56#define DEBUG_TYPE "statepoint-lowering"
59 "Number of stack slots allocated for statepoints");
60STATISTIC(NumOfStatepoints,
"Number of statepoint nodes encountered");
62 "Maximum number of stack slots required for a singe statepoint");
66 cl::desc(
"Allow using registers for non pointer deopt args"));
70 cl::desc(
"Allow using registers for gc pointer in landing pad"));
74 cl::desc(
"Max number of VRegs allowed to pass GC pointer meta args in"));
88 assert(PendingGCRelocateCalls.empty() &&
89 "Trying to visit statepoint before finished processing previous one");
91 NextSlotToAllocate = 0;
95 AllocatedStackSlots.
clear();
101 AllocatedStackSlots.
clear();
102 assert(PendingGCRelocateCalls.empty() &&
103 "cleared before statepoint sequence completed");
109 NumSlotsAllocatedForStatepoints++;
112 unsigned SpillSize =
ValueType.getStoreSize();
114 (-8u & (7 +
ValueType.getSizeInBits())) &&
115 "Size not in bytes?");
121 const size_t NumSlots = AllocatedStackSlots.
size();
122 assert(NextSlotToAllocate <= NumSlots &&
"Broken invariant");
128 for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) {
129 if (!AllocatedStackSlots.
test(NextSlotToAllocate)) {
132 AllocatedStackSlots.
set(NextSlotToAllocate);
142 const unsigned FI = cast<FrameIndexSDNode>(SpillSlot)->getIndex();
146 AllocatedStackSlots.
resize(AllocatedStackSlots.
size()+1,
true);
151 StatepointMaxSlotsRequired.updateMax(
164 if (LookUpDepth <= 0)
168 if (
const auto *Relocate = dyn_cast<GCRelocateInst>(Val)) {
169 const Value *Statepoint = Relocate->getStatepoint();
170 assert((isa<GCStatepointInst>(Statepoint) || isa<UndefValue>(Statepoint)) &&
171 "GetStatepoint must return one of two types");
172 if (isa<UndefValue>(Statepoint))
176 [cast<GCStatepointInst>(Statepoint)];
178 auto It = RelocationMap.find(Relocate);
179 if (It == RelocationMap.end())
182 auto &
Record = It->second;
190 if (
const BitCastInst *Cast = dyn_cast<BitCastInst>(Val))
196 if (
const PHINode *Phi = dyn_cast<PHINode>(Val)) {
197 std::optional<int> MergedResult;
199 for (
const auto &IncomingValue : Phi->incoming_values()) {
200 std::optional<int> SpillSlot =
205 if (MergedResult && *MergedResult != *SpillSlot)
208 MergedResult = SpillSlot;
250 if (isa<FrameIndexSDNode>(
Incoming))
257 if (
Incoming.getValueType().getSizeInBits() > 64)
282 const int LookUpDepth = 6;
283 std::optional<int> Index =
290 auto SlotIt =
find(StatepointSlots, *Index);
291 assert(SlotIt != StatepointSlots.end() &&
292 "Value spilled to the unknown stack slot");
295 const int Offset = std::distance(StatepointSlots.begin(), SlotIt);
321 SDValue ReturnValue, CallEndVal;
322 std::tie(ReturnValue, CallEndVal) =
345 bool HasDef = !SI.CLI.RetTy->isVoidTy();
375static std::tuple<SDValue, SDValue, MachineMemOperand*>
385 int Index = cast<FrameIndexSDNode>(Loc)->getIndex();
397 (int64_t)
Incoming.getValueSizeInBits())) &&
398 "Bad spill: stack slot does not match!");
405 auto *StoreMMO = MF.getMachineMemOperand(
417 return std::make_tuple(Loc, Chain, MMO);
435 "Incoming value is a frame index!");
465 C->getValueAPF().bitcastToAPInt().getZExtValue());
474 if (!RequireSpillSlot) {
492 if (
auto *MMO = std::get<2>(Res))
494 Chain = std::get<1>(Res);
503 auto *Ty = V->getType();
504 if (!Ty->isPtrOrPtrVectorTy())
506 if (
auto *GFI = Builder.
GFI)
507 if (
auto IsManaged = GFI->getStrategy().isGCManagedPointer(Ty))
539 const bool LiveInDeopt =
549 if (
const auto *StInvoke =
550 dyn_cast_or_null<InvokeInst>(SI.StatepointInstr)) {
552 for (
const auto *Relocate : SI.GCRelocates)
553 if (Relocate->getOperand(0) == LPI) {
566 unsigned CurNumVRegs = 0;
568 auto canPassGCPtrOnVReg = [&](
SDValue SD) {
569 if (SD.getValueType().isVector())
571 if (LPadPointers.
count(SD))
576 auto processGCPtr = [&](
const Value *V) {
578 if (!LoweredGCPtrs.
insert(PtrSD))
580 GCPtrIndexMap[PtrSD] = LoweredGCPtrs.
size() - 1;
582 assert(!LowerAsVReg.
count(PtrSD) &&
"must not have been seen");
583 if (LowerAsVReg.
size() == MaxVRegPtrs)
586 "IR and SD types disagree");
587 if (!canPassGCPtrOnVReg(PtrSD)) {
592 LowerAsVReg[PtrSD] = CurNumVRegs++;
596 for (
const Value *V : SI.Ptrs)
598 for (
const Value *V : SI.Bases)
603 auto requireSpillSlot = [&](
const Value *V) {
617 for (
const Value *V : SI.DeoptState) {
618 if (requireSpillSlot(V))
622 for (
const Value *V : SI.Ptrs) {
624 if (!LowerAsVReg.
count(SDV))
628 for (
const Value *V : SI.Bases) {
630 if (!LowerAsVReg.
count(SDV))
637 const int NumVMSArgs = SI.DeoptState.size();
643 for (
const Value *V : SI.DeoptState) {
647 if (
const Argument *Arg = dyn_cast<Argument>(V)) {
655 <<
" requireSpillSlot = " << requireSpillSlot(V) <<
"\n");
662 for (
SDValue SDV : LoweredGCPtrs)
675 for (
Value *V : SI.GCLives) {
680 "Incoming value is a frame index!");
695 for (
unsigned i = 0; i < SI.Ptrs.size(); ++i) {
701 assert(GCPtrIndexMap.
count(Derived) &&
"derived not found in index map");
716 assert(SI.Bases.size() == SI.Ptrs.size() &&
"Pointer without base!");
718 "No gc specified, so cannot relocate pointers!");
721 <<
"Lowering statepoint " << *SI.StatepointInstr <<
"\n");
723 for (
const auto *Reloc : SI.GCRelocates)
724 if (Reloc->getParent() == SI.StatepointInstr->getParent())
757 if (CallHasIncomingGlue) {
769 const bool IsGCTransition =
772 if (IsGCTransition) {
779 for (
const Value *V : SI.GCTransitionArgs) {
781 if (V->getType()->isPointerTy())
786 if (CallHasIncomingGlue)
794 Chain = GCTransitionStart.
getValue(0);
795 Glue = GCTransitionStart.
getValue(1);
810 unsigned NumCallRegArgs =
821 if (CallHasIncomingGlue)
822 RegMaskIt = CallNode->
op_end() - 2;
824 RegMaskIt = CallNode->
op_end() - 1;
831 uint64_t Flags = SI.StatepointFlags;
833 "Unknown flag used");
852 for (
auto SD : LoweredGCArgs) {
853 if (!LowerAsVReg.
count(SD))
858 assert(NodeTys.
size() == LowerAsVReg.
size() &&
"Inconsistent GC Ptr lowering");
862 unsigned NumResults = NodeTys.
size();
871 for (
const auto *Relocate : SI.GCRelocates) {
872 Value *Derived = Relocate->getDerivedPtr();
874 if (!LowerAsVReg.
count(SD))
881 if (SI.StatepointInstr->getParent() == Relocate->getParent()) {
891 if (VirtRegs.
count(SD))
894 auto *
RetTy = Relocate->getType();
900 PendingExports.push_back(Chain);
907 const Instruction *StatepointInstr = SI.StatepointInstr;
917 if (IsLocal && LowerAsVReg.
count(SDV)) {
920 }
else if (LowerAsVReg.
count(SDV)) {
923 Record.payload.Reg = VirtRegs[SDV];
926 Record.payload.FI = cast<FrameIndexSDNode>(Loc)->getIndex();
936 RelocationMap[Relocate] =
Record;
941 SDNode *SinkNode = StatepointMCNode;
947 if (IsGCTransition) {
954 for (
const Value *V : SI.GCTransitionArgs) {
956 if (V->getType()->isPointerTy())
968 SinkNode = GCTransitionStart.
getNode();
975 SDValue StatepointValues[2] = {
SDValue(SinkNode, NumSinkValues - 2),
976 SDValue(SinkNode, NumSinkValues - 1)};
997static std::pair<const GCResultInst*, const GCResultInst*>
999 std::pair<const GCResultInst *, const GCResultInst*> Res(
nullptr,
nullptr);
1000 for (
const auto *U : S.
users()) {
1001 auto *GRI = dyn_cast<GCResultInst>(U);
1016 "anyregcc is not supported on statepoints!");
1021 "GCStrategy does not expect to encounter statepoints");
1027 if (
I.getNumPatchBytes() > 0) {
1033 ActualCallee =
DAG.
getUNDEF(Callee.getValueType());
1035 ActualCallee = Callee;
1040 if (GCResultLocality.first)
1041 retAttrs = GCResultLocality.first->getAttributes().getRetAttrs();
1045 I.getNumCallArgs(), ActualCallee,
1046 I.getActualReturnType(), retAttrs,
1064 SI.GCRelocates.push_back(Relocate);
1067 if (Seen.
insert(DerivedSD).second) {
1068 SI.Bases.push_back(Relocate->getBasePtr());
1069 SI.Ptrs.push_back(Relocate->getDerivedPtr());
1079 for (
Value *V :
I.deopt_operands()) {
1083 SI.Bases.push_back(V);
1084 SI.Ptrs.push_back(V);
1089 SI.StatepointInstr = &
I;
1094 I.gc_transition_args_end());
1096 SI.StatepointFlags =
I.getFlags();
1097 SI.NumPatchBytes =
I.getNumPatchBytes();
1098 SI.EHPadBB = EHPadBB;
1103 if (!GCResultLocality.first && !GCResultLocality.second) {
1110 if (GCResultLocality.first) {
1117 if (!GCResultLocality.second)
1127 Type *
RetTy = GCResultLocality.second->getType();
1131 I.getCallingConv());
1135 PendingExports.push_back(Chain);
1141 bool VarArgDisallowed,
bool ForceVoidReturnTy) {
1143 unsigned ArgBeginIndex = Call->arg_begin() - Call->op_begin();
1145 SI.CLI, Call, ArgBeginIndex, Call->arg_size(), Callee,
1147 Call->getAttributes().getRetAttrs(),
false);
1148 if (!VarArgDisallowed)
1149 SI.CLI.IsVarArg = Call->getFunctionType()->isVarArg();
1156 SI.ID = SD.StatepointID.value_or(DefaultID);
1157 SI.NumPatchBytes = SD.NumPatchBytes.value_or(0);
1162 SI.EHPadBB = EHPadBB;
1166 LLVM_DEBUG(
dbgs() <<
"Lowering call with deopt bundle " << *Call <<
"\n");
1180void SelectionDAGBuilder::visitGCResult(
const GCResultInst &CI) {
1184 assert((isa<GCStatepointInst>(SI) || isa<UndefValue>(SI)) &&
1185 "GetStatepoint must return one of two types");
1186 if (isa<UndefValue>(SI))
1202 assert(CopyFromReg.getNode());
1206void SelectionDAGBuilder::visitGCRelocate(
const GCRelocateInst &Relocate) {
1213 assert((isa<GCStatepointInst>(Statepoint) || isa<UndefValue>(Statepoint)) &&
1214 "GetStatepoint must return one of two types");
1215 if (isa<UndefValue>(Statepoint))
1223 auto &RelocationMap =
1225 auto SlotIt = RelocationMap.find(&Relocate);
1226 assert(SlotIt != RelocationMap.end() &&
"Relocating not lowered gc value");
1233 "Nonlocal gc.relocate mapped via SDValue");
1249 Chain,
nullptr,
nullptr);
1271 MFI.getObjectSize(Index),
1272 MFI.getObjectAlign(Index));
static const Function * getParent(const Value *V)
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This file implements a set that has insertion order iteration characteristics.
This file implements the SmallBitVector class.
This file defines the SmallSet class.
This file defines the SmallVector class.
static cl::opt< bool > UseRegistersForGCPointersInLandingPad("use-registers-for-gc-values-in-landing-pad", cl::Hidden, cl::init(false), cl::desc("Allow using registers for gc pointer in landing pad"))
static void lowerIncomingStatepointValue(SDValue Incoming, bool RequireSpillSlot, SmallVectorImpl< SDValue > &Ops, SmallVectorImpl< MachineMemOperand * > &MemRefs, SelectionDAGBuilder &Builder)
Lower a single value incoming to a statepoint node.
static std::optional< int > findPreviousSpillSlot(const Value *Val, SelectionDAGBuilder &Builder, int LookUpDepth)
Utility function for reservePreviousStackSlotForValue.
static void pushStackMapConstant(SmallVectorImpl< SDValue > &Ops, SelectionDAGBuilder &Builder, uint64_t Value)
static bool isGCValue(const Value *V, SelectionDAGBuilder &Builder)
Return true if value V represents the GC value.
static bool willLowerDirectly(SDValue Incoming)
Return true if-and-only-if the given SDValue can be lowered as either a constant argument or a stack ...
static void lowerStatepointMetaArgs(SmallVectorImpl< SDValue > &Ops, SmallVectorImpl< MachineMemOperand * > &MemRefs, SmallVectorImpl< SDValue > &GCPtrs, DenseMap< SDValue, int > &LowerAsVReg, SelectionDAGBuilder::StatepointLoweringInfo &SI, SelectionDAGBuilder &Builder)
Lower deopt state and gc pointer arguments of the statepoint.
static std::pair< const GCResultInst *, const GCResultInst * > getGCResultLocality(const GCStatepointInst &S)
Return two gc.results if present.
static cl::opt< bool > UseRegistersForDeoptValues("use-registers-for-deopt-values", cl::Hidden, cl::init(false), cl::desc("Allow using registers for non pointer deopt args"))
static cl::opt< unsigned > MaxRegistersForGCPointers("max-registers-for-gc-values", cl::Hidden, cl::init(0), cl::desc("Max number of VRegs allowed to pass GC pointer meta args in"))
static void reservePreviousStackSlotForValue(const Value *IncomingValue, SelectionDAGBuilder &Builder)
Try to find existing copies of the incoming values in stack slots used for statepoint spilling.
FunctionLoweringInfo::StatepointRelocationRecord RecordType
static MachineMemOperand * getMachineMemOperand(MachineFunction &MF, FrameIndexSDNode &FI)
static std::pair< SDValue, SDNode * > lowerCallFromStatepointLoweringInfo(SelectionDAGBuilder::StatepointLoweringInfo &SI, SelectionDAGBuilder &Builder)
Extract call from statepoint, lower it and return pointer to the call node.
static std::tuple< SDValue, SDValue, MachineMemOperand * > spillIncomingStatepointValue(SDValue Incoming, SDValue Chain, SelectionDAGBuilder &Builder)
Spill a value incoming to the statepoint.
This file defines the 'Statistic' class, which is designed to be an easy way to expose various metric...
#define STATISTIC(VARNAME, DESC)
This file describes how to lower LLVM code to machine code.
This class represents an incoming formal argument to a Function.
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
LLVM Basic Block Representation.
This class represents a no-op cast from one type to another.
Base class for all callable instructions (InvokeInst and CallInst) Holds everything related to callin...
This class represents a function call, abstracting a target machine's calling convention.
size_type count(const_arg_type_t< KeyT > Val) const
Return 1 if the specified key is in the map, 0 otherwise.
Register CreateRegs(const Value *V)
DenseMap< const Instruction *, StatepointSpillMapTy > StatepointRelocationMaps
int getArgumentFrameIndex(const Argument *A)
getArgumentFrameIndex - Get frame index for the byval argument.
DenseMap< const Value *, Register > ValueMap
ValueMap - Since we emit code for the function a basic block at a time, we must remember which virtua...
SmallVector< unsigned, 50 > StatepointStackSlots
StatepointStackSlots - A list of temporary stack slots (frame indices) used to spill values at a stat...
GCStrategy & getStrategy()
getStrategy - Return the GC strategy for the function.
const Value * getStatepoint() const
The statepoint with which this gc.relocate is associated.
Represents calls to the gc.relocate intrinsic.
Value * getDerivedPtr() const
Represents calls to the gc.result intrinsic.
Represents a gc.statepoint intrinsic call.
bool useStatepoints() const
Returns true if this strategy is expecting the use of gc.statepoints, and false otherwise.
The landingpad instruction holds all of the information necessary to generate correct exception handl...
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
void markAsStatepointSpillSlotObjectIndex(int ObjectIdx)
Align getObjectAlign(int ObjectIdx) const
Return the alignment of the specified stack object.
int64_t getObjectSize(int ObjectIdx) const
Return the size of the specified object.
MachineMemOperand * getMachineMemOperand(MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy, Align base_alignment, const AAMDNodes &AAInfo=AAMDNodes(), const MDNode *Ranges=nullptr, SyncScope::ID SSID=SyncScope::System, AtomicOrdering Ordering=AtomicOrdering::NotAtomic, AtomicOrdering FailureOrdering=AtomicOrdering::NotAtomic)
getMachineMemOperand - Allocate a new MachineMemOperand.
MachineFrameInfo & getFrameInfo()
getFrameInfo - Return the frame info object for the current function.
A description of a memory reference used in the backend.
@ MOVolatile
The memory access is volatile.
@ MOLoad
The memory access reads data.
@ MOStore
The memory access writes data.
An SDNode that represents everything that will be needed to construct a MachineInstr.
Wrapper class representing virtual and physical registers.
Wrapper class for IR location info (IR ordering and DebugLoc) to be passed into SDNode creation funct...
Represents one node in the SelectionDAG.
unsigned getOpcode() const
Return the SelectionDAG opcode value for this node.
unsigned getNumValues() const
Return the number of values defined/returned by this operator.
unsigned getNumOperands() const
Return the number of values used by this operation.
const SDValue & getOperand(unsigned Num) const
SDNode * getGluedNode() const
If this node has a glue operand, return the node to which the glue operand points.
op_iterator op_end() const
op_iterator op_begin() const
Represents a use of a SDNode.
Unlike LLVM values, Selection DAG nodes may return multiple values as the result of a computation.
SDNode * getNode() const
get the SDNode which holds the desired result
SDValue getValue(unsigned R) const
EVT getValueType() const
Return the ValueType of the referenced return value.
SelectionDAGBuilder - This is the common target-independent lowering implementation that is parameter...
SDValue getValue(const Value *V)
getValue - Return an SDValue for the given Value.
MVT getFrameIndexTy()
Returns the type of FrameIndex and TargetFrameIndex nodes.
void LowerStatepoint(const GCStatepointInst &I, const BasicBlock *EHPadBB=nullptr)
SDValue lowerRangeToAssertZExt(SelectionDAG &DAG, const Instruction &I, SDValue Op)
void LowerDeoptimizeCall(const CallInst *CI)
void LowerCallSiteWithDeoptBundle(const CallBase *Call, SDValue Callee, const BasicBlock *EHPadBB)
void LowerCallSiteWithDeoptBundleImpl(const CallBase *Call, SDValue Callee, const BasicBlock *EHPadBB, bool VarArgDisallowed, bool ForceVoidReturnTy)
StatepointLoweringState StatepointLowering
State used while lowering a statepoint sequence (gc_statepoint, gc_relocate, and gc_result).
void populateCallLoweringInfo(TargetLowering::CallLoweringInfo &CLI, const CallBase *Call, unsigned ArgIdx, unsigned NumArgs, SDValue Callee, Type *ReturnTy, AttributeSet RetAttrs, bool IsPatchPoint)
Populate a CallLowerinInfo (into CLI) based on the properties of the call being lowered.
SmallVector< SDValue, 8 > PendingLoads
Loads are not emitted to the program immediately.
GCFunctionInfo * GFI
Garbage collection metadata for the function.
SDValue getRoot()
Similar to getMemoryRoot, but also flushes PendingConstrainedFP(Strict) items.
void ExportFromCurrentBlock(const Value *V)
ExportFromCurrentBlock - If this condition isn't known to be exported from the current basic block,...
std::pair< SDValue, SDValue > lowerInvokable(TargetLowering::CallLoweringInfo &CLI, const BasicBlock *EHPadBB=nullptr)
SDLoc getCurSDLoc() const
SDValue getCopyFromRegs(const Value *V, Type *Ty)
If there was virtual register allocated for the value V emit CopyFromReg of the specified type Ty.
void LowerDeoptimizingReturn()
FunctionLoweringInfo & FuncInfo
Information about the function as a whole.
void setValue(const Value *V, SDValue NewN)
SDValue getControlRoot()
Similar to getRoot, but instead of flushing all the PendingLoad items, flush all the PendingExports (...
SDValue LowerAsSTATEPOINT(StatepointLoweringInfo &SI)
Lower SLI into a STATEPOINT instruction.
const SDValue & getRoot() const
Return the root tag of the SelectionDAG.
SDVTList getVTList(EVT VT)
Return an SDVTList that represents the list of values specified.
MachineSDNode * getMachineNode(unsigned Opcode, const SDLoc &dl, EVT VT)
These are used for target selectors to create a new node with specified return type(s),...
SDValue getLoad(EVT VT, const SDLoc &dl, SDValue Chain, SDValue Ptr, MachinePointerInfo PtrInfo, MaybeAlign Alignment=MaybeAlign(), MachineMemOperand::Flags MMOFlags=MachineMemOperand::MONone, const AAMDNodes &AAInfo=AAMDNodes(), const MDNode *Ranges=nullptr)
Loads are not normal binary operators: their result type is not determined by their operands,...
const TargetLowering & getTargetLoweringInfo() const
SDValue getUNDEF(EVT VT)
Return an UNDEF node. UNDEF does not have a useful SDLoc.
void DeleteNode(SDNode *N)
Remove the specified node from the system.
void setNodeMemRefs(MachineSDNode *N, ArrayRef< MachineMemOperand * > NewMemRefs)
Mutate the specified machine node's memory references to the provided list.
const DataLayout & getDataLayout() const
SDValue getTargetFrameIndex(int FI, EVT VT)
SDValue getConstant(uint64_t Val, const SDLoc &DL, EVT VT, bool isTarget=false, bool isOpaque=false)
Create a ConstantSDNode wrapping a constant value.
void ReplaceAllUsesWith(SDValue From, SDValue To)
Modify anything using 'From' to use 'To' instead.
SDValue getStore(SDValue Chain, const SDLoc &dl, SDValue Val, SDValue Ptr, MachinePointerInfo PtrInfo, Align Alignment, MachineMemOperand::Flags MMOFlags=MachineMemOperand::MONone, const AAMDNodes &AAInfo=AAMDNodes())
Helper function to build ISD::STORE nodes.
SDValue getSrcValue(const Value *v)
Construct a node to track a Value* through the backend.
SDValue getExternalSymbol(const char *Sym, EVT VT)
const TargetMachine & getTarget() const
SDValue getIntPtrConstant(uint64_t Val, const SDLoc &DL, bool isTarget=false)
SDValue getNode(unsigned Opcode, const SDLoc &DL, EVT VT, ArrayRef< SDUse > Ops)
Gets or creates the specified node.
SDValue getTargetConstant(uint64_t Val, const SDLoc &DL, EVT VT, bool isOpaque=false)
MachineFunction & getMachineFunction() const
SDValue getFrameIndex(int FI, EVT VT, bool isTarget=false)
LLVMContext * getContext() const
const SDValue & setRoot(SDValue N)
Set the current root tag of the SelectionDAG.
SDValue CreateStackTemporary(TypeSize Bytes, Align Alignment)
Create a stack temporary based on the size in bytes and the alignment.
SDValue getEntryNode() const
Return the token chain corresponding to the entry of the function.
size_type size() const
Determine the number of elements in the SetVector.
Vector takeVector()
Clear the SetVector and return the underlying vector.
bool insert(const value_type &X)
Insert a new element into the SetVector.
bool test(unsigned Idx) const
void clear()
Clear all bits.
size_type size() const
Returns the number of bits in this bitvector.
void resize(unsigned N, bool t=false)
Grow or shrink the bitvector.
A SetVector that performs no allocations if smaller than a certain size.
SmallSet - This maintains a set of unique values, optimizing for the case when the set is small (less...
size_type count(const T &V) const
count - Return 1 if the element is in the set, 0 otherwise.
std::pair< const_iterator, bool > insert(const T &V)
insert - Insert an element into the set if it isn't already there.
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
void append(ItTy in_start, ItTy in_end)
Add the specified range to the end of the SmallVector.
iterator insert(iterator I, T &&Elt)
void push_back(const T &Elt)
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
void clear()
Clear the memory usage of this object.
SDValue getLocation(SDValue Val)
Returns the spill location of a value incoming to the current statepoint.
SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder)
Get a stack slot we can use to store an value of type ValueType.
void scheduleRelocCall(const GCRelocateInst &RelocCall)
Record the fact that we expect to encounter a given gc_relocate before the next statepoint.
bool isStackSlotAllocated(int Offset)
void setLocation(SDValue Val, SDValue Location)
void relocCallVisited(const GCRelocateInst &RelocCall)
Remove this gc_relocate from the list we're expecting to see before the next statepoint.
void startNewStatepoint(SelectionDAGBuilder &Builder)
Reset all state tracking for a newly encountered safepoint.
void reserveStackSlot(int Offset)
EVT getValueType(const DataLayout &DL, Type *Ty, bool AllowUnknown=false) const
Return the EVT corresponding to this LLVM type.
bool isTypeLegal(EVT VT) const
Return true if the target has native support for the specified value type.
unsigned TrapUnreachable
Emit target-specific trap instruction for 'unreachable' IR instructions.
The instances of the Type class are immutable: once they are created, they are never changed.
static Type * getVoidTy(LLVMContext &C)
LLVM Value Representation.
Type * getType() const
All values are typed, get the type of this value.
iterator_range< user_iterator > users()
const ParentTy * getParent() const
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
@ AnyReg
OBSOLETED - Used for stack based JavaScript calls.
@ C
The default llvm calling convention, compatible with C.
@ LOAD
LOAD and STORE have token chains as their first operand, then the same operands as an LLVM load/store...
@ EH_LABEL
EH_LABEL - Represents a label in mid basic block used to track locations needed for debug and excepti...
@ GC_TRANSITION_START
GC_TRANSITION_START/GC_TRANSITION_END - These operators mark the beginning and end of GC transition s...
@ CopyFromReg
CopyFromReg - This node indicates that the input value is a virtual or physical register that is defi...
@ TRAP
TRAP - Trapping instruction.
initializer< Ty > init(const Ty &Val)
This is an optimization pass for GlobalISel generic memory operations.
auto find(R &&Range, const T &Val)
Provide wrappers to std::find which take ranges instead of having to pass begin/end explicitly.
bool isIntOrFPConstant(SDValue V)
Return true if V is either a integer or FP constant.
void append_range(Container &C, Range &&R)
Wrapper function to append range R to container C.
raw_ostream & dbgs()
dbgs() - This returns a reference to a raw_ostream for debugging messages.
StatepointDirectives parseStatepointDirectivesFromAttrs(AttributeList AS)
Parse out statepoint directives from the function attributes present in AS.
@ MaskAll
A bitmask that includes all valid flags.
@ DeoptLiveIn
Mark the deopt arguments associated with the statepoint as only being "live-in".
@ GCTransition
Indicates that this statepoint is a transition from GC-aware code to code that is not GC-aware.
TypeSize getSizeInBits() const
Return the size of the specified value type in bits.
bool isVector() const
Return true if this is a vector value type.
Helper object to track which of three possible relocation mechanisms are used for a particular value ...
Incoming for lane maks phi as machine instruction, incoming register Reg and incoming block Block are...
static MachinePointerInfo getFixedStack(MachineFunction &MF, int FI, int64_t Offset=0)
Return a MachinePointerInfo record that refers to the specified FrameIndex.
This struct represents the registers (physical or virtual) that a particular set of values is assigne...
void getCopyToRegs(SDValue Val, SelectionDAG &DAG, const SDLoc &dl, SDValue &Chain, SDValue *Glue, const Value *V=nullptr, ISD::NodeType PreferredExtendType=ISD::ANY_EXTEND) const
Emit a series of CopyToReg nodes that copies the specified value into the registers specified by this...
This represents a list of ValueType's that has been intern'd by a SelectionDAG.
Describes a gc.statepoint or a gc.statepoint like thing for the purposes of lowering into a STATEPOIN...
static const uint64_t DeoptBundleStatepointID