LLVM 24.0.0git
StackSlotColoring.cpp
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1//===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file implements the stack slot coloring pass.
10//
11//===----------------------------------------------------------------------===//
12
14#include "llvm/ADT/BitVector.h"
16#include "llvm/ADT/Statistic.h"
31#include "llvm/CodeGen/Passes.h"
39#include "llvm/Pass.h"
42#include "llvm/Support/Debug.h"
44#include <cassert>
45#include <cstdint>
46#include <iterator>
47#include <vector>
48
49using namespace llvm;
50
51#define DEBUG_TYPE "stack-slot-coloring"
52
53static cl::opt<bool>
54DisableSharing("no-stack-slot-sharing",
55 cl::init(false), cl::Hidden,
56 cl::desc("Suppress slot sharing during stack coloring"));
57
58static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
59
60STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
61STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated");
62
63namespace {
64
65class StackSlotColoring {
66 MachineFrameInfo *MFI = nullptr;
67 const TargetInstrInfo *TII = nullptr;
68 LiveStacks *LS = nullptr;
69 const MachineBlockFrequencyInfo *MBFI = nullptr;
70 SlotIndexes *Indexes = nullptr;
71
72 // SSIntervals - Spill slot intervals.
73 std::vector<LiveInterval *> SSIntervals;
74
75 // SSRefs - Keep a list of MachineMemOperands for each spill slot.
76 // MachineMemOperands can be shared between instructions, so we need
77 // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
78 // become FI0 -> FI1 -> FI2.
80
81 // OrigAlignments - Alignments of stack objects before coloring.
82 SmallVector<Align, 16> OrigAlignments;
83
84 // OrigSizes - Sizes of stack objects before coloring.
86
87 // AllColors - If index is set, it's a spill slot, i.e. color.
88 // FIXME: This assumes PEI locate spill slot with smaller indices
89 // closest to stack pointer / frame pointer. Therefore, smaller
90 // index == better color. This is per stack ID.
92
93 // NextColor - Next "color" that's not yet used. This is per stack ID.
94 SmallVector<int, 2> NextColors = {-1};
95
96 // UsedColors - "Colors" that have been assigned. This is per stack ID
98
99 // Join all intervals sharing one color into a single LiveIntervalUnion to
100 // speedup range overlap test.
101 class ColorAssignmentInfo {
102 // Single liverange (used to avoid creation of LiveIntervalUnion).
103 LiveInterval *SingleLI = nullptr;
104 // LiveIntervalUnion to perform overlap test.
105 LiveIntervalUnion *LIU = nullptr;
106 // LiveIntervalUnion has a parameter in its constructor so doing this
107 // dirty magic.
108 uint8_t LIUPad[sizeof(LiveIntervalUnion)];
109
110 public:
111 ~ColorAssignmentInfo() {
112 if (LIU)
113 LIU->~LiveIntervalUnion(); // Dirty magic again.
114 }
115
116 // Return true if LiveInterval overlaps with any
117 // intervals that have already been assigned to this color.
118 bool overlaps(LiveInterval *LI) const {
119 if (LIU)
120 return LiveIntervalUnion::Query(*LI, *LIU).checkInterference();
121 return SingleLI ? SingleLI->overlaps(*LI) : false;
122 }
123
124 // Add new LiveInterval to this color.
125 void add(LiveInterval *LI, LiveIntervalUnion::Allocator &Alloc) {
126 assert(!overlaps(LI));
127 if (LIU) {
128 LIU->unify(*LI, *LI);
129 } else if (SingleLI) {
130 LIU = new (LIUPad) LiveIntervalUnion(Alloc);
131 LIU->unify(*SingleLI, *SingleLI);
132 LIU->unify(*LI, *LI);
133 SingleLI = nullptr;
134 } else
135 SingleLI = LI;
136 }
137 };
138
140
141 // Assignments - Color to intervals mapping.
143
144public:
145 StackSlotColoring(MachineFunction &MF, LiveStacks *LS,
146 MachineBlockFrequencyInfo *MBFI, SlotIndexes *Indexes)
147 : MFI(&MF.getFrameInfo()), TII(MF.getSubtarget().getInstrInfo()), LS(LS),
148 MBFI(MBFI), Indexes(Indexes) {}
149 bool run(MachineFunction &MF);
150
151private:
152 void InitializeSlots();
153 void ScanForSpillSlotRefs(MachineFunction &MF);
154 int ColorSlot(LiveInterval *li);
155 bool ColorSlots(MachineFunction &MF);
156 void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping,
157 MachineFunction &MF);
158 bool RemoveDeadStores(MachineBasicBlock *MBB);
159};
160
161class StackSlotColoringLegacy : public MachineFunctionPass {
162public:
163 static char ID; // Pass identification
164
165 StackSlotColoringLegacy() : MachineFunctionPass(ID) {}
166
167 void getAnalysisUsage(AnalysisUsage &AU) const override {
168 AU.setPreservesCFG();
169 AU.addPreserved<MachineRegisterClassInfoWrapperPass>();
170 AU.addRequired<SlotIndexesWrapperPass>();
171 AU.addPreserved<SlotIndexesWrapperPass>();
172 AU.addRequired<LiveStacksWrapperLegacy>();
173 AU.addRequired<MachineBlockFrequencyInfoWrapperPass>();
174 AU.addPreserved<MachineBlockFrequencyInfoWrapperPass>();
176
177 // In some Target's pipeline, register allocation (RA) might be
178 // split into multiple phases based on register class. So, this pass
179 // may be invoked multiple times requiring it to save these analyses to be
180 // used by RA later.
181 AU.addPreserved<LiveIntervalsWrapperPass>();
182 AU.addPreserved<LiveDebugVariablesWrapperLegacy>();
183
185 }
186
187 bool runOnMachineFunction(MachineFunction &MF) override;
188};
189
190} // end anonymous namespace
191
192char StackSlotColoringLegacy::ID = 0;
193
194char &llvm::StackSlotColoringID = StackSlotColoringLegacy::ID;
195
196INITIALIZE_PASS_BEGIN(StackSlotColoringLegacy, DEBUG_TYPE,
197 "Stack Slot Coloring", false, false)
201INITIALIZE_PASS_END(StackSlotColoringLegacy, DEBUG_TYPE, "Stack Slot Coloring",
203
204namespace {
205
206// IntervalSorter - Comparison predicate that sort live intervals by
207// their weight.
209 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
210 return LHS->weight() > RHS->weight();
211 }
212};
213
214} // end anonymous namespace
215
216/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
217/// references and update spill slot weights.
218void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
219 SSRefs.resize(MFI->getObjectIndexEnd());
220
221 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
222 for (MachineBasicBlock &MBB : MF) {
223 for (MachineInstr &MI : MBB) {
224 for (const MachineOperand &MO : MI.operands()) {
225 if (!MO.isFI())
226 continue;
227 int FI = MO.getIndex();
228 if (FI < 0)
229 continue;
230 if (!LS->hasInterval(FI))
231 continue;
232 LiveInterval &li = LS->getInterval(FI);
233 if (!MI.isDebugInstr())
235 LiveIntervals::getSpillWeight(false, true, MBFI, MI));
236 }
237 for (MachineMemOperand *MMO : MI.memoperands()) {
238 if (const FixedStackPseudoSourceValue *FSV =
240 MMO->getPseudoValue())) {
241 int FI = FSV->getFrameIndex();
242 if (FI >= 0)
243 SSRefs[FI].push_back(MMO);
244 }
245 }
246 }
247 }
248}
249
250/// InitializeSlots - Process all spill stack slot liveintervals and add them
251/// to a sorted (by weight) list.
252void StackSlotColoring::InitializeSlots() {
253 int LastFI = MFI->getObjectIndexEnd();
254
255 // There is always at least one stack ID.
256 AllColors.resize(1);
257 UsedColors.resize(1);
258
259 OrigAlignments.resize(LastFI);
260 OrigSizes.resize(LastFI);
261 AllColors[0].resize(LastFI);
262 UsedColors[0].resize(LastFI);
263 Assignments.resize(LastFI);
264
265 using Pair = std::iterator_traits<LiveStacks::iterator>::value_type;
266
267 SmallVector<Pair *, 16> Intervals;
268
269 Intervals.reserve(LS->getNumIntervals());
270 for (auto &I : *LS)
271 Intervals.push_back(&I);
272 llvm::sort(Intervals,
273 [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
274
275 // Gather all spill slots into a list.
276 LLVM_DEBUG(dbgs() << "Spill slot intervals:\n");
277 for (auto *I : Intervals) {
278 LiveInterval &li = I->second;
279 LLVM_DEBUG(li.dump());
280 int FI = li.reg().stackSlotIndex();
281 if (MFI->isDeadObjectIndex(FI))
282 continue;
283
284 SSIntervals.push_back(&li);
285 OrigAlignments[FI] = MFI->getObjectAlign(FI);
286 OrigSizes[FI] = MFI->getObjectSize(FI);
287
288 auto StackID = MFI->getStackID(FI);
289 if (StackID != 0) {
290 if (StackID >= AllColors.size()) {
291 AllColors.resize(StackID + 1);
292 UsedColors.resize(StackID + 1);
293 }
294 AllColors[StackID].resize(LastFI);
295 UsedColors[StackID].resize(LastFI);
296 }
297
298 AllColors[StackID].set(FI);
299 }
300 LLVM_DEBUG(dbgs() << '\n');
301
302 // Sort them by weight.
303 llvm::stable_sort(SSIntervals, IntervalSorter());
304
305 NextColors.resize(AllColors.size());
306
307 // Get first "color".
308 for (unsigned I = 0, E = AllColors.size(); I != E; ++I)
309 NextColors[I] = AllColors[I].find_first();
310}
311
312/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
313int StackSlotColoring::ColorSlot(LiveInterval *li) {
314 int Color = -1;
315 bool Share = false;
316 int FI = li->reg().stackSlotIndex();
317 uint8_t StackID = MFI->getStackID(FI);
318
319 if (!DisableSharing) {
320
321 // Check if it's possible to reuse any of the used colors.
322 Color = UsedColors[StackID].find_first();
323 while (Color != -1) {
324 if (!Assignments[Color].overlaps(li)) {
325 Share = true;
326 ++NumEliminated;
327 break;
328 }
329 Color = UsedColors[StackID].find_next(Color);
330 }
331 }
332
333 if (Color != -1 && MFI->getStackID(Color) != MFI->getStackID(FI)) {
334 LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n");
335 Share = false;
336 }
337
338 // Assign it to the first available color (assumed to be the best) if it's
339 // not possible to share a used color with other objects.
340 if (!Share) {
341 assert(NextColors[StackID] != -1 && "No more spill slots?");
342 Color = NextColors[StackID];
343 UsedColors[StackID].set(Color);
344 NextColors[StackID] = AllColors[StackID].find_next(NextColors[StackID]);
345 }
346
347 assert(MFI->getStackID(Color) == MFI->getStackID(FI));
348
349 // Record the assignment.
350 Assignments[Color].add(li, LIUAlloc);
351 LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
352
353 // Change size and alignment of the allocated slot. If there are multiple
354 // objects sharing the same slot, then make sure the size and alignment
355 // are large enough for all.
356 Align Alignment = OrigAlignments[FI];
357 if (!Share || Alignment > MFI->getObjectAlign(Color))
358 MFI->setObjectAlignment(Color, Alignment);
359 int64_t Size = OrigSizes[FI];
360 if (!Share || Size > MFI->getObjectSize(Color))
361 MFI->setObjectSize(Color, Size);
362 return Color;
363}
364
365/// Colorslots - Color all spill stack slots and rewrite all frameindex machine
366/// operands in the function.
367bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
368 unsigned NumObjs = MFI->getObjectIndexEnd();
369 SmallVector<int, 16> SlotMapping(NumObjs, -1);
370 SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
371 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
372 BitVector UsedColors(NumObjs);
373
374 LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n");
375 bool Changed = false;
376 for (LiveInterval *li : SSIntervals) {
377 int SS = li->reg().stackSlotIndex();
378 int NewSS = ColorSlot(li);
379 assert(NewSS >= 0 && "Stack coloring failed?");
380 SlotMapping[SS] = NewSS;
381 RevMap[NewSS].push_back(SS);
382 SlotWeights[NewSS] += li->weight();
383 UsedColors.set(NewSS);
384 Changed |= (SS != NewSS);
385 }
386
387 LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n");
388 for (LiveInterval *li : SSIntervals) {
389 int SS = li->reg().stackSlotIndex();
390 li->setWeight(SlotWeights[SS]);
391 }
392 // Sort them by new weight.
393 llvm::stable_sort(SSIntervals, IntervalSorter());
394
395#ifndef NDEBUG
396 for (LiveInterval *li : SSIntervals)
397 LLVM_DEBUG(li->dump());
398 LLVM_DEBUG(dbgs() << '\n');
399#endif
400
401 if (!Changed)
402 return false;
403
404 // Rewrite all MachineMemOperands.
405 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
406 int NewFI = SlotMapping[SS];
407 if (NewFI == -1 || (NewFI == (int)SS))
408 continue;
409
410 const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI);
411 SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
412 for (MachineMemOperand *MMO : RefMMOs)
413 MMO->setValue(NewSV);
414 }
415
416 // Rewrite all MO_FrameIndex operands. Look for dead stores.
417 for (MachineBasicBlock &MBB : MF) {
418 for (MachineInstr &MI : MBB)
419 RewriteInstruction(MI, SlotMapping, MF);
420 RemoveDeadStores(&MBB);
421 }
422
423 // Delete unused stack slots.
424 for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) {
425 int NextColor = NextColors[StackID];
426 while (NextColor != -1) {
427 LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
428 MFI->RemoveStackObject(NextColor);
429 NextColor = AllColors[StackID].find_next(NextColor);
430 }
431 }
432
433 return true;
434}
435
436/// RewriteInstruction - Rewrite specified instruction by replacing references
437/// to old frame index with new one.
438void StackSlotColoring::RewriteInstruction(MachineInstr &MI,
439 SmallVectorImpl<int> &SlotMapping,
440 MachineFunction &MF) {
441 // Update the operands.
442 for (MachineOperand &MO : MI.operands()) {
443 if (!MO.isFI())
444 continue;
445 int OldFI = MO.getIndex();
446 if (OldFI < 0)
447 continue;
448 int NewFI = SlotMapping[OldFI];
449 if (NewFI == -1 || NewFI == OldFI)
450 continue;
451
452 assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI));
453 MO.setIndex(NewFI);
454 }
455
456 // The MachineMemOperands have already been updated.
457}
458
459/// RemoveDeadStores - Scan through a basic block and look for loads followed
460/// by stores. If they're both using the same stack slot, then the store is
461/// definitely dead. This could obviously be much more aggressive (consider
462/// pairs with instructions between them), but such extensions might have a
463/// considerable compile time impact.
464bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
465 // FIXME: This could be much more aggressive, but we need to investigate
466 // the compile time impact of doing so.
467 bool changed = false;
468
469 SmallVector<MachineInstr*, 4> toErase;
470
472 I != E; ++I) {
473 if (DCELimit != -1 && (int)NumDead >= DCELimit)
474 break;
475 int FirstSS, SecondSS;
476 if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS &&
477 FirstSS != -1) {
478 ++NumDead;
479 changed = true;
480 toErase.push_back(&*I);
481 continue;
482 }
483
484 MachineBasicBlock::iterator NextMI = std::next(I);
485 MachineBasicBlock::iterator ProbableLoadMI = I;
486
487 Register LoadReg;
488 Register StoreReg;
489 TypeSize LoadSize = TypeSize::getZero();
490 TypeSize StoreSize = TypeSize::getZero();
491 if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS, LoadSize)))
492 continue;
493 // Skip the ...pseudo debugging... instructions between a load and store.
494 while ((NextMI != E) && NextMI->isDebugInstr()) {
495 ++NextMI;
496 ++I;
497 }
498 if (NextMI == E) continue;
499 if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS, StoreSize)))
500 continue;
501 // Skip if the stack size is unknown.
502 if (!LoadSize || !StoreSize)
503 continue;
504 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 ||
505 LoadSize != StoreSize || !MFI->isSpillSlotObjectIndex(FirstSS))
506 continue;
507
508 ++NumDead;
509 changed = true;
510
511 if (NextMI->findRegisterUseOperandIdx(LoadReg, /*TRI=*/nullptr, true) !=
512 -1) {
513 ++NumDead;
514 toErase.push_back(&*ProbableLoadMI);
515 }
516
517 toErase.push_back(&*NextMI);
518 ++I;
519 }
520
521 for (MachineInstr *MI : toErase) {
522 if (Indexes)
524 MI->eraseFromParent();
525 }
526
527 return changed;
528}
529
530bool StackSlotColoring::run(MachineFunction &MF) {
531 LLVM_DEBUG({
532 dbgs() << "********** Stack Slot Coloring **********\n"
533 << "********** Function: " << MF.getName() << '\n';
534 });
535
536 bool Changed = false;
537
538 unsigned NumSlots = LS->getNumIntervals();
539 if (NumSlots == 0)
540 // Nothing to do!
541 return false;
542
543 // If there are calls to setjmp or sigsetjmp, don't perform stack slot
544 // coloring. The stack could be modified before the longjmp is executed,
545 // resulting in the wrong value being used afterwards.
546 if (MF.exposesReturnsTwice())
547 return false;
548
549 // Gather spill slot references
550 ScanForSpillSlotRefs(MF);
551 InitializeSlots();
552 Changed = ColorSlots(MF);
553
554 for (int &Next : NextColors)
555 Next = -1;
556
557 SSIntervals.clear();
558 for (auto &RefMMOs : SSRefs)
559 RefMMOs.clear();
560 SSRefs.clear();
561 OrigAlignments.clear();
562 OrigSizes.clear();
563 AllColors.clear();
564 UsedColors.clear();
565 Assignments.clear();
566
567 return Changed;
568}
569
570bool StackSlotColoringLegacy::runOnMachineFunction(MachineFunction &MF) {
571 if (skipFunction(MF.getFunction()))
572 return false;
573
574 LiveStacks *LS = &getAnalysis<LiveStacksWrapperLegacy>().getLS();
575 MachineBlockFrequencyInfo *MBFI =
576 &getAnalysis<MachineBlockFrequencyInfoWrapperPass>().getMBFI();
577 SlotIndexes *Indexes = &getAnalysis<SlotIndexesWrapperPass>().getSI();
578 StackSlotColoring Impl(MF, LS, MBFI, Indexes);
579 return Impl.run(MF);
580}
581
582PreservedAnalyses
585 LiveStacks *LS = &MFAM.getResult<LiveStacksAnalysis>(MF);
588 SlotIndexes *Indexes = &MFAM.getResult<SlotIndexesAnalysis>(MF);
589 StackSlotColoring Impl(MF, LS, MBFI, Indexes);
590 bool Changed = Impl.run(MF);
591 if (!Changed)
592 return PreservedAnalyses::all();
593
595 PA.preserveSet<CFGAnalyses>();
596 PA.preserve<SlotIndexesAnalysis>();
597 PA.preserve<MachineBlockFrequencyAnalysis>();
598 PA.preserve<MachineDominatorTreeAnalysis>();
599 PA.preserve<LiveIntervalsAnalysis>();
600 PA.preserve<LiveDebugVariablesAnalysis>();
601 return PA;
602}
assert(UImm &&(UImm !=~static_cast< T >(0)) &&"Invalid immediate!")
MachineBasicBlock & MBB
This file implements the BitVector class.
static GCRegistry::Add< CoreCLRGC > E("coreclr", "CoreCLR-compatible GC")
#define DEBUG_TYPE
const HexagonInstrInfo * TII
IRTranslator LLVM IR MI
#define I(x, y, z)
Definition MD5.cpp:57
Promote Memory to Register
Definition Mem2Reg.cpp:110
#define INITIALIZE_PASS_DEPENDENCY(depName)
Definition PassSupport.h:42
#define INITIALIZE_PASS_END(passName, arg, name, cfg, analysis)
Definition PassSupport.h:44
#define INITIALIZE_PASS_BEGIN(passName, arg, name, cfg, analysis)
Definition PassSupport.h:39
This file defines the SmallVector class.
static cl::opt< bool > DisableSharing("no-stack-slot-sharing", cl::init(false), cl::Hidden, cl::desc("Suppress slot sharing during stack coloring"))
static cl::opt< int > DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden)
This file defines the 'Statistic' class, which is designed to be an easy way to expose various metric...
#define STATISTIC(VARNAME, DESC)
Definition Statistic.h:171
#define LLVM_DEBUG(...)
Definition Debug.h:119
Value * RHS
Value * LHS
PassT::Result & getResult(IRUnitT &IR, ExtraArgTs... ExtraArgs)
Get the result of an analysis pass for a given IR unit.
AnalysisUsage & addPreservedID(const void *ID)
AnalysisUsage & addRequired()
AnalysisUsage & addPreserved()
Add the specified Pass class to the set of analyses preserved by this pass.
LLVM_ABI void setPreservesCFG()
This function should be called by the pass, iff they do not:
Definition Pass.cpp:275
Represents analyses that only rely on functions' control flow.
Definition Analysis.h:73
Register isLoadFromStackSlot(const MachineInstr &MI, int &FrameIndex) const override
TargetInstrInfo overrides.
Register isStoreToStackSlot(const MachineInstr &MI, int &FrameIndex) const override
If the specified machine instruction is a direct store to a stack slot, return the virtual or physica...
LiveSegments::Allocator Allocator
LiveInterval - This class represents the liveness of a register, or stack slot.
float weight() const
Register reg() const
LLVM_ABI void dump() const
void incrementWeight(float Inc)
void setWeight(float Value)
static LLVM_ABI float getSpillWeight(bool isDef, bool isUse, const MachineBlockFrequencyInfo *MBFI, const MachineInstr &MI, ProfileSummaryInfo *PSI=nullptr)
Calculate the spill weight to assign to a single instruction.
MachineInstrBundleIterator< MachineInstr > iterator
MachineBlockFrequencyInfo pass uses BlockFrequencyInfoImpl implementation to estimate machine basic b...
Analysis pass which computes a MachineDominatorTree.
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
void setObjectSize(int ObjectIdx, int64_t Size)
Change the size of the specified stack object.
Align getObjectAlign(int ObjectIdx) const
Return the alignment of the specified stack object.
bool isSpillSlotObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a spill slot.
int64_t getObjectSize(int ObjectIdx) const
Return the size of the specified object.
void RemoveStackObject(int ObjectIdx)
Remove or mark dead a statically sized stack object.
int getObjectIndexEnd() const
Return one past the maximum frame object index.
uint8_t getStackID(int ObjectIdx) const
void setObjectAlignment(int ObjectIdx, Align Alignment)
setObjectAlignment - Change the alignment of the specified stack object.
bool isDeadObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a dead object.
MachineFunctionPass - This class adapts the FunctionPass interface to allow convenient creation of pa...
void getAnalysisUsage(AnalysisUsage &AU) const override
getAnalysisUsage - Subclasses that override getAnalysisUsage must call this.
PseudoSourceValueManager & getPSVManager() const
StringRef getName() const
getName - Return the name of the corresponding LLVM function.
bool exposesReturnsTwice() const
exposesReturnsTwice - Returns true if the function calls setjmp or any other similar functions with a...
Function & getFunction()
Return the LLVM function that this machine code represents.
static PreservedAnalyses all()
Construct a special preserved set that preserves all passes.
Definition Analysis.h:118
LLVM_ABI const PseudoSourceValue * getFixedStack(int FI)
Return a pseudo source value referencing a fixed stack frame entry, e.g., a spill slot.
int stackSlotIndex() const
Compute the frame index from a register value representing a stack slot.
Definition Register.h:93
SlotIndexes pass.
LLVM_ABI void removeMachineInstrFromMaps(MachineInstr &MI, bool AllowBundled=false)
Removes machine instruction (bundle) MI from the mapping.
void reserve(size_type N)
void resize(size_type N)
void push_back(const T &Elt)
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
LLVM_ABI PreservedAnalyses run(MachineFunction &MF, MachineFunctionAnalysisManager &MFAM)
TargetInstrInfo - Interface to description of machine instruction set.
static constexpr TypeSize getZero()
Definition TypeSize.h:349
Changed
constexpr char Align[]
Key for Kernel::Arg::Metadata::mAlign.
initializer< Ty > init(const Ty &Val)
DXILDebugInfoMap run(Module &M)
This is an optimization pass for GlobalISel generic memory operations.
void stable_sort(R &&Range)
Definition STLExtras.h:2116
LLVM_ABI char & MachineDominatorsID
MachineDominators - This pass is a machine dominators analysis pass.
AnalysisManager< MachineFunction > MachineFunctionAnalysisManager
LLVM_ABI PreservedAnalyses getMachineFunctionPassPreservedAnalyses()
Returns the minimum set of Analyses that all machine function passes must preserve.
auto dyn_cast_or_null(const Y &Val)
Definition Casting.h:753
void sort(IteratorTy Start, IteratorTy End)
Definition STLExtras.h:1636
LLVM_ABI raw_ostream & dbgs()
dbgs() - This returns a reference to a raw_ostream for debugging messages.
Definition Debug.cpp:209
class LLVM_GSL_OWNER SmallVector
Forward declaration of SmallVector so that calculateSmallVectorDefaultInlinedElements can reference s...
LLVM_ABI char & StackSlotColoringID
StackSlotColoring - This pass performs stack slot coloring.
RelativeUniformCounterPtr ValuesPtrExpr VTableAddr Next
Definition InstrProf.h:147
bool operator()(LiveInterval *LHS, LiveInterval *RHS) const