LLVM 22.0.0git
SIFrameLowering.cpp
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1//===----------------------- SIFrameLowering.cpp --------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//==-----------------------------------------------------------------------===//
8
9#include "SIFrameLowering.h"
10#include "AMDGPU.h"
11#include "AMDGPULaneMaskUtils.h"
12#include "GCNSubtarget.h"
19
20using namespace llvm;
21
22#define DEBUG_TYPE "frame-info"
23
25 "amdgpu-spill-vgpr-to-agpr",
26 cl::desc("Enable spilling VGPRs to AGPRs"),
28 cl::init(true));
29
30// Find a register matching \p RC from \p LiveUnits which is unused and
31// available throughout the function. On failure, returns AMDGPU::NoRegister.
32// TODO: Rewrite the loop here to iterate over MCRegUnits instead of
33// MCRegisters. This should reduce the number of iterations and avoid redundant
34// checking.
36 const LiveRegUnits &LiveUnits,
37 const TargetRegisterClass &RC) {
38 for (MCRegister Reg : RC) {
39 if (!MRI.isPhysRegUsed(Reg) && LiveUnits.available(Reg) &&
40 !MRI.isReserved(Reg))
41 return Reg;
42 }
43 return MCRegister();
44}
45
46// Find a scratch register that we can use in the prologue. We avoid using
47// callee-save registers since they may appear to be free when this is called
48// from canUseAsPrologue (during shrink wrapping), but then no longer be free
49// when this is called from emitPrologue.
52 const TargetRegisterClass &RC, bool Unused = false) {
53 // Mark callee saved registers as used so we will not choose them.
54 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
55 for (unsigned i = 0; CSRegs[i]; ++i)
56 LiveUnits.addReg(CSRegs[i]);
57
58 // We are looking for a register that can be used throughout the entire
59 // function, so any use is unacceptable.
60 if (Unused)
61 return findUnusedRegister(MRI, LiveUnits, RC);
62
63 for (MCRegister Reg : RC) {
64 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg))
65 return Reg;
66 }
67
68 return MCRegister();
69}
70
71/// Query target location for spilling SGPRs
72/// \p IncludeScratchCopy : Also look for free scratch SGPRs
74 MachineFunction &MF, LiveRegUnits &LiveUnits, Register SGPR,
75 const TargetRegisterClass &RC = AMDGPU::SReg_32_XM0_XEXECRegClass,
76 bool IncludeScratchCopy = true) {
78 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
79
80 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
81 const SIRegisterInfo *TRI = ST.getRegisterInfo();
82 unsigned Size = TRI->getSpillSize(RC);
83 Align Alignment = TRI->getSpillAlign(RC);
84
85 // We need to save and restore the given SGPR.
86
87 Register ScratchSGPR;
88 // 1: Try to save the given register into an unused scratch SGPR. The
89 // LiveUnits should have all the callee saved registers marked as used. For
90 // certain cases we skip copy to scratch SGPR.
91 if (IncludeScratchCopy)
92 ScratchSGPR = findUnusedRegister(MF.getRegInfo(), LiveUnits, RC);
93
94 if (!ScratchSGPR) {
95 int FI = FrameInfo.CreateStackObject(Size, Alignment, true, nullptr,
97
98 if (TRI->spillSGPRToVGPR() &&
99 MFI->allocateSGPRSpillToVGPRLane(MF, FI, /*SpillToPhysVGPRLane=*/true,
100 /*IsPrologEpilog=*/true)) {
101 // 2: There's no free lane to spill, and no free register to save the
102 // SGPR, so we're forced to take another VGPR to use for the spill.
106
107 LLVM_DEBUG(auto Spill = MFI->getSGPRSpillToPhysicalVGPRLanes(FI).front();
108 dbgs() << printReg(SGPR, TRI) << " requires fallback spill to "
109 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
110 << '\n';);
111 } else {
112 // Remove dead <FI> index
114 // 3: If all else fails, spill the register to memory.
115 FI = FrameInfo.CreateSpillStackObject(Size, Alignment);
117 SGPR,
119 LLVM_DEBUG(dbgs() << "Reserved FI " << FI << " for spilling "
120 << printReg(SGPR, TRI) << '\n');
121 }
122 } else {
126 LiveUnits.addReg(ScratchSGPR);
127 LLVM_DEBUG(dbgs() << "Saving " << printReg(SGPR, TRI) << " with copy to "
128 << printReg(ScratchSGPR, TRI) << '\n');
129 }
130}
131
132// We need to specially emit stack operations here because a different frame
133// register is used than in the rest of the function, as getFrameRegister would
134// use.
135static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI,
136 const SIMachineFunctionInfo &FuncInfo,
137 LiveRegUnits &LiveUnits, MachineFunction &MF,
140 Register SpillReg, int FI, Register FrameReg,
141 int64_t DwordOff = 0) {
142 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
143 : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
144
145 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
148 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI),
149 FrameInfo.getObjectAlign(FI));
150 LiveUnits.addReg(SpillReg);
151 bool IsKill = !MBB.isLiveIn(SpillReg);
152 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, IsKill, FrameReg,
153 DwordOff, MMO, nullptr, &LiveUnits);
154 if (IsKill)
155 LiveUnits.removeReg(SpillReg);
156}
157
158static void buildEpilogRestore(const GCNSubtarget &ST,
159 const SIRegisterInfo &TRI,
160 const SIMachineFunctionInfo &FuncInfo,
161 LiveRegUnits &LiveUnits, MachineFunction &MF,
164 const DebugLoc &DL, Register SpillReg, int FI,
165 Register FrameReg, int64_t DwordOff = 0) {
166 unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
167 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
168
169 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
172 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI),
173 FrameInfo.getObjectAlign(FI));
174 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false, FrameReg,
175 DwordOff, MMO, nullptr, &LiveUnits);
176}
177
179 const DebugLoc &DL, const SIInstrInfo *TII,
180 Register TargetReg) {
181 MachineFunction *MF = MBB.getParent();
183 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
184 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
185 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
186 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
187
188 if (MFI->getGITPtrHigh() != 0xffffffff) {
189 BuildMI(MBB, I, DL, SMovB32, TargetHi)
190 .addImm(MFI->getGITPtrHigh())
191 .addReg(TargetReg, RegState::ImplicitDefine);
192 } else {
193 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64_pseudo);
194 BuildMI(MBB, I, DL, GetPC64, TargetReg);
195 }
196 Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
197 MF->getRegInfo().addLiveIn(GitPtrLo);
198 MBB.addLiveIn(GitPtrLo);
199 BuildMI(MBB, I, DL, SMovB32, TargetLo)
200 .addReg(GitPtrLo);
201}
202
203static void initLiveUnits(LiveRegUnits &LiveUnits, const SIRegisterInfo &TRI,
204 const SIMachineFunctionInfo *FuncInfo,
206 MachineBasicBlock::iterator MBBI, bool IsProlog) {
207 if (LiveUnits.empty()) {
208 LiveUnits.init(TRI);
209 if (IsProlog) {
210 LiveUnits.addLiveIns(MBB);
211 } else {
212 // In epilog.
213 LiveUnits.addLiveOuts(MBB);
214 LiveUnits.stepBackward(*MBBI);
215 }
216 }
217}
218
219namespace llvm {
220
221// SpillBuilder to save/restore special SGPR spills like the one needed for FP,
222// BP, etc. These spills are delayed until the current function's frame is
223// finalized. For a given register, the builder uses the
224// PrologEpilogSGPRSaveRestoreInfo to decide the spill method.
228 MachineFunction &MF;
229 const GCNSubtarget &ST;
230 MachineFrameInfo &MFI;
231 SIMachineFunctionInfo *FuncInfo;
232 const SIInstrInfo *TII;
233 const SIRegisterInfo &TRI;
234 Register SuperReg;
236 LiveRegUnits &LiveUnits;
237 const DebugLoc &DL;
238 Register FrameReg;
239 ArrayRef<int16_t> SplitParts;
240 unsigned NumSubRegs;
241 unsigned EltSize = 4;
242
243 void saveToMemory(const int FI) const {
244 MachineRegisterInfo &MRI = MF.getRegInfo();
245 assert(!MFI.isDeadObjectIndex(FI));
246
247 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ true);
248
250 MRI, LiveUnits, AMDGPU::VGPR_32RegClass);
251 if (!TmpVGPR)
252 report_fatal_error("failed to find free scratch register");
253
254 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
255 Register SubReg = NumSubRegs == 1
256 ? SuperReg
257 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
258 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
259 .addReg(SubReg);
260
261 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL, TmpVGPR,
262 FI, FrameReg, DwordOff);
263 DwordOff += 4;
264 }
265 }
266
267 void saveToVGPRLane(const int FI) const {
268 assert(!MFI.isDeadObjectIndex(FI));
269
270 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
272 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
273 assert(Spill.size() == NumSubRegs);
274
275 for (unsigned I = 0; I < NumSubRegs; ++I) {
276 Register SubReg = NumSubRegs == 1
277 ? SuperReg
278 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
279 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_S32_TO_VGPR),
280 Spill[I].VGPR)
281 .addReg(SubReg)
282 .addImm(Spill[I].Lane)
283 .addReg(Spill[I].VGPR, RegState::Undef);
284 }
285 }
286
287 void copyToScratchSGPR(Register DstReg) const {
288 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), DstReg)
289 .addReg(SuperReg)
291 }
292
293 void restoreFromMemory(const int FI) {
294 MachineRegisterInfo &MRI = MF.getRegInfo();
295
296 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ false);
298 MRI, LiveUnits, AMDGPU::VGPR_32RegClass);
299 if (!TmpVGPR)
300 report_fatal_error("failed to find free scratch register");
301
302 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
303 Register SubReg = NumSubRegs == 1
304 ? SuperReg
305 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
306
307 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL,
308 TmpVGPR, FI, FrameReg, DwordOff);
309 assert(SubReg.isPhysical());
310
311 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
312 .addReg(TmpVGPR, RegState::Kill);
313 DwordOff += 4;
314 }
315 }
316
317 void restoreFromVGPRLane(const int FI) {
318 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
320 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
321 assert(Spill.size() == NumSubRegs);
322
323 for (unsigned I = 0; I < NumSubRegs; ++I) {
324 Register SubReg = NumSubRegs == 1
325 ? SuperReg
326 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
327 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
328 .addReg(Spill[I].VGPR)
329 .addImm(Spill[I].Lane);
330 }
331 }
332
333 void copyFromScratchSGPR(Register SrcReg) const {
334 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), SuperReg)
335 .addReg(SrcReg)
337 }
338
339public:
344 const DebugLoc &DL, const SIInstrInfo *TII,
345 const SIRegisterInfo &TRI,
346 LiveRegUnits &LiveUnits, Register FrameReg)
347 : MI(MI), MBB(MBB), MF(*MBB.getParent()),
348 ST(MF.getSubtarget<GCNSubtarget>()), MFI(MF.getFrameInfo()),
349 FuncInfo(MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
350 SuperReg(Reg), SI(SI), LiveUnits(LiveUnits), DL(DL),
351 FrameReg(FrameReg) {
352 const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg);
353 SplitParts = TRI.getRegSplitParts(RC, EltSize);
354 NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
355
356 assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
357 }
358
359 void save() {
360 switch (SI.getKind()) {
362 return saveToMemory(SI.getIndex());
364 return saveToVGPRLane(SI.getIndex());
366 return copyToScratchSGPR(SI.getReg());
367 }
368 }
369
370 void restore() {
371 switch (SI.getKind()) {
373 return restoreFromMemory(SI.getIndex());
375 return restoreFromVGPRLane(SI.getIndex());
377 return copyFromScratchSGPR(SI.getReg());
378 }
379 }
380};
381
382} // namespace llvm
383
384// Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
385void SIFrameLowering::emitEntryFunctionFlatScratchInit(
387 const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
388 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
389 const SIInstrInfo *TII = ST.getInstrInfo();
390 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
391 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
392
393 // We don't need this if we only have spills since there is no user facing
394 // scratch.
395
396 // TODO: If we know we don't have flat instructions earlier, we can omit
397 // this from the input registers.
398 //
399 // TODO: We only need to know if we access scratch space through a flat
400 // pointer. Because we only detect if flat instructions are used at all,
401 // this will be used more often than necessary on VI.
402
403 Register FlatScrInitLo;
404 Register FlatScrInitHi;
405
406 if (ST.isAmdPalOS()) {
407 // Extract the scratch offset from the descriptor in the GIT
408 LiveRegUnits LiveUnits;
409 LiveUnits.init(*TRI);
410 LiveUnits.addLiveIns(MBB);
411
412 // Find unused reg to load flat scratch init into
413 MachineRegisterInfo &MRI = MF.getRegInfo();
414 Register FlatScrInit = AMDGPU::NoRegister;
415 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
416 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
417 AllSGPR64s = AllSGPR64s.slice(
418 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
419 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
420 for (MCPhysReg Reg : AllSGPR64s) {
421 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg) &&
422 MRI.isAllocatable(Reg) && !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
423 FlatScrInit = Reg;
424 break;
425 }
426 }
427 assert(FlatScrInit && "Failed to find free register for scratch init");
428
429 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
430 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
431
432 buildGitPtr(MBB, I, DL, TII, FlatScrInit);
433
434 // We now have the GIT ptr - now get the scratch descriptor from the entry
435 // at offset 0 (or offset 16 for a compute shader).
436 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
437 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
438 auto *MMO = MF.getMachineMemOperand(
439 PtrInfo,
442 8, Align(4));
443 unsigned Offset =
445 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
446 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
447 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
448 .addReg(FlatScrInit)
449 .addImm(EncodedOffset) // offset
450 .addImm(0) // cpol
451 .addMemOperand(MMO);
452
453 // Mask the offset in [47:0] of the descriptor
454 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
455 auto And = BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
456 .addReg(FlatScrInitHi)
457 .addImm(0xffff);
458 And->getOperand(3).setIsDead(); // Mark SCC as dead.
459 } else {
460 Register FlatScratchInitReg =
462 assert(FlatScratchInitReg);
463
464 MachineRegisterInfo &MRI = MF.getRegInfo();
465 MRI.addLiveIn(FlatScratchInitReg);
466 MBB.addLiveIn(FlatScratchInitReg);
467
468 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
469 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
470 }
471
472 // Do a 64-bit pointer add.
473 if (ST.flatScratchIsPointer()) {
474 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
475 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
476 .addReg(FlatScrInitLo)
477 .addReg(ScratchWaveOffsetReg);
478 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
479 FlatScrInitHi)
480 .addReg(FlatScrInitHi)
481 .addImm(0);
482 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
483
484 using namespace AMDGPU::Hwreg;
485 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32))
486 .addReg(FlatScrInitLo)
487 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_LO, 0, 32)));
488 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32))
489 .addReg(FlatScrInitHi)
490 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_HI, 0, 32)));
491 return;
492 }
493
494 // For GFX9.
495 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
496 .addReg(FlatScrInitLo)
497 .addReg(ScratchWaveOffsetReg);
498 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
499 AMDGPU::FLAT_SCR_HI)
500 .addReg(FlatScrInitHi)
501 .addImm(0);
502 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
503
504 return;
505 }
506
507 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
508
509 // Copy the size in bytes.
510 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
511 .addReg(FlatScrInitHi, RegState::Kill);
512
513 // Add wave offset in bytes to private base offset.
514 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
515 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo)
516 .addReg(FlatScrInitLo)
517 .addReg(ScratchWaveOffsetReg);
518
519 // Convert offset to 256-byte units.
520 auto LShr = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32),
521 AMDGPU::FLAT_SCR_HI)
522 .addReg(FlatScrInitLo, RegState::Kill)
523 .addImm(8);
524 LShr->getOperand(3).setIsDead(); // Mark SCC as dead.
525}
526
527// Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
528// memory. They should have been removed by now.
530 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
531 I != E; ++I) {
532 if (!MFI.isDeadObjectIndex(I))
533 return false;
534 }
535
536 return true;
537}
538
539// Shift down registers reserved for the scratch RSRC.
540Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
541 MachineFunction &MF) const {
542
543 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
544 const SIInstrInfo *TII = ST.getInstrInfo();
545 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
546 MachineRegisterInfo &MRI = MF.getRegInfo();
547 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
548
549 assert(MFI->isEntryFunction());
550
551 Register ScratchRsrcReg = MFI->getScratchRSrcReg();
552
553 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
555 return Register();
556
557 if (ST.hasSGPRInitBug() ||
558 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
559 return ScratchRsrcReg;
560
561 // We reserved the last registers for this. Shift it down to the end of those
562 // which were actually used.
563 //
564 // FIXME: It might be safer to use a pseudoregister before replacement.
565
566 // FIXME: We should be able to eliminate unused input registers. We only
567 // cannot do this for the resources required for scratch access. For now we
568 // skip over user SGPRs and may leave unused holes.
569
570 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
571 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
572 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
573
574 // Skip the last N reserved elements because they should have already been
575 // reserved for VCC etc.
576 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
577 for (MCPhysReg Reg : AllSGPR128s) {
578 // Pick the first unallocated one. Make sure we don't clobber the other
579 // reserved input we needed. Also for PAL, make sure we don't clobber
580 // the GIT pointer passed in SGPR0 or SGPR8.
581 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
582 (!GITPtrLoReg || !TRI->isSubRegisterEq(Reg, GITPtrLoReg))) {
583 MRI.replaceRegWith(ScratchRsrcReg, Reg);
585 MRI.reserveReg(Reg, TRI);
586 return Reg;
587 }
588 }
589
590 return ScratchRsrcReg;
591}
592
593static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
594 return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
595}
596
598 MachineBasicBlock &MBB) const {
599 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
600
601 // FIXME: If we only have SGPR spills, we won't actually be using scratch
602 // memory since these spill to VGPRs. We should be cleaning up these unused
603 // SGPR spill frame indices somewhere.
604
605 // FIXME: We still have implicit uses on SGPR spill instructions in case they
606 // need to spill to vector memory. It's likely that will not happen, but at
607 // this point it appears we need the setup. This part of the prolog should be
608 // emitted after frame indices are eliminated.
609
610 // FIXME: Remove all of the isPhysRegUsed checks
611
613 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
614 const SIInstrInfo *TII = ST.getInstrInfo();
615 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
617 const Function &F = MF.getFunction();
618 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
619
620 assert(MFI->isEntryFunction());
621
622 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
624
625 // We need to do the replacement of the private segment buffer register even
626 // if there are no stack objects. There could be stores to undef or a
627 // constant without an associated object.
628 //
629 // This will return `Register()` in cases where there are no actual
630 // uses of the SRSRC.
631 Register ScratchRsrcReg;
632 if (!ST.enableFlatScratch())
633 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
634
635 // Make the selected register live throughout the function.
636 if (ScratchRsrcReg) {
637 for (MachineBasicBlock &OtherBB : MF) {
638 if (&OtherBB != &MBB) {
639 OtherBB.addLiveIn(ScratchRsrcReg);
640 }
641 }
642 }
643
644 // Now that we have fixed the reserved SRSRC we need to locate the
645 // (potentially) preloaded SRSRC.
646 Register PreloadedScratchRsrcReg;
647 if (ST.isAmdHsaOrMesa(F)) {
648 PreloadedScratchRsrcReg =
650 if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
651 // We added live-ins during argument lowering, but since they were not
652 // used they were deleted. We're adding the uses now, so add them back.
653 MRI.addLiveIn(PreloadedScratchRsrcReg);
654 MBB.addLiveIn(PreloadedScratchRsrcReg);
655 }
656 }
657
658 // Debug location must be unknown since the first debug location is used to
659 // determine the end of the prologue.
660 DebugLoc DL;
662
663 // We found the SRSRC first because it needs four registers and has an
664 // alignment requirement. If the SRSRC that we found is clobbering with
665 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
666 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
667 // wave offset to a free SGPR.
668 Register ScratchWaveOffsetReg;
669 if (PreloadedScratchWaveOffsetReg &&
670 TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
671 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
672 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
673 AllSGPRs = AllSGPRs.slice(
674 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
675 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
676 for (MCPhysReg Reg : AllSGPRs) {
677 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
678 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
679 ScratchWaveOffsetReg = Reg;
680 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
681 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
682 break;
683 }
684 }
685
686 // FIXME: We can spill incoming arguments and restore at the end of the
687 // prolog.
688 if (!ScratchWaveOffsetReg)
690 "could not find temporary scratch offset register in prolog");
691 } else {
692 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
693 }
694 assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg);
695
696 unsigned Offset = FrameInfo.getStackSize() * getScratchScaleFactor(ST);
697 if (!mayReserveScratchForCWSR(MF)) {
698 if (hasFP(MF)) {
700 assert(FPReg != AMDGPU::FP_REG);
701 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
702 }
703
706 assert(SPReg != AMDGPU::SP_REG);
707 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg).addImm(Offset);
708 }
709 } else {
710 // We need to check if we're on a compute queue - if we are, then the CWSR
711 // trap handler may need to store some VGPRs on the stack. The first VGPR
712 // block is saved separately, so we only need to allocate space for any
713 // additional VGPR blocks used. For now, we will make sure there's enough
714 // room for the theoretical maximum number of VGPRs that can be allocated.
715 // FIXME: Figure out if the shader uses fewer VGPRs in practice.
716 assert(hasFP(MF));
718 assert(FPReg != AMDGPU::FP_REG);
719 unsigned VGPRSize = llvm::alignTo(
720 (ST.getAddressableNumVGPRs(MFI->getDynamicVGPRBlockSize()) -
722 MFI->getDynamicVGPRBlockSize())) *
723 4,
724 FrameInfo.getMaxAlign());
726
727 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_GETREG_B32), FPReg)
730 // The MicroEngine ID is 0 for the graphics queue, and 1 or 2 for compute
731 // (3 is unused, so we ignore it). Unfortunately, S_GETREG doesn't set
732 // SCC, so we need to check for 0 manually.
733 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CMP_LG_U32)).addImm(0).addReg(FPReg);
734 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CMOVK_I32), FPReg).addImm(VGPRSize);
737 assert(SPReg != AMDGPU::SP_REG);
738
739 // If at least one of the constants can be inlined, then we can use
740 // s_cselect. Otherwise, use a mov and cmovk.
741 if (AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm()) ||
743 ST.hasInv2PiInlineImm())) {
744 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CSELECT_B32), SPReg)
745 .addImm(Offset + VGPRSize)
746 .addImm(Offset);
747 } else {
748 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg).addImm(Offset);
749 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CMOVK_I32), SPReg)
750 .addImm(Offset + VGPRSize);
751 }
752 }
753 }
754
755 bool NeedsFlatScratchInit =
757 (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() ||
758 (!allStackObjectsAreDead(FrameInfo) && ST.enableFlatScratch()));
759
760 if ((NeedsFlatScratchInit || ScratchRsrcReg) &&
761 PreloadedScratchWaveOffsetReg && !ST.flatScratchIsArchitected()) {
762 MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
763 MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
764 }
765
766 if (NeedsFlatScratchInit) {
767 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
768 }
769
770 if (ScratchRsrcReg) {
771 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
772 PreloadedScratchRsrcReg,
773 ScratchRsrcReg, ScratchWaveOffsetReg);
774 }
775}
776
777// Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
778void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
780 const DebugLoc &DL, Register PreloadedScratchRsrcReg,
781 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
782
783 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
784 const SIInstrInfo *TII = ST.getInstrInfo();
785 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
787 const Function &Fn = MF.getFunction();
788
789 if (ST.isAmdPalOS()) {
790 // The pointer to the GIT is formed from the offset passed in and either
791 // the amdgpu-git-ptr-high function attribute or the top part of the PC
792 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
793 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
794
795 buildGitPtr(MBB, I, DL, TII, Rsrc01);
796
797 // We now have the GIT ptr - now get the scratch descriptor from the entry
798 // at offset 0 (or offset 16 for a compute shader).
800 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
801 auto *MMO = MF.getMachineMemOperand(
802 PtrInfo,
805 16, Align(4));
806 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
807 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
808 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
809 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
810 .addReg(Rsrc01)
811 .addImm(EncodedOffset) // offset
812 .addImm(0) // cpol
813 .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
814 .addMemOperand(MMO);
815
816 // The driver will always set the SRD for wave 64 (bits 118:117 of
817 // descriptor / bits 22:21 of third sub-reg will be 0b11)
818 // If the shader is actually wave32 we have to modify the const_index_stride
819 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
820 // reason the driver does this is that there can be cases where it presents
821 // 2 shaders with different wave size (e.g. VsFs).
822 // TODO: convert to using SCRATCH instructions or multiple SRD buffers
823 if (ST.isWave32()) {
824 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
825 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
826 .addImm(21)
827 .addReg(Rsrc03);
828 }
829 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
830 assert(!ST.isAmdHsaOrMesa(Fn));
831 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
832
833 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
834 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
835
836 // Use relocations to get the pointer, and setup the other bits manually.
837 uint64_t Rsrc23 = TII->getScratchRsrcWords23();
838
840 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
841
843 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
844
845 BuildMI(MBB, I, DL, Mov64, Rsrc01)
847 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
848 } else {
849 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
850
851 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
852 auto *MMO = MF.getMachineMemOperand(
853 PtrInfo,
856 8, Align(4));
857 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
859 .addImm(0) // offset
860 .addImm(0) // cpol
861 .addMemOperand(MMO)
862 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
863
866 }
867 } else {
868 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
869 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
870
871 BuildMI(MBB, I, DL, SMovB32, Rsrc0)
872 .addExternalSymbol("SCRATCH_RSRC_DWORD0")
873 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
874
875 BuildMI(MBB, I, DL, SMovB32, Rsrc1)
876 .addExternalSymbol("SCRATCH_RSRC_DWORD1")
877 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
878 }
879
880 BuildMI(MBB, I, DL, SMovB32, Rsrc2)
881 .addImm(Lo_32(Rsrc23))
882 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
883
884 BuildMI(MBB, I, DL, SMovB32, Rsrc3)
885 .addImm(Hi_32(Rsrc23))
886 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
887 } else if (ST.isAmdHsaOrMesa(Fn)) {
888 assert(PreloadedScratchRsrcReg);
889
890 if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
891 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
892 .addReg(PreloadedScratchRsrcReg, RegState::Kill);
893 }
894 }
895
896 // Add the scratch wave offset into the scratch RSRC.
897 //
898 // We only want to update the first 48 bits, which is the base address
899 // pointer, without touching the adjacent 16 bits of flags. We know this add
900 // cannot carry-out from bit 47, otherwise the scratch allocation would be
901 // impossible to fit in the 48-bit global address space.
902 //
903 // TODO: Evaluate if it is better to just construct an SRD using the flat
904 // scratch init and some constants rather than update the one we are passed.
905 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
906 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
907
908 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
909 // the kernel body via inreg arguments.
910 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
911 .addReg(ScratchRsrcSub0)
912 .addReg(ScratchWaveOffsetReg)
913 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
914 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
915 .addReg(ScratchRsrcSub1)
916 .addImm(0)
917 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
918 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
919}
920
922 switch (ID) {
926 return true;
930 return false;
931 }
932 llvm_unreachable("Invalid TargetStackID::Value");
933}
934
935// Activate only the inactive lanes when \p EnableInactiveLanes is true.
936// Otherwise, activate all lanes. It returns the saved exec.
938 MachineFunction &MF,
941 const DebugLoc &DL, bool IsProlog,
942 bool EnableInactiveLanes) {
943 Register ScratchExecCopy;
945 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
946 const SIInstrInfo *TII = ST.getInstrInfo();
947 const SIRegisterInfo &TRI = TII->getRegisterInfo();
949
950 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, IsProlog);
951
952 if (FuncInfo->isWholeWaveFunction()) {
953 // Whole wave functions already have a copy of the original EXEC mask that
954 // we can use.
955 assert(IsProlog && "Epilog should look at return, not setup");
956 ScratchExecCopy =
957 TII->getWholeWaveFunctionSetup(MF)->getOperand(0).getReg();
958 assert(ScratchExecCopy && "Couldn't find copy of EXEC");
959 } else {
960 ScratchExecCopy = findScratchNonCalleeSaveRegister(
961 MRI, LiveUnits, *TRI.getWaveMaskRegClass());
962 }
963
964 if (!ScratchExecCopy)
965 report_fatal_error("failed to find free scratch register");
966
967 LiveUnits.addReg(ScratchExecCopy);
968
969 const unsigned SaveExecOpc =
970 ST.isWave32() ? (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B32
971 : AMDGPU::S_OR_SAVEEXEC_B32)
972 : (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B64
973 : AMDGPU::S_OR_SAVEEXEC_B64);
974 auto SaveExec =
975 BuildMI(MBB, MBBI, DL, TII->get(SaveExecOpc), ScratchExecCopy).addImm(-1);
976 SaveExec->getOperand(3).setIsDead(); // Mark SCC as dead.
977
978 return ScratchExecCopy;
979}
980
984 Register FrameReg, Register FramePtrRegScratchCopy) const {
986 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
987 const SIInstrInfo *TII = ST.getInstrInfo();
988 const SIRegisterInfo &TRI = TII->getRegisterInfo();
991
992 // Spill Whole-Wave Mode VGPRs. Save only the inactive lanes of the scratch
993 // registers. However, save all lanes of callee-saved VGPRs. Due to this, we
994 // might end up flipping the EXEC bits twice.
995 Register ScratchExecCopy;
996 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
997 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
998 if (!WWMScratchRegs.empty())
999 ScratchExecCopy =
1000 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1001 /*IsProlog*/ true, /*EnableInactiveLanes*/ true);
1002
1003 auto StoreWWMRegisters =
1005 for (const auto &Reg : WWMRegs) {
1006 Register VGPR = Reg.first;
1007 int FI = Reg.second;
1008 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL,
1009 VGPR, FI, FrameReg);
1010 }
1011 };
1012
1013 for (const Register Reg : make_first_range(WWMScratchRegs)) {
1014 if (!MRI.isReserved(Reg)) {
1015 MRI.addLiveIn(Reg);
1016 MBB.addLiveIn(Reg);
1017 }
1018 }
1019 StoreWWMRegisters(WWMScratchRegs);
1020
1021 auto EnableAllLanes = [&]() {
1022 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addImm(-1);
1023 };
1024
1025 if (!WWMCalleeSavedRegs.empty()) {
1026 if (ScratchExecCopy) {
1027 EnableAllLanes();
1028 } else {
1029 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1030 /*IsProlog*/ true,
1031 /*EnableInactiveLanes*/ false);
1032 }
1033 }
1034
1035 StoreWWMRegisters(WWMCalleeSavedRegs);
1036 if (FuncInfo->isWholeWaveFunction()) {
1037 // If we have already saved some WWM CSR registers, then the EXEC is already
1038 // -1 and we don't need to do anything else. Otherwise, set EXEC to -1 here.
1039 if (!ScratchExecCopy)
1040 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL, /*IsProlog*/ true,
1041 /*EnableInactiveLanes*/ true);
1042 else if (WWMCalleeSavedRegs.empty())
1043 EnableAllLanes();
1044 } else if (ScratchExecCopy) {
1045 // FIXME: Split block and make terminator.
1046 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg)
1047 .addReg(ScratchExecCopy, RegState::Kill);
1048 LiveUnits.addReg(ScratchExecCopy);
1049 }
1050
1051 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1052
1053 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
1054 // Special handle FP spill:
1055 // Skip if FP is saved to a scratch SGPR, the save has already been emitted.
1056 // Otherwise, FP has been moved to a temporary register and spill it
1057 // instead.
1058 Register Reg =
1059 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first;
1060 if (!Reg)
1061 continue;
1062
1063 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
1064 LiveUnits, FrameReg);
1065 SB.save();
1066 }
1067
1068 // If a copy to scratch SGPR has been chosen for any of the SGPR spills, make
1069 // such scratch registers live throughout the function.
1070 SmallVector<Register, 1> ScratchSGPRs;
1071 FuncInfo->getAllScratchSGPRCopyDstRegs(ScratchSGPRs);
1072 if (!ScratchSGPRs.empty()) {
1073 for (MachineBasicBlock &MBB : MF) {
1074 for (MCPhysReg Reg : ScratchSGPRs)
1075 MBB.addLiveIn(Reg);
1076
1077 MBB.sortUniqueLiveIns();
1078 }
1079 if (!LiveUnits.empty()) {
1080 for (MCPhysReg Reg : ScratchSGPRs)
1081 LiveUnits.addReg(Reg);
1082 }
1083 }
1084}
1085
1089 Register FrameReg, Register FramePtrRegScratchCopy) const {
1090 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1091 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1092 const SIInstrInfo *TII = ST.getInstrInfo();
1093 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1095 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1096
1097 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
1098 // Special handle FP restore:
1099 // Skip if FP needs to be restored from the scratch SGPR. Otherwise, restore
1100 // the FP value to a temporary register. The frame pointer should be
1101 // overwritten only at the end when all other spills are restored from
1102 // current frame.
1103 Register Reg =
1104 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first;
1105 if (!Reg)
1106 continue;
1107
1108 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
1109 LiveUnits, FrameReg);
1110 SB.restore();
1111 }
1112
1113 // Restore Whole-Wave Mode VGPRs. Restore only the inactive lanes of the
1114 // scratch registers. However, restore all lanes of callee-saved VGPRs. Due to
1115 // this, we might end up flipping the EXEC bits twice.
1116 Register ScratchExecCopy;
1117 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
1118 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
1119 auto RestoreWWMRegisters =
1121 for (const auto &Reg : WWMRegs) {
1122 Register VGPR = Reg.first;
1123 int FI = Reg.second;
1124 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL,
1125 VGPR, FI, FrameReg);
1126 }
1127 };
1128
1129 if (FuncInfo->isWholeWaveFunction()) {
1130 // For whole wave functions, the EXEC is already -1 at this point.
1131 // Therefore, we can restore the CSR WWM registers right away.
1132 RestoreWWMRegisters(WWMCalleeSavedRegs);
1133
1134 // The original EXEC is the first operand of the return instruction.
1135 MachineInstr &Return = MBB.instr_back();
1136 unsigned Opcode = Return.getOpcode();
1137 switch (Opcode) {
1138 case AMDGPU::SI_WHOLE_WAVE_FUNC_RETURN:
1139 Opcode = AMDGPU::SI_RETURN;
1140 break;
1141 case AMDGPU::SI_TCRETURN_GFX_WholeWave:
1142 Opcode = AMDGPU::SI_TCRETURN_GFX;
1143 break;
1144 default:
1145 llvm_unreachable("Unexpected return inst");
1146 }
1147 Register OrigExec = Return.getOperand(0).getReg();
1148
1149 if (!WWMScratchRegs.empty()) {
1150 BuildMI(MBB, MBBI, DL, TII->get(LMC.XorOpc), LMC.ExecReg)
1151 .addReg(OrigExec)
1152 .addImm(-1);
1153 RestoreWWMRegisters(WWMScratchRegs);
1154 }
1155
1156 // Restore original EXEC.
1157 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addReg(OrigExec);
1158
1159 // Drop the first operand and update the opcode.
1160 Return.removeOperand(0);
1161 Return.setDesc(TII->get(Opcode));
1162
1163 return;
1164 }
1165
1166 if (!WWMScratchRegs.empty()) {
1167 ScratchExecCopy =
1168 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1169 /*IsProlog=*/false, /*EnableInactiveLanes=*/true);
1170 }
1171 RestoreWWMRegisters(WWMScratchRegs);
1172 if (!WWMCalleeSavedRegs.empty()) {
1173 if (ScratchExecCopy) {
1174 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addImm(-1);
1175 } else {
1176 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1177 /*IsProlog*/ false,
1178 /*EnableInactiveLanes*/ false);
1179 }
1180 }
1181
1182 RestoreWWMRegisters(WWMCalleeSavedRegs);
1183 if (ScratchExecCopy) {
1184 // FIXME: Split block and make terminator.
1185 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg)
1186 .addReg(ScratchExecCopy, RegState::Kill);
1187 }
1188}
1189
1191 MachineBasicBlock &MBB) const {
1193 if (FuncInfo->isEntryFunction()) {
1195 return;
1196 }
1197
1198 MachineFrameInfo &MFI = MF.getFrameInfo();
1199 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1200 const SIInstrInfo *TII = ST.getInstrInfo();
1201 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1203
1204 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1205 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1206 Register BasePtrReg =
1207 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1208 LiveRegUnits LiveUnits;
1209
1211 // DebugLoc must be unknown since the first instruction with DebugLoc is used
1212 // to determine the end of the prologue.
1213 DebugLoc DL;
1214
1215 if (FuncInfo->isChainFunction()) {
1216 // Functions with the amdgpu_cs_chain[_preserve] CC don't receive a SP, but
1217 // are free to set one up if they need it.
1218 bool UseSP = requiresStackPointerReference(MF);
1219 if (UseSP) {
1220 assert(StackPtrReg != AMDGPU::SP_REG);
1221
1222 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_MOV_B32), StackPtrReg)
1224 }
1225 }
1226
1227 bool HasFP = false;
1228 bool HasBP = false;
1229 uint32_t NumBytes = MFI.getStackSize();
1230 uint32_t RoundedSize = NumBytes;
1231
1232 if (TRI.hasStackRealignment(MF))
1233 HasFP = true;
1234
1235 Register FramePtrRegScratchCopy;
1236 if (!HasFP && !hasFP(MF)) {
1237 // Emit the CSR spill stores with SP base register.
1238 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits,
1239 FuncInfo->isChainFunction() ? Register() : StackPtrReg,
1240 FramePtrRegScratchCopy);
1241 } else {
1242 // CSR spill stores will use FP as base register.
1243 Register SGPRForFPSaveRestoreCopy =
1244 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1245
1246 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true);
1247 if (SGPRForFPSaveRestoreCopy) {
1248 // Copy FP to the scratch register now and emit the CFI entry. It avoids
1249 // the extra FP copy needed in the other two cases when FP is spilled to
1250 // memory or to a VGPR lane.
1252 FramePtrReg,
1253 FuncInfo->getPrologEpilogSGPRSaveRestoreInfo(FramePtrReg), MBB, MBBI,
1254 DL, TII, TRI, LiveUnits, FramePtrReg);
1255 SB.save();
1256 LiveUnits.addReg(SGPRForFPSaveRestoreCopy);
1257 } else {
1258 // Copy FP into a new scratch register so that its previous value can be
1259 // spilled after setting up the new frame.
1260 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
1261 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass);
1262 if (!FramePtrRegScratchCopy)
1263 report_fatal_error("failed to find free scratch register");
1264
1265 LiveUnits.addReg(FramePtrRegScratchCopy);
1266 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrRegScratchCopy)
1267 .addReg(FramePtrReg);
1268 }
1269 }
1270
1271 if (HasFP) {
1272 const unsigned Alignment = MFI.getMaxAlign().value();
1273
1274 RoundedSize += Alignment;
1275 if (LiveUnits.empty()) {
1276 LiveUnits.init(TRI);
1277 LiveUnits.addLiveIns(MBB);
1278 }
1279
1280 // s_add_i32 s33, s32, NumBytes
1281 // s_and_b32 s33, s33, 0b111...0000
1282 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg)
1283 .addReg(StackPtrReg)
1284 .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1286 auto And = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1287 .addReg(FramePtrReg, RegState::Kill)
1288 .addImm(-Alignment * getScratchScaleFactor(ST))
1290 And->getOperand(3).setIsDead(); // Mark SCC as dead.
1291 FuncInfo->setIsStackRealigned(true);
1292 } else if ((HasFP = hasFP(MF))) {
1293 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1294 .addReg(StackPtrReg)
1296 }
1297
1298 // If FP is used, emit the CSR spills with FP base register.
1299 if (HasFP) {
1300 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg,
1301 FramePtrRegScratchCopy);
1302 if (FramePtrRegScratchCopy)
1303 LiveUnits.removeReg(FramePtrRegScratchCopy);
1304 }
1305
1306 // If we need a base pointer, set it up here. It's whatever the value of
1307 // the stack pointer is at this point. Any variable size objects will be
1308 // allocated after this, so we can still use the base pointer to reference
1309 // the incoming arguments.
1310 if ((HasBP = TRI.hasBasePointer(MF))) {
1311 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1312 .addReg(StackPtrReg)
1314 }
1315
1316 if (HasFP && RoundedSize != 0) {
1317 auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
1318 .addReg(StackPtrReg)
1319 .addImm(RoundedSize * getScratchScaleFactor(ST))
1321 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1322 }
1323
1324 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);
1325 (void)FPSaved;
1326 assert((!HasFP || FPSaved) &&
1327 "Needed to save FP but didn't save it anywhere");
1328
1329 // If we allow spilling to AGPRs we may have saved FP but then spill
1330 // everything into AGPRs instead of the stack.
1331 assert((HasFP || !FPSaved || EnableSpillVGPRToAGPR) &&
1332 "Saved FP but didn't need it");
1333
1334 bool BPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(BasePtrReg);
1335 (void)BPSaved;
1336 assert((!HasBP || BPSaved) &&
1337 "Needed to save BP but didn't save it anywhere");
1338
1339 assert((HasBP || !BPSaved) && "Saved BP but didn't need it");
1340
1341 if (FuncInfo->isWholeWaveFunction()) {
1342 // SI_WHOLE_WAVE_FUNC_SETUP has outlived its purpose.
1343 TII->getWholeWaveFunctionSetup(MF)->eraseFromParent();
1344 }
1345}
1346
1348 MachineBasicBlock &MBB) const {
1349 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1350 if (FuncInfo->isEntryFunction())
1351 return;
1352
1353 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1354 const SIInstrInfo *TII = ST.getInstrInfo();
1355 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1357 LiveRegUnits LiveUnits;
1358 // Get the insert location for the epilogue. If there were no terminators in
1359 // the block, get the last instruction.
1361 DebugLoc DL;
1362 if (!MBB.empty()) {
1363 MBBI = MBB.getLastNonDebugInstr();
1364 if (MBBI != MBB.end())
1365 DL = MBBI->getDebugLoc();
1366
1367 MBBI = MBB.getFirstTerminator();
1368 }
1369
1370 const MachineFrameInfo &MFI = MF.getFrameInfo();
1371 uint32_t NumBytes = MFI.getStackSize();
1372 uint32_t RoundedSize = FuncInfo->isStackRealigned()
1373 ? NumBytes + MFI.getMaxAlign().value()
1374 : NumBytes;
1375 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1376 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1377 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);
1378
1379 if (RoundedSize != 0) {
1380 if (TRI.hasBasePointer(MF)) {
1381 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), StackPtrReg)
1382 .addReg(TRI.getBaseRegister())
1384 } else if (hasFP(MF)) {
1385 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), StackPtrReg)
1386 .addReg(FramePtrReg)
1388 }
1389 }
1390
1391 Register FramePtrRegScratchCopy;
1392 Register SGPRForFPSaveRestoreCopy =
1393 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1394 if (FPSaved) {
1395 // CSR spill restores should use FP as base register. If
1396 // SGPRForFPSaveRestoreCopy is not true, restore the previous value of FP
1397 // into a new scratch register and copy to FP later when other registers are
1398 // restored from the current stack frame.
1399 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false);
1400 if (SGPRForFPSaveRestoreCopy) {
1401 LiveUnits.addReg(SGPRForFPSaveRestoreCopy);
1402 } else {
1403 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
1404 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass);
1405 if (!FramePtrRegScratchCopy)
1406 report_fatal_error("failed to find free scratch register");
1407
1408 LiveUnits.addReg(FramePtrRegScratchCopy);
1409 }
1410
1411 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg,
1412 FramePtrRegScratchCopy);
1413 }
1414
1415 if (FPSaved) {
1416 // Insert the copy to restore FP.
1417 Register SrcReg = SGPRForFPSaveRestoreCopy ? SGPRForFPSaveRestoreCopy
1418 : FramePtrRegScratchCopy;
1420 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1421 .addReg(SrcReg);
1422 if (SGPRForFPSaveRestoreCopy)
1424 } else {
1425 // Insert the CSR spill restores with SP as the base register.
1426 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits,
1427 FuncInfo->isChainFunction() ? Register() : StackPtrReg,
1428 FramePtrRegScratchCopy);
1429 }
1430}
1431
1432#ifndef NDEBUG
1434 const MachineFrameInfo &MFI = MF.getFrameInfo();
1435 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1436 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1437 I != E; ++I) {
1438 if (!MFI.isDeadObjectIndex(I) &&
1441 return false;
1442 }
1443 }
1444
1445 return true;
1446}
1447#endif
1448
1450 int FI,
1451 Register &FrameReg) const {
1452 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1453
1454 FrameReg = RI->getFrameRegister(MF);
1456}
1457
1459 MachineFunction &MF,
1460 RegScavenger *RS) const {
1461 MachineFrameInfo &MFI = MF.getFrameInfo();
1462
1463 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1464 const SIInstrInfo *TII = ST.getInstrInfo();
1465 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1468
1469 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs()
1471
1472 if (SpillVGPRToAGPR) {
1473 // To track the spill frame indices handled in this pass.
1474 BitVector SpillFIs(MFI.getObjectIndexEnd(), false);
1475 BitVector NonVGPRSpillFIs(MFI.getObjectIndexEnd(), false);
1476
1477 bool SeenDbgInstr = false;
1478
1479 for (MachineBasicBlock &MBB : MF) {
1481 int FrameIndex;
1482 if (MI.isDebugInstr())
1483 SeenDbgInstr = true;
1484
1485 if (TII->isVGPRSpill(MI)) {
1486 // Try to eliminate stack used by VGPR spills before frame
1487 // finalization.
1488 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(),
1489 AMDGPU::OpName::vaddr);
1490 int FI = MI.getOperand(FIOp).getIndex();
1491 Register VReg =
1492 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg();
1493 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI,
1494 TRI->isAGPR(MRI, VReg))) {
1495 assert(RS != nullptr);
1496 RS->enterBasicBlockEnd(MBB);
1497 RS->backward(std::next(MI.getIterator()));
1498 TRI->eliminateFrameIndex(MI, 0, FIOp, RS);
1499 SpillFIs.set(FI);
1500 continue;
1501 }
1502 } else if (TII->isStoreToStackSlot(MI, FrameIndex) ||
1503 TII->isLoadFromStackSlot(MI, FrameIndex))
1504 if (!MFI.isFixedObjectIndex(FrameIndex))
1505 NonVGPRSpillFIs.set(FrameIndex);
1506 }
1507 }
1508
1509 // Stack slot coloring may assign different objects to the same stack slot.
1510 // If not, then the VGPR to AGPR spill slot is dead.
1511 for (unsigned FI : SpillFIs.set_bits())
1512 if (!NonVGPRSpillFIs.test(FI))
1513 FuncInfo->setVGPRToAGPRSpillDead(FI);
1514
1515 for (MachineBasicBlock &MBB : MF) {
1516 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs())
1517 MBB.addLiveIn(Reg);
1518
1519 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs())
1520 MBB.addLiveIn(Reg);
1521
1522 MBB.sortUniqueLiveIns();
1523
1524 if (!SpillFIs.empty() && SeenDbgInstr) {
1525 // FIXME: The dead frame indices are replaced with a null register from
1526 // the debug value instructions. We should instead, update it with the
1527 // correct register value. But not sure the register value alone is
1528 for (MachineInstr &MI : MBB) {
1529 if (MI.isDebugValue()) {
1530 uint32_t StackOperandIdx = MI.isDebugValueList() ? 2 : 0;
1531 if (MI.getOperand(StackOperandIdx).isFI() &&
1532 !MFI.isFixedObjectIndex(
1533 MI.getOperand(StackOperandIdx).getIndex()) &&
1534 SpillFIs[MI.getOperand(StackOperandIdx).getIndex()]) {
1535 MI.getOperand(StackOperandIdx)
1536 .ChangeToRegister(Register(), false /*isDef*/);
1537 }
1538 }
1539 }
1540 }
1541 }
1542 }
1543
1544 // At this point we've already allocated all spilled SGPRs to VGPRs if we
1545 // can. Any remaining SGPR spills will go to memory, so move them back to the
1546 // default stack.
1547 bool HaveSGPRToVMemSpill =
1548 FuncInfo->removeDeadFrameIndices(MFI, /*ResetSGPRSpillStackIDs*/ true);
1550 "SGPR spill should have been removed in SILowerSGPRSpills");
1551
1552 // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1553 // but currently hasNonSpillStackObjects is set only from source
1554 // allocas. Stack temps produced from legalization are not counted currently.
1555 if (!allStackObjectsAreDead(MFI)) {
1556 assert(RS && "RegScavenger required if spilling");
1557
1558 // Add an emergency spill slot
1559 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI));
1560
1561 // If we are spilling SGPRs to memory with a large frame, we may need a
1562 // second VGPR emergency frame index.
1563 if (HaveSGPRToVMemSpill &&
1565 RS->addScavengingFrameIndex(MFI.CreateSpillStackObject(4, Align(4)));
1566 }
1567 }
1568}
1569
1571 MachineFunction &MF, RegScavenger *RS) const {
1572 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1573 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1576
1577 if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
1578 // On gfx908, we had initially reserved highest available VGPR for AGPR
1579 // copy. Now since we are done with RA, check if there exist an unused VGPR
1580 // which is lower than the eariler reserved VGPR before RA. If one exist,
1581 // use it for AGPR copy instead of one reserved before RA.
1582 Register VGPRForAGPRCopy = FuncInfo->getVGPRForAGPRCopy();
1583 Register UnusedLowVGPR =
1584 TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
1585 if (UnusedLowVGPR && (TRI->getHWRegIndex(UnusedLowVGPR) <
1586 TRI->getHWRegIndex(VGPRForAGPRCopy))) {
1587 // Reserve this newly identified VGPR (for AGPR copy)
1588 // reserved registers should already be frozen at this point
1589 // so we can avoid calling MRI.freezeReservedRegs and just use
1590 // MRI.reserveReg
1591 FuncInfo->setVGPRForAGPRCopy(UnusedLowVGPR);
1592 MRI.reserveReg(UnusedLowVGPR, TRI);
1593 }
1594 }
1595 // We initally reserved the highest available SGPR pair for long branches
1596 // now, after RA, we shift down to a lower unused one if one exists
1597 Register LongBranchReservedReg = FuncInfo->getLongBranchReservedReg();
1598 Register UnusedLowSGPR =
1599 TRI->findUnusedRegister(MRI, &AMDGPU::SGPR_64RegClass, MF);
1600 // If LongBranchReservedReg is null then we didn't find a long branch
1601 // and never reserved a register to begin with so there is nothing to
1602 // shift down. Then if UnusedLowSGPR is null, there isn't available lower
1603 // register to use so just keep the original one we set.
1604 if (LongBranchReservedReg && UnusedLowSGPR) {
1605 FuncInfo->setLongBranchReservedReg(UnusedLowSGPR);
1606 MRI.reserveReg(UnusedLowSGPR, TRI);
1607 }
1608}
1609
1610// The special SGPR spills like the one needed for FP, BP or any reserved
1611// registers delayed until frame lowering.
1613 MachineFunction &MF, BitVector &SavedVGPRs,
1614 bool NeedExecCopyReservedReg) const {
1615 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1618 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1619 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1620 LiveRegUnits LiveUnits;
1621 LiveUnits.init(*TRI);
1622 // Initially mark callee saved registers as used so we will not choose them
1623 // while looking for scratch SGPRs.
1624 const MCPhysReg *CSRegs = MF.getRegInfo().getCalleeSavedRegs();
1625 for (unsigned I = 0; CSRegs[I]; ++I)
1626 LiveUnits.addReg(CSRegs[I]);
1627
1628 const TargetRegisterClass &RC = *TRI->getWaveMaskRegClass();
1629
1630 Register ReservedRegForExecCopy = MFI->getSGPRForEXECCopy();
1631 if (NeedExecCopyReservedReg ||
1632 (ReservedRegForExecCopy &&
1633 MRI.isPhysRegUsed(ReservedRegForExecCopy, /*SkipRegMaskTest=*/true))) {
1634 MRI.reserveReg(ReservedRegForExecCopy, TRI);
1635 Register UnusedScratchReg = findUnusedRegister(MRI, LiveUnits, RC);
1636 if (UnusedScratchReg) {
1637 // If found any unused scratch SGPR, reserve the register itself for Exec
1638 // copy and there is no need for any spills in that case.
1639 MFI->setSGPRForEXECCopy(UnusedScratchReg);
1640 MRI.replaceRegWith(ReservedRegForExecCopy, UnusedScratchReg);
1641 LiveUnits.addReg(UnusedScratchReg);
1642 } else {
1643 // Needs spill.
1644 assert(!MFI->hasPrologEpilogSGPRSpillEntry(ReservedRegForExecCopy) &&
1645 "Re-reserving spill slot for EXEC copy register");
1646 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, ReservedRegForExecCopy, RC,
1647 /*IncludeScratchCopy=*/false);
1648 }
1649 } else if (ReservedRegForExecCopy) {
1650 // Reset it at this point. There are no whole-wave copies and spills
1651 // encountered.
1652 MFI->setSGPRForEXECCopy(AMDGPU::NoRegister);
1653 }
1654
1655 // hasFP only knows about stack objects that already exist. We're now
1656 // determining the stack slots that will be created, so we have to predict
1657 // them. Stack objects force FP usage with calls.
1658 //
1659 // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1660 // don't want to report it here.
1661 //
1662 // FIXME: Is this really hasReservedCallFrame?
1663 const bool WillHaveFP =
1664 FrameInfo.hasCalls() &&
1665 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1666
1667 if (WillHaveFP || hasFP(MF)) {
1668 Register FramePtrReg = MFI->getFrameOffsetReg();
1669 assert(!MFI->hasPrologEpilogSGPRSpillEntry(FramePtrReg) &&
1670 "Re-reserving spill slot for FP");
1671 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, FramePtrReg);
1672 }
1673
1674 if (TRI->hasBasePointer(MF)) {
1675 Register BasePtrReg = TRI->getBaseRegister();
1676 assert(!MFI->hasPrologEpilogSGPRSpillEntry(BasePtrReg) &&
1677 "Re-reserving spill slot for BP");
1678 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, BasePtrReg);
1679 }
1680}
1681
1682// Only report VGPRs to generic code.
1684 BitVector &SavedVGPRs,
1685 RegScavenger *RS) const {
1687
1688 // If this is a function with the amdgpu_cs_chain[_preserve] calling
1689 // convention and it doesn't contain any calls to llvm.amdgcn.cs.chain, then
1690 // we don't need to save and restore anything.
1691 if (MFI->isChainFunction() && !MF.getFrameInfo().hasTailCall())
1692 return;
1693
1695
1696 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1697 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1698 const SIInstrInfo *TII = ST.getInstrInfo();
1699 bool NeedExecCopyReservedReg = false;
1700
1701 MachineInstr *ReturnMI = nullptr;
1702 for (MachineBasicBlock &MBB : MF) {
1703 for (MachineInstr &MI : MBB) {
1704 // TODO: Walking through all MBBs here would be a bad heuristic. Better
1705 // handle them elsewhere.
1706 if (TII->isWWMRegSpillOpcode(MI.getOpcode()))
1707 NeedExecCopyReservedReg = true;
1708 else if (MI.getOpcode() == AMDGPU::SI_RETURN ||
1709 MI.getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG ||
1710 MI.getOpcode() == AMDGPU::SI_WHOLE_WAVE_FUNC_RETURN ||
1711 (MFI->isChainFunction() &&
1712 TII->isChainCallOpcode(MI.getOpcode()))) {
1713 // We expect all return to be the same size.
1714 assert(!ReturnMI ||
1715 (count_if(MI.operands(), [](auto Op) { return Op.isReg(); }) ==
1716 count_if(ReturnMI->operands(), [](auto Op) { return Op.isReg(); })));
1717 ReturnMI = &MI;
1718 }
1719 }
1720 }
1721
1722 SmallVector<Register> SortedWWMVGPRs;
1723 for (Register Reg : MFI->getWWMReservedRegs()) {
1724 // The shift-back is needed only for the VGPRs used for SGPR spills and they
1725 // are of 32-bit size. SIPreAllocateWWMRegs pass can add tuples into WWM
1726 // reserved registers.
1727 const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg);
1728 if (TRI->getRegSizeInBits(*RC) != 32)
1729 continue;
1730 SortedWWMVGPRs.push_back(Reg);
1731 }
1732
1733 sort(SortedWWMVGPRs, std::greater<Register>());
1734 MFI->shiftWwmVGPRsToLowestRange(MF, SortedWWMVGPRs, SavedVGPRs);
1735
1736 if (MFI->isEntryFunction())
1737 return;
1738
1739 if (MFI->isWholeWaveFunction()) {
1740 // In practice, all the VGPRs are WWM registers, and we will need to save at
1741 // least their inactive lanes. Add them to WWMReservedRegs.
1742 assert(!NeedExecCopyReservedReg &&
1743 "Whole wave functions can use the reg mapped for their i1 argument");
1744
1745 // FIXME: Be more efficient!
1746 unsigned NumArchVGPRs = ST.has1024AddressableVGPRs() ? 1024 : 256;
1747 for (MCRegister Reg :
1748 AMDGPU::VGPR_32RegClass.getRegisters().take_front(NumArchVGPRs))
1749 if (MF.getRegInfo().isPhysRegModified(Reg)) {
1750 MFI->reserveWWMRegister(Reg);
1751 MF.begin()->addLiveIn(Reg);
1752 }
1753 MF.begin()->sortUniqueLiveIns();
1754 }
1755
1756 // Remove any VGPRs used in the return value because these do not need to be saved.
1757 // This prevents CSR restore from clobbering return VGPRs.
1758 if (ReturnMI) {
1759 for (auto &Op : ReturnMI->operands()) {
1760 if (Op.isReg())
1761 SavedVGPRs.reset(Op.getReg());
1762 }
1763 }
1764
1765 // Create the stack objects for WWM registers now.
1766 for (Register Reg : MFI->getWWMReservedRegs()) {
1767 const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg);
1768 MFI->allocateWWMSpill(MF, Reg, TRI->getSpillSize(*RC),
1769 TRI->getSpillAlign(*RC));
1770 }
1771
1772 // Ignore the SGPRs the default implementation found.
1773 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());
1774
1775 // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
1776 // In gfx908 there was do AGPR loads and stores and thus spilling also
1777 // require a temporary VGPR.
1778 if (!ST.hasGFX90AInsts())
1779 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());
1780
1781 determinePrologEpilogSGPRSaves(MF, SavedVGPRs, NeedExecCopyReservedReg);
1782
1783 // The Whole-Wave VGPRs need to be specially inserted in the prolog, so don't
1784 // allow the default insertion to handle them.
1785 for (auto &Reg : MFI->getWWMSpills())
1786 SavedVGPRs.reset(Reg.first);
1787}
1788
1790 BitVector &SavedRegs,
1791 RegScavenger *RS) const {
1794 if (MFI->isEntryFunction())
1795 return;
1796
1797 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1798 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1799
1800 // The SP is specifically managed and we don't want extra spills of it.
1801 SavedRegs.reset(MFI->getStackPtrOffsetReg());
1802
1803 const BitVector AllSavedRegs = SavedRegs;
1804 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());
1805
1806 // We have to anticipate introducing CSR VGPR spills or spill of caller
1807 // save VGPR reserved for SGPR spills as we now always create stack entry
1808 // for it, if we don't have any stack objects already, since we require a FP
1809 // if there is a call and stack. We will allocate a VGPR for SGPR spills if
1810 // there are any SGPR spills. Whether they are CSR spills or otherwise.
1811 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1812 const bool WillHaveFP =
1813 FrameInfo.hasCalls() && (AllSavedRegs.any() || MFI->hasSpilledSGPRs());
1814
1815 // FP will be specially managed like SP.
1816 if (WillHaveFP || hasFP(MF))
1817 SavedRegs.reset(MFI->getFrameOffsetReg());
1818
1819 // Return address use with return instruction is hidden through the SI_RETURN
1820 // pseudo. Given that and since the IPRA computes actual register usage and
1821 // does not use CSR list, the clobbering of return address by function calls
1822 // (D117243) or otherwise (D120922) is ignored/not seen by the IPRA's register
1823 // usage collection. This will ensure save/restore of return address happens
1824 // in those scenarios.
1825 const MachineRegisterInfo &MRI = MF.getRegInfo();
1826 Register RetAddrReg = TRI->getReturnAddressReg(MF);
1827 if (!MFI->isEntryFunction() &&
1828 (FrameInfo.hasCalls() || MRI.isPhysRegModified(RetAddrReg))) {
1829 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub0));
1830 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub1));
1831 }
1832}
1833
1835 const GCNSubtarget &ST,
1836 std::vector<CalleeSavedInfo> &CSI,
1837 unsigned &MinCSFrameIndex,
1838 unsigned &MaxCSFrameIndex) {
1840 MachineFrameInfo &MFI = MF.getFrameInfo();
1841 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1842
1843 assert(
1844 llvm::is_sorted(CSI,
1845 [](const CalleeSavedInfo &A, const CalleeSavedInfo &B) {
1846 return A.getReg() < B.getReg();
1847 }) &&
1848 "Callee saved registers not sorted");
1849
1850 auto CanUseBlockOps = [&](const CalleeSavedInfo &CSI) {
1851 return !CSI.isSpilledToReg() &&
1852 TRI->getPhysRegBaseClass(CSI.getReg()) == &AMDGPU::VGPR_32RegClass &&
1853 !FuncInfo->isWWMReservedRegister(CSI.getReg());
1854 };
1855
1856 auto CSEnd = CSI.end();
1857 for (auto CSIt = CSI.begin(); CSIt != CSEnd; ++CSIt) {
1858 Register Reg = CSIt->getReg();
1859 if (!CanUseBlockOps(*CSIt))
1860 continue;
1861
1862 // Find all the regs that will fit in a 32-bit mask starting at the current
1863 // reg and build said mask. It should have 1 for every register that's
1864 // included, with the current register as the least significant bit.
1865 uint32_t Mask = 1;
1866 CSEnd = std::remove_if(
1867 CSIt + 1, CSEnd, [&](const CalleeSavedInfo &CSI) -> bool {
1868 if (CanUseBlockOps(CSI) && CSI.getReg() < Reg + 32) {
1869 Mask |= 1 << (CSI.getReg() - Reg);
1870 return true;
1871 } else {
1872 return false;
1873 }
1874 });
1875
1876 const TargetRegisterClass *BlockRegClass = TRI->getRegClassForBlockOp(MF);
1877 Register RegBlock =
1878 TRI->getMatchingSuperReg(Reg, AMDGPU::sub0, BlockRegClass);
1879 if (!RegBlock) {
1880 // We couldn't find a super register for the block. This can happen if
1881 // the register we started with is too high (e.g. v232 if the maximum is
1882 // v255). We therefore try to get the last register block and figure out
1883 // the mask from there.
1884 Register LastBlockStart =
1885 AMDGPU::VGPR0 + alignDown(Reg - AMDGPU::VGPR0, 32);
1886 RegBlock =
1887 TRI->getMatchingSuperReg(LastBlockStart, AMDGPU::sub0, BlockRegClass);
1888 assert(RegBlock && TRI->isSubRegister(RegBlock, Reg) &&
1889 "Couldn't find super register");
1890 int RegDelta = Reg - LastBlockStart;
1891 assert(RegDelta > 0 && llvm::countl_zero(Mask) >= RegDelta &&
1892 "Bad shift amount");
1893 Mask <<= RegDelta;
1894 }
1895
1896 FuncInfo->setMaskForVGPRBlockOps(RegBlock, Mask);
1897
1898 // The stack objects can be a bit smaller than the register block if we know
1899 // some of the high bits of Mask are 0. This may happen often with calling
1900 // conventions where the caller and callee-saved VGPRs are interleaved at
1901 // a small boundary (e.g. 8 or 16).
1902 int UnusedBits = llvm::countl_zero(Mask);
1903 unsigned BlockSize = TRI->getSpillSize(*BlockRegClass) - UnusedBits * 4;
1904 int FrameIdx =
1905 MFI.CreateStackObject(BlockSize, TRI->getSpillAlign(*BlockRegClass),
1906 /*isSpillSlot=*/true);
1907 if ((unsigned)FrameIdx < MinCSFrameIndex)
1908 MinCSFrameIndex = FrameIdx;
1909 if ((unsigned)FrameIdx > MaxCSFrameIndex)
1910 MaxCSFrameIndex = FrameIdx;
1911
1912 CSIt->setFrameIdx(FrameIdx);
1913 CSIt->setReg(RegBlock);
1914 }
1915 CSI.erase(CSEnd, CSI.end());
1916}
1917
1920 std::vector<CalleeSavedInfo> &CSI, unsigned &MinCSFrameIndex,
1921 unsigned &MaxCSFrameIndex) const {
1922 if (CSI.empty())
1923 return true; // Early exit if no callee saved registers are modified!
1924
1925 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1926 bool UseVGPRBlocks = ST.useVGPRBlockOpsForCSR();
1927
1928 if (UseVGPRBlocks)
1929 assignSlotsUsingVGPRBlocks(MF, ST, CSI, MinCSFrameIndex, MaxCSFrameIndex);
1930
1931 return assignCalleeSavedSpillSlots(MF, TRI, CSI) || UseVGPRBlocks;
1932}
1933
1936 std::vector<CalleeSavedInfo> &CSI) const {
1937 if (CSI.empty())
1938 return true; // Early exit if no callee saved registers are modified!
1939
1940 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1941 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1942 const SIRegisterInfo *RI = ST.getRegisterInfo();
1943 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1944 Register BasePtrReg = RI->getBaseRegister();
1945 Register SGPRForFPSaveRestoreCopy =
1946 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1947 Register SGPRForBPSaveRestoreCopy =
1948 FuncInfo->getScratchSGPRCopyDstReg(BasePtrReg);
1949 if (!SGPRForFPSaveRestoreCopy && !SGPRForBPSaveRestoreCopy)
1950 return false;
1951
1952 unsigned NumModifiedRegs = 0;
1953
1954 if (SGPRForFPSaveRestoreCopy)
1955 NumModifiedRegs++;
1956 if (SGPRForBPSaveRestoreCopy)
1957 NumModifiedRegs++;
1958
1959 for (auto &CS : CSI) {
1960 if (CS.getReg() == FramePtrReg.asMCReg() && SGPRForFPSaveRestoreCopy) {
1961 CS.setDstReg(SGPRForFPSaveRestoreCopy);
1962 if (--NumModifiedRegs)
1963 break;
1964 } else if (CS.getReg() == BasePtrReg.asMCReg() &&
1965 SGPRForBPSaveRestoreCopy) {
1966 CS.setDstReg(SGPRForBPSaveRestoreCopy);
1967 if (--NumModifiedRegs)
1968 break;
1969 }
1970 }
1971
1972 return false;
1973}
1974
1976 const MachineFunction &MF) const {
1977
1978 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1979 const MachineFrameInfo &MFI = MF.getFrameInfo();
1980 const SIInstrInfo *TII = ST.getInstrInfo();
1981 uint64_t EstStackSize = MFI.estimateStackSize(MF);
1982 uint64_t MaxOffset = EstStackSize - 1;
1983
1984 // We need the emergency stack slots to be allocated in range of the
1985 // MUBUF/flat scratch immediate offset from the base register, so assign these
1986 // first at the incoming SP position.
1987 //
1988 // TODO: We could try sorting the objects to find a hole in the first bytes
1989 // rather than allocating as close to possible. This could save a lot of space
1990 // on frames with alignment requirements.
1991 if (ST.enableFlatScratch()) {
1992 if (TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1994 return false;
1995 } else {
1996 if (TII->isLegalMUBUFImmOffset(MaxOffset))
1997 return false;
1998 }
1999
2000 return true;
2001}
2002
2006 MachineFunction *MF = MBB.getParent();
2007 const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>();
2008 if (!ST.useVGPRBlockOpsForCSR())
2009 return false;
2010
2011 MachineFrameInfo &FrameInfo = MF->getFrameInfo();
2013 const SIInstrInfo *TII = ST.getInstrInfo();
2015
2016 const TargetRegisterClass *BlockRegClass =
2017 static_cast<const SIRegisterInfo *>(TRI)->getRegClassForBlockOp(*MF);
2018 for (const CalleeSavedInfo &CS : CSI) {
2019 Register Reg = CS.getReg();
2020 if (!BlockRegClass->contains(Reg) ||
2021 !FuncInfo->hasMaskForVGPRBlockOps(Reg)) {
2023 continue;
2024 }
2025
2026 // Build a scratch block store.
2027 uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(Reg);
2028 int FrameIndex = CS.getFrameIdx();
2029 MachinePointerInfo PtrInfo =
2030 MachinePointerInfo::getFixedStack(*MF, FrameIndex);
2031 MachineMemOperand *MMO =
2033 FrameInfo.getObjectSize(FrameIndex),
2034 FrameInfo.getObjectAlign(FrameIndex));
2035
2036 BuildMI(MBB, MI, MI->getDebugLoc(),
2037 TII->get(AMDGPU::SI_BLOCK_SPILL_V1024_SAVE))
2038 .addReg(Reg, getKillRegState(false))
2039 .addFrameIndex(FrameIndex)
2041 .addImm(0)
2042 .addImm(Mask)
2043 .addMemOperand(MMO);
2044
2045 FuncInfo->setHasSpilledVGPRs();
2046
2047 // Add the register to the liveins. This is necessary because if any of the
2048 // VGPRs in the register block is reserved (e.g. if it's a WWM register),
2049 // then the whole block will be marked as reserved and `updateLiveness` will
2050 // skip it.
2051 MBB.addLiveIn(Reg);
2052 }
2053 MBB.sortUniqueLiveIns();
2054
2055 return true;
2056}
2057
2061 MachineFunction *MF = MBB.getParent();
2062 const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>();
2063 if (!ST.useVGPRBlockOpsForCSR())
2064 return false;
2065
2067 MachineFrameInfo &MFI = MF->getFrameInfo();
2068 const SIInstrInfo *TII = ST.getInstrInfo();
2069 const SIRegisterInfo *SITRI = static_cast<const SIRegisterInfo *>(TRI);
2070 const TargetRegisterClass *BlockRegClass = SITRI->getRegClassForBlockOp(*MF);
2071 for (const CalleeSavedInfo &CS : reverse(CSI)) {
2072 Register Reg = CS.getReg();
2073 if (!BlockRegClass->contains(Reg) ||
2074 !FuncInfo->hasMaskForVGPRBlockOps(Reg)) {
2076 continue;
2077 }
2078
2079 // Build a scratch block load.
2080 uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(Reg);
2081 int FrameIndex = CS.getFrameIdx();
2082 MachinePointerInfo PtrInfo =
2083 MachinePointerInfo::getFixedStack(*MF, FrameIndex);
2085 PtrInfo, MachineMemOperand::MOLoad, MFI.getObjectSize(FrameIndex),
2086 MFI.getObjectAlign(FrameIndex));
2087
2088 auto MIB = BuildMI(MBB, MI, MI->getDebugLoc(),
2089 TII->get(AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE), Reg)
2090 .addFrameIndex(FrameIndex)
2091 .addReg(FuncInfo->getStackPtrOffsetReg())
2092 .addImm(0)
2093 .addImm(Mask)
2094 .addMemOperand(MMO);
2095 SITRI->addImplicitUsesForBlockCSRLoad(MIB, Reg);
2096
2097 // Add the register to the liveins. This is necessary because if any of the
2098 // VGPRs in the register block is reserved (e.g. if it's a WWM register),
2099 // then the whole block will be marked as reserved and `updateLiveness` will
2100 // skip it.
2101 MBB.addLiveIn(Reg);
2102 }
2103
2104 MBB.sortUniqueLiveIns();
2105 return true;
2106}
2107
2109 MachineFunction &MF,
2112 int64_t Amount = I->getOperand(0).getImm();
2113 if (Amount == 0)
2114 return MBB.erase(I);
2115
2116 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2117 const SIInstrInfo *TII = ST.getInstrInfo();
2118 const DebugLoc &DL = I->getDebugLoc();
2119 unsigned Opc = I->getOpcode();
2120 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
2121 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
2122
2123 if (!hasReservedCallFrame(MF)) {
2124 Amount = alignTo(Amount, getStackAlign());
2125 assert(isUInt<32>(Amount) && "exceeded stack address space size");
2128
2129 Amount *= getScratchScaleFactor(ST);
2130 if (IsDestroy)
2131 Amount = -Amount;
2132 auto Add = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg)
2133 .addReg(SPReg)
2134 .addImm(Amount);
2135 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
2136 } else if (CalleePopAmount != 0) {
2137 llvm_unreachable("is this used?");
2138 }
2139
2140 return MBB.erase(I);
2141}
2142
2143/// Returns true if the frame will require a reference to the stack pointer.
2144///
2145/// This is the set of conditions common to setting up the stack pointer in a
2146/// kernel, and for using a frame pointer in a callable function.
2147///
2148/// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
2149/// references SP.
2151 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
2152}
2153
2154// The FP for kernels is always known 0, so we never really need to setup an
2155// explicit register for it. However, DisableFramePointerElim will force us to
2156// use a register for it.
2158 const MachineFrameInfo &MFI = MF.getFrameInfo();
2159
2160 // For entry & chain functions we can use an immediate offset in most cases,
2161 // so the presence of calls doesn't imply we need a distinct frame pointer.
2162 if (MFI.hasCalls() &&
2165 // All offsets are unsigned, so need to be addressed in the same direction
2166 // as stack growth.
2167
2168 // FIXME: This function is pretty broken, since it can be called before the
2169 // frame layout is determined or CSR spills are inserted.
2170 return MFI.getStackSize() != 0;
2171 }
2172
2173 return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
2174 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment(
2175 MF) ||
2178}
2179
2181 const MachineFunction &MF) const {
2182 return MF.getInfo<SIMachineFunctionInfo>()->isDynamicVGPREnabled() &&
2185}
2186
2187// This is essentially a reduced version of hasFP for entry functions. Since the
2188// stack pointer is known 0 on entry to kernels, we never really need an FP
2189// register. We may need to initialize the stack pointer depending on the frame
2190// properties, which logically overlaps many of the cases where an ordinary
2191// function would require an FP.
2192// Also used for chain functions. While not technically entry functions, chain
2193// functions may need to set up a stack pointer in some situations.
2195 const MachineFunction &MF) const {
2196 // Callable functions always require a stack pointer reference.
2199 "only expected to call this for entry points and chain functions");
2200
2201 const MachineFrameInfo &MFI = MF.getFrameInfo();
2202
2203 // Entry points ordinarily don't need to initialize SP. We have to set it up
2204 // for callees if there are any. Also note tail calls are impossible/don't
2205 // make any sense for kernels.
2206 if (MFI.hasCalls())
2207 return true;
2208
2209 // We still need to initialize the SP if we're doing anything weird that
2210 // references the SP, like variable sized stack objects.
2211 return frameTriviallyRequiresSP(MFI);
2212}
unsigned SubReg
unsigned const MachineRegisterInfo * MRI
assert(UImm &&(UImm !=~static_cast< T >(0)) &&"Invalid immediate!")
Provides AMDGPU specific target descriptions.
MachineBasicBlock & MBB
MachineBasicBlock MachineBasicBlock::iterator DebugLoc DL
MachineBasicBlock MachineBasicBlock::iterator MBBI
static const Function * getParent(const Value *V)
static GCRegistry::Add< ErlangGC > A("erlang", "erlang-compatible garbage collector")
static GCRegistry::Add< CoreCLRGC > E("coreclr", "CoreCLR-compatible GC")
static GCRegistry::Add< OcamlGC > B("ocaml", "ocaml 3.10-compatible GC")
AMD GCN specific subclass of TargetSubtarget.
const HexagonInstrInfo * TII
IRTranslator LLVM IR MI
A set of register units.
#define F(x, y, z)
Definition MD5.cpp:55
#define I(x, y, z)
Definition MD5.cpp:58
Register Reg
Register const TargetRegisterInfo * TRI
Promote Memory to Register
Definition Mem2Reg.cpp:110
static constexpr MCPhysReg FPReg
static constexpr MCPhysReg SPReg
This file declares the machine register scavenger class.
static void buildEpilogRestore(const GCNSubtarget &ST, const SIRegisterInfo &TRI, const SIMachineFunctionInfo &FuncInfo, LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, Register SpillReg, int FI, Register FrameReg, int64_t DwordOff=0)
static cl::opt< bool > EnableSpillVGPRToAGPR("amdgpu-spill-vgpr-to-agpr", cl::desc("Enable spilling VGPRs to AGPRs"), cl::ReallyHidden, cl::init(true))
static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, LiveRegUnits &LiveUnits, Register SGPR, const TargetRegisterClass &RC=AMDGPU::SReg_32_XM0_XEXECRegClass, bool IncludeScratchCopy=true)
Query target location for spilling SGPRs IncludeScratchCopy : Also look for free scratch SGPRs.
static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, const SIInstrInfo *TII, Register TargetReg)
static bool allStackObjectsAreDead(const MachineFrameInfo &MFI)
static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, const SIMachineFunctionInfo &FuncInfo, LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, Register SpillReg, int FI, Register FrameReg, int64_t DwordOff=0)
static Register buildScratchExecCopy(LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool IsProlog, bool EnableInactiveLanes)
static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI)
Returns true if the frame will require a reference to the stack pointer.
static void assignSlotsUsingVGPRBlocks(MachineFunction &MF, const GCNSubtarget &ST, std::vector< CalleeSavedInfo > &CSI, unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex)
static void initLiveUnits(LiveRegUnits &LiveUnits, const SIRegisterInfo &TRI, const SIMachineFunctionInfo *FuncInfo, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, bool IsProlog)
static bool allSGPRSpillsAreDead(const MachineFunction &MF)
static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, LiveRegUnits &LiveUnits, const TargetRegisterClass &RC, bool Unused=false)
static MCRegister findUnusedRegister(MachineRegisterInfo &MRI, const LiveRegUnits &LiveUnits, const TargetRegisterClass &RC)
static unsigned getScratchScaleFactor(const GCNSubtarget &ST)
#define LLVM_DEBUG(...)
Definition Debug.h:114
static const int BlockSize
Definition TarWriter.cpp:33
static const LaneMaskConstants & get(const GCNSubtarget &ST)
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
Definition ArrayRef.h:41
size_t size() const
size - Get the array size.
Definition ArrayRef.h:147
ArrayRef< T > slice(size_t N, size_t M) const
slice(n, m) - Chop off the first N elements of the array, and keep M elements in the array.
Definition ArrayRef.h:191
bool test(unsigned Idx) const
Definition BitVector.h:480
BitVector & reset()
Definition BitVector.h:411
void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords=~0u)
clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask.
Definition BitVector.h:741
BitVector & set()
Definition BitVector.h:370
bool any() const
any - Returns true if any bit is set.
Definition BitVector.h:189
void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords=~0u)
clearBitsInMask - Clear any bits in this vector that are set in Mask.
Definition BitVector.h:729
iterator_range< const_set_bits_iterator > set_bits() const
Definition BitVector.h:159
bool empty() const
empty - Tests whether there are no bits in this bitvector.
Definition BitVector.h:175
The CalleeSavedInfo class tracks the information need to locate where a callee saved register is in t...
MCRegister getReg() const
A debug info location.
Definition DebugLoc.h:124
CallingConv::ID getCallingConv() const
getCallingConv()/setCallingConv(CC) - These method get and set the calling convention of this functio...
Definition Function.h:270
A set of register units used to track register liveness.
bool available(MCRegister Reg) const
Returns true if no part of physical register Reg is live.
void init(const TargetRegisterInfo &TRI)
Initialize and clear the set.
void addReg(MCRegister Reg)
Adds register units covered by physical register Reg.
LLVM_ABI void stepBackward(const MachineInstr &MI)
Updates liveness when stepping backwards over the instruction MI.
LLVM_ABI void addLiveOuts(const MachineBasicBlock &MBB)
Adds registers living out of block MBB.
void removeReg(MCRegister Reg)
Removes all register units covered by physical register Reg.
bool empty() const
Returns true if the set is empty.
LLVM_ABI void addLiveIns(const MachineBasicBlock &MBB)
Adds registers living into block MBB.
Describe properties that are true of each instruction in the target description file.
Wrapper class representing physical registers. Should be passed by value.
Definition MCRegister.h:33
void addLiveIn(MCRegister PhysReg, LaneBitmask LaneMask=LaneBitmask::getAll())
Adds the specified register as a live in.
MachineInstrBundleIterator< MachineInstr > iterator
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
bool hasVarSizedObjects() const
This method may be called any time after instruction selection is complete to determine if the stack ...
uint64_t getStackSize() const
Return the number of bytes that must be allocated to hold all of the fixed size frame objects.
bool hasCalls() const
Return true if the current function has any function calls.
bool isFrameAddressTaken() const
This method may be called any time after instruction selection is complete to determine if there is a...
Align getMaxAlign() const
Return the alignment in bytes that this function must be aligned to, which is greater than the defaul...
bool hasPatchPoint() const
This method may be called any time after instruction selection is complete to determine if there is a...
LLVM_ABI int CreateSpillStackObject(uint64_t Size, Align Alignment)
Create a new statically sized stack object that represents a spill slot, returning a nonnegative iden...
bool hasTailCall() const
Returns true if the function contains a tail call.
Align getObjectAlign(int ObjectIdx) const
Return the alignment of the specified stack object.
int64_t getObjectSize(int ObjectIdx) const
Return the size of the specified object.
bool hasStackMap() const
This method may be called any time after instruction selection is complete to determine if there is a...
void RemoveStackObject(int ObjectIdx)
Remove or mark dead a statically sized stack object.
int getObjectIndexEnd() const
Return one past the maximum frame object index.
uint8_t getStackID(int ObjectIdx) const
int64_t getObjectOffset(int ObjectIdx) const
Return the assigned stack offset of the specified object from the incoming stack pointer.
bool isFixedObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a fixed stack object.
int getObjectIndexBegin() const
Return the minimum frame object index.
bool isDeadObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a dead object.
const TargetSubtargetInfo & getSubtarget() const
getSubtarget - Return the subtarget for which this machine code is being compiled.
MachineMemOperand * getMachineMemOperand(MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy, Align base_alignment, const AAMDNodes &AAInfo=AAMDNodes(), const MDNode *Ranges=nullptr, SyncScope::ID SSID=SyncScope::System, AtomicOrdering Ordering=AtomicOrdering::NotAtomic, AtomicOrdering FailureOrdering=AtomicOrdering::NotAtomic)
getMachineMemOperand - Allocate a new MachineMemOperand.
MachineFrameInfo & getFrameInfo()
getFrameInfo - Return the frame info object for the current function.
MachineRegisterInfo & getRegInfo()
getRegInfo - Return information about the registers currently in use.
Function & getFunction()
Return the LLVM function that this machine code represents.
Ty * getInfo()
getInfo - Keep track of various per-function pieces of information for backends that would like to do...
const MachineBasicBlock & front() const
const TargetMachine & getTarget() const
getTarget - Return the target machine this machine code is compiled with
const MachineInstrBuilder & addExternalSymbol(const char *FnName, unsigned TargetFlags=0) const
const MachineInstrBuilder & setMIFlag(MachineInstr::MIFlag Flag) const
const MachineInstrBuilder & addImm(int64_t Val) const
Add a new immediate operand.
const MachineInstrBuilder & addFrameIndex(int Idx) const
const MachineInstrBuilder & addReg(Register RegNo, unsigned flags=0, unsigned SubReg=0) const
Add a new virtual register operand.
const MachineInstrBuilder & addMemOperand(MachineMemOperand *MMO) const
Representation of each machine instruction.
mop_range operands()
const MachineOperand & getOperand(unsigned i) const
A description of a memory reference used in the backend.
@ MODereferenceable
The memory access is dereferenceable (i.e., doesn't trap).
@ MOLoad
The memory access reads data.
@ MOInvariant
The memory access always returns the same value (or traps).
@ MOStore
The memory access writes data.
void setIsDead(bool Val=true)
MachineRegisterInfo - Keep track of information for virtual and physical registers,...
LLVM_ABI const MCPhysReg * getCalleeSavedRegs() const
Returns list of callee saved registers.
void addLiveIn(MCRegister Reg, Register vreg=Register())
addLiveIn - Add the specified register as a live-in.
LLVM_ABI bool isPhysRegModified(MCRegister PhysReg, bool SkipNoReturnDef=false) const
Return true if the specified register is modified in this function.
MutableArrayRef - Represent a mutable reference to an array (0 or more elements consecutively in memo...
Definition ArrayRef.h:303
PrologEpilogSGPRSpillBuilder(Register Reg, const PrologEpilogSGPRSaveRestoreInfo SI, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, const SIInstrInfo *TII, const SIRegisterInfo &TRI, LiveRegUnits &LiveUnits, Register FrameReg)
Wrapper class representing virtual and physical registers.
Definition Register.h:19
MCRegister asMCReg() const
Utility to check-convert this value to a MCRegister.
Definition Register.h:102
void determinePrologEpilogSGPRSaves(MachineFunction &MF, BitVector &SavedRegs, bool NeedExecCopyReservedReg) const
StackOffset getFrameIndexReference(const MachineFunction &MF, int FI, Register &FrameReg) const override
getFrameIndexReference - This method should return the base register and offset used to reference a f...
void processFunctionBeforeFrameFinalized(MachineFunction &MF, RegScavenger *RS=nullptr) const override
processFunctionBeforeFrameFinalized - This method is called immediately before the specified function...
bool mayReserveScratchForCWSR(const MachineFunction &MF) const
bool allocateScavengingFrameIndexesNearIncomingSP(const MachineFunction &MF) const override
Control the placement of special register scavenging spill slots when allocating a stack frame.
bool requiresStackPointerReference(const MachineFunction &MF) const
void emitEntryFunctionPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const override
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() sh...
void emitCSRSpillStores(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, DebugLoc &DL, LiveRegUnits &LiveUnits, Register FrameReg, Register FramePtrRegScratchCopy) const
bool hasFPImpl(const MachineFunction &MF) const override
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, ArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const override
spillCalleeSavedRegisters - Issues instruction(s) to spill all callee saved registers and returns tru...
bool assignCalleeSavedSpillSlots(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const override
void determineCalleeSavesSGPR(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override
void emitCSRSpillRestores(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, DebugLoc &DL, LiveRegUnits &LiveUnits, Register FrameReg, Register FramePtrRegScratchCopy) const
void processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF, RegScavenger *RS=nullptr) const override
processFunctionBeforeFrameIndicesReplaced - This method is called immediately before MO_FrameIndex op...
bool isSupportedStackID(TargetStackID::Value ID) const override
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override
emitProlog/emitEpilog - These methods insert prolog and epilog code into the function.
MachineBasicBlock::iterator eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const override
This method is called during prolog/epilog code insertion to eliminate call frame setup and destroy p...
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, MutableArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const override
restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee saved registers and returns...
This class keeps track of the SPI_SP_INPUT_ADDR config register, which tells the hardware which inter...
ArrayRef< PrologEpilogSGPRSpill > getPrologEpilogSGPRSpills() const
const WWMSpillsMap & getWWMSpills() const
void getAllScratchSGPRCopyDstRegs(SmallVectorImpl< Register > &Regs) const
ArrayRef< MCPhysReg > getAGPRSpillVGPRs() const
void shiftWwmVGPRsToLowestRange(MachineFunction &MF, SmallVectorImpl< Register > &WWMVGPRs, BitVector &SavedVGPRs)
void setMaskForVGPRBlockOps(Register RegisterBlock, uint32_t Mask)
GCNUserSGPRUsageInfo & getUserSGPRInfo()
void allocateWWMSpill(MachineFunction &MF, Register VGPR, uint64_t Size=4, Align Alignment=Align(4))
void setVGPRToAGPRSpillDead(int FrameIndex)
Register getScratchRSrcReg() const
Returns the physical register reserved for use as the resource descriptor for scratch accesses.
ArrayRef< MCPhysReg > getVGPRSpillAGPRs() const
int getScavengeFI(MachineFrameInfo &MFI, const SIRegisterInfo &TRI)
uint32_t getMaskForVGPRBlockOps(Register RegisterBlock) const
bool hasMaskForVGPRBlockOps(Register RegisterBlock) const
bool hasPrologEpilogSGPRSpillEntry(Register Reg) const
Register getGITPtrLoReg(const MachineFunction &MF) const
void setVGPRForAGPRCopy(Register NewVGPRForAGPRCopy)
bool allocateVGPRSpillToAGPR(MachineFunction &MF, int FI, bool isAGPRtoVGPR)
Reserve AGPRs or VGPRs to support spilling for FrameIndex FI.
void splitWWMSpillRegisters(MachineFunction &MF, SmallVectorImpl< std::pair< Register, int > > &CalleeSavedRegs, SmallVectorImpl< std::pair< Register, int > > &ScratchRegs) const
bool isWWMReservedRegister(Register Reg) const
ArrayRef< SIRegisterInfo::SpilledReg > getSGPRSpillToPhysicalVGPRLanes(int FrameIndex) const
bool allocateSGPRSpillToVGPRLane(MachineFunction &MF, int FI, bool SpillToPhysVGPRLane=false, bool IsPrologEpilog=false)
void setLongBranchReservedReg(Register Reg)
void setHasSpilledVGPRs(bool Spill=true)
bool removeDeadFrameIndices(MachineFrameInfo &MFI, bool ResetSGPRSpillStackIDs)
If ResetSGPRSpillStackIDs is true, reset the stack ID from sgpr-spill to the default stack.
void setScratchReservedForDynamicVGPRs(unsigned SizeInBytes)
MCRegister getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const
bool checkIndexInPrologEpilogSGPRSpills(int FI) const
const ReservedRegSet & getWWMReservedRegs() const
const PrologEpilogSGPRSaveRestoreInfo & getPrologEpilogSGPRSaveRestoreInfo(Register Reg) const
void setIsStackRealigned(bool Realigned=true)
void addToPrologEpilogSGPRSpills(Register Reg, PrologEpilogSGPRSaveRestoreInfo SI)
Register getScratchSGPRCopyDstReg(Register Reg) const
Register getFrameRegister(const MachineFunction &MF) const override
const TargetRegisterClass * getRegClassForBlockOp(const MachineFunction &MF) const
void addImplicitUsesForBlockCSRLoad(MachineInstrBuilder &MIB, Register BlockReg) const
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
void push_back(const T &Elt)
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
StackOffset holds a fixed and a scalable offset in bytes.
Definition TypeSize.h:31
int64_t getFixed() const
Returns the fixed component of the stack.
Definition TypeSize.h:47
bool hasFP(const MachineFunction &MF) const
hasFP - Return true if the specified function should have a dedicated frame pointer register.
virtual bool hasReservedCallFrame(const MachineFunction &MF) const
hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required,...
virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() sh...
void restoreCalleeSavedRegister(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const CalleeSavedInfo &CS, const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) const
void spillCalleeSavedRegister(MachineBasicBlock &SaveBlock, MachineBasicBlock::iterator MI, const CalleeSavedInfo &CS, const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) const
spillCalleeSavedRegister - Default implementation for spilling a single callee saved register.
Align getStackAlign() const
getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligne...
TargetOptions Options
LLVM_ABI bool DisableFramePointerElim(const MachineFunction &MF) const
DisableFramePointerElim - This returns true if frame pointer elimination optimization should be disab...
bool contains(Register Reg) const
Return true if the specified register is included in this register class.
TargetRegisterInfo base class - We assume that the target defines a static array of TargetRegisterDes...
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
@ CONSTANT_ADDRESS
Address space for constant memory (VTX2).
@ PRIVATE_ADDRESS
Address space for private memory.
constexpr char Align[]
Key for Kernel::Arg::Metadata::mAlign.
unsigned getVGPRAllocGranule(const MCSubtargetInfo *STI, unsigned DynamicVGPRBlockSize, std::optional< bool > EnableWavefrontSize32)
uint64_t convertSMRDOffsetUnits(const MCSubtargetInfo &ST, uint64_t ByteOffset)
Convert ByteOffset to dwords if the subtarget uses dword SMRD immediate offsets.
LLVM_READNONE constexpr bool isEntryFunctionCC(CallingConv::ID CC)
bool isInlinableLiteral32(int32_t Literal, bool HasInv2Pi)
LLVM_READNONE constexpr bool isCompute(CallingConv::ID CC)
unsigned ID
LLVM IR allows to use arbitrary numbers as calling convention identifiers.
Definition CallingConv.h:24
@ AMDGPU_CS
Used for Mesa/AMDPAL compute shaders.
@ Kill
The last use of a register.
@ Undef
Value of the register doesn't matter.
initializer< Ty > init(const Ty &Val)
This is an optimization pass for GlobalISel generic memory operations.
@ Offset
Definition DWP.cpp:477
MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, const MCInstrDesc &MCID)
Builder interface. Specify how to create the initial instruction itself.
iterator_range< early_inc_iterator_impl< detail::IterOfRange< RangeT > > > make_early_inc_range(RangeT &&Range)
Make a range that does early increment to allow mutation of the underlying range without disrupting i...
Definition STLExtras.h:632
constexpr T alignDown(U Value, V Align, W Skew=0)
Returns the largest unsigned integer less than or equal to Value and is Skew mod Align.
Definition MathExtras.h:546
int countl_zero(T Val)
Count number of 0's from the most significant bit to the least stopping at the first 1.
Definition bit.h:236
auto reverse(ContainerTy &&C)
Definition STLExtras.h:406
void sort(IteratorTy Start, IteratorTy End)
Definition STLExtras.h:1622
constexpr uint32_t Hi_32(uint64_t Value)
Return the high 32 bits of a 64 bit value.
Definition MathExtras.h:150
LLVM_ABI raw_ostream & dbgs()
dbgs() - This returns a reference to a raw_ostream for debugging messages.
Definition Debug.cpp:207
auto make_first_range(ContainerTy &&c)
Given a container of pairs, return a range over the first elements.
Definition STLExtras.h:1397
LLVM_ABI void report_fatal_error(Error Err, bool gen_crash_diag=true)
Definition Error.cpp:167
bool is_sorted(R &&Range, Compare C)
Wrapper function around std::is_sorted to check if elements in a range R are sorted with respect to a...
Definition STLExtras.h:1920
constexpr bool isUInt(uint64_t x)
Checks if an unsigned integer fits into the given bit width.
Definition MathExtras.h:189
constexpr uint32_t Lo_32(uint64_t Value)
Return the low 32 bits of a 64 bit value.
Definition MathExtras.h:155
@ And
Bitwise or logical AND of integers.
@ Add
Sum of integers.
unsigned getKillRegState(bool B)
uint16_t MCPhysReg
An unsigned integer type large enough to represent all physical registers, but not necessarily virtua...
Definition MCRegister.h:21
uint64_t alignTo(uint64_t Size, Align A)
Returns a multiple of A needed to store Size bytes.
Definition Alignment.h:144
DWARFExpression::Operation Op
ArrayRef(const T &OneElt) -> ArrayRef< T >
auto count_if(R &&Range, UnaryPredicate P)
Wrapper function around std::count_if to count the number of times an element satisfying a given pred...
Definition STLExtras.h:1961
LLVM_ABI Printable printReg(Register Reg, const TargetRegisterInfo *TRI=nullptr, unsigned SubIdx=0, const MachineRegisterInfo *MRI=nullptr)
Prints virtual and physical registers with or without a TRI instance.
static constexpr uint64_t encode(Fields... Values)
This struct is a compact representation of a valid (non-zero power of two) alignment.
Definition Alignment.h:39
constexpr uint64_t value() const
This is a hole in the type system and should not be abused.
Definition Alignment.h:77
Matching combinators.
This class contains a discriminated union of information about pointers in memory operands,...
static LLVM_ABI MachinePointerInfo getFixedStack(MachineFunction &MF, int FI, int64_t Offset=0)
Return a MachinePointerInfo record that refers to the specified FrameIndex.