LLVM API Documentation
00001 //===-- ARMFrameLowering.cpp - ARM Frame Information ----------------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file contains the ARM implementation of TargetFrameLowering class. 00011 // 00012 //===----------------------------------------------------------------------===// 00013 00014 #include "ARMFrameLowering.h" 00015 #include "ARMBaseInstrInfo.h" 00016 #include "ARMBaseRegisterInfo.h" 00017 #include "ARMMachineFunctionInfo.h" 00018 #include "MCTargetDesc/ARMAddressingModes.h" 00019 #include "llvm/CodeGen/MachineFrameInfo.h" 00020 #include "llvm/CodeGen/MachineFunction.h" 00021 #include "llvm/CodeGen/MachineInstrBuilder.h" 00022 #include "llvm/CodeGen/MachineRegisterInfo.h" 00023 #include "llvm/CodeGen/RegisterScavenging.h" 00024 #include "llvm/IR/CallingConv.h" 00025 #include "llvm/IR/Function.h" 00026 #include "llvm/Support/CommandLine.h" 00027 #include "llvm/Target/TargetOptions.h" 00028 00029 using namespace llvm; 00030 00031 static cl::opt<bool> 00032 SpillAlignedNEONRegs("align-neon-spills", cl::Hidden, cl::init(true), 00033 cl::desc("Align ARM NEON spills in prolog and epilog")); 00034 00035 static MachineBasicBlock::iterator 00036 skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 00037 unsigned NumAlignedDPRCS2Regs); 00038 00039 /// hasFP - Return true if the specified function should have a dedicated frame 00040 /// pointer register. This is true if the function has variable sized allocas 00041 /// or if frame pointer elimination is disabled. 00042 bool ARMFrameLowering::hasFP(const MachineFunction &MF) const { 00043 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 00044 00045 // iOS requires FP not to be clobbered for backtracing purpose. 00046 if (STI.isTargetIOS()) 00047 return true; 00048 00049 const MachineFrameInfo *MFI = MF.getFrameInfo(); 00050 // Always eliminate non-leaf frame pointers. 00051 return ((MF.getTarget().Options.DisableFramePointerElim(MF) && 00052 MFI->hasCalls()) || 00053 RegInfo->needsStackRealignment(MF) || 00054 MFI->hasVarSizedObjects() || 00055 MFI->isFrameAddressTaken()); 00056 } 00057 00058 /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is 00059 /// not required, we reserve argument space for call sites in the function 00060 /// immediately on entry to the current function. This eliminates the need for 00061 /// add/sub sp brackets around call sites. Returns true if the call frame is 00062 /// included as part of the stack frame. 00063 bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const { 00064 const MachineFrameInfo *FFI = MF.getFrameInfo(); 00065 unsigned CFSize = FFI->getMaxCallFrameSize(); 00066 // It's not always a good idea to include the call frame as part of the 00067 // stack frame. ARM (especially Thumb) has small immediate offset to 00068 // address the stack frame. So a large call frame can cause poor codegen 00069 // and may even makes it impossible to scavenge a register. 00070 if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12 00071 return false; 00072 00073 return !MF.getFrameInfo()->hasVarSizedObjects(); 00074 } 00075 00076 /// canSimplifyCallFramePseudos - If there is a reserved call frame, the 00077 /// call frame pseudos can be simplified. Unlike most targets, having a FP 00078 /// is not sufficient here since we still may reference some objects via SP 00079 /// even when FP is available in Thumb2 mode. 00080 bool 00081 ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const { 00082 return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects(); 00083 } 00084 00085 static bool isCalleeSavedRegister(unsigned Reg, const uint16_t *CSRegs) { 00086 for (unsigned i = 0; CSRegs[i]; ++i) 00087 if (Reg == CSRegs[i]) 00088 return true; 00089 return false; 00090 } 00091 00092 static bool isCSRestore(MachineInstr *MI, 00093 const ARMBaseInstrInfo &TII, 00094 const uint16_t *CSRegs) { 00095 // Integer spill area is handled with "pop". 00096 if (MI->getOpcode() == ARM::LDMIA_RET || 00097 MI->getOpcode() == ARM::t2LDMIA_RET || 00098 MI->getOpcode() == ARM::LDMIA_UPD || 00099 MI->getOpcode() == ARM::t2LDMIA_UPD || 00100 MI->getOpcode() == ARM::VLDMDIA_UPD) { 00101 // The first two operands are predicates. The last two are 00102 // imp-def and imp-use of SP. Check everything in between. 00103 for (int i = 5, e = MI->getNumOperands(); i != e; ++i) 00104 if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs)) 00105 return false; 00106 return true; 00107 } 00108 if ((MI->getOpcode() == ARM::LDR_POST_IMM || 00109 MI->getOpcode() == ARM::LDR_POST_REG || 00110 MI->getOpcode() == ARM::t2LDR_POST) && 00111 isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) && 00112 MI->getOperand(1).getReg() == ARM::SP) 00113 return true; 00114 00115 return false; 00116 } 00117 00118 static void 00119 emitSPUpdate(bool isARM, 00120 MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI, 00121 DebugLoc dl, const ARMBaseInstrInfo &TII, 00122 int NumBytes, unsigned MIFlags = MachineInstr::NoFlags, 00123 ARMCC::CondCodes Pred = ARMCC::AL, unsigned PredReg = 0) { 00124 if (isARM) 00125 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 00126 Pred, PredReg, TII, MIFlags); 00127 else 00128 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes, 00129 Pred, PredReg, TII, MIFlags); 00130 } 00131 00132 void ARMFrameLowering::emitPrologue(MachineFunction &MF) const { 00133 MachineBasicBlock &MBB = MF.front(); 00134 MachineBasicBlock::iterator MBBI = MBB.begin(); 00135 MachineFrameInfo *MFI = MF.getFrameInfo(); 00136 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 00137 const ARMBaseRegisterInfo *RegInfo = 00138 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 00139 const ARMBaseInstrInfo &TII = 00140 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 00141 assert(!AFI->isThumb1OnlyFunction() && 00142 "This emitPrologue does not support Thumb1!"); 00143 bool isARM = !AFI->isThumbFunction(); 00144 unsigned Align = MF.getTarget().getFrameLowering()->getStackAlignment(); 00145 unsigned ArgRegsSaveSize = AFI->getArgRegsSaveSize(Align); 00146 unsigned NumBytes = MFI->getStackSize(); 00147 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 00148 DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc(); 00149 unsigned FramePtr = RegInfo->getFrameRegister(MF); 00150 00151 // Determine the sizes of each callee-save spill areas and record which frame 00152 // belongs to which callee-save spill areas. 00153 unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0; 00154 int FramePtrSpillFI = 0; 00155 int D8SpillFI = 0; 00156 00157 // All calls are tail calls in GHC calling conv, and functions have no 00158 // prologue/epilogue. 00159 if (MF.getFunction()->getCallingConv() == CallingConv::GHC) 00160 return; 00161 00162 // Allocate the vararg register save area. This is not counted in NumBytes. 00163 if (ArgRegsSaveSize) 00164 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -ArgRegsSaveSize, 00165 MachineInstr::FrameSetup); 00166 00167 if (!AFI->hasStackFrame()) { 00168 if (NumBytes != 0) 00169 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 00170 MachineInstr::FrameSetup); 00171 return; 00172 } 00173 00174 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 00175 unsigned Reg = CSI[i].getReg(); 00176 int FI = CSI[i].getFrameIdx(); 00177 switch (Reg) { 00178 case ARM::R4: 00179 case ARM::R5: 00180 case ARM::R6: 00181 case ARM::R7: 00182 case ARM::LR: 00183 if (Reg == FramePtr) 00184 FramePtrSpillFI = FI; 00185 AFI->addGPRCalleeSavedArea1Frame(FI); 00186 GPRCS1Size += 4; 00187 break; 00188 case ARM::R8: 00189 case ARM::R9: 00190 case ARM::R10: 00191 case ARM::R11: 00192 if (Reg == FramePtr) 00193 FramePtrSpillFI = FI; 00194 if (STI.isTargetIOS()) { 00195 AFI->addGPRCalleeSavedArea2Frame(FI); 00196 GPRCS2Size += 4; 00197 } else { 00198 AFI->addGPRCalleeSavedArea1Frame(FI); 00199 GPRCS1Size += 4; 00200 } 00201 break; 00202 default: 00203 // This is a DPR. Exclude the aligned DPRCS2 spills. 00204 if (Reg == ARM::D8) 00205 D8SpillFI = FI; 00206 if (Reg < ARM::D8 || Reg >= ARM::D8 + AFI->getNumAlignedDPRCS2Regs()) { 00207 AFI->addDPRCalleeSavedAreaFrame(FI); 00208 DPRCSSize += 8; 00209 } 00210 } 00211 } 00212 00213 // Move past area 1. 00214 if (GPRCS1Size > 0) MBBI++; 00215 00216 // Set FP to point to the stack slot that contains the previous FP. 00217 // For iOS, FP is R7, which has now been stored in spill area 1. 00218 // Otherwise, if this is not iOS, all the callee-saved registers go 00219 // into spill area 1, including the FP in R11. In either case, it is 00220 // now safe to emit this assignment. 00221 bool HasFP = hasFP(MF); 00222 if (HasFP) { 00223 unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri; 00224 MachineInstrBuilder MIB = 00225 BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr) 00226 .addFrameIndex(FramePtrSpillFI).addImm(0) 00227 .setMIFlag(MachineInstr::FrameSetup); 00228 AddDefaultCC(AddDefaultPred(MIB)); 00229 } 00230 00231 // Move past area 2. 00232 if (GPRCS2Size > 0) MBBI++; 00233 00234 // Determine starting offsets of spill areas. 00235 unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize); 00236 unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize; 00237 unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size; 00238 if (HasFP) 00239 AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) + 00240 NumBytes); 00241 AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset); 00242 AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset); 00243 AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset); 00244 00245 // Move past area 3. 00246 if (DPRCSSize > 0) { 00247 MBBI++; 00248 // Since vpush register list cannot have gaps, there may be multiple vpush 00249 // instructions in the prologue. 00250 while (MBBI->getOpcode() == ARM::VSTMDDB_UPD) 00251 MBBI++; 00252 } 00253 00254 // Move past the aligned DPRCS2 area. 00255 if (AFI->getNumAlignedDPRCS2Regs() > 0) { 00256 MBBI = skipAlignedDPRCS2Spills(MBBI, AFI->getNumAlignedDPRCS2Regs()); 00257 // The code inserted by emitAlignedDPRCS2Spills realigns the stack, and 00258 // leaves the stack pointer pointing to the DPRCS2 area. 00259 // 00260 // Adjust NumBytes to represent the stack slots below the DPRCS2 area. 00261 NumBytes += MFI->getObjectOffset(D8SpillFI); 00262 } else 00263 NumBytes = DPRCSOffset; 00264 00265 if (NumBytes) { 00266 // Adjust SP after all the callee-save spills. 00267 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes, 00268 MachineInstr::FrameSetup); 00269 if (HasFP && isARM) 00270 // Restore from fp only in ARM mode: e.g. sub sp, r7, #24 00271 // Note it's not safe to do this in Thumb2 mode because it would have 00272 // taken two instructions: 00273 // mov sp, r7 00274 // sub sp, #24 00275 // If an interrupt is taken between the two instructions, then sp is in 00276 // an inconsistent state (pointing to the middle of callee-saved area). 00277 // The interrupt handler can end up clobbering the registers. 00278 AFI->setShouldRestoreSPFromFP(true); 00279 } 00280 00281 if (STI.isTargetELF() && hasFP(MF)) 00282 MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() - 00283 AFI->getFramePtrSpillOffset()); 00284 00285 AFI->setGPRCalleeSavedArea1Size(GPRCS1Size); 00286 AFI->setGPRCalleeSavedArea2Size(GPRCS2Size); 00287 AFI->setDPRCalleeSavedAreaSize(DPRCSSize); 00288 00289 // If we need dynamic stack realignment, do it here. Be paranoid and make 00290 // sure if we also have VLAs, we have a base pointer for frame access. 00291 // If aligned NEON registers were spilled, the stack has already been 00292 // realigned. 00293 if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) { 00294 unsigned MaxAlign = MFI->getMaxAlignment(); 00295 assert (!AFI->isThumb1OnlyFunction()); 00296 if (!AFI->isThumbFunction()) { 00297 // Emit bic sp, sp, MaxAlign 00298 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 00299 TII.get(ARM::BICri), ARM::SP) 00300 .addReg(ARM::SP, RegState::Kill) 00301 .addImm(MaxAlign-1))); 00302 } else { 00303 // We cannot use sp as source/dest register here, thus we're emitting the 00304 // following sequence: 00305 // mov r4, sp 00306 // bic r4, r4, MaxAlign 00307 // mov sp, r4 00308 // FIXME: It will be better just to find spare register here. 00309 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4) 00310 .addReg(ARM::SP, RegState::Kill)); 00311 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl, 00312 TII.get(ARM::t2BICri), ARM::R4) 00313 .addReg(ARM::R4, RegState::Kill) 00314 .addImm(MaxAlign-1))); 00315 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP) 00316 .addReg(ARM::R4, RegState::Kill)); 00317 } 00318 00319 AFI->setShouldRestoreSPFromFP(true); 00320 } 00321 00322 // If we need a base pointer, set it up here. It's whatever the value 00323 // of the stack pointer is at this point. Any variable size objects 00324 // will be allocated after this, so we can still use the base pointer 00325 // to reference locals. 00326 // FIXME: Clarify FrameSetup flags here. 00327 if (RegInfo->hasBasePointer(MF)) { 00328 if (isARM) 00329 BuildMI(MBB, MBBI, dl, 00330 TII.get(ARM::MOVr), RegInfo->getBaseRegister()) 00331 .addReg(ARM::SP) 00332 .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 00333 else 00334 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 00335 RegInfo->getBaseRegister()) 00336 .addReg(ARM::SP)); 00337 } 00338 00339 // If the frame has variable sized objects then the epilogue must restore 00340 // the sp from fp. We can assume there's an FP here since hasFP already 00341 // checks for hasVarSizedObjects. 00342 if (MFI->hasVarSizedObjects()) 00343 AFI->setShouldRestoreSPFromFP(true); 00344 } 00345 00346 void ARMFrameLowering::emitEpilogue(MachineFunction &MF, 00347 MachineBasicBlock &MBB) const { 00348 MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr(); 00349 assert(MBBI->isReturn() && "Can only insert epilog into returning blocks"); 00350 unsigned RetOpcode = MBBI->getOpcode(); 00351 DebugLoc dl = MBBI->getDebugLoc(); 00352 MachineFrameInfo *MFI = MF.getFrameInfo(); 00353 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 00354 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); 00355 const ARMBaseInstrInfo &TII = 00356 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 00357 assert(!AFI->isThumb1OnlyFunction() && 00358 "This emitEpilogue does not support Thumb1!"); 00359 bool isARM = !AFI->isThumbFunction(); 00360 00361 unsigned Align = MF.getTarget().getFrameLowering()->getStackAlignment(); 00362 unsigned ArgRegsSaveSize = AFI->getArgRegsSaveSize(Align); 00363 int NumBytes = (int)MFI->getStackSize(); 00364 unsigned FramePtr = RegInfo->getFrameRegister(MF); 00365 00366 // All calls are tail calls in GHC calling conv, and functions have no 00367 // prologue/epilogue. 00368 if (MF.getFunction()->getCallingConv() == CallingConv::GHC) 00369 return; 00370 00371 if (!AFI->hasStackFrame()) { 00372 if (NumBytes != 0) 00373 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 00374 } else { 00375 // Unwind MBBI to point to first LDR / VLDRD. 00376 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(); 00377 if (MBBI != MBB.begin()) { 00378 do 00379 --MBBI; 00380 while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs)); 00381 if (!isCSRestore(MBBI, TII, CSRegs)) 00382 ++MBBI; 00383 } 00384 00385 // Move SP to start of FP callee save spill area. 00386 NumBytes -= (AFI->getGPRCalleeSavedArea1Size() + 00387 AFI->getGPRCalleeSavedArea2Size() + 00388 AFI->getDPRCalleeSavedAreaSize()); 00389 00390 // Reset SP based on frame pointer only if the stack frame extends beyond 00391 // frame pointer stack slot or target is ELF and the function has FP. 00392 if (AFI->shouldRestoreSPFromFP()) { 00393 NumBytes = AFI->getFramePtrSpillOffset() - NumBytes; 00394 if (NumBytes) { 00395 if (isARM) 00396 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes, 00397 ARMCC::AL, 0, TII); 00398 else { 00399 // It's not possible to restore SP from FP in a single instruction. 00400 // For iOS, this looks like: 00401 // mov sp, r7 00402 // sub sp, #24 00403 // This is bad, if an interrupt is taken after the mov, sp is in an 00404 // inconsistent state. 00405 // Use the first callee-saved register as a scratch register. 00406 assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) && 00407 "No scratch register to restore SP from FP!"); 00408 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes, 00409 ARMCC::AL, 0, TII); 00410 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 00411 ARM::SP) 00412 .addReg(ARM::R4)); 00413 } 00414 } else { 00415 // Thumb2 or ARM. 00416 if (isARM) 00417 BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP) 00418 .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0); 00419 else 00420 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), 00421 ARM::SP) 00422 .addReg(FramePtr)); 00423 } 00424 } else if (NumBytes) 00425 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes); 00426 00427 // Increment past our save areas. 00428 if (AFI->getDPRCalleeSavedAreaSize()) { 00429 MBBI++; 00430 // Since vpop register list cannot have gaps, there may be multiple vpop 00431 // instructions in the epilogue. 00432 while (MBBI->getOpcode() == ARM::VLDMDIA_UPD) 00433 MBBI++; 00434 } 00435 if (AFI->getGPRCalleeSavedArea2Size()) MBBI++; 00436 if (AFI->getGPRCalleeSavedArea1Size()) MBBI++; 00437 } 00438 00439 if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNri) { 00440 // Tail call return: adjust the stack pointer and jump to callee. 00441 MBBI = MBB.getLastNonDebugInstr(); 00442 MachineOperand &JumpTarget = MBBI->getOperand(0); 00443 00444 // Jump to label or value in register. 00445 if (RetOpcode == ARM::TCRETURNdi) { 00446 unsigned TCOpcode = STI.isThumb() ? 00447 (STI.isTargetIOS() ? ARM::tTAILJMPd : ARM::tTAILJMPdND) : 00448 ARM::TAILJMPd; 00449 MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode)); 00450 if (JumpTarget.isGlobal()) 00451 MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(), 00452 JumpTarget.getTargetFlags()); 00453 else { 00454 assert(JumpTarget.isSymbol()); 00455 MIB.addExternalSymbol(JumpTarget.getSymbolName(), 00456 JumpTarget.getTargetFlags()); 00457 } 00458 00459 // Add the default predicate in Thumb mode. 00460 if (STI.isThumb()) MIB.addImm(ARMCC::AL).addReg(0); 00461 } else if (RetOpcode == ARM::TCRETURNri) { 00462 BuildMI(MBB, MBBI, dl, 00463 TII.get(STI.isThumb() ? ARM::tTAILJMPr : ARM::TAILJMPr)). 00464 addReg(JumpTarget.getReg(), RegState::Kill); 00465 } 00466 00467 MachineInstr *NewMI = prior(MBBI); 00468 for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i) 00469 NewMI->addOperand(MBBI->getOperand(i)); 00470 00471 // Delete the pseudo instruction TCRETURN. 00472 MBB.erase(MBBI); 00473 MBBI = NewMI; 00474 } 00475 00476 if (ArgRegsSaveSize) 00477 emitSPUpdate(isARM, MBB, MBBI, dl, TII, ArgRegsSaveSize); 00478 } 00479 00480 /// getFrameIndexReference - Provide a base+offset reference to an FI slot for 00481 /// debug info. It's the same as what we use for resolving the code-gen 00482 /// references for now. FIXME: This can go wrong when references are 00483 /// SP-relative and simple call frames aren't used. 00484 int 00485 ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, 00486 unsigned &FrameReg) const { 00487 return ResolveFrameIndexReference(MF, FI, FrameReg, 0); 00488 } 00489 00490 int 00491 ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF, 00492 int FI, unsigned &FrameReg, 00493 int SPAdj) const { 00494 const MachineFrameInfo *MFI = MF.getFrameInfo(); 00495 const ARMBaseRegisterInfo *RegInfo = 00496 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 00497 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 00498 int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize(); 00499 int FPOffset = Offset - AFI->getFramePtrSpillOffset(); 00500 bool isFixed = MFI->isFixedObjectIndex(FI); 00501 00502 FrameReg = ARM::SP; 00503 Offset += SPAdj; 00504 if (AFI->isGPRCalleeSavedArea1Frame(FI)) 00505 return Offset - AFI->getGPRCalleeSavedArea1Offset(); 00506 else if (AFI->isGPRCalleeSavedArea2Frame(FI)) 00507 return Offset - AFI->getGPRCalleeSavedArea2Offset(); 00508 else if (AFI->isDPRCalleeSavedAreaFrame(FI)) 00509 return Offset - AFI->getDPRCalleeSavedAreaOffset(); 00510 00511 // SP can move around if there are allocas. We may also lose track of SP 00512 // when emergency spilling inside a non-reserved call frame setup. 00513 bool hasMovingSP = !hasReservedCallFrame(MF); 00514 00515 // When dynamically realigning the stack, use the frame pointer for 00516 // parameters, and the stack/base pointer for locals. 00517 if (RegInfo->needsStackRealignment(MF)) { 00518 assert (hasFP(MF) && "dynamic stack realignment without a FP!"); 00519 if (isFixed) { 00520 FrameReg = RegInfo->getFrameRegister(MF); 00521 Offset = FPOffset; 00522 } else if (hasMovingSP) { 00523 assert(RegInfo->hasBasePointer(MF) && 00524 "VLAs and dynamic stack alignment, but missing base pointer!"); 00525 FrameReg = RegInfo->getBaseRegister(); 00526 } 00527 return Offset; 00528 } 00529 00530 // If there is a frame pointer, use it when we can. 00531 if (hasFP(MF) && AFI->hasStackFrame()) { 00532 // Use frame pointer to reference fixed objects. Use it for locals if 00533 // there are VLAs (and thus the SP isn't reliable as a base). 00534 if (isFixed || (hasMovingSP && !RegInfo->hasBasePointer(MF))) { 00535 FrameReg = RegInfo->getFrameRegister(MF); 00536 return FPOffset; 00537 } else if (hasMovingSP) { 00538 assert(RegInfo->hasBasePointer(MF) && "missing base pointer!"); 00539 if (AFI->isThumb2Function()) { 00540 // Try to use the frame pointer if we can, else use the base pointer 00541 // since it's available. This is handy for the emergency spill slot, in 00542 // particular. 00543 if (FPOffset >= -255 && FPOffset < 0) { 00544 FrameReg = RegInfo->getFrameRegister(MF); 00545 return FPOffset; 00546 } 00547 } 00548 } else if (AFI->isThumb2Function()) { 00549 // Use add <rd>, sp, #<imm8> 00550 // ldr <rd>, [sp, #<imm8>] 00551 // if at all possible to save space. 00552 if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020) 00553 return Offset; 00554 // In Thumb2 mode, the negative offset is very limited. Try to avoid 00555 // out of range references. ldr <rt>,[<rn>, #-<imm8>] 00556 if (FPOffset >= -255 && FPOffset < 0) { 00557 FrameReg = RegInfo->getFrameRegister(MF); 00558 return FPOffset; 00559 } 00560 } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) { 00561 // Otherwise, use SP or FP, whichever is closer to the stack slot. 00562 FrameReg = RegInfo->getFrameRegister(MF); 00563 return FPOffset; 00564 } 00565 } 00566 // Use the base pointer if we have one. 00567 if (RegInfo->hasBasePointer(MF)) 00568 FrameReg = RegInfo->getBaseRegister(); 00569 return Offset; 00570 } 00571 00572 int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF, 00573 int FI) const { 00574 unsigned FrameReg; 00575 return getFrameIndexReference(MF, FI, FrameReg); 00576 } 00577 00578 void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB, 00579 MachineBasicBlock::iterator MI, 00580 const std::vector<CalleeSavedInfo> &CSI, 00581 unsigned StmOpc, unsigned StrOpc, 00582 bool NoGap, 00583 bool(*Func)(unsigned, bool), 00584 unsigned NumAlignedDPRCS2Regs, 00585 unsigned MIFlags) const { 00586 MachineFunction &MF = *MBB.getParent(); 00587 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 00588 00589 DebugLoc DL; 00590 if (MI != MBB.end()) DL = MI->getDebugLoc(); 00591 00592 SmallVector<std::pair<unsigned,bool>, 4> Regs; 00593 unsigned i = CSI.size(); 00594 while (i != 0) { 00595 unsigned LastReg = 0; 00596 for (; i != 0; --i) { 00597 unsigned Reg = CSI[i-1].getReg(); 00598 if (!(Func)(Reg, STI.isTargetIOS())) continue; 00599 00600 // D-registers in the aligned area DPRCS2 are NOT spilled here. 00601 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 00602 continue; 00603 00604 // Add the callee-saved register as live-in unless it's LR and 00605 // @llvm.returnaddress is called. If LR is returned for 00606 // @llvm.returnaddress then it's already added to the function and 00607 // entry block live-in sets. 00608 bool isKill = true; 00609 if (Reg == ARM::LR) { 00610 if (MF.getFrameInfo()->isReturnAddressTaken() && 00611 MF.getRegInfo().isLiveIn(Reg)) 00612 isKill = false; 00613 } 00614 00615 if (isKill) 00616 MBB.addLiveIn(Reg); 00617 00618 // If NoGap is true, push consecutive registers and then leave the rest 00619 // for other instructions. e.g. 00620 // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11} 00621 if (NoGap && LastReg && LastReg != Reg-1) 00622 break; 00623 LastReg = Reg; 00624 Regs.push_back(std::make_pair(Reg, isKill)); 00625 } 00626 00627 if (Regs.empty()) 00628 continue; 00629 if (Regs.size() > 1 || StrOpc== 0) { 00630 MachineInstrBuilder MIB = 00631 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP) 00632 .addReg(ARM::SP).setMIFlags(MIFlags)); 00633 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 00634 MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second)); 00635 } else if (Regs.size() == 1) { 00636 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc), 00637 ARM::SP) 00638 .addReg(Regs[0].first, getKillRegState(Regs[0].second)) 00639 .addReg(ARM::SP).setMIFlags(MIFlags) 00640 .addImm(-4); 00641 AddDefaultPred(MIB); 00642 } 00643 Regs.clear(); 00644 } 00645 } 00646 00647 void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB, 00648 MachineBasicBlock::iterator MI, 00649 const std::vector<CalleeSavedInfo> &CSI, 00650 unsigned LdmOpc, unsigned LdrOpc, 00651 bool isVarArg, bool NoGap, 00652 bool(*Func)(unsigned, bool), 00653 unsigned NumAlignedDPRCS2Regs) const { 00654 MachineFunction &MF = *MBB.getParent(); 00655 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 00656 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 00657 DebugLoc DL = MI->getDebugLoc(); 00658 unsigned RetOpcode = MI->getOpcode(); 00659 bool isTailCall = (RetOpcode == ARM::TCRETURNdi || 00660 RetOpcode == ARM::TCRETURNri); 00661 00662 SmallVector<unsigned, 4> Regs; 00663 unsigned i = CSI.size(); 00664 while (i != 0) { 00665 unsigned LastReg = 0; 00666 bool DeleteRet = false; 00667 for (; i != 0; --i) { 00668 unsigned Reg = CSI[i-1].getReg(); 00669 if (!(Func)(Reg, STI.isTargetIOS())) continue; 00670 00671 // The aligned reloads from area DPRCS2 are not inserted here. 00672 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs) 00673 continue; 00674 00675 if (Reg == ARM::LR && !isTailCall && !isVarArg && STI.hasV5TOps()) { 00676 Reg = ARM::PC; 00677 LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET; 00678 // Fold the return instruction into the LDM. 00679 DeleteRet = true; 00680 } 00681 00682 // If NoGap is true, pop consecutive registers and then leave the rest 00683 // for other instructions. e.g. 00684 // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11} 00685 if (NoGap && LastReg && LastReg != Reg-1) 00686 break; 00687 00688 LastReg = Reg; 00689 Regs.push_back(Reg); 00690 } 00691 00692 if (Regs.empty()) 00693 continue; 00694 if (Regs.size() > 1 || LdrOpc == 0) { 00695 MachineInstrBuilder MIB = 00696 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP) 00697 .addReg(ARM::SP)); 00698 for (unsigned i = 0, e = Regs.size(); i < e; ++i) 00699 MIB.addReg(Regs[i], getDefRegState(true)); 00700 if (DeleteRet) { 00701 MIB.copyImplicitOps(&*MI); 00702 MI->eraseFromParent(); 00703 } 00704 MI = MIB; 00705 } else if (Regs.size() == 1) { 00706 // If we adjusted the reg to PC from LR above, switch it back here. We 00707 // only do that for LDM. 00708 if (Regs[0] == ARM::PC) 00709 Regs[0] = ARM::LR; 00710 MachineInstrBuilder MIB = 00711 BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0]) 00712 .addReg(ARM::SP, RegState::Define) 00713 .addReg(ARM::SP); 00714 // ARM mode needs an extra reg0 here due to addrmode2. Will go away once 00715 // that refactoring is complete (eventually). 00716 if (LdrOpc == ARM::LDR_POST_REG || LdrOpc == ARM::LDR_POST_IMM) { 00717 MIB.addReg(0); 00718 MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift)); 00719 } else 00720 MIB.addImm(4); 00721 AddDefaultPred(MIB); 00722 } 00723 Regs.clear(); 00724 } 00725 } 00726 00727 /// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers 00728 /// starting from d8. Also insert stack realignment code and leave the stack 00729 /// pointer pointing to the d8 spill slot. 00730 static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB, 00731 MachineBasicBlock::iterator MI, 00732 unsigned NumAlignedDPRCS2Regs, 00733 const std::vector<CalleeSavedInfo> &CSI, 00734 const TargetRegisterInfo *TRI) { 00735 MachineFunction &MF = *MBB.getParent(); 00736 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 00737 DebugLoc DL = MI->getDebugLoc(); 00738 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 00739 MachineFrameInfo &MFI = *MF.getFrameInfo(); 00740 00741 // Mark the D-register spill slots as properly aligned. Since MFI computes 00742 // stack slot layout backwards, this can actually mean that the d-reg stack 00743 // slot offsets can be wrong. The offset for d8 will always be correct. 00744 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 00745 unsigned DNum = CSI[i].getReg() - ARM::D8; 00746 if (DNum >= 8) 00747 continue; 00748 int FI = CSI[i].getFrameIdx(); 00749 // The even-numbered registers will be 16-byte aligned, the odd-numbered 00750 // registers will be 8-byte aligned. 00751 MFI.setObjectAlignment(FI, DNum % 2 ? 8 : 16); 00752 00753 // The stack slot for D8 needs to be maximally aligned because this is 00754 // actually the point where we align the stack pointer. MachineFrameInfo 00755 // computes all offsets relative to the incoming stack pointer which is a 00756 // bit weird when realigning the stack. Any extra padding for this 00757 // over-alignment is not realized because the code inserted below adjusts 00758 // the stack pointer by numregs * 8 before aligning the stack pointer. 00759 if (DNum == 0) 00760 MFI.setObjectAlignment(FI, MFI.getMaxAlignment()); 00761 } 00762 00763 // Move the stack pointer to the d8 spill slot, and align it at the same 00764 // time. Leave the stack slot address in the scratch register r4. 00765 // 00766 // sub r4, sp, #numregs * 8 00767 // bic r4, r4, #align - 1 00768 // mov sp, r4 00769 // 00770 bool isThumb = AFI->isThumbFunction(); 00771 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 00772 AFI->setShouldRestoreSPFromFP(true); 00773 00774 // sub r4, sp, #numregs * 8 00775 // The immediate is <= 64, so it doesn't need any special encoding. 00776 unsigned Opc = isThumb ? ARM::t2SUBri : ARM::SUBri; 00777 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 00778 .addReg(ARM::SP) 00779 .addImm(8 * NumAlignedDPRCS2Regs))); 00780 00781 // bic r4, r4, #align-1 00782 Opc = isThumb ? ARM::t2BICri : ARM::BICri; 00783 unsigned MaxAlign = MF.getFrameInfo()->getMaxAlignment(); 00784 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 00785 .addReg(ARM::R4, RegState::Kill) 00786 .addImm(MaxAlign - 1))); 00787 00788 // mov sp, r4 00789 // The stack pointer must be adjusted before spilling anything, otherwise 00790 // the stack slots could be clobbered by an interrupt handler. 00791 // Leave r4 live, it is used below. 00792 Opc = isThumb ? ARM::tMOVr : ARM::MOVr; 00793 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP) 00794 .addReg(ARM::R4); 00795 MIB = AddDefaultPred(MIB); 00796 if (!isThumb) 00797 AddDefaultCC(MIB); 00798 00799 // Now spill NumAlignedDPRCS2Regs registers starting from d8. 00800 // r4 holds the stack slot address. 00801 unsigned NextReg = ARM::D8; 00802 00803 // 16-byte aligned vst1.64 with 4 d-regs and address writeback. 00804 // The writeback is only needed when emitting two vst1.64 instructions. 00805 if (NumAlignedDPRCS2Regs >= 6) { 00806 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 00807 &ARM::QQPRRegClass); 00808 MBB.addLiveIn(SupReg); 00809 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Qwb_fixed), 00810 ARM::R4) 00811 .addReg(ARM::R4, RegState::Kill).addImm(16) 00812 .addReg(NextReg) 00813 .addReg(SupReg, RegState::ImplicitKill)); 00814 NextReg += 4; 00815 NumAlignedDPRCS2Regs -= 4; 00816 } 00817 00818 // We won't modify r4 beyond this point. It currently points to the next 00819 // register to be spilled. 00820 unsigned R4BaseReg = NextReg; 00821 00822 // 16-byte aligned vst1.64 with 4 d-regs, no writeback. 00823 if (NumAlignedDPRCS2Regs >= 4) { 00824 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 00825 &ARM::QQPRRegClass); 00826 MBB.addLiveIn(SupReg); 00827 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Q)) 00828 .addReg(ARM::R4).addImm(16).addReg(NextReg) 00829 .addReg(SupReg, RegState::ImplicitKill)); 00830 NextReg += 4; 00831 NumAlignedDPRCS2Regs -= 4; 00832 } 00833 00834 // 16-byte aligned vst1.64 with 2 d-regs. 00835 if (NumAlignedDPRCS2Regs >= 2) { 00836 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 00837 &ARM::QPRRegClass); 00838 MBB.addLiveIn(SupReg); 00839 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1q64)) 00840 .addReg(ARM::R4).addImm(16).addReg(SupReg)); 00841 NextReg += 2; 00842 NumAlignedDPRCS2Regs -= 2; 00843 } 00844 00845 // Finally, use a vanilla vstr.64 for the odd last register. 00846 if (NumAlignedDPRCS2Regs) { 00847 MBB.addLiveIn(NextReg); 00848 // vstr.64 uses addrmode5 which has an offset scale of 4. 00849 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VSTRD)) 00850 .addReg(NextReg) 00851 .addReg(ARM::R4).addImm((NextReg-R4BaseReg)*2)); 00852 } 00853 00854 // The last spill instruction inserted should kill the scratch register r4. 00855 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 00856 } 00857 00858 /// Skip past the code inserted by emitAlignedDPRCS2Spills, and return an 00859 /// iterator to the following instruction. 00860 static MachineBasicBlock::iterator 00861 skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI, 00862 unsigned NumAlignedDPRCS2Regs) { 00863 // sub r4, sp, #numregs * 8 00864 // bic r4, r4, #align - 1 00865 // mov sp, r4 00866 ++MI; ++MI; ++MI; 00867 assert(MI->mayStore() && "Expecting spill instruction"); 00868 00869 // These switches all fall through. 00870 switch(NumAlignedDPRCS2Regs) { 00871 case 7: 00872 ++MI; 00873 assert(MI->mayStore() && "Expecting spill instruction"); 00874 default: 00875 ++MI; 00876 assert(MI->mayStore() && "Expecting spill instruction"); 00877 case 1: 00878 case 2: 00879 case 4: 00880 assert(MI->killsRegister(ARM::R4) && "Missed kill flag"); 00881 ++MI; 00882 } 00883 return MI; 00884 } 00885 00886 /// Emit aligned reload instructions for NumAlignedDPRCS2Regs D-registers 00887 /// starting from d8. These instructions are assumed to execute while the 00888 /// stack is still aligned, unlike the code inserted by emitPopInst. 00889 static void emitAlignedDPRCS2Restores(MachineBasicBlock &MBB, 00890 MachineBasicBlock::iterator MI, 00891 unsigned NumAlignedDPRCS2Regs, 00892 const std::vector<CalleeSavedInfo> &CSI, 00893 const TargetRegisterInfo *TRI) { 00894 MachineFunction &MF = *MBB.getParent(); 00895 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 00896 DebugLoc DL = MI->getDebugLoc(); 00897 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); 00898 00899 // Find the frame index assigned to d8. 00900 int D8SpillFI = 0; 00901 for (unsigned i = 0, e = CSI.size(); i != e; ++i) 00902 if (CSI[i].getReg() == ARM::D8) { 00903 D8SpillFI = CSI[i].getFrameIdx(); 00904 break; 00905 } 00906 00907 // Materialize the address of the d8 spill slot into the scratch register r4. 00908 // This can be fairly complicated if the stack frame is large, so just use 00909 // the normal frame index elimination mechanism to do it. This code runs as 00910 // the initial part of the epilog where the stack and base pointers haven't 00911 // been changed yet. 00912 bool isThumb = AFI->isThumbFunction(); 00913 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1"); 00914 00915 unsigned Opc = isThumb ? ARM::t2ADDri : ARM::ADDri; 00916 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4) 00917 .addFrameIndex(D8SpillFI).addImm(0))); 00918 00919 // Now restore NumAlignedDPRCS2Regs registers starting from d8. 00920 unsigned NextReg = ARM::D8; 00921 00922 // 16-byte aligned vld1.64 with 4 d-regs and writeback. 00923 if (NumAlignedDPRCS2Regs >= 6) { 00924 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 00925 &ARM::QQPRRegClass); 00926 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Qwb_fixed), NextReg) 00927 .addReg(ARM::R4, RegState::Define) 00928 .addReg(ARM::R4, RegState::Kill).addImm(16) 00929 .addReg(SupReg, RegState::ImplicitDefine)); 00930 NextReg += 4; 00931 NumAlignedDPRCS2Regs -= 4; 00932 } 00933 00934 // We won't modify r4 beyond this point. It currently points to the next 00935 // register to be spilled. 00936 unsigned R4BaseReg = NextReg; 00937 00938 // 16-byte aligned vld1.64 with 4 d-regs, no writeback. 00939 if (NumAlignedDPRCS2Regs >= 4) { 00940 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 00941 &ARM::QQPRRegClass); 00942 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Q), NextReg) 00943 .addReg(ARM::R4).addImm(16) 00944 .addReg(SupReg, RegState::ImplicitDefine)); 00945 NextReg += 4; 00946 NumAlignedDPRCS2Regs -= 4; 00947 } 00948 00949 // 16-byte aligned vld1.64 with 2 d-regs. 00950 if (NumAlignedDPRCS2Regs >= 2) { 00951 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0, 00952 &ARM::QPRRegClass); 00953 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1q64), SupReg) 00954 .addReg(ARM::R4).addImm(16)); 00955 NextReg += 2; 00956 NumAlignedDPRCS2Regs -= 2; 00957 } 00958 00959 // Finally, use a vanilla vldr.64 for the remaining odd register. 00960 if (NumAlignedDPRCS2Regs) 00961 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLDRD), NextReg) 00962 .addReg(ARM::R4).addImm(2*(NextReg-R4BaseReg))); 00963 00964 // Last store kills r4. 00965 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI); 00966 } 00967 00968 bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB, 00969 MachineBasicBlock::iterator MI, 00970 const std::vector<CalleeSavedInfo> &CSI, 00971 const TargetRegisterInfo *TRI) const { 00972 if (CSI.empty()) 00973 return false; 00974 00975 MachineFunction &MF = *MBB.getParent(); 00976 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 00977 00978 unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD; 00979 unsigned PushOneOpc = AFI->isThumbFunction() ? 00980 ARM::t2STR_PRE : ARM::STR_PRE_IMM; 00981 unsigned FltOpc = ARM::VSTMDDB_UPD; 00982 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 00983 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register, 0, 00984 MachineInstr::FrameSetup); 00985 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register, 0, 00986 MachineInstr::FrameSetup); 00987 emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register, 00988 NumAlignedDPRCS2Regs, MachineInstr::FrameSetup); 00989 00990 // The code above does not insert spill code for the aligned DPRCS2 registers. 00991 // The stack realignment code will be inserted between the push instructions 00992 // and these spills. 00993 if (NumAlignedDPRCS2Regs) 00994 emitAlignedDPRCS2Spills(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 00995 00996 return true; 00997 } 00998 00999 bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB, 01000 MachineBasicBlock::iterator MI, 01001 const std::vector<CalleeSavedInfo> &CSI, 01002 const TargetRegisterInfo *TRI) const { 01003 if (CSI.empty()) 01004 return false; 01005 01006 MachineFunction &MF = *MBB.getParent(); 01007 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 01008 bool isVarArg = AFI->getArgRegsSaveSize() > 0; 01009 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs(); 01010 01011 // The emitPopInst calls below do not insert reloads for the aligned DPRCS2 01012 // registers. Do that here instead. 01013 if (NumAlignedDPRCS2Regs) 01014 emitAlignedDPRCS2Restores(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI); 01015 01016 unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD; 01017 unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST :ARM::LDR_POST_IMM; 01018 unsigned FltOpc = ARM::VLDMDIA_UPD; 01019 emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register, 01020 NumAlignedDPRCS2Regs); 01021 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 01022 &isARMArea2Register, 0); 01023 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false, 01024 &isARMArea1Register, 0); 01025 01026 return true; 01027 } 01028 01029 // FIXME: Make generic? 01030 static unsigned GetFunctionSizeInBytes(const MachineFunction &MF, 01031 const ARMBaseInstrInfo &TII) { 01032 unsigned FnSize = 0; 01033 for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end(); 01034 MBBI != E; ++MBBI) { 01035 const MachineBasicBlock &MBB = *MBBI; 01036 for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end(); 01037 I != E; ++I) 01038 FnSize += TII.GetInstSizeInBytes(I); 01039 } 01040 return FnSize; 01041 } 01042 01043 /// estimateRSStackSizeLimit - Look at each instruction that references stack 01044 /// frames and return the stack size limit beyond which some of these 01045 /// instructions will require a scratch register during their expansion later. 01046 // FIXME: Move to TII? 01047 static unsigned estimateRSStackSizeLimit(MachineFunction &MF, 01048 const TargetFrameLowering *TFI) { 01049 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 01050 unsigned Limit = (1 << 12) - 1; 01051 for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) { 01052 for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); 01053 I != E; ++I) { 01054 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 01055 if (!I->getOperand(i).isFI()) continue; 01056 01057 // When using ADDri to get the address of a stack object, 255 is the 01058 // largest offset guaranteed to fit in the immediate offset. 01059 if (I->getOpcode() == ARM::ADDri) { 01060 Limit = std::min(Limit, (1U << 8) - 1); 01061 break; 01062 } 01063 01064 // Otherwise check the addressing mode. 01065 switch (I->getDesc().TSFlags & ARMII::AddrModeMask) { 01066 case ARMII::AddrMode3: 01067 case ARMII::AddrModeT2_i8: 01068 Limit = std::min(Limit, (1U << 8) - 1); 01069 break; 01070 case ARMII::AddrMode5: 01071 case ARMII::AddrModeT2_i8s4: 01072 Limit = std::min(Limit, ((1U << 8) - 1) * 4); 01073 break; 01074 case ARMII::AddrModeT2_i12: 01075 // i12 supports only positive offset so these will be converted to 01076 // i8 opcodes. See llvm::rewriteT2FrameIndex. 01077 if (TFI->hasFP(MF) && AFI->hasStackFrame()) 01078 Limit = std::min(Limit, (1U << 8) - 1); 01079 break; 01080 case ARMII::AddrMode4: 01081 case ARMII::AddrMode6: 01082 // Addressing modes 4 & 6 (load/store) instructions can't encode an 01083 // immediate offset for stack references. 01084 return 0; 01085 default: 01086 break; 01087 } 01088 break; // At most one FI per instruction 01089 } 01090 } 01091 } 01092 01093 return Limit; 01094 } 01095 01096 // In functions that realign the stack, it can be an advantage to spill the 01097 // callee-saved vector registers after realigning the stack. The vst1 and vld1 01098 // instructions take alignment hints that can improve performance. 01099 // 01100 static void checkNumAlignedDPRCS2Regs(MachineFunction &MF) { 01101 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(0); 01102 if (!SpillAlignedNEONRegs) 01103 return; 01104 01105 // Naked functions don't spill callee-saved registers. 01106 if (MF.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 01107 Attribute::Naked)) 01108 return; 01109 01110 // We are planning to use NEON instructions vst1 / vld1. 01111 if (!MF.getTarget().getSubtarget<ARMSubtarget>().hasNEON()) 01112 return; 01113 01114 // Don't bother if the default stack alignment is sufficiently high. 01115 if (MF.getTarget().getFrameLowering()->getStackAlignment() >= 8) 01116 return; 01117 01118 // Aligned spills require stack realignment. 01119 const ARMBaseRegisterInfo *RegInfo = 01120 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 01121 if (!RegInfo->canRealignStack(MF)) 01122 return; 01123 01124 // We always spill contiguous d-registers starting from d8. Count how many 01125 // needs spilling. The register allocator will almost always use the 01126 // callee-saved registers in order, but it can happen that there are holes in 01127 // the range. Registers above the hole will be spilled to the standard DPRCS 01128 // area. 01129 MachineRegisterInfo &MRI = MF.getRegInfo(); 01130 unsigned NumSpills = 0; 01131 for (; NumSpills < 8; ++NumSpills) 01132 if (!MRI.isPhysRegUsed(ARM::D8 + NumSpills)) 01133 break; 01134 01135 // Don't do this for just one d-register. It's not worth it. 01136 if (NumSpills < 2) 01137 return; 01138 01139 // Spill the first NumSpills D-registers after realigning the stack. 01140 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(NumSpills); 01141 01142 // A scratch register is required for the vst1 / vld1 instructions. 01143 MF.getRegInfo().setPhysRegUsed(ARM::R4); 01144 } 01145 01146 void 01147 ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF, 01148 RegScavenger *RS) const { 01149 // This tells PEI to spill the FP as if it is any other callee-save register 01150 // to take advantage the eliminateFrameIndex machinery. This also ensures it 01151 // is spilled in the order specified by getCalleeSavedRegs() to make it easier 01152 // to combine multiple loads / stores. 01153 bool CanEliminateFrame = true; 01154 bool CS1Spilled = false; 01155 bool LRSpilled = false; 01156 unsigned NumGPRSpills = 0; 01157 SmallVector<unsigned, 4> UnspilledCS1GPRs; 01158 SmallVector<unsigned, 4> UnspilledCS2GPRs; 01159 const ARMBaseRegisterInfo *RegInfo = 01160 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo()); 01161 const ARMBaseInstrInfo &TII = 01162 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 01163 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 01164 MachineFrameInfo *MFI = MF.getFrameInfo(); 01165 MachineRegisterInfo &MRI = MF.getRegInfo(); 01166 unsigned FramePtr = RegInfo->getFrameRegister(MF); 01167 01168 // Spill R4 if Thumb2 function requires stack realignment - it will be used as 01169 // scratch register. Also spill R4 if Thumb2 function has varsized objects, 01170 // since it's not always possible to restore sp from fp in a single 01171 // instruction. 01172 // FIXME: It will be better just to find spare register here. 01173 if (AFI->isThumb2Function() && 01174 (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF))) 01175 MRI.setPhysRegUsed(ARM::R4); 01176 01177 if (AFI->isThumb1OnlyFunction()) { 01178 // Spill LR if Thumb1 function uses variable length argument lists. 01179 if (AFI->getArgRegsSaveSize() > 0) 01180 MRI.setPhysRegUsed(ARM::LR); 01181 01182 // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know 01183 // for sure what the stack size will be, but for this, an estimate is good 01184 // enough. If there anything changes it, it'll be a spill, which implies 01185 // we've used all the registers and so R4 is already used, so not marking 01186 // it here will be OK. 01187 // FIXME: It will be better just to find spare register here. 01188 unsigned StackSize = MFI->estimateStackSize(MF); 01189 if (MFI->hasVarSizedObjects() || StackSize > 508) 01190 MRI.setPhysRegUsed(ARM::R4); 01191 } 01192 01193 // See if we can spill vector registers to aligned stack. 01194 checkNumAlignedDPRCS2Regs(MF); 01195 01196 // Spill the BasePtr if it's used. 01197 if (RegInfo->hasBasePointer(MF)) 01198 MRI.setPhysRegUsed(RegInfo->getBaseRegister()); 01199 01200 // Don't spill FP if the frame can be eliminated. This is determined 01201 // by scanning the callee-save registers to see if any is used. 01202 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(); 01203 for (unsigned i = 0; CSRegs[i]; ++i) { 01204 unsigned Reg = CSRegs[i]; 01205 bool Spilled = false; 01206 if (MRI.isPhysRegUsed(Reg)) { 01207 Spilled = true; 01208 CanEliminateFrame = false; 01209 } 01210 01211 if (!ARM::GPRRegClass.contains(Reg)) 01212 continue; 01213 01214 if (Spilled) { 01215 NumGPRSpills++; 01216 01217 if (!STI.isTargetIOS()) { 01218 if (Reg == ARM::LR) 01219 LRSpilled = true; 01220 CS1Spilled = true; 01221 continue; 01222 } 01223 01224 // Keep track if LR and any of R4, R5, R6, and R7 is spilled. 01225 switch (Reg) { 01226 case ARM::LR: 01227 LRSpilled = true; 01228 // Fallthrough 01229 case ARM::R4: case ARM::R5: 01230 case ARM::R6: case ARM::R7: 01231 CS1Spilled = true; 01232 break; 01233 default: 01234 break; 01235 } 01236 } else { 01237 if (!STI.isTargetIOS()) { 01238 UnspilledCS1GPRs.push_back(Reg); 01239 continue; 01240 } 01241 01242 switch (Reg) { 01243 case ARM::R4: case ARM::R5: 01244 case ARM::R6: case ARM::R7: 01245 case ARM::LR: 01246 UnspilledCS1GPRs.push_back(Reg); 01247 break; 01248 default: 01249 UnspilledCS2GPRs.push_back(Reg); 01250 break; 01251 } 01252 } 01253 } 01254 01255 bool ForceLRSpill = false; 01256 if (!LRSpilled && AFI->isThumb1OnlyFunction()) { 01257 unsigned FnSize = GetFunctionSizeInBytes(MF, TII); 01258 // Force LR to be spilled if the Thumb function size is > 2048. This enables 01259 // use of BL to implement far jump. If it turns out that it's not needed 01260 // then the branch fix up path will undo it. 01261 if (FnSize >= (1 << 11)) { 01262 CanEliminateFrame = false; 01263 ForceLRSpill = true; 01264 } 01265 } 01266 01267 // If any of the stack slot references may be out of range of an immediate 01268 // offset, make sure a register (or a spill slot) is available for the 01269 // register scavenger. Note that if we're indexing off the frame pointer, the 01270 // effective stack size is 4 bytes larger since the FP points to the stack 01271 // slot of the previous FP. Also, if we have variable sized objects in the 01272 // function, stack slot references will often be negative, and some of 01273 // our instructions are positive-offset only, so conservatively consider 01274 // that case to want a spill slot (or register) as well. Similarly, if 01275 // the function adjusts the stack pointer during execution and the 01276 // adjustments aren't already part of our stack size estimate, our offset 01277 // calculations may be off, so be conservative. 01278 // FIXME: We could add logic to be more precise about negative offsets 01279 // and which instructions will need a scratch register for them. Is it 01280 // worth the effort and added fragility? 01281 bool BigStack = 01282 (RS && 01283 (MFI->estimateStackSize(MF) + 01284 ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >= 01285 estimateRSStackSizeLimit(MF, this))) 01286 || MFI->hasVarSizedObjects() 01287 || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)); 01288 01289 bool ExtraCSSpill = false; 01290 if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) { 01291 AFI->setHasStackFrame(true); 01292 01293 // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled. 01294 // Spill LR as well so we can fold BX_RET to the registers restore (LDM). 01295 if (!LRSpilled && CS1Spilled) { 01296 MRI.setPhysRegUsed(ARM::LR); 01297 NumGPRSpills++; 01298 UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(), 01299 UnspilledCS1GPRs.end(), (unsigned)ARM::LR)); 01300 ForceLRSpill = false; 01301 ExtraCSSpill = true; 01302 } 01303 01304 if (hasFP(MF)) { 01305 MRI.setPhysRegUsed(FramePtr); 01306 NumGPRSpills++; 01307 } 01308 01309 // If stack and double are 8-byte aligned and we are spilling an odd number 01310 // of GPRs, spill one extra callee save GPR so we won't have to pad between 01311 // the integer and double callee save areas. 01312 unsigned TargetAlign = getStackAlignment(); 01313 if (TargetAlign == 8 && (NumGPRSpills & 1)) { 01314 if (CS1Spilled && !UnspilledCS1GPRs.empty()) { 01315 for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) { 01316 unsigned Reg = UnspilledCS1GPRs[i]; 01317 // Don't spill high register if the function is thumb1 01318 if (!AFI->isThumb1OnlyFunction() || 01319 isARMLowRegister(Reg) || Reg == ARM::LR) { 01320 MRI.setPhysRegUsed(Reg); 01321 if (!MRI.isReserved(Reg)) 01322 ExtraCSSpill = true; 01323 break; 01324 } 01325 } 01326 } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) { 01327 unsigned Reg = UnspilledCS2GPRs.front(); 01328 MRI.setPhysRegUsed(Reg); 01329 if (!MRI.isReserved(Reg)) 01330 ExtraCSSpill = true; 01331 } 01332 } 01333 01334 // Estimate if we might need to scavenge a register at some point in order 01335 // to materialize a stack offset. If so, either spill one additional 01336 // callee-saved register or reserve a special spill slot to facilitate 01337 // register scavenging. Thumb1 needs a spill slot for stack pointer 01338 // adjustments also, even when the frame itself is small. 01339 if (BigStack && !ExtraCSSpill) { 01340 // If any non-reserved CS register isn't spilled, just spill one or two 01341 // extra. That should take care of it! 01342 unsigned NumExtras = TargetAlign / 4; 01343 SmallVector<unsigned, 2> Extras; 01344 while (NumExtras && !UnspilledCS1GPRs.empty()) { 01345 unsigned Reg = UnspilledCS1GPRs.back(); 01346 UnspilledCS1GPRs.pop_back(); 01347 if (!MRI.isReserved(Reg) && 01348 (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) || 01349 Reg == ARM::LR)) { 01350 Extras.push_back(Reg); 01351 NumExtras--; 01352 } 01353 } 01354 // For non-Thumb1 functions, also check for hi-reg CS registers 01355 if (!AFI->isThumb1OnlyFunction()) { 01356 while (NumExtras && !UnspilledCS2GPRs.empty()) { 01357 unsigned Reg = UnspilledCS2GPRs.back(); 01358 UnspilledCS2GPRs.pop_back(); 01359 if (!MRI.isReserved(Reg)) { 01360 Extras.push_back(Reg); 01361 NumExtras--; 01362 } 01363 } 01364 } 01365 if (Extras.size() && NumExtras == 0) { 01366 for (unsigned i = 0, e = Extras.size(); i != e; ++i) { 01367 MRI.setPhysRegUsed(Extras[i]); 01368 } 01369 } else if (!AFI->isThumb1OnlyFunction()) { 01370 // note: Thumb1 functions spill to R12, not the stack. Reserve a slot 01371 // closest to SP or frame pointer. 01372 const TargetRegisterClass *RC = &ARM::GPRRegClass; 01373 RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), 01374 RC->getAlignment(), 01375 false)); 01376 } 01377 } 01378 } 01379 01380 if (ForceLRSpill) { 01381 MRI.setPhysRegUsed(ARM::LR); 01382 AFI->setLRIsSpilledForFarJump(true); 01383 } 01384 } 01385 01386 01387 void ARMFrameLowering:: 01388 eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, 01389 MachineBasicBlock::iterator I) const { 01390 const ARMBaseInstrInfo &TII = 01391 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo()); 01392 if (!hasReservedCallFrame(MF)) { 01393 // If we have alloca, convert as follows: 01394 // ADJCALLSTACKDOWN -> sub, sp, sp, amount 01395 // ADJCALLSTACKUP -> add, sp, sp, amount 01396 MachineInstr *Old = I; 01397 DebugLoc dl = Old->getDebugLoc(); 01398 unsigned Amount = Old->getOperand(0).getImm(); 01399 if (Amount != 0) { 01400 // We need to keep the stack aligned properly. To do this, we round the 01401 // amount of space needed for the outgoing arguments up to the next 01402 // alignment boundary. 01403 unsigned Align = getStackAlignment(); 01404 Amount = (Amount+Align-1)/Align*Align; 01405 01406 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>(); 01407 assert(!AFI->isThumb1OnlyFunction() && 01408 "This eliminateCallFramePseudoInstr does not support Thumb1!"); 01409 bool isARM = !AFI->isThumbFunction(); 01410 01411 // Replace the pseudo instruction with a new instruction... 01412 unsigned Opc = Old->getOpcode(); 01413 int PIdx = Old->findFirstPredOperandIdx(); 01414 ARMCC::CondCodes Pred = (PIdx == -1) 01415 ? ARMCC::AL : (ARMCC::CondCodes)Old->getOperand(PIdx).getImm(); 01416 if (Opc == ARM::ADJCALLSTACKDOWN || Opc == ARM::tADJCALLSTACKDOWN) { 01417 // Note: PredReg is operand 2 for ADJCALLSTACKDOWN. 01418 unsigned PredReg = Old->getOperand(2).getReg(); 01419 emitSPUpdate(isARM, MBB, I, dl, TII, -Amount, MachineInstr::NoFlags, 01420 Pred, PredReg); 01421 } else { 01422 // Note: PredReg is operand 3 for ADJCALLSTACKUP. 01423 unsigned PredReg = Old->getOperand(3).getReg(); 01424 assert(Opc == ARM::ADJCALLSTACKUP || Opc == ARM::tADJCALLSTACKUP); 01425 emitSPUpdate(isARM, MBB, I, dl, TII, Amount, MachineInstr::NoFlags, 01426 Pred, PredReg); 01427 } 01428 } 01429 } 01430 MBB.erase(I); 01431 } 01432