30 if (!
F.hasFnAttribute(
"frame-pointer"))
32 StringRef FP =
F.getFnAttribute(
"frame-pointer").getValueAsString();
bool hasCalls() const
Return true if the current function has any function calls.
const TargetSubtargetInfo & getSubtarget() const
getSubtarget - Return the subtarget for which this machine code is being compiled.
MachineFrameInfo & getFrameInfo()
getFrameInfo - Return the frame info object for the current function.
Function & getFunction()
Return the LLVM function that this machine code represents.
StringRef - Represent a constant reference to a string, i.e.
virtual bool keepFramePointer(const MachineFunction &MF) const
Return true if the target wants to keep the frame pointer regardless of the function attribute "frame...
unsigned UnsafeFPMath
UnsafeFPMath - This flag is enabled when the -enable-unsafe-fp-math flag is specified on the command ...
bool HonorSignDependentRoundingFPMath() const
HonorSignDependentRoundingFPMath - Return true if the codegen must assume that the rounding mode of t...
unsigned SupportsDebugEntryValues
Set if the target supports the debug entry values by default.
unsigned HonorSignDependentRoundingFPMathOption
HonorSignDependentRoundingFPMath - This returns true when the -enable-sign-dependent-rounding-fp-math...
DebuggerKind DebuggerTuning
Which debugger to tune for.
bool DisableFramePointerElim(const MachineFunction &MF) const
DisableFramePointerElim - This returns true if frame pointer elimination optimization should be disab...
unsigned EnableDebugEntryValues
When set to true, the EnableDebugEntryValues option forces production of debug entry values even if t...
bool ShouldEmitDebugEntryValues() const
NOTE: There are targets that still do not support the debug entry values production.
virtual const TargetFrameLowering * getFrameLowering() const
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
This is an optimization pass for GlobalISel generic memory operations.
@ SCE
Tune debug info for SCE targets (e.g. PS4).