LLVM 20.0.0git
RegisterScavenging.h
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1//===- RegisterScavenging.h - Machine register scavenging -------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9/// \file
10/// This file declares the machine register scavenger class. It can provide
11/// information such as unused register at any point in a machine basic block.
12/// It also provides a mechanism to make registers available by evicting them
13/// to spill slots.
14//
15//===----------------------------------------------------------------------===//
16
17#ifndef LLVM_CODEGEN_REGISTERSCAVENGING_H
18#define LLVM_CODEGEN_REGISTERSCAVENGING_H
19
20#include "llvm/ADT/BitVector.h"
25#include "llvm/MC/LaneBitmask.h"
26
27namespace llvm {
28
29class MachineInstr;
30class TargetInstrInfo;
31class TargetRegisterClass;
32class TargetRegisterInfo;
33
35 const TargetRegisterInfo *TRI = nullptr;
36 const TargetInstrInfo *TII = nullptr;
37 MachineRegisterInfo *MRI = nullptr;
38 MachineBasicBlock *MBB = nullptr;
40
41 /// Information on scavenged registers (held in a spill slot).
42 struct ScavengedInfo {
43 ScavengedInfo(int FI = -1) : FrameIndex(FI) {}
44
45 /// A spill slot used for scavenging a register post register allocation.
46 int FrameIndex;
47
48 /// If non-zero, the specific register is currently being
49 /// scavenged. That is, it is spilled to this scavenging stack slot.
50 Register Reg;
51
52 /// The instruction that restores the scavenged register from stack.
53 const MachineInstr *Restore = nullptr;
54 };
55
56 /// A vector of information on scavenged registers.
58
59 LiveRegUnits LiveUnits;
60
61public:
62 RegScavenger() = default;
63
64 /// Record that \p Reg is in use at scavenging index \p FI. This is for
65 /// targets which need to directly manage the spilling process, and need to
66 /// update the scavenger's internal state. It's expected this be called a
67 /// second time with \p Restore set to a non-null value, so that the
68 /// externally inserted restore instruction resets the scavenged slot
69 /// liveness when encountered.
71 MachineInstr *Restore = nullptr) {
72 for (ScavengedInfo &Slot : Scavenged) {
73 if (Slot.FrameIndex == FI) {
74 assert(!Slot.Reg || Slot.Reg == Reg);
75 Slot.Reg = Reg;
76 Slot.Restore = Restore;
77 return;
78 }
79 }
80
81 llvm_unreachable("did not find scavenging index");
82 }
83
84 /// Start tracking liveness from the begin of basic block \p MBB.
86
87 /// Start tracking liveness from the end of basic block \p MBB.
88 /// Use backward() to move towards the beginning of the block.
90
91 /// Update internal register state and move MBB iterator backwards. This
92 /// method gives precise results even in the absence of kill flags.
93 void backward();
94
95 /// Call backward() to update internal register state to just before \p *I.
97 while (MBBI != I)
98 backward();
99 }
100
101 /// Return if a specific register is currently used.
102 bool isRegUsed(Register Reg, bool includeReserved = true) const;
103
104 /// Return all available registers in the register class in Mask.
106
107 /// Find an unused register of the specified register class.
108 /// Return 0 if none is found.
110
111 /// Add a scavenging frame index.
113 Scavenged.push_back(ScavengedInfo(FI));
114 }
115
116 /// Query whether a frame index is a scavenging frame index.
117 bool isScavengingFrameIndex(int FI) const {
118 for (const ScavengedInfo &SI : Scavenged)
119 if (SI.FrameIndex == FI)
120 return true;
121
122 return false;
123 }
124
125 /// Get an array of scavenging frame indices.
127 for (const ScavengedInfo &I : Scavenged)
128 if (I.FrameIndex >= 0)
129 A.push_back(I.FrameIndex);
130 }
131
132 /// Make a register of the specific register class available from the current
133 /// position backwards to the place before \p To. If \p RestoreAfter is true
134 /// this includes the instruction following the current position.
135 /// SPAdj is the stack adjustment due to call frame, it's passed along to
136 /// eliminateFrameIndex().
137 /// Returns the scavenged register.
138 ///
139 /// If \p AllowSpill is false, fail if a spill is required to make the
140 /// register available, and return NoRegister.
143 bool RestoreAfter, int SPAdj,
144 bool AllowSpill = true);
145
146 /// Tell the scavenger a register is used.
148
149private:
150 /// Returns true if a register is reserved. It is never "unused".
151 bool isReserved(Register Reg) const { return MRI->isReserved(Reg); }
152
153 /// Initialize RegisterScavenger.
154 void init(MachineBasicBlock &MBB);
155
156 /// Spill a register after position \p After and reload it before position
157 /// \p UseMI.
158 ScavengedInfo &spill(Register Reg, const TargetRegisterClass &RC, int SPAdj,
161};
162
163/// Replaces all frame index virtual registers with physical registers. Uses the
164/// register scavenger to find an appropriate register to use.
165void scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger &RS);
166
167} // end namespace llvm
168
169#endif // LLVM_CODEGEN_REGISTERSCAVENGING_H
unsigned const MachineRegisterInfo * MRI
MachineInstrBuilder & UseMI
MachineBasicBlock MachineBasicBlock::iterator MBBI
This file implements the BitVector class.
static GCRegistry::Add< ErlangGC > A("erlang", "erlang-compatible garbage collector")
A common definition of LaneBitmask for use in TableGen and CodeGen.
A set of register units.
#define I(x, y, z)
Definition: MD5.cpp:58
unsigned Reg
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This file defines the SmallVector class.
A set of register units used to track register liveness.
Definition: LiveRegUnits.h:30
MachineInstrBundleIterator< MachineInstr > iterator
Representation of each machine instruction.
Definition: MachineInstr.h:69
MachineRegisterInfo - Keep track of information for virtual and physical registers,...
void backward(MachineBasicBlock::iterator I)
Call backward() to update internal register state to just before *I.
void enterBasicBlockEnd(MachineBasicBlock &MBB)
Start tracking liveness from the end of basic block MBB.
bool isRegUsed(Register Reg, bool includeReserved=true) const
Return if a specific register is currently used.
Register FindUnusedReg(const TargetRegisterClass *RC) const
Find an unused register of the specified register class.
void setRegUsed(Register Reg, LaneBitmask LaneMask=LaneBitmask::getAll())
Tell the scavenger a register is used.
void assignRegToScavengingIndex(int FI, Register Reg, MachineInstr *Restore=nullptr)
Record that Reg is in use at scavenging index FI.
void backward()
Update internal register state and move MBB iterator backwards.
void enterBasicBlock(MachineBasicBlock &MBB)
Start tracking liveness from the begin of basic block MBB.
Register scavengeRegisterBackwards(const TargetRegisterClass &RC, MachineBasicBlock::iterator To, bool RestoreAfter, int SPAdj, bool AllowSpill=true)
Make a register of the specific register class available from the current position backwards to the p...
void getScavengingFrameIndices(SmallVectorImpl< int > &A) const
Get an array of scavenging frame indices.
bool isScavengingFrameIndex(int FI) const
Query whether a frame index is a scavenging frame index.
RegScavenger()=default
void addScavengingFrameIndex(int FI)
Add a scavenging frame index.
BitVector getRegsAvailable(const TargetRegisterClass *RC)
Return all available registers in the register class in Mask.
Wrapper class representing virtual and physical registers.
Definition: Register.h:19
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
Definition: SmallVector.h:573
void push_back(const T &Elt)
Definition: SmallVector.h:413
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
Definition: SmallVector.h:1196
TargetInstrInfo - Interface to description of machine instruction set.
TargetRegisterInfo base class - We assume that the target defines a static array of TargetRegisterDes...
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
void scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger &RS)
Replaces all frame index virtual registers with physical registers.
static constexpr LaneBitmask getAll()
Definition: LaneBitmask.h:82