LLVM 17.0.0git
TargetFrameLowering.h
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1//===-- llvm/CodeGen/TargetFrameLowering.h ----------------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// Interface to describe the layout of a stack frame on the target machine.
10//
11//===----------------------------------------------------------------------===//
12
13#ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H
14#define LLVM_CODEGEN_TARGETFRAMELOWERING_H
15
18#include <vector>
19
20namespace llvm {
21 class BitVector;
22 class CalleeSavedInfo;
23 class MachineFunction;
24 class RegScavenger;
25
26namespace TargetStackID {
27enum Value {
32 NoAlloc = 255
33};
34}
35
36/// Information about stack frame layout on the target. It holds the direction
37/// of stack growth, the known stack alignment on entry to each function, and
38/// the offset to the locals area.
39///
40/// The offset to the local area is the offset from the stack pointer on
41/// function entry to the first location where function data (local variables,
42/// spill locations) can be stored.
44public:
46 StackGrowsUp, // Adding to the stack increases the stack address
47 StackGrowsDown // Adding to the stack decreases the stack address
48 };
49
50 // Maps a callee saved register to a stack slot with a fixed offset.
51 struct SpillSlot {
52 unsigned Reg;
53 int Offset; // Offset relative to stack pointer on function entry.
54 };
55
57 // The frame base may be either a register (the default), the CFA with an
58 // offset, or a WebAssembly-specific location description.
61 unsigned Kind; // Wasm local, global, or value stack
62 unsigned Index;
63 };
64 union {
65 // Used with FrameBaseKind::Register.
66 unsigned Reg;
67 // Used with FrameBaseKind::CFA.
68 int Offset;
71 };
72
73private:
74 StackDirection StackDir;
75 Align StackAlignment;
76 Align TransientStackAlignment;
77 int LocalAreaOffset;
78 bool StackRealignable;
79public:
81 Align TransAl = Align(1), bool StackReal = true)
82 : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
83 LocalAreaOffset(LAO), StackRealignable(StackReal) {}
84
86
87 // These methods return information that describes the abstract stack layout
88 // of the target machine.
89
90 /// getStackGrowthDirection - Return the direction the stack grows
91 ///
92 StackDirection getStackGrowthDirection() const { return StackDir; }
93
94 /// getStackAlignment - This method returns the number of bytes to which the
95 /// stack pointer must be aligned on entry to a function. Typically, this
96 /// is the largest alignment for any data object in the target.
97 ///
98 unsigned getStackAlignment() const { return StackAlignment.value(); }
99 /// getStackAlignment - This method returns the number of bytes to which the
100 /// stack pointer must be aligned on entry to a function. Typically, this
101 /// is the largest alignment for any data object in the target.
102 ///
103 Align getStackAlign() const { return StackAlignment; }
104
105 /// alignSPAdjust - This method aligns the stack adjustment to the correct
106 /// alignment.
107 ///
108 int alignSPAdjust(int SPAdj) const {
109 if (SPAdj < 0) {
110 SPAdj = -alignTo(-SPAdj, StackAlignment);
111 } else {
112 SPAdj = alignTo(SPAdj, StackAlignment);
113 }
114 return SPAdj;
115 }
116
117 /// getTransientStackAlignment - This method returns the number of bytes to
118 /// which the stack pointer must be aligned at all times, even between
119 /// calls.
120 ///
121 Align getTransientStackAlign() const { return TransientStackAlignment; }
122
123 /// isStackRealignable - This method returns whether the stack can be
124 /// realigned.
125 bool isStackRealignable() const {
126 return StackRealignable;
127 }
128
129 /// This method returns whether or not it is safe for an object with the
130 /// given stack id to be bundled into the local area.
131 virtual bool isStackIdSafeForLocalArea(unsigned StackId) const {
132 return true;
133 }
134
135 /// getOffsetOfLocalArea - This method returns the offset of the local area
136 /// from the stack pointer on entrance to a function.
137 ///
138 int getOffsetOfLocalArea() const { return LocalAreaOffset; }
139
140 /// Control the placement of special register scavenging spill slots when
141 /// allocating a stack frame.
142 ///
143 /// If this returns true, the frame indexes used by the RegScavenger will be
144 /// allocated closest to the incoming stack pointer.
146 const MachineFunction &MF) const;
147
148 /// assignCalleeSavedSpillSlots - Allows target to override spill slot
149 /// assignment logic. If implemented, assignCalleeSavedSpillSlots() should
150 /// assign frame slots to all CSI entries and return true. If this method
151 /// returns false, spill slots will be assigned using generic implementation.
152 /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of
153 /// CSI.
155 const TargetRegisterInfo *TRI,
156 std::vector<CalleeSavedInfo> &CSI,
157 unsigned &MinCSFrameIndex,
158 unsigned &MaxCSFrameIndex) const {
159 return assignCalleeSavedSpillSlots(MF, TRI, CSI);
160 }
161
162 virtual bool
164 const TargetRegisterInfo *TRI,
165 std::vector<CalleeSavedInfo> &CSI) const {
166 return false;
167 }
168
169 /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
170 /// pairs, that contains an entry for each callee saved register that must be
171 /// spilled to a particular stack location if it is spilled.
172 ///
173 /// Each entry in this array contains a <register,offset> pair, indicating the
174 /// fixed offset from the incoming stack pointer that each register should be
175 /// spilled at. If a register is not listed here, the code generator is
176 /// allowed to spill it anywhere it chooses.
177 ///
178 virtual const SpillSlot *
179 getCalleeSavedSpillSlots(unsigned &NumEntries) const {
180 NumEntries = 0;
181 return nullptr;
182 }
183
184 /// targetHandlesStackFrameRounding - Returns true if the target is
185 /// responsible for rounding up the stack frame (probably at emitPrologue
186 /// time).
187 virtual bool targetHandlesStackFrameRounding() const {
188 return false;
189 }
190
191 /// Returns true if the target will correctly handle shrink wrapping.
192 virtual bool enableShrinkWrapping(const MachineFunction &MF) const {
193 return false;
194 }
195
196 /// Returns true if the stack slot holes in the fixed and callee-save stack
197 /// area should be used when allocating other stack locations to reduce stack
198 /// size.
199 virtual bool enableStackSlotScavenging(const MachineFunction &MF) const {
200 return false;
201 }
202
203 /// Returns true if the target can safely skip saving callee-saved registers
204 /// for noreturn nounwind functions.
205 virtual bool enableCalleeSaveSkip(const MachineFunction &MF) const;
206
207 /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
208 /// the function.
210 MachineBasicBlock &MBB) const = 0;
212 MachineBasicBlock &MBB) const = 0;
213
214 /// emitZeroCallUsedRegs - Zeros out call used registers.
215 virtual void emitZeroCallUsedRegs(BitVector RegsToZero,
216 MachineBasicBlock &MBB) const {}
217
218 /// With basic block sections, emit callee saved frame moves for basic blocks
219 /// that are in a different section.
220 virtual void
223
224 /// Returns true if we may need to fix the unwind information for the
225 /// function.
226 virtual bool enableCFIFixup(MachineFunction &MF) const;
227
228 /// Emit CFI instructions that recreate the state of the unwind information
229 /// upon fucntion entry.
231
232 /// Replace a StackProbe stub (if any) with the actual probe code inline
234 MachineBasicBlock &PrologueMBB) const {}
235
236 /// Does the stack probe function call return with a modified stack pointer?
237 virtual bool stackProbeFunctionModifiesSP() const { return false; }
238
239 /// Adjust the prologue to have the function use segmented stacks. This works
240 /// by adding a check even before the "normal" function prologue.
242 MachineBasicBlock &PrologueMBB) const {}
243
244 /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in
245 /// the assembly prologue to explicitly handle the stack.
247 MachineBasicBlock &PrologueMBB) const {}
248
249 /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
250 /// saved registers and returns true if it isn't possible / profitable to do
251 /// so by issuing a series of store instructions via
252 /// storeRegToStackSlot(). Returns false otherwise.
256 const TargetRegisterInfo *TRI) const {
257 return false;
258 }
259
260 /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
261 /// saved registers and returns true if it isn't possible / profitable to do
262 /// so by issuing a series of load instructions via loadRegToStackSlot().
263 /// If it returns true, and any of the registers in CSI is not restored,
264 /// it sets the corresponding Restored flag in CSI to false.
265 /// Returns false otherwise.
266 virtual bool
270 const TargetRegisterInfo *TRI) const {
271 return false;
272 }
273
274 /// Return true if the target wants to keep the frame pointer regardless of
275 /// the function attribute "frame-pointer".
276 virtual bool keepFramePointer(const MachineFunction &MF) const {
277 return false;
278 }
279
280 /// hasFP - Return true if the specified function should have a dedicated
281 /// frame pointer register. For most targets this is true only if the function
282 /// has variable sized allocas or if frame pointer elimination is disabled.
283 virtual bool hasFP(const MachineFunction &MF) const = 0;
284
285 /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
286 /// not required, we reserve argument space for call sites in the function
287 /// immediately on entry to the current function. This eliminates the need for
288 /// add/sub sp brackets around call sites. Returns true if the call frame is
289 /// included as part of the stack frame.
290 virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
291 return !hasFP(MF);
292 }
293
294 /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
295 /// call frame pseudo ops before doing frame index elimination. This is
296 /// possible only when frame index references between the pseudos won't
297 /// need adjusting for the call frame adjustments. Normally, that's true
298 /// if the function has a reserved call frame or a frame pointer. Some
299 /// targets (Thumb2, for example) may have more complicated criteria,
300 /// however, and can override this behavior.
301 virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
302 return hasReservedCallFrame(MF) || hasFP(MF);
303 }
304
305 // needsFrameIndexResolution - Do we need to perform FI resolution for
306 // this function. Normally, this is required only when the function
307 // has any stack objects. However, targets may want to override this.
308 virtual bool needsFrameIndexResolution(const MachineFunction &MF) const;
309
310 /// getFrameIndexReference - This method should return the base register
311 /// and offset used to reference a frame index location. The offset is
312 /// returned directly, and the base register is returned via FrameReg.
313 virtual StackOffset getFrameIndexReference(const MachineFunction &MF, int FI,
314 Register &FrameReg) const;
315
316 /// Same as \c getFrameIndexReference, except that the stack pointer (as
317 /// opposed to the frame pointer) will be the preferred value for \p
318 /// FrameReg. This is generally used for emitting statepoint or EH tables that
319 /// use offsets from RSP. If \p IgnoreSPUpdates is true, the returned
320 /// offset is only guaranteed to be valid with respect to the value of SP at
321 /// the end of the prologue.
322 virtual StackOffset
324 Register &FrameReg,
325 bool IgnoreSPUpdates) const {
326 // Always safe to dispatch to getFrameIndexReference.
327 return getFrameIndexReference(MF, FI, FrameReg);
328 }
329
330 /// getNonLocalFrameIndexReference - This method returns the offset used to
331 /// reference a frame index location. The offset can be from either FP/BP/SP
332 /// based on which base register is returned by llvm.localaddress.
334 int FI) const {
335 // By default, dispatch to getFrameIndexReference. Interested targets can
336 // override this.
337 Register FrameReg;
338 return getFrameIndexReference(MF, FI, FrameReg);
339 }
340
341 /// Returns the callee-saved registers as computed by determineCalleeSaves
342 /// in the BitVector \p SavedRegs.
343 virtual void getCalleeSaves(const MachineFunction &MF,
344 BitVector &SavedRegs) const;
345
346 /// This method determines which of the registers reported by
347 /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved.
348 /// The default implementation checks populates the \p SavedRegs bitset with
349 /// all registers which are modified in the function, targets may override
350 /// this function to save additional registers.
351 /// This method also sets up the register scavenger ensuring there is a free
352 /// register or a frameindex available.
353 /// This method should not be called by any passes outside of PEI, because
354 /// it may change state passed in by \p MF and \p RS. The preferred
355 /// interface outside PEI is getCalleeSaves.
356 virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
357 RegScavenger *RS = nullptr) const;
358
359 /// processFunctionBeforeFrameFinalized - This method is called immediately
360 /// before the specified function's frame layout (MF.getFrameInfo()) is
361 /// finalized. Once the frame is finalized, MO_FrameIndex operands are
362 /// replaced with direct constants. This method is optional.
363 ///
365 RegScavenger *RS = nullptr) const {
366 }
367
368 /// processFunctionBeforeFrameIndicesReplaced - This method is called
369 /// immediately before MO_FrameIndex operands are eliminated, but after the
370 /// frame is finalized. This method is optional.
371 virtual void
373 RegScavenger *RS = nullptr) const {}
374
375 virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const {
376 report_fatal_error("WinEH not implemented for this target");
377 }
378
379 /// This method is called during prolog/epilog code insertion to eliminate
380 /// call frame setup and destroy pseudo instructions (but only if the Target
381 /// is using them). It is responsible for eliminating these instructions,
382 /// replacing them with concrete instructions. This method need only be
383 /// implemented if using call frame setup/destroy pseudo instructions.
384 /// Returns an iterator pointing to the instruction after the replaced one.
389 llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
390 "target!");
391 }
392
393
394 /// Order the symbols in the local stack frame.
395 /// The list of objects that we want to order is in \p objectsToAllocate as
396 /// indices into the MachineFrameInfo. The array can be reordered in any way
397 /// upon return. The contents of the array, however, may not be modified (i.e.
398 /// only their order may be changed).
399 /// By default, just maintain the original order.
400 virtual void
402 SmallVectorImpl<int> &objectsToAllocate) const {
403 }
404
405 /// Check whether or not the given \p MBB can be used as a prologue
406 /// for the target.
407 /// The prologue will be inserted first in this basic block.
408 /// This method is used by the shrink-wrapping pass to decide if
409 /// \p MBB will be correctly handled by the target.
410 /// As soon as the target enable shrink-wrapping without overriding
411 /// this method, we assume that each basic block is a valid
412 /// prologue.
413 virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const {
414 return true;
415 }
416
417 /// Check whether or not the given \p MBB can be used as a epilogue
418 /// for the target.
419 /// The epilogue will be inserted before the first terminator of that block.
420 /// This method is used by the shrink-wrapping pass to decide if
421 /// \p MBB will be correctly handled by the target.
422 /// As soon as the target enable shrink-wrapping without overriding
423 /// this method, we assume that each basic block is a valid
424 /// epilogue.
425 virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const {
426 return true;
427 }
428
429 /// Returns the StackID that scalable vectors should be associated with.
432 }
433
435 switch (ID) {
436 default:
437 return false;
440 return true;
441 }
442 }
443
444 /// Check if given function is safe for not having callee saved registers.
445 /// This is used when interprocedural register allocation is enabled.
446 static bool isSafeForNoCSROpt(const Function &F);
447
448 /// Check if the no-CSR optimisation is profitable for the given function.
449 virtual bool isProfitableForNoCSROpt(const Function &F) const {
450 return true;
451 }
452
453 /// Return initial CFA offset value i.e. the one valid at the beginning of the
454 /// function (before any stack operations).
455 virtual int getInitialCFAOffset(const MachineFunction &MF) const;
456
457 /// Return initial CFA register value i.e. the one valid at the beginning of
458 /// the function (before any stack operations).
459 virtual Register getInitialCFARegister(const MachineFunction &MF) const;
460
461 /// Return the frame base information to be encoded in the DWARF subprogram
462 /// debug info.
463 virtual DwarfFrameBase getDwarfFrameBase(const MachineFunction &MF) const;
464};
465
466} // End llvm namespace
467
468#endif
MachineBasicBlock & MBB
MachineBasicBlock MachineBasicBlock::iterator MBBI
static GCRegistry::Add< StatepointGC > D("statepoint-example", "an example strategy for statepoint")
uint64_t Align
IRTranslator LLVM IR MI
#define F(x, y, z)
Definition: MD5.cpp:55
unsigned const TargetRegisterInfo * TRI
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
Definition: ArrayRef.h:41
MutableArrayRef - Represent a mutable reference to an array (0 or more elements consecutively in memo...
Definition: ArrayRef.h:305
Wrapper class representing virtual and physical registers.
Definition: Register.h:19
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
Definition: SmallVector.h:577
StackOffset holds a fixed and a scalable offset in bytes.
Definition: TypeSize.h:36
Information about stack frame layout on the target.
unsigned getStackAlignment() const
getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligne...
virtual void emitCalleeSavedFrameMovesFullCFA(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI) const
With basic block sections, emit callee saved frame moves for basic blocks that are in a different sec...
virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const =0
virtual const SpillSlot * getCalleeSavedSpillSlots(unsigned &NumEntries) const
getCalleeSavedSpillSlots - This method returns a pointer to an array of pairs, that contains an entry...
virtual bool hasReservedCallFrame(const MachineFunction &MF) const
hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required,...
virtual bool enableStackSlotScavenging(const MachineFunction &MF) const
Returns true if the stack slot holes in the fixed and callee-save stack area should be used when allo...
virtual bool allocateScavengingFrameIndexesNearIncomingSP(const MachineFunction &MF) const
Control the placement of special register scavenging spill slots when allocating a stack frame.
Align getTransientStackAlign() const
getTransientStackAlignment - This method returns the number of bytes to which the stack pointer must ...
virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() sh...
virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF, RegScavenger *RS=nullptr) const
processFunctionBeforeFrameFinalized - This method is called immediately before the specified function...
virtual bool enableCalleeSaveSkip(const MachineFunction &MF) const
Returns true if the target can safely skip saving callee-saved registers for noreturn nounwind functi...
virtual bool enableShrinkWrapping(const MachineFunction &MF) const
Returns true if the target will correctly handle shrink wrapping.
virtual void inlineStackProbe(MachineFunction &MF, MachineBasicBlock &PrologueMBB) const
Replace a StackProbe stub (if any) with the actual probe code inline.
virtual void orderFrameObjects(const MachineFunction &MF, SmallVectorImpl< int > &objectsToAllocate) const
Order the symbols in the local stack frame.
virtual bool isStackIdSafeForLocalArea(unsigned StackId) const
This method returns whether or not it is safe for an object with the given stack id to be bundled int...
virtual void adjustForHiPEPrologue(MachineFunction &MF, MachineBasicBlock &PrologueMBB) const
Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in the assembly prologue to ex...
virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, ArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const
spillCalleeSavedRegisters - Issues instruction(s) to spill all callee saved registers and returns tru...
virtual Register getInitialCFARegister(const MachineFunction &MF) const
Return initial CFA register value i.e.
virtual bool stackProbeFunctionModifiesSP() const
Does the stack probe function call return with a modified stack pointer?
virtual bool hasFP(const MachineFunction &MF) const =0
hasFP - Return true if the specified function should have a dedicated frame pointer register.
bool isStackRealignable() const
isStackRealignable - This method returns whether the stack can be realigned.
virtual TargetStackID::Value getStackIDForScalableVectors() const
Returns the StackID that scalable vectors should be associated with.
virtual void getCalleeSaves(const MachineFunction &MF, BitVector &SavedRegs) const
Returns the callee-saved registers as computed by determineCalleeSaves in the BitVector SavedRegs.
int getOffsetOfLocalArea() const
getOffsetOfLocalArea - This method returns the offset of the local area from the stack pointer on ent...
virtual DwarfFrameBase getDwarfFrameBase(const MachineFunction &MF) const
Return the frame base information to be encoded in the DWARF subprogram debug info.
virtual bool assignCalleeSavedSpillSlots(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI, unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex) const
assignCalleeSavedSpillSlots - Allows target to override spill slot assignment logic.
TargetFrameLowering(StackDirection D, Align StackAl, int LAO, Align TransAl=Align(1), bool StackReal=true)
virtual bool needsFrameIndexResolution(const MachineFunction &MF) const
virtual bool isSupportedStackID(TargetStackID::Value ID) const
virtual MachineBasicBlock::iterator eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const
This method is called during prolog/epilog code insertion to eliminate call frame setup and destroy p...
Align getStackAlign() const
getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligne...
virtual StackOffset getNonLocalFrameIndexReference(const MachineFunction &MF, int FI) const
getNonLocalFrameIndexReference - This method returns the offset used to reference a frame index locat...
virtual bool keepFramePointer(const MachineFunction &MF) const
Return true if the target wants to keep the frame pointer regardless of the function attribute "frame...
virtual bool assignCalleeSavedSpillSlots(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const
virtual void processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF, RegScavenger *RS=nullptr) const
processFunctionBeforeFrameIndicesReplaced - This method is called immediately before MO_FrameIndex op...
virtual StackOffset getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI, Register &FrameReg, bool IgnoreSPUpdates) const
Same as getFrameIndexReference, except that the stack pointer (as opposed to the frame pointer) will ...
virtual bool isProfitableForNoCSROpt(const Function &F) const
Check if the no-CSR optimisation is profitable for the given function.
StackDirection getStackGrowthDirection() const
getStackGrowthDirection - Return the direction the stack grows
virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const
Check whether or not the given MBB can be used as a epilogue for the target.
virtual void adjustForSegmentedStacks(MachineFunction &MF, MachineBasicBlock &PrologueMBB) const
Adjust the prologue to have the function use segmented stacks.
virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const
Check whether or not the given MBB can be used as a prologue for the target.
int alignSPAdjust(int SPAdj) const
alignSPAdjust - This method aligns the stack adjustment to the correct alignment.
static bool isSafeForNoCSROpt(const Function &F)
Check if given function is safe for not having callee saved registers.
virtual void resetCFIToInitialState(MachineBasicBlock &MBB) const
Emit CFI instructions that recreate the state of the unwind information upon fucntion entry.
virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const
canSimplifyCallFramePseudos - When possible, it's best to simplify the call frame pseudo ops before d...
virtual void emitZeroCallUsedRegs(BitVector RegsToZero, MachineBasicBlock &MBB) const
emitZeroCallUsedRegs - Zeros out call used registers.
virtual bool enableCFIFixup(MachineFunction &MF) const
Returns true if we may need to fix the unwind information for the function.
virtual bool targetHandlesStackFrameRounding() const
targetHandlesStackFrameRounding - Returns true if the target is responsible for rounding up the stack...
virtual int getInitialCFAOffset(const MachineFunction &MF) const
Return initial CFA offset value i.e.
virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const
virtual void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const =0
emitProlog/emitEpilog - These methods insert prolog and epilog code into the function.
virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, MutableArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const
restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee saved registers and returns...
virtual StackOffset getFrameIndexReference(const MachineFunction &MF, int FI, Register &FrameReg) const
getFrameIndexReference - This method should return the base register and offset used to reference a f...
TargetRegisterInfo base class - We assume that the target defines a static array of TargetRegisterDes...
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
void report_fatal_error(Error Err, bool gen_crash_diag=true)
Report a serious error, calling any installed error handler.
Definition: Error.cpp:145
uint64_t alignTo(uint64_t Size, Align A)
Returns a multiple of A needed to store Size bytes.
Definition: Alignment.h:155
This struct is a compact representation of a valid (non-zero power of two) alignment.
Definition: Alignment.h:39
uint64_t value() const
This is a hole in the type system and should not be abused.
Definition: Alignment.h:85
union llvm::TargetFrameLowering::DwarfFrameBase::@233 Location
enum llvm::TargetFrameLowering::DwarfFrameBase::FrameBaseKind Kind