based on the triple.
@ loongarch32
Definition Triple.h:64
@ renderscript64
Definition Triple.h:111
@ UnknownArch
Definition Triple.h:50
@ loongarch64
Definition Triple.h:65
@ renderscript32
Definition Triple.h:110
ArchType getArch() const
Get the parsed architecture type of this triple.
Definition Triple.h:411
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
LLVM_ABI LLVM_READONLY ARMABI computeTargetABI(const Triple &TT, StringRef ABIName="")
This is an optimization pass for GlobalISel generic memory operations.