57#define DEBUG_TYPE "statepoint-lowering"
60 "Number of stack slots allocated for statepoints");
61STATISTIC(NumOfStatepoints,
"Number of statepoint nodes encountered");
63 "Maximum number of stack slots required for a singe statepoint");
67 cl::desc(
"Allow using registers for non pointer deopt args"));
71 cl::desc(
"Allow using registers for gc pointer in landing pad"));
75 cl::desc(
"Max number of VRegs allowed to pass GC pointer meta args in"));
89 assert(PendingGCRelocateCalls.empty() &&
90 "Trying to visit statepoint before finished processing previous one");
92 NextSlotToAllocate = 0;
96 AllocatedStackSlots.
clear();
102 AllocatedStackSlots.
clear();
103 assert(PendingGCRelocateCalls.empty() &&
104 "cleared before statepoint sequence completed");
110 NumSlotsAllocatedForStatepoints++;
113 unsigned SpillSize =
ValueType.getStoreSize();
115 (-8u & (7 +
ValueType.getSizeInBits())) &&
116 "Size not in bytes?");
122 const size_t NumSlots = AllocatedStackSlots.
size();
123 assert(NextSlotToAllocate <= NumSlots &&
"Broken invariant");
129 for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) {
130 if (!AllocatedStackSlots.
test(NextSlotToAllocate)) {
133 AllocatedStackSlots.
set(NextSlotToAllocate);
143 const unsigned FI = cast<FrameIndexSDNode>(SpillSlot)->getIndex();
147 AllocatedStackSlots.
resize(AllocatedStackSlots.
size()+1,
true);
152 StatepointMaxSlotsRequired.updateMax(
165 if (LookUpDepth <= 0)
169 if (
const auto *Relocate = dyn_cast<GCRelocateInst>(Val)) {
170 const Value *Statepoint = Relocate->getStatepoint();
171 assert((isa<GCStatepointInst>(Statepoint) || isa<UndefValue>(Statepoint)) &&
172 "GetStatepoint must return one of two types");
173 if (isa<UndefValue>(Statepoint))
177 [cast<GCStatepointInst>(Statepoint)];
179 auto It = RelocationMap.find(Relocate);
180 if (It == RelocationMap.end())
183 auto &
Record = It->second;
191 if (
const BitCastInst *Cast = dyn_cast<BitCastInst>(Val))
197 if (
const PHINode *Phi = dyn_cast<PHINode>(Val)) {
198 std::optional<int> MergedResult;
200 for (
const auto &IncomingValue : Phi->incoming_values()) {
201 std::optional<int> SpillSlot =
206 if (MergedResult && *MergedResult != *SpillSlot)
209 MergedResult = SpillSlot;
251 if (isa<FrameIndexSDNode>(
Incoming))
258 if (
Incoming.getValueType().getSizeInBits() > 64)
283 const int LookUpDepth = 6;
284 std::optional<int>
Index =
291 auto SlotIt =
find(StatepointSlots, *
Index);
292 assert(SlotIt != StatepointSlots.end() &&
293 "Value spilled to the unknown stack slot");
296 const int Offset = std::distance(StatepointSlots.begin(), SlotIt);
322 SDValue ReturnValue, CallEndVal;
323 std::tie(ReturnValue, CallEndVal) =
346 bool HasDef = !SI.CLI.RetTy->isVoidTy();
376static std::tuple<SDValue, SDValue, MachineMemOperand*>
386 int Index = cast<FrameIndexSDNode>(Loc)->getIndex();
398 (int64_t)
Incoming.getValueSizeInBits())) &&
399 "Bad spill: stack slot does not match!");
406 auto *StoreMMO = MF.getMachineMemOperand(
418 return std::make_tuple(Loc, Chain, MMO);
436 "Incoming value is a frame index!");
466 C->getValueAPF().bitcastToAPInt().getZExtValue());
475 if (!RequireSpillSlot) {
493 if (
auto *MMO = std::get<2>(Res))
495 Chain = std::get<1>(Res);
504 auto *Ty = V->getType();
505 if (!Ty->isPtrOrPtrVectorTy())
507 if (
auto *GFI = Builder.
GFI)
508 if (
auto IsManaged = GFI->getStrategy().isGCManagedPointer(Ty))
540 const bool LiveInDeopt =
550 if (
const auto *StInvoke =
551 dyn_cast_or_null<InvokeInst>(SI.StatepointInstr)) {
553 for (
const auto *Relocate : SI.GCRelocates)
554 if (Relocate->getOperand(0) == LPI) {
567 unsigned CurNumVRegs = 0;
569 auto canPassGCPtrOnVReg = [&](
SDValue SD) {
570 if (SD.getValueType().isVector())
572 if (LPadPointers.
count(SD))
577 auto processGCPtr = [&](
const Value *V) {
579 if (!LoweredGCPtrs.
insert(PtrSD))
581 GCPtrIndexMap[PtrSD] = LoweredGCPtrs.
size() - 1;
583 assert(!LowerAsVReg.
count(PtrSD) &&
"must not have been seen");
584 if (LowerAsVReg.
size() == MaxVRegPtrs)
587 "IR and SD types disagree");
588 if (!canPassGCPtrOnVReg(PtrSD)) {
593 LowerAsVReg[PtrSD] = CurNumVRegs++;
597 for (
const Value *V : SI.Ptrs)
599 for (
const Value *V : SI.Bases)
604 auto requireSpillSlot = [&](
const Value *V) {
618 for (
const Value *V : SI.DeoptState) {
619 if (requireSpillSlot(V))
623 for (
const Value *V : SI.Ptrs) {
625 if (!LowerAsVReg.
count(SDV))
629 for (
const Value *V : SI.Bases) {
631 if (!LowerAsVReg.
count(SDV))
638 const int NumVMSArgs = SI.DeoptState.size();
644 for (
const Value *V : SI.DeoptState) {
648 if (
const Argument *Arg = dyn_cast<Argument>(V)) {
656 <<
" requireSpillSlot = " << requireSpillSlot(V) <<
"\n");
663 for (
SDValue SDV : LoweredGCPtrs)
676 for (
Value *V : SI.GCArgs) {
681 "Incoming value is a frame index!");
696 for (
unsigned i = 0; i < SI.Ptrs.size(); ++i) {
702 assert(GCPtrIndexMap.
count(Derived) &&
"derived not found in index map");
717 assert(SI.Bases.size() == SI.Ptrs.size() &&
"Pointer without base!");
719 "No gc specified, so cannot relocate pointers!");
722 <<
"Lowering statepoint " << *SI.StatepointInstr <<
"\n");
724 for (
const auto *Reloc : SI.GCRelocates)
725 if (Reloc->getParent() == SI.StatepointInstr->getParent())
758 if (CallHasIncomingGlue) {
770 const bool IsGCTransition =
773 if (IsGCTransition) {
780 for (
const Value *V : SI.GCTransitionArgs) {
782 if (V->getType()->isPointerTy())
787 if (CallHasIncomingGlue)
795 Chain = GCTransitionStart.
getValue(0);
796 Glue = GCTransitionStart.
getValue(1);
811 unsigned NumCallRegArgs =
822 if (CallHasIncomingGlue)
823 RegMaskIt = CallNode->
op_end() - 2;
825 RegMaskIt = CallNode->
op_end() - 1;
832 uint64_t Flags = SI.StatepointFlags;
834 "Unknown flag used");
853 for (
auto SD : LoweredGCArgs) {
854 if (!LowerAsVReg.
count(SD))
859 assert(NodeTys.
size() == LowerAsVReg.
size() &&
"Inconsistent GC Ptr lowering");
863 unsigned NumResults = NodeTys.
size();
872 for (
const auto *Relocate : SI.GCRelocates) {
873 Value *Derived = Relocate->getDerivedPtr();
875 if (!LowerAsVReg.
count(SD))
882 if (SI.StatepointInstr->getParent() == Relocate->getParent()) {
892 if (VirtRegs.
count(SD))
895 auto *
RetTy = Relocate->getType();
901 PendingExports.push_back(Chain);
908 const Instruction *StatepointInstr = SI.StatepointInstr;
918 if (IsLocal && LowerAsVReg.
count(SDV)) {
921 }
else if (LowerAsVReg.
count(SDV)) {
924 Record.payload.Reg = VirtRegs[SDV];
927 Record.payload.FI = cast<FrameIndexSDNode>(Loc)->getIndex();
937 RelocationMap[Relocate] =
Record;
942 SDNode *SinkNode = StatepointMCNode;
948 if (IsGCTransition) {
955 for (
const Value *V : SI.GCTransitionArgs) {
957 if (V->getType()->isPointerTy())
969 SinkNode = GCTransitionStart.
getNode();
976 SDValue StatepointValues[2] = {
SDValue(SinkNode, NumSinkValues - 2),
977 SDValue(SinkNode, NumSinkValues - 1)};
998static std::pair<const GCResultInst*, const GCResultInst*>
1000 std::pair<const GCResultInst *, const GCResultInst*> Res(
nullptr,
nullptr);
1001 for (
const auto *U : S.
users()) {
1002 auto *GRI = dyn_cast<GCResultInst>(U);
1017 "anyregcc is not supported on statepoints!");
1022 "GCStrategy does not expect to encounter statepoints");
1028 if (
I.getNumPatchBytes() > 0) {
1034 ActualCallee =
DAG.
getUNDEF(Callee.getValueType());
1036 ActualCallee = Callee;
1041 if (GCResultLocality.first)
1042 retAttrs = GCResultLocality.first->getAttributes().getRetAttrs();
1046 I.getNumCallArgs(), ActualCallee,
1047 I.getActualReturnType(), retAttrs,
1065 SI.GCRelocates.push_back(Relocate);
1068 if (Seen.
insert(DerivedSD).second) {
1069 SI.Bases.push_back(Relocate->getBasePtr());
1070 SI.Ptrs.push_back(Relocate->getDerivedPtr());
1080 for (
Value *V :
I.deopt_operands()) {
1084 SI.Bases.push_back(V);
1085 SI.Ptrs.push_back(V);
1090 SI.StatepointInstr = &
I;
1095 I.gc_transition_args_end());
1097 SI.StatepointFlags =
I.getFlags();
1098 SI.NumPatchBytes =
I.getNumPatchBytes();
1099 SI.EHPadBB = EHPadBB;
1104 if (!GCResultLocality.first && !GCResultLocality.second) {
1111 if (GCResultLocality.first) {
1118 if (!GCResultLocality.second)
1128 Type *
RetTy = GCResultLocality.second->getType();
1132 I.getCallingConv());
1136 PendingExports.push_back(Chain);
1142 bool VarArgDisallowed,
bool ForceVoidReturnTy) {
1144 unsigned ArgBeginIndex = Call->arg_begin() - Call->op_begin();
1146 SI.CLI, Call, ArgBeginIndex, Call->arg_size(), Callee,
1148 Call->getAttributes().getRetAttrs(),
false);
1149 if (!VarArgDisallowed)
1150 SI.CLI.IsVarArg = Call->getFunctionType()->isVarArg();
1157 SI.ID = SD.StatepointID.value_or(DefaultID);
1158 SI.NumPatchBytes = SD.NumPatchBytes.value_or(0);
1163 SI.EHPadBB = EHPadBB;
1167 LLVM_DEBUG(
dbgs() <<
"Lowering call with deopt bundle " << *Call <<
"\n");
1181void SelectionDAGBuilder::visitGCResult(
const GCResultInst &CI) {
1185 assert((isa<GCStatepointInst>(SI) || isa<UndefValue>(SI)) &&
1186 "GetStatepoint must return one of two types");
1187 if (isa<UndefValue>(SI))
1203 assert(CopyFromReg.getNode());
1207void SelectionDAGBuilder::visitGCRelocate(
const GCRelocateInst &Relocate) {
1214 assert((isa<GCStatepointInst>(Statepoint) || isa<UndefValue>(Statepoint)) &&
1215 "GetStatepoint must return one of two types");
1216 if (isa<UndefValue>(Statepoint))
1224 auto &RelocationMap =
1226 auto SlotIt = RelocationMap.find(&Relocate);
1227 assert(SlotIt != RelocationMap.end() &&
"Relocating not lowered gc value");
1234 "Nonlocal gc.relocate mapped via SDValue");
1250 Chain,
nullptr,
nullptr);
1272 MFI.getObjectSize(
Index),
1273 MFI.getObjectAlign(
Index));
static const Function * getParent(const Value *V)
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This file implements a set that has insertion order iteration characteristics.
This file implements the SmallBitVector class.
This file defines the SmallSet class.
This file defines the SmallVector class.
static cl::opt< bool > UseRegistersForGCPointersInLandingPad("use-registers-for-gc-values-in-landing-pad", cl::Hidden, cl::init(false), cl::desc("Allow using registers for gc pointer in landing pad"))
static void lowerIncomingStatepointValue(SDValue Incoming, bool RequireSpillSlot, SmallVectorImpl< SDValue > &Ops, SmallVectorImpl< MachineMemOperand * > &MemRefs, SelectionDAGBuilder &Builder)
Lower a single value incoming to a statepoint node.
static std::optional< int > findPreviousSpillSlot(const Value *Val, SelectionDAGBuilder &Builder, int LookUpDepth)
Utility function for reservePreviousStackSlotForValue.
static void pushStackMapConstant(SmallVectorImpl< SDValue > &Ops, SelectionDAGBuilder &Builder, uint64_t Value)
static bool isGCValue(const Value *V, SelectionDAGBuilder &Builder)
Return true if value V represents the GC value.
static bool willLowerDirectly(SDValue Incoming)
Return true if-and-only-if the given SDValue can be lowered as either a constant argument or a stack ...
static void lowerStatepointMetaArgs(SmallVectorImpl< SDValue > &Ops, SmallVectorImpl< MachineMemOperand * > &MemRefs, SmallVectorImpl< SDValue > &GCPtrs, DenseMap< SDValue, int > &LowerAsVReg, SelectionDAGBuilder::StatepointLoweringInfo &SI, SelectionDAGBuilder &Builder)
Lower deopt state and gc pointer arguments of the statepoint.
static std::pair< const GCResultInst *, const GCResultInst * > getGCResultLocality(const GCStatepointInst &S)
Return two gc.results if present.
static cl::opt< bool > UseRegistersForDeoptValues("use-registers-for-deopt-values", cl::Hidden, cl::init(false), cl::desc("Allow using registers for non pointer deopt args"))
static cl::opt< unsigned > MaxRegistersForGCPointers("max-registers-for-gc-values", cl::Hidden, cl::init(0), cl::desc("Max number of VRegs allowed to pass GC pointer meta args in"))
static void reservePreviousStackSlotForValue(const Value *IncomingValue, SelectionDAGBuilder &Builder)
Try to find existing copies of the incoming values in stack slots used for statepoint spilling.
FunctionLoweringInfo::StatepointRelocationRecord RecordType
static MachineMemOperand * getMachineMemOperand(MachineFunction &MF, FrameIndexSDNode &FI)
static std::pair< SDValue, SDNode * > lowerCallFromStatepointLoweringInfo(SelectionDAGBuilder::StatepointLoweringInfo &SI, SelectionDAGBuilder &Builder)
Extract call from statepoint, lower it and return pointer to the call node.
static std::tuple< SDValue, SDValue, MachineMemOperand * > spillIncomingStatepointValue(SDValue Incoming, SDValue Chain, SelectionDAGBuilder &Builder)
Spill a value incoming to the statepoint.
This file defines the 'Statistic' class, which is designed to be an easy way to expose various metric...
#define STATISTIC(VARNAME, DESC)
This file describes how to lower LLVM code to machine code.
This class represents an incoming formal argument to a Function.
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
LLVM Basic Block Representation.
This class represents a no-op cast from one type to another.
Base class for all callable instructions (InvokeInst and CallInst) Holds everything related to callin...
This class represents a function call, abstracting a target machine's calling convention.
size_type count(const_arg_type_t< KeyT > Val) const
Return 1 if the specified key is in the map, 0 otherwise.
Register CreateRegs(const Value *V)
DenseMap< const Instruction *, StatepointSpillMapTy > StatepointRelocationMaps
int getArgumentFrameIndex(const Argument *A)
getArgumentFrameIndex - Get frame index for the byval argument.
DenseMap< const Value *, Register > ValueMap
ValueMap - Since we emit code for the function a basic block at a time, we must remember which virtua...
SmallVector< unsigned, 50 > StatepointStackSlots
StatepointStackSlots - A list of temporary stack slots (frame indices) used to spill values at a stat...
GCStrategy & getStrategy()
getStrategy - Return the GC strategy for the function.
const Value * getStatepoint() const
The statepoint with which this gc.relocate is associated.
Represents calls to the gc.relocate intrinsic.
Value * getDerivedPtr() const
Represents calls to the gc.result intrinsic.
Represents a gc.statepoint intrinsic call.
bool useStatepoints() const
Returns true if this strategy is expecting the use of gc.statepoints, and false otherwise.
The landingpad instruction holds all of the information necessary to generate correct exception handl...
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
void markAsStatepointSpillSlotObjectIndex(int ObjectIdx)
Align getObjectAlign(int ObjectIdx) const
Return the alignment of the specified stack object.
int64_t getObjectSize(int ObjectIdx) const
Return the size of the specified object.
MachineMemOperand * getMachineMemOperand(MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy, Align base_alignment, const AAMDNodes &AAInfo=AAMDNodes(), const MDNode *Ranges=nullptr, SyncScope::ID SSID=SyncScope::System, AtomicOrdering Ordering=AtomicOrdering::NotAtomic, AtomicOrdering FailureOrdering=AtomicOrdering::NotAtomic)
getMachineMemOperand - Allocate a new MachineMemOperand.
MachineFrameInfo & getFrameInfo()
getFrameInfo - Return the frame info object for the current function.
A description of a memory reference used in the backend.
@ MOVolatile
The memory access is volatile.
@ MOLoad
The memory access reads data.
@ MOStore
The memory access writes data.
An SDNode that represents everything that will be needed to construct a MachineInstr.
Wrapper class representing virtual and physical registers.
Wrapper class for IR location info (IR ordering and DebugLoc) to be passed into SDNode creation funct...
Represents one node in the SelectionDAG.
unsigned getOpcode() const
Return the SelectionDAG opcode value for this node.
unsigned getNumValues() const
Return the number of values defined/returned by this operator.
unsigned getNumOperands() const
Return the number of values used by this operation.
const SDValue & getOperand(unsigned Num) const
SDNode * getGluedNode() const
If this node has a glue operand, return the node to which the glue operand points.
op_iterator op_end() const
op_iterator op_begin() const
Represents a use of a SDNode.
Unlike LLVM values, Selection DAG nodes may return multiple values as the result of a computation.
SDNode * getNode() const
get the SDNode which holds the desired result
SDValue getValue(unsigned R) const
EVT getValueType() const
Return the ValueType of the referenced return value.
SelectionDAGBuilder - This is the common target-independent lowering implementation that is parameter...
SDValue getValue(const Value *V)
getValue - Return an SDValue for the given Value.
MVT getFrameIndexTy()
Returns the type of FrameIndex and TargetFrameIndex nodes.
void LowerStatepoint(const GCStatepointInst &I, const BasicBlock *EHPadBB=nullptr)
SDValue lowerRangeToAssertZExt(SelectionDAG &DAG, const Instruction &I, SDValue Op)
void LowerDeoptimizeCall(const CallInst *CI)
void LowerCallSiteWithDeoptBundle(const CallBase *Call, SDValue Callee, const BasicBlock *EHPadBB)
void LowerCallSiteWithDeoptBundleImpl(const CallBase *Call, SDValue Callee, const BasicBlock *EHPadBB, bool VarArgDisallowed, bool ForceVoidReturnTy)
StatepointLoweringState StatepointLowering
State used while lowering a statepoint sequence (gc_statepoint, gc_relocate, and gc_result).
void populateCallLoweringInfo(TargetLowering::CallLoweringInfo &CLI, const CallBase *Call, unsigned ArgIdx, unsigned NumArgs, SDValue Callee, Type *ReturnTy, AttributeSet RetAttrs, bool IsPatchPoint)
Populate a CallLowerinInfo (into CLI) based on the properties of the call being lowered.
SmallVector< SDValue, 8 > PendingLoads
Loads are not emitted to the program immediately.
GCFunctionInfo * GFI
Garbage collection metadata for the function.
SDValue getRoot()
Similar to getMemoryRoot, but also flushes PendingConstrainedFP(Strict) items.
void ExportFromCurrentBlock(const Value *V)
ExportFromCurrentBlock - If this condition isn't known to be exported from the current basic block,...
std::pair< SDValue, SDValue > lowerInvokable(TargetLowering::CallLoweringInfo &CLI, const BasicBlock *EHPadBB=nullptr)
SDLoc getCurSDLoc() const
SDValue getCopyFromRegs(const Value *V, Type *Ty)
If there was virtual register allocated for the value V emit CopyFromReg of the specified type Ty.
void LowerDeoptimizingReturn()
FunctionLoweringInfo & FuncInfo
Information about the function as a whole.
void setValue(const Value *V, SDValue NewN)
SDValue getControlRoot()
Similar to getRoot, but instead of flushing all the PendingLoad items, flush all the PendingExports (...
SDValue LowerAsSTATEPOINT(StatepointLoweringInfo &SI)
Lower SLI into a STATEPOINT instruction.
const SDValue & getRoot() const
Return the root tag of the SelectionDAG.
SDVTList getVTList(EVT VT)
Return an SDVTList that represents the list of values specified.
MachineSDNode * getMachineNode(unsigned Opcode, const SDLoc &dl, EVT VT)
These are used for target selectors to create a new node with specified return type(s),...
SDValue getLoad(EVT VT, const SDLoc &dl, SDValue Chain, SDValue Ptr, MachinePointerInfo PtrInfo, MaybeAlign Alignment=MaybeAlign(), MachineMemOperand::Flags MMOFlags=MachineMemOperand::MONone, const AAMDNodes &AAInfo=AAMDNodes(), const MDNode *Ranges=nullptr)
Loads are not normal binary operators: their result type is not determined by their operands,...
const TargetLowering & getTargetLoweringInfo() const
SDValue getUNDEF(EVT VT)
Return an UNDEF node. UNDEF does not have a useful SDLoc.
void DeleteNode(SDNode *N)
Remove the specified node from the system.
void setNodeMemRefs(MachineSDNode *N, ArrayRef< MachineMemOperand * > NewMemRefs)
Mutate the specified machine node's memory references to the provided list.
const DataLayout & getDataLayout() const
SDValue getTargetFrameIndex(int FI, EVT VT)
SDValue getConstant(uint64_t Val, const SDLoc &DL, EVT VT, bool isTarget=false, bool isOpaque=false)
Create a ConstantSDNode wrapping a constant value.
void ReplaceAllUsesWith(SDValue From, SDValue To)
Modify anything using 'From' to use 'To' instead.
SDValue getStore(SDValue Chain, const SDLoc &dl, SDValue Val, SDValue Ptr, MachinePointerInfo PtrInfo, Align Alignment, MachineMemOperand::Flags MMOFlags=MachineMemOperand::MONone, const AAMDNodes &AAInfo=AAMDNodes())
Helper function to build ISD::STORE nodes.
SDValue getSrcValue(const Value *v)
Construct a node to track a Value* through the backend.
SDValue getExternalSymbol(const char *Sym, EVT VT)
const TargetMachine & getTarget() const
SDValue getIntPtrConstant(uint64_t Val, const SDLoc &DL, bool isTarget=false)
SDValue getNode(unsigned Opcode, const SDLoc &DL, EVT VT, ArrayRef< SDUse > Ops)
Gets or creates the specified node.
SDValue getTargetConstant(uint64_t Val, const SDLoc &DL, EVT VT, bool isOpaque=false)
MachineFunction & getMachineFunction() const
SDValue getFrameIndex(int FI, EVT VT, bool isTarget=false)
LLVMContext * getContext() const
const SDValue & setRoot(SDValue N)
Set the current root tag of the SelectionDAG.
SDValue CreateStackTemporary(TypeSize Bytes, Align Alignment)
Create a stack temporary based on the size in bytes and the alignment.
SDValue getEntryNode() const
Return the token chain corresponding to the entry of the function.
size_type size() const
Determine the number of elements in the SetVector.
Vector takeVector()
Clear the SetVector and return the underlying vector.
bool insert(const value_type &X)
Insert a new element into the SetVector.
bool test(unsigned Idx) const
void clear()
Clear all bits.
size_type size() const
Returns the number of bits in this bitvector.
void resize(unsigned N, bool t=false)
Grow or shrink the bitvector.
A SetVector that performs no allocations if smaller than a certain size.
SmallSet - This maintains a set of unique values, optimizing for the case when the set is small (less...
size_type count(const T &V) const
count - Return 1 if the element is in the set, 0 otherwise.
std::pair< const_iterator, bool > insert(const T &V)
insert - Insert an element into the set if it isn't already there.
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
void append(ItTy in_start, ItTy in_end)
Add the specified range to the end of the SmallVector.
iterator insert(iterator I, T &&Elt)
void push_back(const T &Elt)
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
void clear()
Clear the memory usage of this object.
SDValue getLocation(SDValue Val)
Returns the spill location of a value incoming to the current statepoint.
SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder)
Get a stack slot we can use to store an value of type ValueType.
void scheduleRelocCall(const GCRelocateInst &RelocCall)
Record the fact that we expect to encounter a given gc_relocate before the next statepoint.
bool isStackSlotAllocated(int Offset)
void setLocation(SDValue Val, SDValue Location)
void relocCallVisited(const GCRelocateInst &RelocCall)
Remove this gc_relocate from the list we're expecting to see before the next statepoint.
void startNewStatepoint(SelectionDAGBuilder &Builder)
Reset all state tracking for a newly encountered safepoint.
void reserveStackSlot(int Offset)
EVT getValueType(const DataLayout &DL, Type *Ty, bool AllowUnknown=false) const
Return the EVT corresponding to this LLVM type.
bool isTypeLegal(EVT VT) const
Return true if the target has native support for the specified value type.
unsigned TrapUnreachable
Emit target-specific trap instruction for 'unreachable' IR instructions.
The instances of the Type class are immutable: once they are created, they are never changed.
static Type * getVoidTy(LLVMContext &C)
LLVM Value Representation.
Type * getType() const
All values are typed, get the type of this value.
iterator_range< user_iterator > users()
const ParentTy * getParent() const
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
@ AnyReg
OBSOLETED - Used for stack based JavaScript calls.
@ C
The default llvm calling convention, compatible with C.
@ LOAD
LOAD and STORE have token chains as their first operand, then the same operands as an LLVM load/store...
@ EH_LABEL
EH_LABEL - Represents a label in mid basic block used to track locations needed for debug and excepti...
@ GC_TRANSITION_START
GC_TRANSITION_START/GC_TRANSITION_END - These operators mark the beginning and end of GC transition s...
@ CopyFromReg
CopyFromReg - This node indicates that the input value is a virtual or physical register that is defi...
@ TRAP
TRAP - Trapping instruction.
initializer< Ty > init(const Ty &Val)
This is an optimization pass for GlobalISel generic memory operations.
auto find(R &&Range, const T &Val)
Provide wrappers to std::find which take ranges instead of having to pass begin/end explicitly.
bool isIntOrFPConstant(SDValue V)
Return true if V is either a integer or FP constant.
void append_range(Container &C, Range &&R)
Wrapper function to append range R to container C.
raw_ostream & dbgs()
dbgs() - This returns a reference to a raw_ostream for debugging messages.
StatepointDirectives parseStatepointDirectivesFromAttrs(AttributeList AS)
Parse out statepoint directives from the function attributes present in AS.
@ MaskAll
A bitmask that includes all valid flags.
@ DeoptLiveIn
Mark the deopt arguments associated with the statepoint as only being "live-in".
@ GCTransition
Indicates that this statepoint is a transition from GC-aware code to code that is not GC-aware.
TypeSize getSizeInBits() const
Return the size of the specified value type in bits.
bool isVector() const
Return true if this is a vector value type.
Helper object to track which of three possible relocation mechanisms are used for a particular value ...
Incoming for lane maks phi as machine instruction, incoming register Reg and incoming block Block are...
static MachinePointerInfo getFixedStack(MachineFunction &MF, int FI, int64_t Offset=0)
Return a MachinePointerInfo record that refers to the specified FrameIndex.
This struct represents the registers (physical or virtual) that a particular set of values is assigne...
void getCopyToRegs(SDValue Val, SelectionDAG &DAG, const SDLoc &dl, SDValue &Chain, SDValue *Glue, const Value *V=nullptr, ISD::NodeType PreferredExtendType=ISD::ANY_EXTEND) const
Emit a series of CopyToReg nodes that copies the specified value into the registers specified by this...
This represents a list of ValueType's that has been intern'd by a SelectionDAG.
Describes a gc.statepoint or a gc.statepoint like thing for the purposes of lowering into a STATEPOIN...
static const uint64_t DeoptBundleStatepointID