LLVM 17.0.0git
ScheduleDAGInstrs.h
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1//===- ScheduleDAGInstrs.h - MachineInstr Scheduling ------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9/// \file Implements the ScheduleDAGInstrs class, which implements scheduling
10/// for a MachineInstr-based dependency graph.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
15#define LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
16
17#include "llvm/ADT/DenseMap.h"
21#include "llvm/ADT/SparseSet.h"
22#include "llvm/ADT/identity.h"
28#include "llvm/MC/LaneBitmask.h"
29#include <cassert>
30#include <cstdint>
31#include <list>
32#include <string>
33#include <utility>
34#include <vector>
35
36namespace llvm {
37
38 class AAResults;
39 class LiveIntervals;
40 class MachineFrameInfo;
41 class MachineFunction;
42 class MachineInstr;
43 class MachineLoopInfo;
44 class MachineOperand;
45 struct MCSchedClassDesc;
46 class PressureDiffs;
47 class PseudoSourceValue;
48 class RegPressureTracker;
49 class UndefValue;
50 class Value;
51
52 /// An individual mapping from virtual register number to SUnit.
53 struct VReg2SUnit {
54 unsigned VirtReg;
57
59 : VirtReg(VReg), LaneMask(LaneMask), SU(SU) {}
60
61 unsigned getSparseSetIndex() const {
63 }
64 };
65
66 /// Mapping from virtual register to SUnit including an operand index.
67 struct VReg2SUnitOperIdx : public VReg2SUnit {
68 unsigned OperandIndex;
69
71 unsigned OperandIndex, SUnit *SU)
73 };
74
75 /// Record a physical register access.
76 /// For non-data-dependent uses, OpIdx == -1.
79 int OpIdx;
80 unsigned Reg;
81
82 PhysRegSUOper(SUnit *su, int op, unsigned R): SU(su), OpIdx(op), Reg(R) {}
83
84 unsigned getSparseSetIndex() const { return Reg; }
85 };
86
87 /// Use a SparseMultiSet to track physical registers. Storage is only
88 /// allocated once for the pass. It can be cleared in constant time and reused
89 /// without any frees.
92
93 /// Use SparseSet as a SparseMap by relying on the fact that it never
94 /// compares ValueT's, only unsigned keys. This allows the set to be cleared
95 /// between scheduling regions in constant time as long as ValueT does not
96 /// require a destructor.
98
99 /// Track local uses of virtual registers. These uses are gathered by the DAG
100 /// builder and may be consulted by the scheduler to avoid iterating an entire
101 /// vreg use list.
103
106
108
109 struct UnderlyingObject : PointerIntPair<ValueType, 1, bool> {
110 UnderlyingObject(ValueType V, bool MayAlias)
111 : PointerIntPair<ValueType, 1, bool>(V, MayAlias) {}
112
113 ValueType getValue() const { return getPointer(); }
114 bool mayAlias() const { return getInt(); }
115 };
116
118
119 /// A ScheduleDAG for scheduling lists of MachineInstr.
121 protected:
122 const MachineLoopInfo *MLI = nullptr;
124
125 /// TargetSchedModel provides an interface to the machine model.
127
128 /// True if the DAG builder should remove kill flags (in preparation for
129 /// rescheduling).
131
132 /// The standard DAG builder does not normally include terminators as DAG
133 /// nodes because it does not create the necessary dependencies to prevent
134 /// reordering. A specialized scheduler can override
135 /// TargetInstrInfo::isSchedulingBoundary then enable this flag to indicate
136 /// it has taken responsibility for scheduling the terminator correctly.
138
139 /// Whether lane masks should get tracked.
140 bool TrackLaneMasks = false;
141
142 // State specific to the current scheduling region.
143 // ------------------------------------------------
144
145 /// The block in which to insert instructions
147
148 /// The beginning of the range to be scheduled.
150
151 /// The end of the range to be scheduled.
153
154 /// Instructions in this region (distance(RegionBegin, RegionEnd)).
155 unsigned NumRegionInstrs = 0;
156
157 /// After calling BuildSchedGraph, each machine instruction in the current
158 /// scheduling region is mapped to an SUnit.
160
161 // State internal to DAG building.
162 // -------------------------------
163
164 /// Defs, Uses - Remember where defs and uses of each register are as we
165 /// iterate upward through the instructions. This is allocated here instead
166 /// of inside BuildSchedGraph to avoid the need for it to be initialized and
167 /// destructed for each block.
170
171 /// Tracks the last instruction(s) in this region defining each virtual
172 /// register. There may be multiple current definitions for a register with
173 /// disjunct lanemasks.
175 /// Tracks the last instructions in this region using each virtual register.
177
178 AAResults *AAForDep = nullptr;
179
180 /// Remember a generic side-effecting instruction as we proceed.
181 /// No other SU ever gets scheduled around it (except in the special
182 /// case of a huge region that gets reduced).
183 SUnit *BarrierChain = nullptr;
184
185 public:
186 /// A list of SUnits, used in Value2SUsMap, during DAG construction.
187 /// Note: to gain speed it might be worth investigating an optimized
188 /// implementation of this data structure, such as a singly linked list
189 /// with a memory pool (SmallVector was tried but slow and SparseSet is not
190 /// applicable).
191 using SUList = std::list<SUnit *>;
192
193 protected:
194 /// A map from ValueType to SUList, used during DAG construction, as
195 /// a means of remembering which SUs depend on which memory locations.
196 class Value2SUsMap;
197
198 /// Reduces maps in FIFO order, by N SUs. This is better than turning
199 /// every Nth memory SU into BarrierChain in buildSchedGraph(), since
200 /// it avoids unnecessary edges between seen SUs above the new BarrierChain,
201 /// and those below it.
203 Value2SUsMap &loads, unsigned N);
204
205 /// Adds a chain edge between SUa and SUb, but only if both
206 /// AAResults and Target fail to deny the dependency.
207 void addChainDependency(SUnit *SUa, SUnit *SUb,
208 unsigned Latency = 0);
209
210 /// Adds dependencies as needed from all SUs in list to SU.
211 void addChainDependencies(SUnit *SU, SUList &SUs, unsigned Latency) {
212 for (SUnit *Entry : SUs)
213 addChainDependency(SU, Entry, Latency);
214 }
215
216 /// Adds dependencies as needed from all SUs in map, to SU.
217 void addChainDependencies(SUnit *SU, Value2SUsMap &Val2SUsMap);
218
219 /// Adds dependencies as needed to SU, from all SUs mapped to V.
220 void addChainDependencies(SUnit *SU, Value2SUsMap &Val2SUsMap,
221 ValueType V);
222
223 /// Adds barrier chain edges from all SUs in map, and then clear the map.
224 /// This is equivalent to insertBarrierChain(), but optimized for the common
225 /// case where the new BarrierChain (a global memory object) has a higher
226 /// NodeNum than all SUs in map. It is assumed BarrierChain has been set
227 /// before calling this.
228 void addBarrierChain(Value2SUsMap &map);
229
230 /// Inserts a barrier chain in a huge region, far below current SU.
231 /// Adds barrier chain edges from all SUs in map with higher NodeNums than
232 /// this new BarrierChain, and remove them from map. It is assumed
233 /// BarrierChain has been set before calling this.
234 void insertBarrierChain(Value2SUsMap &map);
235
236 /// For an unanalyzable memory access, this Value is used in maps.
238
239
240 /// Topo - A topological ordering for SUnits which permits fast IsReachable
241 /// and similar queries.
243
245 std::vector<std::pair<MachineInstr *, MachineInstr *>>;
246 /// Remember instruction that precedes DBG_VALUE.
247 /// These are generated by buildSchedGraph but persist so they can be
248 /// referenced when emitting the final schedule.
251
252 /// Set of live physical registers for updating kill flags.
254
255 public:
257 const MachineLoopInfo *mli,
258 bool RemoveKillFlags = false);
259
260 ~ScheduleDAGInstrs() override = default;
261
262 /// Gets the machine model for instruction scheduling.
263 const TargetSchedModel *getSchedModel() const { return &SchedModel; }
264
265 /// Resolves and cache a resolved scheduling class for an SUnit.
269 return SU->SchedClass;
270 }
271
272 /// IsReachable - Checks if SU is reachable from TargetSU.
273 bool IsReachable(SUnit *SU, SUnit *TargetSU) {
274 return Topo.IsReachable(SU, TargetSU);
275 }
276
277 /// Returns an iterator to the top of the current scheduling region.
279
280 /// Returns an iterator to the bottom of the current scheduling region.
282
283 /// Creates a new SUnit and return a ptr to it.
285
286 /// Returns an existing SUnit for this MI, or nullptr.
287 SUnit *getSUnit(MachineInstr *MI) const;
288
289 /// If this method returns true, handling of the scheduling regions
290 /// themselves (in case of a scheduling boundary in MBB) will be done
291 /// beginning with the topmost region of MBB.
292 virtual bool doMBBSchedRegionsTopDown() const { return false; }
293
294 /// Prepares to perform scheduling in the given block.
295 virtual void startBlock(MachineBasicBlock *BB);
296
297 /// Cleans up after scheduling in the given block.
298 virtual void finishBlock();
299
300 /// Initialize the DAG and common scheduler state for a new
301 /// scheduling region. This does not actually create the DAG, only clears
302 /// it. The scheduling driver may call BuildSchedGraph multiple times per
303 /// scheduling region.
304 virtual void enterRegion(MachineBasicBlock *bb,
307 unsigned regioninstrs);
308
309 /// Called when the scheduler has finished scheduling the current region.
310 virtual void exitRegion();
311
312 /// Builds SUnits for the current region.
313 /// If \p RPTracker is non-null, compute register pressure as a side effect.
314 /// The DAG builder is an efficient place to do it because it already visits
315 /// operands.
316 void buildSchedGraph(AAResults *AA,
317 RegPressureTracker *RPTracker = nullptr,
318 PressureDiffs *PDiffs = nullptr,
319 LiveIntervals *LIS = nullptr,
320 bool TrackLaneMasks = false);
321
322 /// Adds dependencies from instructions in the current list of
323 /// instructions being scheduled to scheduling barrier. We want to make sure
324 /// instructions which define registers that are either used by the
325 /// terminator or are live-out are properly scheduled. This is especially
326 /// important when the definition latency of the return value(s) are too
327 /// high to be hidden by the branch or when the liveout registers used by
328 /// instructions in the fallthrough block.
329 void addSchedBarrierDeps();
330
331 /// Orders nodes according to selected style.
332 ///
333 /// Typically, a scheduling algorithm will implement schedule() without
334 /// overriding enterRegion() or exitRegion().
335 virtual void schedule() = 0;
336
337 /// Allow targets to perform final scheduling actions at the level of the
338 /// whole MachineFunction. By default does nothing.
339 virtual void finalizeSchedule() {}
340
341 void dumpNode(const SUnit &SU) const override;
342 void dump() const override;
343
344 /// Returns a label for a DAG node that points to an instruction.
345 std::string getGraphNodeLabel(const SUnit *SU) const override;
346
347 /// Returns a label for the region of code covered by the DAG.
348 std::string getDAGName() const override;
349
350 /// Fixes register kill flags that scheduling has made invalid.
352
353 /// True if an edge can be added from PredSU to SuccSU without creating
354 /// a cycle.
355 bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
356
357 /// Add a DAG edge to the given SU with the given predecessor
358 /// dependence data.
359 ///
360 /// \returns true if the edge may be added without creating a cycle OR if an
361 /// equivalent edge already existed (false indicates failure).
362 bool addEdge(SUnit *SuccSU, const SDep &PredDep);
363
364 protected:
365 void initSUnits();
366 void addPhysRegDataDeps(SUnit *SU, unsigned OperIdx);
367 void addPhysRegDeps(SUnit *SU, unsigned OperIdx);
368 void addVRegDefDeps(SUnit *SU, unsigned OperIdx);
369 void addVRegUseDeps(SUnit *SU, unsigned OperIdx);
370
371 /// Returns a mask for which lanes get read/written by the given (register)
372 /// machine operand.
374
375 /// Returns true if the def register in \p MO has no uses.
376 bool deadDefHasNoUse(const MachineOperand &MO);
377 };
378
379 /// Creates a new SUnit and return a ptr to it.
381#ifndef NDEBUG
382 const SUnit *Addr = SUnits.empty() ? nullptr : &SUnits[0];
383#endif
384 SUnits.emplace_back(MI, (unsigned)SUnits.size());
385 assert((Addr == nullptr || Addr == &SUnits[0]) &&
386 "SUnits std::vector reallocated on the fly!");
387 return &SUnits.back();
388 }
389
390 /// Returns an existing SUnit for this MI, or nullptr.
392 return MISUnitMap.lookup(MI);
393 }
394
395} // end namespace llvm
396
397#endif // LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
MachineBasicBlock & MBB
This file defines the DenseMap class.
uint64_t Addr
#define op(i)
hexagon widen stores
IRTranslator LLVM IR MI
A common definition of LaneBitmask for use in TableGen and CodeGen.
This file implements the LivePhysRegs utility for tracking liveness of physical registers.
This file defines the PointerIntPair class.
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This file defines the SmallVector class.
This file defines the SparseMultiSet class, which adds multiset behavior to the SparseSet.
This file defines the SparseSet class derived from the version described in Briggs,...
A set of physical registers with utility functions to track liveness when walking backward/forward th...
Definition: LivePhysRegs.h:50
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
Representation of each machine instruction.
Definition: MachineInstr.h:68
MachineOperand class - Representation of each machine instruction operand.
PointerIntPair - This class implements a pair of a pointer and small integer.
Array of PressureDiffs.
Track the current register pressure at some position in the instruction stream, and remember the high...
static unsigned virtReg2Index(Register Reg)
Convert a virtual register number to a 0-based index.
Definition: Register.h:77
Scheduling dependency.
Definition: ScheduleDAG.h:49
Scheduling unit. This is a node in the scheduling DAG.
Definition: ScheduleDAG.h:242
const MCSchedClassDesc * SchedClass
nullptr or resolved SchedClass.
Definition: ScheduleDAG.h:253
MachineInstr * getInstr() const
Returns the representative MachineInstr for this SUnit.
Definition: ScheduleDAG.h:373
A ScheduleDAG for scheduling lists of MachineInstr.
DenseMap< MachineInstr *, SUnit * > MISUnitMap
After calling BuildSchedGraph, each machine instruction in the current scheduling region is mapped to...
void addVRegUseDeps(SUnit *SU, unsigned OperIdx)
Adds a register data dependency if the instruction that defines the virtual register used at OperIdx ...
void addVRegDefDeps(SUnit *SU, unsigned OperIdx)
Adds register output and data dependencies from this SUnit to instructions that occur later in the sa...
virtual void finishBlock()
Cleans up after scheduling in the given block.
MachineBasicBlock::iterator end() const
Returns an iterator to the bottom of the current scheduling region.
std::string getDAGName() const override
Returns a label for the region of code covered by the DAG.
MachineBasicBlock * BB
The block in which to insert instructions.
virtual void startBlock(MachineBasicBlock *BB)
Prepares to perform scheduling in the given block.
bool CanHandleTerminators
The standard DAG builder does not normally include terminators as DAG nodes because it does not creat...
void addBarrierChain(Value2SUsMap &map)
Adds barrier chain edges from all SUs in map, and then clear the map.
void reduceHugeMemNodeMaps(Value2SUsMap &stores, Value2SUsMap &loads, unsigned N)
Reduces maps in FIFO order, by N SUs.
void addPhysRegDeps(SUnit *SU, unsigned OperIdx)
Adds register dependencies (data, anti, and output) from this SUnit to following instructions in the ...
const TargetSchedModel * getSchedModel() const
Gets the machine model for instruction scheduling.
MachineBasicBlock::iterator RegionEnd
The end of the range to be scheduled.
VReg2SUnitOperIdxMultiMap CurrentVRegUses
Tracks the last instructions in this region using each virtual register.
void addChainDependencies(SUnit *SU, SUList &SUs, unsigned Latency)
Adds dependencies as needed from all SUs in list to SU.
const MCSchedClassDesc * getSchedClass(SUnit *SU) const
Resolves and cache a resolved scheduling class for an SUnit.
void fixupKills(MachineBasicBlock &MBB)
Fixes register kill flags that scheduling has made invalid.
~ScheduleDAGInstrs() override=default
void addPhysRegDataDeps(SUnit *SU, unsigned OperIdx)
MO is an operand of SU's instruction that defines a physical register.
std::vector< std::pair< MachineInstr *, MachineInstr * > > DbgValueVector
LaneBitmask getLaneMaskForMO(const MachineOperand &MO) const
Returns a mask for which lanes get read/written by the given (register) machine operand.
DbgValueVector DbgValues
Remember instruction that precedes DBG_VALUE.
SUnit * newSUnit(MachineInstr *MI)
Creates a new SUnit and return a ptr to it.
void initSUnits()
Creates an SUnit for each real instruction, numbered in top-down topological order.
virtual void finalizeSchedule()
Allow targets to perform final scheduling actions at the level of the whole MachineFunction.
bool addEdge(SUnit *SuccSU, const SDep &PredDep)
Add a DAG edge to the given SU with the given predecessor dependence data.
ScheduleDAGTopologicalSort Topo
Topo - A topological ordering for SUnits which permits fast IsReachable and similar queries.
std::list< SUnit * > SUList
A list of SUnits, used in Value2SUsMap, during DAG construction.
SUnit * BarrierChain
Remember a generic side-effecting instruction as we proceed.
bool TrackLaneMasks
Whether lane masks should get tracked.
void dumpNode(const SUnit &SU) const override
bool IsReachable(SUnit *SU, SUnit *TargetSU)
IsReachable - Checks if SU is reachable from TargetSU.
UndefValue * UnknownValue
For an unanalyzable memory access, this Value is used in maps.
VReg2SUnitMultiMap CurrentVRegDefs
Tracks the last instruction(s) in this region defining each virtual register.
LivePhysRegs LiveRegs
Set of live physical registers for updating kill flags.
MachineBasicBlock::iterator begin() const
Returns an iterator to the top of the current scheduling region.
void buildSchedGraph(AAResults *AA, RegPressureTracker *RPTracker=nullptr, PressureDiffs *PDiffs=nullptr, LiveIntervals *LIS=nullptr, bool TrackLaneMasks=false)
Builds SUnits for the current region.
SUnit * getSUnit(MachineInstr *MI) const
Returns an existing SUnit for this MI, or nullptr.
TargetSchedModel SchedModel
TargetSchedModel provides an interface to the machine model.
virtual void exitRegion()
Called when the scheduler has finished scheduling the current region.
virtual void schedule()=0
Orders nodes according to selected style.
bool canAddEdge(SUnit *SuccSU, SUnit *PredSU)
True if an edge can be added from PredSU to SuccSU without creating a cycle.
void insertBarrierChain(Value2SUsMap &map)
Inserts a barrier chain in a huge region, far below current SU.
const MachineLoopInfo * MLI
bool RemoveKillFlags
True if the DAG builder should remove kill flags (in preparation for rescheduling).
Reg2SUnitsMap Defs
Defs, Uses - Remember where defs and uses of each register are as we iterate upward through the instr...
MachineBasicBlock::iterator RegionBegin
The beginning of the range to be scheduled.
void addSchedBarrierDeps()
Adds dependencies from instructions in the current list of instructions being scheduled to scheduling...
virtual void enterRegion(MachineBasicBlock *bb, MachineBasicBlock::iterator begin, MachineBasicBlock::iterator end, unsigned regioninstrs)
Initialize the DAG and common scheduler state for a new scheduling region.
void dump() const override
void addChainDependency(SUnit *SUa, SUnit *SUb, unsigned Latency=0)
Adds a chain edge between SUa and SUb, but only if both AAResults and Target fail to deny the depende...
unsigned NumRegionInstrs
Instructions in this region (distance(RegionBegin, RegionEnd)).
const MachineFrameInfo & MFI
virtual bool doMBBSchedRegionsTopDown() const
If this method returns true, handling of the scheduling regions themselves (in case of a scheduling b...
bool deadDefHasNoUse(const MachineOperand &MO)
Returns true if the def register in MO has no uses.
std::string getGraphNodeLabel(const SUnit *SU) const override
Returns a label for a DAG node that points to an instruction.
This class can compute a topological ordering for SUnits and provides methods for dynamically updatin...
Definition: ScheduleDAG.h:702
bool IsReachable(const SUnit *SU, const SUnit *TargetSU)
Checks if SU is reachable from TargetSU.
std::vector< SUnit > SUnits
The scheduling units.
Definition: ScheduleDAG.h:561
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
Definition: SmallVector.h:1200
SparseSet - Fast set implementation for objects that can be identified by small unsigned keys.
Definition: SparseSet.h:124
Provide an instruction scheduling machine model to CodeGen passes.
bool hasInstrSchedModel() const
Return true if this machine model includes an instruction-level scheduling model.
const MCSchedClassDesc * resolveSchedClass(const MachineInstr *MI) const
Return the MCSchedClassDesc for this instruction.
'undef' values are things that do not have specified contents.
Definition: Constants.h:1370
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
#define N
Summarize the scheduling resources required for an instruction of a particular scheduling class.
Definition: MCSchedule.h:114
Record a physical register access.
unsigned getSparseSetIndex() const
PhysRegSUOper(SUnit *su, int op, unsigned R)
UnderlyingObject(ValueType V, bool MayAlias)
ValueType getValue() const
Mapping from virtual register to SUnit including an operand index.
VReg2SUnitOperIdx(unsigned VReg, LaneBitmask LaneMask, unsigned OperandIndex, SUnit *SU)
An individual mapping from virtual register number to SUnit.
LaneBitmask LaneMask
unsigned getSparseSetIndex() const
VReg2SUnit(unsigned VReg, LaneBitmask LaneMask, SUnit *SU)