LLVM API Documentation
00001 //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // Collect native machine code for a function. This class contains a list of 00011 // MachineBasicBlock instances that make up the current compiled function. 00012 // 00013 // This class also contains pointers to various classes which hold 00014 // target-specific information about the generated code. 00015 // 00016 //===----------------------------------------------------------------------===// 00017 00018 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H 00019 #define LLVM_CODEGEN_MACHINEFUNCTION_H 00020 00021 #include "llvm/ADT/ilist.h" 00022 #include "llvm/CodeGen/MachineBasicBlock.h" 00023 #include "llvm/Support/Allocator.h" 00024 #include "llvm/Support/ArrayRecycler.h" 00025 #include "llvm/Support/DebugLoc.h" 00026 #include "llvm/Support/Recycler.h" 00027 00028 namespace llvm { 00029 00030 class Value; 00031 class Function; 00032 class GCModuleInfo; 00033 class MachineRegisterInfo; 00034 class MachineFrameInfo; 00035 class MachineConstantPool; 00036 class MachineJumpTableInfo; 00037 class MachineModuleInfo; 00038 class MCContext; 00039 class Pass; 00040 class TargetMachine; 00041 class TargetRegisterClass; 00042 struct MachinePointerInfo; 00043 00044 template <> 00045 struct ilist_traits<MachineBasicBlock> 00046 : public ilist_default_traits<MachineBasicBlock> { 00047 mutable ilist_half_node<MachineBasicBlock> Sentinel; 00048 public: 00049 MachineBasicBlock *createSentinel() const { 00050 return static_cast<MachineBasicBlock*>(&Sentinel); 00051 } 00052 void destroySentinel(MachineBasicBlock *) const {} 00053 00054 MachineBasicBlock *provideInitialHead() const { return createSentinel(); } 00055 MachineBasicBlock *ensureHead(MachineBasicBlock*) const { 00056 return createSentinel(); 00057 } 00058 static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {} 00059 00060 void addNodeToList(MachineBasicBlock* MBB); 00061 void removeNodeFromList(MachineBasicBlock* MBB); 00062 void deleteNode(MachineBasicBlock *MBB); 00063 private: 00064 void createNode(const MachineBasicBlock &); 00065 }; 00066 00067 /// MachineFunctionInfo - This class can be derived from and used by targets to 00068 /// hold private target-specific information for each MachineFunction. Objects 00069 /// of type are accessed/created with MF::getInfo and destroyed when the 00070 /// MachineFunction is destroyed. 00071 struct MachineFunctionInfo { 00072 virtual ~MachineFunctionInfo(); 00073 }; 00074 00075 class MachineFunction { 00076 const Function *Fn; 00077 const TargetMachine &Target; 00078 MCContext &Ctx; 00079 MachineModuleInfo &MMI; 00080 GCModuleInfo *GMI; 00081 00082 // RegInfo - Information about each register in use in the function. 00083 MachineRegisterInfo *RegInfo; 00084 00085 // Used to keep track of target-specific per-machine function information for 00086 // the target implementation. 00087 MachineFunctionInfo *MFInfo; 00088 00089 // Keep track of objects allocated on the stack. 00090 MachineFrameInfo *FrameInfo; 00091 00092 // Keep track of constants which are spilled to memory 00093 MachineConstantPool *ConstantPool; 00094 00095 // Keep track of jump tables for switch instructions 00096 MachineJumpTableInfo *JumpTableInfo; 00097 00098 // Function-level unique numbering for MachineBasicBlocks. When a 00099 // MachineBasicBlock is inserted into a MachineFunction is it automatically 00100 // numbered and this vector keeps track of the mapping from ID's to MBB's. 00101 std::vector<MachineBasicBlock*> MBBNumbering; 00102 00103 // Pool-allocate MachineFunction-lifetime and IR objects. 00104 BumpPtrAllocator Allocator; 00105 00106 // Allocation management for instructions in function. 00107 Recycler<MachineInstr> InstructionRecycler; 00108 00109 // Allocation management for operand arrays on instructions. 00110 ArrayRecycler<MachineOperand> OperandRecycler; 00111 00112 // Allocation management for basic blocks in function. 00113 Recycler<MachineBasicBlock> BasicBlockRecycler; 00114 00115 // List of machine basic blocks in function 00116 typedef ilist<MachineBasicBlock> BasicBlockListType; 00117 BasicBlockListType BasicBlocks; 00118 00119 /// FunctionNumber - This provides a unique ID for each function emitted in 00120 /// this translation unit. 00121 /// 00122 unsigned FunctionNumber; 00123 00124 /// Alignment - The alignment of the function. 00125 unsigned Alignment; 00126 00127 /// ExposesReturnsTwice - True if the function calls setjmp or related 00128 /// functions with attribute "returns twice", but doesn't have 00129 /// the attribute itself. 00130 /// This is used to limit optimizations which cannot reason 00131 /// about the control flow of such functions. 00132 bool ExposesReturnsTwice; 00133 00134 /// True if the function includes MS-style inline assembly. 00135 bool HasMSInlineAsm; 00136 00137 MachineFunction(const MachineFunction &) LLVM_DELETED_FUNCTION; 00138 void operator=(const MachineFunction&) LLVM_DELETED_FUNCTION; 00139 public: 00140 MachineFunction(const Function *Fn, const TargetMachine &TM, 00141 unsigned FunctionNum, MachineModuleInfo &MMI, 00142 GCModuleInfo* GMI); 00143 ~MachineFunction(); 00144 00145 MachineModuleInfo &getMMI() const { return MMI; } 00146 GCModuleInfo *getGMI() const { return GMI; } 00147 MCContext &getContext() const { return Ctx; } 00148 00149 /// getFunction - Return the LLVM function that this machine code represents 00150 /// 00151 const Function *getFunction() const { return Fn; } 00152 00153 /// getName - Return the name of the corresponding LLVM function. 00154 /// 00155 StringRef getName() const; 00156 00157 /// getFunctionNumber - Return a unique ID for the current function. 00158 /// 00159 unsigned getFunctionNumber() const { return FunctionNumber; } 00160 00161 /// getTarget - Return the target machine this machine code is compiled with 00162 /// 00163 const TargetMachine &getTarget() const { return Target; } 00164 00165 /// getRegInfo - Return information about the registers currently in use. 00166 /// 00167 MachineRegisterInfo &getRegInfo() { return *RegInfo; } 00168 const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } 00169 00170 /// getFrameInfo - Return the frame info object for the current function. 00171 /// This object contains information about objects allocated on the stack 00172 /// frame of the current function in an abstract way. 00173 /// 00174 MachineFrameInfo *getFrameInfo() { return FrameInfo; } 00175 const MachineFrameInfo *getFrameInfo() const { return FrameInfo; } 00176 00177 /// getJumpTableInfo - Return the jump table info object for the current 00178 /// function. This object contains information about jump tables in the 00179 /// current function. If the current function has no jump tables, this will 00180 /// return null. 00181 const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } 00182 MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } 00183 00184 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 00185 /// does already exist, allocate one. 00186 MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); 00187 00188 00189 /// getConstantPool - Return the constant pool object for the current 00190 /// function. 00191 /// 00192 MachineConstantPool *getConstantPool() { return ConstantPool; } 00193 const MachineConstantPool *getConstantPool() const { return ConstantPool; } 00194 00195 /// getAlignment - Return the alignment (log2, not bytes) of the function. 00196 /// 00197 unsigned getAlignment() const { return Alignment; } 00198 00199 /// setAlignment - Set the alignment (log2, not bytes) of the function. 00200 /// 00201 void setAlignment(unsigned A) { Alignment = A; } 00202 00203 /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned. 00204 void ensureAlignment(unsigned A) { 00205 if (Alignment < A) Alignment = A; 00206 } 00207 00208 /// exposesReturnsTwice - Returns true if the function calls setjmp or 00209 /// any other similar functions with attribute "returns twice" without 00210 /// having the attribute itself. 00211 bool exposesReturnsTwice() const { 00212 return ExposesReturnsTwice; 00213 } 00214 00215 /// setCallsSetJmp - Set a flag that indicates if there's a call to 00216 /// a "returns twice" function. 00217 void setExposesReturnsTwice(bool B) { 00218 ExposesReturnsTwice = B; 00219 } 00220 00221 /// Returns true if the function contains any MS-style inline assembly. 00222 bool hasMSInlineAsm() const { 00223 return HasMSInlineAsm; 00224 } 00225 00226 /// Set a flag that indicates that the function contains MS-style inline 00227 /// assembly. 00228 void setHasMSInlineAsm(bool B) { 00229 HasMSInlineAsm = B; 00230 } 00231 00232 /// getInfo - Keep track of various per-function pieces of information for 00233 /// backends that would like to do so. 00234 /// 00235 template<typename Ty> 00236 Ty *getInfo() { 00237 if (!MFInfo) { 00238 // This should be just `new (Allocator.Allocate<Ty>()) Ty(*this)', but 00239 // that apparently breaks GCC 3.3. 00240 Ty *Loc = static_cast<Ty*>(Allocator.Allocate(sizeof(Ty), 00241 AlignOf<Ty>::Alignment)); 00242 MFInfo = new (Loc) Ty(*this); 00243 } 00244 return static_cast<Ty*>(MFInfo); 00245 } 00246 00247 template<typename Ty> 00248 const Ty *getInfo() const { 00249 return const_cast<MachineFunction*>(this)->getInfo<Ty>(); 00250 } 00251 00252 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they 00253 /// are inserted into the machine function. The block number for a machine 00254 /// basic block can be found by using the MBB::getBlockNumber method, this 00255 /// method provides the inverse mapping. 00256 /// 00257 MachineBasicBlock *getBlockNumbered(unsigned N) const { 00258 assert(N < MBBNumbering.size() && "Illegal block number"); 00259 assert(MBBNumbering[N] && "Block was removed from the machine function!"); 00260 return MBBNumbering[N]; 00261 } 00262 00263 /// getNumBlockIDs - Return the number of MBB ID's allocated. 00264 /// 00265 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } 00266 00267 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 00268 /// recomputes them. This guarantees that the MBB numbers are sequential, 00269 /// dense, and match the ordering of the blocks within the function. If a 00270 /// specific MachineBasicBlock is specified, only that block and those after 00271 /// it are renumbered. 00272 void RenumberBlocks(MachineBasicBlock *MBBFrom = 0); 00273 00274 /// print - Print out the MachineFunction in a format suitable for debugging 00275 /// to the specified stream. 00276 /// 00277 void print(raw_ostream &OS, SlotIndexes* = 0) const; 00278 00279 /// viewCFG - This function is meant for use from the debugger. You can just 00280 /// say 'call F->viewCFG()' and a ghostview window should pop up from the 00281 /// program, displaying the CFG of the current function with the code for each 00282 /// basic block inside. This depends on there being a 'dot' and 'gv' program 00283 /// in your path. 00284 /// 00285 void viewCFG() const; 00286 00287 /// viewCFGOnly - This function is meant for use from the debugger. It works 00288 /// just like viewCFG, but it does not include the contents of basic blocks 00289 /// into the nodes, just the label. If you are only interested in the CFG 00290 /// this can make the graph smaller. 00291 /// 00292 void viewCFGOnly() const; 00293 00294 /// dump - Print the current MachineFunction to cerr, useful for debugger use. 00295 /// 00296 void dump() const; 00297 00298 /// verify - Run the current MachineFunction through the machine code 00299 /// verifier, useful for debugger use. 00300 void verify(Pass *p = NULL, const char *Banner = NULL) const; 00301 00302 // Provide accessors for the MachineBasicBlock list... 00303 typedef BasicBlockListType::iterator iterator; 00304 typedef BasicBlockListType::const_iterator const_iterator; 00305 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 00306 typedef std::reverse_iterator<iterator> reverse_iterator; 00307 00308 /// addLiveIn - Add the specified physical register as a live-in value and 00309 /// create a corresponding virtual register for it. 00310 unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC); 00311 00312 //===--------------------------------------------------------------------===// 00313 // BasicBlock accessor functions. 00314 // 00315 iterator begin() { return BasicBlocks.begin(); } 00316 const_iterator begin() const { return BasicBlocks.begin(); } 00317 iterator end () { return BasicBlocks.end(); } 00318 const_iterator end () const { return BasicBlocks.end(); } 00319 00320 reverse_iterator rbegin() { return BasicBlocks.rbegin(); } 00321 const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } 00322 reverse_iterator rend () { return BasicBlocks.rend(); } 00323 const_reverse_iterator rend () const { return BasicBlocks.rend(); } 00324 00325 unsigned size() const { return (unsigned)BasicBlocks.size();} 00326 bool empty() const { return BasicBlocks.empty(); } 00327 const MachineBasicBlock &front() const { return BasicBlocks.front(); } 00328 MachineBasicBlock &front() { return BasicBlocks.front(); } 00329 const MachineBasicBlock & back() const { return BasicBlocks.back(); } 00330 MachineBasicBlock & back() { return BasicBlocks.back(); } 00331 00332 void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } 00333 void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } 00334 void insert(iterator MBBI, MachineBasicBlock *MBB) { 00335 BasicBlocks.insert(MBBI, MBB); 00336 } 00337 void splice(iterator InsertPt, iterator MBBI) { 00338 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); 00339 } 00340 void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { 00341 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); 00342 } 00343 00344 void remove(iterator MBBI) { 00345 BasicBlocks.remove(MBBI); 00346 } 00347 void erase(iterator MBBI) { 00348 BasicBlocks.erase(MBBI); 00349 } 00350 00351 //===--------------------------------------------------------------------===// 00352 // Internal functions used to automatically number MachineBasicBlocks 00353 // 00354 00355 /// \brief Adds the MBB to the internal numbering. Returns the unique number 00356 /// assigned to the MBB. 00357 /// 00358 unsigned addToMBBNumbering(MachineBasicBlock *MBB) { 00359 MBBNumbering.push_back(MBB); 00360 return (unsigned)MBBNumbering.size()-1; 00361 } 00362 00363 /// removeFromMBBNumbering - Remove the specific machine basic block from our 00364 /// tracker, this is only really to be used by the MachineBasicBlock 00365 /// implementation. 00366 void removeFromMBBNumbering(unsigned N) { 00367 assert(N < MBBNumbering.size() && "Illegal basic block #"); 00368 MBBNumbering[N] = 0; 00369 } 00370 00371 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 00372 /// of `new MachineInstr'. 00373 /// 00374 MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, 00375 DebugLoc DL, 00376 bool NoImp = false); 00377 00378 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the 00379 /// 'Orig' instruction, identical in all ways except the instruction 00380 /// has no parent, prev, or next. 00381 /// 00382 /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned 00383 /// instructions. 00384 MachineInstr *CloneMachineInstr(const MachineInstr *Orig); 00385 00386 /// DeleteMachineInstr - Delete the given MachineInstr. 00387 /// 00388 void DeleteMachineInstr(MachineInstr *MI); 00389 00390 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 00391 /// instead of `new MachineBasicBlock'. 00392 /// 00393 MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = 0); 00394 00395 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 00396 /// 00397 void DeleteMachineBasicBlock(MachineBasicBlock *MBB); 00398 00399 /// getMachineMemOperand - Allocate a new MachineMemOperand. 00400 /// MachineMemOperands are owned by the MachineFunction and need not be 00401 /// explicitly deallocated. 00402 MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo, 00403 unsigned f, uint64_t s, 00404 unsigned base_alignment, 00405 const MDNode *TBAAInfo = 0, 00406 const MDNode *Ranges = 0); 00407 00408 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 00409 /// an existing one, adjusting by an offset and using the given size. 00410 /// MachineMemOperands are owned by the MachineFunction and need not be 00411 /// explicitly deallocated. 00412 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 00413 int64_t Offset, uint64_t Size); 00414 00415 typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity; 00416 00417 /// Allocate an array of MachineOperands. This is only intended for use by 00418 /// internal MachineInstr functions. 00419 MachineOperand *allocateOperandArray(OperandCapacity Cap) { 00420 return OperandRecycler.allocate(Cap, Allocator); 00421 } 00422 00423 /// Dellocate an array of MachineOperands and recycle the memory. This is 00424 /// only intended for use by internal MachineInstr functions. 00425 /// Cap must be the same capacity that was used to allocate the array. 00426 void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { 00427 OperandRecycler.deallocate(Cap, Array); 00428 } 00429 00430 /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand 00431 /// pointers. This array is owned by the MachineFunction. 00432 MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num); 00433 00434 /// extractLoadMemRefs - Allocate an array and populate it with just the 00435 /// load information from the given MachineMemOperand sequence. 00436 std::pair<MachineInstr::mmo_iterator, 00437 MachineInstr::mmo_iterator> 00438 extractLoadMemRefs(MachineInstr::mmo_iterator Begin, 00439 MachineInstr::mmo_iterator End); 00440 00441 /// extractStoreMemRefs - Allocate an array and populate it with just the 00442 /// store information from the given MachineMemOperand sequence. 00443 std::pair<MachineInstr::mmo_iterator, 00444 MachineInstr::mmo_iterator> 00445 extractStoreMemRefs(MachineInstr::mmo_iterator Begin, 00446 MachineInstr::mmo_iterator End); 00447 00448 //===--------------------------------------------------------------------===// 00449 // Label Manipulation. 00450 // 00451 00452 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 00453 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 00454 /// normal 'L' label is returned. 00455 MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, 00456 bool isLinkerPrivate = false) const; 00457 00458 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC 00459 /// base. 00460 MCSymbol *getPICBaseSymbol() const; 00461 }; 00462 00463 //===--------------------------------------------------------------------===// 00464 // GraphTraits specializations for function basic block graphs (CFGs) 00465 //===--------------------------------------------------------------------===// 00466 00467 // Provide specializations of GraphTraits to be able to treat a 00468 // machine function as a graph of machine basic blocks... these are 00469 // the same as the machine basic block iterators, except that the root 00470 // node is implicitly the first node of the function. 00471 // 00472 template <> struct GraphTraits<MachineFunction*> : 00473 public GraphTraits<MachineBasicBlock*> { 00474 static NodeType *getEntryNode(MachineFunction *F) { 00475 return &F->front(); 00476 } 00477 00478 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 00479 typedef MachineFunction::iterator nodes_iterator; 00480 static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); } 00481 static nodes_iterator nodes_end (MachineFunction *F) { return F->end(); } 00482 static unsigned size (MachineFunction *F) { return F->size(); } 00483 }; 00484 template <> struct GraphTraits<const MachineFunction*> : 00485 public GraphTraits<const MachineBasicBlock*> { 00486 static NodeType *getEntryNode(const MachineFunction *F) { 00487 return &F->front(); 00488 } 00489 00490 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 00491 typedef MachineFunction::const_iterator nodes_iterator; 00492 static nodes_iterator nodes_begin(const MachineFunction *F) { 00493 return F->begin(); 00494 } 00495 static nodes_iterator nodes_end (const MachineFunction *F) { 00496 return F->end(); 00497 } 00498 static unsigned size (const MachineFunction *F) { 00499 return F->size(); 00500 } 00501 }; 00502 00503 00504 // Provide specializations of GraphTraits to be able to treat a function as a 00505 // graph of basic blocks... and to walk it in inverse order. Inverse order for 00506 // a function is considered to be when traversing the predecessor edges of a BB 00507 // instead of the successor edges. 00508 // 00509 template <> struct GraphTraits<Inverse<MachineFunction*> > : 00510 public GraphTraits<Inverse<MachineBasicBlock*> > { 00511 static NodeType *getEntryNode(Inverse<MachineFunction*> G) { 00512 return &G.Graph->front(); 00513 } 00514 }; 00515 template <> struct GraphTraits<Inverse<const MachineFunction*> > : 00516 public GraphTraits<Inverse<const MachineBasicBlock*> > { 00517 static NodeType *getEntryNode(Inverse<const MachineFunction *> G) { 00518 return &G.Graph->front(); 00519 } 00520 }; 00521 00522 } // End llvm namespace 00523 00524 #endif