LLVM 23.0.0git
SIFrameLowering.cpp
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1//===----------------------- SIFrameLowering.cpp --------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//==-----------------------------------------------------------------------===//
8
9#include "SIFrameLowering.h"
10#include "AMDGPU.h"
11#include "AMDGPULaneMaskUtils.h"
12#include "GCNSubtarget.h"
19
20using namespace llvm;
21
22#define DEBUG_TYPE "frame-info"
23
25 "amdgpu-spill-vgpr-to-agpr",
26 cl::desc("Enable spilling VGPRs to AGPRs"),
28 cl::init(true));
29
30// Find a register matching \p RC from \p LiveUnits which is unused and
31// available throughout the function. On failure, returns AMDGPU::NoRegister.
32// TODO: Rewrite the loop here to iterate over MCRegUnits instead of
33// MCRegisters. This should reduce the number of iterations and avoid redundant
34// checking.
36 const LiveRegUnits &LiveUnits,
37 const TargetRegisterClass &RC) {
38 for (MCRegister Reg : RC) {
39 if (!MRI.isPhysRegUsed(Reg) && LiveUnits.available(Reg) &&
40 !MRI.isReserved(Reg))
41 return Reg;
42 }
43 return MCRegister();
44}
45
46// Find a scratch register that we can use in the prologue. We avoid using
47// callee-save registers since they may appear to be free when this is called
48// from canUseAsPrologue (during shrink wrapping), but then no longer be free
49// when this is called from emitPrologue.
52 const TargetRegisterClass &RC, bool Unused = false) {
53 // Mark callee saved registers as used so we will not choose them.
54 const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
55 for (unsigned i = 0; CSRegs[i]; ++i)
56 LiveUnits.addReg(CSRegs[i]);
57
58 // We are looking for a register that can be used throughout the entire
59 // function, so any use is unacceptable.
60 if (Unused)
61 return findUnusedRegister(MRI, LiveUnits, RC);
62
63 for (MCRegister Reg : RC) {
64 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg))
65 return Reg;
66 }
67
68 return MCRegister();
69}
70
71/// Query target location for spilling SGPRs
72/// \p IncludeScratchCopy : Also look for free scratch SGPRs
74 MachineFunction &MF, LiveRegUnits &LiveUnits, Register SGPR,
75 const TargetRegisterClass &RC = AMDGPU::SReg_32_XM0_XEXECRegClass,
76 bool IncludeScratchCopy = true) {
78 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
79
80 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
81 const SIRegisterInfo *TRI = ST.getRegisterInfo();
82 unsigned Size = TRI->getSpillSize(RC);
83 Align Alignment = TRI->getSpillAlign(RC);
84
85 // We need to save and restore the given SGPR.
86
87 Register ScratchSGPR;
88 // 1: Try to save the given register into an unused scratch SGPR. The
89 // LiveUnits should have all the callee saved registers marked as used. For
90 // certain cases we skip copy to scratch SGPR.
91 if (IncludeScratchCopy)
92 ScratchSGPR = findUnusedRegister(MF.getRegInfo(), LiveUnits, RC);
93
94 if (!ScratchSGPR) {
95 int FI = FrameInfo.CreateStackObject(Size, Alignment, true, nullptr,
97
98 if (TRI->spillSGPRToVGPR() &&
99 MFI->allocateSGPRSpillToVGPRLane(MF, FI, /*SpillToPhysVGPRLane=*/true,
100 /*IsPrologEpilog=*/true)) {
101 // 2: There's no free lane to spill, and no free register to save the
102 // SGPR, so we're forced to take another VGPR to use for the spill.
106
107 LLVM_DEBUG(auto Spill = MFI->getSGPRSpillToPhysicalVGPRLanes(FI).front();
108 dbgs() << printReg(SGPR, TRI) << " requires fallback spill to "
109 << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
110 << '\n';);
111 } else {
112 // Remove dead <FI> index
114 // 3: If all else fails, spill the register to memory.
115 FI = FrameInfo.CreateSpillStackObject(Size, Alignment);
117 SGPR,
119 LLVM_DEBUG(dbgs() << "Reserved FI " << FI << " for spilling "
120 << printReg(SGPR, TRI) << '\n');
121 }
122 } else {
126 LiveUnits.addReg(ScratchSGPR);
127 LLVM_DEBUG(dbgs() << "Saving " << printReg(SGPR, TRI) << " with copy to "
128 << printReg(ScratchSGPR, TRI) << '\n');
129 }
130}
131
132// We need to specially emit stack operations here because a different frame
133// register is used than in the rest of the function, as getFrameRegister would
134// use.
135static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI,
136 const SIMachineFunctionInfo &FuncInfo,
137 LiveRegUnits &LiveUnits, MachineFunction &MF,
140 Register SpillReg, int FI, Register FrameReg,
141 int64_t DwordOff = 0) {
142 unsigned Opc = ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
143 : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
144
145 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
148 PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI),
149 FrameInfo.getObjectAlign(FI));
150 LiveUnits.addReg(SpillReg);
151 bool IsKill = !MBB.isLiveIn(SpillReg);
152 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, IsKill, FrameReg,
153 DwordOff, MMO, nullptr, &LiveUnits);
154 if (IsKill)
155 LiveUnits.removeReg(SpillReg);
156}
157
158static void buildEpilogRestore(const GCNSubtarget &ST,
159 const SIRegisterInfo &TRI,
160 const SIMachineFunctionInfo &FuncInfo,
161 LiveRegUnits &LiveUnits, MachineFunction &MF,
164 const DebugLoc &DL, Register SpillReg, int FI,
165 Register FrameReg, int64_t DwordOff = 0) {
166 unsigned Opc = ST.hasFlatScratchEnabled() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
167 : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
168
169 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
172 PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI),
173 FrameInfo.getObjectAlign(FI));
174 TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false, FrameReg,
175 DwordOff, MMO, nullptr, &LiveUnits);
176}
177
179 const DebugLoc &DL, const SIInstrInfo *TII,
180 Register TargetReg) {
181 MachineFunction *MF = MBB.getParent();
183 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
184 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
185 Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
186 Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
187
188 if (MFI->getGITPtrHigh() != 0xffffffff) {
189 BuildMI(MBB, I, DL, SMovB32, TargetHi)
190 .addImm(MFI->getGITPtrHigh())
191 .addReg(TargetReg, RegState::ImplicitDefine);
192 } else {
193 const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64_pseudo);
194 BuildMI(MBB, I, DL, GetPC64, TargetReg);
195 }
196 Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
197 MF->getRegInfo().addLiveIn(GitPtrLo);
198 MBB.addLiveIn(GitPtrLo);
199 BuildMI(MBB, I, DL, SMovB32, TargetLo)
200 .addReg(GitPtrLo);
201}
202
203static void initLiveUnits(LiveRegUnits &LiveUnits, const SIRegisterInfo &TRI,
204 const SIMachineFunctionInfo *FuncInfo,
206 MachineBasicBlock::iterator MBBI, bool IsProlog) {
207 if (LiveUnits.empty()) {
208 LiveUnits.init(TRI);
209 if (IsProlog) {
210 LiveUnits.addLiveIns(MBB);
211 } else {
212 // In epilog.
213 LiveUnits.addLiveOuts(MBB);
214 LiveUnits.stepBackward(*MBBI);
215 }
216 }
217}
218
219namespace llvm {
220
221// SpillBuilder to save/restore special SGPR spills like the one needed for FP,
222// BP, etc. These spills are delayed until the current function's frame is
223// finalized. For a given register, the builder uses the
224// PrologEpilogSGPRSaveRestoreInfo to decide the spill method.
228 MachineFunction &MF;
229 const GCNSubtarget &ST;
230 MachineFrameInfo &MFI;
231 SIMachineFunctionInfo *FuncInfo;
232 const SIInstrInfo *TII;
233 const SIRegisterInfo &TRI;
234 Register SuperReg;
236 LiveRegUnits &LiveUnits;
237 const DebugLoc &DL;
238 Register FrameReg;
239 ArrayRef<int16_t> SplitParts;
240 unsigned NumSubRegs;
241 unsigned EltSize = 4;
242
243 void saveToMemory(const int FI) const {
244 MachineRegisterInfo &MRI = MF.getRegInfo();
245 assert(!MFI.isDeadObjectIndex(FI));
246
247 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ true);
248
250 MRI, LiveUnits, AMDGPU::VGPR_32RegClass);
251 if (!TmpVGPR)
252 report_fatal_error("failed to find free scratch register");
253
254 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
255 Register SubReg = NumSubRegs == 1
256 ? SuperReg
257 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
258 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
259 .addReg(SubReg);
260
261 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL, TmpVGPR,
262 FI, FrameReg, DwordOff);
263 DwordOff += 4;
264 }
265 }
266
267 void saveToVGPRLane(const int FI) const {
268 assert(!MFI.isDeadObjectIndex(FI));
269
270 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
272 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
273 assert(Spill.size() == NumSubRegs);
274
275 for (unsigned I = 0; I < NumSubRegs; ++I) {
276 Register SubReg = NumSubRegs == 1
277 ? SuperReg
278 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
279 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_S32_TO_VGPR),
280 Spill[I].VGPR)
281 .addReg(SubReg)
282 .addImm(Spill[I].Lane)
283 .addReg(Spill[I].VGPR, RegState::Undef);
284 }
285 }
286
287 void copyToScratchSGPR(Register DstReg) const {
288 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), DstReg)
289 .addReg(SuperReg)
291 }
292
293 void restoreFromMemory(const int FI) {
294 MachineRegisterInfo &MRI = MF.getRegInfo();
295
296 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ false);
298 MRI, LiveUnits, AMDGPU::VGPR_32RegClass);
299 if (!TmpVGPR)
300 report_fatal_error("failed to find free scratch register");
301
302 for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
303 Register SubReg = NumSubRegs == 1
304 ? SuperReg
305 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
306
307 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MI, DL,
308 TmpVGPR, FI, FrameReg, DwordOff);
309 assert(SubReg.isPhysical());
310
311 BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
312 .addReg(TmpVGPR, RegState::Kill);
313 DwordOff += 4;
314 }
315 }
316
317 void restoreFromVGPRLane(const int FI) {
318 assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
320 FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
321 assert(Spill.size() == NumSubRegs);
322
323 for (unsigned I = 0; I < NumSubRegs; ++I) {
324 Register SubReg = NumSubRegs == 1
325 ? SuperReg
326 : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
327 BuildMI(MBB, MI, DL, TII->get(AMDGPU::SI_RESTORE_S32_FROM_VGPR), SubReg)
328 .addReg(Spill[I].VGPR)
329 .addImm(Spill[I].Lane);
330 }
331 }
332
333 void copyFromScratchSGPR(Register SrcReg) const {
334 BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), SuperReg)
335 .addReg(SrcReg)
337 }
338
339public:
344 const DebugLoc &DL, const SIInstrInfo *TII,
345 const SIRegisterInfo &TRI,
346 LiveRegUnits &LiveUnits, Register FrameReg)
347 : MI(MI), MBB(MBB), MF(*MBB.getParent()),
348 ST(MF.getSubtarget<GCNSubtarget>()), MFI(MF.getFrameInfo()),
349 FuncInfo(MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
350 SuperReg(Reg), SI(SI), LiveUnits(LiveUnits), DL(DL),
351 FrameReg(FrameReg) {
352 const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg);
353 SplitParts = TRI.getRegSplitParts(RC, EltSize);
354 NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
355
356 assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
357 }
358
359 void save() {
360 switch (SI.getKind()) {
362 return saveToMemory(SI.getIndex());
364 return saveToVGPRLane(SI.getIndex());
366 return copyToScratchSGPR(SI.getReg());
367 }
368 }
369
370 void restore() {
371 switch (SI.getKind()) {
373 return restoreFromMemory(SI.getIndex());
375 return restoreFromVGPRLane(SI.getIndex());
377 return copyFromScratchSGPR(SI.getReg());
378 }
379 }
380};
381
382} // namespace llvm
383
384// Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
385void SIFrameLowering::emitEntryFunctionFlatScratchInit(
387 const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
388 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
389 const SIInstrInfo *TII = ST.getInstrInfo();
390 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
391 const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
392
393 // We don't need this if we only have spills since there is no user facing
394 // scratch.
395
396 // TODO: If we know we don't have flat instructions earlier, we can omit
397 // this from the input registers.
398 //
399 // TODO: We only need to know if we access scratch space through a flat
400 // pointer. Because we only detect if flat instructions are used at all,
401 // this will be used more often than necessary on VI.
402
403 Register FlatScrInitLo;
404 Register FlatScrInitHi;
405
406 if (ST.isAmdPalOS()) {
407 // Extract the scratch offset from the descriptor in the GIT
408 LiveRegUnits LiveUnits;
409 LiveUnits.init(*TRI);
410 LiveUnits.addLiveIns(MBB);
411
412 // Find unused reg to load flat scratch init into
413 MachineRegisterInfo &MRI = MF.getRegInfo();
414 Register FlatScrInit = AMDGPU::NoRegister;
415 ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
416 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
417 AllSGPR64s = AllSGPR64s.slice(
418 std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
419 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
420 for (MCPhysReg Reg : AllSGPR64s) {
421 if (LiveUnits.available(Reg) && !MRI.isReserved(Reg) &&
422 MRI.isAllocatable(Reg) && !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
423 FlatScrInit = Reg;
424 break;
425 }
426 }
427 assert(FlatScrInit && "Failed to find free register for scratch init");
428
429 FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
430 FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
431
432 buildGitPtr(MBB, I, DL, TII, FlatScrInit);
433
434 // We now have the GIT ptr - now get the scratch descriptor from the entry
435 // at offset 0 (or offset 16 for a compute shader).
436 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
437 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
438 auto *MMO = MF.getMachineMemOperand(
439 PtrInfo,
442 8, Align(4));
443 unsigned Offset =
445 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
446 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
447 BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
448 .addReg(FlatScrInit)
449 .addImm(EncodedOffset) // offset
450 .addImm(0) // cpol
451 .addMemOperand(MMO);
452
453 // Mask the offset in [47:0] of the descriptor
454 const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
455 auto And = BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
456 .addReg(FlatScrInitHi)
457 .addImm(0xffff);
458 And->getOperand(3).setIsDead(); // Mark SCC as dead.
459 } else {
460 Register FlatScratchInitReg =
462 assert(FlatScratchInitReg);
463
464 MachineRegisterInfo &MRI = MF.getRegInfo();
465 MRI.addLiveIn(FlatScratchInitReg);
466 MBB.addLiveIn(FlatScratchInitReg);
467
468 FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
469 FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
470 }
471
472 // Do a 64-bit pointer add.
473 if (ST.flatScratchIsPointer()) {
474 if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
475 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
476 .addReg(FlatScrInitLo)
477 .addReg(ScratchWaveOffsetReg);
478 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
479 FlatScrInitHi)
480 .addReg(FlatScrInitHi)
481 .addImm(0);
482 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
483
484 using namespace AMDGPU::Hwreg;
485 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32))
486 .addReg(FlatScrInitLo)
487 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_LO, 0, 32)));
488 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32))
489 .addReg(FlatScrInitHi)
490 .addImm(int16_t(HwregEncoding::encode(ID_FLAT_SCR_HI, 0, 32)));
491 return;
492 }
493
494 // For GFX9.
495 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
496 .addReg(FlatScrInitLo)
497 .addReg(ScratchWaveOffsetReg);
498 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
499 AMDGPU::FLAT_SCR_HI)
500 .addReg(FlatScrInitHi)
501 .addImm(0);
502 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
503
504 return;
505 }
506
507 assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
508
509 // Copy the size in bytes.
510 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
511 .addReg(FlatScrInitHi, RegState::Kill);
512
513 // Add wave offset in bytes to private base offset.
514 // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
515 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo)
516 .addReg(FlatScrInitLo)
517 .addReg(ScratchWaveOffsetReg);
518
519 // Convert offset to 256-byte units.
520 auto LShr = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32),
521 AMDGPU::FLAT_SCR_HI)
522 .addReg(FlatScrInitLo, RegState::Kill)
523 .addImm(8);
524 LShr->getOperand(3).setIsDead(); // Mark SCC as dead.
525}
526
527// Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
528// memory. They should have been removed by now.
530 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
531 I != E; ++I) {
532 if (!MFI.isDeadObjectIndex(I))
533 return false;
534 }
535
536 return true;
537}
538
539// Shift down registers reserved for the scratch RSRC.
540Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
541 MachineFunction &MF) const {
542
543 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
544 const SIInstrInfo *TII = ST.getInstrInfo();
545 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
546 MachineRegisterInfo &MRI = MF.getRegInfo();
547 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
548
549 assert(MFI->isEntryFunction());
550
551 Register ScratchRsrcReg = MFI->getScratchRSrcReg();
552
553 if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
555 return Register();
556
557 if (ST.hasSGPRInitBug() ||
558 ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
559 return ScratchRsrcReg;
560
561 // We reserved the last registers for this. Shift it down to the end of those
562 // which were actually used.
563 //
564 // FIXME: It might be safer to use a pseudoregister before replacement.
565
566 // FIXME: We should be able to eliminate unused input registers. We only
567 // cannot do this for the resources required for scratch access. For now we
568 // skip over user SGPRs and may leave unused holes.
569
570 unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
571 ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
572 AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
573
574 // Skip the last N reserved elements because they should have already been
575 // reserved for VCC etc.
576 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
577 for (MCPhysReg Reg : AllSGPR128s) {
578 // Pick the first unallocated one. Make sure we don't clobber the other
579 // reserved input we needed. Also for PAL, make sure we don't clobber
580 // the GIT pointer passed in SGPR0 or SGPR8.
581 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
582 (!GITPtrLoReg || !TRI->isSubRegisterEq(Reg, GITPtrLoReg))) {
583 MRI.replaceRegWith(ScratchRsrcReg, Reg);
585 MRI.reserveReg(Reg, TRI);
586 return Reg;
587 }
588 }
589
590 return ScratchRsrcReg;
591}
592
593static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
594 return ST.hasFlatScratchEnabled() ? 1 : ST.getWavefrontSize();
595}
596
598 MachineBasicBlock &MBB) const {
599 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
600
601 // FIXME: If we only have SGPR spills, we won't actually be using scratch
602 // memory since these spill to VGPRs. We should be cleaning up these unused
603 // SGPR spill frame indices somewhere.
604
605 // FIXME: We still have implicit uses on SGPR spill instructions in case they
606 // need to spill to vector memory. It's likely that will not happen, but at
607 // this point it appears we need the setup. This part of the prolog should be
608 // emitted after frame indices are eliminated.
609
610 // FIXME: Remove all of the isPhysRegUsed checks
611
613 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
614 const SIInstrInfo *TII = ST.getInstrInfo();
615 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
617 const Function &F = MF.getFunction();
618 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
619
620 assert(MFI->isEntryFunction());
621
622 Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
624
625 // We need to do the replacement of the private segment buffer register even
626 // if there are no stack objects. There could be stores to undef or a
627 // constant without an associated object.
628 //
629 // This will return `Register()` in cases where there are no actual
630 // uses of the SRSRC.
631 Register ScratchRsrcReg;
632 if (!ST.hasFlatScratchEnabled())
633 ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
634
635 // Make the selected register live throughout the function.
636 if (ScratchRsrcReg) {
637 for (MachineBasicBlock &OtherBB : MF) {
638 if (&OtherBB != &MBB) {
639 OtherBB.addLiveIn(ScratchRsrcReg);
640 }
641 }
642 }
643
644 // Now that we have fixed the reserved SRSRC we need to locate the
645 // (potentially) preloaded SRSRC.
646 Register PreloadedScratchRsrcReg;
647 if (ST.isAmdHsaOrMesa(F)) {
648 PreloadedScratchRsrcReg =
650 if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
651 // We added live-ins during argument lowering, but since they were not
652 // used they were deleted. We're adding the uses now, so add them back.
653 MRI.addLiveIn(PreloadedScratchRsrcReg);
654 MBB.addLiveIn(PreloadedScratchRsrcReg);
655 }
656 }
657
658 // Debug location must be unknown since the first debug location is used to
659 // determine the end of the prologue.
660 DebugLoc DL;
662
663 // We found the SRSRC first because it needs four registers and has an
664 // alignment requirement. If the SRSRC that we found is clobbering with
665 // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
666 // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
667 // wave offset to a free SGPR.
668 Register ScratchWaveOffsetReg;
669 if (PreloadedScratchWaveOffsetReg &&
670 TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
671 ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
672 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
673 AllSGPRs = AllSGPRs.slice(
674 std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
675 Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
676 for (MCPhysReg Reg : AllSGPRs) {
677 if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
678 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
679 ScratchWaveOffsetReg = Reg;
680 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
681 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
682 break;
683 }
684 }
685
686 // FIXME: We can spill incoming arguments and restore at the end of the
687 // prolog.
688 if (!ScratchWaveOffsetReg)
690 "could not find temporary scratch offset register in prolog");
691 } else {
692 ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
693 }
694 assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg);
695
696 unsigned Offset = FrameInfo.getStackSize() * getScratchScaleFactor(ST);
697 if (!mayReserveScratchForCWSR(MF)) {
698 if (hasFP(MF)) {
700 assert(FPReg != AMDGPU::FP_REG);
701 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
702 }
703
706 assert(SPReg != AMDGPU::SP_REG);
707 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg).addImm(Offset);
708 }
709 } else {
710 // We need to check if we're on a compute queue - if we are, then the CWSR
711 // trap handler may need to store some VGPRs on the stack. The first VGPR
712 // block is saved separately, so we only need to allocate space for any
713 // additional VGPR blocks used. For now, we will make sure there's enough
714 // room for the theoretical maximum number of VGPRs that can be allocated.
715 // FIXME: Figure out if the shader uses fewer VGPRs in practice.
716 assert(hasFP(MF));
718 assert(FPReg != AMDGPU::FP_REG);
719 unsigned VGPRSize = llvm::alignTo(
720 (ST.getAddressableNumVGPRs(MFI->getDynamicVGPRBlockSize()) -
722 MFI->getDynamicVGPRBlockSize())) *
723 4,
724 FrameInfo.getMaxAlign());
726
727 BuildMI(MBB, I, DL, TII->get(AMDGPU::GET_STACK_BASE), FPReg);
730 assert(SPReg != AMDGPU::SP_REG);
731
732 // If at least one of the constants can be inlined, then we can use
733 // s_cselect. Otherwise, use a mov and cmovk.
734 if (AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm()) ||
736 ST.hasInv2PiInlineImm())) {
737 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CSELECT_B32), SPReg)
738 .addImm(Offset + VGPRSize)
739 .addImm(Offset);
740 } else {
741 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg).addImm(Offset);
742 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_CMOVK_I32), SPReg)
743 .addImm(Offset + VGPRSize);
744 }
745 }
746 }
747
748 bool NeedsFlatScratchInit =
750 (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() ||
751 (!allStackObjectsAreDead(FrameInfo) && ST.hasFlatScratchEnabled()));
752
753 if ((NeedsFlatScratchInit || ScratchRsrcReg) &&
754 PreloadedScratchWaveOffsetReg && !ST.hasArchitectedFlatScratch()) {
755 MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
756 MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
757 }
758
759 if (NeedsFlatScratchInit) {
760 emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
761 }
762
763 if (ScratchRsrcReg) {
764 emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
765 PreloadedScratchRsrcReg,
766 ScratchRsrcReg, ScratchWaveOffsetReg);
767 }
768
769 if (ST.hasWaitXcnt()) {
770 // Set REPLAY_MODE (bit 25) in MODE register to enable multi-group XNACK
771 // replay. This aligns hardware behavior with the compiler's s_wait_xcnt
772 // insertion logic, which assumes multi-group mode by default.
773 unsigned RegEncoding =
775 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_IMM32_B32))
776 .addImm(1)
777 .addImm(RegEncoding);
778 }
779}
780
781// Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
782void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
784 const DebugLoc &DL, Register PreloadedScratchRsrcReg,
785 Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
786
787 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
788 const SIInstrInfo *TII = ST.getInstrInfo();
789 const SIRegisterInfo *TRI = &TII->getRegisterInfo();
791 const Function &Fn = MF.getFunction();
792
793 if (ST.isAmdPalOS()) {
794 // The pointer to the GIT is formed from the offset passed in and either
795 // the amdgpu-git-ptr-high function attribute or the top part of the PC
796 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
797 Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
798
799 buildGitPtr(MBB, I, DL, TII, Rsrc01);
800
801 // We now have the GIT ptr - now get the scratch descriptor from the entry
802 // at offset 0 (or offset 16 for a compute shader).
804 const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
805 auto *MMO = MF.getMachineMemOperand(
806 PtrInfo,
809 16, Align(4));
810 unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
811 const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
812 unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
813 BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
814 .addReg(Rsrc01)
815 .addImm(EncodedOffset) // offset
816 .addImm(0) // cpol
817 .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
818 .addMemOperand(MMO);
819
820 // The driver will always set the SRD for wave 64 (bits 118:117 of
821 // descriptor / bits 22:21 of third sub-reg will be 0b11)
822 // If the shader is actually wave32 we have to modify the const_index_stride
823 // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
824 // reason the driver does this is that there can be cases where it presents
825 // 2 shaders with different wave size (e.g. VsFs).
826 // TODO: convert to using SCRATCH instructions or multiple SRD buffers
827 if (ST.isWave32()) {
828 const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
829 BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
830 .addImm(21)
831 .addReg(Rsrc03);
832 }
833 } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
834 assert(!ST.isAmdHsaOrMesa(Fn));
835 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
836
837 Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
838 Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
839
840 // Use relocations to get the pointer, and setup the other bits manually.
841 uint64_t Rsrc23 = TII->getScratchRsrcWords23();
842
844 Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
845
847 const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
848
849 BuildMI(MBB, I, DL, Mov64, Rsrc01)
851 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
852 } else {
853 const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
854
855 MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
856 auto *MMO = MF.getMachineMemOperand(
857 PtrInfo,
860 8, Align(4));
861 BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
863 .addImm(0) // offset
864 .addImm(0) // cpol
865 .addMemOperand(MMO)
866 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
867
870 }
871 } else {
872 Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
873 Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
874
875 BuildMI(MBB, I, DL, SMovB32, Rsrc0)
876 .addExternalSymbol("SCRATCH_RSRC_DWORD0")
877 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
878
879 BuildMI(MBB, I, DL, SMovB32, Rsrc1)
880 .addExternalSymbol("SCRATCH_RSRC_DWORD1")
881 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
882 }
883
884 BuildMI(MBB, I, DL, SMovB32, Rsrc2)
885 .addImm(Lo_32(Rsrc23))
886 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
887
888 BuildMI(MBB, I, DL, SMovB32, Rsrc3)
889 .addImm(Hi_32(Rsrc23))
890 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
891 } else if (ST.isAmdHsaOrMesa(Fn)) {
892 assert(PreloadedScratchRsrcReg);
893
894 if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
895 BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
896 .addReg(PreloadedScratchRsrcReg, RegState::Kill);
897 }
898 }
899
900 // Add the scratch wave offset into the scratch RSRC.
901 //
902 // We only want to update the first 48 bits, which is the base address
903 // pointer, without touching the adjacent 16 bits of flags. We know this add
904 // cannot carry-out from bit 47, otherwise the scratch allocation would be
905 // impossible to fit in the 48-bit global address space.
906 //
907 // TODO: Evaluate if it is better to just construct an SRD using the flat
908 // scratch init and some constants rather than update the one we are passed.
909 Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
910 Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
911
912 // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
913 // the kernel body via inreg arguments.
914 BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
915 .addReg(ScratchRsrcSub0)
916 .addReg(ScratchWaveOffsetReg)
917 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
918 auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
919 .addReg(ScratchRsrcSub1)
920 .addImm(0)
921 .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
922 Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
923}
924
926 switch (ID) {
930 return true;
934 return false;
935 }
936 llvm_unreachable("Invalid TargetStackID::Value");
937}
938
939// Activate only the inactive lanes when \p EnableInactiveLanes is true.
940// Otherwise, activate all lanes. It returns the saved exec.
942 MachineFunction &MF,
945 const DebugLoc &DL, bool IsProlog,
946 bool EnableInactiveLanes) {
947 Register ScratchExecCopy;
949 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
950 const SIInstrInfo *TII = ST.getInstrInfo();
951 const SIRegisterInfo &TRI = TII->getRegisterInfo();
953
954 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, IsProlog);
955
956 if (FuncInfo->isWholeWaveFunction()) {
957 // Whole wave functions already have a copy of the original EXEC mask that
958 // we can use.
959 assert(IsProlog && "Epilog should look at return, not setup");
960 ScratchExecCopy =
961 TII->getWholeWaveFunctionSetup(MF)->getOperand(0).getReg();
962 assert(ScratchExecCopy && "Couldn't find copy of EXEC");
963 } else {
964 ScratchExecCopy = findScratchNonCalleeSaveRegister(
965 MRI, LiveUnits, *TRI.getWaveMaskRegClass());
966 }
967
968 if (!ScratchExecCopy)
969 report_fatal_error("failed to find free scratch register");
970
971 LiveUnits.addReg(ScratchExecCopy);
972
973 const unsigned SaveExecOpc =
974 ST.isWave32() ? (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B32
975 : AMDGPU::S_OR_SAVEEXEC_B32)
976 : (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B64
977 : AMDGPU::S_OR_SAVEEXEC_B64);
978 auto SaveExec =
979 BuildMI(MBB, MBBI, DL, TII->get(SaveExecOpc), ScratchExecCopy).addImm(-1);
980 SaveExec->getOperand(3).setIsDead(); // Mark SCC as dead.
981
982 return ScratchExecCopy;
983}
984
988 Register FrameReg, Register FramePtrRegScratchCopy) const {
990 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
991 const SIInstrInfo *TII = ST.getInstrInfo();
992 const SIRegisterInfo &TRI = TII->getRegisterInfo();
995
996 // Spill Whole-Wave Mode VGPRs. Save only the inactive lanes of the scratch
997 // registers. However, save all lanes of callee-saved VGPRs. Due to this, we
998 // might end up flipping the EXEC bits twice.
999 Register ScratchExecCopy;
1000 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
1001 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
1002 if (!WWMScratchRegs.empty())
1003 ScratchExecCopy =
1004 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1005 /*IsProlog*/ true, /*EnableInactiveLanes*/ true);
1006
1007 auto StoreWWMRegisters =
1009 for (const auto &Reg : WWMRegs) {
1010 Register VGPR = Reg.first;
1011 int FI = Reg.second;
1012 buildPrologSpill(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL,
1013 VGPR, FI, FrameReg);
1014 }
1015 };
1016
1017 for (const Register Reg : make_first_range(WWMScratchRegs)) {
1018 if (!MRI.isReserved(Reg)) {
1019 MRI.addLiveIn(Reg);
1020 MBB.addLiveIn(Reg);
1021 }
1022 }
1023 StoreWWMRegisters(WWMScratchRegs);
1024
1025 auto EnableAllLanes = [&]() {
1026 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addImm(-1);
1027 };
1028
1029 if (!WWMCalleeSavedRegs.empty()) {
1030 if (ScratchExecCopy) {
1031 EnableAllLanes();
1032 } else {
1033 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1034 /*IsProlog*/ true,
1035 /*EnableInactiveLanes*/ false);
1036 }
1037 }
1038
1039 StoreWWMRegisters(WWMCalleeSavedRegs);
1040 if (FuncInfo->isWholeWaveFunction()) {
1041 // If we have already saved some WWM CSR registers, then the EXEC is already
1042 // -1 and we don't need to do anything else. Otherwise, set EXEC to -1 here.
1043 if (!ScratchExecCopy)
1044 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL, /*IsProlog*/ true,
1045 /*EnableInactiveLanes*/ true);
1046 else if (WWMCalleeSavedRegs.empty())
1047 EnableAllLanes();
1048 } else if (ScratchExecCopy) {
1049 // FIXME: Split block and make terminator.
1050 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg)
1051 .addReg(ScratchExecCopy, RegState::Kill);
1052 LiveUnits.addReg(ScratchExecCopy);
1053 }
1054
1055 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1056
1057 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
1058 // Special handle FP spill:
1059 // Skip if FP is saved to a scratch SGPR, the save has already been emitted.
1060 // Otherwise, FP has been moved to a temporary register and spill it
1061 // instead.
1062 Register Reg =
1063 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first;
1064 if (!Reg)
1065 continue;
1066
1067 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
1068 LiveUnits, FrameReg);
1069 SB.save();
1070 }
1071
1072 // If a copy to scratch SGPR has been chosen for any of the SGPR spills, make
1073 // such scratch registers live throughout the function.
1074 SmallVector<Register, 1> ScratchSGPRs;
1075 FuncInfo->getAllScratchSGPRCopyDstRegs(ScratchSGPRs);
1076 if (!ScratchSGPRs.empty()) {
1077 for (MachineBasicBlock &MBB : MF) {
1078 for (MCPhysReg Reg : ScratchSGPRs)
1079 MBB.addLiveIn(Reg);
1080
1081 MBB.sortUniqueLiveIns();
1082 }
1083 if (!LiveUnits.empty()) {
1084 for (MCPhysReg Reg : ScratchSGPRs)
1085 LiveUnits.addReg(Reg);
1086 }
1087 }
1088}
1089
1093 Register FrameReg, Register FramePtrRegScratchCopy) const {
1094 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1095 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1096 const SIInstrInfo *TII = ST.getInstrInfo();
1097 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1099 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1100
1101 for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
1102 // Special handle FP restore:
1103 // Skip if FP needs to be restored from the scratch SGPR. Otherwise, restore
1104 // the FP value to a temporary register. The frame pointer should be
1105 // overwritten only at the end when all other spills are restored from
1106 // current frame.
1107 Register Reg =
1108 Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first;
1109 if (!Reg)
1110 continue;
1111
1112 PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
1113 LiveUnits, FrameReg);
1114 SB.restore();
1115 }
1116
1117 // Restore Whole-Wave Mode VGPRs. Restore only the inactive lanes of the
1118 // scratch registers. However, restore all lanes of callee-saved VGPRs. Due to
1119 // this, we might end up flipping the EXEC bits twice.
1120 Register ScratchExecCopy;
1121 SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
1122 FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
1123 auto RestoreWWMRegisters =
1125 for (const auto &Reg : WWMRegs) {
1126 Register VGPR = Reg.first;
1127 int FI = Reg.second;
1128 buildEpilogRestore(ST, TRI, *FuncInfo, LiveUnits, MF, MBB, MBBI, DL,
1129 VGPR, FI, FrameReg);
1130 }
1131 };
1132
1133 if (FuncInfo->isWholeWaveFunction()) {
1134 // For whole wave functions, the EXEC is already -1 at this point.
1135 // Therefore, we can restore the CSR WWM registers right away.
1136 RestoreWWMRegisters(WWMCalleeSavedRegs);
1137
1138 // The original EXEC is the first operand of the return instruction.
1139 MachineInstr &Return = MBB.instr_back();
1140 unsigned Opcode = Return.getOpcode();
1141 switch (Opcode) {
1142 case AMDGPU::SI_WHOLE_WAVE_FUNC_RETURN:
1143 Opcode = AMDGPU::SI_RETURN;
1144 break;
1145 case AMDGPU::SI_TCRETURN_GFX_WholeWave:
1146 Opcode = AMDGPU::SI_TCRETURN_GFX;
1147 break;
1148 default:
1149 llvm_unreachable("Unexpected return inst");
1150 }
1151 Register OrigExec = Return.getOperand(0).getReg();
1152
1153 if (!WWMScratchRegs.empty()) {
1154 BuildMI(MBB, MBBI, DL, TII->get(LMC.XorOpc), LMC.ExecReg)
1155 .addReg(OrigExec)
1156 .addImm(-1);
1157 RestoreWWMRegisters(WWMScratchRegs);
1158 }
1159
1160 // Restore original EXEC.
1161 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addReg(OrigExec);
1162
1163 // Drop the first operand and update the opcode.
1164 Return.removeOperand(0);
1165 Return.setDesc(TII->get(Opcode));
1166
1167 return;
1168 }
1169
1170 if (!WWMScratchRegs.empty()) {
1171 ScratchExecCopy =
1172 buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1173 /*IsProlog=*/false, /*EnableInactiveLanes=*/true);
1174 }
1175 RestoreWWMRegisters(WWMScratchRegs);
1176 if (!WWMCalleeSavedRegs.empty()) {
1177 if (ScratchExecCopy) {
1178 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg).addImm(-1);
1179 } else {
1180 ScratchExecCopy = buildScratchExecCopy(LiveUnits, MF, MBB, MBBI, DL,
1181 /*IsProlog*/ false,
1182 /*EnableInactiveLanes*/ false);
1183 }
1184 }
1185
1186 RestoreWWMRegisters(WWMCalleeSavedRegs);
1187 if (ScratchExecCopy) {
1188 // FIXME: Split block and make terminator.
1189 BuildMI(MBB, MBBI, DL, TII->get(LMC.MovOpc), LMC.ExecReg)
1190 .addReg(ScratchExecCopy, RegState::Kill);
1191 }
1192}
1193
1195 MachineBasicBlock &MBB) const {
1197 if (FuncInfo->isEntryFunction()) {
1199 return;
1200 }
1201
1202 MachineFrameInfo &MFI = MF.getFrameInfo();
1203 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1204 const SIInstrInfo *TII = ST.getInstrInfo();
1205 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1207
1208 Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1209 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1210 Register BasePtrReg =
1211 TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1212 LiveRegUnits LiveUnits;
1213
1215 // DebugLoc must be unknown since the first instruction with DebugLoc is used
1216 // to determine the end of the prologue.
1217 DebugLoc DL;
1218
1219 if (FuncInfo->isChainFunction()) {
1220 // Functions with the amdgpu_cs_chain[_preserve] CC don't receive a SP, but
1221 // are free to set one up if they need it.
1222 bool UseSP = requiresStackPointerReference(MF);
1223 if (UseSP) {
1224 assert(StackPtrReg != AMDGPU::SP_REG);
1225
1226 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_MOV_B32), StackPtrReg)
1228 }
1229 }
1230
1231 bool HasFP = false;
1232 bool HasBP = false;
1233 uint32_t NumBytes = MFI.getStackSize();
1234 uint32_t RoundedSize = NumBytes;
1235
1236 if (TRI.hasStackRealignment(MF))
1237 HasFP = true;
1238
1239 Register FramePtrRegScratchCopy;
1240 if (!HasFP && !hasFP(MF)) {
1241 // Emit the CSR spill stores with SP base register.
1242 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits,
1243 FuncInfo->isChainFunction() ? Register() : StackPtrReg,
1244 FramePtrRegScratchCopy);
1245 } else {
1246 // CSR spill stores will use FP as base register.
1247 Register SGPRForFPSaveRestoreCopy =
1248 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1249
1250 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true);
1251 if (SGPRForFPSaveRestoreCopy) {
1252 // Copy FP to the scratch register now and emit the CFI entry. It avoids
1253 // the extra FP copy needed in the other two cases when FP is spilled to
1254 // memory or to a VGPR lane.
1256 FramePtrReg,
1257 FuncInfo->getPrologEpilogSGPRSaveRestoreInfo(FramePtrReg), MBB, MBBI,
1258 DL, TII, TRI, LiveUnits, FramePtrReg);
1259 SB.save();
1260 LiveUnits.addReg(SGPRForFPSaveRestoreCopy);
1261 } else {
1262 // Copy FP into a new scratch register so that its previous value can be
1263 // spilled after setting up the new frame.
1264 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
1265 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass);
1266 if (!FramePtrRegScratchCopy)
1267 report_fatal_error("failed to find free scratch register");
1268
1269 LiveUnits.addReg(FramePtrRegScratchCopy);
1270 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrRegScratchCopy)
1271 .addReg(FramePtrReg);
1272 }
1273 }
1274
1275 if (HasFP) {
1276 const unsigned Alignment = MFI.getMaxAlign().value();
1277
1278 RoundedSize += Alignment;
1279 if (LiveUnits.empty()) {
1280 LiveUnits.init(TRI);
1281 LiveUnits.addLiveIns(MBB);
1282 }
1283
1284 // s_add_i32 s33, s32, NumBytes
1285 // s_and_b32 s33, s33, 0b111...0000
1286 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg)
1287 .addReg(StackPtrReg)
1288 .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1290 auto And = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1291 .addReg(FramePtrReg, RegState::Kill)
1292 .addImm(-Alignment * getScratchScaleFactor(ST))
1294 And->getOperand(3).setIsDead(); // Mark SCC as dead.
1295 FuncInfo->setIsStackRealigned(true);
1296 } else if ((HasFP = hasFP(MF))) {
1297 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1298 .addReg(StackPtrReg)
1300 }
1301
1302 // If FP is used, emit the CSR spills with FP base register.
1303 if (HasFP) {
1304 emitCSRSpillStores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg,
1305 FramePtrRegScratchCopy);
1306 if (FramePtrRegScratchCopy)
1307 LiveUnits.removeReg(FramePtrRegScratchCopy);
1308 }
1309
1310 // If we need a base pointer, set it up here. It's whatever the value of
1311 // the stack pointer is at this point. Any variable size objects will be
1312 // allocated after this, so we can still use the base pointer to reference
1313 // the incoming arguments.
1314 if ((HasBP = TRI.hasBasePointer(MF))) {
1315 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1316 .addReg(StackPtrReg)
1318 }
1319
1320 if (HasFP && RoundedSize != 0) {
1321 auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
1322 .addReg(StackPtrReg)
1323 .addImm(RoundedSize * getScratchScaleFactor(ST))
1325 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
1326 }
1327
1328 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);
1329 (void)FPSaved;
1330 assert((!HasFP || FPSaved) &&
1331 "Needed to save FP but didn't save it anywhere");
1332
1333 // If we allow spilling to AGPRs we may have saved FP but then spill
1334 // everything into AGPRs instead of the stack.
1335 assert((HasFP || !FPSaved || EnableSpillVGPRToAGPR) &&
1336 "Saved FP but didn't need it");
1337
1338 bool BPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(BasePtrReg);
1339 (void)BPSaved;
1340 assert((!HasBP || BPSaved) &&
1341 "Needed to save BP but didn't save it anywhere");
1342
1343 assert((HasBP || !BPSaved) && "Saved BP but didn't need it");
1344
1345 if (FuncInfo->isWholeWaveFunction()) {
1346 // SI_WHOLE_WAVE_FUNC_SETUP has outlived its purpose.
1347 TII->getWholeWaveFunctionSetup(MF)->eraseFromParent();
1348 }
1349}
1350
1352 MachineBasicBlock &MBB) const {
1353 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1354 if (FuncInfo->isEntryFunction())
1355 return;
1356
1357 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1358 const SIInstrInfo *TII = ST.getInstrInfo();
1359 const SIRegisterInfo &TRI = TII->getRegisterInfo();
1361 LiveRegUnits LiveUnits;
1362 // Get the insert location for the epilogue. If there were no terminators in
1363 // the block, get the last instruction.
1365 DebugLoc DL;
1366 if (!MBB.empty()) {
1367 MBBI = MBB.getLastNonDebugInstr();
1368 if (MBBI != MBB.end())
1369 DL = MBBI->getDebugLoc();
1370
1371 MBBI = MBB.getFirstTerminator();
1372 }
1373
1374 const MachineFrameInfo &MFI = MF.getFrameInfo();
1375 uint32_t NumBytes = MFI.getStackSize();
1376 uint32_t RoundedSize = FuncInfo->isStackRealigned()
1377 ? NumBytes + MFI.getMaxAlign().value()
1378 : NumBytes;
1379 const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1380 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1381 bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);
1382
1383 if (RoundedSize != 0) {
1384 if (TRI.hasBasePointer(MF)) {
1385 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), StackPtrReg)
1386 .addReg(TRI.getBaseRegister())
1388 } else if (hasFP(MF)) {
1389 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), StackPtrReg)
1390 .addReg(FramePtrReg)
1392 }
1393 }
1394
1395 Register FramePtrRegScratchCopy;
1396 Register SGPRForFPSaveRestoreCopy =
1397 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1398 if (FPSaved) {
1399 // CSR spill restores should use FP as base register. If
1400 // SGPRForFPSaveRestoreCopy is not true, restore the previous value of FP
1401 // into a new scratch register and copy to FP later when other registers are
1402 // restored from the current stack frame.
1403 initLiveUnits(LiveUnits, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false);
1404 if (SGPRForFPSaveRestoreCopy) {
1405 LiveUnits.addReg(SGPRForFPSaveRestoreCopy);
1406 } else {
1407 FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
1408 MRI, LiveUnits, AMDGPU::SReg_32_XM0_XEXECRegClass);
1409 if (!FramePtrRegScratchCopy)
1410 report_fatal_error("failed to find free scratch register");
1411
1412 LiveUnits.addReg(FramePtrRegScratchCopy);
1413 }
1414
1415 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits, FramePtrReg,
1416 FramePtrRegScratchCopy);
1417 }
1418
1419 if (FPSaved) {
1420 // Insert the copy to restore FP.
1421 Register SrcReg = SGPRForFPSaveRestoreCopy ? SGPRForFPSaveRestoreCopy
1422 : FramePtrRegScratchCopy;
1424 BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1425 .addReg(SrcReg);
1426 if (SGPRForFPSaveRestoreCopy)
1428 } else {
1429 // Insert the CSR spill restores with SP as the base register.
1430 emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveUnits,
1431 FuncInfo->isChainFunction() ? Register() : StackPtrReg,
1432 FramePtrRegScratchCopy);
1433 }
1434}
1435
1436#ifndef NDEBUG
1438 const MachineFrameInfo &MFI = MF.getFrameInfo();
1439 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1440 for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1441 I != E; ++I) {
1442 if (!MFI.isDeadObjectIndex(I) &&
1445 return false;
1446 }
1447 }
1448
1449 return true;
1450}
1451#endif
1452
1454 int FI,
1455 Register &FrameReg) const {
1456 const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1457
1458 FrameReg = RI->getFrameRegister(MF);
1460}
1461
1463 MachineFunction &MF,
1464 RegScavenger *RS) const {
1465 MachineFrameInfo &MFI = MF.getFrameInfo();
1466
1467 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1468 const SIInstrInfo *TII = ST.getInstrInfo();
1469 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1472
1473 const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs()
1475
1476 if (SpillVGPRToAGPR) {
1477 // To track the spill frame indices handled in this pass.
1478 BitVector SpillFIs(MFI.getObjectIndexEnd(), false);
1479 BitVector NonVGPRSpillFIs(MFI.getObjectIndexEnd(), false);
1480
1481 bool SeenDbgInstr = false;
1482
1483 for (MachineBasicBlock &MBB : MF) {
1485 int FrameIndex;
1486 if (MI.isDebugInstr())
1487 SeenDbgInstr = true;
1488
1489 if (TII->isVGPRSpill(MI)) {
1490 // Try to eliminate stack used by VGPR spills before frame
1491 // finalization.
1492 unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(),
1493 AMDGPU::OpName::vaddr);
1494 int FI = MI.getOperand(FIOp).getIndex();
1495 Register VReg =
1496 TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg();
1497 if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI,
1498 TRI->isAGPR(MRI, VReg))) {
1499 assert(RS != nullptr);
1500 RS->enterBasicBlockEnd(MBB);
1501 RS->backward(std::next(MI.getIterator()));
1502 TRI->eliminateFrameIndex(MI, 0, FIOp, RS);
1503 SpillFIs.set(FI);
1504 continue;
1505 }
1506 } else if (TII->isStoreToStackSlot(MI, FrameIndex) ||
1507 TII->isLoadFromStackSlot(MI, FrameIndex))
1508 if (!MFI.isFixedObjectIndex(FrameIndex))
1509 NonVGPRSpillFIs.set(FrameIndex);
1510 }
1511 }
1512
1513 // Stack slot coloring may assign different objects to the same stack slot.
1514 // If not, then the VGPR to AGPR spill slot is dead.
1515 for (unsigned FI : SpillFIs.set_bits())
1516 if (!NonVGPRSpillFIs.test(FI))
1517 FuncInfo->setVGPRToAGPRSpillDead(FI);
1518
1519 for (MachineBasicBlock &MBB : MF) {
1520 for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs())
1521 MBB.addLiveIn(Reg);
1522
1523 for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs())
1524 MBB.addLiveIn(Reg);
1525
1526 MBB.sortUniqueLiveIns();
1527
1528 if (!SpillFIs.empty() && SeenDbgInstr) {
1529 // FIXME: The dead frame indices are replaced with a null register from
1530 // the debug value instructions. We should instead, update it with the
1531 // correct register value. But not sure the register value alone is
1532 for (MachineInstr &MI : MBB) {
1533 if (MI.isDebugValue()) {
1534 uint32_t StackOperandIdx = MI.isDebugValueList() ? 2 : 0;
1535 if (MI.getOperand(StackOperandIdx).isFI() &&
1536 !MFI.isFixedObjectIndex(
1537 MI.getOperand(StackOperandIdx).getIndex()) &&
1538 SpillFIs[MI.getOperand(StackOperandIdx).getIndex()]) {
1539 MI.getOperand(StackOperandIdx)
1540 .ChangeToRegister(Register(), false /*isDef*/);
1541 }
1542 }
1543 }
1544 }
1545 }
1546 }
1547
1548 // At this point we've already allocated all spilled SGPRs to VGPRs if we
1549 // can. Any remaining SGPR spills will go to memory, so move them back to the
1550 // default stack.
1551 bool HaveSGPRToVMemSpill =
1552 FuncInfo->removeDeadFrameIndices(MFI, /*ResetSGPRSpillStackIDs*/ true);
1554 "SGPR spill should have been removed in SILowerSGPRSpills");
1555
1556 // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1557 // but currently hasNonSpillStackObjects is set only from source
1558 // allocas. Stack temps produced from legalization are not counted currently.
1559 if (!allStackObjectsAreDead(MFI)) {
1560 assert(RS && "RegScavenger required if spilling");
1561
1562 // Add an emergency spill slot
1563 RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI));
1564
1565 // If we are spilling SGPRs to memory with a large frame, we may need a
1566 // second VGPR emergency frame index.
1567 if (HaveSGPRToVMemSpill &&
1569 RS->addScavengingFrameIndex(MFI.CreateSpillStackObject(4, Align(4)));
1570 }
1571 }
1572}
1573
1575 MachineFunction &MF, RegScavenger *RS) const {
1576 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1577 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1580
1581 if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
1582 // On gfx908, we had initially reserved highest available VGPR for AGPR
1583 // copy. Now since we are done with RA, check if there exist an unused VGPR
1584 // which is lower than the eariler reserved VGPR before RA. If one exist,
1585 // use it for AGPR copy instead of one reserved before RA.
1586 Register VGPRForAGPRCopy = FuncInfo->getVGPRForAGPRCopy();
1587 Register UnusedLowVGPR =
1588 TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
1589 if (UnusedLowVGPR && (TRI->getHWRegIndex(UnusedLowVGPR) <
1590 TRI->getHWRegIndex(VGPRForAGPRCopy))) {
1591 // Reserve this newly identified VGPR (for AGPR copy)
1592 // reserved registers should already be frozen at this point
1593 // so we can avoid calling MRI.freezeReservedRegs and just use
1594 // MRI.reserveReg
1595 FuncInfo->setVGPRForAGPRCopy(UnusedLowVGPR);
1596 MRI.reserveReg(UnusedLowVGPR, TRI);
1597 }
1598 }
1599 // We initally reserved the highest available SGPR pair for long branches
1600 // now, after RA, we shift down to a lower unused one if one exists
1601 Register LongBranchReservedReg = FuncInfo->getLongBranchReservedReg();
1602 Register UnusedLowSGPR =
1603 TRI->findUnusedRegister(MRI, &AMDGPU::SGPR_64RegClass, MF);
1604 // If LongBranchReservedReg is null then we didn't find a long branch
1605 // and never reserved a register to begin with so there is nothing to
1606 // shift down. Then if UnusedLowSGPR is null, there isn't available lower
1607 // register to use so just keep the original one we set.
1608 if (LongBranchReservedReg && UnusedLowSGPR) {
1609 FuncInfo->setLongBranchReservedReg(UnusedLowSGPR);
1610 MRI.reserveReg(UnusedLowSGPR, TRI);
1611 }
1612}
1613
1614// The special SGPR spills like the one needed for FP, BP or any reserved
1615// registers delayed until frame lowering.
1617 MachineFunction &MF, BitVector &SavedVGPRs,
1618 bool NeedExecCopyReservedReg) const {
1619 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1622 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1623 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1624 LiveRegUnits LiveUnits;
1625 LiveUnits.init(*TRI);
1626 // Initially mark callee saved registers as used so we will not choose them
1627 // while looking for scratch SGPRs.
1628 const MCPhysReg *CSRegs = MF.getRegInfo().getCalleeSavedRegs();
1629 for (unsigned I = 0; CSRegs[I]; ++I)
1630 LiveUnits.addReg(CSRegs[I]);
1631
1632 const TargetRegisterClass &RC = *TRI->getWaveMaskRegClass();
1633
1634 Register ReservedRegForExecCopy = MFI->getSGPRForEXECCopy();
1635 if (NeedExecCopyReservedReg ||
1636 (ReservedRegForExecCopy &&
1637 MRI.isPhysRegUsed(ReservedRegForExecCopy, /*SkipRegMaskTest=*/true))) {
1638 MRI.reserveReg(ReservedRegForExecCopy, TRI);
1639 Register UnusedScratchReg = findUnusedRegister(MRI, LiveUnits, RC);
1640 if (UnusedScratchReg) {
1641 // If found any unused scratch SGPR, reserve the register itself for Exec
1642 // copy and there is no need for any spills in that case.
1643 MFI->setSGPRForEXECCopy(UnusedScratchReg);
1644 MRI.replaceRegWith(ReservedRegForExecCopy, UnusedScratchReg);
1645 LiveUnits.addReg(UnusedScratchReg);
1646 } else {
1647 // Needs spill.
1648 assert(!MFI->hasPrologEpilogSGPRSpillEntry(ReservedRegForExecCopy) &&
1649 "Re-reserving spill slot for EXEC copy register");
1650 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, ReservedRegForExecCopy, RC,
1651 /*IncludeScratchCopy=*/false);
1652 }
1653 } else if (ReservedRegForExecCopy) {
1654 // Reset it at this point. There are no whole-wave copies and spills
1655 // encountered.
1656 MFI->setSGPRForEXECCopy(AMDGPU::NoRegister);
1657 }
1658
1659 // hasFP only knows about stack objects that already exist. We're now
1660 // determining the stack slots that will be created, so we have to predict
1661 // them. Stack objects force FP usage with calls.
1662 //
1663 // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1664 // don't want to report it here.
1665 //
1666 // FIXME: Is this really hasReservedCallFrame?
1667 const bool WillHaveFP =
1668 FrameInfo.hasCalls() &&
1669 (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1670
1671 if (WillHaveFP || hasFP(MF)) {
1672 Register FramePtrReg = MFI->getFrameOffsetReg();
1673 assert(!MFI->hasPrologEpilogSGPRSpillEntry(FramePtrReg) &&
1674 "Re-reserving spill slot for FP");
1675 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, FramePtrReg);
1676 }
1677
1678 if (TRI->hasBasePointer(MF)) {
1679 Register BasePtrReg = TRI->getBaseRegister();
1680 assert(!MFI->hasPrologEpilogSGPRSpillEntry(BasePtrReg) &&
1681 "Re-reserving spill slot for BP");
1682 getVGPRSpillLaneOrTempRegister(MF, LiveUnits, BasePtrReg);
1683 }
1684}
1685
1686// Only report VGPRs to generic code.
1688 BitVector &SavedVGPRs,
1689 RegScavenger *RS) const {
1691
1692 // If this is a function with the amdgpu_cs_chain[_preserve] calling
1693 // convention and it doesn't contain any calls to llvm.amdgcn.cs.chain, then
1694 // we don't need to save and restore anything.
1695 if (MFI->isChainFunction() && !MF.getFrameInfo().hasTailCall())
1696 return;
1697
1699
1700 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1701 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1702 const SIInstrInfo *TII = ST.getInstrInfo();
1703 bool NeedExecCopyReservedReg = false;
1704
1705 MachineInstr *ReturnMI = nullptr;
1706 for (MachineBasicBlock &MBB : MF) {
1707 for (MachineInstr &MI : MBB) {
1708 // TODO: Walking through all MBBs here would be a bad heuristic. Better
1709 // handle them elsewhere.
1710 if (TII->isWWMRegSpillOpcode(MI.getOpcode()))
1711 NeedExecCopyReservedReg = true;
1712 else if (MI.getOpcode() == AMDGPU::SI_RETURN ||
1713 MI.getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG ||
1714 MI.getOpcode() == AMDGPU::SI_WHOLE_WAVE_FUNC_RETURN ||
1715 (MFI->isChainFunction() &&
1716 TII->isChainCallOpcode(MI.getOpcode()))) {
1717 // We expect all return to be the same size.
1718 assert(!ReturnMI ||
1719 (count_if(MI.operands(), [](auto Op) { return Op.isReg(); }) ==
1720 count_if(ReturnMI->operands(), [](auto Op) { return Op.isReg(); })));
1721 ReturnMI = &MI;
1722 }
1723 }
1724 }
1725
1726 SmallVector<Register> SortedWWMVGPRs;
1727 for (Register Reg : MFI->getWWMReservedRegs()) {
1728 // The shift-back is needed only for the VGPRs used for SGPR spills and they
1729 // are of 32-bit size. SIPreAllocateWWMRegs pass can add tuples into WWM
1730 // reserved registers.
1731 const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg);
1732 if (TRI->getRegSizeInBits(*RC) != 32)
1733 continue;
1734 SortedWWMVGPRs.push_back(Reg);
1735 }
1736
1737 sort(SortedWWMVGPRs, std::greater<Register>());
1738 MFI->shiftWwmVGPRsToLowestRange(MF, SortedWWMVGPRs, SavedVGPRs);
1739
1740 if (MFI->isEntryFunction())
1741 return;
1742
1743 if (MFI->isWholeWaveFunction()) {
1744 // In practice, all the VGPRs are WWM registers, and we will need to save at
1745 // least their inactive lanes. Add them to WWMReservedRegs.
1746 assert(!NeedExecCopyReservedReg &&
1747 "Whole wave functions can use the reg mapped for their i1 argument");
1748
1749 unsigned NumArchVGPRs = ST.getAddressableNumArchVGPRs();
1750 for (MCRegister Reg :
1751 AMDGPU::VGPR_32RegClass.getRegisters().take_front(NumArchVGPRs))
1752 if (MF.getRegInfo().isPhysRegModified(Reg)) {
1753 MFI->reserveWWMRegister(Reg);
1754 MF.begin()->addLiveIn(Reg);
1755 }
1756 MF.begin()->sortUniqueLiveIns();
1757 }
1758
1759 // Remove any VGPRs used in the return value because these do not need to be saved.
1760 // This prevents CSR restore from clobbering return VGPRs.
1761 if (ReturnMI) {
1762 for (auto &Op : ReturnMI->operands()) {
1763 if (Op.isReg())
1764 SavedVGPRs.reset(Op.getReg());
1765 }
1766 }
1767
1768 // Create the stack objects for WWM registers now.
1769 for (Register Reg : MFI->getWWMReservedRegs()) {
1770 const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg);
1771 MFI->allocateWWMSpill(MF, Reg, TRI->getSpillSize(*RC),
1772 TRI->getSpillAlign(*RC));
1773 }
1774
1775 // Ignore the SGPRs the default implementation found.
1776 SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());
1777
1778 // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
1779 // In gfx908 there was do AGPR loads and stores and thus spilling also
1780 // require a temporary VGPR.
1781 if (!ST.hasGFX90AInsts())
1782 SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());
1783
1784 determinePrologEpilogSGPRSaves(MF, SavedVGPRs, NeedExecCopyReservedReg);
1785
1786 // The Whole-Wave VGPRs need to be specially inserted in the prolog, so don't
1787 // allow the default insertion to handle them.
1788 for (auto &Reg : MFI->getWWMSpills())
1789 SavedVGPRs.reset(Reg.first);
1790}
1791
1793 BitVector &SavedRegs,
1794 RegScavenger *RS) const {
1797 if (MFI->isEntryFunction())
1798 return;
1799
1800 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1801 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1802
1803 // The SP is specifically managed and we don't want extra spills of it.
1804 SavedRegs.reset(MFI->getStackPtrOffsetReg());
1805
1806 const BitVector AllSavedRegs = SavedRegs;
1807 SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());
1808
1809 // We have to anticipate introducing CSR VGPR spills or spill of caller
1810 // save VGPR reserved for SGPR spills as we now always create stack entry
1811 // for it, if we don't have any stack objects already, since we require a FP
1812 // if there is a call and stack. We will allocate a VGPR for SGPR spills if
1813 // there are any SGPR spills. Whether they are CSR spills or otherwise.
1814 MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1815 const bool WillHaveFP =
1816 FrameInfo.hasCalls() && (AllSavedRegs.any() || MFI->hasSpilledSGPRs());
1817
1818 // FP will be specially managed like SP.
1819 if (WillHaveFP || hasFP(MF))
1820 SavedRegs.reset(MFI->getFrameOffsetReg());
1821
1822 // Return address use with return instruction is hidden through the SI_RETURN
1823 // pseudo. Given that and since the IPRA computes actual register usage and
1824 // does not use CSR list, the clobbering of return address by function calls
1825 // (D117243) or otherwise (D120922) is ignored/not seen by the IPRA's register
1826 // usage collection. This will ensure save/restore of return address happens
1827 // in those scenarios.
1828 const MachineRegisterInfo &MRI = MF.getRegInfo();
1829 Register RetAddrReg = TRI->getReturnAddressReg(MF);
1830 if (!MFI->isEntryFunction() &&
1831 (FrameInfo.hasCalls() || MRI.isPhysRegModified(RetAddrReg))) {
1832 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub0));
1833 SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub1));
1834 }
1835}
1836
1838 const GCNSubtarget &ST,
1839 std::vector<CalleeSavedInfo> &CSI) {
1841 MachineFrameInfo &MFI = MF.getFrameInfo();
1842 const SIRegisterInfo *TRI = ST.getRegisterInfo();
1843
1844 assert(
1845 llvm::is_sorted(CSI,
1846 [](const CalleeSavedInfo &A, const CalleeSavedInfo &B) {
1847 return A.getReg() < B.getReg();
1848 }) &&
1849 "Callee saved registers not sorted");
1850
1851 auto CanUseBlockOps = [&](const CalleeSavedInfo &CSI) {
1852 return !CSI.isSpilledToReg() &&
1853 TRI->getPhysRegBaseClass(CSI.getReg()) == &AMDGPU::VGPR_32RegClass &&
1854 !FuncInfo->isWWMReservedRegister(CSI.getReg());
1855 };
1856
1857 auto CSEnd = CSI.end();
1858 for (auto CSIt = CSI.begin(); CSIt != CSEnd; ++CSIt) {
1859 Register Reg = CSIt->getReg();
1860 if (!CanUseBlockOps(*CSIt))
1861 continue;
1862
1863 // Find all the regs that will fit in a 32-bit mask starting at the current
1864 // reg and build said mask. It should have 1 for every register that's
1865 // included, with the current register as the least significant bit.
1866 uint32_t Mask = 1;
1867 CSEnd = std::remove_if(
1868 CSIt + 1, CSEnd, [&](const CalleeSavedInfo &CSI) -> bool {
1869 if (CanUseBlockOps(CSI) && CSI.getReg() < Reg + 32) {
1870 Mask |= 1 << (CSI.getReg() - Reg);
1871 return true;
1872 } else {
1873 return false;
1874 }
1875 });
1876
1877 const TargetRegisterClass *BlockRegClass = TRI->getRegClassForBlockOp(MF);
1878 Register RegBlock =
1879 TRI->getMatchingSuperReg(Reg, AMDGPU::sub0, BlockRegClass);
1880 if (!RegBlock) {
1881 // We couldn't find a super register for the block. This can happen if
1882 // the register we started with is too high (e.g. v232 if the maximum is
1883 // v255). We therefore try to get the last register block and figure out
1884 // the mask from there.
1885 Register LastBlockStart =
1886 AMDGPU::VGPR0 + alignDown(Reg - AMDGPU::VGPR0, 32);
1887 RegBlock =
1888 TRI->getMatchingSuperReg(LastBlockStart, AMDGPU::sub0, BlockRegClass);
1889 assert(RegBlock && TRI->isSubRegister(RegBlock, Reg) &&
1890 "Couldn't find super register");
1891 int RegDelta = Reg - LastBlockStart;
1892 assert(RegDelta > 0 && llvm::countl_zero(Mask) >= RegDelta &&
1893 "Bad shift amount");
1894 Mask <<= RegDelta;
1895 }
1896
1897 FuncInfo->setMaskForVGPRBlockOps(RegBlock, Mask);
1898
1899 // The stack objects can be a bit smaller than the register block if we know
1900 // some of the high bits of Mask are 0. This may happen often with calling
1901 // conventions where the caller and callee-saved VGPRs are interleaved at
1902 // a small boundary (e.g. 8 or 16).
1903 int UnusedBits = llvm::countl_zero(Mask);
1904 unsigned BlockSize = TRI->getSpillSize(*BlockRegClass) - UnusedBits * 4;
1905 int FrameIdx =
1906 MFI.CreateStackObject(BlockSize, TRI->getSpillAlign(*BlockRegClass),
1907 /*isSpillSlot=*/true);
1908 MFI.setIsCalleeSavedObjectIndex(FrameIdx, true);
1909
1910 CSIt->setFrameIdx(FrameIdx);
1911 CSIt->setReg(RegBlock);
1912 }
1913 CSI.erase(CSEnd, CSI.end());
1914}
1915
1918 std::vector<CalleeSavedInfo> &CSI) const {
1919 if (CSI.empty())
1920 return true; // Early exit if no callee saved registers are modified!
1921
1922 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1923 bool UseVGPRBlocks = ST.useVGPRBlockOpsForCSR();
1924
1925 if (UseVGPRBlocks)
1926 assignSlotsUsingVGPRBlocks(MF, ST, CSI);
1927
1928 return assignCalleeSavedSpillSlotsImpl(MF, TRI, CSI) || UseVGPRBlocks;
1929}
1930
1933 std::vector<CalleeSavedInfo> &CSI) const {
1934 if (CSI.empty())
1935 return true; // Early exit if no callee saved registers are modified!
1936
1937 const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1938 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1939 const SIRegisterInfo *RI = ST.getRegisterInfo();
1940 Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1941 Register BasePtrReg = RI->getBaseRegister();
1942 Register SGPRForFPSaveRestoreCopy =
1943 FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
1944 Register SGPRForBPSaveRestoreCopy =
1945 FuncInfo->getScratchSGPRCopyDstReg(BasePtrReg);
1946 if (!SGPRForFPSaveRestoreCopy && !SGPRForBPSaveRestoreCopy)
1947 return false;
1948
1949 unsigned NumModifiedRegs = 0;
1950
1951 if (SGPRForFPSaveRestoreCopy)
1952 NumModifiedRegs++;
1953 if (SGPRForBPSaveRestoreCopy)
1954 NumModifiedRegs++;
1955
1956 for (auto &CS : CSI) {
1957 if (CS.getReg() == FramePtrReg.asMCReg() && SGPRForFPSaveRestoreCopy) {
1958 CS.setDstReg(SGPRForFPSaveRestoreCopy);
1959 if (--NumModifiedRegs)
1960 break;
1961 } else if (CS.getReg() == BasePtrReg.asMCReg() &&
1962 SGPRForBPSaveRestoreCopy) {
1963 CS.setDstReg(SGPRForBPSaveRestoreCopy);
1964 if (--NumModifiedRegs)
1965 break;
1966 }
1967 }
1968
1969 return false;
1970}
1971
1973 const MachineFunction &MF) const {
1974
1975 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1976 const MachineFrameInfo &MFI = MF.getFrameInfo();
1977 const SIInstrInfo *TII = ST.getInstrInfo();
1978 uint64_t EstStackSize = MFI.estimateStackSize(MF);
1979 uint64_t MaxOffset = EstStackSize - 1;
1980
1981 // We need the emergency stack slots to be allocated in range of the
1982 // MUBUF/flat scratch immediate offset from the base register, so assign these
1983 // first at the incoming SP position.
1984 //
1985 // TODO: We could try sorting the objects to find a hole in the first bytes
1986 // rather than allocating as close to possible. This could save a lot of space
1987 // on frames with alignment requirements.
1988 if (ST.hasFlatScratchEnabled()) {
1989 if (TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1991 return false;
1992 } else {
1993 if (TII->isLegalMUBUFImmOffset(MaxOffset))
1994 return false;
1995 }
1996
1997 return true;
1998}
1999
2003 MachineFunction *MF = MBB.getParent();
2004 const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>();
2005 if (!ST.useVGPRBlockOpsForCSR())
2006 return false;
2007
2008 MachineFrameInfo &FrameInfo = MF->getFrameInfo();
2010 const SIInstrInfo *TII = ST.getInstrInfo();
2012
2013 const TargetRegisterClass *BlockRegClass =
2014 static_cast<const SIRegisterInfo *>(TRI)->getRegClassForBlockOp(*MF);
2015 for (const CalleeSavedInfo &CS : CSI) {
2016 Register Reg = CS.getReg();
2017 if (!BlockRegClass->contains(Reg) ||
2018 !FuncInfo->hasMaskForVGPRBlockOps(Reg)) {
2020 continue;
2021 }
2022
2023 // Build a scratch block store.
2024 uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(Reg);
2025 int FrameIndex = CS.getFrameIdx();
2026 MachinePointerInfo PtrInfo =
2027 MachinePointerInfo::getFixedStack(*MF, FrameIndex);
2028 MachineMemOperand *MMO =
2030 FrameInfo.getObjectSize(FrameIndex),
2031 FrameInfo.getObjectAlign(FrameIndex));
2032
2033 BuildMI(MBB, MI, MI->getDebugLoc(),
2034 TII->get(AMDGPU::SI_BLOCK_SPILL_V1024_SAVE))
2035 .addReg(Reg, getKillRegState(false))
2036 .addFrameIndex(FrameIndex)
2038 .addImm(0)
2039 .addImm(Mask)
2040 .addMemOperand(MMO);
2041
2042 FuncInfo->setHasSpilledVGPRs();
2043
2044 // Add the register to the liveins. This is necessary because if any of the
2045 // VGPRs in the register block is reserved (e.g. if it's a WWM register),
2046 // then the whole block will be marked as reserved and `updateLiveness` will
2047 // skip it.
2048 MBB.addLiveIn(Reg);
2049 }
2050 MBB.sortUniqueLiveIns();
2051
2052 return true;
2053}
2054
2058 MachineFunction *MF = MBB.getParent();
2059 const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>();
2060 if (!ST.useVGPRBlockOpsForCSR())
2061 return false;
2062
2064 MachineFrameInfo &MFI = MF->getFrameInfo();
2065 const SIInstrInfo *TII = ST.getInstrInfo();
2066 const SIRegisterInfo *SITRI = static_cast<const SIRegisterInfo *>(TRI);
2067 const TargetRegisterClass *BlockRegClass = SITRI->getRegClassForBlockOp(*MF);
2068 for (const CalleeSavedInfo &CS : reverse(CSI)) {
2069 Register Reg = CS.getReg();
2070 if (!BlockRegClass->contains(Reg) ||
2071 !FuncInfo->hasMaskForVGPRBlockOps(Reg)) {
2073 continue;
2074 }
2075
2076 // Build a scratch block load.
2077 uint32_t Mask = FuncInfo->getMaskForVGPRBlockOps(Reg);
2078 int FrameIndex = CS.getFrameIdx();
2079 MachinePointerInfo PtrInfo =
2080 MachinePointerInfo::getFixedStack(*MF, FrameIndex);
2082 PtrInfo, MachineMemOperand::MOLoad, MFI.getObjectSize(FrameIndex),
2083 MFI.getObjectAlign(FrameIndex));
2084
2085 auto MIB = BuildMI(MBB, MI, MI->getDebugLoc(),
2086 TII->get(AMDGPU::SI_BLOCK_SPILL_V1024_RESTORE), Reg)
2087 .addFrameIndex(FrameIndex)
2088 .addReg(FuncInfo->getStackPtrOffsetReg())
2089 .addImm(0)
2090 .addImm(Mask)
2091 .addMemOperand(MMO);
2092 SITRI->addImplicitUsesForBlockCSRLoad(MIB, Reg);
2093
2094 // Add the register to the liveins. This is necessary because if any of the
2095 // VGPRs in the register block is reserved (e.g. if it's a WWM register),
2096 // then the whole block will be marked as reserved and `updateLiveness` will
2097 // skip it.
2098 MBB.addLiveIn(Reg);
2099 }
2100
2101 MBB.sortUniqueLiveIns();
2102 return true;
2103}
2104
2106 MachineFunction &MF,
2109 int64_t Amount = I->getOperand(0).getImm();
2110 if (Amount == 0)
2111 return MBB.erase(I);
2112
2113 const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
2114 const SIInstrInfo *TII = ST.getInstrInfo();
2115 const DebugLoc &DL = I->getDebugLoc();
2116 unsigned Opc = I->getOpcode();
2117 bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
2118 uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
2119
2120 if (!hasReservedCallFrame(MF)) {
2121 Amount = alignTo(Amount, getStackAlign());
2122 assert(isUInt<32>(Amount) && "exceeded stack address space size");
2125
2126 Amount *= getScratchScaleFactor(ST);
2127 if (IsDestroy)
2128 Amount = -Amount;
2129 auto Add = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg)
2130 .addReg(SPReg)
2131 .addImm(Amount);
2132 Add->getOperand(3).setIsDead(); // Mark SCC as dead.
2133 } else if (CalleePopAmount != 0) {
2134 llvm_unreachable("is this used?");
2135 }
2136
2137 return MBB.erase(I);
2138}
2139
2140/// Returns true if the frame will require a reference to the stack pointer.
2141///
2142/// This is the set of conditions common to setting up the stack pointer in a
2143/// kernel, and for using a frame pointer in a callable function.
2144///
2145/// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
2146/// references SP.
2148 return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
2149}
2150
2151// The FP for kernels is always known 0, so we never really need to setup an
2152// explicit register for it. However, DisableFramePointerElim will force us to
2153// use a register for it.
2155 const MachineFrameInfo &MFI = MF.getFrameInfo();
2156
2157 // For entry & chain functions we can use an immediate offset in most cases,
2158 // so the presence of calls doesn't imply we need a distinct frame pointer.
2159 if (MFI.hasCalls() &&
2162 // All offsets are unsigned, so need to be addressed in the same direction
2163 // as stack growth.
2164
2165 // FIXME: This function is pretty broken, since it can be called before the
2166 // frame layout is determined or CSR spills are inserted.
2167 return MFI.getStackSize() != 0;
2168 }
2169
2170 return (frameTriviallyRequiresSP(MFI) &&
2172 MFI.isFrameAddressTaken() ||
2173 MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment(
2174 MF) ||
2177}
2178
2180 const MachineFunction &MF) const {
2181 return MF.getInfo<SIMachineFunctionInfo>()->isDynamicVGPREnabled() &&
2184}
2185
2186// This is essentially a reduced version of hasFP for entry functions. Since the
2187// stack pointer is known 0 on entry to kernels, we never really need an FP
2188// register. We may need to initialize the stack pointer depending on the frame
2189// properties, which logically overlaps many of the cases where an ordinary
2190// function would require an FP.
2191// Also used for chain functions. While not technically entry functions, chain
2192// functions may need to set up a stack pointer in some situations.
2194 const MachineFunction &MF) const {
2195 // Callable functions always require a stack pointer reference.
2198 "only expected to call this for entry points and chain functions");
2199
2200 const MachineFrameInfo &MFI = MF.getFrameInfo();
2201
2202 // Entry points ordinarily don't need to initialize SP. We have to set it up
2203 // for callees if there are any. Also note tail calls are impossible/don't
2204 // make any sense for kernels.
2205 if (MFI.hasCalls())
2206 return true;
2207
2208 // We still need to initialize the SP if we're doing anything weird that
2209 // references the SP, like variable sized stack objects.
2210 return frameTriviallyRequiresSP(MFI);
2211}
unsigned SubReg
unsigned const MachineRegisterInfo * MRI
assert(UImm &&(UImm !=~static_cast< T >(0)) &&"Invalid immediate!")
Provides AMDGPU specific target descriptions.
MachineBasicBlock & MBB
MachineBasicBlock MachineBasicBlock::iterator DebugLoc DL
MachineBasicBlock MachineBasicBlock::iterator MBBI
static const Function * getParent(const Value *V)
static GCRegistry::Add< ErlangGC > A("erlang", "erlang-compatible garbage collector")
static GCRegistry::Add< CoreCLRGC > E("coreclr", "CoreCLR-compatible GC")
static GCRegistry::Add< OcamlGC > B("ocaml", "ocaml 3.10-compatible GC")
AMD GCN specific subclass of TargetSubtarget.
const HexagonInstrInfo * TII
IRTranslator LLVM IR MI
A set of register units.
#define F(x, y, z)
Definition MD5.cpp:54
#define I(x, y, z)
Definition MD5.cpp:57
Register Reg
Register const TargetRegisterInfo * TRI
Promote Memory to Register
Definition Mem2Reg.cpp:110
static constexpr MCPhysReg FPReg
static constexpr MCPhysReg SPReg
This file declares the machine register scavenger class.
static void buildEpilogRestore(const GCNSubtarget &ST, const SIRegisterInfo &TRI, const SIMachineFunctionInfo &FuncInfo, LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, Register SpillReg, int FI, Register FrameReg, int64_t DwordOff=0)
static cl::opt< bool > EnableSpillVGPRToAGPR("amdgpu-spill-vgpr-to-agpr", cl::desc("Enable spilling VGPRs to AGPRs"), cl::ReallyHidden, cl::init(true))
static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF, LiveRegUnits &LiveUnits, Register SGPR, const TargetRegisterClass &RC=AMDGPU::SReg_32_XM0_XEXECRegClass, bool IncludeScratchCopy=true)
Query target location for spilling SGPRs IncludeScratchCopy : Also look for free scratch SGPRs.
static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, const SIInstrInfo *TII, Register TargetReg)
static bool allStackObjectsAreDead(const MachineFrameInfo &MFI)
static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI, const SIMachineFunctionInfo &FuncInfo, LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const DebugLoc &DL, Register SpillReg, int FI, Register FrameReg, int64_t DwordOff=0)
static Register buildScratchExecCopy(LiveRegUnits &LiveUnits, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, const DebugLoc &DL, bool IsProlog, bool EnableInactiveLanes)
static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI)
Returns true if the frame will require a reference to the stack pointer.
static void initLiveUnits(LiveRegUnits &LiveUnits, const SIRegisterInfo &TRI, const SIMachineFunctionInfo *FuncInfo, MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, bool IsProlog)
static bool allSGPRSpillsAreDead(const MachineFunction &MF)
static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, LiveRegUnits &LiveUnits, const TargetRegisterClass &RC, bool Unused=false)
static MCRegister findUnusedRegister(MachineRegisterInfo &MRI, const LiveRegUnits &LiveUnits, const TargetRegisterClass &RC)
static void assignSlotsUsingVGPRBlocks(MachineFunction &MF, const GCNSubtarget &ST, std::vector< CalleeSavedInfo > &CSI)
static unsigned getScratchScaleFactor(const GCNSubtarget &ST)
#define LLVM_DEBUG(...)
Definition Debug.h:114
static const int BlockSize
Definition TarWriter.cpp:33
static const LaneMaskConstants & get(const GCNSubtarget &ST)
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
Definition ArrayRef.h:40
size_t size() const
size - Get the array size.
Definition ArrayRef.h:142
ArrayRef< T > slice(size_t N, size_t M) const
slice(n, m) - Chop off the first N elements of the array, and keep M elements in the array.
Definition ArrayRef.h:186
bool test(unsigned Idx) const
Definition BitVector.h:480
BitVector & reset()
Definition BitVector.h:411
void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords=~0u)
clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask.
Definition BitVector.h:744
BitVector & set()
Definition BitVector.h:370
bool any() const
any - Returns true if any bit is set.
Definition BitVector.h:189
void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords=~0u)
clearBitsInMask - Clear any bits in this vector that are set in Mask.
Definition BitVector.h:732
iterator_range< const_set_bits_iterator > set_bits() const
Definition BitVector.h:159
bool empty() const
empty - Tests whether there are no bits in this bitvector.
Definition BitVector.h:175
The CalleeSavedInfo class tracks the information need to locate where a callee saved register is in t...
MCRegister getReg() const
A debug info location.
Definition DebugLoc.h:123
CallingConv::ID getCallingConv() const
getCallingConv()/setCallingConv(CC) - These method get and set the calling convention of this functio...
Definition Function.h:272
const HexagonRegisterInfo & getRegisterInfo() const
A set of register units used to track register liveness.
bool available(MCRegister Reg) const
Returns true if no part of physical register Reg is live.
void init(const TargetRegisterInfo &TRI)
Initialize and clear the set.
void addReg(MCRegister Reg)
Adds register units covered by physical register Reg.
LLVM_ABI void stepBackward(const MachineInstr &MI)
Updates liveness when stepping backwards over the instruction MI.
LLVM_ABI void addLiveOuts(const MachineBasicBlock &MBB)
Adds registers living out of block MBB.
void removeReg(MCRegister Reg)
Removes all register units covered by physical register Reg.
bool empty() const
Returns true if the set is empty.
LLVM_ABI void addLiveIns(const MachineBasicBlock &MBB)
Adds registers living into block MBB.
Describe properties that are true of each instruction in the target description file.
Wrapper class representing physical registers. Should be passed by value.
Definition MCRegister.h:41
void addLiveIn(MCRegister PhysReg, LaneBitmask LaneMask=LaneBitmask::getAll())
Adds the specified register as a live in.
MachineInstrBundleIterator< MachineInstr > iterator
The MachineFrameInfo class represents an abstract stack frame until prolog/epilog code is inserted.
bool hasVarSizedObjects() const
This method may be called any time after instruction selection is complete to determine if the stack ...
uint64_t getStackSize() const
Return the number of bytes that must be allocated to hold all of the fixed size frame objects.
bool hasCalls() const
Return true if the current function has any function calls.
bool isFrameAddressTaken() const
This method may be called any time after instruction selection is complete to determine if there is a...
Align getMaxAlign() const
Return the alignment in bytes that this function must be aligned to, which is greater than the defaul...
bool hasPatchPoint() const
This method may be called any time after instruction selection is complete to determine if there is a...
LLVM_ABI int CreateSpillStackObject(uint64_t Size, Align Alignment)
Create a new statically sized stack object that represents a spill slot, returning a nonnegative iden...
bool hasTailCall() const
Returns true if the function contains a tail call.
bool hasStackMap() const
This method may be called any time after instruction selection is complete to determine if there is a...
void RemoveStackObject(int ObjectIdx)
Remove or mark dead a statically sized stack object.
int getObjectIndexEnd() const
Return one past the maximum frame object index.
uint8_t getStackID(int ObjectIdx) const
int64_t getObjectOffset(int ObjectIdx) const
Return the assigned stack offset of the specified object from the incoming stack pointer.
bool isFixedObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a fixed stack object.
int getObjectIndexBegin() const
Return the minimum frame object index.
bool isDeadObjectIndex(int ObjectIdx) const
Returns true if the specified index corresponds to a dead object.
const TargetSubtargetInfo & getSubtarget() const
getSubtarget - Return the subtarget for which this machine code is being compiled.
MachineMemOperand * getMachineMemOperand(MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy, Align base_alignment, const AAMDNodes &AAInfo=AAMDNodes(), const MDNode *Ranges=nullptr, SyncScope::ID SSID=SyncScope::System, AtomicOrdering Ordering=AtomicOrdering::NotAtomic, AtomicOrdering FailureOrdering=AtomicOrdering::NotAtomic)
getMachineMemOperand - Allocate a new MachineMemOperand.
MachineFrameInfo & getFrameInfo()
getFrameInfo - Return the frame info object for the current function.
MachineRegisterInfo & getRegInfo()
getRegInfo - Return information about the registers currently in use.
Function & getFunction()
Return the LLVM function that this machine code represents.
Ty * getInfo()
getInfo - Keep track of various per-function pieces of information for backends that would like to do...
const MachineBasicBlock & front() const
const TargetMachine & getTarget() const
getTarget - Return the target machine this machine code is compiled with
const MachineInstrBuilder & addExternalSymbol(const char *FnName, unsigned TargetFlags=0) const
const MachineInstrBuilder & addReg(Register RegNo, RegState Flags={}, unsigned SubReg=0) const
Add a new virtual register operand.
const MachineInstrBuilder & setMIFlag(MachineInstr::MIFlag Flag) const
const MachineInstrBuilder & addImm(int64_t Val) const
Add a new immediate operand.
const MachineInstrBuilder & addFrameIndex(int Idx) const
const MachineInstrBuilder & addMemOperand(MachineMemOperand *MMO) const
Representation of each machine instruction.
mop_range operands()
const MachineOperand & getOperand(unsigned i) const
A description of a memory reference used in the backend.
@ MODereferenceable
The memory access is dereferenceable (i.e., doesn't trap).
@ MOLoad
The memory access reads data.
@ MOInvariant
The memory access always returns the same value (or traps).
@ MOStore
The memory access writes data.
void setIsDead(bool Val=true)
MachineRegisterInfo - Keep track of information for virtual and physical registers,...
LLVM_ABI const MCPhysReg * getCalleeSavedRegs() const
Returns list of callee saved registers.
void addLiveIn(MCRegister Reg, Register vreg=Register())
addLiveIn - Add the specified register as a live-in.
LLVM_ABI bool isPhysRegModified(MCRegister PhysReg, bool SkipNoReturnDef=false) const
Return true if the specified register is modified in this function.
MutableArrayRef - Represent a mutable reference to an array (0 or more elements consecutively in memo...
Definition ArrayRef.h:298
PrologEpilogSGPRSpillBuilder(Register Reg, const PrologEpilogSGPRSaveRestoreInfo SI, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL, const SIInstrInfo *TII, const SIRegisterInfo &TRI, LiveRegUnits &LiveUnits, Register FrameReg)
Wrapper class representing virtual and physical registers.
Definition Register.h:20
MCRegister asMCReg() const
Utility to check-convert this value to a MCRegister.
Definition Register.h:107
void determinePrologEpilogSGPRSaves(MachineFunction &MF, BitVector &SavedRegs, bool NeedExecCopyReservedReg) const
StackOffset getFrameIndexReference(const MachineFunction &MF, int FI, Register &FrameReg) const override
getFrameIndexReference - This method should return the base register and offset used to reference a f...
void processFunctionBeforeFrameFinalized(MachineFunction &MF, RegScavenger *RS=nullptr) const override
processFunctionBeforeFrameFinalized - This method is called immediately before the specified function...
bool mayReserveScratchForCWSR(const MachineFunction &MF) const
bool allocateScavengingFrameIndexesNearIncomingSP(const MachineFunction &MF) const override
Control the placement of special register scavenging spill slots when allocating a stack frame.
bool requiresStackPointerReference(const MachineFunction &MF) const
void emitEntryFunctionPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const override
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() sh...
void emitCSRSpillStores(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, DebugLoc &DL, LiveRegUnits &LiveUnits, Register FrameReg, Register FramePtrRegScratchCopy) const
bool hasFPImpl(const MachineFunction &MF) const override
bool assignCalleeSavedSpillSlotsImpl(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, ArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const override
spillCalleeSavedRegisters - Issues instruction(s) to spill all callee saved registers and returns tru...
bool assignCalleeSavedSpillSlots(MachineFunction &MF, const TargetRegisterInfo *TRI, std::vector< CalleeSavedInfo > &CSI) const override
assignCalleeSavedSpillSlots - Allows target to override spill slot assignment logic.
void determineCalleeSavesSGPR(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override
void emitCSRSpillRestores(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, DebugLoc &DL, LiveRegUnits &LiveUnits, Register FrameReg, Register FramePtrRegScratchCopy) const
void processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF, RegScavenger *RS=nullptr) const override
processFunctionBeforeFrameIndicesReplaced - This method is called immediately before MO_FrameIndex op...
bool isSupportedStackID(TargetStackID::Value ID) const override
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override
emitProlog/emitEpilog - These methods insert prolog and epilog code into the function.
MachineBasicBlock::iterator eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const override
This method is called during prolog/epilog code insertion to eliminate call frame setup and destroy p...
bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, MutableArrayRef< CalleeSavedInfo > CSI, const TargetRegisterInfo *TRI) const override
restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee saved registers and returns...
This class keeps track of the SPI_SP_INPUT_ADDR config register, which tells the hardware which inter...
ArrayRef< PrologEpilogSGPRSpill > getPrologEpilogSGPRSpills() const
const WWMSpillsMap & getWWMSpills() const
void getAllScratchSGPRCopyDstRegs(SmallVectorImpl< Register > &Regs) const
ArrayRef< MCPhysReg > getAGPRSpillVGPRs() const
void shiftWwmVGPRsToLowestRange(MachineFunction &MF, SmallVectorImpl< Register > &WWMVGPRs, BitVector &SavedVGPRs)
void setMaskForVGPRBlockOps(Register RegisterBlock, uint32_t Mask)
GCNUserSGPRUsageInfo & getUserSGPRInfo()
void allocateWWMSpill(MachineFunction &MF, Register VGPR, uint64_t Size=4, Align Alignment=Align(4))
void setVGPRToAGPRSpillDead(int FrameIndex)
Register getScratchRSrcReg() const
Returns the physical register reserved for use as the resource descriptor for scratch accesses.
ArrayRef< MCPhysReg > getVGPRSpillAGPRs() const
int getScavengeFI(MachineFrameInfo &MFI, const SIRegisterInfo &TRI)
uint32_t getMaskForVGPRBlockOps(Register RegisterBlock) const
bool hasMaskForVGPRBlockOps(Register RegisterBlock) const
bool hasPrologEpilogSGPRSpillEntry(Register Reg) const
Register getGITPtrLoReg(const MachineFunction &MF) const
void setVGPRForAGPRCopy(Register NewVGPRForAGPRCopy)
bool allocateVGPRSpillToAGPR(MachineFunction &MF, int FI, bool isAGPRtoVGPR)
Reserve AGPRs or VGPRs to support spilling for FrameIndex FI.
void splitWWMSpillRegisters(MachineFunction &MF, SmallVectorImpl< std::pair< Register, int > > &CalleeSavedRegs, SmallVectorImpl< std::pair< Register, int > > &ScratchRegs) const
bool isWWMReservedRegister(Register Reg) const
ArrayRef< SIRegisterInfo::SpilledReg > getSGPRSpillToPhysicalVGPRLanes(int FrameIndex) const
bool allocateSGPRSpillToVGPRLane(MachineFunction &MF, int FI, bool SpillToPhysVGPRLane=false, bool IsPrologEpilog=false)
void setLongBranchReservedReg(Register Reg)
void setHasSpilledVGPRs(bool Spill=true)
bool removeDeadFrameIndices(MachineFrameInfo &MFI, bool ResetSGPRSpillStackIDs)
If ResetSGPRSpillStackIDs is true, reset the stack ID from sgpr-spill to the default stack.
void setScratchReservedForDynamicVGPRs(unsigned SizeInBytes)
MCRegister getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const
bool checkIndexInPrologEpilogSGPRSpills(int FI) const
const ReservedRegSet & getWWMReservedRegs() const
const PrologEpilogSGPRSaveRestoreInfo & getPrologEpilogSGPRSaveRestoreInfo(Register Reg) const
void setIsStackRealigned(bool Realigned=true)
void addToPrologEpilogSGPRSpills(Register Reg, PrologEpilogSGPRSaveRestoreInfo SI)
Register getScratchSGPRCopyDstReg(Register Reg) const
Register getFrameRegister(const MachineFunction &MF) const override
const TargetRegisterClass * getRegClassForBlockOp(const MachineFunction &MF) const
void addImplicitUsesForBlockCSRLoad(MachineInstrBuilder &MIB, Register BlockReg) const
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
void push_back(const T &Elt)
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
StackOffset holds a fixed and a scalable offset in bytes.
Definition TypeSize.h:30
int64_t getFixed() const
Returns the fixed component of the stack.
Definition TypeSize.h:46
bool hasFP(const MachineFunction &MF) const
hasFP - Return true if the specified function should have a dedicated frame pointer register.
virtual bool hasReservedCallFrame(const MachineFunction &MF) const
hasReservedCallFrame - Under normal circumstances, when a frame pointer is not required,...
virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS=nullptr) const
This method determines which of the registers reported by TargetRegisterInfo::getCalleeSavedRegs() sh...
void restoreCalleeSavedRegister(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const CalleeSavedInfo &CS, const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) const
void spillCalleeSavedRegister(MachineBasicBlock &SaveBlock, MachineBasicBlock::iterator MI, const CalleeSavedInfo &CS, const TargetInstrInfo *TII, const TargetRegisterInfo *TRI) const
spillCalleeSavedRegister - Default implementation for spilling a single callee saved register.
Align getStackAlign() const
getStackAlignment - This method returns the number of bytes to which the stack pointer must be aligne...
TargetOptions Options
LLVM_ABI bool DisableFramePointerElim(const MachineFunction &MF) const
DisableFramePointerElim - This returns true if frame pointer elimination optimization should be disab...
bool contains(Register Reg) const
Return true if the specified register is included in this register class.
TargetRegisterInfo base class - We assume that the target defines a static array of TargetRegisterDes...
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
@ CONSTANT_ADDRESS
Address space for constant memory (VTX2).
@ PRIVATE_ADDRESS
Address space for private memory.
constexpr char Align[]
Key for Kernel::Arg::Metadata::mAlign.
unsigned getVGPRAllocGranule(const MCSubtargetInfo *STI, unsigned DynamicVGPRBlockSize, std::optional< bool > EnableWavefrontSize32)
uint64_t convertSMRDOffsetUnits(const MCSubtargetInfo &ST, uint64_t ByteOffset)
Convert ByteOffset to dwords if the subtarget uses dword SMRD immediate offsets.
LLVM_READNONE constexpr bool isEntryFunctionCC(CallingConv::ID CC)
bool isInlinableLiteral32(int32_t Literal, bool HasInv2Pi)
LLVM_READNONE constexpr bool isCompute(CallingConv::ID CC)
unsigned ID
LLVM IR allows to use arbitrary numbers as calling convention identifiers.
Definition CallingConv.h:24
@ AMDGPU_CS
Used for Mesa/AMDPAL compute shaders.
initializer< Ty > init(const Ty &Val)
This is an optimization pass for GlobalISel generic memory operations.
Definition Types.h:26
@ Offset
Definition DWP.cpp:532
MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD, const MCInstrDesc &MCID)
Builder interface. Specify how to create the initial instruction itself.
@ Kill
The last use of a register.
@ Undef
Value of the register doesn't matter.
constexpr RegState getKillRegState(bool B)
iterator_range< early_inc_iterator_impl< detail::IterOfRange< RangeT > > > make_early_inc_range(RangeT &&Range)
Make a range that does early increment to allow mutation of the underlying range without disrupting i...
Definition STLExtras.h:634
constexpr T alignDown(U Value, V Align, W Skew=0)
Returns the largest unsigned integer less than or equal to Value and is Skew mod Align.
Definition MathExtras.h:546
int countl_zero(T Val)
Count number of 0's from the most significant bit to the least stopping at the first 1.
Definition bit.h:236
auto reverse(ContainerTy &&C)
Definition STLExtras.h:408
void sort(IteratorTy Start, IteratorTy End)
Definition STLExtras.h:1636
constexpr uint32_t Hi_32(uint64_t Value)
Return the high 32 bits of a 64 bit value.
Definition MathExtras.h:150
LLVM_ABI raw_ostream & dbgs()
dbgs() - This returns a reference to a raw_ostream for debugging messages.
Definition Debug.cpp:207
auto make_first_range(ContainerTy &&c)
Given a container of pairs, return a range over the first elements.
Definition STLExtras.h:1399
LLVM_ABI void report_fatal_error(Error Err, bool gen_crash_diag=true)
Definition Error.cpp:163
bool is_sorted(R &&Range, Compare C)
Wrapper function around std::is_sorted to check if elements in a range R are sorted with respect to a...
Definition STLExtras.h:1970
constexpr bool isUInt(uint64_t x)
Checks if an unsigned integer fits into the given bit width.
Definition MathExtras.h:189
constexpr uint32_t Lo_32(uint64_t Value)
Return the low 32 bits of a 64 bit value.
Definition MathExtras.h:155
@ And
Bitwise or logical AND of integers.
@ Add
Sum of integers.
uint16_t MCPhysReg
An unsigned integer type large enough to represent all physical registers, but not necessarily virtua...
Definition MCRegister.h:21
uint64_t alignTo(uint64_t Size, Align A)
Returns a multiple of A needed to store Size bytes.
Definition Alignment.h:144
DWARFExpression::Operation Op
ArrayRef(const T &OneElt) -> ArrayRef< T >
auto count_if(R &&Range, UnaryPredicate P)
Wrapper function around std::count_if to count the number of times an element satisfying a given pred...
Definition STLExtras.h:2019
LLVM_ABI Printable printReg(Register Reg, const TargetRegisterInfo *TRI=nullptr, unsigned SubIdx=0, const MachineRegisterInfo *MRI=nullptr)
Prints virtual and physical registers with or without a TRI instance.
static constexpr uint64_t encode(Fields... Values)
This struct is a compact representation of a valid (non-zero power of two) alignment.
Definition Alignment.h:39
constexpr uint64_t value() const
This is a hole in the type system and should not be abused.
Definition Alignment.h:77
Matching combinators.
This class contains a discriminated union of information about pointers in memory operands,...
static LLVM_ABI MachinePointerInfo getFixedStack(MachineFunction &MF, int FI, int64_t Offset=0)
Return a MachinePointerInfo record that refers to the specified FrameIndex.